Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.20 @ 20:26:33 Player: TheGreatBorealis Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1294) 1294 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3604 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Improved Heat Sink Visual Processing Unit Seismic Detector Reactive Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Improved Ion Engine Visual Processing Unit Seismic Detector Reactive Plating Hardlight Generator Field Laser Light Assault Rifle Heavy Assault Rifle Scythe Axe [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Assault Rifle Slashing Weapon Axe Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 3 | . . 2 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 57 | . 13 14 27 3 Power 7 | . 3 2 2 . Engine 5 | . 3 2 . . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 21 | . 5 5 11 . Treads 3 | . . . 3 . Leg 14 | . 5 5 4 . Wheel 1 | . . . 1 . Hover 3 | . . . 3 . Flight . | . . . . . Utility 8 | . 2 . 6 . Device 5 | . 2 . 3 . Storage 1 | . . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 21 | . 3 7 8 3 Energy Gun 15 | . 3 6 4 2 Energy Cannon . | . . . . . Ballistic Gun 3 | . . 1 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 2 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 26 | . 4 . 14 8 Power 2 | . 1 . . 1 Propulsion 14 | . . . 11 3 Utility 1 | . . . 1 . Weapon 9 | . 3 . 2 4 Highest Loss Streak 8 | . 2 . 4 8 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 91 | . 91 98 90 50 Engine 8 | . 13 10 3 . Core 2 | . . . 5 6 Treads 4 | . . . 12 . Leg 27 | . 28 44 15 10 Wheel 1 | . . . 4 . Hover 2 | . . . 5 5 Device 10 | . 10 11 11 7 Storage 10 | . 14 11 9 7 Protection 2 | . . . 6 . Energy Gun 14 | . 14 20 11 . Ballistic Gun 3 | . 8 . 1 9 Slashing Weapon 1 | . . . 3 2 Naked Turns . | . . . . . Heaviest Build 32 | 12 14 20 32 20 Greatest Support 43 | 20 20 40 43 28 Greatest Overweight (x) 3 | . . . 2 3 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | . 8 8 10 10 Average Capacity 8 | . 8 8 8 8 Most Carried 10 | . 8 8 10 10 Average Carried 7 | . 7 7 8 8 Final Capacity 10 | 8 8 8 10 5 Final Carried 10 | 6 8 8 10 5 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Matter Collected 834 | 200 197 164 267 6 Remotely . | . . . . . Salvage Created 1743 | . 412 427 856 48 Parts 113 | . 22 43 46 2 Haulers Intercepted 4 | . 1 2 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Combat Hostiles Destroyed 43 | . 10 15 17 1 Melee 6 | . . . 6 . Guns 37 | . 10 15 11 1 Classes Destroyed 11 | . 4 2 4 1 Worker 2 | . . . 2 . Builder 1 | . . 1 . . Hauler 4 | . 1 2 1 . Recycler 1 | . . . 1 . Watcher 3 | . 1 1 1 . Swarmer 21 | . 3 12 6 . Grunt 12 | . 7 1 4 . Duelist 1 | . . . . 1 Sentry 4 | . . 2 2 . Specialist 4 | . . . 4 . Hunter 1 | . . . 1 . Best Kill Streak 6 | . 2 6 6 1 Combat Bots Only 5 | . 2 5 4 1 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Damage Taken 3723 | . 596 362 2112 653 Core 688 | . 74 62 305 247 Absorbed by Shields 196 | . . . 184 12 Core Remaining (%) 84 | 100 70 84 . . Volleys Fired 134 | . 39 31 57 7 Largest 2 | . 2 2 2 2 Hottest 130 | . 90 130 126 126 Shots Fired 255 | . 76 57 113 9 Gun 255 | . 76 57 113 9 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 72 | . 36 3 26 7 Thermal 177 | . 34 54 87 2 Explosive . | . . . . . Electromagnetic 6 | . 6 . . . Robot Hit Streak 19 | . 16 6 19 5 Robot Miss Streak 6 | . 3 6 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 197 | . 51 39 101 6 Core Hits 95 | . 19 42 32 2 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 1 2 . Burn 3 | . . 1 2 . Destroy 1 | . 1 . . . Melee Attacks 26 | . . . 26 . Impact . | . . . . . Slashing 26 | . . . 26 . Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3277 | . 624 512 2070 71 Guns 2531 | . 624 512 1327 68 Cannons . | . . . . . Explosions . | . . . . . Melee 738 | . . . 738 . Ramming 8 | . . . 5 3 Kinetic 474 | . 269 10 161 34 Thermal 2012 | . 310 502 1166 34 Explosive . | . . . . . Electromagnetic 45 | . 45 . . . Impact . | . . . . . Slashing 738 | . . . 738 . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 3 1 Data Loss (minor) 3 | . . . 2 1 Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 38 | . . . 38 . Projectiles . | . . . . . Explosions . | . . . . . Melee 38 | . . . 38 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . 2 . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 4 | . 1 . 1 2 Kicked 3 | . 1 . . 2 Crushed . | . . . . . Highest Temperature 321 | . 66 105 321 32 Average Temperature 80 | . 25 29 126 23 Received Heat Transfer 999 | . 234 30 564 171 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 14 | . 1 1 12 . Heat Transferred 4473 | . 712 986 2701 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Peak Influence 374 | . 271 301 374 181 Initial 146 | . . 35 115 146 Average 165 | . 105 170 210 145 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 60 | . 82 64 36 100 Level 1 39 | . 17 35 63 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 1 5 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 5 | . 1 1 3 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 16 19 28 8 Peak Tracking Total 9 | . 3 5 7 9 Tactical Retreats 6 | . 1 1 3 1 Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Traps Triggered 6 | . 3 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Machines Accessed 7 | . 2 2 3 . Terminals 6 | . 2 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 14 | . 3 3 8 . Successful 6 | . 2 2 2 . Failed 8 | . 1 1 6 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 4 | . 3 . 1 . Terminals 9 | . 3 3 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 5 | . . . 5 . Terminal Hacks 3 | . . 2 1 . Emergency Access Points 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Assimilate 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 1 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Turns Passed 2260 | . 640 684 838 98 Spaces Moved 1264 | 1 371 436 397 59 Core 21 | . . . . 21 Treads 2 | . . . 2 . Legs 1026 | 1 371 436 180 38 Wheels 215 | . . . 215 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 105 50 Average Speed 121 | 120 120 120 126 97 Slowest Speed 240 | 120 120 120 240 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 2 55 43 37 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 4 | . . . 4 . Terrain Destroyed 4 | . . . 4 . Melee 4 | . . . 4 . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Total 1708 | . 491 555 570 92 Wait 155 | . 59 44 48 4 Move 1260 | . 370 435 396 59 Hop . | . . . . . Pick Up 23 | . 3 11 9 . Fast Attach 12 | . 1 4 7 . Attach 14 | . 3 2 6 3 Detach 2 | . . 1 . 1 Swap 31 | . 9 8 14 . Drop 32 | . 6 19 6 1 Fire 134 | . 39 31 57 7 Melee 26 | . . . 26 . Ram 1 | . . . 1 . Kick 3 | . 1 . . 2 Crush . | . . . . . Escape Stasis 15 | . . . . 15 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 27 | -10/Materials | Discovered new exit (range 16) 349 | -10/Materials | Discovered new exit (range 14) 609 | -10/Materials | Discovered new exit (range 10) 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Propulsion x2 772 | -9/Materials | Discovered new exit (range 16) 784 | -9/Materials | Build established: Mutant 982 | -9/Materials | Discovered new exit (range 16) 1185 | -9/Materials | Discovered new exit (range 15) 1325 | -9/Materials | Entered another Materials area 1325 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1996 | -8/Materials | Build established: Scavenger-Mutant 2078 | -8/Materials | Garrison activated, responded to threat 2098 | -8/Materials | Lost 4 parts (3n1w) 2113 | -8/Materials | Core integrity fell below 50% 2162 | -8/Materials | Identified exit to Garrison 2163 | -8/Materials | Entered Garrison 2214 | -8/Garrison | Triggered checkpoint 2242 | -8/Garrison | Core integrity fell below 20% 2261 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02231_ L-31 Rogue destroyed. 02233_ Lgt. Nuclear Core destroyed. 02233_ Field Laser destroyed. 02234_ Acquired 2 matter. 02234_ Field Laser destroyed. 02237_ Imp. Carbon-fiber Leg destroyed. 02241_ Dropped Med. Storage Unit. 02251_ Triggered Stasis Trap. 02251_ A bubble of rippling energy engulfs the area. 02251_ Field strength at 94. 02251_ Field strength at 88. 02252_ Field strength at 82. 02253_ Field strength at 76. 02254_ Field strength at 70. 02255_ Field strength at 61. 02256_ Field strength at 55. 02257_ Field strength at 46. 02258_ Field strength at 40. 02259_ Field strength at 32. 02260_ Field strength at 26. 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