Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.19 @ 16:45:45 Player: 7604 Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (43) 8600 Robots Destroyed (325) 1625 Value Destroyed (10205) 10205 Prototype IDs (98) 1960 Alien Tech Used (8) 1600 Bonus (13235) 13235 TOTAL SCORE: 41725 Bonus ------- High Alert Combat Kills 414 Follower Combat Kills 21 Entered Garrisons 600 Used RIF Installer 500 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Met MAIN.C 5000 Met Warlord at Command 2000 Cogmind --------- Core Integrity 0/1600 Matter 425/425 Energy 100/100 System Corruption 12% Temperature Cool (18) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (16) ----- Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (7) ---- Long-range Sensor Array Stasis Canceller Transdimensional Reconstructor Vortex Cannon (12) Ionic Axe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Electron Diverter Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Experimental Optical Array Experimental Signal Interpreter Improved Melee Analysis Suite Experimental Melee Analysis Suite Core Analyzer Experimental Core Analyzer Femtoactuators Advanced Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Graphene Brace Experimental Hacking Suite Experimental Hacking Suite Experimental System Shield > --- WEAPON ----------- Nanosword Plasma Lance > --- INVENTORY -------- Experimental Q-thruster Structural Scanner Advanced Sensor Array Advanced ECM Suite Advanced Reaction Control System AEGIS Remote Shield Transdimensional Reconstructor Transdimensional Reconstructor Core Regenerator Vortex Cannon Ionic Axe Enhanced Force Lance [Rating: 206] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Cooled Nuclear Pulse Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Axe Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 13 | . . . 2 . 1 . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . 1 . 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 351 | 7 9 2 25 1 20 7 8 4 6 5 22 1 . 2 . 18 1 31 2 . 5 1 20 1 14 1 . 6 . 15 . 1 6 1 16 9 11 1 14 3 14 26 15 Power 44 | 1 1 . 2 . 2 . 2 1 . . 4 . . . . 3 . 5 1 . . . . . 1 . . 2 . . . . . 1 2 2 . 1 4 1 2 5 1 Engine 10 | 1 1 . 2 . 2 . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 18 | . . . . . . . . 1 . . 3 . . . . 2 . 4 1 . . . . . 1 . . 1 . . . . . 1 . . . . 1 . 2 1 . Reactor 16 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 2 . 1 3 1 . 4 1 Propulsion 80 | 2 2 1 7 1 10 . 3 . 2 2 4 . . 2 . 2 . 6 . . . . 7 . 1 . . 3 . . . . . . 3 2 4 . 2 . 6 2 6 Treads 26 | 2 2 1 6 1 9 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 54 | . . . 1 . 1 . . . . 2 4 . . 2 . 2 . 6 . . . . 7 . 1 . . 3 . . . . . . 3 2 4 . 2 . 6 2 6 Utility 167 | 2 3 . 7 . 5 1 2 2 4 3 12 1 . . . 11 . 15 1 . 3 1 7 . 10 1 . 1 . 15 . 1 2 . 10 4 4 . 8 2 4 18 7 Device 71 | 1 1 . 3 . 2 1 . 1 1 . 8 1 . . . 3 . 8 . . . 1 2 . 6 . . 1 . 5 . . 1 . 4 2 1 . 2 1 2 10 3 Storage 13 | 1 2 . 1 . . . 1 . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . 2 . . . . Processor 25 | . . . . . . . . . 1 1 . . . . . 3 . 3 1 . 3 . 1 . . . . . . 1 . . . . 2 . 1 . 2 . 1 2 3 Hackware 36 | . . . . . 1 . . . 1 1 2 . . . . 4 . 2 . . . . 3 . 3 1 . . . 5 . . . . 3 2 2 . 1 . . 4 1 Protection 22 | . . . 3 . 2 . 1 1 1 1 1 . . . . . . 1 . . . . 1 . . . . . . 3 . . 1 . 1 . . . 1 1 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 3 1 9 . 3 6 1 1 . . 2 . . . . 2 1 5 . . 2 . 6 1 2 . . . . . . . 4 . 1 1 3 . . . 2 1 1 Energy Gun 7 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Energy Cannon 5 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . Ballistic Gun 12 | 2 . . 5 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . Launcher 9 | . . 1 1 . . 1 . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 . . . . . . . . Special Weapon 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 6 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Unidentified Prototypes 44 | . . . 5 . 2 . 1 . . . 2 . . . . 1 . 1 . . 3 . 4 1 . . . 3 . 2 . 1 4 . 3 4 1 . 1 . 4 1 . Parts Lost 123 | . 6 1 3 . 6 . 1 1 2 . 8 . . 2 1 5 . 20 . . . . 4 . 1 1 . . 1 . . . . 6 3 4 . 5 6 2 7 1 26 Power 22 | . 1 . 1 . 1 . . . . . 2 . . 1 . 1 . 5 . . . . 1 . . . . . . . . . . 1 1 . . 2 1 . 1 . 3 Propulsion 32 | . 2 1 . . 2 . . . 1 . 1 . . . . 1 . 6 . . . . 1 . 1 . . . . . . . . . 2 2 . . 1 1 3 1 6 Utility 56 | . 1 . 2 . 2 . 1 1 1 . 5 . . . 1 3 . 6 . . . . . . . 1 . . 1 . . . . 5 . 1 . 2 4 1 2 . 16 Weapon 13 | . 2 . . . 1 . . . . . . . . 1 . . . 3 . . . . 2 . . . . . . . . . . . . 1 . 1 . . 1 . 1 Highest Loss Streak 21 | . 2 1 1 . 4 . 1 1 1 . 2 . . 2 1 2 . 8 . . . . 2 . 1 1 . . 1 . . . . 6 1 4 . 5 3 1 5 1 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 2 8 11 20 23 22 25 24 24 23 20 8 10 9 10 9 9 10 8 10 9 8 9 9 8 9 9 10 10 10 9 10 9 10 9 9 9 9 9 9 9 9 11 11 Power . | . 1 1 . 1 . 1 . . . . . . . . . . 1 . 1 1 1 1 . . . 1 1 1 1 1 1 1 1 . 1 . . . . . . . . Propulsion 2 | . 1 . 5 6 2 6 6 7 6 4 1 2 2 1 1 1 2 . . . . . . 1 . 1 2 1 1 1 1 1 1 1 1 . . 1 . . . . 1 Utility 6 | 1 2 3 5 7 11 11 10 10 10 9 4 5 5 5 6 6 5 5 7 7 6 6 4 5 6 6 6 6 6 5 6 5 5 4 3 4 4 4 5 4 4 4 3 Weapon 3 | 1 1 5 8 7 6 6 6 6 6 5 2 1 1 2 1 . 2 2 2 1 1 2 2 1 1 1 1 1 1 1 1 1 1 2 2 2 2 3 2 2 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 69 | . 2 . 3 . 5 . 6 1 . 6 4 . . . . 2 . 1 . . 1 . 4 . 2 1 . 1 . 5 . . 1 . 4 1 2 . 1 3 1 5 7 Power 6 | . 1 . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 15 | . . . . . . . 2 1 . 1 2 . . . . . . . . . . . 1 . . . . 1 . 3 . . . . 1 . 1 . . . . . 2 Utility 32 | . . . 1 . 4 . 1 . . 5 2 . . . . . . 1 . . 1 . 2 . 2 1 . . . 1 . . 1 . 1 1 1 . 1 1 1 3 1 Weapon 9 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 2 Tool/Special 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 2 Average Slot Usage (%) 94 | . 94 100 90 100 99 100 100 96 91 92 89 92 92 92 83 85 100 89 92 92 99 100 98 94 97 99 100 99 99 99 100 99 99 97 90 95 93 90 89 88 91 94 83 Engine 4 | . 14 14 11 11 9 9 9 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 4 7 7 5 7 7 7 . 2 6 4 6 6 6 6 4 5 5 5 5 4 5 5 5 5 5 5 1 . . . 1 . 2 2 . Treads 10 | . 27 28 21 22 26 27 27 27 29 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . . . 6 30 30 30 30 30 31 33 28 33 31 33 33 28 29 28 29 29 29 29 25 26 25 25 25 26 27 20 20 19 19 21 19 15 Device 13 | . 13 14 13 22 17 18 18 15 5 7 5 15 15 14 14 7 6 7 5 6 5 6 10 11 10 8 5 5 10 12 10 10 10 10 15 12 12 11 14 15 13 24 16 Storage 7 | . 14 14 11 11 9 9 9 9 7 5 5 7 7 7 7 6 6 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 3 2 Processor 8 | . . . . . . . . . 1 1 7 7 7 7 7 12 13 17 20 20 20 20 19 17 17 17 17 17 17 15 15 15 15 13 10 13 12 12 12 16 16 18 21 Hackware 11 | . . . . . 8 9 9 9 14 16 21 15 15 15 14 11 20 13 13 13 13 13 13 17 17 16 17 17 17 19 26 25 25 23 12 20 24 25 23 16 16 11 12 Protection 4 | . . . 10 11 8 8 8 8 7 7 1 . . . . 1 . . . . . . . . . 1 5 5 . 2 . 2 5 4 9 4 4 2 . 4 5 1 1 Energy Gun 2 | . 11 18 9 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 2 11 3 . . . . . . . . . . . . . . . . . . 5 2 5 5 5 5 4 5 5 3 . . . . . . . . . . Ballistic Gun 4 | . 12 . 9 . 10 12 17 17 15 15 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . 3 5 5 5 5 5 5 5 4 5 2 2 4 4 3 2 4 1 1 Peak Build Rating 206 | 7 8 9 26 24 37 33 39 41 48 48 48 48 48 46 44 70 68 70 69 72 86 87 114 108 116 119 116 122 120 140 140 141 144 142 139 156 170 172 180 164 170 203 206 Average Rating 77 | 5 7 8 22 24 29 32 38 39 43 45 40 45 45 45 43 57 67 62 67 66 80 84 98 101 108 114 116 116 117 129 135 138 140 138 128 143 158 163 165 156 158 192 178 On Entrance 84 | . 7 8 9 24 24 33 32 38 39 46 44 44 45 45 39 41 68 68 68 68 72 84 84 100 101 114 116 116 120 120 135 140 141 142 105 135 132 170 145 153 154 170 191 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 14 48 50 111 105 105 109 106 108 113 113 25 21 20 22 16 27 22 33 21 27 27 30 30 28 31 32 30 30 30 32 30 33 33 33 46 43 43 39 44 46 47 43 43 Greatest Support 92 | 40 40 40 40 40 66 62 64 64 92 92 22 22 22 27 21 34 26 34 29 29 29 29 39 31 36 33 33 33 33 45 36 33 33 33 54 55 44 43 47 49 48 46 43 Greatest Overweight (x) 13 | . 1 1 2 2 2 1 1 1 1 1 8 . . . 4 1 . 4 . . . 1 9 . 1 . . . . . . . . . 12 . 1 8 . 1 1 . 13 Average Overweight (x) . | . . 1 1 2 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 Average Capacity 15 | 7 13 20 22 25 25 25 25 25 25 21 9 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 11 Most Carried 25 | 6 10 15 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 Average Carried 14 | 2 8 11 20 24 23 25 24 24 23 20 8 9 9 9 9 9 10 8 10 9 9 10 9 8 9 9 10 9 9 9 10 9 10 9 9 9 9 9 9 9 9 11 11 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 7 Final Carried 25 | 5 10 15 25 24 25 25 25 25 24 5 10 10 10 10 10 10 10 10 10 10 10 10 8 9 10 10 10 10 9 10 10 10 10 8 10 9 10 9 10 9 12 12 5 Class Distribution -------------------- 21% | Scavenger-Mutant 20% | Hacker-Scout 19% | Mutant 11% | Hacker-Sprinter 11% | Wizard-Scout 5% | Hacker-Mutant 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Wizard-Ninja | -3/Testing Wizard-Scout | -2/Research Wizard-Sprinter | -2/Garrison Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -2/Section 7 Hacker-Scout | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Acc Com Matter Collected 11247 | 286 315 20 852 10 590 297 816 633 175 . 719 46 23 . 119 227 92 350 143 85 95 211 489 . 524 131 27 31 69 190 181 109 30 91 505 560 352 . 130 267 296 921 240 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12638 | 107 664 92 1743 24 1076 367 1185 803 242 . 1162 . 87 21 69 756 . 376 . . . 19 226 . 362 33 . 31 . 202 . 39 . . 296 480 40 . 17 37 332 1080 670 Parts 716 | 11 51 3 124 3 43 18 56 53 16 . 73 . 7 2 1 17 . 26 . . . 4 18 . 24 . . 1 . 8 . 4 . . 17 26 2 . 1 2 33 44 28 Haulers Intercepted 19 | . 1 . 3 . 3 . 3 . . . 3 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . Recyclers Shooed 8 | . 2 . 3 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . 6 . . . . . . . . 4 . . . 7 . 1 . . . 4 . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Acc Com Combat Hostiles Destroyed 200 | . 18 2 36 2 18 15 15 22 3 . 16 . 7 . 1 6 . 5 . . . 2 5 . . . . . . . . . . . 1 4 . . 1 . 6 8 7 Melee 42 | . . . . . . . . . . . 13 . . . 1 1 . 2 . . . . . . . . . . . . . . . . . 4 . . . . 6 8 7 Guns 100 | . 18 2 30 1 11 4 14 16 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Cannons 10 | . . . . 1 5 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . AOE 40 | . . . 6 . . 10 . 6 . . 2 . 6 . . 4 . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 19 | 2 5 . 4 . . 1 . 1 . . 3 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Worker 8 | . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 3 . Builder 15 | . . . . . . . . . . . 3 . . . . 3 . 2 . . . . . . 2 . . . . 2 . . . . 1 2 . . . . . . . Tunneler 18 | 3 . . 5 . . . . . 1 . 4 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hauler 19 | . 1 . 3 . 3 . 3 . . . 3 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . Recycler 22 | 1 . . 3 . 1 . 3 . . . 1 . . . . 2 . 1 . . . . 1 . 2 . . . . . . . . . 1 2 . . . . . 3 1 Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Operator 13 | . 2 . . . 1 . . . . . 1 . . . . 2 . 2 . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 Drone 4 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Watcher 29 | . 2 . 4 . 1 . . . 1 . 5 . . . . 1 . 2 . . . . 1 . 3 . . . . 1 . . . . 2 2 1 . . . 1 1 1 Swarmer 71 | . 9 . 15 2 4 7 . 4 . . 2 . 7 . 1 4 . 4 . . . . 1 . . . . . . . . . . . . 4 . . 1 . . 6 . Cutter 18 | . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . 6 1 3 Grunt 71 | . 9 2 12 . 8 7 10 13 1 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 21 | . . . 7 . 6 . 4 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmer 6 | . . . . . . . . . . . 3 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 3 4 2 6 2 3 4 4 4 2 . 4 . 7 1 1 4 . 4 . . . 1 3 . 3 1 . . . 2 . 1 . . 1 3 1 . 1 1 6 5 3 Combat Bots Only 7 | . 3 2 6 2 3 4 4 4 1 . 3 . 7 . 1 4 . 4 . . . 1 3 . . . . . . . . . . . 1 3 . . 1 . 6 5 3 Max Kills in Single Turn 4 | 1 1 1 3 1 1 4 1 4 1 . 1 . 3 1 1 3 . 1 . . . 1 3 . 1 1 . . . 1 . 1 . . 1 1 1 . 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . 4 . 4 . . 1 . 3 . . 3 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Acc Com Hostile Shots Fired 2217 | . 129 13 147 2 128 51 63 62 66 . 162 . 29 4 14 47 . 260 . . . 2 71 . 31 12 . . 14 24 2 2 2 9 105 50 20 95 118 21 72 219 171 Missed 1050 | . 34 6 40 1 28 18 19 16 26 . 60 . 15 . 7 27 . 134 . . . . 28 . 22 6 . . 7 15 . 1 2 2 66 20 12 51 79 9 33 176 90 Damage Taken 22411 | . 1006 106 1286 7 1506 415 683 936 319 . 1449 . 223 188 92 572 . 1807 . . . 42 1114 . 187 85 . . 145 174 44 21 . 443 838 686 185 951 786 254 1297 1077 3487 Core 5833 | . 198 49 104 . 209 42 89 83 16 . 425 . 77 100 32 151 . 661 . . . . 356 . 41 13 . . 45 74 19 . . 45 113 114 47 359 125 46 181 272 1747 Absorbed by Shields 142 | . . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . . . . Redirected to Shielding 762 | . . . . . . . . . . . 9 . . 29 . 70 . 37 . . . . 15 . . . . . . 39 . . . 29 92 40 60 73 . . 115 119 35 Regen/Repaired (Parts) 1436 | . . . 255 . . . . . . . 16 . . . . 124 . 53 . . . . . . 170 . . . . . . . 63 . 123 92 . . 79 197 264 . . Core Remaining (%) 47 | 100 . 1 . 74 . . . 23 . . . . . . 7 . . . . . . 4 . . . . . . 54 . . . . 88 . 82 . . . . 45 . . Volleys Fired 762 | 4 80 8 124 2 73 26 66 60 16 . 7 . 4 . . 3 . 6 . . 3 23 28 . 34 3 . . 2 16 1 7 . 3 59 44 2 . 20 17 9 7 5 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . 2 . 1 . . 1 . 1 . . 1 1 1 . 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 Hottest 124 | 40 100 100 124 124 124 96 63 69 50 . 50 . 36 . . 36 . 40 . . 5 40 90 . 90 90 . . 90 90 90 90 . 55 55 55 58 . 58 58 58 50 50 Shots Fired 1160 | 8 142 15 238 4 134 40 127 114 32 . 7 . 4 . . 3 . 6 . . 3 23 29 1 34 3 . . 2 16 1 7 . 3 60 44 2 . 20 17 9 7 5 Gun 777 | 8 141 14 216 2 100 27 122 107 32 . 2 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Cannon 325 | . . . 10 2 33 3 5 . . . . . . . . . . 2 . . . 23 16 1 34 3 . . 2 16 1 7 . 3 60 44 2 . 20 17 9 7 5 Launcher 43 | . . . 6 . . 10 . 7 . . 5 . 4 . . 3 . 4 . . . . 4 . . . . . . . . . . . . . . . . . . . . Special 15 | . 1 1 6 . 1 . . . . . . . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . Kinetic 810 | 8 115 . 130 . 70 27 122 107 32 . 2 . . . . . . 2 . . . 23 . . 19 . . . . . . . . 3 60 44 2 . 20 17 7 . . Thermal 279 | . 27 15 102 4 64 . . . . . . . . . . . . . . . . . 22 1 15 3 . . 2 16 1 7 . . . . . . . . . . . Explosive 43 | . . . 6 . . 10 . 7 . . 5 . 4 . . 3 . 4 . . . . 4 . . . . . . . . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 5 Robot Hit Streak 16 | 3 8 10 15 9 15 8 9 16 10 . 2 . . . . . . . . . 1 . 3 1 4 . . . . . . . . . 3 5 . . 2 . . . 1 Robot Miss Streak 14 | 1 9 2 14 . 5 4 3 3 3 . 2 . . . . . . . . . 1 6 8 . 1 3 . . . . . . . . 1 1 . . 2 . 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 5 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 801 | 5 89 11 138 3 83 13 85 68 21 . 62 . 1 1 2 24 . 25 . . 2 . 12 1 13 2 . 1 . 9 . 1 . . 10 17 8 . 2 6 14 31 41 Core Hits 413 | 5 45 5 67 2 40 21 34 41 11 . 25 . 10 1 . 8 . 13 . . . . 10 . 7 . . 1 . 5 . . . . 7 9 1 . 1 1 8 16 19 Critical Kills 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . . . . 1 . . 4 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 43 | . . . 5 . 4 1 1 1 . . 10 . . . . 5 . 1 . . . . . . 2 . . . . . . . . . 4 4 . . . . . 1 4 Burn 8 | . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 10 | . . . . . . . . . . . 5 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Impale 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 3 . . . . . . 3 Melee Attacks 898 | . . . . . . 7 3 4 . . 165 . 3 24 5 56 . 81 . 2 1 8 38 . 64 6 . 1 2 67 3 6 2 . 44 36 23 3 21 16 47 104 56 Impact 117 | . . . . . . . . . . . 40 . 3 . 5 56 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 350 | . . . . . . 7 3 4 . . 125 . . 24 . . . 67 . 2 1 1 38 . 3 . . . . . . . . . . . . . . . . 43 32 Piercing 423 | . . . . . . . . . . . . . . . . . . . . . . 7 . . 61 6 . 1 2 67 3 6 2 . 44 36 16 3 21 16 47 61 24 Sneak Attacks 72 | . . . . . . . . . . . 14 . . 1 1 9 . 5 . . . . 3 . 5 1 . . . 3 . 1 . . 1 5 6 . . 2 3 11 1 Combat Hostiles 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29279 | 61 1012 117 2657 57 1559 967 1517 1871 385 . 3326 . 441 109 180 2038 . 1600 . . . . 817 . 935 191 . 131 . 626 . 126 . . 536 1003 178 . 90 371 1003 2893 2482 Guns 7610 | 61 1009 117 2094 34 1033 221 1397 1168 378 . 15 . . . . . . . . . . . 83 . . . . . . . . . . . . . . . . . . . . Cannons 1580 | . . . 142 23 516 53 111 . . . . . . . . . . . . . . . 33 . 178 . . . . . . . . . 218 156 . . 90 . . . 60 Explosions 3331 | . . . 407 . . 693 . 703 . . 166 . 370 . . 334 . 327 . . . . 331 . . . . . . . . . . . . . . . . . . . . Melee 16703 | . . . . . . . . . . . 3145 . 71 109 180 1704 . 1271 . . . . 370 . 757 191 . 131 . 626 . 126 . . 318 837 178 . . 371 1003 2893 2422 Ramming 55 | . 3 . 14 . 10 . 9 . 7 . . . . . . . . 2 . . . . . . . . . . . . . . . . . 10 . . . . . . . Kinetic 6396 | 61 827 . 1145 . 720 221 1397 1168 378 . 15 . . . . . . . . . . . . . . . . . . . . . . . 218 156 . . 90 . . . . Thermal 2624 | . 182 117 1091 57 829 . . . . . . . . . . . . . . . . . 170 . 178 . . . . . . . . . . . . . . . . . . Explosive 3277 | . . . 407 . . 693 . 703 . . 166 . 370 . . 334 . 327 . . . . 277 . . . . . . . . . . . . . . . . . . . . Electromagnetic 164 | . . . . . . 53 111 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3097 | . . . . . . . . . . . 945 . 71 . 180 1704 . 197 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5803 | . . . . . . . . . . . 2200 . . 109 . . . 1074 . . . . 370 . 46 . . . . . . . . . . . . . . . . 653 1351 Piercing 7803 | . . . . . . . . . . . . . . . . . . . . . . . . . 711 191 . 131 . 626 . 126 . . 318 837 178 . . 371 1003 2240 1071 Entropic 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Highest Corruption 12 | . . . . . . . . . . . 4 4 . . . . . 8 8 8 8 . 3 3 3 . . . . . . . . 12 2 6 . 2 3 3 4 1 12 Average Corruption 3 | . . . . . . . . . . . 3 3 . . . . . 5 8 8 8 . 3 3 2 . . . . . . . . 12 1 2 . 1 2 3 3 1 6 Corruption Purged 8 | . . . . . . . . . . . . 4 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 161 | . . . . . . . . . . . 33 3 . . . . . 17 3 3 . . 25 2 17 . . . . . . . . 3 2 22 . . 4 7 15 3 2 Message Errors 36 | . . . . . . . . . . . 7 . . . . . . 2 1 1 . . 6 . 7 . . . . . . . . 1 . 4 . . . 1 4 2 . Matter Fused 40 | . . . . . . . . . . . 12 1 . . . . . 2 . . . . 7 . 4 . . . . . . . . . 1 3 . . 2 3 4 1 . Heat Flow Errors 18 | . . . . . . . . . . . 2 1 . . . . . 2 . . . . . 1 2 . . . . . . . . . . 5 . . 1 1 3 . . Energy Discharges 20 | . . . . . . . . . . . 5 . . . . . . 3 1 1 . . 2 . 2 . . . . . . . . 1 . 3 . . 1 . . . 1 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 23 | . . . . . . . . . . . 3 . . . . . . 5 1 . . . 6 . 1 . . . . . . . . . . 2 . . . 2 2 . 1 Data Loss (major) 6 | . . . . . . . . . . . 2 1 . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 1 . . . . . . . Alerts 6 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4158 | . . . . . 21 41 . 28 . . 868 . 21 . 144 1109 . 262 . . . . 110 . 89 131 . . . 71 . 86 . . 75 254 25 . . 115 288 411 9 Projectiles 69 | . . . . . 21 . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . 4 21 . . . . . . . Explosions 130 | . . . . . . 41 . 28 . . . . . . . 27 . 30 . . . . 4 . . . . . . . . . . . . . . . . . . . . Melee 3959 | . . . . . . . . . . . 868 . 21 . 144 1082 . 232 . . . . 106 . 66 131 . . . 71 . 86 . . 71 233 25 . . 115 288 411 9 Knockbacks 19 | . . . . . . . . . . . 4 . . . . 10 . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . Impact 14 | . . . . . . . . . . . 4 . . . . 9 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 324 | . . . . . . 24 . 196 . . . . . . . . . 21 . . . . 80 . . . . . . . . . . . . 3 . . . . . . . Shots 9 | . . . . . . 1 . 5 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Rammed 18 | . 1 . 1 . 2 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 11 . . . . . . . Targets Rammed 18 | . 1 . 1 . 2 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 11 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 400 | . 54 171 171 30 400 10 10 37 62 . 245 264 . 102 2 40 . 253 . . . 1 103 186 221 58 . . . 16 8 . . . 42 182 . . 109 157 141 . . Average Temperature 53 | . 17 84 32 15 139 5 2 8 22 . 84 130 . 51 2 16 . 55 . . . 1 32 58 51 27 . . . 14 8 . . . 21 80 . . 50 118 85 . . Received Heat Transfer 3648 | . 345 63 417 . 819 153 306 297 120 . 351 . 6 . 48 15 . 156 . . . . 66 . 18 9 . . . 21 27 . . 21 18 21 . 9 18 9 36 27 252 Effects 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . . . . . 5 . 1 . . 11 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 24 | . . . . . . 1 . . . . 1 . 3 . 1 17 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 65 | . . . . . . . . . . . 19 . 1 . 6 37 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . 6 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 5527 | . 400 275 2508 111 1850 . . . . . . . . . . . . . . . . . 198 . 185 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Acc Com Maximum Alert Level 3 | . . . 2 1 . 2 1 3 2 . 2 . . . . . . 2 . . . . 2 . 2 . . . . . . . . . 1 . . . 2 1 2 2 2 Low Security (%) 71 | 100 100 100 44 98 100 7 65 10 1 100 62 . . . . 100 100 82 . . . . 46 100 72 . . . . 100 . . . . 99 100 100 100 62 92 66 72 . Level 1 15 | . . . 15 1 . 50 34 22 64 . 21 . . . . . . 16 . . . . 26 . 26 . . . . . . . . . . . . . 36 7 29 20 42 Level 2 11 | . . . 40 . . 42 . 38 34 . 15 . . . . . . 1 . . . . 26 . . . . . . . . . . . . . . . 1 . 3 6 57 Level 3 1 | . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 900 | 10 88 53 602 204 165 622 339 900 494 68 529 . . . . 157 3 434 . . . . 602 120 406 . . . . 119 . . . . 238 175 33 30 441 214 450 414 583 Initial 600 | . . 23 . 204 . 104 302 33 472 68 . . . . . . 3 . . . . . 600 120 64 . . . . . . . . . 40 133 2 . 1 182 7 138 264 Average 148 | . 31 4 266 32 61 367 138 526 344 23 175 . . . . 62 . 106 . . . . 276 108 139 . . . . 36 . . . . 29 66 3 3 122 82 131 141 406 Influence Increases 16184 | 20 527 51 1259 50 624 518 546 877 117 . 1484 . 220 20 35 516 . 1087 . . . 40 1487 2 1034 125 . 5 . 619 . 5 . 75 632 480 85 39 742 210 1068 980 605 Destroy 0b10 Robot/C 3980 | . 360 40 760 40 360 300 300 440 60 . 300 . 140 20 20 120 . 100 . . . . 100 . . . . . . . . . . . 20 80 . . 20 . 120 140 140 Destroy 0b10 Robot/NC 660 | 20 25 . 85 . 30 . 30 . 10 . 90 . . . . 70 . 40 . . . 10 10 . 35 5 . 5 . 25 . 5 . . 30 30 5 . . 5 15 65 15 Destroy Leader 824 | . 66 10 174 10 108 20 116 20 32 . 76 . 20 . . 36 . 24 . . . . 12 . 6 . . . . 4 . . . . 4 14 2 . . . 12 26 32 Allied During Kill 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 240 | . . . . . . . . . . . . . . . . . . 10 . . . . . . 50 . . . . . . . . . 60 50 . . 20 . 40 10 . Successful Hack 988 | . 29 . 41 . 16 12 5 . . . 54 . . . . 70 . 42 . . . . 105 . 59 . . . . 57 . . . . 56 71 6 . 69 10 56 115 115 Select Force Hacks 110 | . . . 30 . . . . . . . 30 . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . Disable Machine 420 | . 15 . 15 . 30 15 15 15 . . 30 . . . . 15 . 15 . . . . 15 . 30 . . . . 15 . . . . . 75 . . . 30 90 . . Anti-Garrison Action 400 | . . . . . . 100 . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1702 | . 2 1 59 . 5 71 5 72 . . 94 . . . . 55 . 61 . . . . 190 2 164 . . . . 128 . . . . 162 70 42 9 108 60 75 219 48 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . . . . 600 . . . . . . . . . . . . . . . . . . . . Partial Spotted 1110 | . . . . . . . . . . . 165 . . . . 75 . 60 . . . . 30 . 105 . . . . 105 . . . . 105 30 . . 75 30 120 135 75 Lose Combat Pursuer 5145 | . 30 . 90 . 75 . 75 30 15 . 645 . 60 . 15 75 . 735 . . . 30 375 . 585 120 . . . 285 . . . 75 195 60 30 30 450 75 540 270 180 Influence Decreases 12562 | 20 467 74 734 254 464 . 796 10 394 68 956 70 80 20 35 506 3 772 40 60 . 40 1142 30 692 190 30 5 . 502 72 5 . 15 434 608 87 36 418 378 844 705 506 Time Decay 8801 | 20 407 64 534 254 414 . 636 . 374 68 549 70 80 20 35 327 3 377 40 60 . 40 482 30 522 180 30 5 . 472 72 5 . 15 403 499 78 . 189 198 318 685 246 Search Patrol Dispatched 600 | . . . . . . . . . . . . . . . . . . 150 . . . . 300 . . . . . . . . . . . . . . . 150 . . . . Lost Part 1047 | . 60 10 30 . 50 . 10 10 20 . 77 . . . . 22 . 200 . . . . 40 . 10 10 . . . . . . . . 21 32 . 36 49 20 70 10 260 Lost Ally 156 | . . . 20 . . . . . . . 30 . . . . . . . . . . . 20 . 10 . . . . 10 . . . . 10 . . . 30 10 6 10 . Purge Threat 1958 | . . . 150 . . . 150 . . . 300 . . . . 157 . 45 . . . . 300 . 150 . . . . 20 . . . . . 77 9 . . 150 450 . . Squads Dispatched 120 | . 3 1 3 . 3 . 5 . 4 . 14 . . . . 5 . 11 . . . . 8 . 9 . . . . 8 . . . . 6 5 1 . 2 4 8 13 7 Investigation 39 | . 2 1 1 . . . . . . . 7 . . . . 1 . 6 . . . . 2 . 4 . . . . 3 . . . . 3 2 . . 1 . . 5 1 Extermination 22 | . . . . . . . . . . . 2 . . . . 1 . 2 . . . . 1 . 3 . . . . 2 . . . . 2 2 . . . 1 1 4 1 Reinforcement 49 | . 1 . 1 . 2 . 2 . 1 . 5 . . . . 3 . 3 . . . . 5 . 2 . . . . 3 . . . . 1 . 1 . 1 2 7 4 5 Assault 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Garrison 7 | . . . . . 1 . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Acc Com Distress Signals 64 | . 3 . 6 . 6 . 5 . . . 5 . . . . . . 3 . . . . 2 . 8 . . . . . . . . . 5 . 6 . 3 1 1 3 7 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 934 | . 34 2 59 2 31 14 31 26 5 5 80 . 10 3 3 21 . 61 . . . 6 40 4 52 13 . . 2 40 1 1 5 9 48 38 10 13 44 16 64 87 54 Peak Tracking Total 20 | . 5 2 6 . 4 4 4 4 2 5 8 . 6 3 2 7 . 12 . . . 2 10 4 7 6 . . 2 7 1 1 5 8 20 7 4 13 13 5 12 11 18 Tactical Retreats 204 | . 1 . 4 . 3 . 3 2 1 . 24 . 2 . 1 3 . 19 . . . 1 10 . 19 4 . . . 13 1 1 . 2 17 8 1 1 11 3 18 24 7 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Acc Com Traps Triggered 37 | . 4 . . . 1 . . 6 1 . 3 . . . . 3 . 3 . . . . 3 . . . . . . 2 . . . . 2 . . 2 1 . . 3 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 53 | . . . . . . 1 . . . . . . . . . . . 4 . . . . . . 6 . . . . . . . . . 6 8 4 . 4 . 10 4 6 Reused 25 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 . . . . . . 1 . . 6 5 . . 2 . 4 1 . Traps Extracted 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Installed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 8 . . . . . . . . Triggered 25 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 . . . . . . 1 . . 6 5 . . 2 . 4 1 . Most Traps Carried 8 | . . . . . . . 1 1 1 1 . . . . . . . . . . 1 1 1 1 1 7 7 7 7 7 7 8 8 8 8 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Acc Com Machines Disabled 39 | . 1 . 2 . 2 3 1 5 . . 2 . . 1 . 1 . 1 . . . . 1 . 2 . . . . 1 . . . . . 8 . . . 2 6 . . Max in Single Turn 2 | . 1 . 1 . 1 1 1 2 . . 1 . . 1 . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 . . . 1 1 . . Garrison Access 20 | . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . 2 . . . . 3 . . . . 1 1 1 . 1 1 1 5 . Garrison Relay 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Acc Com Machines Accessed 284 | . 7 1 14 . 9 1 9 3 2 . 29 . . 4 . 21 . 23 . . 1 . 13 . 21 . . 4 . 21 1 . 4 . 15 10 4 . 10 6 16 25 10 Terminals 157 | . 5 . 9 . 6 1 6 3 . . 14 . . . . 11 . 14 . . . . 6 . 9 . . . . 10 . . . . 9 6 2 . 6 4 12 15 9 Fabricators 32 | . . . . . . . . . . . 6 . . . . 2 . 4 . . . . 3 . 5 . . . . 5 . . . . 1 1 . . 1 . . 4 . Repair Stations 15 | . 1 . 1 . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 3 . . . . . . . . . 1 1 . . 1 1 1 . . Recycling Units 24 | . 1 . 2 . 1 . 1 . . . 5 . . . . 4 . 1 . . . . 2 . 1 . . . . 2 . . . . 1 . . . 1 . . 1 1 Scanalyzers 15 | . . . 2 . 1 . 1 . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 1 . . 1 2 . . Garrison Access 26 | . . . . . 1 . 1 . 1 . 2 . . . . 2 . 2 . . . . . . 2 . . . . 3 . . . . 3 1 1 . 1 . 1 5 . Total Hacks 1050 | . 25 1 55 . 27 3 28 7 3 . 80 . . 31 . 63 . 99 . . 5 . 53 . 93 . . 17 . 76 1 . 12 . 37 57 32 . 71 32 49 69 24 Successful 636 | . 15 1 29 . 18 1 15 1 1 . 51 . . 31 . 32 . 48 . . 5 . 31 . 63 . . 17 . 49 1 . 12 . 19 30 18 . 37 23 31 43 14 Failed 414 | . 10 . 26 . 9 2 13 6 2 . 29 . . . . 31 . 51 . . . . 22 . 30 . . . . 27 . . . . 18 27 14 . 34 9 18 26 10 Catastrophic 55 | . . . 3 . . 1 1 1 . . 3 . . . . 3 . 9 . . . . 6 . 3 . . . . 5 . . . . 5 3 1 . 3 1 2 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 546 | . 21 . 30 . 20 . 21 4 . . 39 . . . . 23 . 48 . . . . 27 . 52 . . . . 43 . . . . 15 34 20 . 53 20 37 22 17 Terminals 698 | . 22 . 41 . 22 3 24 7 . . 40 . . . . 36 . 71 . . . . 34 . 57 . . . . 50 . . . . 24 45 27 . 63 24 43 42 23 Fabricators 122 | . . . . . . . . . . . 21 . . . . 8 . 16 . . . . 8 . 20 . . . . 18 . . . . 2 7 . . 2 . . 20 . Repair Stations 45 | . 2 . 2 . . . . . 2 . 3 . . . . 6 . 2 . . . . 2 . 9 . . . . . . . . . 4 3 . . 4 4 2 . . Recycling Units 40 | . 1 . 4 . 1 . 1 . . . 11 . . . . 8 . 3 . . . . 2 . 1 . . . . 2 . . . . 2 . . . 1 . . 2 1 Scanalyzers 45 | . . . 8 . 3 . 2 . . . 2 . . . . 2 . 2 . . . . 7 . 4 . . . . 3 . . . . . 1 4 . . 4 3 . . Garrison Access 33 | . . . . . 1 . 1 . 1 . 3 . . . . 3 . 5 . . . . . . 2 . . . . 3 . . . . 5 1 1 . 1 . 1 5 . Terminal Hacks 298 | . 6 1 9 . 5 1 4 . . . 19 . . 31 . 13 . 23 . . 5 . 11 . 25 . . 17 . 14 1 . 12 . 8 17 12 . 19 10 15 14 6 Record 21 | . . . . . . . . . . . . . . 11 . . . . . . . . . . 1 . . 5 . 1 . . 2 . . . . . 1 . . . . Part Schematic 42 | . 2 . . . 1 . . . . . 1 . . 12 . 2 . 3 . . 5 . 1 . . . . 4 . 2 . . . . 1 . 4 . 2 1 . 1 . Robot Schematic 7 | . 1 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis 16 | . 2 . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . 2 . . 4 . . . . . . . . . . 4 . . . . Prototype ID Bank 21 | . . . 1 . 1 . . . . . 1 . . 3 . . . 1 . . . . . . 1 . . 4 . . . . 8 . . 1 . . . . . . . Open Door 10 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 2 3 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Branch Access Points 8 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . 1 . 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 1 Terminal Index 14 | . . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . 2 . . . . 1 . . . . 1 1 1 . . 2 1 . . Fabricator Index 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Repair Station Index 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . Scanalyzer Index 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Alert Level 7 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . 1 . . . . . . . Unreport Threat 18 | . . . 1 . . . 1 . . . 2 . . . . 2 . 1 . . . . 2 . 1 . . . . 1 . . . . 1 1 1 . . 1 3 . . Locate Traps 18 | . . . 2 . 1 . . . . . 3 . . . . 3 . 2 . . . . 2 . 1 . . . . . . . . . 1 1 . . 1 . . 1 . Reprogram Traps 13 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . 1 2 1 . 1 . 2 1 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Transport Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 12 | . 1 . 1 . . . 1 . . . 1 . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 1 1 . 1 . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 52 | . . . 2 . 2 . 1 . . . 4 . . . . 4 . 7 . . . . 3 . 5 . . . . 5 . . . . 1 4 2 . 2 1 4 4 1 Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 70 | . . . . . . . . . . . 9 . . . . 6 . 8 . . . . 5 . 10 . . . . 12 . . . . 2 3 . . 1 . . 14 . Network Status 7 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . . . 1 . Load Schematic 40 | . . . . . . . . . . . 7 . . . . 3 . 4 . . . . 2 . 6 . . . . 6 . . . . 1 2 . . 1 . . 8 . Build 23 | . . . . . . . . . . . 1 . . . . 3 . 3 . . . . 1 . 3 . . . . 5 . . . . 1 1 . . . . . 5 . Repair Station Hacks 34 | . 1 . 2 . . . . . . . 2 . . . . 4 . 2 . . . . 1 . 7 . . . . . . . . . 4 2 . . 3 4 2 . . Scan Component 16 | . 1 . 1 . . . . . . . 1 . . . . 2 . 1 . . . . . . 3 . . . . . . . . . 2 1 . . 1 2 1 . . Repair 15 | . . . 1 . . . . . . . 1 . . . . 2 . 1 . . . . . . 3 . . . . . . . . . 2 1 . . 1 2 1 . . Refit 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 20 | . 1 . 1 . 1 . 1 . . . 5 . . . . 2 . 1 . . . . 2 . 1 . . . . 2 . . . . . . . . 1 . . 1 1 Retrieve Components 20 | . 1 . 1 . 1 . 1 . . . 5 . . . . 2 . 1 . . . . 2 . 1 . . . . 2 . . . . . . . . 1 . . 1 1 Scanalyzer 37 | . . . 8 . 2 . 2 . . . 2 . . . . 2 . 2 . . . . 4 . 4 . . . . 3 . . . . . . 3 . . 3 2 . . Insert Component 23 | . . . 3 . 1 . 1 . . . 1 . . . . 2 . 1 . . . . 3 . 2 . . . . 2 . . . . . . 2 . . 3 2 . . Analyze 14 | . . . 5 . 1 . 1 . . . 1 . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . . . Garrison Access Hacks 21 | . . . . . 1 . 1 . 1 . 1 . . . . 1 . 1 . . . . . . 2 . . . . 3 . . . . 1 1 1 . 1 . 1 5 . Unlock Access 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 18 | . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . 2 . . . . 3 . . . . 1 1 . . 1 . 1 5 . Unauthorized Hacks 155 | . 7 . 9 . 9 . 7 1 . . 13 . . . . 4 . 11 . . . . 8 . 14 . . . . 15 . . . . 4 7 2 . 11 6 11 9 7 Terminals 129 | . 7 . 8 . 9 . 7 1 . . 9 . . . . 4 . 9 . . . . 6 . 9 . . . . 11 . . . . 4 5 2 . 10 5 10 6 7 Track 33 | . . . 1 . 2 . . . . . 2 . . . . 2 . 3 . . . . 1 . 1 . . . . 3 . . . . 1 2 . . 4 2 5 2 2 Assimilate 20 | . . . . . . . . . . . 3 . . . . . . 1 . . . . 2 . 1 . . . . 4 . . . . 1 . . . 3 1 2 1 1 Botnet 42 | . 2 . 2 . 2 . 2 1 . . 3 . . . . 2 . 3 . . . . 2 . 5 . . . . 3 . . . . 1 2 2 . 2 1 3 2 2 Disrupt 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . 1 . . . 1 . . 1 1 Operators 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 . . 1 Skim 21 | . 5 . 5 . 5 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 21 | . . . . . . . . . . . 3 . . . . . . 2 . . . . 2 . 5 . . . . 4 . . . . . 1 . . 1 . . 3 . Prioritize 8 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . 1 . . . . . 1 . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 12 | . . . . . . . . . . . 3 . . . . . . . . . . . 1 . 3 . . . . 2 . . . . . . . . 1 . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Researchers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 9 | . 1 . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . . 1 Used 5 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . Hacking Detections 202 | . 6 . 12 . 8 1 8 3 1 . 23 . . . . 17 . 19 . . . . 8 . 15 . . . . 12 . . . . 13 8 3 . 6 4 12 15 8 Full Trace Events 20 | . 1 . 1 . . . . 1 . . 3 . . . . 1 . 4 . . . . . . 1 . . . . 1 . . . . 3 2 . . . . . 2 . Feedback Events 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Schematics Acquired 10 | . 1 . . . . . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 64 | . 2 . 3 . 1 . 1 . . . 2 . . 12 . 2 . 4 . . 16 . 2 . 2 . . 4 . 3 . . . . 1 . 5 . 2 1 . 1 . Parts Built 24 | . . . . . . . . . . . 1 . . . . 4 . 3 . . . . 1 . 2 . . . . 6 . . . . 1 1 . . . . . 5 . Authchips 13 | . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . 2 . . . . 3 . . . . . . . . . . . 4 . Time 1146 | . . . . . . . . . . . 44 . . . . 181 . 179 . . . . 53 . 132 . . . . 252 . . . . 36 46 . . . . . 223 . Total Part Build Rating 141 | . . . . . . . . . . . 4 . . . . 18 . 12 . . . . 6 . 12 . . . . 41 . . . . 3 7 . . . . . 38 . Parts Repaired 15 | . . . 1 . . . . . . . 1 . . . . 2 . 1 . . . . . . 3 . . . . . . . . . 2 1 . . 1 2 1 . . Time 771 | . . . 38 . . . . . . . 13 . . . . 108 . 70 . . . . . . 184 . . . . . . . . . 179 40 . . 36 78 25 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 74 | . 3 . 9 . 1 . 9 . . . 23 . . . . . . . . . . . 4 . 10 . . . . 10 . . . . . . . . 3 . . . 2 Parts Scanalyzed 13 | . . . 3 . 1 . 1 . . . 1 . . . . . . 1 . . . . 2 . 2 . . . . 1 . . . . . . 1 . . . . . . Part Schematics Acquired 11 | . . . 3 . . . 1 . . . 1 . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . . . Parts Damaged 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Acc Com Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 10 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . 6 . . . . . . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Combat 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 5 . . . . . . Robot Hacks Applied 10 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . 6 . . . . . . parse_system 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 6 . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . 10 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . Machine Destruction 23 | . . . . . . 10 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Acc Com Total Allies 18 | . . 1 . . . . . . . . 3 . . . . . . 1 . . . . 2 . 1 . . . . 2 . . . . 1 1 . . 3 1 1 1 . Largest Group 2 | . . 1 1 . . . . . . . 1 . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . 1 1 . . 2 1 1 1 . Highest-Rated Group 157 | . . 31 31 . . . . . . . 26 . . . . . . 10 . . . . 36 . 26 . . . . 26 . . . . 45 157 . . 90 10 26 26 . Highest-Rated Ally 157 | . . 31 31 . . . . . . . 26 . . . . . . 10 . . . . 26 . 26 . . . . 26 . . . . 45 157 . . 45 10 26 26 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Damage 141 | . . . 106 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Acc Com Active Infowar (turns) 38501 | 18 2290 824 2518 1457 2808 700 2542 1425 797 219 2350 155 177 128 786 1008 110 1079 93 131 338 849 1240 65 1692 367 61 71 214 1591 244 357 332 358 1563 1530 405 113 558 404 829 3212 493 Optics 18807 | . . . . . . . . . 143 . . . . . . 911 110 1079 93 131 338 849 1240 65 1692 367 61 71 214 1591 244 357 332 325 1050 1530 405 113 558 404 829 3212 493 Sensors 18896 | . . . . . . . . . . . 380 155 177 115 724 319 . 570 90 131 329 785 1164 65 1685 365 61 64 214 1588 244 355 332 358 1563 1530 405 7 549 404 829 3212 127 Terrain 640 | . . . 611 . . . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural 15828 | . . . . . . . . . . . 126 90 177 128 761 . . 151 . . . 20 1098 40 1546 212 . . 197 1360 187 306 332 358 1563 1530 405 113 558 404 829 3212 125 Seismic 17757 | 18 2290 824 1907 1457 2808 700 2542 1425 654 219 1472 . . . . 539 110 334 . . . . . . . . . . . 93 . . . . . . . . . 365 . . . Machine Analysis 6675 | . . . . . . . . . . 42 2350 155 177 128 786 1008 110 1079 93 131 76 . 540 . . . . . . . . . . . . . . . . . . . . Jamming 57 | . . . . . . . . . . . . . . . . 1 . . . . . 42 . . . . . . . 14 . . . . . . . . . . . . . ECM 3173 | . . . . . . . . . . . . . . . . . . 29 . . . . . . 35 . . . . 368 55 50 . 24 744 645 . . 1 . . 1222 . Robot Analysis Total 16 | . 2 . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . 2 . . 4 . . . . . . . . . . 4 . . . . Derelict Logs Recovered 14 | . . . . 1 . . . . . . . 1 1 . 2 . . . 2 . 1 1 . . . 2 1 . 1 . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Acc Com Turns Passed 40294 | 162 2405 824 3949 1457 2808 700 2542 1425 873 219 2350 155 177 128 786 1008 110 1079 93 131 338 849 1240 65 1692 367 61 71 214 1591 244 357 332 358 1563 1530 405 113 558 404 829 3212 520 Spaces Moved 50309 | 92 777 317 1164 419 883 239 749 488 330 113 4439 361 524 135 731 2055 452 2097 328 352 1198 1425 2942 160 3733 957 228 164 480 2685 425 732 1046 487 2914 1813 1018 369 1357 819 1740 5341 1231 Core 12 | 10 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Treads 5471 | 82 777 317 1164 419 883 239 749 488 330 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 44826 | . . . . . . . . . . 90 4439 361 524 135 730 2055 452 2097 328 352 1198 1425 2942 160 3733 957 228 164 480 2685 425 732 1046 487 2914 1813 1018 368 1357 819 1740 5341 1231 Fastest Speed 6 | 50 160 240 240 320 225 235 233 233 231 27 26 26 26 17 20 11 23 20 25 25 25 25 12 24 17 26 26 23 23 11 20 23 23 23 6 6 23 23 22 21 8 13 20 Average Speed 47 | 148 190 240 272 320 240 235 233 233 234 68 26 26 26 24 28 26 23 26 25 25 25 25 24 24 25 26 26 24 23 22 22 23 23 23 20 20 25 24 24 33 19 20 23 Slowest Speed 450 | 160 240 240 320 320 320 235 238 233 235 232 27 26 26 26 250 91 23 295 25 28 25 93 32 24 84 26 26 26 23 26 23 23 23 23 91 26 101 450 28 98 97 27 30 Overloaded Moves 291 | . . . . . . . . . . . . . . 30 5 10 . 14 . . . . 118 . 20 . . . . 12 8 . . . 31 18 . . . 12 8 5 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 188 | . . . . . . . . . . . 22 . . . 2 10 . 14 . . . . 20 . 24 1 . . . 14 . . . . 4 8 12 5 6 8 9 21 8 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 62 | 8 92 60 84 86 52 39 47 67 10 64 64 56 69 80 63 44 96 50 60 52 87 72 55 78 70 85 48 62 74 55 65 72 96 59 70 90 37 42 49 68 80 65 49 Regions Visited 43 Branch Regions 22 Pre-discovered Areas 17 | . . . 1 1 2 . 2 . . . 1 2 1 1 . . . . . . 2 . . . . . 1 3 . . . . . . . . . . . . . . . Known Exits Taken 29 | . . . 1 1 1 . 1 . . . 1 1 . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 1 . 2 . . . . . . . 2 1 . 3 . . . 3 1 4 1 . . . 2 2 . 3 . 2 2 . 1 . . . . . . . . . Spaces Dug 916 | . 1 1 26 . 1 25 3 31 . . 82 . 28 . 2 55 . 75 . 1 . 15 75 . 81 3 . . 4 67 4 12 2 3 83 46 14 3 34 24 26 74 15 Terrain Destroyed 1088 | . 1 1 53 . 1 36 3 104 . . 98 . 32 . 2 55 . 75 . 1 . 18 101 1 83 4 . . 4 67 4 12 2 3 86 47 14 3 36 24 27 74 16 Melee 478 | . . . . . . . 3 . . . 72 . 1 . 2 26 . 35 . 1 . 1 28 . 52 3 . . 2 51 3 5 2 . 36 13 12 3 18 8 21 67 13 Projectile 243 | . 1 1 6 . 1 . . . . . . . . . . . . 2 . . . 17 17 1 31 1 . . 2 16 1 7 . 3 50 34 2 . 18 16 6 7 3 AOE 367 | . . . 47 . . 36 . 104 . . 26 . 31 . . 29 . 38 . . . . 56 . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Gar Res Qua Sec Acc Com Total 63905 | 108 1569 363 1690 535 1457 327 1467 694 410 261 5284 421 554 186 1294 2402 457 2446 337 389 1233 1870 3343 185 4329 1058 228 192 577 3527 562 901 1133 728 3755 2801 1119 382 1527 902 2125 7358 1419 Wait 10622 | . 688 31 310 109 430 19 599 117 48 119 596 52 20 17 558 246 . 189 5 33 9 398 252 24 455 84 1 9 92 708 129 137 66 236 647 851 56 3 93 42 291 1807 46 Move 49917 | 91 776 316 1163 418 883 238 749 487 330 112 4396 360 523 134 726 2036 451 2071 327 351 1197 1424 2904 159 3686 954 227 163 479 2656 424 731 1045 486 2905 1796 998 359 1344 804 1721 5300 1217 Hop 167 | . . . . . . . . . . . 20 . . . 2 9 . 11 . . . . 18 . 22 1 . . . 14 . . . . 4 8 8 4 6 6 9 19 6 Pick Up 265 | 6 9 5 26 2 18 . 11 2 2 1 14 3 . 2 1 10 1 17 . 1 . 1 20 . 13 2 . 1 . 11 . 1 1 . 12 12 7 . 7 5 8 21 12 Fast Attach 244 | 6 3 . 6 . 6 . 4 2 4 . 14 . . 1 . 14 2 19 2 1 10 . 17 1 15 . . 9 . 15 . 2 8 . 15 9 4 . 9 3 18 17 8 Attach 156 | 1 5 1 11 . 6 . 2 1 4 7 7 1 2 1 1 9 . 12 . 1 1 . 10 . 7 1 . . 1 4 . 1 . 2 9 3 4 1 8 4 5 12 11 Detach 83 | . 2 . 3 . . . . . 1 2 5 1 2 . . 6 . 5 1 . 5 . 3 1 6 . . . . 5 . . . . 7 . 1 . 8 1 3 11 4 Swap 304 | . 2 2 24 1 16 24 13 12 1 3 19 2 . 4 1 4 . 25 1 . . 15 14 . 7 6 . . 1 14 5 6 2 1 13 8 7 1 4 . 7 30 9 Drop 334 | . 3 . 22 3 23 . 19 3 3 17 17 2 . 3 . 9 3 9 1 . 7 1 23 . 20 1 . 9 . 17 . 2 9 . 16 19 9 . 7 4 7 30 16 Fire 762 | 4 80 8 124 2 73 26 66 60 16 . 7 . 4 . . 3 . 6 . . 3 23 28 . 34 3 . . 2 16 1 7 . 3 59 44 2 . 20 17 9 7 5 Melee 897 | . . . . . . 7 3 4 . . 165 . 3 24 5 56 . 81 . 2 1 8 38 . 64 6 . 1 2 67 3 6 2 . 44 36 23 3 21 16 47 104 55 Ram 12 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 11 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 1 . 1 . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 103 | . . . . . . . . 6 . . 24 . . . . . . . . . . . 16 . . . . . . . . . . . 16 . . 11 . . . . 30 Rewire 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Trap 29 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 8 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Fac x2 / Sto) -7/Waste -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / [*Ext] / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 3 exits: Qua x2 / Gar) -2/Garrison -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 12) 985 | -10/Materials | Core integrity fell below 50% 1197 | -10/Materials | Discovered new exit (range 16) 1496 | -10/Materials | Discovered new exit (range 8) 2329 | -10/Materials | Discovered new exit (range 16) 2336 | -10/Materials | Build established: Scavenger-Mutant 2568 | -10/Materials | Entered Mines 2571 | -10/Mines | Core integrity fell below 20% 2624 | -10/Mines | Met a Derelict bent on vengeance 2702 | -10/Mines | Discovered new exit (range 12) 3009 | -10/Mines | Met a Derelict shopkeep closing up shop 3188 | -10/Mines | Assembled infested the area 3193 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3287 | -10/Mines | Met a Derelict testing a Signal Generator 3392 | -10/Mines | Entered Materials 3392 | -9/Materials | Accompanied by 1 ally 3392 | -9/Materials | Evolved 2 slots: Utility x2 4380 | -9/Materials | Discovered new exit (range 7) 4787 | -9/Materials | Learned Storage trap positions 4859 | -9/Materials | Learned location of 1 exit from Recycling 4922 | -9/Materials | Learned 2 Storage zone layouts 5014 | -9/Materials | Identified exit to Mines 5014 | -9/Materials | Identified exit to Materials 5042 | -9/Materials | Learned Storage trap positions 5789 | -9/Materials | Build established: Mutant 6192 | -9/Materials | First assault squad dispatched 6223 | -9/Materials | Repaired Hvy. Armor Plating 7341 | -9/Materials | Entered Mines 7348 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7470 | -9/Mines | Discovered exit to Materials (range 10) 7477 | -9/Mines | Learned location of Storage (-7) 7528 | -9/Mines | Build established: Scavenger-Mutant 8798 | -9/Mines | Entered Materials 8798 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8977 | -8/Materials | Lost 4 parts (1p2n1u) 9065 | -8/Materials | Garrison activated, responded to threat 9726 | -8/Materials | Discovered new exit (range 11) 11241 | -8/Materials | Identified exit to Factory 11294 | -8/Materials | Learned location of 1 exit from Recycling 11337 | -8/Materials | Learned Factory fabricator intel 11395 | -8/Materials | Learned location of 1 exit from Lower Caves 11406 | -8/Materials | Learned Storage stockpile data 11428 | -8/Materials | Learned Storage non-interactive machine intel 11606 | -8/Materials | Identified exit to Garrison 11606 | -8/Materials | Entered Garrison 11636 | -8/Garrison | Discovered exit to Factory (range 60) 11636 | -8/Garrison | Discovered exit to Factory (range 67) 11636 | -8/Garrison | Discovered exit to Factory (range 85) 11636 | -8/Garrison | Discovered new exit (range 67) 11733 | -8/Garrison | Garrison Relay disabled 11942 | -8/Garrison | Triggered checkpoint 12002 | -8/Garrison | Triggered checkpoint 12125 | -8/Garrison | Garrison Relay disabled 12214 | -8/Garrison | Triggered checkpoint 12306 | -8/Garrison | Entered Materials 12688 | -8/Materials | Discovered exit to Factory (range 14) 12736 | -8/Materials | Build established: Mutant 12958 | -8/Materials | Garrison activated, responded to threat 13001 | -8/Materials | Core integrity fell below 50% 13638 | -8/Materials | Discovered exit to Factory (range 16) 14207 | -8/Materials | Learned 2 Storage zone layouts 14284 | -8/Materials | Learned location of Zion (-6) 14349 | -8/Materials | Learned Factory security intel 14533 | -8/Materials | Learned 4 Factory zone layouts 14664 | -8/Materials | Learned Factory emergency access door positions 14848 | -8/Materials | Identified exit to Garrison 14848 | -8/Materials | Entered Garrison 14872 | -8/Garrison | Triggered checkpoint 15005 | -8/Garrison | Phase Generator disabled 15115 | -8/Garrison | Garrison Relay disabled 15498 | -8/Garrison | Triggered checkpoint 15650 | -8/Garrison | Triggered checkpoint 15788 | -8/Garrison | Triggered checkpoint 15887 | -8/Garrison | Garrison Relay disabled 16020 | -8/Garrison | Triggered checkpoint 16273 | -8/Garrison | Entered Factory 16273 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16274 | -7/Factory | Identified exit to Storage 16275 | -7/Factory | Identified exit to Factory 16278 | -7/Factory | Loaded intel: 6 fabricator locations 16342 | -7/Factory | Garrison activated, responded to threat 16598 | -7/Factory | Build established: Hacker-Mutant 17026 | -7/Factory | Discovered exit to Factory (range 12) 17146 | -7/Factory | Sucked down chute 17146 | -7/Factory | Entered Waste 17162 | -7/Waste | Spotted C-40 Crusher 17329 | -7/Waste | Spotted C-40 Crusher 17346 | -7/Waste | Spotted C-40 Crusher 17351 | -7/Waste | Spotted C-40 Crusher 17352 | -7/Waste | Spotted C-40 Crusher 17354 | -7/Waste | Spotted C-40 Crusher 17362 | -7/Waste | Discovered new exit (range 11) 17365 | -7/Waste | Entered Factory 17396 | -7/Factory | Discovered exit to Storage (range 13) 17504 | -7/Factory | Discovered new exit (range 14) 17598 | -7/Factory | Build established: Hacker-Sprinter 17844 | -7/Factory | Identified exit to Lower Caves 17866 | -7/Factory | Repaired Seismic Detector 18762 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 19022 | -7/Factory | Discovered exit to Factory (range 15) 19411 | -7/Factory | Core integrity fell below 50% 19533 | -7/Factory | Hacking Suite fried by hacking feedback 19660 | -7/Factory | Discovered exit to Factory (range 7) 19715 | -7/Factory | Entered Lower Caves 19716 | -7/Lower Caves | Identified exit to Lower Caves 19730 | -7/Lower Caves | Met a Warlord Commander 19731 | -7/Lower Caves | Learned location of Warlord (-4) 19732 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 19733 | -7/Lower Caves | Found Encrypted Comm Array 19870 | -7/Lower Caves | Entered another Lower Caves area 19887 | -7/Lower Caves | Discovered exit to Factory (range 8) 19995 | -7/Lower Caves | Destroyed 7 combat bots 20041 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20045 | -7/Lower Caves | Discovered new exit (range 6) 20047 | -7/Lower Caves | Entered Data Miner 20047 | -7/Data Miner | Discovered new exit (range 6) 20053 | -7/Data Miner | Met Data Miner 20058 | -7/Data Miner | Learned location of Section 7 (-2) 20058 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20062 | -7/Data Miner | Received God Mode back door access code from Data Miner 20068 | -7/Data Miner | Destroyed Data Miner 20074 | -7/Data Miner | Found Prototype Hackware 20077 | -7/Data Miner | Found Prototype Hackware 20079 | -7/Data Miner | Data Conduit disabled 20172 | -7/Data Miner | Core integrity fell below 20% 20175 | -7/Data Miner | Entered Proximity Caves 20554 | -6/Proximity Caves | Learned Factory security intel 20937 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20958 | -6/Proximity Caves | Discovered exit to Factory (range 11) 20961 | -6/Proximity Caves | Entered Factory 20961 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20962 | -6/Factory | Identified exit to Lower Caves 21279 | -6/Factory | Spotted B-75 Beast 21489 | -6/Factory | Identified Ghost Barrier 21489 | -6/Factory | Identified Quantum Router 21490 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 21526 | -6/Factory | Discovered new exit (range 10) 21575 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 21743 | -6/Factory | Repaired Cld. VTOL Module? 21793 | -6/Factory | Repaired Missile Launcher? 21832 | -6/Factory | Fabricated Lgt. Fission Core (x2) 21852 | -6/Factory | Discovered new exit (range 12) 21969 | -6/Factory | Manually triggered Chute Trap 21969 | -6/Factory | Sucked down chute 21969 | -6/Factory | Entered Waste 21969 | -6/Waste | The area was eerily silent 21979 | -6/Waste | Discovered new exit (range 21) 22079 | -6/Waste | Entered Factory 22093 | -6/Factory | Discovered exit to Lower Caves (range 4) 22328 | -6/Factory | Lost 5 parts (1p1n2u1w) 22395 | -6/Factory | Fabricated Hacking Suite (x1) 22454 | -6/Factory | Lost 4 parts (1p1n2u) 22589 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 22735 | -6/Factory | Core integrity fell below 50% 22791 | -6/Factory | Repaired Cld. VTOL Module 22847 | -6/Factory | Core integrity fell below 20% 22878 | -6/Factory | Lost 8 parts (3p2n2u1w) 22903 | -6/Factory | Spotted B-75 Beast 22978 | -6/Factory | Fabricated Biomechanical Wings? 22998 | -6/Factory | Discovered new exit (range 13) 23129 | -6/Factory | Search patrols dispatched 23158 | -6/Factory | Entered Lower Caves 23179 | -6/Lower Caves | Learned Factory security intel 23195 | -6/Lower Caves | Learned Factory security intel 23235 | -6/Lower Caves | Discovered new exit (range 6) 23236 | -6/Lower Caves | Identified exit to Lower Caves 23237 | -6/Lower Caves | Encountered a Warlord checkpoint 23251 | -6/Lower Caves | Entered another Lower Caves area 23270 | -6/Lower Caves | Encountered a Warlord checkpoint 23350 | -6/Lower Caves | Discovered new exit (range 19) 23354 | -6/Lower Caves | Identified exit to Zion 23382 | -6/Lower Caves | Entered Zion 23393 | -6/Zion | System corruption cleaned by Quarantine Array 23424 | -6/Zion | Build established: Hacker-Scout 23457 | -6/Zion | Found Prototype Processor 23457 | -6/Zion | Identified Exp. Core Analyzer 23459 | -6/Zion | Found Prototype Processor 23459 | -6/Zion | Identified Spectral Analyzer 23462 | -6/Zion | Found Prototype Processor 23462 | -6/Zion | Identified Exp. Targeting Computer 23478 | -6/Zion | Found CR-A16's Pointy Stick 23533 | -6/Zion | Learned Factory emergency access door positions 23596 | -6/Zion | Met Imprinter 23700 | -6/Zion | Discovered new exit (range 12) 23708 | -6/Zion | Given A8's code to call for help 23720 | -6/Zion | Identified exit to Proximity Caves 23720 | -6/Zion | Entered Proximity Caves 23726 | -5/Proximity Caves | Spotter reported a threat 23736 | -5/Proximity Caves | Spotter reported a threat 23779 | -5/Proximity Caves | Learned 4 Factory zone layouts 23891 | -5/Proximity Caves | Spotter reported a threat 23944 | -5/Proximity Caves | Spotter reported a threat 24458 | -5/Proximity Caves | Encountered a Derelict sapper outpost 24568 | -5/Proximity Caves | Discovered new exit (range 5) 24569 | -5/Proximity Caves | Identified exit to Factory 24569 | -5/Proximity Caves | Entered Factory 24569 | -5/Factory | Evolved 2 slots: Utility x2 24869 | -5/Factory | Search patrols dispatched 24950 | -5/Factory | Discovered new exit (range 5) 24959 | -5/Factory | Identified exit to Factory 24992 | -5/Factory | Discovered exit to Factory (range 4) 25256 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 25424 | -5/Factory | Cargo convoy interrupted 25476 | -5/Factory | Found Prototype Launcher 25476 | -5/Factory | Identified Com. Tesla Bomb Launcher 25483 | -5/Factory | Discovered exit to Factory (range 23) 25540 | -5/Factory | Lost 5 allies 25632 | -5/Factory | Discovered exit to Factory (range 13) 25659 | -5/Factory | Identified exit to Upper Caves 25716 | -5/Factory | Found Com. Tesla Bomb Launcher 25769 | -5/Factory | Search patrols dispatched 25809 | -5/Factory | Manually triggered Chute Trap 25809 | -5/Factory | Sucked down chute 25809 | -5/Factory | Entered Waste 25810 | -5/Waste | Spotted C-40 Crusher 25812 | -5/Waste | Spotted C-40 Crusher 25821 | -5/Waste | Spotted C-40 Crusher 25863 | -5/Waste | Spotted C-40 Crusher 25864 | -5/Waste | Discovered new exit (range 23) 25873 | -5/Waste | Identified exit to Factory 25874 | -5/Waste | Entered Factory 26144 | -5/Factory | Repaired Cld. Impulse Thruster 26195 | -5/Factory | Fabricated Adv. Hacking Suite? 26209 | -5/Factory | Repaired Broken Plasma Lance? 26325 | -5/Factory | Discovered exit to Upper Caves (range 9) 26335 | -5/Factory | Spotted B-75 Beast 26529 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 26583 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 26651 | -5/Factory | Discovered exit to Factory (range 24) 26922 | -5/Factory | Repaired Broken Electron Diverter? 27320 | -5/Factory | Discovered exit to Factory (range 13) 27566 | -5/Factory | Entered Upper Caves 27571 | -5/Upper Caves | Encountered a Warlord checkpoint 27628 | -5/Upper Caves | Learned 12 Factory zone layouts 27775 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27782 | -5/Upper Caves | Learned location of 1 exit from Factory 27783 | -5/Upper Caves | Found DCF Scrap (14 items) 27921 | -5/Upper Caves | Discovered new exit (range 3) 27921 | -5/Upper Caves | Identified exit to Upper Caves 27933 | -5/Upper Caves | Entered another Upper Caves area 27991 | -5/Upper Caves | Discovered new exit (range 8) 27993 | -5/Upper Caves | Identified exit to Zhirov 27994 | -5/Upper Caves | Entered Zhirov 27994 | -5/Zhirov | Discovered new exit (range 3) 27999 | -5/Zhirov | Met Zhirov 28005 | -5/Zhirov | Learned location of Quarantine (-2) 28005 | -5/Zhirov | Learned location of Command (-1) 28007 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28011 | -5/Zhirov | Found Alien Artifact 28011 | -5/Zhirov | Identified Integrated Dissipator 28011 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28018 | -5/Zhirov | Found Alien Artifact 28065 | -5/Zhirov | Identified exit to Proximity Caves 28065 | -5/Zhirov | Entered Proximity Caves 28211 | -4/Proximity Caves | Learned location of 1 exit from Research 28275 | -4/Proximity Caves | Discovered exit to Factory (range 14) 28279 | -4/Proximity Caves | Entered Factory 28279 | -4/Factory | Evolved 2 slots: Utility x2 28280 | -4/Factory | Identified exit to Research 28281 | -4/Factory | Identified exit to Armory 28281 | -4/Factory | Identified exit to Upper Caves 28537 | -4/Factory | Fabricated Impulse Thruster (x2) 28602 | -4/Factory | Identified Transdimensional Reconstructor 28617 | -4/Factory | Discovered new exit (range 19) 28749 | -4/Factory | Spotted B-86 Titan 28858 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 28914 | -4/Factory | Fabricated Electron Diverter (x1) 28953 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 29664 | -4/Factory | Fabricated Exp. Hacking Suite? 29736 | -4/Factory | Discovered exit to Research (range 11) 29869 | -4/Factory | Discovered exit to Upper Caves (range 2) 29870 | -4/Factory | Entered Upper Caves 30109 | -4/Upper Caves | Discovered new exit (range 8) 30112 | -4/Upper Caves | Identified exit to Upper Caves 30114 | -4/Upper Caves | Entered another Upper Caves area 30119 | -4/Upper Caves | Learned 8 Research zone layouts 30248 | -4/Upper Caves | Found Alien Artifact 30248 | -4/Upper Caves | Identified Core Expander 30248 | -4/Upper Caves | Installed Core Expander, added new Utility slot 30468 | -4/Upper Caves | Discovered new exit (range 14) 30471 | -4/Upper Caves | Identified exit to Warlord 30471 | -4/Upper Caves | Entered Warlord 30541 | -4/Warlord | Build established: Wizard-Scout 30636 | -4/Warlord | Found Prototype Device 30636 | -4/Warlord | Identified Minesniffer Drone Bay 30659 | -4/Warlord | Warlord's base attacked by MAIN.C 30663 | -4/Warlord | Met Warlord 30741 | -4/Warlord | Found Prototype Energy Cannon 30741 | -4/Warlord | Identified Vortex Cannon 30744 | -4/Warlord | Found Prototype Energy Gun 30744 | -4/Warlord | Identified Vortex Rifle 30747 | -4/Warlord | Found Prototype Launcher 30747 | -4/Warlord | Identified Vortex Catalyst Activator 30793 | -4/Warlord | Opened side exit 30802 | -4/Warlord | Discovered new exit (range 9) 30803 | -4/Warlord | Identified exit to Proximity Caves 30803 | -4/Warlord | Entered Proximity Caves 30859 | -3/Proximity Caves | Spotted B-86 Titan 31128 | -3/Proximity Caves | Crushed by falling debris 31128 | -3/Proximity Caves | System corruption reached 10% 31148 | -3/Proximity Caves | Discovered exit to Research (range 4) 31161 | -3/Proximity Caves | Entered Research 31161 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 31162 | -3/Research | Identified exit to Research 31162 | -3/Research | Lost 6 parts (1p5u) 31163 | -3/Research | Identified exit to Testing 31165 | -3/Research | Found Prototype Device 31165 | -3/Research | Identified Exp. ECM Suite 31448 | -3/Research | Repaired Exp. Utility Shielding 31549 | -3/Research | Repaired Plasma Lance? 31723 | -3/Research | Found Prototype Launcher 31723 | -3/Research | Identified Tactical Quantum Warhead 31886 | -3/Research | Spotted B-86 Titan 31976 | -3/Research | Fabricated System Shield (x1) 32030 | -3/Research | Discovered exit to Research (range 13) 32073 | -3/Research | Discovered exit to Research (range 6) 32475 | -3/Research | Build established: Hacker-Scout 32724 | -3/Research | Entered Testing 32770 | -3/Testing | Repaired Exp. Utility Shielding 33284 | -3/Testing | Fabricated Exp. System Shield (x1) 33310 | -3/Testing | Rewired PY-GOBJ4H06S9 33337 | -3/Testing | Found Prototype Energy Cannon 33337 | -3/Testing | Identified Null Cannon 33397 | -3/Testing | Found Ghost Barrier 33406 | -3/Testing | Found Prototype Device 33406 | -3/Testing | Identified Exp. Hardlight Generator 33459 | -3/Testing | Found Prototype Device 33459 | -3/Testing | Identified AEGIS Remote Shield 33665 | -3/Testing | Spotted PH-888Y8QNYTD 33988 | -3/Testing | Build established: Wizard-Ninja 34244 | -3/Testing | Protovariant out of control (PH-888Y8QNYTD) 34244 | -3/Testing | Unleashed a protovariant (PH-888Y8QNYTD) 34254 | -3/Testing | Spotted Investigator 34254 | -3/Testing | Entered Research 34254 | -2/Research | Warlord forces began assault on 0b10 34254 | -2/Research | Evolved 2 slots: Power x1, Utility x1 34262 | -2/Research | Identified exit to Quarantine 34279 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 34285 | -2/Research | Lost 4 parts (2n1u1w) 34332 | -2/Research | Spotted B-90 Cyclops 34364 | -2/Research | Research machine network offline 34383 | -2/Research | Met up with Warlord 34409 | -2/Research | Lost 3 allies 34485 | -2/Research | Build established: Wizard-Scout 34555 | -2/Research | Spotted Striker 34555 | -2/Research | Spotted Striker 34580 | -2/Research | Spotted Striker 34659 | -2/Research | Identified exit to Garrison 34659 | -2/Research | Entered Garrison 34677 | -2/Garrison | Spotted B-90 Cyclops 34731 | -2/Garrison | Installed Relay Interface Framework 34732 | -2/Garrison | Triggered checkpoint 34770 | -2/Garrison | Discovered new exit (range 12) 34772 | -2/Garrison | Identified exit to Research 34772 | -2/Garrison | Entered Research 34784 | -2/Research | Lost 5 parts (2p2u1w) 34850 | -2/Research | Spotted B-90 Cyclops 35026 | -2/Research | Repaired Electron Diverter 35095 | -2/Research | Found Exp. System Shield 35187 | -2/Research | Spotted B-90 Cyclops 35215 | -2/Research | Discovered new exit (range 15) 35272 | -2/Research | Search patrols dispatched 35279 | -2/Research | Lost 3 parts (1p2u) 35330 | -2/Research | Entered Quarantine 35337 | -2/Quarantine | Found Alien Reactor 35417 | -2/Quarantine | Identified exit to Access 35432 | -2/Quarantine | Lost 5 allies 35434 | -2/Quarantine | Identified Matter Drive 35440 | -2/Quarantine | Found Alien Artifact 35445 | -2/Quarantine | Identified Core Reset Matrix 35558 | -2/Quarantine | Found Alien Artifact 35612 | -2/Quarantine | Repaired Impulse Thruster Array 35658 | -2/Quarantine | Repaired Cld. Nuclear Pulse Thruster? 35714 | -2/Quarantine | Spotted Fortress 35732 | -2/Quarantine | Discovered new exit (range 6) 35733 | -2/Quarantine | Identified exit to Section 7 35734 | -2/Quarantine | Entered Section 7 35763 | -2/Section 7 | Repaired Lyr. Medium Armor Plating 35848 | -2/Section 7 | Spotted S7 Guard 35853 | -2/Section 7 | Found Alien Artifact 35916 | -2/Section 7 | Found Alien Artifact 35916 | -2/Section 7 | Identified Integrity Redistributor 35916 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-35) 36019 | -2/Section 7 | Spotted B-90 Cyclops 36023 | -2/Section 7 | Identified Core Regenerator 36054 | -2/Section 7 | Spotted S7 Guard 36124 | -2/Section 7 | Found Integrated Dissipator 36124 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 36242 | -2/Section 7 | Core integrity fell below 50% 36305 | -2/Section 7 | Found Alien Artifact 36311 | -2/Section 7 | Lost 5 parts (1p2n1u1w) 36315 | -2/Section 7 | Identified Core Physics Calibrator 36416 | -2/Section 7 | Spotted Executioner 36416 | -2/Section 7 | Spotted Executioner 36420 | -2/Section 7 | Spotted B-99 Colossus 36433 | -2/Section 7 | Found Alien Artifact 36433 | -2/Section 7 | Identified LRC Matter Compressor 36433 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 36436 | -2/Section 7 | Found Alien Artifact 36436 | -2/Section 7 | Identified LRC Storage 36436 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 36456 | -2/Section 7 | Found Alien Artifact 36456 | -2/Section 7 | Identified Integrated Reactor 36456 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 36511 | -2/Section 7 | Found Transdimensional Reconstructor 36512 | -2/Section 7 | Found Transdimensional Reconstructor 36563 | -2/Section 7 | Entered Access 36563 | -1/Access | Evolved 2 slots: Utility x2 36584 | -1/Access | Identified exit to Command 36678 | -1/Access | Found Exp. Signal Interpreter 37006 | -1/Access | Identified Subatomic Replicator 37006 | -1/Access | Used Subatomic Replicator to replicate Authchip [Device] 37048 | -1/Access | Fabricated Exp. Phase Shifter (x1) 37089 | -1/Access | Fabricated Femtoactuators (x1) 37141 | -1/Access | Fabricated Exp. Melee Analysis Suite? 37467 | -1/Access | Build established: Hacker-Scout 38153 | -1/Access | Spotted B-99 Colossus 38236 | -1/Access | Build established: Hacker-Ninja 38469 | -1/Access | Fabricated Exp. Utility Shielding? 38558 | -1/Access | Fabricated Nanosword? 38893 | -1/Access | Spotted B-99 Colossus 39710 | -1/Access | Spotted B-99 Colossus 39775 | -1/Access | Entered Command 39872 | -1/Command | Disengaged cave seal 39872 | -1/Command | Welcomed Warlord to Command 40023 | -1/Command | Lost 3 allies 40049 | -1/Command | Spotted B-99 Colossus 40079 | -1/Command | Disengaged cave seal 40124 | -1/Command | Spotted Alpha 7 40124 | -1/Command | Spotted Striker 40124 | -1/Command | Spotted Alpha 7 40124 | -1/Command | Spotted Executioner 40124 | -1/Command | Spotted Striker 40124 | -1/Command | Spotted Executioner 40186 | -1/Command | Destroyed Striker 40210 | -1/Command | Spotted M Guard 40215 | -1/Command | Spotted M Guard 40216 | -1/Command | Spotted Combat Programmer 40217 | -1/Command | Spotted Combat Programmer 40239 | -1/Command | Met MAIN.C 40244 | -1/Command | Core integrity fell below 50% 40246 | -1/Command | 0b10 Conduit disabled 40261 | -1/Command | Used Core Regenerator, restored core integrity (+400) 40264 | -1/Command | Lost 3 allies 40281 | -1/Command | Core integrity fell below 20% 40285 | -1/Command | System corruption reached 10% 40295 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- 40268_ Femtoactuators destroyed. 40272_ System corrupted: Component data lost. 40274_ MAIN.C suffers critical hit (Impale). 40278_ Combat Programmer heat damages Prototype Device. 40280_ Combat Programmer heat damages Prototype Protection, Prototype Hover Unit. 40281_ Combat Programmer heat damages Prototype Hover Unit. 40282_ MAIN.C suffers critical hit (Impale). 40288_ Combat Programmer heat spikes uncontrollably. 40288_ Core Analyzer destroyed. 40288_ Nanosword destroyed. 40289_ Combat Programmer heat short circuits Prototype Device. 40290_ Combat Programmer heat damages Prototype Device. 40291_ Graphene Brace destroyed. 40291_ Exp. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###################??????????? | | ??????????????????"""""" """" #??????????? | | ??????????????????" "" #??????????? | | ????????????????#""""" "" ############ | | ????????????????#""""""""""" / | | ????????????????#" " """ / | | ????????????????#"" """""" / | | ????????????????#"" """""" ############ | | ????????????????# " """""" #??????????? | | ????????????????# " ""p p #??????????? | | ????????????????# " "MMMY "#??????????? | | ????????????????#"""""""""MMMY """""#??????????? | | ????????????????#" MMM"""""""""#??????????? | | ????????????????# @ """""""""""#??????????? | | ????????????????# " " " " #??????????? | | ????????????????# " " " " #??????????? | | ????????????????" " " " """" " #??????????? | | ????????????????" " " " """" #??????????? | | ????????????????" " " " " #??????????? | | ????????????????# """""" """ " #??????????? | | ????????????????# " """ " """"""""#??????????? | | ????????????????# """ " " " #??????????? | | ????????????????###################?#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 54 Energy Capacity 310 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 30 Additional Mass Support 12 Corruption Block 20 Armor Coverage 600 Resistance: TH 25 Propulsion Shielding 66 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 98 Melee Accuracy 24 Core Analysis 11 Recoil Reduction 4 Offensive Hacking 60 Defensive Hacking 52 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Shield Leg | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Adv. Sensor Array | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Energy Well | -6/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Imp. Heavy Armor Plating | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Electron Diverter | -5/Factory | Scanalyzed Cld. Impulse Thruster | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Utility Shielding | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Diametric Drive | -4/Factory | Scanalyzed Exp. System Shield | -3/Research | Hacked Nanosword | -2/Research | Hacked Graphene Brace | -2/Research | Scanalyzed Exp. Melee Analysis Suite | -2/Research | Hacked Adv. Force Booster | -2/Research | Hacked Lrg. Storage Unit | -2/Research | Hacked Femtoactuators | -2/Research | Hacked Exp. Sensor Array | -2/Research | Hacked Exp. Propulsion Shielding | -2/Quarantine | Hacked Exp. Phase Shifter | -1/Access | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive R-10 Processor | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive M-36 Artificer | -2/Research | Hacked Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -7/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -6/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -6/Factory | Authchip Lgt. Fission Core | x2 | -6/Factory Hacking Suite | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Impulse Thruster | x2 | -4/Factory | Preloaded Exp. Hacking Suite | x1 | -4/Factory | Authchip Electron Diverter | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory | Authchip System Shield | x1 | -3/Research Exp. System Shield | x1 | -3/Testing Exp. Phase Shifter | x1 | -1/Access | Authchip Femtoactuators | x1 | -1/Access | Authchip Exp. Melee Analysis Suite | x1 | -1/Access | Authchip Exp. Utility Shielding | x1 | -1/Access | Authchip Nanosword | x1 | -1/Access Repaired ---------- Hvy. Armor Plating | 15% | -9/Materials Seismic Detector | 20% | -7/Factory Cld. VTOL Module | 1% | -6/Factory Missile Launcher | 13% | -6/Factory Cld. VTOL Module | 11% | -6/Factory Cld. Impulse Thruster | 16% | -5/Factory Plasma Lance | 20% | -5/Factory | Broken Electron Diverter | 56% | -5/Factory | Broken Exp. Utility Shielding | 54% | -3/Research Plasma Lance | 21% | -3/Research Exp. Utility Shielding | 38% | -3/Testing Electron Diverter | 12% | -2/Research Impulse Thruster Array | 2% | -2/Quarantine Cld. Nuclear Pulse Thruster | 14% | -2/Quarantine Lyr. Medium Armor Plating | 73% | -2/Section 7 Alien Tech Used ----------------- Integrated Dissipator Core Expander Integrity Redistributor LRC Matter Compressor LRC Storage Integrated Reactor Subatomic Replicator Core Regenerator Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed BiomechanicalRecoilScythe Manual? 0 Play Time 11:43:00 Cumulative 279.1 hours Start 2025.02.17 @ 20:32:38 End 2025.02.19 @ 16:45:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 74 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e6f0237-30ed-45de-83a9-306d57e684f4