Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 11:46:49 Player: aoemica Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (52) 260 Value Destroyed (3161) 3161 Prototype IDs (285) 5700 Alien Tech Used (13) 2600 Bonus (63227) 63227 TOTAL SCORE: 83648 Bonus ------- Pacifist 200 Triggered Max Security 2000 High Alert Combat Kills 1667 Follower Combat Kills 60 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Integrated Exoskeleton 5000 Recovered Sigix Corpse 8000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Cogmind --------- Core Integrity 322/1600 Matter 240/300 Energy 336/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Experimental Targeting Computer Experimental Core Analyzer Advanced Phase Shifter AEGIS Remote Shield > --- WEAPON (3) ------- Sigix Sheargun Core Cannon > --- INVENTORY (9) ---- Experimental Energy Well (600) Experimental Weapon Cycler Sigix Sheargun Sigix Sheargun Hypervelocity Multirail Sigix Corpse Sigix Corpse Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Experimental Core Analyzer Advanced Phase Shifter AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Sigix Broadsword > --- INVENTORY -------- Experimental Energy Well Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Core Cannon Hypervelocity Multirail Sigix Corpse Sigix Corpse [Rating: 248] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Sigix Exoskeleton Flight Unit Improved VTOL Module Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Core Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . 2 2 . . 4 2 . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 7 | . . 2 1 . . 1 . . 1 . . . . 1 . 1 . . . . . Utility 9 | . . . 1 . . 3 2 . . . . . . 1 . 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 151 | . . 6 5 4 4 15 2 9 5 1 2 7 . 5 10 12 13 12 11 21 7 Power 11 | . . . . . . 1 . 2 1 . . . . 1 1 1 . 2 1 1 . Engine . | . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . 1 . 2 1 . . . . 1 . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 1 . 2 1 1 . Propulsion 29 | . . 4 5 1 2 6 . 3 2 . . 2 . 1 . 1 2 . . . . Treads 8 | . . 4 4 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . 1 1 2 6 . 3 2 . . 2 . 1 . 1 2 . . . . Utility 68 | . . . . . 2 4 2 3 1 1 2 5 . 3 7 10 7 7 4 7 3 Device 51 | . . . . . 1 3 1 2 . . 2 5 . 2 4 10 5 4 4 5 3 Storage 3 | . . . . . . . . . . . . . . . 1 . . 1 . 1 . Processor 6 | . . . . . . . 1 1 1 . . . . . . . . 2 . 1 . Hackware 3 | . . . . . . 1 . . . . . . . 1 . . 1 . . . . Protection 5 | . . . . . 1 . . . . 1 . . . . 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | . . 2 . 3 . 4 . 1 1 . . . . . 2 . 4 3 6 13 4 Energy Gun 16 | . . . . . . . . . . . . . . . . . 1 . 5 8 2 Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . 1 2 2 Ballistic Gun 8 | . . 2 . 2 . . . . . . . . . . . . 1 1 . 2 . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Launcher 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 2 . . 1 . . . . . 1 . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . 1 . 2 2 . 1 . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . 1 . . . . . 3 . . 1 1 6 3 . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . 5 . . . . . . Parts Lost 9 | . . . . . . 1 . 7 . 1 . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . Utility 4 | . . . . . . . . 3 . 1 . . . . . . . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Highest Loss Streak 7 | . . . . . . 1 . 7 . 1 . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 57 66 61 63 62 76 98 81 94 93 94 94 94 91 90 88 90 82 69 79 76 Core 3 | . . . . . . 2 5 5 10 10 10 10 10 6 7 2 . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 5 8 8 9 9 9 Treads 2 | . . 23 43 40 11 . . . . . . . . . . . . . . . . Leg 3 | . 28 20 . . . . . . . . . . . . . . . 3 9 9 9 Flight 19 | . . . . 4 21 36 35 27 31 31 31 31 31 33 33 32 34 23 . . . Device 14 | . . . . . 6 14 27 23 21 20 15 15 15 17 10 12 12 10 12 17 17 Storage 1 | . . . . . . . . . . . . . . . 3 4 4 6 9 1 . Processor 12 | . . . . . . . 5 6 14 15 15 15 15 14 14 13 13 11 9 16 18 Hackware 3 | . . . . . . 4 5 5 5 5 5 5 5 5 9 8 8 5 . . . Protection 2 | . . . . . 5 6 5 1 . . 5 5 5 4 2 4 4 2 . . . Energy Gun 7 | . . . . . . . . . . . . . . . . . . 4 15 25 18 Ballistic Gun 2 | . 28 22 18 17 18 4 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 5 5 5 5 5 4 . . . . . . . Impact Weapon 1 | . . . . . . 4 5 5 5 5 5 5 5 4 3 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 4 4 3 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 3 3 3 3 5 7 21 22 22 27 33 33 33 32 36 45 47 47 56 64 65 54 Greatest Support 100 | 3 3 3 3 100 10 32 32 36 45 45 45 47 47 54 54 54 58 70 70 70 70 Greatest Overweight (x) 2 | . . . . 1 . 2 . 1 1 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 14 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 14 14 14 9 Average Capacity 8 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 13 14 9 9 Most Carried 14 | 5 3 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 14 14 14 9 Average Carried 7 | 4 3 3 4 4 3 4 4 4 4 4 4 5 5 4 9 9 9 11 13 9 8 Final Capacity 14 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 14 14 9 9 Final Carried 14 | 3 3 5 5 5 3 5 5 5 5 4 5 5 5 5 10 10 10 14 14 9 9 Class Distribution -------------------- 33% | Alien-Sigix 23% | Hacker-Scout 10% | Mutant 8% | Infiltrator-Ninja 8% | Ninja 6% | Sprinter 3% | Scout 3% | Alien-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Sprinter | -8/Recycling Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -5/DSF Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Ninja | -4/Upper Caves Ninja | -4/Warlord Scout | -3/Proximity Caves Ninja | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Alien-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 2059 | 200 . 79 28 92 43 112 39 29 16 185 30 54 . . 218 70 85 257 130 334 58 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4453 | . . 152 28 92 . 70 39 . 120 61 . . . . 186 351 15 405 125 2456 353 Parts 199 | . . 19 2 10 . 5 3 . . . . . . . 1 7 1 22 13 88 28 Haulers Intercepted 6 | . . 1 1 1 . . . . . . . . . . . 3 . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 31 | . . 7 . 2 . 3 . . . . . . . . 1 . . 2 1 13 2 Guns 26 | . . 7 . 2 . . . . . . . . . . . . . 2 1 13 1 Cannons 1 | . . . . . . . . . . . . . . . . . . . . . 1 AOE 3 | . . . . . . 3 . . . . . . . . . . . . . . . Classes Destroyed 17 | . . 2 . 1 . 2 1 . 2 1 . . . . 1 . . 2 1 4 . Worker 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . Builder 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hauler 6 | . . 1 1 1 . . . . . . . . . . . 3 . . . . . Recycler 5 | . . . . . . . . . 1 . . . . . 1 . . 1 . 2 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . Watcher 4 | . . . . . . . 1 . . . . . . . 1 1 . . . 1 . Swarmer 9 | . . 7 . 2 . . . . . . . . . . . . . . . . . Cutter 3 | . . . . . . 3 . . . . . . . . . . . . . . . Grunt 1 | . . . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hunter 5 | . . . . . . . . . . . . . . . . . . . . 5 . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . 2 . . . Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 7 | . . 3 1 2 . 4 1 . 1 1 . . . . 1 2 1 2 1 7 1 Combat Bots Only 7 | . . 3 . 2 . 3 . . . . . . . . 1 . . 2 1 7 1 Max Kills in Single Turn 2 | . . 1 1 1 . 1 1 . 1 1 . . . . 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A2 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 5698 | . 98 240 91 57 15 236 . 385 24 106 57 . 167 . 323 73 . 313 138 1521 1854 Core 1584 | . 36 14 21 . . 20 . 145 . . . . 25 . 117 . . 103 42 452 609 Absorbed by Shields 3673 | . . . . . . . . 132 . . . . . . . . . 262 132 1446 1701 Regen/Repaired (Parts) 91 | . . . . . . . . . . . . 25 . 39 . 27 . . . . . Core Remaining (%) 83 | 100 85 96 . . 96 97 . 85 . . . . 97 . 79 . . 84 . . 20 Volleys Fired 163 | . . 17 . 6 . 6 . . 2 . . . . . . . . 14 15 77 26 Largest 3 | . . 2 . 2 . 2 . . 1 . . . . . . . . 2 3 3 3 Hottest 300 | . . 40 . 40 . 40 . . 53 . . . . . . . . 200 300 300 300 Shots Fired 353 | . . 34 . 10 . 7 . . 2 . . . . . . . . 21 29 186 64 Gun 340 | . . 34 . 8 . 2 . . . . . . . . . . . 21 28 185 62 Cannon 6 | . . . . . . . . . 2 . . . . . . . . . 1 1 2 Launcher 7 | . . . . 2 . 5 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 66 | . . 34 . 8 . 2 . . 2 . . . . . . . . 7 . 13 . Thermal 4 | . . . . . . . . . . . . . . . . . . . 1 1 2 Explosive 7 | . . . . 2 . 5 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Slashing 276 | . . . . . . . . . . . . . . . . . . 14 28 172 62 Robot Hit Streak 24 | . . 4 . 5 . 1 . . . . . . . . . . . 8 10 24 4 Robot Miss Streak 5 | . . 4 . 2 . 1 . . . . . . . . . . . 4 1 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 252 | . . 18 . 4 . 3 1 . 4 5 . . . . 4 12 1 18 18 134 30 Core Hits 113 | . . 11 1 3 . 4 . . . . . . . . . 4 . 8 5 60 17 Critical Kills 7 | . . . . . . . . . . . . . . . . . . 1 . 6 . Critical Parts Destroyed 9 | . . . . . . . . . . 1 . . . . . . . 3 . 5 . Critical Strikes 23 | . . . . . . . 1 . . 1 . . . . . 1 . 4 . 16 . Destroy 18 | . . . . . . . . . . . . . . . . . . 4 . 14 . Smash 1 | . . . . . . . . . . 1 . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . Impale 1 | . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 160 | . . . . . . 8 3 . 16 16 4 5 1 2 41 26 10 24 . 4 . Impact 89 | . . . . . . 6 1 . 16 16 4 5 1 2 38 . . . . . . Slashing 67 | . . . . . . . . . . . . . . . 3 26 10 24 . 4 . Piercing 4 | . . . . . . 2 2 . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . 2 . . 3 4 . . . . 2 3 1 1 . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16572 | . . 187 3 43 . 364 36 . 290 509 . . . . 352 1200 134 906 627 9517 2404 Guns 12005 | . . 187 . 41 . 10 . . . . . . . . . . . 762 539 8775 1691 Cannons 680 | . . . . . . . . . . . . . . . . . . . . . 680 Explosions 141 | . . . . . . 141 . . . . . . . . . . . . . . . Melee 3532 | . . . . . . 213 36 . 290 509 . . . . 352 1200 134 144 . 654 . Ramming 214 | . . . 3 2 . . . . . . . . . . . . . . 88 88 33 Kinetic 386 | . . 187 . 41 . 10 . . . . . . . . . . . 44 . 104 . Thermal 680 | . . . . . . . . . . . . . . . . . . . . . 680 Explosive 141 | . . . . . . 141 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 1364 | . . . . . . 213 . . 290 509 . . . . 352 . . . . . . Slashing 13751 | . . . . . . . . . . . . . . . . 1200 134 862 539 9325 1691 Piercing 36 | . . . . . . . 36 . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . . . 7 . . 4 . 1 . Average Corruption 2 | . . . . . . . . . . . . . . . 5 . . 3 . 1 . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . . . . . . 7 . . 1 . 10 . Message Errors 4 | . . . . . . . . . . . . . . . 1 . . 1 . 2 . Matter Fused 6 | . . . . . . . . . . . . . . . 2 . . . . 4 . Heat Flow Errors 2 | . . . . . . . . . . . . . . . 2 . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1082 | . . . . . . 151 37 . 116 344 . . . . 156 51 94 74 11 48 . Projectiles 7 | . . . . . . . . . . . . . . . 7 . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 1075 | . . . . . . 151 37 . 116 344 . . . . 149 51 94 74 11 48 . Knockbacks 13 | . . . . . . 1 . . 2 3 . . . . 5 . . . . 1 1 Impact 12 | . . . . . . 1 . . 2 3 . . . . 4 . . . . 1 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 35 | . . . . . . 35 . . . . . . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . Rammed 5 | . . . 2 3 . . . . . . . . . . . . . . . . . Targets Rammed 14 | . . . 3 5 . . . . . . . . . . . . . . 4 1 1 Kicked 6 | . . . . . . . . . . . . . . . . . . . 4 1 1 Crushed 3 | . . . 1 2 . . . . . . . . . . . . . . . . . Highest Temperature 231 | . . . . . . 35 2 . 33 93 125 . . 8 231 21 14 . 40 78 . Average Temperature 24 | . . . . . . 12 2 . 8 22 56 . . 4 47 3 4 . 20 29 . Received Heat Transfer 747 | . . 45 18 9 9 24 . . 9 9 9 . 27 . . 9 . 34 . 137 408 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . 3 . . 5 1 . . . . 2 . . . . . . Impact Corruptions 33 | . . . . . . 6 . . 4 10 . . . . 8 . . . 3 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1788 | . . 302 179 298 305 673 353 247 301 . . . . 184 396 317 333 1788 1696 1261 . Initial 1100 | . . . 127 75 115 365 329 247 108 . . . . 180 103 167 177 77 1100 1100 . Average 422 | . . 147 136 205 201 488 337 203 194 . . . . 180 232 234 223 542 1320 1134 . Maximum Alert Level 5 | . . 1 . 1 1 2 1 1 1 . . . . . 1 1 1 5 5 5 . Low Security (%) 28 | 100 100 53 100 45 30 . . 65 58 . . . . 100 46 6 41 62 . . . Level 1 32 | . . 46 . 54 69 35 100 34 41 . . . . . 53 93 58 11 . . . Level 2 4 | . . . . . . 64 . . . . . . . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . 4 . Level 4 10 | . . . . . . . . . . . . . . . . . . . 61 26 . Level 5 17 | . . . . . . . . . . . . . . . . . . . . 68 . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . 25 38 . . Squads Dispatched 45 | . . 3 . 2 . 2 . . 1 . . . . . 2 4 1 14 15 1 . Investigation 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . Extermination 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Reinforcement 17 | . . 3 . 1 . 2 . . 1 . . . . . 1 4 . 1 3 1 . Assault 24 | . . . . . . . . . . . . . . . . . . 12 12 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 43 | . . 1 . 2 . . . . . . . . . . . 5 . 2 1 32 . Communications Jammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Distress Signals 1 | . . . . . . . . . 1 . . . . . . . . . . . . Times Spotted 237 | . 4 15 8 10 1 12 1 2 9 7 10 . 8 . 19 5 1 34 6 52 33 Peak Tracking Total 32 | . 4 7 7 5 1 9 1 1 5 6 4 . 5 . 6 2 1 32 13 25 26 Tactical Retreats 52 | . . 2 1 4 . 3 . 2 4 2 2 . 1 . 5 . 1 3 3 10 9 Traps | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 12 | . . . . 1 . . 1 5 . . . . . . 1 . . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . 5 1 . . . . . . 2 . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 37 | . . . . 1 . . . . 1 . . . . . 8 . 6 5 2 9 5 Max in Single Turn 2 | . . . . 1 . . . . 1 . . . . . 1 . 1 1 2 2 1 Garrison Access 5 | . . . . . . 1 . . . . . . . . 1 2 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 53 | . . . . 5 10 5 2 . . . 1 3 . 2 8 4 2 4 4 3 . Terminals 35 | . . . . 5 4 4 2 . . . . . . . 7 2 1 4 3 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . . . . . 1 1 2 1 . 1 . . Total Hacks 100 | . . . . 11 17 10 3 . . . 1 7 . 3 14 9 3 11 6 5 . Successful 56 | . . . . 6 12 3 3 . . . 1 7 . 2 8 6 2 5 . 1 . Failed 44 | . . . . 5 5 7 . . . . . . . 1 6 3 1 6 6 4 . Catastrophic 14 | . . . . 1 1 1 . . . . . . . 1 1 2 . 2 3 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . . . . 6 12 6 2 . . . . . . . 12 3 2 5 3 3 . Terminals 76 | . . . . 11 11 9 3 . . . . . . . 13 6 2 11 5 5 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 1 . . . . . . . 1 1 3 1 . 1 . . Terminal Hacks 28 | . . . . 4 4 1 1 . . . 1 7 . . 2 3 . 4 . 1 . Prototype ID Bank 6 | . . . . . 1 . . . . . . 5 . . . . . . . . . Open Door 9 | . . . . 2 . . . . . . 1 2 . . . . . 3 . 1 . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . 1 . . . . . . . . . . 2 2 . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . . . . . . . 1 2 1 . . . . Seal Access 5 | . . . . . . 1 . . . . . . . . 1 2 1 . . . . Unauthorized Hacks 21 | . . . . 2 8 1 2 . . . . . . . 5 1 1 1 . . . Terminals 15 | . . . . 2 2 1 2 . . . . . . . 5 1 1 1 . . . Assimilate 6 | . . . . 1 . . . . . . . . . . 3 1 . 1 . . . Botnet 8 | . . . . 1 2 1 1 . . . . . . . 2 . 1 . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . . . . . . Tunnel 6 | . . . . . 6 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . . . . 5 4 4 1 . . . . . . 1 7 3 1 1 4 2 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . . . Time 56 | . . . . . . . . . . . . . . 56 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 85 | . . . . 1 . . . . . . . . . . 2 1 . 1 27 53 . Largest Group 13 | . . . . 1 1 . . . . . . . . . 1 1 . 1 6 13 . Highest-Rated Group 185 | . . . . 10 8 . . . . . . . . . 45 10 . 10 87 185 . Highest-Rated Ally 45 | . . . . 10 8 . . . . . . . . . 45 10 . 10 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 81 | . . . . . . . . . . . . . . . . . . . 29 52 . Total Damage 1557 | . . . . . . . . . . . . . . . . . . . 500 1057 . Kills 5 | . . . . . . . . . . . . . . . . . . . 1 4 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 6556 | 3 31 164 66 193 124 338 102 105 255 387 363 211 96 98 482 346 661 443 341 1295 452 Spaces Moved 12873 | 1 62 176 93 294 298 749 305 134 539 723 922 672 329 172 1200 975 630 918 603 1953 1125 Core 698 | 1 62 176 93 293 72 1 . . . . . . . . . . . . . . . Treads 1 | . . . . 1 . . . . . . . . . . . . . . . . . Legs 3938 | . . . . . . . . . . . . . . . . . . 257 603 1953 1125 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 8236 | . . . . . 226 748 305 134 539 723 922 672 329 172 1200 975 630 661 . . . Fastest Speed 19 | 50 50 50 50 50 32 23 23 23 25 25 25 21 21 19 19 19 19 20 30 30 30 Average Speed 26 | 50 50 50 50 51 36 28 23 36 28 25 25 23 21 19 19 19 20 23 30 30 30 Slowest Speed 160 | 50 50 50 50 160 50 150 23 109 100 25 25 25 21 19 19 19 21 30 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . 2 2 1 . 1 3 . . . . 9 13 11 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . 2 . . 1 . 1 1 Exploration Rate (%) 46 | 2 18 30 11 49 76 21 12 69 12 74 77 81 66 7 86 35 65 69 19 78 66 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 6 | . . . . . 6 . . . . . . . . . . . . . . . . Known Exits Taken 13 | . . . . 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 . . . . . . . . . . . . 1 1 . Scrap Searched 3 | . . . . . . . . . . 1 2 . . . . . . . . . . Spaces Dug 133 | . . . . . . 21 1 . 9 9 4 2 1 2 27 13 3 8 14 13 6 Terrain Destroyed 376 | . . . . 26 . 30 1 . 9 9 4 2 1 2 27 13 3 8 26 136 79 Melee 83 | . . . . . . 5 1 . 8 9 4 2 1 2 27 13 3 8 . . . Projectile 171 | . . . . . . . . . 1 . . . . . . . . . 26 65 79 AOE 121 | . . . . 26 . 25 . . . . . . . . . . . . . 70 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Mat Sto Rec Fac Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 15397 | 5 61 225 112 322 312 846 329 190 610 897 1046 717 353 232 1372 1070 1135 1079 745 2545 1194 Wait 1819 | . . 11 4 11 7 54 11 2 44 161 116 26 24 51 101 59 475 80 103 461 18 Move 12774 | . 61 175 92 293 293 744 302 133 536 716 921 671 328 171 1181 952 610 917 602 1952 1124 Hop 35 | . . . . . 2 2 1 . 1 3 . . . . 9 9 8 . . . . Pick Up 75 | . . 8 2 1 2 9 2 4 2 . 2 1 . 2 13 1 3 11 2 5 5 Fast Attach 90 | . . 2 3 . . 10 1 4 2 . . 6 . 1 7 11 11 12 6 10 4 Attach 42 | . . 2 . 1 4 3 1 3 2 1 . . . 2 3 1 1 3 5 6 4 Detach 25 | . . . . . . 1 . 1 1 . . . . . . 1 2 6 3 6 4 Swap 32 | . . 2 2 3 . 2 . 2 1 . 2 1 . 2 4 . 1 2 . 6 2 Drop 124 | 5 . 8 6 2 4 7 1 4 3 . 1 7 . 1 13 10 14 10 5 17 6 Fire 163 | . . 17 . 6 . 6 . . 2 . . . . . . . . 14 15 77 26 Melee 159 | . . . . . . 8 2 . 16 16 4 5 1 2 41 26 10 24 . 4 . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . 4 1 1 Crush 8 | . . . 3 5 . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . 8 37 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 4) 35 | -10/Materials | Entered another Materials area 35 | -9/Materials | Evolved 2 slots: Propulsion x2 191 | -9/Materials | Discovered new exit (range 14) 199 | -9/Materials | Entered another Materials area 199 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 243 | -8/Materials | Discovered new exit (range 8) 254 | -8/Materials | Discovered new exit (range 15) 265 | -8/Materials | Entered Storage 314 | -8/Storage | Build established: Mutant 318 | -8/Storage | Identified exit to Recycling 450 | -8/Storage | Used back door to open Recycling access 458 | -8/Storage | Entered Recycling 458 | -8/Recycling | Accompanied by 1 ally 526 | -8/Recycling | Identified exit to Factory 582 | -8/Recycling | Entered Factory 582 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 815 | -6/Factory | Discovered new exit (range 4) 818 | -6/Factory | Discovered new exit (range 5) 843 | -6/Factory | Identified exit to Lower Caves 869 | -6/Factory | Spotted B-75 Beast 920 | -6/Factory | Entered another Factory area 920 | -5/Factory | Evolved 2 slots: Utility x2 1022 | -5/Factory | Identified exit to DSF 1022 | -5/Factory | Entered DSF 1036 | -5/DSF | Discovered new exit (range 22) 1064 | -5/DSF | Additional patrols routed to DSF 1085 | -5/DSF | Lost 7 parts (3n3u1w) 1088 | -5/DSF | Build established: Sprinter 1127 | -5/DSF | Entered Factory 1127 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1379 | -4/Factory | Discovered new exit (range 12) 1382 | -4/Factory | Identified exit to Upper Caves 1382 | -4/Factory | Entered Upper Caves 1673 | -4/Upper Caves | Build established: Infiltrator-Ninja 1736 | -4/Upper Caves | Encountered a Warlord checkpoint 1742 | -4/Upper Caves | Spotted B-86 Titan 1766 | -4/Upper Caves | Discovered new exit (range 8) 1768 | -4/Upper Caves | Identified exit to Upper Caves 1769 | -4/Upper Caves | Entered another Upper Caves area 1783 | -4/Upper Caves | Discovered new exit (range 16) 1830 | -4/Upper Caves | Spotted B-86 Titan 1881 | -4/Upper Caves | Encountered a Warlord checkpoint 2130 | -4/Upper Caves | Discovered new exit (range 9) 2132 | -4/Upper Caves | Identified exit to Warlord 2132 | -4/Upper Caves | Entered Warlord 2138 | -4/Warlord | Discovered new exit (range 15) 2239 | -4/Warlord | Visited the Vortex Lab 2250 | -4/Warlord | Met Warlord 2254 | -4/Warlord | Build established: Ninja 2262 | -4/Warlord | Warlord's base attacked by MAIN.C 2266 | -4/Warlord | Found Prototype Device 2266 | -4/Warlord | Identified Exp. Phase Shifter 2336 | -4/Warlord | Opened side exit 2343 | -4/Warlord | Identified exit to Proximity Caves 2343 | -4/Warlord | Entered Proximity Caves 2424 | -3/Proximity Caves | Spotter reported a threat 2437 | -3/Proximity Caves | Discovered new exit (range 8) 2439 | -3/Proximity Caves | Identified exit to Research 2439 | -3/Proximity Caves | Entered Research 2439 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2500 | -3/Research | Repaired Mic. Fission Core 2527 | -3/Research | Discovered new exit (range 4) 2528 | -3/Research | Identified exit to Research 2533 | -3/Research | Discovered new exit (range 13) 2536 | -3/Research | Identified exit to Quarantine 2537 | -3/Research | Entered Quarantine 2610 | -3/Quarantine | Found Alien Energy Cannon 2620 | -3/Quarantine | Found Fusion Bomb Launcher 2758 | -3/Quarantine | Discovered exit to Research (range 7) 2818 | -3/Quarantine | Found Alien Artifact 2886 | -3/Quarantine | Cryocooling Duct disabled 2892 | -3/Quarantine | Found Alien Artifact 2892 | -3/Quarantine | Identified Core Reset Matrix 2892 | -3/Quarantine | Identified Core Cannon 2892 | -3/Quarantine | Identified Subatomic Replicator 2892 | -3/Quarantine | Used Core Reset Matrix 2896 | -3/Quarantine | Detected hypermatrix surge 2896 | -3/Quarantine | Sensed 13 artifacts in vicinity 2901 | -3/Quarantine | Ambient heat levels rising (+20) 2901 | -3/Quarantine | Non-combat units ordered to evacuate 2904 | -3/Quarantine | Found Dimensional Node Initializer 2904 | -3/Quarantine | Initialized slip node 2906 | -3/Quarantine | Found Transdimensional Reconstructor 2906 | -3/Quarantine | Warped through subspace to slip node 2922 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 2924 | -3/Quarantine | Found Transdimensional Reconstructor 2958 | -3/Quarantine | Found Sigix Broadsword 2972 | -3/Quarantine | Warped through subspace to slip node 2975 | -3/Quarantine | Found Transdimensional Reconstructor 2996 | -3/Quarantine | Found Sigix Corpse 3002 | -3/Quarantine | Found Sigix Corpse 3018 | -3/Quarantine | Discovered exit to Research (range 4) 3019 | -3/Quarantine | Entered Research 3019 | -2/Research | Warlord forces began assault on 0b10 3019 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3030 | -2/Research | Identified exit to Testing 3129 | -2/Research | Research machine network offline 3182 | -2/Research | Build established: Hacker-Scout 3230 | -2/Research | Met up with Warlord 3240 | -2/Research | Discovered new exit (range 21) 3282 | -2/Research | Found Unknown Device 3282 | -2/Research | Identified Antimissile System 3293 | -2/Research | Spotted Striker 3365 | -2/Research | Entered Testing 3370 | -2/Testing | Found Prototype Hackware 3370 | -2/Testing | Identified Ghost Barrier 3407 | -2/Testing | Found Prototype Ballistic Gun 3441 | -2/Testing | Found Prototype Energy Gun 3441 | -2/Testing | Identified Hyp. EM Gauss Rifle 3548 | -2/Testing | Found Prototype Device 3548 | -2/Testing | Identified AEGIS Remote Shield 3570 | -2/Testing | Spotted Fortress 3585 | -2/Testing | Discovered new exit (range 5) 3586 | -2/Testing | Identified exit to Section 7 3943 | -2/Testing | Identified Hyp. Multirail 4026 | -2/Testing | Entered Section 7 4027 | -2/Section 7 | Sensed 22 artifacts in vicinity 4066 | -2/Section 7 | Discovered new exit (range 13) 4071 | -2/Section 7 | Identified exit to Access 4097 | -2/Section 7 | Warped through subspace 4104 | -2/Section 7 | Found LRC Storage 4104 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 4106 | -2/Section 7 | Found LRC Storage 4106 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 4108 | -2/Section 7 | Found LRC Boosters 4108 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 4121 | -2/Section 7 | Spotted B-99 Colossus 4172 | -2/Section 7 | Spotted Striker 4293 | -2/Section 7 | Found Sigix Sheargun 4307 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 4309 | -2/Section 7 | Found Transdimensional Reconstructor 4311 | -2/Section 7 | Found Terrabomb 4337 | -2/Section 7 | Integrated with Sigix Exoskeleton 4354 | -2/Section 7 | Spotted Executioner 4355 | -2/Section 7 | Spotted Executioner 4359 | -2/Section 7 | Destroyed Executioner 4372 | -2/Section 7 | Destroyed Executioner 4376 | -2/Section 7 | Found Prototype Processor 4377 | -2/Section 7 | Identified Exp. Core Analyzer 4383 | -2/Section 7 | Found Prototype Processor 4383 | -2/Section 7 | Identified Exp. Targeting Computer 4388 | -2/Section 7 | Found Exp. Targeting Computer 4440 | -2/Section 7 | Found Integrated Dissipator 4440 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 4469 | -2/Section 7 | Entered Access 4469 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 4474 | -1/Access | Emitted hypermatrix ping 4479 | -1/Access | Assembled emerged from beneath the floor 4560 | -1/Access | Assembled emerged from beneath the floor 4642 | -1/Access | Build established: Alien-Sigix 4715 | -1/Access | Assembled emerged from beneath the floor 4748 | -1/Access | Assembled emerged from beneath the floor 4753 | -1/Access | Discovered new exit (range 15) 4810 | -1/Access | Entered Command 4810 | -1/Command | Accompanied by 6 allies 4815 | -1/Command | Emitted hypermatrix ping 4820 | -1/Command | Assembled emerged from beneath the floor 4906 | -1/Command | Spotted Combat Programmer 4906 | -1/Command | Spotted Combat Programmer 4909 | -1/Command | Destroyed Combat Programmer 4912 | -1/Command | Destroyed Combat Programmer 4918 | -1/Command | Spotted M Guard 4928 | -1/Command | Destroyed M Guard 4942 | -1/Command | Destroyed M Guard 4942 | -1/Command | All MAIN.C guards destroyed 4955 | -1/Command | Found Prototype Reactor 4955 | -1/Command | Identified Zero-point Reactor 4978 | -1/Command | 0b10 Conduit disabled 4981 | -1/Command | Met MAIN.C 5042 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 5042 | -1/Command | Destroyed MAIN.C Shell 5044 | -1/Command | MAIN.C activated Command garrisons 5045 | -1/Command | Spotted M Shell/Atk 5045 | -1/Command | Spotted M Shell/Atk 5121 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 5145 | -1/Command | Destroyed MAIN.C 5182 | -1/Command | Discovered new exit (range 60) 5182 | -1/Command | Discovered new exit (range 150) 5182 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 5186 | -1/Command | Spotted M Shell/Def 5186 | -1/Command | Spotted M Shell/Def 5188 | -1/Command | Destroyed 7 combat bots 5193 | -1/Command | Spotted M Shell/Def 5193 | -1/Command | Spotted M Shell/Atk 5196 | -1/Command | Spotted B-99 Colossus 5197 | -1/Command | Spotted M Shell/Def 5220 | -1/Command | Spotted B-99 Colossus 5419 | -1/Command | Destroyed M Shell/Atk 5672 | -1/Command | Found Exp. System Purifier 5739 | -1/Command | Assembled emerged from beneath the floor 5741 | -1/Command | Assembled emerged from beneath the floor 5798 | -1/Command | Assembled emerged from beneath the floor 5854 | -1/Command | Phase Generator disabled 5859 | -1/Command | Assembled emerged from beneath the floor 5928 | -1/Command | Assembled emerged from beneath the floor 5955 | -1/Command | Assembled emerged from beneath the floor 6100 | -1/Command | Warped through subspace to slip node 6100 | -1/Command | Discovered new exit (range 4) 6103 | -1/Command | Found Exp. Weapon Cycler 6105 | -1/Command | Entered Access_0 6106 | -1/Access_0 | Sensed 4 artifacts in vicinity 6106 | -1/Access_0 | Met Architect 6161 | -1/Access_0 | A6 warped into view 6191 | -1/Access_0 | Singularity Gate disabled 6193 | -1/Access_0 | Singularity Gate disabled 6207 | -1/Access_0 | Architect warped through subspace 6222 | -1/Access_0 | Core integrity fell below 50% 6313 | -1/Access_0 | Destroyed A2 6316 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 6318 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 6341 | -1/Access_0 | Destroyed Architect 6349 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 6368 | -1/Access_0 | A5 warped into view 6450 | -1/Access_0 | Found Integrated Reactor 6450 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 6467 | -1/Access_0 | A4 warped into view 6547 | -1/Access_0 | Used Subatomic Replicator to replicate Sigix Corpse 6551 | -1/Access_0 | Warped through subspace to slip node 6551 | -1/Access_0 | Discovered new exit (range 8) 6554 | -1/Access_0 | Found Sigix Corpse 6557 | *** | Heading to fleet! Last Messages --------------- 06447_ Workstation disabled. 06449_ Dropped Adv. Phase Shifter. 06450_ Acquired Integrated Reactor. 06450_ Integrated Reactor installed, core energy generation increased (+10). 06452_ Acquired Adv. Phase Shifter. 06454_ A6 follow-up attacks with Enh. Force Lance. 06454_ Critical hit (Impale). A4 warps into view. 06467_ A4: "Whatever kinds of defenses you have, I promise you it won't be enough!" 06467_ Slug penetrates Wall. 06477_ Quantum Shear penetrates Wall. 06545_ Quantum Shear penetrates Analysis Chamber. 06545_ Analysis Chamber breached. 06547_ Replicated Sigix Corpse. 06550_ Acquired Sigix Corpse. 06551_ Warped through subspace, drawn to slip node. 06551_ EXIT=FOUND 06554_ Acquired Sigix Corpse. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ???????################ ################???????? | | ???????################# ###############???????? | | ??????################# ################??????? | | ???????################ ################???????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ###?????????????#################????????????????? | | ######?????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 85 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 30 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 84 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 5 Offensive Hacking 21 Defensive Hacking 20 Item Schematics ----------------- Adv. Variable Charge Gun | -2/Section 7 | Archive Exp. Coolant Injector | -2/Section 7 | Archive Com. Mass Driver | -2/Section 7 | Archive Exp. Matter Compressor | -2/Section 7 | Archive Robot Schematics ------------------ W-44 Eye | -2/Section 7 | Archive E-15 Imp | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Dimensional Node Initializer Transdimensional Reconstructor Sigix Broadsword High-powered Transdimensional Reconstructor LRC Storage LRC Boosters Sigix Exoskeleton Sigix Sheargun Integrated Dissipator Core Cannon Integrated Reactor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaAlphaTendrils Manual? 0 Play Time 01:47:15 Cumulative 892.7 hours Start 2023.03.12 @ 09:53:10 End 2023.03.12 @ 11:46:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 405 Rogue 404 Adventurer 1 Explorer 0 Win Type 2 Total 130 Types 32/12/20/4/2/1/54/3/2 Lore% 100 Gallery% 99 Achievement% 92 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d644e75-d552-4742-a288-ca7fdb2c1530