Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.11 @ 01:05:44 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (775) 775 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3030 Bonus ------- None Cogmind --------- Core Integrity 418/550 Matter 246/300 Energy 81/100 System Corruption 0% Temperature Warm (131) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Improved Terrain Scanner > --- WEAPON (3) ------- Particle Gun Heavy Particle Cannon > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Medium Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Heat Sink Visual Processing Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Beam Rifle Autogun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Medium Matter Pod [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Matter Pod Processor Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 35 | 11 . 1 14 4 5 Power 8 | 2 . 1 2 2 1 Engine 8 | 2 . 1 2 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . . 6 1 1 Treads 7 | 2 . . 5 . . Leg 3 | . . . 1 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 4 . . 1 1 1 Device 3 | 2 . . . . 1 Storage 2 | 2 . . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 10 | 3 . . 5 . 2 Energy Gun 8 | 3 . . 4 . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | . . . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Corrupted Parts 1 | . . . 1 . . System Corruption 1 | . . . 1 . . Parts Lost 14 | . . . 3 1 10 Power 3 | . . . 2 . 1 Propulsion 4 | . . . . . 4 Utility 3 | . . . . 1 2 Weapon 4 | . . . 1 . 3 Highest Loss Streak 10 | . . . 2 1 10 To Critical Strikes . | . . . . . . Average Backups 4 | 1 3 4 4 4 3 Power . | . 1 1 . 1 1 Propulsion 1 | 1 2 1 1 1 . Utility 1 | . . 1 1 1 1 Weapon . | . . 1 . 1 . Tool/Special . | . . . . . . Unused Backups 8 | 1 1 1 3 1 1 Power 2 | 1 . . . 1 . Propulsion 2 | . . 1 1 . . Utility 1 | . . . . . 1 Weapon 3 | . 1 . 2 . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 100 100 94 100 81 Engine 11 | . 14 14 10 11 8 Treads 23 | . 28 28 21 22 13 Leg 5 | . . . 6 11 7 Device 22 | . 28 28 22 18 15 Processor 7 | . . . 10 11 9 Energy Gun 18 | . 28 28 15 11 13 Ballistic Gun 5 | . . . 6 11 4 Peak Build Rating 18 | 9 9 9 15 14 18 Average Rating 11 | 6 9 8 12 13 14 On Entrance 9 | . 9 9 9 14 14 Avg Prop Armor Cover (%) 5 | . . . 6 5 5 Naked Turns . | . . . . . . Heaviest Build 17 | 10 9 9 11 13 17 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 3 | . . . . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 4 | 1 3 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 3 Class Distribution -------------------- 41% | Scavenger-Mutant 34% | Mutant 20% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 819 | 320 10 10 332 131 16 Remotely . | . . . . . . Salvage Created 1299 | 91 45 . 789 256 118 Parts 98 | 13 2 . 62 16 5 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 24 | . . . 17 5 2 Guns 24 | . . . 17 5 2 Classes Destroyed 11 | 2 2 . 7 . . Worker 6 | 1 . . 4 1 . Builder 2 | . . . 2 . . Tunneler 5 | 3 . . . 2 . Hauler 1 | . . . 1 . . Recycler 1 | . . . 1 . . Operator 2 | . 1 . . . 1 Watcher 2 | . 1 . 1 . . Swarmer 10 | . . . 10 . . Grunt 11 | . . . 4 5 2 Brawler 1 | . . . 1 . . Sentry 2 | . . . 2 . . Best Kill Streak 9 | 2 1 . 9 3 2 Combat Bots Only 7 | . . . 7 3 2 Max Kills in Single Turn 2 | 1 1 . 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 207 | . . . 91 31 85 Missed 68 | . . . 32 7 29 Hits 139 | . . . 59 24 56 Projectile 139 | . . . 59 24 56 Critical Strikes 1 | . . . 1 . . Damage Taken 1839 | . . . 669 315 855 Core 280 | . . . 95 53 132 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . 100 . 63 . Volleys Fired 106 | 5 5 . 56 19 21 Largest 2 | 2 2 . 2 2 2 Hottest 140 | 90 90 . 90 79 140 Shots Fired 200 | 10 10 . 107 38 35 Gun 196 | 10 10 . 107 38 31 Cannon 4 | . . . . . 4 Launcher . | . . . . . . Special . | . . . . . . Kinetic 70 | . . . 41 19 10 Thermal 104 | 5 5 . 52 19 23 Explosive . | . . . . . . Electromagnetic 26 | 5 5 . 14 . 2 Robot Hit Streak 33 | 3 6 . 33 7 13 Robot Miss Streak 3 | 2 1 . 3 2 2 Penetration Max . | . . . . . . Secondary Targets 6 | . . . 3 2 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 139 | 6 7 . 76 26 24 Core Hits 64 | 4 3 . 34 12 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | 1 . . 8 4 . Burn 13 | 1 . . 8 4 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2072 | 94 104 . 1065 374 435 Guns 1968 | 65 104 . 1065 374 360 Cannons 75 | . . . . . 75 Explosions 29 | 29 . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 690 | . . . 393 201 96 Thermal 1086 | 54 49 . 516 173 294 Explosive . | . . . . . . Electromagnetic 296 | 40 55 . 156 . 45 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . 7 1 . Matter Fused 1 | . . . 1 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 5 | . . . 4 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 231 | 60 60 . 231 164 122 Average Temperature 57 | 23 23 . 71 59 30 Received Heat Transfer 645 | . . . 183 183 279 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 3 2 . Heat Transferred 3787 | 198 148 . 2035 740 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 . . Low Security (%) 88 | 100 100 100 79 100 100 Level 1 11 | . . . 20 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 234 | 10 7 . 234 142 42 Initial 82 | . . . . 82 37 Average 59 | 1 . . 85 111 20 Influence Increases 741 | 20 17 . 513 135 56 Destroy 0b10 Robot/C 480 | . . . 340 100 40 Destroy 0b10 Robot/NC 95 | 20 10 . 45 15 5 Destroy Leader 96 | . 2 . 64 20 10 Successful Hack 9 | . 5 . 4 . . Destroy Structure 1 | . . . . . 1 Lose Combat Pursuer 60 | . . . 60 . . Influence Decreases 741 | 20 17 . 302 249 153 Entered New Map 189 | . . . . 129 60 Time Decay 459 | 20 17 . 272 110 40 Lost Part 93 | . . . 30 10 53 Squads Dispatched 2 | . . . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 4 . 25 5 11 Peak Tracking Total 7 | . 2 . 5 3 7 Tactical Retreats 3 | . . . 3 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . 1 . 2 . . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 9 | . 2 . 7 . . Successful 7 | . 1 . 6 . . Failed 2 | . 1 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 1 . 1 . . Terminals 3 | . 2 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 6 . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . 6 . . Retrieve Study 6 | . . . 6 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 6 | . . . 6 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 2398 | 107 247 360 1347 234 103 Optics 1664 | . . . 1327 234 103 Terrain 2398 | 107 247 360 1347 234 103 Seismic 2117 | 5 247 360 1347 158 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2433 | 142 247 360 1347 234 103 Spaces Moved 988 | 69 125 215 452 104 23 Core 8 | 6 . . . . 2 Treads 975 | 63 125 215 452 100 20 Legs 5 | . . . . 4 1 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 105 160 Average Speed 159 | 150 160 160 160 159 164 Slowest Speed 200 | 160 160 160 160 175 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 5 29 58 35 27 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1660 | 95 163 232 979 139 52 Wait 481 | 1 30 14 430 6 . Move 983 | 68 124 214 451 103 23 Hop . | . . . . . . Pick Up 15 | 3 3 1 7 1 . Fast Attach 29 | 11 . 1 11 4 2 Attach 8 | . . . 4 1 3 Detach 5 | 3 . . 1 1 . Swap 6 | . . . 3 . 3 Drop 27 | 4 1 2 16 4 . Fire 106 | 5 5 . 56 19 21 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 11) 329 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 15) 390 | -10/Materials | Entered Mines 399 | -10/Mines | Met a Derelict bent on vengeance 419 | -10/Mines | Learned location of Storage (-7) 665 | -10/Mines | Found DCF Scrap (14 items) 726 | -10/Mines | Discovered new exit (range 16) 726 | -10/Mines | Discovered new exit (range 15) 750 | -10/Mines | Entered Materials 750 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1133 | -9/Materials | Build established: Scientist-Mutant 1336 | -9/Materials | Destroyed 7 combat bots 1635 | -9/Materials | Build established: Scavenger-Mutant 1834 | -9/Materials | Discovered new exit (range 16) 2097 | -9/Materials | Entered Mines 2320 | -9/Mines | Discovered new exit (range 8) 2331 | -9/Mines | Entered Materials 2331 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2376 | -8/Materials | Garrison activated, responded to threat 2434 | -8/Materials | Self-destructed Last Messages --------------- 02415_ Lgt. Armor Plating destroyed. 02415_ Acquired Hvy. Particle Cannon. 02415_ K-01 Serf collects debris. 02416_ Lgt. Treads+ destroyed. 02418_ K-01 Serf collects debris. 02419_ U-05 Engineer works on Material Processor. 02420_ K-01 Serf collects debris. 02425_ R-06 Scavenger collects Aluminum Leg+. 02425_ K-01 Serf collects debris. 02426_ Penetrated by Slug. 02426_ K-01 Serf collects debris. 02426_ Acquired Particle Gun. 02427_ K-01 Serf collects debris. 02429_ Lgt. Ion Engine+ destroyed. 02430_ K-01 Serf collects debris. 02431_ Slug penetrates Terminal. 02431_ Terminal disabled. 02433_ U-05 Engineer builds a Wall. 02433_ K-01 Serf collects debris. 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Y #????????? | | ????????? r ####?????? | | ?????????? #???#?? | | ?????????? = #?????? | | ?????????? ########T##"T"# #??#??? | | ??????????? ?#?????################?????? | | ??????????? ???#????????????????????????? | | ???????????? ???????#?????????????????????? | | ???????????? ? ???????#?#??????????????????? | | ???????????? ? ???????????##???????????????? | | ?????????????#####?????##????????????#??#????????? | | ?????????????????????????????#?#?#???????????????? | | ?????????????????????#????????????????????#??????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#???????#??????????? | | ?????????????????????????????#???????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 11 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Autogun | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyCoilCompactor Manual? 0 Play Time 00:17:46 Cumulative 41.4 hours Start 2025.12.11 @ 00:49:20 End 2025.12.11 @ 01:05:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8779fb8-228d-487f-bb73-ec20ac097b95