Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 16:33:22 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (449) 449 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2139 Bonus ------- None Cogmind --------- Core Integrity 519/550 Matter 175/300 Energy 150/150 System Corruption 0% Temperature Hot (255) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Hover Unit > --- UTILITY (4) ------ ECM Suite > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (5) ---- Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Compact Wheel Improved Hover Unit > --- UTILITY ---------- Seismic Detector ECM Suite > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Gauss Cannon Gauss Cannon [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 30 | 7 5 12 6 Power 4 | 1 . 2 1 Engine 3 | 1 . 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 5 3 1 Treads . | . . . . Leg 5 | 2 3 . . Wheel 1 | . . . 1 Hover 5 | . 2 3 . Flight . | . . . . Utility 7 | 2 . 4 1 Device 6 | 1 . 4 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 3 3 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 2 | . . 2 . Ballistic Cannon 3 | . . . 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 4 3 Power 1 | . . 1 . Propulsion 4 | . . 2 2 Utility 1 | . . . 1 Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 3 2 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 99 82 45 Engine 9 | . 14 9 2 Leg 9 | . 27 . . Hover 16 | . . 32 11 Device 13 | . 14 11 15 Storage 10 | . 14 11 2 Energy Gun 10 | . 27 . . Ballistic Gun 5 | . . 11 . Ballistic Cannon 1 | . . . 6 Impact Weapon 3 | . . 5 3 Naked Turns . | . . . . Heaviest Build 16 | 13 13 16 13 Greatest Support 28 | 20 20 28 16 Greatest Overweight (x) 2 | . 1 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 5 Most Carried 8 | 1 8 7 7 Average Carried 4 | . 3 5 5 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 1 5 7 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 418 | 175 105 138 . Remotely . | . . . . Salvage Created 524 | 21 188 227 88 Parts 32 | 2 11 12 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 16 | . 6 8 2 Melee 5 | . . 5 . Guns 7 | . 6 1 . Cannons 2 | . . . 2 Classes Destroyed 6 | 1 2 3 . Tunneler 1 | 1 . . . Watcher 1 | . . 1 . Swarmer 7 | . 3 4 . Grunt 7 | . 3 2 2 Duelist 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 8 | 1 3 8 2 Combat Bots Only 8 | . 3 8 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 105 | . 24 52 29 Missed 29 | . 5 17 7 Damage Taken 903 | . 185 419 299 Core 126 | . 18 77 31 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 65 | . . 65 . Core Remaining (%) 90 | 100 92 80 . Volleys Fired 37 | 2 25 5 5 Largest 2 | 2 2 2 2 Hottest 96 | 80 80 40 96 Shots Fired 70 | 4 50 6 10 Gun 60 | 4 50 6 . Cannon 10 | . . . 10 Launcher . | . . . . Special . | . . . . Kinetic 16 | . . 6 10 Thermal 54 | 4 50 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 4 6 6 8 Robot Miss Streak 6 | . 6 . 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 58 | 4 27 22 5 Core Hits 24 | 1 11 7 5 Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 3 | . . 3 . Smash 3 | . . 3 . Melee Attacks 29 | . . 25 4 Impact 29 | . . 25 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1089 | 48 309 535 197 Guns 417 | 48 309 60 . Cannons 197 | . . . 197 Explosions . | . . . . Melee 475 | . . 475 . Ramming . | . . . . Kinetic 257 | . . 60 197 Thermal 357 | 48 309 . . Explosive . | . . . . Electromagnetic . | . . . . Impact 475 | . . 475 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 77 | . . 77 . Projectiles . | . . . . Explosions . | . . . . Melee 77 | . . 77 . Knockbacks 8 | . . 5 3 Impact 4 | . . 4 . Kinetic 2 | . . . 2 Secondary 2 | . . 1 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 237 | 36 174 7 237 Average Temperature 71 | 20 69 7 109 Received Heat Transfer 318 | . 66 108 144 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions 5 | . . 5 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 800 | 100 700 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 239 | 5 183 239 92 Initial 31 | . 3 . 31 Average 81 | . 92 100 48 Maximum Alert Level 1 | . . 1 . Low Security (%) 90 | 100 100 75 100 Level 1 9 | . . 24 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 11 13 14 Peak Tracking Total 9 | . 3 7 9 Tactical Retreats 6 | . . 4 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 1 6 3 Terminals 8 | . 1 4 3 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 2 17 9 Successful 14 | . . 11 3 Failed 14 | . 2 6 6 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 22 | . 2 11 9 Terminals 23 | . 2 12 9 Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Part Schematic 2 | . . 2 . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . . 4 3 Terminals 7 | . . 4 3 Botnet 5 | . . 3 2 Operators 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 1 6 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 58 | . . 58 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1202 | 73 408 479 242 Spaces Moved 881 | 48 244 383 206 Core 40 | 5 . . 35 Treads . | . . . . Legs 280 | 43 237 . . Wheels 27 | . . . 27 Hover 534 | . 7 383 144 Flight . | . . . . Fastest Speed 48 | 50 56 48 56 Average Speed 79 | 112 118 51 78 Slowest Speed 190 | 120 190 56 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 42 35 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . . . 4 Terrain Destroyed 7 | . . . 7 Melee 4 | . . . 4 Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1255 | 59 312 611 273 Wait 250 | 2 30 181 37 Move 878 | 47 243 382 206 Hop . | . . . . Pick Up 17 | 1 6 5 5 Fast Attach 13 | 7 1 4 1 Attach 9 | . 2 3 4 Detach 1 | . . . 1 Swap 8 | . 2 5 1 Drop 13 | . 3 1 9 Fire 37 | 2 25 5 5 Melee 29 | . . 25 4 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 9) 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Propulsion x2 527 | -9/Materials | Identified exit to Mines 551 | -9/Materials | Repaired Ion Engine 764 | -9/Materials | Lost 3 parts (1p2n) 805 | -9/Materials | Destroyed 8 combat bots 853 | -9/Materials | Repaired Imp. Hover Unit 957 | -9/Materials | Discovered new exit (range 9) 961 | -9/Materials | Entered another Materials area 961 | -8/Materials | Evolved 2 slots: Utility x2 1203 | -8/Materials | Self-destructed Last Messages --------------- 01188_ R-06 Scavenger collects Imp. Light Cannon. 01188_ K-01 Serf cleans the Atomic Centrifuge. 01188_ G-47 Trooper destroyed. 01191_ Slug penetrates Wall. 01191_ G-47 Trooper destroyed. 01192_ K-01 Serf collects debris. 01196_ U-05 Engineer builds a Wall. 01197_ K-01 Serf cleans the Atomic Centrifuge. 01197_ Slug penetrates Wall. 01197_ G-50 Soldier knocked back. 01198_ Wall collapses. 01200_ K-01 Serf cleans the Atomic Centrifuge. 01200_ Seismic Detector destroyed. 01200_ Slug penetrates G-47 Trooper. 01200_ G-47 Trooper knocked back. 01201_ R-06 Scavenger collects Particle Gun. 01201_ U-05 Engineer builds a Wall. 01202_ Com. Wheel destroyed. 01203_ K-01 Serf cleans the Atomic Centrifuge. 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