Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.29 @ 19:52:56 Player: Fughy Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (51) 255 Value Destroyed (1641) 1641 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5736 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 35/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Deuterium Engine High-powered Shotgun Flak Gun Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Large Storage Unit Field Recycling Unit Minigun High-powered Shotgun Flak Gun Shock Bomb Launcher Improved Datajack [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Slots Evolved 8 | . . . 2 2 2 . . 2 . Power 2 | . . . . 1 1 . . . . Propulsion 3 | . . . 1 1 . . . 1 . Utility 3 | . . . 1 . 1 . . 1 . Weapon . | . . . . . . . . . . Parts Attached 50 | 7 . . 13 24 3 . . 3 . Power 11 | 1 . . 1 7 1 . . 1 . Engine 6 | 1 . . 1 3 1 . . . . Core 5 | . . . . 4 . . . 1 . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . . 4 7 . . . 1 . Treads . | . . . . . . . . . . Leg 14 | 2 . . 4 7 . . . 1 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 11 | 2 . . 3 4 2 . . . . Device 5 | 1 . . 1 1 2 . . . . Storage 3 | 1 . . 1 1 . . . . . Processor 1 | . . . . 1 . . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . 1 1 . . . . . Artifact . | . . . . . . . . . . Weapon 14 | 2 . . 5 6 . . . 1 . Energy Gun 4 | 2 . . 1 1 . . . . . Energy Cannon 4 | . . . 3 1 . . . . . Ballistic Gun 6 | . . . 1 4 . . . 1 . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 16 | . . . 1 6 . . . 3 6 Power 6 | . . . 1 3 . . . 1 1 Propulsion 3 | . . . . 1 . . . . 2 Utility 4 | . . . . 1 . . . 1 2 Weapon 3 | . . . . 1 . . . 1 1 Highest Loss Streak 6 | . . . 1 2 . . . 3 6 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 11 | 1 5 6 11 13 14 15 15 9 8 Power 2 | . 1 1 1 2 3 4 4 2 2 Propulsion . | . . . 2 . 1 1 1 . . Utility 3 | . 2 2 2 5 4 4 4 2 1 Weapon 4 | . 2 3 4 4 5 5 5 4 3 Tool/Special . | . . . . . . . . . . Unused Backups 21 | 1 . 2 4 5 . . 1 . 8 Power 5 | . . . . 3 . . . . 2 Propulsion 3 | 1 . . 1 1 . . . . . Utility 5 | . . 2 1 . . . . . 2 Weapon 7 | . . . 2 1 . . 1 . 3 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 100 89 98 99 100 100 99 70 Engine 10 | . 14 14 10 6 15 15 15 7 3 Core 6 | . . . . 11 7 7 7 11 8 Leg 31 | . 28 28 30 35 30 30 30 33 24 Device 10 | . 14 14 15 6 6 7 7 12 9 Storage 9 | . 14 14 11 9 7 7 7 11 9 Processor 3 | . . . . 3 7 7 7 6 4 Protection 4 | . . . 3 7 7 7 7 1 . Energy Gun 5 | . 28 28 4 2 . . . . . Energy Cannon 1 | . . . 4 . . . . . . Ballistic Gun 11 | . . . 7 15 15 15 15 13 8 Peak Build Rating 32 | 9 9 9 14 25 27 27 28 32 32 Average Rating 19 | 6 9 9 12 21 26 27 27 31 21 On Entrance 17 | . 9 9 9 13 22 27 27 28 32 Avg Prop Armor Cover (%) 4 | . . . . 4 . . . . . Naked Turns 15 | . . . . . . . . . 15 Heaviest Build 63 | 14 14 14 39 45 50 50 50 63 63 Greatest Support 59 | 20 20 20 36 46 40 40 40 59 59 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . 1 1 1 . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 14 15 15 15 15 15 12 Most Carried 15 | 4 7 8 15 15 15 15 15 14 9 Average Carried 11 | 1 5 6 11 13 14 15 14 9 8 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 Final Carried 15 | 2 7 7 15 15 15 15 15 9 5 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Matter Collected 1132 | 270 . . 241 543 . 55 . 23 . Remotely . | . . . . . . . . . . Salvage Created 2144 | 165 . 202 702 872 28 . . 175 . Parts 123 | 10 . 12 46 35 1 . . 19 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . Prevented 5 | . . . . . . 3 2 . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Combat Hostiles Destroyed 34 | . . 2 14 16 . . . 2 . Guns 28 | . . 2 10 14 . . . 2 . Cannons 6 | . . . 4 2 . . . . . Classes Destroyed 8 | 2 . 2 2 1 . . . 1 . Worker 6 | . . 1 . 4 . . . 1 . Builder 2 | . . . . 2 . . . . . Tunneler 3 | 3 . . . . . . . . . Recycler 2 | 1 . 1 . . . . . . . Watcher 4 | . . . 2 1 1 . . . . Grunt 26 | . . 2 11 13 . . . . . Sentry 7 | . . . 3 3 . . . 1 . Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 5 | 2 . 4 5 4 1 . . 2 . Combat Bots Only 5 | . . 2 5 3 . . . 1 . Max Kills in Single Turn 1 | 1 . 1 1 1 1 . . 1 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Hostile Shots Fired 289 | . . 9 53 109 . 6 15 75 22 Missed 69 | . . . 15 27 . 3 3 19 2 Hits 220 | . . 9 38 82 . 3 12 56 20 Melee 21 | . . . . . . 1 . . 20 Projectile 199 | . . 9 38 82 . 2 12 56 . AOE 3 | . . . . . . . . 3 . Critical Strikes 23 | . . 1 1 6 . . . 3 12 Damage Taken 3259 | . . 90 374 1027 . 52 83 913 720 Core 1047 | . . 11 37 129 . . 16 161 693 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 912 | . . 27 113 291 . 15 23 253 190 Regen/Repaired (Parts) 128 | . . . . 128 . . . . . Core Remaining (%) 91 | 100 . 95 90 76 . . 97 . . Volleys Fired 155 | 6 . 8 44 59 4 . . 32 2 Largest 2 | 2 . 2 2 2 2 . . 2 2 Hottest 125 | 80 . 80 112 125 46 . . 56 56 Shots Fired 302 | 12 . 16 81 118 8 . . 64 3 Gun 287 | 12 . 16 69 115 8 . . 64 3 Cannon 15 | . . . 12 3 . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 205 | . . . 39 91 8 . . 64 3 Thermal 71 | 6 . 8 30 27 . . . . . Explosive . | . . . . . . . . . . Electromagnetic 26 | 6 . 8 12 . . . . . . Robot Hit Streak 42 | 7 . 10 37 42 17 . . 23 8 Robot Miss Streak 2 | 1 . 1 1 2 1 . . 1 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 3 | . . . . 3 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 250 | 8 . 13 66 98 5 . . 57 3 Core Hits 115 | 5 . 8 31 54 2 . . 15 . Critical Kills 2 | . . . 1 . . . . 1 . Critical Parts Destroyed 9 | . . . 1 3 . . . 5 . Critical Strikes 14 | . . . 3 4 . . . 7 . Burn 1 | . . . . 1 . . . . . Destroy 12 | . . . 2 3 . . . 7 . Corrupt 1 | . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3856 | 107 . 161 999 1658 79 . . 797 55 Guns 3483 | 107 . 161 713 1598 73 . . 797 34 Cannons 214 | . . . 169 45 . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 159 | . . . 117 15 6 . . . 21 Kinetic 2620 | . . . 428 1288 73 . . 797 34 Thermal 716 | 22 . 54 285 355 . . . . . Explosive . | . . . . . . . . . . Electromagnetic 361 | 85 . 107 169 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 4 Average Corruption 4 | . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 21 | . . . 17 1 1 . . . 2 Kicked 21 | . . . 17 1 1 . . . 2 Crushed . | . . . . . . . . . . Highest Temperature 392 | 54 . 177 144 392 37 2 5 340 . Average Temperature 99 | 21 . 85 60 108 16 2 5 162 . Received Heat Transfer 1636 | . . 87 282 819 . 18 12 418 . Effects 5 | . . . . 3 . . . 2 . Shutdowns 3 | . . . . 1 . . . 2 . Interference 1 | . . . . 1 . . . . . Short Circuit 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1680 | 50 . 125 650 855 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 172 | 10 . 45 172 136 11 . . 30 . Initial 35 | . . . 6 35 11 . . . . Average 23 | 1 . 15 39 37 . . . 2 . Influence Increases 1158 | 20 . 90 423 538 7 15 . 65 . Destroy 0b10 Robot/C 680 | . . 40 280 320 . . . 40 . Destroy 0b10 Robot/NC 85 | 20 . 10 10 35 5 . . 5 . Destroy Leader 188 | . . 10 84 72 2 . . 20 . Successful Hack 7 | . . . 4 3 . . . . . Destroy Structure 3 | . . . . 3 . . . . . Lose Combat Pursuer 195 | . . 30 45 105 . 15 . . . Influence Decreases 1158 | 20 . 70 344 606 38 . 15 65 . Entered New Map 103 | . . . 14 64 20 . 5 . . Time Decay 1005 | 20 . 70 330 502 18 . 10 55 . Lost Part 50 | . . . . 40 . . . 10 . Squads Dispatched 8 | . . . 2 5 1 . . . . Investigation 2 | . . . 1 1 . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 2 | . . . 1 1 . . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Distress Signals 4 | . . . 2 1 . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 79 | . 1 3 24 29 5 4 1 8 4 Peak Tracking Total 5 | . 1 2 5 4 1 4 1 3 4 Tactical Retreats 6 | . . 1 1 3 . 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Traps Triggered 1 | . . . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Machines Accessed 18 | . 3 . 3 9 2 . 1 . . Terminals 9 | . 2 . 1 6 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units 2 | . 1 . . 1 . . . . . Scanalyzers 3 | . . . 2 . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 39 | . 6 . 8 20 4 . 1 . . Successful 30 | . 4 . 6 17 2 . 1 . . Failed 7 | . 2 . 1 3 1 . . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts 2 | . . . 1 . 1 . . . . Manual 2 | . . . . 2 . . . . . Terminals 19 | . 5 . 3 11 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 7 | . . . . 7 . . . . . Recycling Units 3 | . 1 . . 2 . . . . . Scanalyzers 8 | . . . 5 . 3 . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 14 | . 3 . 2 8 . . 1 . . Record 5 | . 1 . . 4 . . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . Alert Level 2 | . . . . 2 . . . . . Disarm Traps 1 | . . . . 1 . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . . . . 7 . . . . . Scan Component 4 | . . . . 4 . . . . . Repair 3 | . . . . 3 . . . . . Recycling Unit Hacks 3 | . 1 . . 2 . . . . . Report Inventory 2 | . 1 . . 1 . . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer 6 | . . . 4 . 2 . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Retrieve Study 4 | . . . 2 . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 2 . 3 7 1 . . . . Full Trace Events 3 | . . . 1 2 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . 2 . . . . Parts Repaired 3 | . . . . 3 . . . . . Time 112 | . . . . 112 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . . . . 7 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . 11 Total Damage 187 | . . . . . . . . . 187 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Active Infowar (turns) 4043 | 53 368 235 721 765 399 795 121 533 53 Sensors 2651 | . . . . 750 399 795 121 533 53 Terrain 1392 | 53 368 235 721 15 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Turns Passed 5153 | 132 368 235 1121 1377 401 795 121 533 70 Spaces Moved 3006 | 81 298 174 692 718 212 455 69 272 35 Core 7 | 7 . . . . . . . . . Treads . | . . . . . . . . . . Legs 2999 | 74 298 174 692 718 212 455 69 272 35 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 105 105 175 175 175 105 105 Average Speed 143 | 113 120 120 123 143 175 175 175 159 133 Slowest Speed 190 | 120 120 120 190 175 175 175 175 175 175 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 5 38 35 33 43 6 63 8 6 30 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Was Total 3580 | 109 308 185 887 965 234 454 70 312 56 Wait 213 | 3 6 . 77 97 11 . . 2 17 Move 2998 | 80 297 173 691 717 211 454 68 272 35 Hop . | . . . . . . . . . . Pick Up 80 | 11 5 2 24 34 3 . 1 . . Fast Attach . | . . . . . . . . . . Attach 49 | 7 . . 13 21 2 . . 6 . Detach 14 | . . . 7 7 . . . . . Swap 8 | . . . 1 6 1 . . . . Drop 42 | 2 . 2 13 23 1 . 1 . . Fire 155 | 6 . 8 44 59 4 . . 32 2 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 21 | . . . 17 1 1 . . . 2 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 12) 377 | -10/Materials | Discovered new exit (range 5) 501 | -10/Materials | Entered Mines 518 | -10/Mines | Learned Materials emergency access door positions 729 | -10/Mines | Discovered new exit (range 6) 736 | -10/Mines | Entered Materials 736 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1767 | -9/Materials | Central database locked down 1791 | -9/Materials | Discovered new exit (range 12) 1836 | -9/Materials | Build established: Scavenger-Mutant 1857 | -9/Materials | Entered another Materials area 1857 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2226 | -8/Materials | Garrison activated, responded to threat 2853 | -8/Materials | Repaired Broken Aluminum Leg+ 3051 | -8/Materials | Discovered new exit (range 10) 3154 | -8/Materials | Repaired Hpw. Shotgun 3214 | -8/Materials | Repaired Lgt. Nuclear Core 3234 | -8/Materials | Entered Factory 3234 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3511 | -7/Factory | Discovered new exit (range 12) 3538 | -7/Factory | Central database locked down 3635 | -7/Factory | Entered Lower Caves 3669 | -7/Lower Caves | Learned location of 1 exit from Factory 4325 | -7/Lower Caves | Discovered new exit (range 14) 4430 | -7/Lower Caves | Entered another Lower Caves area 4436 | -7/Lower Caves | Discovered new exit (range 10) 4532 | -7/Lower Caves | Spotted B-75 Beast 4551 | -7/Lower Caves | Entered Factory 4551 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4552 | -6/Factory | Identified exit to Lower Caves 4580 | -6/Factory | Spotted B-75 Beast 4681 | -6/Factory | Destroyed B-75 Beast 4690 | -6/Factory | Lost 3 parts (1p1u1w) 5084 | -6/Factory | Sucked down chute 5084 | -6/Factory | Entered Waste 5085 | -6/Waste | Met a frightened Derelict 5093 | -6/Waste | Spotted C-40 Crusher 5099 | -6/Waste | EMP discharged 5100 | -6/Waste | Spotted C-40 Crusher 5105 | -6/Waste | Spotted C-40 Crusher 5111 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5136 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5137 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5139 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5139 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5144 | -6/Waste | Core integrity fell below 50% 5150 | -6/Waste | Core integrity fell below 20% 5153 | -6/Waste | Spotted C-40 Crusher 5154 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05136_ Aluminum Leg+ crushed. 05136_ Lgt. Nuclear Core crushed. 05136_ Critical hit (Destroy). 05136_ Aluminum Leg+ destroyed. 05137_ Aluminum Leg+ crushed. 05137_ Imp. Sensor Array crushed. 05137_ Aluminum Leg+ crushed. 05139_ Imp. Sensor Array crushed. 05139_ Lrg. Storage Unit crushed. 05139_ Aluminum Leg+ crushed. 05139_ Adv. Weight Redist. System crushed. 05139_ Lgt. Nuclear Core crushed. 05139_ Lrg. Storage Unit crushed. 05139_ Adv. Targeting Computer crushed. 05142_ Aluminum Leg+ crushed. 05142_ Lrg. Storage Unit crushed. 05142_ Minigun crushed. 05142_ Field Recycling Unit crushed. 05152_ A=B