Cogmind - Beta 14 --- EXPLORER MODE // 2025.04.29 @ 14:47:58 Player: jules Result: Destroyed by E4-BNX(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (686) 686 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 3921 Bonus ------- Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/400 Matter 85/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Core Shielding > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (15) --- Large Storage Unit Visual Processing Unit Advanced ECM Suite Light Armor Plating Shotgun Shotgun Makeshift Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Makeshift Power Source Improved Treads Large Storage Unit Visual Processing Unit Makeshift ECM Suite Core Shielding Light Armor Plating Light EM Pulse Cannon Shotgun Shotgun Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Makeshift Axe [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Signal Interpreter Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Shotgun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 3 | . 1 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . 1 1 . . . Weapon . | . . . . . . Parts Attached 33 | 8 7 3 3 2 10 Power 4 | 1 . 1 1 . 1 Engine 4 | 1 . 1 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 2 1 . . 1 Treads 6 | 2 2 1 . . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 2 1 . 2 1 Device 4 | . 1 1 . 2 . Storage 2 | 1 1 . . . . Processor 1 | 1 . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 15 | 3 3 . 2 . 7 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 7 | 2 2 . 1 . 2 Ballistic Cannon . | . . . . . . Launcher 6 | . 1 . 1 . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . . . . 13 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 5 | . . . . . 5 Highest Loss Streak 12 | . . . . . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 99 100 100 95 Engine 10 | . 12 10 10 10 9 Treads 28 | . 25 30 30 30 26 Device 18 | . 12 19 20 20 18 Storage 10 | . 12 10 10 10 10 Processor 10 | . 12 10 10 10 10 Ballistic Gun 17 | . 14 10 15 20 14 Launcher 2 | . 2 10 5 . 5 Peak Build Rating 20 | 8 16 19 19 20 20 Average Rating 17 | 6 12 18 19 19 19 On Entrance 13 | . 8 16 19 19 20 Naked Turns . | . . . . . . Heaviest Build 40 | 19 32 31 34 40 33 Greatest Support 69 | 40 46 69 69 69 69 Greatest Overweight (x) 9 | 3 . . . . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 Average Capacity 14 | 9 14 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 Average Carried 13 | 5 9 14 15 14 14 Final Capacity 15 | 10 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 7 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 704 | 330 80 80 134 20 60 Remotely . | . . . . . . Salvage Created 846 | 215 159 171 127 . 174 Parts 43 | 13 7 10 5 . 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 18 | . 2 4 2 . 10 Melee 1 | . 1 . . . . Guns 8 | . 1 2 2 . 3 AOE 9 | . . 2 . . 7 Classes Destroyed 8 | 3 2 . . . 3 Worker 2 | 2 . . . . . Tunneler 5 | 5 . . . . . Recycler 4 | 1 1 1 1 . . Watcher 1 | . 1 . . . . Grunt 8 | . 2 4 2 . . Z-Technician 5 | . . . . . 5 Z-Light 6 | . . . . . 6 Assembled 3 | . . . . . 3 Best Kill Streak 6 | 4 2 5 3 . 6 Combat Bots Only 4 | . 2 4 2 . 3 Max Kills in Single Turn 6 | 1 1 2 1 . 6 Gunslinging . | . . . . . . Exploded 2 | . . 1 . . 2 Melee 1 | . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 178 | . 50 6 10 . 112 Missed 53 | . 12 4 3 . 34 Damage Taken 2054 | . 303 29 65 . 1657 Core 472 | . 62 . . . 410 Absorbed by Shields . | . . . . . . Redirected to Shielding 9 | . . . . . 9 Ignored by Resistances 1200 | . 190 20 40 . 950 Core Remaining (%) 87 | 100 75 . . . . Volleys Fired 66 | 15 15 5 11 . 20 Largest 2 | 2 2 2 2 . 2 Hottest 86 | 70 70 53 46 . 86 Shots Fired 121 | 30 29 10 13 . 39 Gun 96 | 30 28 5 13 . 20 Cannon 3 | . . . . . 3 Launcher 22 | . 1 5 . . 16 Special . | . . . . . . Kinetic 76 | 20 18 5 13 . 20 Thermal 20 | 10 10 . . . . Explosive 22 | . 1 5 . . 16 Electromagnetic 3 | . . . . . 3 Robot Hit Streak 18 | 13 17 13 18 . 14 Robot Miss Streak 3 | 1 2 . 1 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 100 | 24 25 8 12 . 31 Core Hits 72 | 11 9 8 7 . 37 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | 3 . . 1 . 1 Burn 3 | 3 . . . . . Destroy 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5310 | 285 347 299 230 . 4149 Guns 1186 | 285 318 83 230 . 270 Cannons 39 | . . . . . 39 Explosions 4044 | . . 204 . . 3840 Melee . | . . . . . . Ramming 41 | . 29 12 . . . Kinetic 938 | 162 193 83 230 . 270 Thermal 2718 | 123 125 . . . 2470 Explosive 1574 | . . 204 . . 1370 Electromagnetic 39 | . . . . . 39 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 604 | . . . . . 604 Projectiles . | . . . . . . Explosions 604 | . . . . . 604 Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 271 | . 1 17 . . 253 Shots 3 | . 1 1 . . 1 Rammed 11 | . 10 1 . . . Targets Rammed 11 | . 10 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 145 | 54 145 . . . 106 Average Temperature 44 | 20 52 . . . 52 Received Heat Transfer 1070 | . 318 12 63 . 677 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 962 | 592 370 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 207 | 40 121 207 111 . . Initial 56 | . 19 36 56 . . Average 66 | 20 79 74 83 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 99 | 100 100 96 100 . . Level 1 . | . . 3 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 22 | . 4 4 2 . 12 Peak Tracking Total 6 | . 3 2 2 . 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 3 | . . 1 . . 2 Max in Single Turn 2 | . . 1 . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 5 | . 2 3 . . . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 5 7 . . . Successful 9 | . 5 4 . . . Failed 3 | . . 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 15 | . . . . 15 . Terminals 12 | . 5 7 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 5 4 . . . Record 3 | . 3 . . . . Robot Analysis 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Investigation Status 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 12 | . . . . 12 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 3 Highest-Rated Group 151 | . . . . 151 113 Highest-Rated Ally 38 | . . . . 38 38 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 3701 | 266 362 154 360 1960 599 Spaces Moved 2099 | 125 163 82 201 1208 320 Core 10 | 6 . . . . 4 Treads 2089 | 119 163 82 201 1208 316 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 160 160 160 160 160 165 Slowest Speed 500 | 200 160 160 160 160 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 8 22 8 37 89 48 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed 117 | . 8 31 . . 78 Melee . | . . . . . . Projectile . | . . . . . . AOE 117 | . 8 31 . . 78 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2304 | 161 229 95 229 1238 352 Wait 47 | . 14 . 11 20 2 Move 2094 | 124 162 81 200 1207 320 Hop . | . . . . . . Pick Up 37 | 14 15 3 1 4 . Fast Attach 1 | . . . . 1 . Attach 19 | 7 1 2 . 1 8 Detach . | . . . . . . Swap 13 | 1 6 1 3 . 2 Drop 16 | . 6 2 3 5 . Fire 66 | 15 15 5 11 . 20 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 11 | . 10 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 267 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Evolved 1 slot: Utility x1 307 | -10/Materials | Build established: Hacker-Mutant 593 | -10/Materials | Identified exit to Materials 593 | -10/Materials | Discovered exit to Materials (range 11) 629 | -10/Materials | Entered another Materials area 629 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 631 | -9/Materials | Identified exit to Mines 631 | -9/Materials | Discovered exit to Mines (range 15) 783 | -9/Materials | Entered Mines 797 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1121 | -9/Mines | Identified exit to Materials 1121 | -9/Mines | Discovered exit to Materials (range 6) 1124 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1142 | -9/Mines | Identified exit to Zion 1143 | -9/Mines | Entered Zion 1547 | -7/Zion | Identified exit to Deep Caves 1625 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2481 | -7/Zion | Received a hallucinogenic algorithm 2633 | -7/Zion | Opened final containment barrier to the Deep Caves 2670 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2817 | -7/Zion | Met Imprinter 2848 | -7/Zion | Imprinted 2851 | -7/Zion | Declared Zion's savior 3103 | -7/Zion | Entered Deep Caves 3103 | -7/Deep Caves | Accompanied by 4 allies 3518 | -7/Deep Caves | Attacked by Z-Imprinter 3518 | -7/Deep Caves | Z-Facility disabled 3518 | -7/Deep Caves | Destroyed Z-Imprinter 3659 | -7/Deep Caves | Core integrity fell below 50% 3674 | -7/Deep Caves | Core integrity fell below 20% 3702 | -7/Deep Caves | Destroyed by E4-BNX(z) with Zionite Laser-S Last Messages --------------- 03646_ Destroyed Imp. Reaction Control System. 03646_ Destroyed Prototype Protection. 03646_ 6J-GMX(z) destroyed. 03646_ Mni. Grenade Launcher destroyed. 03647_ The unstable cave ceiling collapses. 03650_ EC-P82(z) destroyed. 03650_ Mni. Grenade Launcher destroyed. 03661_ Imp. Treads destroyed. 03669_ The unstable cave ceiling collapses. 03669_ 89-BKO(z) destroyed. 03675_ The unstable cave ceiling collapses. 03679_ Mak. Power Source destroyed. 03683_ Lgt. EM Pulse Cannon destroyed. 03683_ Destroyed Phase Shifter. 03685_ Mni. Grenade Launcher destroyed. 03688_ The unstable cave ceiling collapses. 03692_ Structural Scanner destroyed. 03693_ E4-BNX(z) misfires. 03698_ The unstable cave ceiling collapses. 03701_ Destroyed Prototype Protection. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????################???????????????????? | | ?????????????### [==[![!**![####?????????????????? | | ?????????????### ####?????????????????? | | ????????????### ##? #?? ??????????? | | ???????????#### # # ### ### ?????????? | | ???????????### %# ### ## ?????????? | | ???????????## z % ;# ????????? | | ???????????## z ????????? | | ???????????### ! @ ???????? | | ????????????### ???????? | | ?????????????#### ???????? | | ???????????##### """?????????? | | ??????????###### ""??????????? | | ??????????### # ""??????????? | | ??????????## ""??????????? | | ??????????##=[# ""??????????? | | ?????????????### ""??????????? | | ???????????#?### ""??????????? | | ?????????????## ""??????????? | | ???????????##### ""??????????? | | ??????????###### ""??????????? | | ??????????### # ""?????????? | | ??????????## ""?????????? | | ??????????## " ?????????? | | ??????????## "??????????? | | ??????????### ?????????? | | ??????????##### ?????????? | | ???????????#### ?????????? | | ?????????????### ??????????? | | ???????????##### ????????? | | ??????????####### ??? | | ??????????### ## | | ????#?????## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Phase Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Remote Shield | -7/Zion | Archive Med. Treads | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Fist Fight Signs Are For Wimps Challenges ------------ None Game ------ Seed PlasmaFortressSaw Manual? 0 Play Time 00:34:07 Cumulative 31.1 hours Start 2025.04.27 @ 23:33:17 End 2025.04.29 @ 14:47:58 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27a46183-1d98-4bce-9292-e4d404441b0a