Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 03:20:58 Player: shapeshifter Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (123) 615 Value Destroyed (3609) 3609 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 7097 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/700 Matter 30/300 Energy 150/150 System Corruption 15% Temperature Cool (21) Movement Core (2450) Ox48 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Cargo Storage Unit Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (30) --- Cooling System Large Storage Unit High-capacity Battery (250) Large Matter Pod (0) Advanced Weight Redist. System Seismic Detector Advanced Targeting Computer Improved Target Analyzer Transmission Jammer ECM Suite Core Shielding Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Precision Shock Rifle Gatling Laser Gauss Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Cargo Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Flak Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Cooling System Large Storage Unit High-capacity Battery Large Matter Pod Advanced Weight Redist. System Advanced Visual Processing Unit Seismic Detector Advanced Targeting Computer Transmission Jammer ECM Suite Reaction Control System Core Shielding Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Medium Armor Plating Medium Armor Plating High-powered Tractor Beam Precision Shock Rifle Gatling Laser Gatling Laser Plasma Cannon Gauss Cannon Gauss Cannon Mini Grenade Launcher Missile Launcher Improved Datajack [Rating: 41] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Cargo Storage Unit Device Improved Heat Sink Storage Cargo Storage Unit Processor Advanced Visual Processing Unit Protection Heavy Armor Plating Weapon High-powered Shotgun Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . 2 . . . . Weapon 2 | . . . . 2 . . Parts Attached 77 | 9 3 17 2 10 31 5 Power 12 | 1 2 2 . 3 3 1 Engine 8 | 1 1 2 . 3 1 . Core 4 | . 1 . . . 2 1 Reactor . | . . . . . . . Propulsion 21 | 4 . 5 . 2 10 . Treads 6 | 2 . . . 1 3 . Leg 6 | 2 . . . . 4 . Wheel 8 | . . 5 . . 3 . Hover 1 | . . . . 1 . . Flight . | . . . . . . . Utility 20 | 2 1 4 1 3 6 3 Device 6 | 1 . 1 . 1 2 1 Storage 4 | 1 1 1 . . . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 9 | . . 2 1 2 4 . Artifact . | . . . . . . . Weapon 24 | 2 . 6 1 2 12 1 Energy Gun 9 | 2 . 1 . . 6 . Energy Cannon 4 | . . 2 1 . 1 . Ballistic Gun 4 | . . 3 . 1 . . Ballistic Cannon 5 | . . . . 1 4 . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 3 . 2 1 . Parts Lost 35 | . . 2 2 4 20 7 Power 2 | . . . . . 2 . Propulsion 13 | . . 1 . 1 7 4 Utility 10 | . . 1 1 2 5 1 Weapon 10 | . . . 1 1 6 2 Highest Loss Streak 8 | . . 1 1 1 5 8 To Critical Strikes . | . . . . . . . Average Backups 25 | 3 7 25 27 24 27 19 Power 1 | . 1 2 2 1 . . Propulsion 1 | 2 4 3 3 2 . . Utility 14 | . 1 13 13 13 18 14 Weapon 6 | . 1 5 8 5 7 4 Tool/Special . | . . . . . . . Unused Backups 32 | . 1 11 . 1 5 14 Power 1 | . 1 . . . . . Propulsion . | . . . . . . . Utility 19 | . . 6 . . 2 11 Weapon 11 | . . 5 . 1 3 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 76 | . 100 78 76 76 74 46 Engine 6 | . 7 8 11 8 3 . Core 2 | . 6 2 . . 3 7 Treads 8 | . 21 2 . . 17 . Leg 1 | . 6 . . . 1 14 Wheel 11 | . . 19 22 13 4 1 Device 5 | . 14 3 . 6 6 1 Storage 9 | . 14 11 11 9 7 7 Protection 6 | . . 9 11 8 4 . Energy Gun 8 | . 28 9 10 . 9 . Energy Cannon 2 | . . 2 . 9 1 6 Ballistic Gun 6 | . . 10 11 15 1 . Ballistic Cannon 5 | . . . . 4 10 . Peak Build Rating 41 | 7 10 26 26 31 41 31 Average Rating 27 | 4 7 23 25 28 33 22 On Entrance 17 | . 7 10 26 26 31 22 Naked Turns . | . . . . . . . Heaviest Build 179 | 13 30 170 171 177 179 154 Greatest Support 86 | 40 40 32 28 32 86 51 Greatest Overweight (x) 57 | 1 . 16 6 10 57 9 Average Overweight (x) 6 | . . 6 5 8 7 5 Largest Inventory Capacity 30 | 8 15 30 30 30 30 30 Average Capacity 28 | 7 13 29 30 30 30 30 Most Carried 30 | 7 11 30 30 30 30 22 Average Carried 26 | 4 7 27 28 25 27 19 Final Capacity 30 | 8 15 30 30 30 30 30 Final Carried 30 | 6 11 30 27 30 23 18 Class Distribution -------------------- 43% | Hauler-Mutant 38% | Hauler-Tank 13% | Hauler-Gunner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 2738 | 183 60 552 354 597 992 . Remotely 145 | . . . . . 145 . Salvage Created 4125 | 32 189 1221 487 704 1449 43 Parts 265 | 7 12 80 43 39 84 . Haulers Intercepted 7 | . . 2 . 4 1 . Recyclers Shooed 3 | 1 . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 78 | . 3 24 12 11 27 1 Guns 47 | . 3 20 11 6 7 . Cannons 24 | . . 2 . 5 17 . AOE 6 | . . 2 1 . 2 1 Classes Destroyed 15 | 1 2 7 2 1 2 . Worker 7 | . . 1 2 . 4 . Builder 10 | . . . 2 1 7 . Tunneler 5 | 2 . . 2 . 1 . Hauler 7 | . . 2 . 4 1 . Recycler 6 | . . 2 . . 4 . Operator 1 | . . 1 . . . . Watcher 10 | . 2 4 . 3 1 . Swarmer 13 | . . 3 6 . 4 . Grunt 36 | . 3 13 4 5 11 . Brawler 2 | . . 1 1 . . . Duelist 2 | . . . . . 1 1 Sentry 15 | . . 7 . 5 3 . Hunter 3 | . . . . 1 2 . Programmer 6 | . . . . . 6 . Assembled 1 | . . . 1 . . . Best Kill Streak 8 | 2 2 8 6 3 6 1 Combat Bots Only 5 | . 2 5 3 2 4 1 Max Kills in Single Turn 6 | 1 1 2 2 2 6 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . 1 1 . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 680 | . 15 113 69 93 333 57 Missed 200 | . 4 34 23 16 106 17 Hits 480 | . 11 79 46 77 227 40 Melee 2 | . . . . . 2 . Projectile 478 | . 11 79 46 77 225 40 Critical Strikes 14 | . 1 . 1 6 5 1 Damage Taken 7241 | . 130 1076 503 1127 3430 975 Core 1031 | . 33 151 38 106 313 390 Absorbed by Shields . | . . . . . . . Core Remaining (%) 79 | 100 86 . 52 80 . . Volleys Fired 293 | 4 13 75 35 53 111 2 Largest 4 | 2 2 2 2 4 4 1 Hottest 212 | 90 90 108 91 143 212 30 Shots Fired 662 | 8 26 143 58 155 270 2 Gun 437 | 8 26 127 57 89 130 . Cannon 218 | . . 16 1 66 135 . Launcher 7 | . . . . . 5 2 Special . | . . . . . . . Kinetic 347 | . . 79 32 108 128 . Thermal 123 | 4 13 17 1 47 41 . Explosive 7 | . . . . . 5 2 Electromagnetic 185 | 4 13 47 25 . 96 . Robot Hit Streak 13 | 3 5 13 8 11 10 2 Robot Miss Streak 10 | 2 4 4 4 10 6 . Penetration Max 1 | . . . . . 1 . Secondary Targets 7 | . 1 3 3 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 409 | 5 17 95 39 81 171 1 Core Hits 223 | 2 10 52 25 32 94 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | 1 4 . . 1 7 . Burn 4 | 1 3 . . . . . Blast 6 | . . . . 1 5 . Corrupt 3 | . 1 . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9891 | 82 284 1724 758 1833 4910 300 Guns 4712 | 82 249 1361 670 1091 1259 . Cannons 3679 | . . 228 . 742 2709 . Explosions 1394 | . 35 135 44 . 880 300 Melee . | . . . . . . . Ramming 106 | . . . 44 . 62 . Kinetic 5325 | . . 911 336 1464 2614 . Thermal 2060 | 26 146 363 44 369 1112 . Explosive 654 | . . . . . 354 300 Electromagnetic 1746 | 56 138 450 334 . 768 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . 2 . 15 15 Average Corruption 7 | . . . 2 . 7 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 82 | . . . 1 . 78 3 Message Errors 21 | . . . . . 21 . Matter Fused 15 | . . . . . 15 . Heat Flow Errors 5 | . . . . . 4 1 Energy Discharges 11 | . . . . . 9 2 Parts Rejected 2 | . . . . . 2 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 12 | . . . 1 . 11 . Data Loss (major) 1 | . . . . . 1 . Misfires 6 | . . . . . 6 . Alerts 1 | . . . . . 1 . Misdirections 4 | . . . . . 4 . Weapon Failures 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 590 | . 5 . . 19 562 4 Projectiles 233 | . . . . 19 214 . Explosions 353 | . 5 . . . 344 4 Melee 4 | . . . . . 4 . Knockbacks 30 | . . . . 1 29 . Impact 1 | . . . . . 1 . Kinetic 29 | . . . . 1 28 . Secondary . | . . . . . . . Self-Inflicted Damage 527 | . . 74 36 . 342 75 Shots 10 | . . 2 1 . 5 2 Rammed 8 | . . . 3 . 5 . Targets Rammed 11 | . . . 3 . 8 . Kicked 3 | . . . . . 3 . Crushed . | . . . . . . . Highest Temperature 421 | 60 225 388 220 393 421 211 Average Temperature 90 | 24 79 99 72 116 74 76 Received Heat Transfer 2067 | . 93 432 162 594 648 138 Effects 12 | . . 3 . 8 1 . Shutdowns 1 | . . . . . 1 . Energy Bleed 3 | . . 2 . 1 . . Interference 7 | . . 1 . 6 . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 3 | . . 1 . . 2 . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 1 . . 1 . Heat Transferred 3772 | 148 605 607 100 666 1646 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 1 3 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level 2 | . . 1 . . 2 . Low Security (%) 78 | 100 100 69 100 100 69 . Level 1 20 | . . 30 . . 28 . Level 2 . | . . . . . 1 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 415 | 5 62 330 175 111 415 . Initial 124 | . . . 124 56 28 . Average 123 | . 22 150 120 37 155 . Influence Increases 2876 | 10 112 795 311 450 1178 20 Destroy 0b10 Robot/C 1540 | . 60 480 220 220 540 20 Destroy 0b10 Robot/NC 230 | 10 10 50 30 40 90 . Destroy Leader 454 | . 24 152 30 84 164 . Successful Hack 78 | . . 20 . 32 26 . Disable Machine 285 | . 15 75 15 30 150 . Destroy Structure 124 | . 3 3 1 14 103 . Lose Combat Pursuer 165 | . . 15 15 30 105 . Influence Decreases 2715 | 10 112 475 486 533 856 243 Entered New Map 462 | . . . 196 89 34 143 Time Decay 1913 | 10 112 455 270 414 622 30 Lost Part 340 | . . 20 20 30 200 70 Squads Dispatched 24 | . 2 7 1 1 13 . Investigation 9 | . . 5 . 1 3 . Extermination 4 | . . . . . 4 . Reinforcement 10 | . 2 2 1 . 5 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 5 | . . . 1 . 4 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 4 | . . 1 . . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 132 | . 6 34 15 22 47 8 Peak Tracking Total 8 | . 2 4 4 3 8 8 Tactical Retreats 11 | . . 1 1 2 7 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 9 | . . 1 . . 8 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 19 | . 1 5 1 2 10 . Max in Single Turn 6 | . 1 1 1 1 6 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 20 | . . 5 . 6 9 . Terminals 11 | . . 3 . 5 3 . Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units 3 | . . 1 . . 2 . Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 56 | . . 19 . 21 16 . Successful 32 | . . 12 . 14 6 . Failed 24 | . . 7 . 7 10 . Catastrophic 5 | . . 2 . 1 2 . Database Lockouts . | . . . . . . . Manual 25 | . . 12 . 9 4 . Terminals 37 | . . 13 . 19 5 . Fabricators 6 | . . . . . 6 . Repair Stations . | . . . . . . . Recycling Units 6 | . . 2 . . 4 . Scanalyzers 4 | . . 4 . . . . Garrison Access 3 | . . . . 2 1 . Terminal Hacks 15 | . . 5 . 10 . . Record 1 | . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . Level Access Points 1 | . . . . 1 . . Branch Access Points 2 | . . 1 . 1 . . Emergency Access Points 3 | . . 2 . 1 . . Terminal Index 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Investigation Status 1 | . . . . 1 . . Reinforcement Status 1 | . . . . 1 . . Registered Components 2 | . . 1 . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 3 | . . . . . 3 . Load Schematic 2 | . . . . . 2 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 2 | . . . . . 2 . Scanalyzer 3 | . . 3 . . . . Insert Component 1 | . . 1 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 8 | . . 4 . 3 1 . Terminals 7 | . . 3 . 3 1 . Botnet 7 | . . 3 . 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Recyclers 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . . 5 . 6 7 . Full Trace Events 7 | . . 4 . 1 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 36 | . . . . . 36 . Total Part Build Rating 3 | . . . . . 3 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Programmers 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 670 | 8 295 302 . . . 65 Optics 65 | . . . . . . 65 Seismic 605 | 8 295 302 . . . . ECM 296 | . . 296 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 7606 | 118 295 2036 596 1286 3205 70 Spaces Moved 2614 | 71 147 823 217 412 933 11 Core 23 | 22 . . . . 1 . Treads 504 | 23 111 . . . 370 . Legs 74 | 26 36 . . . 1 11 Wheels 2013 | . . 823 217 412 561 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 165 170 175 185 340 Average Speed 229 | 118 150 195 184 224 289 537 Slowest Speed 2900 | 160 160 320 185 250 2900 760 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 5 24 70 62 36 32 5 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . 1 . 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 131 | . 3 3 1 13 99 12 Melee . | . . . . . . . Projectile 38 | . . . . 13 25 . AOE 93 | . 3 3 1 . 74 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 3611 | 96 194 1107 351 649 1193 21 Wait 418 | . 22 112 93 147 44 . Move 2608 | 70 146 822 216 411 932 11 Hop . | . . . . . . . Pick Up 106 | 13 6 42 . 16 29 . Fast Attach 2 | . . 2 . . . . Attach 57 | 7 . 7 2 10 25 6 Detach 3 | . . 2 . . . 1 Swap 42 | 2 5 20 2 4 9 . Drop 53 | . 2 25 . 8 17 1 Fire 293 | 4 13 75 35 53 111 2 Melee . | . . . . . . . Ram 7 | . . . 3 . 4 . Kick 3 | . . . . . 3 . Crush 1 | . . . . . 1 . Escape Stasis 18 | . . . . . 18 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Utility x2 738 | -9/Materials | Build established: Hauler-Mutant 1512 | -9/Materials | Identified exit to Mines 2450 | -9/Materials | Entered Mines 2520 | -9/Mines | Discovered new exit (range 8) 2564 | -9/Mines | Discovered new exit (range 4) 2607 | -9/Mines | Learned Materials trap positions 2685 | -9/Mines | Learned Materials garrison access intel 2794 | -9/Mines | Excavation squad dispatched 2794 | -9/Mines | A large section of the Mines collapsed 3046 | -9/Mines | Entered Materials 3046 | -8/Materials | Evolved 2 slots: Weapon x2 3047 | -8/Materials | Loaded intel: 12 trap records 3048 | -8/Materials | Loaded intel: 1 garrison access location 3627 | -8/Materials | Build established: Hauler-Tank 3990 | -8/Materials | Identified exit to Factory 4332 | -8/Materials | Entered Factory 4332 | -7/Factory | Evolved 2 slots: Propulsion x2 4383 | -7/Factory | Garrison activated, responded to threat 4937 | -7/Factory | Discovered new exit (range 8) 5985 | -7/Factory | Build established: Hauler-Gunner 5993 | -7/Factory | Fabricated Hvy. Armor Plating? 6404 | -7/Factory | System corruption reached 10% 6483 | -7/Factory | Build established: Hauler-Tank 6871 | -7/Factory | Build established: Hauler-Gunner 7046 | -7/Factory | Lost 3 parts (1n2w) 7321 | -7/Factory | Build established: Hauler-Mutant 7398 | -7/Factory | Lost 5 parts (1p1n2u1w) 7469 | -7/Factory | Discovered new exit (range 9) 7537 | -7/Factory | Entered Lower Caves 7544 | -7/Lower Caves | Spotted B-75 Beast 7555 | -7/Lower Caves | Core integrity fell below 50% 7594 | -7/Lower Caves | Lost 8 parts (4n2u2w) 7597 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7599 | -7/Lower Caves | Core integrity fell below 20% 7607 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07553_ System corrupted: Energy discharge (-45). 07560_ Titanium Leg destroyed. 07560_ Critical hit (Blast). 07563_ Reaction Control System destroyed. 07567_ YR-BZ8(k) breaks down the debris. 07573_ System corrupted: Energy discharge (-58). 07589_ System corrupted: Heat flow error (+236). 07595_ Plasma Cannon destroyed. 07595_ Knocked back. 07596_ Penetrated by Slug. 07597_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 07598_ Penetrated by Slug. 07601_ Y-64 Sentinel: "REQUESTING BACKUP." 07601_ Slug penetrates Wall. 07604_ Titanium Leg destroyed. 07604_ Penetrated by Slug. 07606_ L-41 Fighter destroyed. 07606_ Mni. Grenade Launcher destroyed. 07606_ Destroyed Mni. Grenade Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???####??????????????????????????????????????????? | | ???# ???????????????????????????????????????? | | ???# ?????????????????????????????????????? | | ???# ?????####??????????????????????????? | | ???# ##?## ##?????????????????????????? | | ???# "" # ! #?????????????????????????? | | ????????# % #??????#??????????????????? | | ????????# BB####?? #??????????????????? | | ????????#### ### BB ## ### #?????????????? | | ???????????##????## ## ; #?????????????? | | ??????????????????####;; ######## #?????????????? | | ?????????????????????? ; ;""""gY#???????????????? | | ??????????????????????# # #???????????????? | | ??????????????????????# gg #???????????????? | | ??????????????????????# % #???????????????? | | ??????????????????????# @l b g #???????????????? | | ??????????????????????# Y """#???????????????? | | ??????????????????????# ###???????????????? | | ??????????????????????# ???????????????? | | ??????????????????????### ?????????????? | | ????????????????????????#;# ## #???????????? | | ????????????????????????#### ##???#???????????? | | ???????????????????????????? ##????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Hvy. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Armor Plating | x1 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed FrostCentriumSuperbattery Manual? 0 Play Time 00:54:41 Cumulative 85.4 hours Start 2025.08.02 @ 02:22:59 End 2025.08.02 @ 03:20:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd26dbe2-a635-475d-80d7-2ba5ac560309