Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 17:36:28 Player: UnderDoug Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (541) 541 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1111 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 178/300 Energy 74/100 System Corruption 9% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit High-capacity Matter Pod (200) Small Laser Light Assault Rifle Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Mace > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit High-capacity Matter Pod Small Laser Light Assault Rifle Rocket Launcher Rocket Launcher Mace [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 13 3 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 5 1 Treads . | . . . Leg 8 | 2 5 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 3 7 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 4 | . 2 2 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Backups 10 | 6 12 14 Power 1 | . 1 2 Propulsion 4 | 2 4 6 Utility 1 | . 1 2 Weapon 3 | 1 3 3 Tool/Special . | . . . Unused Backups 12 | . 6 6 Power 2 | . 1 1 Propulsion 4 | . 3 1 Utility 3 | . 1 2 Weapon 3 | . 1 2 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 88 Engine 9 | . 9 12 Core 3 | . 3 . Leg 27 | . 28 23 Device 13 | . 14 10 Storage 14 | . 14 14 Ballistic Gun 17 | . 18 . Impact Weapon 8 | . 8 12 Peak Build Rating 11 | 7 11 10 Average Rating 8 | 6 8 8 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 30 | 15 29 30 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 13 15 Most Carried 15 | 7 15 15 Average Carried 10 | 6 12 14 Final Capacity 15 | 8 15 15 Final Carried 14 | 7 14 12 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 991 | 435 520 36 Remotely . | . . . Salvage Created 927 | 332 526 69 Parts 72 | 33 36 3 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 28 | . 12 16 Melee 1 | . 1 . Guns 10 | . 10 . AOE 16 | . . 16 Classes Destroyed 7 | 3 3 1 Worker 6 | 4 2 . Tunneler 10 | 9 1 . Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 8 | . 6 2 Assembled 14 | . . 14 Best Kill Streak 14 | 5 3 14 Combat Bots Only 14 | . 3 14 Max Kills in Single Turn 5 | 1 2 5 Gunslinging 1 | . 1 . Exploded 5 | . . 5 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 129 | . 85 44 Missed 30 | . 16 14 Hits 99 | . 69 30 Melee 3 | . . 3 Projectile 96 | . 69 27 AOE 8 | . . 8 Part Disruptions 1 | . . 1 Damage Taken 1427 | . 724 703 Core 287 | . 117 170 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 99 | 31 55 13 Largest 2 | 2 2 1 Hottest 70 | 70 70 33 Shots Fired 169 | 62 94 13 Gun 156 | 62 94 . Cannon . | . . . Launcher 13 | . . 13 Special . | . . . Kinetic 117 | 31 86 . Thermal 39 | 31 8 . Explosive 13 | . . 13 Electromagnetic . | . . . Robot Hit Streak 8 | 6 8 3 Robot Miss Streak 5 | 3 5 3 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 101 | 36 58 7 Core Hits 78 | 15 27 36 Critical Kills 3 | . 3 . Critical Parts Destroyed . | . . . Critical Strikes 7 | 4 3 . Burn 4 | 4 . . Destroy 1 | . 1 . Smash 2 | . 2 . Melee Attacks 8 | . 8 . Impact 8 | . 8 . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2484 | 495 834 1155 Guns 1045 | 495 550 . Cannons . | . . . Explosions 1155 | . . 1155 Melee 284 | . 284 . Ramming . | . . . Kinetic 741 | 241 500 . Thermal 304 | 254 50 . Explosive 1155 | . . 1155 Electromagnetic . | . . . Impact 284 | . 284 . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . 3 9 Average Corruption 2 | . 2 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 26 | . 23 3 Message Errors 6 | . 6 . Matter Fused 7 | . 6 1 Heat Flow Errors 2 | . 2 . Energy Discharges 4 | . 4 . Parts Rejected 1 | . . 1 Parts Fused 1 | . 1 . Data Loss (minor) 2 | . 1 1 Data Loss (major) 3 | . 3 . Overload Shots . | . . . Overflow Damage 29 | . 27 2 Projectiles . | . . . Explosions 2 | . . 2 Melee 27 | . 27 . Knockbacks 2 | . 2 . Impact 2 | . 2 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 74 | . . 74 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 245 | 54 245 16 Average Temperature 28 | 19 45 5 Received Heat Transfer 259 | . 147 112 Effects 4 | . 4 . Energy Bleed 1 | . 1 . Interference 3 | . 3 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 1 | . 1 . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1184 | 1036 148 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 134 | 10 123 134 Initial . | . . . Average 20 | . 25 105 Influence Increases 611 | 70 357 184 Destroy 0b10 Robot/C 280 | . 240 40 Destroy 0b10 Robot/NC 100 | 70 30 . Destroy Leader 64 | . 54 10 Successful Hack 18 | . 18 . Disable Machine 75 | . . 75 Destroy Structure 59 | . . 59 Lose Combat Pursuer 15 | . 15 . Influence Decreases 537 | 70 357 110 Time Decay 457 | 70 347 40 Lost Part 80 | . 10 70 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 25 22 Peak Tracking Total 19 | . 5 19 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 5 | . . 5 Max in Single Turn 3 | . . 3 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 8 | . 8 . Failed 7 | . 7 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Assimilate 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2358 | 619 1680 59 Seismic 2358 | 619 1680 59 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2475 | 715 1680 80 Spaces Moved 979 | 254 699 26 Core 5 | 5 . . Treads . | . . . Legs 974 | 249 699 26 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 156 | 119 168 190 Slowest Speed 260 | 150 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 13 95 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 100 | . . 100 Melee . | . . . Projectile . | . . . AOE 100 | . . 100 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1761 | 602 1115 44 Wait 602 | 302 300 . Move 977 | 253 698 26 Hop . | . . . Pick Up 31 | 9 21 1 Fast Attach 5 | 5 . . Attach 9 | 2 4 3 Detach . | . . . Swap 12 | . 11 1 Drop 18 | . 18 . Fire 99 | 31 55 13 Melee 8 | . 8 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 716 | -11/Scrapyard | Entered Materials 717 | -10/Materials | Build established: Mutant 898 | -10/Materials | Discovered new exit (range 6) 1078 | -10/Materials | Discovered new exit (range 10) 1131 | -10/Materials | Build established: Scavenger-Mutant 1817 | -10/Materials | Discovered new exit (range 6) 1833 | -10/Materials | Discovered new exit (range 14) 1878 | -10/Materials | Discovered new exit (range 7) 2055 | -10/Materials | Identified exit to Materials 2055 | -10/Materials | Identified exit to Mines 2055 | -10/Materials | Identified exit to Subcaves 2147 | -10/Materials | Discovered exit to Materials (range 9) 2179 | -10/Materials | Learned location of 1 exit from Storage 2227 | -10/Materials | Learned Storage stockpile data 2263 | -10/Materials | Learned Storage emergency access door positions 2288 | -10/Materials | Learned Storage security intel 2301 | -10/Materials | Loaded intel: 18 trap records 2323 | -10/Materials | Learned 2 Materials zone layouts 2353 | -10/Materials | Learned location of 2 exits from Subcaves 2396 | -10/Materials | Entered Mines 2407 | -10/Mines | Core integrity fell below 50% 2411 | -10/Mines | Assembled infested the area 2470 | -10/Mines | Core integrity fell below 20% 2476 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02461_ as-00379 destroyed. 02462_ The unstable cave ceiling collapses. 02464_ System corrupted: Mace rejected. 02465_ Rocket Launcher destroyed. 02465_ System corrupted by crushing effect (+4). 02466_ as-52785 destroyed. 02467_ C-45 Heavy ARC bursts open, deploying its payload. 02467_ D-53 Grenadier unfolds itself. 02467_ as-07281 destroyed. 02467_ Aluminum Leg destroyed. 02468_ The unstable cave ceiling collapses. 02469_ Lgt. Ion Engine destroyed. 02469_ as-82562 destroyed. 02470_ The unstable cave ceiling collapses. 02470_ as-94200 destroyed. 02472_ The unstable cave ceiling collapses. 02472_ as-67431 destroyed. 02472_ Rocket Launcher destroyed. 02474_ Aluminum Leg destroyed. 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" """ #???? | | ?????????? a< @ """ "" """ #???? | | ??????????# """ """ """ #???? | | ???????????# #???? | | ???????????### ## #???? | | ?????????????##???## ##############????? | | ???????????????????## # #?????????????????? | | ????????????????????### ######?????????????????? | | ??????????????????????####???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed TractorImprovedStrikerail Manual? 0 Play Time 00:15:50 Cumulative 42.6 hours Start 2026.10.05 @ 17:21:27 End 2026.10.05 @ 17:36:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84ec45d7-72e2-46f1-a74c-e2254ee605e3