Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.24 @ 01:31:34 Player: eg0nspengler Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (103) 515 Value Destroyed (2372) 2372 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 6497 Bonus ------- Follower Combat Kills 110 Cogmind --------- Core Integrity 0/700 Matter 297/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Location -7/Lower Caves Parts ------- Power (2) Propulsion (4) Utility (4) Weapon (3) Inventory (4) Medium Storage Unit Peak State ------------ Power Micro Nuclear Core Light Angular Momentum Engine Propulsion Gravmag System Gravmag System Gravmag System Utility Improved Heat Sink Improved Heat Sink Small Storage Unit Weapon Shock Rifle Advanced Beam Rifle Gauss Rifle Inventory Light Ion Engine Improved Carbon-fiber Leg Medium Storage Unit Improved EM Pulse Cannon [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 . 2 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . Utility 2 | . . . . . 2 . . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 152 | 7 8 4 25 4 39 15 4 41 5 Power 18 | 1 . . 2 1 3 4 1 5 1 Engine 11 | 1 . . 2 1 1 1 . 4 1 Core 7 | . . . . . 2 3 1 1 . Reactor . | . . . . . . . . . . Propulsion 36 | 2 4 2 10 . 8 . . 9 1 Treads 3 | . . . . . 3 . . . . Leg 26 | 2 4 2 10 . 3 . . 4 1 Wheel . | . . . . . . . . . . Hover 5 | . . . . . . . . 5 . Flight 2 | . . . . . 2 . . . . Utility 25 | 2 . . 1 . 12 1 . 7 2 Device 10 | . . . 1 . 6 . . 3 . Storage 11 | 2 . . . . 3 1 . 3 2 Processor 1 | . . . . . . . . 1 . Hackware . | . . . . . . . . . . Protection 3 | . . . . . 3 . . . . Artifact . | . . . . . . . . . . Weapon 73 | 2 4 2 12 3 16 10 3 20 1 Energy Gun 35 | 2 1 1 8 2 6 3 2 9 1 Energy Cannon 22 | . . . 3 . 8 7 1 3 . Ballistic Gun 9 | . 2 . 1 . . . . 6 . Ballistic Cannon 4 | . . . . . 2 . . 2 . Launcher 3 | . 1 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 49 | . 2 . 9 4 11 1 5 16 1 Power 9 | . . . . 1 1 1 1 5 . Propulsion 15 | . . . 4 . 4 . 1 6 . Utility 7 | . . . . . 4 . 2 1 . Weapon 18 | . 2 . 5 3 2 . 1 4 1 Highest Loss Streak 10 | . 2 . 4 3 10 1 5 4 1 Average Slot Usage (%) 78 | . 99 99 96 87 79 89 54 47 14 Engine 8 | . 14 14 11 11 4 1 4 3 4 Core 2 | . . . . . 4 12 6 5 . Treads 3 | . . . . . 11 23 12 . . Leg 18 | . 28 27 42 33 9 . . 3 4 Hover 1 | . . . . . . . . 7 . Device 8 | . . . 2 11 23 17 8 7 . Storage 13 | . 28 28 19 11 4 12 8 4 . Protection 1 | . . . . . 6 . . . . Energy Gun 9 | . 13 13 11 14 8 12 . 2 4 Energy Cannon 3 | . . . 6 . 6 8 13 1 . Ballistic Gun 4 | . 13 14 2 . . . . 4 . Naked Turns 193 | . . . . . . . 12 57 124 Heaviest Build 55 | 16 17 15 24 18 32 55 55 28 12 Greatest Support 60 | 20 20 27 53 33 60 60 60 38 15 Greatest Overweight (x) 7 | . . . . . 7 . 1 4 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 6 6 10 10 10 8 Average Capacity 6 | 5 8 8 7 6 4 8 7 5 4 Most Carried 8 | 3 8 8 8 6 4 7 6 6 2 Average Carried 4 | 1 6 7 6 5 3 4 4 4 1 Final Capacity 4 | . . . . . . . . . 4 Final Carried 1 | . . . . . . . . . 1 Class Distribution -------------------- 50% | Mutant 42% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Matter Collected 2661 | 270 138 45 306 30 816 119 . 737 200 Remotely . | . . . . . . . . . . Salvage Created 3272 | 121 582 69 821 63 804 148 . 664 . Parts 202 | 8 35 5 35 12 66 1 . 40 . Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 8 | . 3 1 . . 2 . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Combat Hostiles Destroyed 63 | . 8 1 18 8 18 2 . 8 . Guns 37 | . 8 1 14 1 6 1 . 6 . Cannons 19 | . . . 4 . 12 1 . 2 . AOE 7 | . . . . 7 . . . . . Classes Destroyed 13 | 2 4 . 3 1 1 1 . 1 . Worker 12 | . 1 1 . . 6 . . 4 . Builder 9 | . 3 . . . 4 . . 2 . Tunneler 5 | 2 . . . . 2 . . 1 . Hauler 1 | . . . . . 1 . . . . Recycler 10 | 1 3 . 1 . 1 1 . 3 . Operator 1 | . . . . . . . . 1 . Watcher 2 | . . . 1 . 1 . . . . Swarmer 19 | . 3 . . 7 8 . . 1 . Grunt 28 | . 5 1 13 . 5 . . 4 . Brawler 2 | . . . . 1 1 . . . . Duelist 2 | . . . 2 . . . . . . Sentry 7 | . . . 3 . 4 . . . . Programmer 5 | . . . . . . 2 . 3 . Best Kill Streak 5 | 3 5 1 3 4 5 1 . 5 . Combat Bots Only 5 | . 2 1 3 4 5 1 . 2 . Max Kills in Single Turn 3 | 1 2 1 1 3 1 1 . 1 . Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . . . 3 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Damage Taken 5545 | . 288 22 1142 411 1413 146 203 1786 134 Core 1211 | . 73 . 201 51 183 . 79 506 118 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 68 | 100 . 70 . 37 66 . . . . Volleys Fired 424 | 8 63 5 101 16 102 10 7 112 . Largest 3 | 2 2 2 2 2 2 3 3 3 . Hottest 225 | 90 90 60 126 85 160 225 225 158 . Shots Fired 646 | 14 119 10 146 27 146 28 20 136 . Gun 481 | 14 119 10 130 16 67 18 . 107 . Cannon 154 | . . . 16 . 79 10 20 29 . Launcher 11 | . . . . 11 . . . . . Special . | . . . . . . . . . . Kinetic 273 | . 63 5 65 . 45 . . 95 . Thermal 324 | 14 56 5 77 6 87 27 20 32 . Explosive 11 | . . . . 11 . . . . . Electromagnetic 38 | . . . 4 10 14 1 . 9 . Robot Hit Streak 33 | 8 33 6 24 2 13 11 12 13 . Robot Miss Streak 15 | 1 12 1 4 3 15 1 2 4 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 2 | . 1 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 421 | 12 75 8 114 5 105 20 17 65 . Core Hits 184 | 4 30 8 38 11 61 4 2 26 . Critical Hits 1 | . . . 1 . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7110 | 138 624 75 1371 452 1855 455 490 1650 . Guns 4370 | 138 624 73 1141 37 706 335 . 1316 . Cannons 2209 | . . . 230 . 1035 120 490 334 . Explosions 529 | . . . . 415 114 . . . . Melee . | . . . . . . . . . . Ramming 2 | . . 2 . . . . . . . Kinetic 2645 | . 343 27 413 . 591 . . 1271 . Thermal 3614 | 138 281 46 909 21 954 455 490 320 . Explosive 529 | . . . . 415 114 . . . . Electromagnetic 320 | . . . 49 16 196 . . 59 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . 2 2 . . . 1 1 11 13 Average Corruption 3 | . 2 2 . . . 1 1 3 11 Corruption Purged . | . . . . . . . . . . Effects 51 | . . 6 . . . . 1 27 17 Message Errors 14 | . . 2 . . . . 1 7 4 Matter Fused 9 | . . . . . . . . 7 2 Heat Flow Errors 4 | . . 1 . . . . . 3 . Energy Discharges 5 | . . 2 . . . . . 1 2 Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 8 | . . 1 . . . . . 4 3 Data Loss (major) 3 | . . . . . . . . 1 2 Alerts 1 | . . . . . . . . . 1 Misdirections 4 | . . . . . . . . 1 3 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 124 | . . . . 16 74 . . 34 . Projectiles 13 | . . . . . . . . 13 . Explosions 111 | . . . . 16 74 . . 21 . Melee . | . . . . . . . . . . Knockbacks 26 | . . . . . 21 . . 5 . Impact . | . . . . . . . . . . Kinetic 24 | . . . . . 19 . . 5 . Secondary 2 | . . . . . 2 . . . . Self-Inflicted Damage 116 | . . . . 50 . . . 66 . Shots 3 | . . . . 2 . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked 1 | . . 1 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 333 | 150 250 129 333 18 323 78 115 226 . Average Temperature 75 | 67 75 37 98 7 78 30 53 43 . Received Heat Transfer 1641 | . 48 12 486 114 639 . . 342 . Effects 1 | . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 17 | 1 . . 8 . 5 3 . . . Heat Transferred 7262 | 360 721 100 1876 62 1987 705 859 592 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Peak Influence 267 | 15 176 131 267 193 227 141 . 136 . Average Influence 77 | 5 38 28 104 122 120 93 . 58 . Maximum Alert Level 1 | . . . 1 . 1 . . . . Low Security (%) 94 | . . . . . . . . . . Level 1 5 | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 5 2 3 . 1 1 . 6 . Investigation 7 | . 3 1 3 . . . . . . Extermination 4 | . . . . . . 1 . 3 . Reinforcement 6 | . 2 . . . 1 . . 3 . Assault 1 | . . 1 . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Distress Signals 2 | . 1 . . . 1 . . . . Communications Jammed 11 | . . . 1 . 10 . . . . Distress Signals 4 | . . . 1 . 3 . . . . Times Spotted 119 | . 19 9 28 11 26 4 5 14 3 Peak Tracking Total 6 | . 3 4 6 5 6 2 5 4 1 Tactical Retreats 10 | . 1 . 1 3 2 . 1 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Traps Triggered 4 | . 1 . 1 . . 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . Reused 1 | . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Machines Disabled 7 | . . . . 2 2 . . 3 . Max in Single Turn 2 | . . . . 1 1 . . 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Machines Accessed 21 | . 5 1 7 . 7 . . 1 . Terminals 14 | . 3 . 6 . 4 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 69 | . 13 1 29 . 23 . . 3 . Successful 47 | . 9 1 20 . 15 . . 2 . Failed 22 | . 4 . 9 . 8 . . 1 . Catastrophic 3 | . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 51 | . 7 . 27 . 14 . . 3 . Fabricators . | . . . . . . . . . . Repair Stations 7 | . 5 . 2 . . . . . . Recycling Units 7 | . 1 . . . 6 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 34 | . 4 1 19 . 8 . . 2 . Record 7 | . . . 5 . 2 . . . . Prototype ID Bank 5 | . 1 . 2 . 2 . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . Alert Level 5 | . . . 3 . 2 . . . . Locate Traps 2 | . . . 1 . 1 . . . . Reprogram Traps 1 | . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . 1 . Surveillance Status 1 | . . . 1 . . . . . . Investigation Status 1 | . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . Zone Layout 3 | . . . 3 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . 4 . 1 . . . . . . Scan Component 2 | . 2 . . . . . . . . Repair 2 | . 2 . . . . . . . . Refit 1 | . . . 1 . . . . . . Recycling Unit Hacks 7 | . 1 . . . 6 . . . . Process 1 | . . . . . 1 . . . . Report Inventory 2 | . . . . . 2 . . . . Retrieve Matter 2 | . . . . . 2 . . . . Retrieve Components 2 | . 1 . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 4 . 7 . 6 . . 1 . Full Trace Events 3 | . 1 . 2 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . Time 52 | . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 54 | . . . . . 54 . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Total Allies 2 | . . 1 . . . . 1 . . Largest Group 1 | . . 1 . . . . 1 . . Highest-Rated Group 31 | . . 31 . . . . 31 . . Highest-Rated Ally 31 | . . 31 . . . . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 17 | . . 8 . . . . 9 . . Total Damage 251 | . . 125 . . . . 126 . . Kills 4 | . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Turns Passed 7652 | 113 1088 770 1140 675 1452 425 174 1467 348 Spaces Moved 4348 | 55 580 545 502 501 512 205 126 963 359 Core 479 | 6 . . . . 21 . 75 190 187 Treads 594 | . . . . . 338 205 51 . . Legs 2800 | 49 580 545 502 501 151 . . 300 172 Wheels . | . . . . . . . . . . Hover 473 | . . . . . . . . 473 . Flight 2 | . . . . . 2 . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 50 50 50 Average Speed 118 | 112 120 123 122 120 156 160 115 94 84 Slowest Speed 480 | 120 120 130 123 120 480 160 180 250 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 6 84 89 42 83 31 6 78 15 38 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 9 | . . . . . . . . 9 . Terrain Destroyed 188 | . . . 2 76 53 3 . 54 . Melee . | . . . . . . . . . . Projectile 28 | . . . 2 . 7 3 . 16 . AOE 160 | . . . . 76 46 . . 38 . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Total 6260 | 92 865 633 895 547 1015 278 140 1390 405 Wait 1184 | 14 195 71 248 26 318 37 . 239 36 Move 4340 | 54 579 544 501 500 511 205 125 962 359 Hop . | . . . . . . . . . . Pick Up 93 | 9 15 3 10 1 25 7 1 19 3 Fast Attach 20 | . . 2 2 . 9 . . 7 . Attach 81 | 7 2 . 9 3 16 5 4 30 5 Detach 18 | . . . 1 . 1 2 3 9 2 Swap 51 | . 6 2 14 1 14 10 . 4 . Drop 48 | . 5 5 9 . 19 2 . 8 . Fire 424 | 8 63 5 101 16 102 10 7 112 . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . 1 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 526 | -10/Materials | Repaired Aluminum Leg 553 | -10/Materials | Repaired Aluminum Leg 954 | -10/Materials | Discovered new exit (range 16) 1022 | -10/Materials | Discovered new exit (range 16) 1140 | -10/Materials | Discovered new exit (range 3) 1202 | -10/Materials | Entered Mines 1207 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1304 | -10/Mines | Met a Derelict testing a Signal Generator 1474 | -10/Mines | Met a Derelict shopkeep closing up shop 1617 | -10/Mines | Discovered new exit (range 15) 1668 | -10/Mines | Learned 2 Materials zone layouts 1784 | -10/Mines | Discovered new exit (range 5) 1972 | -10/Mines | Entered Materials 1972 | -9/Materials | Evolved 2 slots: Propulsion x2 2740 | -9/Materials | Build established: Scavenger-Mutant 2926 | -9/Materials | Discovered new exit (range 15) 3005 | -9/Materials | Lost 4 parts (1n3w) 3066 | -9/Materials | Core integrity fell below 50% 3112 | -9/Materials | Entered Mines 3238 | -9/Mines | Learned Materials security intel 3241 | -9/Mines | Discovered new exit (range 16) 3314 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3682 | -9/Mines | Lost 3 parts (1p2w) 3787 | -9/Mines | Entered Materials 3787 | -8/Materials | Evolved 2 slots: Utility x2 4373 | -8/Materials | Lost 10 parts (1p4n3u2w) 4736 | -8/Materials | Identified exit to Garrison 5184 | -8/Materials | Discovered new exit (range 16) 5239 | -8/Materials | Entered Factory 5239 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5664 | -7/Factory | Sucked down chute 5664 | -7/Factory | Entered Waste 5665 | -7/Waste | Met a frightened Derelict 5709 | -7/Waste | Spotted C-40 Crusher 5714 | -7/Waste | Spotted C-40 Crusher 5757 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5760 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5762 | -7/Waste | Spotted C-40 Crusher 5765 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5767 | -7/Waste | Spotted C-40 Crusher 5768 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5769 | -7/Waste | Crushed by Compactor (1 part destroyed) 5771 | -7/Waste | Spotted C-40 Crusher 5795 | -7/Waste | Spotted C-40 Crusher 5800 | -7/Waste | Lost 5 parts (1p1n2u1w) 5824 | -7/Waste | Discovered new exit (range 11) 5838 | -7/Waste | Entered Factory 6072 | -7/Factory | Build established: Mutant 7000 | -7/Factory | Build established: Scavenger-Mutant 7088 | -7/Factory | Core integrity fell below 50% 7152 | -7/Factory | Lost 4 parts (1p1n1u1w) 7257 | -7/Factory | System corruption reached 10% 7260 | -7/Factory | Released all parts (3) 7291 | -7/Factory | Lost 4 parts (1p3n) 7298 | -7/Factory | Core integrity fell below 20% 7301 | -7/Factory | Discovered new exit (range 8) 7305 | -7/Factory | Entered Lower Caves 7306 | -7/Lower Caves | Encountered a Warlord checkpoint 7330 | -7/Lower Caves | P-60 Hacker assimilated allied OW-UEW(l) 7422 | -7/Lower Caves | Learned Factory terminal intel 7544 | -7/Lower Caves | Build established: Mutant 7570 | -7/Lower Caves | Released all parts (2) 7615 | -7/Lower Caves | Learned Factory terminal intel 7627 | -7/Lower Caves | Spotted B-75 Beast 7653 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07561_ System corrupted: Matter fused (-6). 07568_ Shock Rifle destroyed. 07570_ Released Lgt. Angular Momentum Engine. 07570_ Released Carbon-fiber Leg. 07576_ System corrupted: IFF burst signal emitted. 07596_ System corrupted: Energy discharge (-37). 07600_ Acquired 2 matter. 07601_ Acquired 1 matter. 07602_ Acquired 4 matter. 07615_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 07632_ YT-AWI(k) destroyed. 07641_ Acquired 1 matter. 07642_ Acquired 5 matter. 07642_ Acquired 2 matter. 07644_ Acquired 5 matter. 07645_ Acquired 4 matter. 07647_ System corrupted: Energy discharge (-20). 07647_ Acquired 1 matter. 07649_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ???????????????????????# #????????????????????? | | ???????????????????????# ##????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????## #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????## #?????????????????????? | | ?????????????????#????## #?????????????????????? | | ?????????????????# #### ##????????????????????? | | ?###???????####??# ##???????????????????? | | ## ??????## #### #???????????????????? | | ????### ##### #???????????????????? | | ???# # ##?### #???????????????????? | | ???# # ##### #???????????????????? | | ????# # %#???????????????????? | | #????# # % #???????????????????? | | ##### ## ## %% #???????????????????? | | #### %### ##???????????????????? | | #??## ##*%#?# ####????????????????????? | | ##?## ### # ###???????????????????? | | ??# ### # #???????????????????? | | ??## ####### p #???????????????????? | | ???# # #??## @# #???????????????????? | | ???## ### ### ##??#% ##???????????????????? | | ????##??# #?# #?### # #????????????????????? | | ????????# ##?## #### % # #???????????????????? | | ????????###???####?# ##???????????????????? | | ??????????????????# % %#####????????????????????? | | ??????????????????#######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 28 Energy Capacity 520 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 300 Evasion (%) 54 Target Analysis 5 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Please Form A Line Total Silence Tourist Challenges ------------ None Game ------ Seed BombardmentAluminumWand Manual? 0 Play Time 01:51:49 Cumulative 8.3 hours Start 2019.10.23 @ 23:38:45 End 2019.10.24 @ 01:31:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b75cb410-edd7-440e-9637-1e7b766f027a