Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.15 @ 22:45:01 Player: HOTSOUP Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (282) 282 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 1530 Bonus ------- Follower Combat Kills 73 Friendly Fire -10 Cogmind --------- Core Integrity 330/400 Matter 255/300 Energy 70/125 System Corruption 0% Temperature Cool (3) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Sensor Array Advanced Signal Interpreter > --- WEAPON (2) ------- Assault Cannon Mini Grenade Launcher > --- INVENTORY (4) ---- Visual Processing Unit Targeting Computer Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Sensor Array Improved Terrain Scanner Seismic Analyzer Targeting Computer Mining Laser Hammer [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 7 6 7 4 Power 3 | 1 1 1 . Engine 2 | 1 . 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 3 1 3 . Treads . | . . . . Leg 4 | 2 1 1 . Wheel 1 | 1 . . . Hover . | . . . . Flight 2 | . . 2 . Utility 5 | 1 2 1 1 Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 2 2 3 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . . 1 Launcher 3 | . . 1 2 Special Weapon 1 | . . 1 . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 Average Slot Usage (%) 93 | . 96 96 74 Engine 5 | . 7 1 11 Core 8 | . 6 12 . Leg 20 | . 28 22 . Flight 5 | . . 4 20 Device 2 | . . 1 11 Storage 10 | . 13 12 . Processor 12 | . 11 14 11 Energy Gun 1 | . 4 . . Ballistic Gun 10 | . 14 11 . Launcher 4 | . . 5 9 Special Weapon 2 | . . 2 9 Impact Weapon 6 | . 8 6 . Naked Turns . | . . . . Heaviest Build 19 | 10 17 19 6 Greatest Support 20 | 20 20 20 8 Greatest Overweight (x) 3 | . . 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 4 Average Capacity 6 | 5 7 7 4 Most Carried 8 | 3 6 8 4 Average Carried 4 | . 4 5 3 Final Capacity 8 | 6 8 4 4 Final Carried 6 | 3 6 3 3 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 533 | 288 132 93 20 Remotely . | . . . . Salvage Created 533 | 115 284 114 20 Parts 26 | 11 10 5 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 7 | . 4 2 1 Guns 4 | . 3 1 . AOE 2 | . . 1 1 Classes Destroyed 6 | 2 3 1 . Worker 1 | . 1 . . Tunneler 4 | 3 . 1 . Recycler 3 | 1 1 1 . Watcher 2 | . 2 . . Swarmer 2 | . . 2 . Grunt 5 | . 4 . 1 Best Kill Streak 3 | 2 3 3 1 Combat Bots Only 2 | . 2 2 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 513 | . 293 56 164 Core 151 | . 57 24 70 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 . 67 . Volleys Fired 58 | 6 24 5 23 Largest 2 | 2 2 2 2 Hottest 100 | 60 70 100 100 Shots Fired 67 | 12 25 6 24 Gun 41 | 12 25 4 . Cannon 1 | . . . 1 Launcher 4 | . . 1 3 Special 21 | . . 1 20 Kinetic 35 | 6 24 4 1 Thermal 28 | 6 1 1 20 Explosive 4 | . . 1 3 Electromagnetic . | . . . . Robot Hit Streak 6 | 3 6 1 2 Robot Miss Streak 4 | 1 4 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 41 | 7 30 2 2 Core Hits 21 | 5 9 4 3 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 17 | . 17 . . Impact 17 | . 17 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 2 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 903 | 78 530 136 159 Guns 296 | 78 194 24 . Cannons 20 | . . . 20 Explosions 227 | . . 88 139 Melee 336 | . 336 . . Ramming . | . . . . Kinetic 261 | 23 194 24 20 Thermal 79 | 55 . 24 . Explosive 227 | . . 88 139 Electromagnetic . | . . . . Impact 336 | . 336 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 66 | . 44 . 22 Projectiles . | . . . . Explosions 22 | . . . 22 Melee 44 | . 44 . . Knockbacks 4 | . 4 . . Impact 4 | . 4 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . . . 37 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 65 | . 9 36 65 Average Temperature 21 | . 6 18 21 Received Heat Transfer 204 | . 165 . 39 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions 3 | . 3 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 175 | 125 . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 176 | 20 176 69 161 Average Influence 67 | 8 79 58 102 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 9 3 11 Peak Tracking Total 9 | . 3 3 9 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 1 . 3 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 9 | . 3 . 6 Successful 8 | . 2 . 6 Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 5 | . 2 . 3 Record 1 | . . . 1 Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Surveillance Status 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 2 Highest-Rated Group 40 | . . 40 32 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 17 | . . 4 13 Total Damage 206 | . . 15 191 Kills 3 | . . 1 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1269 | 97 376 611 185 Spaces Moved 944 | 65 212 472 195 Core 20 | 19 . . 1 Treads . | . . . . Legs 650 | 46 212 392 . Wheels . | . . . . Hover . | . . . . Flight 274 | . . 80 194 Fastest Speed 37 | 50 120 37 37 Average Speed 97 | 99 120 111 37 Slowest Speed 280 | 120 120 280 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . 2 2 Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 39 | 5 41 88 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 20 | . . . 20 Terrain Destroyed 47 | . . 3 44 Melee . | . . . . Projectile 20 | . . . 20 AOE 27 | . . 3 24 Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1159 | 83 284 551 241 Wait 86 | . 14 55 17 Move 932 | 64 211 467 190 Hop 4 | . . 2 2 Pick Up 18 | 5 7 4 2 Fast Attach 9 | 5 1 2 1 Attach 12 | 2 4 4 2 Detach 3 | . . 2 1 Swap 3 | . 1 1 1 Drop 16 | 1 5 9 1 Fire 58 | 6 24 5 23 Melee 17 | . 17 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 8) 223 | -10/Materials | Identified exit to Mines 249 | -10/Materials | Discovered exit to Mines (range 16) 324 | -10/Materials | Build established: Mutant 474 | -10/Materials | Entered Mines 528 | -10/Mines | Learned location of Mines (-8) 636 | -10/Mines | Discovered new exit (range 6) 645 | -10/Mines | Identified exit to Materials 648 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 657 | -10/Mines | Discovered exit to Materials (range 7) 748 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1085 | -10/Mines | Entered Materials 1085 | -9/Materials | Accompanied by 2 allies 1085 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1197 | -9/Materials | Crushed by falling debris 1270 | -9/Materials | Self-destructed Last Messages --------------- 01184_ U-05 Engineer lays Concrete. 01186_ T-07 Excavator is excavating. 01187_ U-05 Engineer lays Concrete. 01190_ U-05 Engineer builds a Wall. 01191_ T-07 Excavator is excavating. 01197_ The unstable cave ceiling collapses. 01197_ Crushed by falling debris. 01199_ T-07 Excavator is excavating. 01206_ The unstable cave ceiling collapses. 01209_ U-05 Engineer builds a Wall. 01215_ K-01 Serf collects debris. 01256_ The unstable cave ceiling collapses. 01258_ Mining Laser destroyed. 01259_ Discarded Signal Interpreter. 01262_ Flight Unit destroyed. 01262_ Destroyed Flight Unit. 01262_ Flight Unit destroyed. 01262_ Destroyed Flight Unit. 01265_ Acquired Assault Cannon. 01267_ G-34 Mercenary destroyed. 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Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponImpactRail Manual? 0 Play Time 00:18:20 Cumulative 26.6 hours Start 2019.11.15 @ 22:20:38 End 2019.11.15 @ 22:45:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 24 Adventurer 16 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dc84683-2c1f-4651-9b42-ab0b6c0c7fe7