Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.29 @ 17:06:53 Player: Torako Result: Destroyed by NN-CO5(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (554) 554 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2594 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 146/150 System Corruption 0% Temperature Cool (68) Movement Walking (190) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (2) ------ Large Storage Unit Improved Medium Armor Plating > --- WEAPON (2) ------- Heavy Ion Cannon High-powered Shotgun > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg Overtuned Titanium Leg Cryofiber Web Advanced Sensor Array Advanced Targeting Computer Hardened Medium Armor Plating Heavy Ion Cannon High-powered Shotgun High-powered Shotgun Subdweller Shrapnel Launcher CPS Tube (2) CPS Tube (2) Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon High-powered Shotgun > --- INVENTORY -------- Compact Wheel Cryofiber Web Advanced Sensor Array Advanced Targeting Computer Hardened Medium Armor Plating Heavy Ion Cannon High-powered Shotgun High-powered Shotgun Subdweller Shrapnel Launcher CPS Tube CPS Tube Vortex Trap DRS Beacon [Rating: 27] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 31 | 6 3 . 9 6 7 Power 6 | 1 . . 2 1 2 Engine 5 | 1 . . 2 . 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 8 | 2 . . 3 1 2 Treads 2 | 2 . . . . . Leg 4 | . . . 2 . 2 Wheel 2 | . . . 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 . 3 2 2 Device 1 | . . . 1 . . Storage 3 | 1 . . . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 1 . 2 1 1 Artifact . | . . . . . . Weapon 8 | 2 2 . 1 2 1 Energy Gun 3 | 1 2 . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 1 . . . 2 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . . 10 . . Power 2 | . . . 2 . . Propulsion 4 | . . . 4 . . Utility 1 | . . . 1 . . Weapon 3 | . . . 3 . . Highest Loss Streak 4 | . . . 4 . . To Critical Strikes . | . . . . . . Average Backups 7 | 1 4 7 5 6 9 Power . | . . . . . . Propulsion . | . 2 2 1 . . Utility 3 | . 1 2 2 3 3 Weapon 3 | . 1 3 2 2 4 Tool/Special . | . . . . . . Unused Backups 17 | . . . 1 . 16 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 7 | . . . 1 . 6 Weapon 5 | . . . . . 5 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 91 | . 94 100 83 76 97 Engine 10 | . 14 14 6 . 13 Core 1 | . . . . 13 . Treads 5 | . 28 28 9 . . Leg 15 | . . . 17 . 21 Wheel 5 | . . . . 13 5 Storage 12 | . 14 14 7 13 14 Protection 13 | . 8 14 12 14 14 Energy Gun 8 | . 27 28 25 . . Energy Cannon 4 | . . . . . 7 Ballistic Gun 12 | . . . . 21 17 Peak Build Rating 27 | 6 7 8 11 15 27 Average Rating 16 | 4 6 7 8 11 22 On Entrance 6 | . 6 7 8 4 15 Avg Prop Armor Cover (%) 6 | . . . 8 . 6 Naked Turns . | . . . . . . Heaviest Build 47 | 13 17 17 27 25 47 Greatest Support 40 | 40 40 40 40 20 31 Greatest Overweight (x) 3 | . . . 1 3 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 9 | 7 8 8 6 7 11 Most Carried 15 | 3 7 8 8 8 15 Average Carried 8 | 1 5 7 5 6 10 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 15 | 3 7 8 4 8 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 530 | 231 49 10 100 26 114 Remotely . | . . . . . . Salvage Created 770 | . 206 52 402 59 51 Parts 45 | . 11 10 18 3 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . 5 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 18 | . 5 3 9 . 1 Guns 14 | . 3 3 7 . 1 AOE 4 | . 2 . 2 . . Classes Destroyed 7 | . 3 1 2 . 1 Worker 1 | . . 1 . . . Recycler 1 | . 1 . . . . Swarmer 6 | . 3 3 . . . Grunt 4 | . 2 . 2 . . Sentry 1 | . . . 1 . . Subdweller 6 | . . . 6 . . Guru 1 | . . . . . 1 Best Kill Streak 4 | . 3 4 2 . 1 Combat Bots Only 3 | . 3 3 2 . 1 Max Kills in Single Turn 3 | . 3 1 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 179 | . 17 11 148 . 3 Missed 61 | . 3 4 54 . . Hits 118 | . 14 7 94 . 3 Projectile 118 | . 14 7 94 . 3 AOE 7 | . . . 7 . . Critical Strikes 1 | . . . 1 . . Damage Taken 1826 | . 200 55 1510 . 61 Core 263 | . 24 9 210 . 20 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . . . . Volleys Fired 65 | . 13 4 44 3 1 Largest 2 | . 2 2 2 1 2 Hottest 100 | . 90 100 100 30 90 Shots Fired 120 | . 21 8 86 3 2 Gun 118 | . 21 8 85 3 1 Cannon 1 | . . . . . 1 Launcher 1 | . . . 1 . . Special . | . . . . . . Kinetic 4 | . . . . 3 1 Thermal 102 | . 8 8 85 . 1 Explosive 1 | . . . 1 . . Electromagnetic 13 | . 13 . . . . Robot Hit Streak 21 | . 5 2 21 10 12 Robot Miss Streak 4 | . 2 2 4 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 89 | . 10 4 70 3 2 Core Hits 33 | . 7 4 20 1 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 1 5 . . Burn 6 | . . 1 5 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1408 | . 288 67 960 58 35 Guns 1115 | . 125 67 856 58 9 Cannons 26 | . . . . . 26 Explosions 267 | . 163 . 104 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 67 | . . . . 58 9 Thermal 1162 | . 213 67 856 . 26 Explosive 104 | . . . 104 . . Electromagnetic 75 | . 75 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 78 | . 55 . 23 . . Shots 2 | . 1 . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 204 | . 204 192 18 . 54 Average Temperature 74 | . 94 97 6 . 32 Received Heat Transfer 462 | . 36 . 390 . 36 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 1 3 . . Heat Transferred 3467 | . 248 259 2923 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 102 | . 102 75 . 7 . Initial 15 | . . 15 . . . Average 14 | . 38 14 . . . Influence Increases 304 | . 141 75 70 18 . Destroy 0b10 Robot/C 220 | . 100 60 60 . . Destroy 0b10 Robot/NC 15 | . 5 5 . 5 . Destroy Leader 40 | . 20 10 10 . . Successful Hack 22 | . 9 . . 13 . Destroy Structure 7 | . 7 . . . . Influence Decreases 304 | . 100 51 135 18 . Entered New Map 60 | . . 26 34 . . Time Decay 234 | . 100 25 91 18 . Lost Part 10 | . . . 10 . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 7 3 16 . 3 Peak Tracking Total 6 | . 3 3 6 . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . . . 1 Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 26 | . 3 . 2 11 10 Terminals 8 | . 2 . . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 98 | . 8 . 3 29 58 Successful 79 | . 5 . 3 13 58 Failed 19 | . 3 . . 16 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 9 | . 3 . . 5 1 Terminals 22 | . 7 . . 15 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 1 . . 7 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 74 | . 3 . 3 10 58 Record 66 | . . . 1 8 57 Part Schematic 1 | . . . . 1 . Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . 1 . . Terminal Index 2 | . 1 . . 1 . Zone Layout 1 | . 1 . . . . Proto ID Catalog 1 | . . . . . 1 Release Object 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 2 . Retrieve Components 2 | . . . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . . 1 . Terminals 2 | . 1 . . 1 . Track 1 | . . . . 1 . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 . . 9 . Full Trace Events 3 | . 1 . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Active Infowar (turns) 71 | . . . 71 . . Optics 71 | . . . 71 . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 6 | . . 2 2 . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 4169 | 85 372 136 785 558 2233 Spaces Moved 2659 | 49 200 77 388 461 1484 Core 19 | 4 . . . 15 . Treads 473 | 45 200 77 151 . . Legs 896 | . . . 227 . 669 Wheels 1271 | . . . 10 446 815 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 110 100 115 Average Speed 145 | 151 160 160 158 116 148 Slowest Speed 200 | 160 160 160 190 200 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 5 43 16 31 84 93 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 4 | . . . 1 . 3 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 10 | . . 1 . . 9 Spaces Dug . | . . . . . . Terrain Destroyed 10 | . 6 . 4 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 10 | . 6 . 4 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Total 2840 | 57 230 82 473 480 1518 Wait 28 | . 11 1 10 1 5 Move 2654 | 48 199 76 387 460 1484 Hop . | . . . . . . Pick Up 28 | 3 3 1 6 5 10 Fast Attach 21 | 6 2 . 4 4 5 Attach 6 | . . . 5 1 . Detach 6 | . 1 . 1 2 2 Swap 5 | . 1 . 1 1 2 Drop 19 | . . . 7 3 9 Fire 65 | . 13 4 44 3 1 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 8 | . . . 8 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 33 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 19) 458 | -10/Materials | Entered Mines 487 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 488 | -10/Mines | Discovered new exit (range 5) 494 | -10/Mines | Met a Derelict bent on vengeance 552 | -10/Mines | Learned location of 1 exit from Materials 557 | -10/Mines | Learned 4 Materials zone layouts 557 | -10/Mines | Discovered new exit (range 10) 562 | -10/Mines | Found DCF Scrap (13 items) 594 | -10/Mines | Entered Subcaves 1076 | -10/Subcaves | Discovered new exit (range 9) 1161 | -10/Subcaves | Learned location of Zion (-7) 1182 | -10/Subcaves | Released subatomizers from SUBCON Basin 1237 | -10/Subcaves | Core integrity fell below 50% 1283 | -10/Subcaves | Lost 3 parts (1p1u1w) 1365 | -10/Subcaves | Discovered new exit (range 13) 1374 | -10/Subcaves | Core integrity fell below 20% 1379 | -10/Subcaves | Entered Recycling 1408 | -8/Recycling | Lost 4 parts (2n2w) 1613 | -8/Recycling | Discovered new exit (range 16) 1908 | -8/Recycling | Scanned before Scraplab entrance 1925 | -8/Recycling | Entered Scraplab 1935 | -8/Recycling | Discovered new exit (range 3) 1937 | -8/Recycling | Entered Scraptown 2050 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2068 | -8/Scraptown | Received an X-ray algorithm 2080 | -8/Scraptown | Visited CPS Storage 2095 | -8/Scraptown | Visited Cave Peace 2108 | -8/Scraptown | Ran an X-ray algorithm 2437 | -8/Scraptown | Discovered new exit (range 11) 2509 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2512 | -8/Scraptown | Learned location of 2 exits from Lower Caves 2513 | -8/Scraptown | Learned Factory trap positions 2586 | -8/Scraptown | Visited Cyclists 2624 | -8/Scraptown | Visited Bundlers 2706 | -8/Scraptown | Visited UFD Registry 2706 | -8/Scraptown | Registered with UFD as "Laserback" 2722 | -8/Scraptown | Visited Awakened 2749 | -8/Scraptown | Visited Symbiants 2793 | -8/Scraptown | Entered Cyclist Reading Room 2876 | -8/Scraptown | Visited Junk Repository 2949 | -8/Scraptown | Visited Chapter 10 2989 | -8/Scraptown | Visited Curators Association 3383 | -8/Scraptown | Visited Science Guys 3464 | -8/Scraptown | Visited Research Penetration Think Tank 3504 | -8/Scraptown | Visited Scrapoid Research Area 3591 | -8/Scraptown | Visited Derelict Rescue Squad 3605 | -8/Scraptown | Found DRS Beacon 3642 | -8/Scraptown | Visited Observation Area 3725 | -8/Scraptown | Visited LU-1G1's Boring Crew 3805 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3826 | -8/Scraptown | Found DCF Scrap (30 items) 3999 | -8/Scraptown | Met Optimus 3999 | -8/Scraptown | Accepted into 0bPrime 4127 | -8/Scraptown | Civil war broke out across Scraptown 4170 | -8/Scraptown | Destroyed by NN-CO5(j) with Overtuned Pulse Rifle Last Messages --------------- get wind of you helping us. ANNOUNCEMENT: The Council has discovered that 0bPrime has been recruiting others in a plan that puts all of Scraptown in danger. ANNOUNCEMENT: Evidence is being transmitted to you now... ANNOUNCEMENT: This news will hit some of you hard, but given the circumstances we have no choice but to apprehend Optimus and allies. 0BP_ANNOUNCE: There is another choice, join 0bPrime! Our vision ensures independence and glory for all Derelicts! ANNOUNCEMENT: Sever that connection! 0BP_ANNOUNCE: We are one. To vict-- ANNOUNCEMENT: Reinforcements are on the way. Do not resist and we may be able to reach an agreement. Optimus: "Bah, right when we're so close. Don't worry Laserback, they can't stop us now. Get out of here and do your job, we'll deal with this." Optimus: "No holds barred, if they're hostile, they are an enemy of the people and we must shoot to kill. Collateral damage is to be expected!" JX-9ZD(E) destroyed. JP-R81(p) destroyed. Acquired 4 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###################???####???????????? | | ????????????"""##"""##""|##"""#??## ##????????#?? | | ???????????#"" ##""!##"" ##!!"#### ###### ##? | | ???????????#"" =@!j ==%! !! #? | | ???????????# ! j =!= [ #? | | ???????????####################### ######?????? | | ?????????????????????????????????## ##??????????? | | ???????????????????????############ ##########??? | | ????????????############"""""""""## #""""""""#??? | | ????????????# # # ##" "## #" &&" "#??? | | ????????????# # """ # ##" """"" "## #" "#??? | | ????????????# # "#" # ##" "???" "## #"" ""#??? | | #########???# # """ # ##" "???" "## #" "#??? | | !**## #???# ##" "???" "## #"" ""#??? | | !!/##[! #???# ####### ##" "???" "## #" "#??? | | *%[!]=% #???# # # ##" """"" "## #"" ""#??? | | !![][ #???# # # ##" "## # #??? | | **!=*=/ #???# # # ## ""## # #??? | | * ==* #???# ## ## # #??? | | ##### ###???##### ########### ##### ## #######??? | | ##### ########### ########### ##### ## ########## | | #"""" """"""""""" """"""""""" """"" "" "## """ " | | #" "## " "" | | #" "## " | | #" "## | | #" "## | | #" | | " """""""""""""""""""""""""""" "## """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Nuclear Pulse Thruster | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Link The Feds Survival Of The Most Covered You Again Challenges ------------ None Game ------ Seed ThrusterSpectralSuit Manual? 0 Play Time 00:37:24 Cumulative 360.7 hours Start 2025.11.29 @ 16:29:09 End 2025.11.29 @ 17:06:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 357 Adventurer 0 Explorer 0 Win Type - Total 26 Types 19/0/4/3/0/0/0/0/0/0 Lore% 72 Gallery% 76 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f06b5d50-a299-4a17-a1bc-d0fb84d421ed