Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.13 @ 09:44:10 Player: viper Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (307) 1535 Value Destroyed (12099) 12099 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 20594 Bonus ------- High Alert Combat Kills 140 Entered DSFs 500 Cogmind --------- Core Integrity 894/1450 Matter 104/300 Energy 1206/1305 System Corruption 15% Temperature Cool (-200) Movement Treading (320) Ox2 Location -2/Research Parts ------- > --- POWER (4) -------- Improved Ion Engine Improved Deuterium Engine Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION (6) --- Medium Treads Medium Treads > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Experimental Energy Well Improved Targeting Computer Centrium Light Armor Plating > --- WEAPON (4) ------- KE Penetrator KE Penetrator Force Lance > --- INVENTORY (25) --- Reinforced Deuterium Engine Light Antimatter Reactor Peak State ------------ > --- POWER ------------ Deuterium Engine Reinforced Fission Core Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Experimental Energy Well Advanced Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Core Analyzer Improved Cloaking Device > --- WEAPON ----------- Gauss Rifle Light Antimatter Cannon Linear Accelerator Force Lance > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Improved Deuterium Engine Reinforced Deuterium Engine Enhanced Nuclear Core Light Angular Momentum Engine Light Antimatter Reactor Micro-nuke Launcher [Rating: 150] Favorites ----------- Power Reinforced Fission Core Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Micro-nuke Launcher Impact Weapon Impact Mace Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Slots Evolved 17 | . 1 2 2 2 2 2 . 2 2 2 Power 3 | . . . 1 . 1 . . 1 . . Propulsion 4 | . . 2 . . . 2 . . . . Utility 8 | . 1 . 1 1 1 . . . 2 2 Weapon 2 | . . . . 1 . . . 1 . . Parts Attached 112 | 7 2 21 7 9 5 . 10 27 6 18 Power 21 | 1 . 5 1 2 1 . 4 4 2 1 Engine 11 | 1 . 5 1 1 1 . 1 . . 1 Core 4 | . . . . 1 . . 3 . . . Reactor 6 | . . . . . . . . 4 2 . Propulsion 35 | 2 . 11 4 1 3 . 3 4 1 6 Treads 26 | . . 4 4 1 3 . 3 4 1 6 Leg 6 | 2 . 4 . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . 3 . . . . . . . . Utility 29 | 2 2 3 1 2 1 . 2 7 3 6 Device 13 | . 1 . 1 . . . 2 6 1 2 Storage 5 | 1 1 1 . . 1 . . . 1 . Processor 7 | 1 . 1 . 1 . . . 1 1 2 Hackware . | . . . . . . . . . . . Protection 4 | . . 1 . 1 . . . . . 2 Artifact . | . . . . . . . . . . . Weapon 27 | 2 . 2 1 4 . . 1 12 . 5 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 19 | 2 . 2 1 2 . . 1 9 . 2 Ballistic Cannon 5 | . . . . 2 . . . 2 . 1 Launcher 1 | . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 2 . . . 4 1 2 Parts Lost 54 | . . 5 1 3 . . 2 11 6 26 Power 10 | . . . . . . . . 1 1 8 Propulsion 11 | . . 3 . . . . . 4 1 3 Utility 16 | . . 2 . 1 . . 2 2 1 8 Weapon 17 | . . . 1 2 . . . 4 3 7 Highest Loss Streak 10 | . . 1 1 1 . . 1 4 3 10 To Critical Strikes 2 | . . . . . . . . . . 2 Average Backups 16 | . 7 11 12 19 24 24 20 24 20 11 Power 7 | . 1 4 5 7 8 8 8 12 11 8 Propulsion 2 | . 2 . 2 4 6 6 3 3 . . Utility 2 | . 2 3 3 3 3 3 2 2 1 1 Weapon 3 | . 1 2 2 3 7 7 7 5 5 1 Tool/Special . | . . . . . . . . . . . Unused Backups 6 | . . 2 . . . . . . 3 1 Power 4 | . . . . . . . . . 3 1 Propulsion 1 | . . 1 . . . . . . . . Utility . | . . . . . . . . . . . Weapon 1 | . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 97 99 99 99 94 94 94 97 71 Engine 7 | . 12 10 16 7 12 11 10 . . 4 Core 6 | . . . . 6 6 5 5 14 13 6 Reactor 1 | . . . . . . . . 4 3 1 Treads 17 | . . 5 33 28 25 27 27 25 24 9 Leg 10 | . 25 32 . . . . . . . . Device 7 | . 12 2 7 7 6 5 7 9 13 10 Storage 7 | . 12 10 8 7 11 11 8 5 4 6 Processor 11 | . 12 8 8 10 12 11 11 14 17 16 Protection 4 | . . 8 8 10 6 5 5 . . 1 Ballistic Gun 15 | . 25 20 16 16 6 5 5 12 9 6 Ballistic Cannon 3 | . . . . 4 12 11 11 7 7 2 Peak Build Rating 150 | 7 8 20 34 53 57 64 83 119 132 150 Average Rating 57 | 4 8 14 28 47 56 63 73 105 120 115 On Entrance 50 | . 7 8 17 34 53 57 64 83 113 116 Naked Turns . | . . . . . . . . . . . Heaviest Build 182 | 19 90 95 105 119 132 132 160 181 182 182 Greatest Support 230 | 20 20 80 112 112 112 168 180 205 178 230 Greatest Overweight (x) 31 | 6 4 31 5 1 1 . . 1 1 1 Average Overweight (x) . | . 2 2 . . 1 . . . . . Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 23 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 9 14 15 25 25 24 25 25 25 18 Average Carried 16 | 1 7 11 12 19 24 23 20 24 20 11 Final Capacity 25 | 10 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 9 11 15 25 25 23 24 24 18 2 Class Distribution -------------------- 39% | Hacker-Mutant 19% | Hacker-Gunner 17% | Generator-Gunner 15% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/DSF Generator-Gunner | -4/Factory Scavenger-Gunner | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Matter Collected 9212 | 219 349 1031 441 821 412 . 316 3499 992 1132 Remotely 47 | . . . . . . . 47 . . . Salvage Created 13219 | . 886 2122 989 1133 706 . 698 3643 1323 1719 Parts 598 | . 59 124 56 53 14 . 25 141 58 68 Haulers Intercepted 16 | . 1 5 1 1 2 . 1 2 2 1 Recyclers Shooed 15 | . 4 1 . 1 1 . . 4 1 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Combat Hostiles Destroyed 198 | . 14 28 19 15 8 . 11 57 21 25 Melee 4 | . . . . . . . . 1 . 3 Guns 127 | . 14 28 19 13 1 . 3 30 12 7 Cannons 57 | . . . . 2 7 . 8 26 9 5 AOE 10 | . . . . . . . . . . 10 Classes Destroyed 17 | . 6 6 1 1 . . 1 1 . 1 Worker 20 | . 2 1 . 2 3 . . 5 . 7 Builder 16 | . . 4 1 3 . . . 5 . 3 Tunneler 5 | . . 1 1 1 . . . 1 1 . Hauler 16 | . 1 5 1 1 2 . 1 2 2 1 Recycler 24 | . 3 5 2 4 1 . . 5 1 3 Mechanic 1 | . . . . . . . . . . 1 Operator 6 | . . 2 . . 2 . . 2 . . Watcher 21 | . 3 5 3 1 1 . . 4 1 3 Swarmer 31 | . 4 4 10 3 . . 3 3 4 . Grunt 85 | . 10 12 4 5 6 . 5 27 10 6 Brawler 5 | . . 1 . 2 1 . . . . 1 Duelist 2 | . . 1 . . . . . . . 1 Sentry 20 | . . 10 3 2 . . . 4 1 . Hunter 16 | . . . 2 1 . . 1 6 . 6 Programmer 35 | . . . . 2 1 . . 16 6 10 Heavy 3 | . . . . . . . 2 . . 1 Behemoth 1 | . . . . . . . . 1 . . Best Kill Streak 11 | . 5 5 4 9 5 . 6 9 8 11 Combat Bots Only 6 | . 4 4 4 3 3 . 5 4 6 5 Max Kills in Single Turn 6 | . 2 1 2 3 1 . 2 2 2 6 Gunslinging 1 | . 1 . 1 . . . . . . . Exploded 2 | . . . . . . . . . . 2 Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Hostile Shots Fired 1381 | . 50 130 102 144 32 . 46 437 108 332 Missed 401 | . 11 36 31 58 14 . 16 120 21 94 Hits 980 | . 39 94 71 86 18 . 30 317 87 238 Melee 18 | . . 4 . 2 . . . . . 12 Projectile 962 | . 39 90 71 84 18 . 30 317 87 226 AOE 2 | . . . . . . . . 2 . . Critical Strikes 58 | . . 4 4 3 1 . 2 15 7 22 Actively Blocked 6 | . . 2 1 2 . . . 1 . . Part Disruptions 6 | . . . . . . . . 4 1 1 Damage Taken 13521 | . 245 818 539 624 207 . 739 4070 1668 4611 Core 2007 | . 40 104 38 77 . . 9 587 596 556 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 101 | . . 15 5 63 . . 2 16 . . Ignored by Resistances 7360 | . 167 509 338 397 123 . 421 2235 712 2458 Core Remaining (%) 82 | 100 84 74 93 89 100 . 99 48 54 . Volleys Fired 600 | . 45 140 57 49 29 . 27 144 42 67 Largest 4 | . 2 2 2 3 3 . 3 4 4 4 Hottest 163 | . 40 46 46 105 105 . 105 159 159 163 Shots Fired 1641 | . 90 274 115 147 87 . 81 552 160 135 Gun 1155 | . 90 274 115 135 29 . 27 344 78 63 Cannon 461 | . . . . 12 58 . 54 208 82 47 Launcher 25 | . . . . . . . . . . 25 Special . | . . . . . . . . . . . Kinetic 1616 | . 90 274 115 147 87 . 81 552 160 110 Thermal . | . . . . . . . . . . . Explosive 25 | . . . . . . . . . . 25 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 79 | . 45 47 29 62 18 . 41 44 34 79 Robot Miss Streak 4 | . 3 1 1 4 2 . 1 4 1 1 Penetration Max 1 | . . . . 1 1 . 1 1 1 1 Secondary Targets 8 | . 3 . 3 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . 1 Shots Hit Robots 1350 | . 74 232 97 114 64 . 69 441 119 140 Core Hits 780 | . 36 83 42 46 34 . 29 366 55 89 Critical Kills 12 | . . 2 3 . . . . . 5 2 Critical Parts Destroyed 10 | . . 1 . 2 . . . 2 5 . Critical Strikes 47 | . . 3 3 2 4 . 1 14 15 5 Destroy 23 | . . 3 3 2 . . . 3 10 2 Blast 22 | . . . . . 4 . 1 11 5 1 Impale 2 | . . . . . . . . . . 2 Melee Attacks 24 | . . . . . . . . . . 24 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 24 | . . . . . . . . . . 24 Sneak Attacks 7 | . . . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 32476 | . 972 3048 1402 2210 1725 . 1482 10691 3524 7422 Guns 18332 | . 972 3048 1402 1982 538 . 514 6557 1848 1471 Cannons 9300 | . . . . 228 1166 . 968 3883 1663 1392 Explosions 3447 | . . . . . . . . . . 3447 Melee 1112 | . . . . . . . . . . 1112 Ramming 285 | . . . . . 21 . . 251 13 . Kinetic 27632 | . 972 3048 1402 2210 1704 . 1482 10440 3511 2863 Thermal . | . . . . . . . . . . . Explosive 3447 | . . . . . . . . . . 3447 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 1112 | . . . . . . . . . . 1112 Highest Corruption 15 | . 1 . 2 1 1 . . 15 4 15 Average Corruption 6 | . 1 . 1 1 1 . . 11 2 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 160 | . 5 . 9 7 2 . . 114 6 17 Message Errors 38 | . 1 . 2 2 . . . 30 1 2 Matter Fused 42 | . 1 . 2 1 1 . . 30 1 6 Heat Flow Errors 13 | . . . . . . . . 10 1 2 Energy Discharges 20 | . 1 . 3 3 . . . 11 . 2 Parts Rejected 3 | . . . . . . . . 2 1 . Parts Fused 3 | . . . . . . . . 3 . . Data Loss (minor) 13 | . 1 . 1 1 1 . . 8 . 1 Data Loss (major) 6 | . . . . . . . . 5 . 1 Misfires 6 | . . . 1 . . . . 5 . . Alerts 4 | . 1 . . . . . . 2 1 . Weapon Failures 12 | . . . . . . . . 8 1 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 581 | . . . . 18 8 . . 89 . 466 Projectiles 87 | . . . . 18 8 . . 44 . 17 Explosions 229 | . . . . . . . . . . 229 Melee 265 | . . . . . . . . 45 . 220 Knockbacks 85 | . . . . 1 10 . 4 33 17 20 Impact 2 | . . . . . . . . 2 . . Kinetic 75 | . . . . 1 10 . 4 28 16 16 Secondary 8 | . . . . . . . . 3 1 4 Self-Inflicted Damage 193 | . . . . . . . . 64 . 129 Shots 8 | . . . . . . . . 3 . 5 Rammed 19 | . . . . 1 2 . . 15 1 . Targets Rammed 21 | . . . . 2 2 . . 16 1 . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . 1 . . . 1 . . Highest Temperature 530 | . 5 17 . 17 45 . . 513 530 128 Average Temperature 124 | . 5 12 . 11 16 . . 123 162 67 Received Heat Transfer 2498 | . 180 435 225 291 144 . 99 716 210 198 Effects 54 | . . . . . . . . 29 25 . Shutdowns 26 | . . . . . . . . 17 9 . Energy Bleed 2 | . . . . . . . . 1 1 . Interference 12 | . . . . . . . . 6 6 . Matter Decay 2 | . . . . . . . . 1 1 . Short Circuit 2 | . . . . . . . . 1 1 . Damage (minor) 2 | . . . . . . . . 1 1 . Damage (major) 4 | . . . . . . . . . 4 . Damage (core) 4 | . . . . . . . . 2 2 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 2 . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Maximum Alert Level 2 | . . . . . . . 1 1 1 2 Low Security (%) 96 | 100 100 100 100 100 100 100 72 98 85 70 Level 1 2 | . . . . . . . 27 1 14 9 Level 2 1 | . . . . . . . . . . 19 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . Peak Influence 591 | . 120 85 113 70 93 18 283 218 250 591 Initial 109 | . . . . 13 . 18 9 109 2 42 Average 41 | . 23 6 33 7 18 18 113 52 83 182 Influence Increases 6379 | . 388 928 577 427 247 . 294 1720 567 1231 Destroy 0b10 Robot/C 3960 | . 280 560 380 300 160 . 220 1140 420 500 Destroy 0b10 Robot/NC 545 | . 45 115 40 60 45 . 5 120 25 90 Destroy Leader 1012 | . 58 220 108 64 36 . 50 272 86 118 Successful Hack 52 | . 5 13 16 . . . . 18 . . Disable Machine 48 | . . 4 . . . . 4 36 . 4 Destroy Structure 642 | . . 1 3 3 6 . . 74 36 519 Lose Combat Pursuer 120 | . . 15 30 . . . 15 60 . . Influence Decreases 5903 | . 388 928 537 467 194 35 29 1996 474 855 Entered New Map 308 | . . . . 27 . 35 9 174 5 58 Time Decay 5147 | . 388 918 527 440 194 . . 1724 419 537 Lost Part 448 | . . 10 10 . . . 20 98 50 260 Squads Dispatched 43 | . 3 3 3 3 1 . 2 14 5 9 Investigation 12 | . 3 1 3 . . . . 4 1 . Extermination 14 | . . . . 3 1 . . 5 2 3 Reinforcement 14 | . . 2 . . . . 2 4 2 4 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . 1 . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . 1 Haulers Reinforced 3 | . . . . . . . . 1 1 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Distress Signals 17 | . . 2 3 . . . . 4 4 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 271 | . 17 39 25 20 10 . 12 78 28 42 Peak Tracking Total 8 | . 4 3 7 4 3 . 4 7 8 7 Tactical Retreats 6 | . . 1 1 . . . 1 3 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Traps Triggered 11 | . . 1 4 1 . . 1 4 . . Indirectly 1 | . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Machines Disabled 12 | . . 1 . . . . 1 9 . 1 Max in Single Turn 2 | . . 1 . . . . 1 2 . 1 Garrison Access 2 | . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Machines Accessed 25 | . 5 5 5 1 1 1 . 6 1 . Terminals 22 | . 5 5 5 1 . 1 . 4 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 79 | . 20 19 16 1 3 1 . 17 2 . Successful 53 | . 15 10 12 1 1 1 . 13 . . Failed 26 | . 5 9 4 . 2 . . 4 2 . Catastrophic 4 | . . 2 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 71 | . 20 19 16 1 . 1 . 12 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 4 . . Garrison Access 4 | . . . . . 3 . . 1 . . Terminal Hacks 49 | . 15 10 12 1 . 1 . 10 . . Record 15 | . 3 5 1 . . . . 6 . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 4 | . 2 1 1 . . . . . . . Open DSF 3 | . . . . 1 . 1 . 1 . . Branch Access Points 2 | . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 3 | . . 1 1 . . . . 1 . . Fabricator Index 1 | . . . . . . . . 1 . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 3 | . 2 1 . . . . . . . . Dispatch Records 3 | . 2 . 1 . . . . . . . Maintenance Status 3 | . 1 . 2 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Reinforcement Status 2 | . . 1 1 . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . Zone Layout 4 | . 2 . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . 1 . . Analyze 1 | . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . Seal Access 2 | . . . . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 4 | . . 1 . . 2 . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 5 5 5 . 1 1 . 5 1 . Full Trace Events 15 | . 5 1 4 . . . . 4 1 . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Initial Warlord ECA Mod 24 | . . . . . . . . 9 8 7 Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Active Infowar (turns) 4123 | . 1123 1030 . . . . . 265 925 780 Optics 299 | . . . . . . . . . . 299 Terrain 2978 | . 1123 1030 . . . . . . 344 481 Cloaking 1670 | . . . . . . . . 265 925 480 Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Turns Passed 13718 | 74 1124 3725 988 1742 686 6 299 3154 925 995 Spaces Moved 5193 | 48 298 1209 432 677 240 3 118 1378 371 419 Core 26 | 24 . 2 . . . . . . . . Treads 3827 | . . 189 432 677 240 3 118 1378 371 419 Legs 1332 | 24 298 1010 . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 8 | . . 8 . . . . . . . . Fastest Speed 50 | 50 120 240 160 160 240 160 160 158 154 140 Average Speed 219 | 125 328 270 185 228 240 160 163 185 202 162 Slowest Speed 1600 | 350 400 1600 560 240 240 160 165 255 236 242 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 34 | 4 75 87 47 19 7 1 94 22 13 12 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 232 | . . . . 1 4 . . 31 14 182 Melee . | . . . . . . . . . . . Projectile 56 | . . . . 1 4 . . 31 14 6 AOE 176 | . . . . . . . . . . 176 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Total 6126 | 58 355 1391 502 756 282 4 162 1613 444 559 Wait 33 | . 4 . 4 7 6 . . 1 8 3 Move 5184 | 47 297 1208 431 676 240 2 117 1377 370 419 Hop . | . . . . . . . . . . . Pick Up 43 | 4 6 6 2 11 . . 1 8 4 1 Fast Attach 51 | 7 . 7 . 2 . . 1 19 . 15 Attach 66 | . 1 6 3 5 2 2 3 17 9 18 Detach 4 | . . . . 2 . . . . 1 1 Swap 51 | . 1 11 5 2 3 . 7 17 4 1 Drop 50 | . 1 13 . . 1 . 6 14 5 10 Fire 600 | . 45 140 57 49 29 . 27 144 42 67 Melee 24 | . . . . . . . . . . 24 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 20 | . . . . 2 1 . . 16 1 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/DSF -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Evolved 1 slot: Utility x1 212 | -10/Materials | Identified exit to Mines 212 | -10/Materials | Discovered exit to Mines (range 15) 316 | -10/Materials | Build established: Hacker-Mutant 478 | -10/Materials | Identified exit to Materials 478 | -10/Materials | Discovered exit to Materials (range 14) 585 | -10/Materials | Identified exit to Subcaves 585 | -10/Materials | Discovered exit to Subcaves (range 7) 648 | -10/Materials | Discovered exit to Mines (range 13) 1007 | -10/Materials | Discovered exit to Materials (range 16) 1199 | -10/Materials | Entered another Materials area 1199 | -9/Materials | Evolved 2 slots: Propulsion x2 2076 | -9/Materials | Identified exit to Materials 2076 | -9/Materials | Discovered exit to Materials (range 5) 2611 | -9/Materials | Discovered exit to Materials (range 4) 3373 | -9/Materials | Identified exit to Mines 3373 | -9/Materials | Discovered exit to Mines (range 16) 3758 | -9/Materials | Discovered exit to Materials (range 13) 4731 | -9/Materials | Build established: Scavenger-Mutant 4924 | -9/Materials | Entered another Materials area 4924 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5253 | -8/Materials | Identified exit to Factory 5253 | -8/Materials | Discovered exit to Factory (range 14) 5624 | -8/Materials | Build established: Hacker-Mutant 5882 | -8/Materials | Discovered exit to Factory (range 16) 5912 | -8/Materials | Entered Factory 5912 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6211 | -7/Factory | Build established: Hacker-Gunner 6935 | -7/Factory | Identified exit to Factory 6935 | -7/Factory | Discovered exit to Factory (range 5) 7547 | -7/Factory | Discovered exit to Factory (range 15) 7654 | -7/Factory | Entered another Factory area 7654 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8251 | -6/Factory | Identified exit to Factory 8251 | -6/Factory | Discovered exit to Factory (range 5) 8340 | -6/Factory | Entered another Factory area 8340 | -5/Factory | Evolved 2 slots: Propulsion x2 8346 | -5/Factory | Identified exit to DSF 8346 | -5/Factory | Entered DSF 8412 | -5/DSF | Additional patrols routed to DSF 8542 | -5/DSF | Identified exit to Factory 8542 | -5/DSF | Discovered exit to Factory (range 15) 8571 | -5/DSF | Sterilization system engaged 8591 | -5/DSF | Ambient heat levels rising (+10) 8606 | -5/DSF | Ambient heat levels rising (+10) 8621 | -5/DSF | Ambient heat levels rising (+10) 8636 | -5/DSF | Ambient heat levels rising (+10) 8645 | -5/DSF | Entered Factory 8645 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8922 | -4/Factory | Build established: Generator-Gunner 9265 | -4/Factory | Lost 4 parts (1p1n1u1w) 9631 | -4/Factory | System corruption reached 10% 10291 | -4/Factory | Garrison activated, responded to threat 10327 | -4/Factory | Build established: Scavenger-Gunner 10631 | -4/Factory | Build established: Generator-Gunner 10662 | -4/Factory | Spotted B-86 Titan 10701 | -4/Factory | Destroyed B-86 Titan 11147 | -4/Factory | Build established: Scavenger-Gunner 11212 | -4/Factory | Core integrity fell below 50% 11553 | -4/Factory | Build established: Generator-Gunner 11721 | -4/Factory | Identified exit to Research 11721 | -4/Factory | Discovered exit to Research (range 11) 11799 | -4/Factory | Entered Research 11799 | -3/Research | Evolved 2 slots: Utility x2 12063 | -3/Research | Build established: Scavenger-Gunner 12555 | -3/Research | Lost 3 parts (1p2w) 12657 | -3/Research | Identified exit to Research 12657 | -3/Research | Discovered exit to Research (range 5) 12724 | -3/Research | Entered another Research area 12724 | -2/Research | Evolved 2 slots: Utility x2 13142 | -2/Research | Lost 5 parts (1p2u2w) 13284 | -2/Research | Lost 10 parts (3p1n2u4w) 13467 | -2/Research | Build established: Hacker-Mutant 13591 | -2/Research | Garrison activated, responded to threat 13614 | -2/Research | Crushed by falling debris 13614 | -2/Research | System corruption reached 10% 13681 | -2/Research | Lost 7 parts (3p4u) 13719 | -2/Research | Self-destructed Last Messages --------------- 13702_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 13703_ System corrupted: Matter fused (-5). 13704_ U-05 Engineer lays Concrete. 13705_ Penetrated by Slug. 13705_ Slug penetrates Earth. 13707_ The unstable cave ceiling collapses. 13707_ System corrupted: KE Penetrator jammed. 13710_ Slug penetrates Y-72 Warden. 13710_ R-10 Processor collects Sml. Matter Pod. 13712_ Penetrated by Slug. 13713_ Slug penetrates Y-72 Warden. 13714_ Penetrated by Slug. 13714_ Slug penetrates Earth. 13715_ Slug penetrates Wall. 13717_ Penetrated by Slug. 13717_ Micro-nuke Launcher destroyed. 13718_ Slug penetrates Wall. 13718_ Penetrated by Slug. 13718_ Exp. Biometal Heavy Treads destroyed. 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""??????????? | | ???????????????? ???????????????? ???????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 63 Energy Capacity 1520 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Lgt. Angular Momentum Engine | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperquantumVisualHarness Manual? 0 Play Time 01:34:34 Cumulative 2013.9 hours Start 2025.05.12 @ 19:49:30 End 2025.05.13 @ 09:44:10 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1017 Rogue 62 Adventurer 0 Explorer 955 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 71 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9a1166b-25ab-458f-91aa-7ffd4b9ce1a4