Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.21 @ 17:03:45 Player: ILikeMonsters1890 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1234) 1234 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3222 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 79/100 System Corruption 6% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Small Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Small Storage Unit Small Laser [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 39 | 7 3 17 3 9 Power 7 | 2 . 2 1 2 Engine 6 | 2 . 2 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 . 6 1 3 Treads 12 | 2 . 6 1 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 2 1 1 Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 13 | 2 1 7 . 3 Energy Gun 6 | 1 . 3 . 2 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 4 . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . . 8 2 12 Power 3 | . . . 1 2 Propulsion 8 | . . 3 1 4 Utility 2 | . . 1 . 1 Weapon 9 | . . 4 . 5 Highest Loss Streak 4 | . . 3 2 4 Average Slot Usage (%) 90 | . 88 91 99 79 Engine 12 | . 14 10 10 15 Treads 28 | . 28 29 32 21 Device 2 | . 3 3 . . Storage 11 | . 14 11 11 9 Processor 7 | . . 6 11 9 Protection 7 | . . 7 11 6 Energy Gun 8 | . 14 6 11 6 Ballistic Gun 8 | . 2 11 11 5 Launcher 4 | . 12 3 . 4 Naked Turns . | . . . . . Heaviest Build 45 | 13 27 34 34 45 Greatest Support 60 | 40 40 60 60 60 Greatest Overweight (x) 7 | . . 7 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 Most Carried 9 | 4 5 8 9 7 Average Carried 4 | 1 3 4 5 5 Final Capacity 10 | 6 10 10 10 10 Final Carried 8 | 2 4 5 8 6 Class Distribution -------------------- 61% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1129 | 230 49 484 138 228 Remotely . | . . . . . Salvage Created 1176 | . 49 606 200 321 Parts 80 | . 7 41 16 16 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 3 | . 2 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 29 | . 1 16 4 8 Melee 1 | . . . . 1 Guns 20 | . 1 11 3 5 AOE 8 | . . 5 1 2 Classes Destroyed 8 | . 2 4 . 2 Worker 1 | . . . . 1 Builder 2 | . . 1 . 1 Hauler 1 | . . 1 . . Watcher 3 | . 1 1 . 1 Swarmer 3 | . . 3 . . Grunt 17 | . 1 10 2 4 Sentry 7 | . . 3 2 2 Hunter 2 | . . . . 2 Best Kill Streak 4 | . 1 4 2 4 Combat Bots Only 4 | . 1 4 2 3 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3175 | . 45 1172 299 1659 Core 809 | . . 216 41 552 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 100 . 35 . Volleys Fired 128 | . 18 72 14 24 Largest 3 | . 2 2 2 3 Hottest 105 | . 80 80 68 105 Shots Fired 215 | . 19 122 28 46 Gun 191 | . 18 107 28 38 Cannon . | . . . . . Launcher 24 | . 1 15 . 8 Special . | . . . . . Kinetic 113 | . . 83 14 16 Thermal 53 | . 18 24 . 11 Explosive 24 | . 1 15 . 8 Electromagnetic 25 | . . . 14 11 Robot Hit Streak 15 | . 6 12 15 11 Robot Miss Streak 4 | . 4 3 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 145 | . 10 79 22 34 Core Hits 80 | . 4 38 6 32 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3391 | . 129 1605 305 1352 Guns 1763 | . 99 957 249 458 Cannons . | . . . . . Explosions 1616 | . 30 648 56 882 Melee . | . . . . . Ramming 12 | . . . . 12 Kinetic 1037 | . . 778 89 170 Thermal 465 | . 99 179 56 131 Explosive 1560 | . 30 648 . 882 Electromagnetic 317 | . . . 160 157 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Effects 5 | . . . . 5 Message Errors 3 | . . . . 3 Energy Discharges 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 14 | . . 7 . 7 Projectiles . | . . . . . Explosions 14 | . . 7 . 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 41 | . . 6 35 . Shots 2 | . . 1 1 . Rammed 13 | . . . . 13 Targets Rammed 14 | . . . . 14 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 419 | . 94 191 162 419 Average Temperature 96 | . 37 48 74 177 Received Heat Transfer 879 | . 24 459 135 261 Effects 10 | . . . . 10 Interference 6 | . . . . 6 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 1117 | . 296 424 100 297 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 432 | . 133 432 238 339 Initial 153 | . . 55 153 14 Average 191 | . 49 257 203 200 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 39 | 100 100 21 11 45 Level 1 57 | . . 70 88 54 Level 2 2 | . . 7 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 3 . 4 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 5 | . . 2 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 6 | . . 5 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 2 26 4 15 Peak Tracking Total 7 | . 1 5 2 7 Tactical Retreats 7 | . . 3 . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . . . . 4 Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . 1 1 . 2 Max in Single Turn 1 | . 1 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 11 | . 5 3 1 2 Terminals 8 | . 4 1 1 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 41 | . 17 7 1 16 Successful 25 | . 11 5 . 9 Failed 16 | . 6 2 1 7 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 6 | . 1 4 1 . Terminals 36 | . 16 3 1 16 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 3 | . 1 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 20 | . 10 1 . 9 Robot Analysis 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Emergency Access Points 2 | . 1 . . 1 Alert Level 1 | . 1 . . . Locate Traps 1 | . . . . 1 Reprogram Traps 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Patrol Status 1 | . . 1 . . Transport Status 1 | . . . . 1 Investigation Status 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Hauler Manifests 2 | . 1 . . 1 Registered Components 1 | . 1 . . . Zone Layout 5 | . 3 . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Tunnel 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 2 . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1867 | 82 286 717 407 375 Spaces Moved 832 | 49 152 271 220 140 Core 12 | 10 . 2 . . Treads 820 | 39 152 269 220 140 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 137 160 161 160 160 Slowest Speed 400 | 160 160 400 160 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 25 | 4 29 32 49 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 15 | . . 15 . . Terrain Destroyed 125 | . 3 88 2 32 Melee . | . . . . . Projectile . | . . . . . AOE 125 | . 3 88 2 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1131 | 63 175 428 247 218 Wait 75 | . . 48 4 23 Move 828 | 48 151 270 219 140 Hop . | . . . . . Pick Up 41 | 8 3 18 6 6 Fast Attach . | . . . . . Attach 28 | 6 1 14 2 5 Detach . | . . . . . Swap 11 | 1 2 3 1 4 Drop 6 | . . 3 1 2 Fire 128 | . 18 72 14 24 Melee . | . . . . . Ram 12 | . . . . 12 Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Discovered new exit (range 12) 321 | -10/Materials | Build established: Mutant 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 829 | -9/Materials | Lost 3 parts (2n1w) 887 | -9/Materials | Repaired Hvy. Assault Rifle 947 | -9/Materials | Build established: Scavenger-Mutant 981 | -9/Materials | Core integrity fell below 50% 1062 | -9/Materials | Discovered new exit (range 16) 1085 | -9/Materials | Identified exit to Mines 1086 | -9/Materials | Entered Mines 1480 | -9/Mines | Discovered new exit (range 8) 1491 | -9/Mines | Identified exit to Materials 1493 | -9/Mines | Entered Materials 1493 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1733 | -8/Materials | Lost 4 parts (1n3w) 1752 | -8/Materials | Crushed by falling debris 1808 | -8/Materials | Core integrity fell below 50% 1812 | -8/Materials | Lost 4 parts (1n1u2w) 1854 | -8/Materials | Core integrity fell below 20% 1866 | -8/Materials | Lost 4 parts (2p2n) 1868 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01850_ Slammed into H-55 Commando. 01851_ KR0QND UXM:Z2T|UQZF%HMEFZICYS>4G1NR2 01851_ K-01 Serf collects debris. 01853_ Slammed into H-55 Commando. 01853_ Destabilizing: Core damaged (-27). 01854_ K-01 Serf collects debris. 01856_ Penetrated by Slug. 01856_ Slammed into H-55 Commando. 01857_ K-01 Serf collects debris. 01859_ Penetrated by Slug. 01859_ Slammed into H-55 Commando. 01861_ K-01 Serf collects debris. 01862_ Penetrated by Slug. 01862_ Slammed into H-55 Commando. 01865_ K-01 Serf collects debris. 01865_ Slug penetrates Wall. 01865_ Slammed into H-55 Commando. 01866_ System corrupted: Energy discharge (-31). 01868_ K-01 Serf collects debris. 01868_ Penetrated by Slug. 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