Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 11:39:16 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (84) 420 Value Destroyed (2419) 2419 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 7866 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 7 Aligned with FarCom 300 Friendly Fire -73 Cogmind --------- Core Integrity 809/850 Matter 77/300 Energy 430/430 System Corruption 0% Temperature Cool (93) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Heat Sink Medium Storage Unit Trap Scanner Advanced Targeting Computer Focal Shield > --- WEAPON (4) ------- Lightning Gun Plasma Rifle Autogun Rocket Launcher > --- INVENTORY (10) --- Improved Target Analyzer Supersonic Drone Bay (1/1) Hacking Drone Bay (1/1) Autogun Antimatter Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Trap Scanner Advanced Targeting Computer Focal Shield > --- WEAPON ----------- Heavy Laser Plasma Rifle Autogun Rocket Launcher > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Improved Carbon-fiber Leg Improved Target Analyzer Supersonic Drone Bay Hacking Drone Bay Autogun [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Carbon-fiber Leg Utility Medium Storage Unit Device Trap Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Slots Evolved 8 | . . 2 . . . 2 2 . . . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . . . . 1 . . . . 1 Utility 3 | . . 1 . . . 1 1 . . . . Weapon 2 | . . 1 . . . . . . . . 1 Parts Attached 77 | 6 5 8 3 1 1 13 22 . 1 8 9 Power 11 | 1 . 1 1 1 . 2 4 . . . 1 Engine 7 | 1 . 1 1 1 . 1 2 . . . . Core 4 | . . . . . . 1 2 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 13 | 2 . 2 . . . 2 4 . . . 3 Treads 10 | 2 . 2 . . . 2 4 . . . . Leg 3 | . . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 24 | 1 1 3 . . 1 5 9 . 1 3 . Device 14 | . 1 . . . 1 4 5 . 1 2 . Storage 4 | 1 . 2 . . . 1 . . . . . Processor 2 | . . 1 . . . . . . . 1 . Hackware 1 | . . . . . . . 1 . . . . Protection 3 | . . . . . . . 3 . . . . Artifact . | . . . . . . . . . . . . Weapon 29 | 2 4 2 2 . . 4 5 . . 5 5 Energy Gun 14 | . 2 . 1 . . 2 2 . . 5 2 Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 7 | 2 1 1 . . . 1 . . . . 2 Ballistic Cannon 4 | . 1 . 1 . . 1 . . . . 1 Launcher 3 | . . 1 . . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . 1 . 1 Corrupted Parts 1 | . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . 1 . . . . Parts Lost 4 | . . . . . . . 2 . . 1 1 Power 1 | . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . . . . 1 . . . . Weapon 2 | . . . . . . . 1 . . 1 . Highest Loss Streak 1 | . . . . . . . 1 . . 1 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 99 | . 95 100 100 100 100 99 99 100 100 100 92 Engine 9 | . 14 11 11 11 11 4 2 15 15 15 11 Core 3 | . . . . . . 4 11 . . . 1 Treads 21 | . 28 22 22 22 22 27 23 23 23 23 . Leg 1 | . . . . . . . . . . . 19 Device 16 | . 9 11 11 11 11 18 22 23 23 17 20 Storage 8 | . 14 11 11 11 11 9 7 7 7 7 6 Processor 6 | . . 11 11 11 11 8 . . . 6 6 Protection 2 | . . . . . . . 5 7 7 4 . Energy Gun 10 | . 8 7 1 11 11 6 11 15 15 15 12 Ballistic Gun 2 | . 16 3 9 . . 5 . . . . 5 Ballistic Cannon 4 | . 2 11 11 11 11 5 . . . . . Launcher 8 | . . 11 11 11 11 9 6 7 7 7 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 49 | 12 15 33 24 24 25 32 48 48 48 48 49 Greatest Support 69 | 40 40 46 46 46 46 69 68 68 68 68 51 Greatest Overweight (x) 1 | 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 10 10 10 Most Carried 10 | 4 8 10 10 10 9 10 10 10 10 10 8 Average Carried 8 | 2 5 6 8 9 8 9 9 10 10 9 6 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 7 8 10 9 8 10 10 10 10 9 5 Class Distribution -------------------- 62% | Skirmisher 32% | Bomber 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Bomber | -7/Lower Caves Bomber | -7/Zion Bomber | -6/Proximity Caves Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Matter Collected 1515 | 224 114 208 154 76 . 132 382 63 . 162 . Remotely . | . . . . . . . . . . . . Salvage Created 2635 | . 198 329 68 . . 165 1099 67 . 709 . Parts 148 | . 20 30 9 . . 4 51 3 . 31 . Haulers Intercepted 6 | . 1 2 . . . 1 2 . . . . Recyclers Shooed 5 | . 1 1 . . 1 . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . 3 . 26 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 63 | . 6 11 5 . . 1 20 4 . 16 . Melee 1 | . . . . . . . 1 . . . . Guns 36 | . 5 4 1 . . 1 12 1 . 12 . Cannons 3 | . . 2 1 . . . . . . . . AOE 23 | . 1 5 3 . . . 7 3 . 4 . Classes Destroyed 14 | . 3 4 1 . . 1 3 . . 2 . Worker 3 | . . . 1 . . . 2 . . . . Builder 2 | . . . . . . . 2 . . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 6 | . 1 2 . . . 1 2 . . . . Recycler 5 | . . 1 . . . 1 3 . . . . Operator 1 | . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . Watcher 3 | . 2 . . . . . 1 . . . . Swarmer 34 | . 6 7 3 . . . 7 4 . 7 . Grunt 22 | . . 4 2 . . . 11 . . 5 . Brawler 1 | . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . . 1 . Hunter 1 | . . . . . . 1 . . . . . Programmer 2 | . . . . . . . 1 . . 1 . Best Kill Streak 10 | . 8 6 4 . . 2 10 4 . 4 . Combat Bots Only 9 | . 6 4 3 . . 1 9 4 . 4 . Max Kills in Single Turn 4 | . 2 2 2 . . 1 4 3 . 2 . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . 1 2 2 . . . 2 3 . 1 . Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Hostile Shots Fired 179 | . 13 31 22 . . 4 48 2 . 50 9 Missed 66 | . 10 11 9 . . 2 18 . . 13 3 Damage Taken 1986 | . 88 224 152 . . 30 547 26 . 637 282 Core 115 | . . . 8 . . . 33 . . 33 41 Absorbed by Shields 116 | . . . . . . 12 104 . . . . Ignored by Resistances 76 | . . . . . . . . . . 14 62 Regen/Repaired (Parts) 145 | . . . . . . 72 73 . . . . Core Remaining (%) 97 | 100 100 . . . 98 100 . . . 90 . Volleys Fired 143 | . 13 30 7 . . 11 36 2 . 34 10 Largest 4 | . 2 3 3 . . 3 3 3 . 3 4 Hottest 186 | . 60 109 92 . . 113 162 152 . 177 186 Shots Fired 317 | . 26 64 14 . . 22 82 5 . 74 30 Gun 226 | . 26 29 5 . . 17 58 4 . 67 20 Cannon 50 | . . 29 5 . . 3 12 . . . 1 Launcher 41 | . . 6 4 . . 2 12 1 . 7 9 Special . | . . . . . . . . . . . . Kinetic 87 | . 16 42 10 . . 11 . . . . 8 Thermal 91 | . . . . . . 2 34 2 . 48 5 Explosive 41 | . . 6 4 . . 2 12 1 . 7 9 Electromagnetic 98 | . 10 16 . . . 7 36 2 . 19 8 Robot Hit Streak 15 | . 4 6 4 . . 10 15 1 . 8 9 Robot Miss Streak 7 | . 3 2 4 . . 2 4 4 . 7 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 2 . . . . . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . 1 . Shots Hit Robots 178 | . 14 31 5 . . 17 54 1 . 37 19 Core Hits 142 | . 11 22 12 . . 6 52 4 . 30 5 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 5 | . . . . . . 1 2 . . 2 . Burn 3 | . . . . . . . 2 . . 1 . Blast 1 | . . . . . . 1 . . . . . Corrupt 1 | . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5634 | . 281 1001 345 . 1 309 1870 289 . 1157 381 Guns 2471 | . 186 215 40 . . 247 759 34 . 799 191 Cannons 586 | . . 305 95 . . 28 158 . . . . Explosions 2574 | . 95 481 210 . . 34 951 255 . 358 190 Melee . | . . . . . . . . . . . . Ramming 3 | . . . . . 1 . 2 . . . . Kinetic 895 | . 111 417 135 . . 131 . . . . 101 Thermal 1575 | . 95 44 . . . 18 576 163 . 639 40 Explosive 2135 | . . 437 210 . . 34 794 112 . 358 190 Electromagnetic 1026 | . 75 103 . . . 126 498 14 . 160 50 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 . . . . Average Corruption 1 | . . . . . . . 1 . . . . Corruption Purged 3 | . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 14 | . . . . . . . 14 . . . . Message Errors 2 | . . . . . . . 2 . . . . Matter Fused 4 | . . . . . . . 4 . . . . Heat Flow Errors 4 | . . . . . . . 4 . . . . Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . Misfires 1 | . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 41 | . 4 7 . . . . 30 . . . . Projectiles 7 | . . . . . . . 7 . . . . Explosions 34 | . 4 7 . . . . 23 . . . . Melee . | . . . . . . . . . . . . Knockbacks 3 | . . 2 . . . 1 . . . . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . 2 . . . 1 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 314 | . 69 . 32 . . . 164 . . . 49 Shots 7 | . 2 . 1 . . . 2 . . . 2 Rammed 2 | . . . . . 1 . 1 . . . . Targets Rammed 3 | . . . . . 1 . 2 . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . Highest Temperature 281 | . 24 113 58 . . 56 218 39 . 281 162 Average Temperature 53 | . 21 38 22 . . 24 61 14 . 70 89 Received Heat Transfer 462 | . . 105 24 . . . 99 . . 234 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . . 2 2 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . 1 . . . 1 . . 2 . Heat Transferred 3043 | . 100 50 . . . 37 1112 187 . 1470 87 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 2 1 . . . . . 1 . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Peak Influence 679 | . 196 247 224 . . 134 679 . . . 367 Initial 344 | . . 82 43 . . . 7 . . . 344 Average 224 | . 98 141 146 . . 61 407 . . . 331 Maximum Alert Level 2 | . . 1 1 . . . 2 . . . 1 Low Security (%) 50 | 100 100 81 48 . 100 100 9 . . . . Level 1 31 | . . 18 51 . . . 38 . . . 99 Level 2 17 | . . . . . . . 52 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . . . . . . . 4 . . . 3 Investigation 2 | . . . . . . . 2 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 4 | . . . . . . . 1 . . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Distress Signals 6 | . 2 3 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 77 | . 9 18 6 . . 3 21 1 . 18 1 Peak Tracking Total 5 | . 5 5 4 . . 1 4 1 . 4 1 Tactical Retreats . | . . . . . . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Disabled 36 | . . 2 . . . 3 26 . . . 5 Max in Single Turn 21 | . . 1 . . . 2 21 . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Accessed 14 | . . 1 . 1 . 5 6 . . . 1 Terminals 9 | . . 1 . . . 4 3 . . . 1 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . 1 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 32 | . . 2 . 1 . 13 15 . . . 1 Successful 15 | . . 1 . 1 . 9 4 . . . . Failed 17 | . . 1 . . . 4 11 . . . 1 Catastrophic 2 | . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . . . . 1 . 6 . . . . . Terminals 19 | . . 2 . . . 9 7 . . . 1 Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 10 | . . . . . . 4 6 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 4 | . . 1 . 1 . 2 . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks 5 | . . . . . . 2 3 . . . . Scan Component 3 | . . . . . . 1 2 . . . . Repair 2 | . . . . . . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . 5 . . . . . Terminals 5 | . . . . . . 5 . . . . . Assimilate 3 | . . . . . . 3 . . . . . Operators 2 | . . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . . 1 . . . 3 6 . . . 1 Full Trace Events 2 | . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 1 . . . . Time 70 | . . . . . . 32 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Total Allies 2 | . . . 1 . . 1 . . . . . Largest Group 1 | . . . 1 . . 1 1 . . . . Highest-Rated Group 31 | . . . 31 . . 10 10 . . . . Highest-Rated Ally 31 | . . . 31 . . 10 10 . . . . Total Orders 4 | . . . . . . 1 2 . . 1 . EXPLORE 3 | . . . . . . 1 1 . . 1 . RETURN 1 | . . . . . . . 1 . . . . Ally Attacks 5 | . . . 5 . . . . . . . . Total Damage 82 | . . . 82 . . . . . . . . Kills 1 | . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 3 . . . . . . 1 . Drone Launches 3 | . . . . . . 1 1 . . 1 . Drone Recoveries 3 | . . . . . . 1 1 . . 1 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Turns Passed 6807 | 65 242 593 464 890 252 843 1486 172 133 1177 490 Spaces Moved 3556 | 37 116 275 268 555 151 330 737 99 77 622 289 Core 6 | 6 . . . . . . . . . . . Treads 3261 | 31 116 275 268 555 151 330 737 99 77 622 . Legs 289 | . . . . . . . . . . . 289 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 155 155 166 166 166 120 Average Speed 157 | 143 160 160 160 160 160 156 159 166 166 166 120 Slowest Speed 166 | 160 160 160 160 160 160 160 166 166 166 166 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 3 31 24 76 91 37 65 46 21 9 89 4 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 4 | . . 1 1 1 1 . . . . . . Unknown Exits Taken 7 | 1 1 . . . . 1 1 1 1 1 . Scrap Searched 6 | . . . 1 . . . . 1 . 4 . Spaces Dug 37 | . . . . . . 7 10 . . . 20 Terrain Destroyed 409 | . 4 42 32 . . 41 168 15 . 40 67 Melee . | . . . . . . . . . . . . Projectile 4 | . . 3 . . . . . . . . 1 AOE 405 | . 4 39 32 . . 41 168 15 . 40 66 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Total 4491 | 46 148 372 292 558 161 638 979 103 82 698 414 Wait 598 | . . 40 8 . 8 270 144 3 4 24 97 Move 3545 | 36 115 274 267 554 150 329 736 98 76 621 289 Hop . | . . . . . . . . . . . . Pick Up 55 | 4 8 10 4 1 . 7 14 . . 4 3 Fast Attach 21 | 6 2 . . . . 2 7 . 1 2 1 Attach 17 | . . 2 . . . 2 5 . . 1 7 Detach 2 | . . . . . . . 1 . . . 1 Swap 39 | . 3 6 3 1 1 9 10 . . 5 1 Drop 67 | . 7 10 3 2 1 8 24 . 1 6 5 Fire 143 | . 13 30 7 . . 11 36 2 . 34 10 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 3 | . . . . . 1 . 2 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 8) 209 | -10/Materials | Discovered new exit (range 11) 284 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 308 | -10/Materials | Entered another Materials area 308 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 618 | -9/Materials | Build established: Skirmisher 792 | -9/Materials | Discovered new exit (range 13) 899 | -9/Materials | Identified exit to Mines 901 | -9/Materials | Entered Mines 904 | -9/Mines | Received a Mining Laser from a helpful Derelict 906 | -9/Mines | Learned Materials stockpile data 1126 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1179 | -9/Mines | Learned 2 Materials zone layouts 1213 | -9/Mines | Learned Materials terminal intel 1330 | -9/Mines | Discovered new exit (range 8) 1359 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1364 | -9/Mines | Identified exit to Exiles 1365 | -9/Mines | Entered Exiles 1407 | -9/Exiles | Met 8R-AWN 1433 | -9/Exiles | Met EX-HEX 1481 | -9/Exiles | Met EX-BIN 1500 | -9/Exiles | Aligned with FarCom system 1501 | -9/Exiles | Given EX-Vault access code 1540 | -9/Exiles | Opened EX-Vault 1550 | -9/Exiles | Found Supersonic Drone Bay 1581 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1626 | -9/Exiles | Met EX-DEC 1705 | -9/Exiles | Discovered new exit (range 12) 2016 | -9/Exiles | Visited The Gauntlet 2254 | -9/Exiles | Identified exit to Mines 2255 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 2255 | -9/Exiles | Entered Mines 2494 | -8/Mines | Discovered new exit (range 6) 2502 | -8/Mines | Identified exit to Materials 2507 | -8/Mines | Entered Materials 2507 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2510 | -8/Materials | Loaded intel: 11 terminal locations 3056 | -8/Materials | Repaired Imp. Treads 3301 | -8/Materials | Discovered new exit (range 5) 3350 | -8/Materials | Entered Factory 3350 | -7/Factory | Accompanied by 1 ally 3350 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3363 | -7/Factory | Discovered new exit (range 119) 3371 | -7/Factory | Discovered new exit (range 95) 3376 | -7/Factory | Discovered new exit (range 56) 3540 | -7/Factory | Destroyed 9 combat bots 3745 | -7/Factory | Repaired Imp. Light Armor Plating 4037 | -7/Factory | Build established: Bomber 4515 | -7/Factory | Build established: Skirmisher 4836 | -7/Factory | Entered Lower Caves 5000 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5008 | -7/Lower Caves | Entered Zion 5051 | -7/Zion | Given the Hacking Drone Bay 5051 | -7/Zion | Found Prototype Device 5051 | -7/Zion | Identified Hacking Drone Bay 5114 | -7/Zion | Discovered new exit (range 12) 5129 | -7/Zion | Build established: Bomber 5141 | -7/Zion | Entered Proximity Caves 5247 | -6/Proximity Caves | Spotter reported a threat 5267 | -6/Proximity Caves | Spotter reported a threat 6290 | -6/Proximity Caves | Discovered new exit (range 13) 6318 | -6/Proximity Caves | Entered Factory 6318 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6622 | -6/Factory | Build established: Skirmisher 6808 | -6/Factory | Self-destructed Last Messages --------------- 06726_ Door malfunctions. 06730_ The unstable cave ceiling collapses. 06731_ U-05 Engineer builds a Door. 06736_ U-05 Engineer lays Concrete. 06768_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06786_ H-61 Shepherd calls for reinforcements. 06786_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06786_ ALERT: All DSF locations entering lockdown mode. 06786_ Penetrated by Slug. 06786_ Knocked back. 06794_ The unstable cave ceiling collapses. 06794_ Hvy. Laser blasted off. 06795_ The unstable cave ceiling collapses. 06802_ Imp. Carbon-fiber Leg blasted off. 06803_ The unstable cave ceiling collapses. 06806_ Slug penetrates Wall. 06807_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????################??????????????????????????? | | ???????# """T""" #??????????????????????????? | | ???????# """ """ #??????????????????????????? | | ???????# """ #??????????????????????????? | | ???????# """ #??????????????????????????? | | ???????# """ #??????????????????????????? | | ???????# #??????????????????????????? | | ?????##########+############?????????????????????? | | ###### #?###?##??????????????? | | # ########u## # ##?????????????? | | # #????### # ###???????????? | | # #????#;; #???????????? | | # #????#; #???????????? | | # #### ###?????#@= H #????????????? | | # #??# #???????#% ] #????????????? | | # #??# #???????### #???????????? | | # #??# #?????????? ###???????????? | | # ####/#########???# # #?????????????? | | + # #????###? ????????????? | | # # ] #?????????? ??????????? | | # # #????????????" ??????????? | | ###### # #????????????????????????? | | + #????????????????????????? | | # ####?????????????????????? | | / #?????????????????????? | | # ##????????????????????? | | # # #????????????????????? | | +#######+### ##????????????????????? | | ## #????????????????????? | | ## ###????????????????????? | | ! #######" "" #####??????????????????????? | | #?????# ## #??????????????????????????? | | #?????#######??????????????????????????? | | ! #??????????????????????????????????????? | | !! #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketAblativeInsulator Manual? 0 Play Time 00:47:07 Cumulative 77.6 hours Start 2024.05.23 @ 10:54:43 End 2024.05.23 @ 11:39:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 104 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 43 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 422e5fb6-c3ea-4764-b1c0-e3fb8a9be052