Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.31 @ 19:00:48 // Winter2022/Polymind Player: Perseus Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (148) 740 Value Destroyed (6374) 6374 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (23357) 23357 TOTAL SCORE: 37601 Bonus ------- Polymind Skill 15983 High Alert Combat Kills 105 Follower Combat Kills 1893 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3510 Friendly Fire -34 Cogmind --------- Core Integrity 0/1000 Matter 76/250 Energy 48/50 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Myomer Leg > --- UTILITY (2) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Coolant Network Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Centrium Medium Armor Plating Experimental Shock Absorption System > --- WEAPON ----------- Chain Missile Launcher > --- INVENTORY -------- (None) [Rating: 105] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Antigrav System Treads Spiked Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Array Utility Improved Heat Sink Device Improved Heat Sink Processor Improved Target Analyzer Hackware EX Chip 1 Protection Reflective Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Launcher Chain Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . Parts Lost 43 | . . . . 2 9 10 . . . 1 4 . . . 4 . . . 2 11 Power 6 | . . . . . 2 2 . . . . . . . . 1 . . . . 1 Propulsion 12 | . . . . . 2 3 . . . . 2 . . . 1 . . . 1 3 Utility 11 | . . . . 2 3 1 . . . 1 . . . . . . . . . 4 Weapon 14 | . . . . . 2 4 . . . . 2 . . . 2 . . . 1 3 Highest Loss Streak 8 | . . . . 2 5 5 . . . 1 4 . . . 4 . . . 1 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 100 100 75 89 85 77 100 100 19 88 66 100 100 100 98 100 100 100 89 57 Engine 1 | . 16 16 10 3 2 . . . . . 8 . . . . . . . . . Core 8 | . . . . . . 11 11 11 2 13 2 11 11 11 10 11 11 11 10 . Treads 2 | . . . . . . 2 . . 3 20 17 . . . . . . . . . Leg 1 | . . . . . 6 22 . . . . . . . . . . . . . 2 Wheel 2 | . 33 33 19 . . . . . . . . . . . . . . . . . Hover 13 | . . . . 3 2 2 22 22 1 . 4 22 22 22 21 22 22 22 15 . Device 18 | . 33 33 19 . 3 4 22 22 4 20 5 22 22 22 21 22 22 22 21 9 Processor 8 | . . . 2 15 12 3 11 11 . . 2 11 11 11 10 11 11 11 11 1 Hackware 5 | . . . 11 62 50 . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . 2 10 8 . . . . . . . 1 6 Energy Gun 14 | . . . . 3 5 3 22 22 1 . 4 22 22 22 21 22 22 22 18 . Ballistic Gun 1 | . . . . . . 23 . . 2 13 . . . . . . . . . 2 Special Weapon 8 | . 16 16 9 . . 1 11 11 . . 2 11 11 11 10 11 11 11 9 . Naked Turns 876 | . . . 64 . 2 22 . . 427 10 314 . . . 24 . . . 10 3 Heaviest Build 59 | 6 6 6 21 21 21 23 17 17 59 59 44 21 21 21 21 21 21 21 51 27 Greatest Support 84 | 20 20 20 21 21 30 40 18 18 84 84 84 22 22 22 22 22 22 22 51 50 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . . 1 1 1 5 5 5 5 1 5 5 5 5 5 5 5 5 5 1 Average Capacity 3 | . . . . 1 . 1 5 5 . . 1 5 5 5 4 5 5 5 4 . Most Carried 5 | . . . 1 1 1 1 . . 1 . 4 4 4 4 4 . 5 5 5 . Average Carried 1 | . . . . 1 . . . . . . . 4 4 4 1 . 2 5 3 . Final Capacity 5 | . . . 1 1 1 5 5 5 1 1 5 5 5 5 5 5 5 5 1 1 Final Carried 5 | . . . 1 1 1 . . . . . 4 4 4 4 . . 5 5 1 . Class Distribution -------------------- 62% | Programmer 9% | Tinkerer 7% | Tunneler 5% | Behemoth 3% | Cogmind 3% | Hunter Dominant Class ---------------- Tunneler | -10/Materials Tunneler | -10/Mines Tunneler | -10/Exiles Tinkerer | -9/Mines Tinkerer | -8/Materials Hunter | -7/Factory Programmer | -7/Lower Caves Programmer | -7/Lower Caves Cogmind | -7/Zion Behemoth | -6/Proximity Caves Brawler | -6/Factory Programmer | -6/Lower Caves Programmer | -6/Lower Caves Programmer | -6/Data Miner Programmer | -5/Proximity Caves Programmer | -5/Factory Programmer | -5/Upper Caves Programmer | -5/Upper Caves Programmer | -5/Warlord Striker | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Matter Collected 1087 | . . . . . 98 325 . . . 419 22 . . . . . . . 204 19 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5542 | . 22 . . 255 1159 1201 . 323 . 531 682 47 . . 204 173 40 . 275 630 Parts 289 | . 2 . . 14 108 47 . 5 . 15 27 2 . . 16 15 2 . 11 25 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . 5 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 121 | . . . . . . . 2 9 6 21 . . 6 . 30 . 11 11 . 25 Prevented 7 | . . . . . . . . 1 . . . . . . 3 . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 126 | . 1 . . 22 26 15 . 1 . 11 9 . . . 2 3 . . 26 10 Melee 12 | . . . . . . . . . . . 2 . . . . . . . 2 8 Guns 73 | . . . . 19 21 15 . 1 . 8 2 . . . 2 3 . . . 2 Cannons 4 | . 1 . . . . . . . . 3 . . . . . . . . . . AOE 34 | . . . . 3 5 . . . . . 2 . . . . . . . 24 . Classes Destroyed 24 | . 1 . . 2 11 2 . 1 . . 1 . . . . . 1 . 5 . Worker 7 | . . . . . 2 3 . . . . 1 . . . . 1 . . . . Builder 4 | . . . . . 3 . . . . . 1 . . . . . . . . . Tunneler 3 | . . . . . 2 1 . . . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycler 10 | . . . . . 3 6 . . . . 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . Watcher 6 | . . . . . 5 1 . . . . . . . . . . . . . . Swarmer 18 | . 1 . . 7 7 . . . . 3 . . . . . . . . . . Grunt 51 | . . . . . 9 9 . 1 . 4 7 . . . . 2 . . 11 8 Brawler 7 | . . . . . 1 . . . . 3 . . . . . . . . 3 . Duelist 3 | . . . . . . 1 . . . . . . . . . . . . 2 . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . Sentry 11 | . . . . . 8 2 . . . 1 . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . Hunter 7 | . . . . . 1 2 . . . . 1 . . . . 1 . . . 2 Programmer 7 | . . . . . . 1 . . . . 1 . . . 2 . . . 3 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 . Decomposer 3 | . . . . . . . . 1 . . . 2 . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . Samaritan 5 | . . . . . . . . 2 . 1 . . . . 2 . . . . . Assembled 13 | . . . . 13 . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 1 . . 6 8 5 . 1 . 6 4 . . . 1 3 1 . 14 4 Combat Bots Only 14 | . 1 . . 6 6 5 . 1 . 6 4 . . . 1 2 . . 14 4 Max Kills in Single Turn 8 | . 1 . . 3 6 1 . 1 . 1 1 1 . . 1 2 1 . 8 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . 3 4 . . . . . 1 . . . . . . . 8 . Melee 1 | . . . . . . . . . . . 1 . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Damage Taken 9394 | . 88 . . 293 1070 1755 . 37 30 1024 919 . . . 500 34 47 23 1271 2303 Core 2347 | . 24 . . 101 460 336 . . 30 68 201 . . . 117 6 22 23 281 678 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 53 | 100 . . . 50 16 . . . . 38 . . . . 62 . . . . . Volleys Fired 362 | 16 13 4 . . 23 91 . 42 . 37 19 4 1 . 56 14 6 . 6 30 Largest 3 | 1 1 1 . . 2 2 . 2 . 3 3 1 2 . 2 2 2 . 1 3 Hottest 160 | 100 100 100 . . 65 108 . 100 . 114 114 60 125 . 125 125 125 . 160 85 Shots Fired 678 | 16 13 4 . 43 77 161 . 48 . 97 39 5 3 . 86 24 11 . 6 45 Gun 598 | . . . . 43 77 161 . 48 . 60 38 5 3 . 86 24 11 . . 42 Cannon 41 | . . . . . . . . . . 37 1 . . . . . . . . 3 Launcher 6 | . . . . . . . . . . . . . . . . . . . 6 . Special 33 | 16 13 4 . . . . . . . . . . . . . . . . . . Kinetic 268 | . . . . . 6 117 . . . 97 3 . . . . . . . . 45 Thermal 74 | 16 13 4 . . 20 21 . . . . . . . . . . . . . . Explosive 6 | . . . . . . . . . . . . . . . . . . . 6 . Electromagnetic 330 | . . . . 43 51 23 . 48 . . 36 5 3 . 86 24 11 . . . Robot Hit Streak 26 | . 2 1 . 5 26 15 . 9 . 8 18 2 . . 12 9 2 . 19 7 Robot Miss Streak 4 | . 2 1 . 4 2 4 . 3 . 3 1 1 2 . 2 2 2 . . 3 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 . . . . 1 . . . . . . . . 1 Autonomous 94 | . . . . 43 51 . . . . . . . . . . . . . . . Shots Hit Robots 496 | . 3 2 . 37 66 99 . 31 . 54 44 2 . . 66 14 6 . 10 62 Core Hits 361 | . 1 . . 36 65 71 . 13 . 22 18 2 . . 22 9 2 . 71 29 Critical Kills 3 | . . . . . 1 . . . . . 2 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 30 | . . . . 4 5 1 . 4 . 1 3 . . . 6 . 2 . . 4 Destroy 3 | . . . . . 1 . . . . 1 1 . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . 1 Corrupt 22 | . . . . 4 4 1 . 4 . . 1 . . . 6 . 2 . . . Smash 1 | . . . . . . . . . . . 1 . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 73 | . . . . . . . . . . . 28 . . . . . . . 4 41 Impact 28 | . . . . . . . . . . . 28 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 45 | . . . . . . . . . . . . . . . . . . . 4 41 Sneak Attacks 5 | . . . . . . . . . . . 4 . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18482 | . 419 48 . 850 2818 1983 . 643 . 1143 1296 52 . . 494 300 146 . 6487 1803 Guns 7591 | . . . . 740 1530 1916 . 529 . 902 629 52 . . 470 169 120 . . 534 Cannons 320 | . . . . . . . . . . 241 . . . . . . . . . 79 Explosions 8451 | . 343 . . 110 1249 66 . 114 . . 174 . . . . 131 26 . 6238 . Melee 1932 | . . . . . . . . . . . 493 . . . . . . . 249 1190 Ramming 64 | . . . . . 39 1 . . . . . . . . 24 . . . . . Kinetic 2973 | . . . . . 67 1105 . . . 1143 45 . . . . . . . . 613 Thermal 2079 | . 253 48 . 110 721 576 . 68 . . 174 . . . . 103 26 . . . Explosive 7161 | . 166 . . . 757 . . . . . . . . . . . . . 6238 . Electromagnetic 4273 | . . . . 740 1234 301 . 575 . . 584 52 . . 470 197 120 . . . Impact 493 | . . . . . . . . . . . 493 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 1439 | . . . . . . . . . . . . . . . . . . . 249 1190 Highest Corruption 5 | . 1 1 1 1 2 3 3 3 3 . 1 1 1 1 5 . . . . . Average Corruption 2 | . 1 1 1 1 2 1 3 3 3 . 1 1 1 1 3 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 100 | . 4 4 1 2 . 9 3 25 . . . 11 8 . 33 . . . . . Message Errors 35 | . 1 3 . . . 4 3 7 . . . 2 2 . 13 . . . . . Matter Fused 2 | . . . . . . 2 . . . . . . . . . . . . . . Heat Flow Errors 15 | . 1 1 . 1 . . . 7 . . . . . . 5 . . . . . Energy Discharges 16 | . 1 . 1 . . . . 4 . . . 3 2 . 5 . . . . . Data Loss (minor) 14 | . . . . . . 1 . 3 . . . 5 1 . 4 . . . . . Data Loss (major) 10 | . 1 . . . . . . 2 . . . . 2 . 5 . . . . . Misfires 4 | . . . . . . . . 2 . . . 1 1 . . . . . . . Alerts 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 279 | . 47 . . . 95 12 . . . . 38 . . . . . . . 79 8 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 233 | . 47 . . . 95 12 . . . . . . . . . . . . 79 . Melee 46 | . . . . . . . . . . . 38 . . . . . . . . 8 Knockbacks 6 | . . . . . . . . . . 1 4 . . . . . . . . 1 Impact 3 | . . . . . . . . . . . 3 . . . . . . . . . Kinetic 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 67 | . . . . . 16 40 . . . . . . . . 11 . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . Rammed 20 | . . . . . 17 . . . . . . . . . 3 . . . . . Targets Rammed 21 | . . . . . 17 1 . . . . . . . . 3 . . . . . Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 301 | 150 301 181 . 171 163 185 . 258 . 41 55 . . . 249 37 . . . 81 Average Temperature 65 | 50 99 58 . 80 64 66 . 98 . 14 20 . . . 73 33 . . . 35 Received Heat Transfer 1779 | . 48 . . 20 126 585 . . . 300 261 . . . . 9 18 . 72 340 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 1 . . 3 . . . . . 1 . . . Combat Hostiles 3 | . . . . . . . . . . . 3 . . . . . . . . . Parts Fried 17 | . . . . . 5 1 . 4 . . 2 . . . 5 . . . . . Impact Corruptions 4 | . . . . . 1 . . . . . 3 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . . . . . . . . . Heat Transferred 2955 | . 250 100 . 50 1055 1150 . 50 . . 200 . . . . 50 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . 1 2 1 . 2 . . 2 . . . . 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Peak Influence 585 | . 372 100 . 208 585 261 . . . . 511 . . . . 455 . . . . Initial 97 | . . 97 . . 2 76 . . . . 37 . . . . 16 . . . . Average 152 | . 149 56 . 134 206 165 . . . . 294 . . . . 294 . . . . Maximum Alert Level 2 | . 1 . . 1 2 1 . . . . 2 . . . . 2 . . . . Low Security (%) 70 | 100 68 100 . 70 66 71 . . . . 35 . . . . 22 . . . . Level 1 20 | . 31 . . 29 14 28 . . . . 31 . . . . 62 . . . . Level 2 9 | . . . . . 19 . . . . . 33 . . . . 14 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . . 1 3 8 . 1 . . 8 . . . . 3 . . . 1 Investigation 13 | . 2 . . 1 1 2 . 1 . . 4 . . . . 1 . . . 1 Extermination 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . Reinforcement 6 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . Garrison 4 | . . . . . . 3 . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Distress Signals 9 | . 2 . . . 2 1 . . . . 3 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 249 | . 10 . . 26 40 36 . 1 2 15 35 . . . 5 25 . . 28 26 Peak Tracking Total 15 | . 3 . . 14 4 7 . 1 1 6 8 . . . 2 3 . . 15 6 Tactical Retreats 23 | . 3 . . 2 6 . . 1 . 3 2 . . . 1 . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Traps Triggered 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . . Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . . . . . . . . Reprogrammed 8 | . 1 . . . 4 . . . . . 3 . . . . . . . . . Reused 6 | . . . . . . . . . . . 2 . . . . . . . 4 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . . 5 . Triggered 28 | . . . . . . . . . . . 5 . . . . . . . 23 . Most Traps Carried 5 | . . . . . . . . . . . . . . . . . 5 5 5 . Time Bombs Activated 2 | . . . . . . . . . . . . . . . . . . . 2 . Exploded 2 | . . . . . . . . . . . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Disabled 30 | . 2 . . . 18 3 . 1 . . 1 . . . . 4 . . 1 . Max in Single Turn 6 | . 1 . . . 6 1 . . . . 1 . . . . 1 . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Accessed 52 | . 9 . 1 1 14 8 . 1 . . 6 1 . 3 . 5 . 1 1 1 Terminals 31 | . 8 . . . 11 5 . 1 . . 2 . . . . 3 . . . 1 Fabricators 5 | . . . . . . 2 . . . . 2 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . Total Hacks 229 | . 22 . 1 1 117 21 . 4 . . 15 1 . 23 . 12 . 1 5 6 Successful 180 | . 12 . 1 1 107 5 . 4 . . 7 1 . 23 . 7 . 1 5 6 Failed 48 | . 10 . . . 9 16 . . . . 8 . . . . 5 . . . . Catastrophic 8 | . 1 . . . 1 4 . . . . 2 . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . Manual 137 | . 20 . 1 . 86 11 . . . . 9 . . . . 9 . . 1 . Terminals 164 | . 21 . . . 108 11 . 4 . . 5 . . . . 9 . . . 6 Fabricators 14 | . . . . . . 8 . . . . 4 . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 1 . . . 6 2 . . . . 4 . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . 2 . . . . 1 . . . . Terminal Hacks 110 | . 3 . 1 1 57 4 . 4 . . 2 1 . 23 . 2 . 1 5 6 Record 16 | . . . . . . . . 4 . . . . . 6 . . . . . 6 Part Schematic 9 | . . . . . . . . . . . . . . 9 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . Robot Analysis 9 | . 1 . . . 8 . . . . . . . . . . . . . . . Prototype ID Bank 15 | . . . . . 7 . . . . . . . . 3 . . . . 5 . Open Door 3 | . . . . 1 . . . . . . . 1 . . . . . 1 . . Level Access Points 2 | . . . . . 2 . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Machine Index 2 | . . . . . 2 . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Alert Level 5 | . . . . . 5 . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . 5 . . . . . . . . . . . . . . . Locate Traps 11 | . . . . . 7 3 . . . . . . . . . 1 . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . Reprogram Traps 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . Dispatch Records 2 | . . . . . 2 . . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 4 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 . . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Unauthorized Hacks 63 | . 9 . . . 47 1 . . . . 2 . . . . 4 . . . . Terminals 52 | . 8 . . . 41 1 . . . . . . . . . 2 . . . . Track 12 | . 2 . . . 10 . . . . . . . . . . . . . . . Assimilate 3 | . . . . . 2 1 . . . . . . . . . . . . . . Botnet 11 | . . . . . 9 . . . . . . . . . . 2 . . . . Detonate 13 | . 4 . . . 9 . . . . . . . . . . . . . . . Disrupt 10 | . . . . . 10 . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 4 . . . . . 2 . . . . . . . . . Monitor 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . Recyclers 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . Researchers 1 | . . . . . 1 . . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 8 . . . 12 8 . 1 . . 5 . . . . 4 . . . 1 Full Trace Events 8 | . 1 . . . . 2 . 1 . . 2 . . . . 1 . . . 1 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . 134 . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . Part Schematics Acquired 11 | . . . . . 2 . . . . . . . . 9 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . 6 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . 2 3 . . . . 3 . . . 2 . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 11 | . . . . . 2 3 . . . . 3 . . . 2 . . . . 1 Robot Hacks Applied 17 | . . . . . 2 6 . . . . 6 . . . 2 . . . . 1 find_shortcuts 11 | . . . . . 2 3 . . . . 3 . . . 2 . . . . 1 find_garrison 6 | . . . . . . 3 . . . . 3 . . . . . . . . . Relay Couplers Released 14 | . . . . . 3 . . . . . 4 . . . 4 3 . . . . Machine Destruction 7 | . . . . . 3 . . . . . 4 . . . . . . . . . Programmers 7 | . . . . . . . . . . . . . . . 4 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . 2 . . . 1 . 2 2 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Total Allies 11 | . . . . . . . . . . . 5 . . . 2 . 2 2 . . Largest Group 4 | . . . . . . . . . . . 4 . . . 1 1 2 4 4 . Highest-Rated Group 118 | . . . . . . . . . . . 101 . . . 96 96 96 118 118 . Highest-Rated Ally 96 | . . . . . . . . . . . 41 . . . 96 96 96 30 30 . Total Orders 163 | . . . . . . . . 13 . . 4 26 22 2 32 4 31 17 12 . STAY 100 | . . . . . . . . 8 . . 2 16 16 1 21 3 21 8 4 . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 38 | . . . . . . . . 2 . . 2 7 5 1 7 1 8 4 1 . GUARD 24 | . . . . . . . . 2 . . . 3 1 . 4 . 2 5 7 . Ally Attacks 367 | . . . . . . . . 23 9 17 18 3 14 . 25 97 48 37 76 . Total Damage 8400 | . . . . . . . . 436 75 167 660 96 377 . 702 2819 978 621 1469 . Kills 62 | . . . . . . . . 4 1 . 5 . 4 . 11 17 6 5 9 . Allies Corrupted 3 | . . . . . . . . . . . 1 . . . . . . 1 1 . Allies Melted 8 | . . . . . . . . 1 . . 1 . . . . . 3 . 3 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Robot Analysis Total 17 | 1 1 . . . 8 2 . . 1 . 2 . . . . . . . 1 1 Derelict Logs Recovered 21 | . . 2 . 1 . . 1 2 2 1 . 2 3 . 2 . 2 2 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Turns Passed 23935 | 1818 818 702 243 502 1955 985 142 1904 540 1140 948 1388 1075 43 2372 701 1848 3031 1268 512 Spaces Moved 21159 | 1074 843 803 340 548 1588 590 248 1910 964 640 911 1739 1086 77 2653 640 1789 1095 958 663 Core 1666 | 17 . . 116 . 6 36 . . 853 19 557 . . . 41 . . . 16 5 Treads 913 | . . . . . . 23 . . 49 621 220 . . . . . . . . . Legs 634 | . . . . . 228 405 . . . . . . . . . . . . . 1 Wheels 2881 | 1057 843 803 178 . . . . . . . . . . . . . . . . . Hover 14359 | . . . 46 548 1354 126 248 1910 62 . 134 1739 1086 77 2612 640 1789 1095 893 . Flight 706 | . . . . . . . . . . . . . . . . . . . 49 657 Fastest Speed 42 | 50 80 80 50 80 50 50 56 56 50 50 50 56 56 56 50 56 56 56 42 42 Average Speed 67 | 79 80 80 69 80 85 103 56 56 55 156 77 56 56 56 55 56 56 56 67 42 Slowest Speed 160 | 80 80 80 80 80 120 160 56 56 160 160 160 56 56 56 56 56 56 56 156 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 77 | 83 96 99 83 98 95 21 47 97 86 77 28 97 97 68 99 18 98 99 88 63 Regions Visited 20 Branch Regions 15 Pre-discovered Areas 9 | . . 1 . . . . . 1 4 . . 1 . 1 . . . . . 1 Known Exits Taken 8 | . . . . . 1 1 1 . . . 1 . 1 . 1 1 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . 1 1 1 . 1 . 1 . . . 1 1 . Scrap Searched 39 | . . 3 . 3 . . 4 4 4 3 . 2 4 . 3 . 5 2 . 2 Spaces Dug 36 | 13 4 . . . . . . . . 7 9 . . . . . . . . 3 Terrain Destroyed 447 | 13 70 2 . 1 227 30 . . . 25 17 . . . . . 3 . 55 4 Melee 12 | . . . . . . . . . . . 9 . . . . . . . . 3 Projectile 47 | 13 6 2 . . . . . . . 25 . . . . . . . . . 1 AOE 388 | . 64 . . 1 227 30 . . . . 8 . . . . . 3 . 55 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Total 27847 | 1989 947 850 345 611 2157 792 250 2411 964 703 1047 2064 1415 76 3286 932 2432 2452 1335 789 Wait 3120 | 104 71 40 6 64 528 106 3 172 . 27 64 235 189 . 398 240 414 286 115 58 Move 21135 | 1073 842 802 339 547 1587 589 247 1909 963 639 910 1738 1085 76 2652 639 1788 1094 957 659 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 Pick Up 19 | . . . . . 2 2 . . 1 . . . . . . . 9 . 5 . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . Drop 10 | . . . . . . . . . . . . . . . . . 4 . 6 . Fire 362 | 16 13 4 . . 23 91 . 42 . 37 19 4 1 . 56 14 6 . 6 30 Melee 73 | . . . . . . . . . . . 28 . . . . . . . 4 41 Ram 20 | . . . . . 17 . . . . . . . . . 3 . . . . . Kick 1 | . . . . . . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . 3 . . . 2 . . . . . Trap 7 | . . . . . . . . . . . . . . . . . . . 7 . Miscellaneous 3094 | 796 21 4 . . . 3 . 288 . . 23 87 140 . 175 39 211 1072 235 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 1639 | -11/Scrapyard | Assembled infested the area 1819 | -11/Scrapyard | Entered Materials 1913 | -10/Materials | Discovered new exit (range 13) 1949 | -10/Materials | Met 8R-AWN 2020 | -10/Materials | Discovered new exit (range 3) 2158 | -10/Materials | Discovered new exit (range 14) 2395 | -10/Materials | Discovered new exit (range 4) 2637 | -10/Materials | Entered Mines 2638 | -10/Mines | Followed 8R-AWN into the Mines 2712 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2721 | -10/Mines | Discovered new exit (range 9) 2796 | -10/Mines | Discovered new exit (range 5) 2821 | -10/Mines | Discovered new exit (range 9) 3012 | -10/Mines | Learned location of Storage (-7) 3339 | -10/Mines | Entered Exiles 3359 | -10/Exiles | Welcomed by 8R-AWN 3371 | -10/Exiles | Met EX-HEX 3403 | -10/Exiles | Met EX-BIN 3416 | -10/Exiles | Aligned with FarCom system 3416 | -10/Exiles | Given EX-Vault access code 3435 | -10/Exiles | Opened EX-Vault 3453 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3478 | -10/Exiles | Met EX-DEC 3502 | -10/Exiles | Visited The Gauntlet 3546 | -10/Exiles | Took control of EX-DEC (ally) 3575 | -10/Exiles | Discovered new exit (range 10) 3582 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 3582 | -10/Exiles | Entered Mines 3636 | -9/Mines | Discovered new exit (range 14) 3640 | -9/Mines | Assembled infested the area 3645 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3696 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3797 | -9/Mines | Learned 2 Materials zone layouts 3797 | -9/Mines | Discovered new exit (range 6) 3846 | -9/Mines | Met a Derelict shopkeep closing up shop 4084 | -9/Mines | Entered Materials 4179 | -8/Materials | Central database locked down 4211 | -8/Materials | Discovered new exit (range 3) 4232 | -8/Materials | Identified exit to Factory 5706 | -8/Materials | Found Deploy-a-Sentry 5733 | -8/Materials | Lost 5 parts (2p2u1w) 5954 | -8/Materials | Core integrity fell below 50% 5975 | -8/Materials | Core integrity fell below 20% 6011 | -8/Materials | Lost 4 parts (2n1u1w) 6039 | -8/Materials | Entered Factory 6040 | -7/Factory | Identified exit to Storage 6069 | -7/Factory | Identified exit to Lower Caves 6546 | -7/Factory | Lost 3 parts (1p1n1w) 6755 | -7/Factory | Garrison activated, responded to threat 6939 | -7/Factory | Lost 5 parts (2n1u2w) 7024 | -7/Factory | Entered Lower Caves 7047 | -7/Lower Caves | Identified exit to Lower Caves 7166 | -7/Lower Caves | Entered another Lower Caves area 7232 | -7/Lower Caves | Discovered new exit (range 10) 7302 | -7/Lower Caves | Learned 8 Factory zone layouts 7378 | -7/Lower Caves | Spotted B-75 Beast 8020 | -7/Lower Caves | Learned Armory garrison access intel 8020 | -7/Lower Caves | Learned Extension emergency access door positions 8020 | -7/Lower Caves | Learned 8 Research zone layouts 8199 | -7/Lower Caves | Encountered a Warlord checkpoint 8227 | -7/Lower Caves | Discovered new exit (range 14) 8236 | -7/Lower Caves | Learned location of Zion (-7) 9070 | -7/Lower Caves | Entered Zion 9070 | -7/Zion | Accompanied by 2 allies 9088 | -7/Zion | Given the Hacking Drone Bay 9088 | -7/Zion | Found Prototype Device 9095 | -7/Zion | Given A8's code to call for help 9114 | -7/Zion | Discovered new exit (range 16) 9130 | -7/Zion | System corruption cleaned by Quarantine Array 9231 | -7/Zion | Learned location of Data Miner (-6) 9244 | -7/Zion | Learned location of Recycling (-7) 9280 | -7/Zion | Learned Factory garrison access intel 9303 | -7/Zion | Learned location of Extension (-5) 9373 | -7/Zion | Learned location of Warlord (-5) 9401 | -7/Zion | Rebuked by Imprinter 9524 | -7/Zion | Core integrity fell below 50% 9533 | -7/Zion | Took control of 4M-KFX(B) (ally) 9610 | -7/Zion | Entered Proximity Caves 9610 | -6/Proximity Caves | Accompanied by 2 allies 10111 | -6/Proximity Caves | Took control of 4M-KFX(B) (ally) 10217 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10726 | -6/Proximity Caves | Discovered new exit (range 4) 10750 | -6/Proximity Caves | Entered Factory 10751 | -6/Factory | Identified exit to Factory 10752 | -6/Factory | Loaded intel: 4 garrison access locations 10846 | -6/Factory | Garrison activated, responded to threat 10919 | -6/Factory | Discovered exit to Factory (range 11) 11074 | -6/Factory | Fabricated B-48 Gladiator? 11079 | -6/Factory | Identified exit to Lower Caves 11266 | -6/Factory | Lost 4 parts (2n2w) 11698 | -6/Factory | Entered Lower Caves 11698 | -6/Lower Caves | Accompanied by 2 allies 12014 | -6/Lower Caves | Spotted B-75 Beast 12062 | -6/Lower Caves | Encountered a Warlord checkpoint 12106 | -6/Lower Caves | Discovered new exit (range 7) 12468 | -6/Lower Caves | Learned location of 1 exit from Factory 13086 | -6/Lower Caves | Entered another Lower Caves area 13086 | -6/Lower Caves | Accompanied by 4 allies 13260 | -6/Lower Caves | Discovered exit to Factory (range 5) 13325 | -6/Lower Caves | Learned 8 Factory zone layouts 13636 | -6/Lower Caves | Spotted B-75 Beast 13646 | -6/Lower Caves | Identified exit to Data Miner 13655 | -6/Lower Caves | Learned 4 Factory zone layouts 14161 | -6/Lower Caves | Entered Data Miner 14161 | -6/Data Miner | Accompanied by 8 allies 14161 | -6/Data Miner | Discovered new exit (range 6) 14172 | -6/Data Miner | Met Data Miner 14182 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14182 | -6/Data Miner | Learned location of Section 7 (-2) 14190 | -6/Data Miner | Received God Mode back door access code from Data Miner 14204 | -6/Data Miner | Entered Proximity Caves 14204 | -5/Proximity Caves | Accompanied by 8 allies 14413 | -5/Proximity Caves | Learned 8 Factory zone layouts 14419 | -5/Proximity Caves | Spotted B-75 Beast 14420 | -5/Proximity Caves | Learned Factory terminal intel 14848 | -5/Proximity Caves | Discovered exit to Factory (range 7) 15192 | -5/Proximity Caves | Lost 4 parts (1p1n2w) 15792 | -5/Proximity Caves | Escorted by Enhanced Grunt 16576 | -5/Proximity Caves | Entered Factory 16576 | -5/Factory | Accompanied by 11 allies 16577 | -5/Factory | Identified exit to Extension 16578 | -5/Factory | Identified exit to Upper Caves 16579 | -5/Factory | Identified exit to Factory 16580 | -5/Factory | Loaded intel: 27 terminal locations 16744 | -5/Factory | Incoming investigation squad redirected 17277 | -5/Factory | Entered Upper Caves 17277 | -5/Upper Caves | Accompanied by 3 allies 17318 | -5/Upper Caves | Learned location of 1 exit from Factory 17322 | -5/Upper Caves | Identified exit to Upper Caves 17792 | -5/Upper Caves | Spotted B-75 Beast 19125 | -5/Upper Caves | Entered another Upper Caves area 19125 | -5/Upper Caves | Accompanied by 8 allies 19251 | -5/Upper Caves | Discovered exit to Factory (range 5) 20109 | -5/Upper Caves | Spotted B-75 Beast 20762 | -5/Upper Caves | Learned location of 1 exit from Factory 20805 | -5/Upper Caves | Discovered new exit (range 15) 20863 | -5/Upper Caves | Encountered a Warlord checkpoint 20866 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 22156 | -5/Upper Caves | Entered Warlord 22156 | -5/Warlord | Accompanied by 10 allies 22483 | -5/Warlord | Warlord's base attacked by MAIN.C 22506 | -5/Warlord | Met Warlord 22514 | -5/Warlord | Opened Warlord's prototype stash 22746 | -5/Warlord | Spotted B-75 Beast 22775 | -5/Warlord | Warlord forces counterattacked 22840 | -5/Warlord | Spotted Striker 22883 | -5/Warlord | Discovered new exit (range 14) 22886 | -5/Warlord | Spotted Executioner 22886 | -5/Warlord | Spotted Striker 23001 | -5/Warlord | Spotted Striker 23006 | -5/Warlord | Spotted Striker 23008 | -5/Warlord | Spotted Striker 23110 | -5/Warlord | Spotted Executioner 23126 | -5/Warlord | Spotted Executioner 23158 | -5/Warlord | Warlord base infiltrated, sounded retreat 23177 | -5/Warlord | Allies destroyed Striker 23283 | -5/Warlord | Spotted Striker 23283 | -5/Warlord | Spotted Executioner 23290 | -5/Warlord | Destroyed Striker 23290 | -5/Warlord | Destroyed Executioner 23311 | -5/Warlord | Destroyed 12 combat bots 23383 | -5/Warlord | Spotted B-75 Beast 23383 | -5/Warlord | Spotted Executioner 23383 | -5/Warlord | Spotted B-86 Titan 23383 | -5/Warlord | Spotted Striker 23384 | -5/Warlord | P-70 Sage assimilated allied Sentinel 6b 23386 | -5/Warlord | Destroyed Executioner 23389 | -5/Warlord | Destroyed B-75 Beast 23392 | -5/Warlord | Took control of Striker 23397 | -5/Warlord | Destroyed B-86 Titan 23422 | -5/Warlord | Destroyed 14 combat bots 23424 | -5/Warlord | Entered Proximity Caves 23556 | -4/Proximity Caves | Learned Armory garrison access intel 23556 | -4/Proximity Caves | Learned Research emergency access door positions 23556 | -4/Proximity Caves | Learned location of 1 exit from Research 23711 | -4/Proximity Caves | Core integrity fell below 50% 23787 | -4/Proximity Caves | Learned Research emergency access door positions 23800 | -4/Proximity Caves | Spotted B-86 Titan 23870 | -4/Proximity Caves | Spotted Striker 23871 | -4/Proximity Caves | Core integrity fell below 20% 23936 | -4/Proximity Caves | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 23906_ Slug penetrates Wall. 23912_ Slug penetrates H-77 Assassin. 23912_ Penetrated by Slug. 23914_ Slug penetrates H-77 Assassin. 23916_ Slug penetrates Wall. 23920_ Slug penetrates H-77 Assassin. 23922_ Slug penetrates Wall. 23926_ Slug penetrates H-77 Assassin. 23926_ Slug penetrates Wall. 23926_ Penetrated by Slug. 23926_ Myomer Leg destroyed. 23928_ Slug penetrates H-77 Assassin. 23930_ Slug penetrates Wall. 23930_ Slug penetrates H-77 Assassin. 23930_ Slug penetrates Wall. 23934_ Slug penetrates H-77 Assassin. 23935_ Protomatter-56 decays. 23936_ Slug penetrates Wall. 23936_ Penetrated by Slug. 23936_ Coil Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?####????####?????????#??????????????????????????? | | ## ##?? ###??????? #####?????????????????????? | | # ## #??????? ##????????????????????? | | # #??????? #????????????????????? | | # #????????# #?????????????????????? | | # #???????## #??????????????????????? | | #?????????## #????????###????????????? | | ### ##?????????# #???????## #????????????? | | ####???###????????## #####?### #????????????? | | ##??#####"#####???## ### #????????????? | | ##??# ##?## #????????????? | | #### #?# #????????????? | | ### ## ##????????????? | | #"# ### ##?????????????? | | ## ## #?# K##??????????????? | | ##### ## #?# ##??????????????? | | ##??## ## #?# % #??????????????? | | ## ##??## ## #?# % ##?????????????? | | ### ############?# #?????????????? | | #### ##???????# h % #????????????? | | ??# ##??????###; % #???????????? | | ??# ###???????# #?????????? | | ??# #### ##?????? h #????????? | | ??# ##??## ##???? ## ## #???????? | | ??# ##????### "#???# #### #? ???????? | | ??###???????## ##???# #???##? ???????? | | ????????? ??# ##??# ##?????### ????????? | | ????????# ?## #??# #???????? ?????????? | | ????????# ###### #??# ????????????????????? | | ????????# ###?## #??# #?????????????????????? | | ?????????# ### #### #???####??????????????? | | ??????????# #? #??????????????? | | ???????????# " " #??????????????? | | ???????????#### # #??????????????? | | ??????????????## #??????????????? | | ???????????????## #??????????????? | | ????????????????# ##### #??????????????? | | ????????????????# ##???? ####??????????????? | | ????????????????## #?????###?????????????????? | | ?????????????????# #?????????????????????????? | | ????????????????## #?????????????????????????? | | ???????????????## ##?????????????????????????? | | ??????????????## ##??????????????????????????? | | ??????????????# ##???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 36 Energy Capacity 470 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 25 Resistance: TH 10 Resistance: EX 100 Resistance: EM 90 Resistance: I 25 Resistance: S 25 Resistance: P 20 Evasion (%) 75 Targeting Accuracy 6 Launcher Accuracy 80 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 7 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- Lgt. Cannon | -8/Materials | Extracted Aluminum Leg | -8/Materials | Extracted Adv. Reaction Control System | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Hosts 17 | 1 . . 1 . 2 3 . . 1 1 3 . . . 2 . . . 2 1 Combat Hostiles 12 | . . . . . 2 3 . . . . 3 . . . 2 . . . 1 1 Allies 4 | . . . 1 . . . . . 1 1 . . . . . . . . 1 . Unique Host Classes 10 | 1 . . 1 . 2 2 . . 1 . 1 . . . . . . . 2 . Average Host Suspicion 48 | 5 43 62 . 67 96 91 17 32 . 79 94 39 65 . 32 93 47 28 25 83 Unsuspicious Activity 5623 | 3982 105 20 16 310 32 55 . 340 39 39 220 30 . . 116 300 . . 19 . Returns to Shadow 5 | . 2 . . 1 . . . 1 . . . . . . 1 . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . . . . . . . . . Protomatter Created 4136 | 66 17 39 . 124 199 136 34 78 42 57 300 . 88 . 150 292 111 86 2130 187 Used 908 | 5 . . 33 . 64 125 . . 79 79 144 . . . 106 . . . 199 74 Decayed 2081 | 11 17 . . 15 . . 34 9 . . 108 . . . 45 174 111 86 1309 162 Highest Spend 160 | 5 . . 33 . 34 51 . . 79 79 53 . . . 53 . . . 160 74 Top 5 Hosts by Kills: EX-DEC (-10/Exiles: 46) Enhanced Demolisher (-5/Warlord: 24) Striker (-5/Warlord: 10) Y-54 Guardian (-7/Factory: 7) 4M-KFX(B) (-6/Proximity Caves: 6) Game ------ Seed ThiefSupersonicInterrupter Manual? 0 Play Time 04:54:53 Cumulative 525.9 hours Start 2022.12.30 @ 12:10:59 End 2022.12.31 @ 19:00:48 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 120 Rogue 97 Adventurer 23 Explorer 0 Win Type - Total 21 Types 15/0/3/1/1/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8d6e0b1-db20-42d4-8419-ad0cdf552329