Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 17:58:16 Player: SgtChico Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (604) 604 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1844 Bonus ------- None Cogmind --------- Core Integrity 206/400 Matter 182/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- Backup Power I > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (2) ------ Improved Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Armored Wheel > --- UTILITY ---------- Improved Heat Sink Core Shielding > --- WEAPON ----------- Particle Gun Particle Gun Improved Light Cannon > --- INVENTORY -------- (None) [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Protection Core Shielding Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 25 | 6 6 7 6 Power 4 | 2 1 1 . Engine 3 | 2 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads . | . . . . Leg 1 | . . 1 . Wheel 4 | 2 . 1 1 Hover . | . . . . Flight 1 | . . . 1 Utility 5 | . 3 2 . Device 2 | . 1 1 . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 2 2 2 4 Energy Gun 3 | 1 . 2 . Energy Cannon 2 | . 2 . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . . 1 Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 2 3 6 Power 3 | . 1 1 1 Propulsion 3 | . 1 1 1 Utility 1 | . . . 1 Weapon 4 | . . 1 3 Highest Loss Streak 5 | . 2 2 5 To Critical Strikes . | . . . . Average Backups 1 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 2 Tool/Special . | . . . . Unused Backups 6 | . . 1 5 Power . | . . . . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 76 | . 70 73 81 Engine 6 | . 9 6 5 Core 4 | . . 3 8 Leg 1 | . . 3 1 Wheel 10 | . 20 8 9 Hover 1 | . . . 4 Device 6 | . 5 3 11 Storage 11 | . 6 23 . Protection 4 | . . 2 10 Energy Gun 6 | . 11 4 6 Energy Cannon 9 | . 5 19 . Ballistic Gun 1 | . 11 . . Ballistic Cannon 3 | . . . 9 Launcher 5 | . . . 13 Peak Build Rating 16 | 5 6 12 16 Average Rating 8 | 3 5 6 13 On Entrance 5 | . 5 6 12 Naked Turns . | . . . . Heaviest Build 21 | 8 21 21 18 Greatest Support 20 | 20 20 10 12 Greatest Overweight (x) 6 | . 2 6 4 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 10 | 5 10 10 5 Average Capacity 7 | 5 7 9 5 Most Carried 5 | 2 3 2 5 Average Carried 1 | . . . 2 Final Capacity 10 | 5 10 5 5 Final Carried 3 | 1 . . 3 Class Distribution -------------------- 56% | Mutant 26% | Tank 13% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 597 | 266 37 192 102 Remotely . | . . . . Salvage Created 683 | 55 191 307 130 Parts 45 | 4 8 18 15 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 21 | 1 6 7 7 Guns 9 | 1 6 2 . Cannons 9 | . . 5 4 AOE 3 | . . . 3 Classes Destroyed 6 | 2 1 1 2 Worker 4 | 1 . 2 1 Tunneler 2 | . . 2 . Mechanic 1 | . . . 1 Swarmer 10 | . 3 3 4 Grunt 8 | 1 3 4 . Sentry 3 | . . . 3 Best Kill Streak 6 | 1 6 3 4 Combat Bots Only 6 | 1 6 3 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 167 | 4 30 68 65 Missed 58 | 2 9 23 24 Hits 109 | 2 21 45 41 Melee 1 | . . . 1 Projectile 108 | 2 21 45 40 Critical Strikes 3 | . . . 3 Actively Blocked 2 | . . . 2 Damage Taken 1368 | 20 203 458 687 Core 372 | . 66 112 194 Absorbed by Shields . | . . . . Redirected to Shielding 27 | . . 2 25 Regen/Repaired (Parts) 15 | . . . 15 Core Remaining (%) 64 | 100 . 28 . Volleys Fired 93 | 6 17 49 21 Largest 3 | 2 2 2 3 Hottest 128 | 70 70 120 128 Shots Fired 152 | 12 34 72 34 Gun 59 | 12 34 8 5 Cannon 85 | . . 64 21 Launcher 8 | . . . 8 Special . | . . . . Kinetic 44 | 6 17 . 21 Thermal 100 | 6 17 72 5 Explosive 8 | . . . 8 Electromagnetic . | . . . . Robot Hit Streak 10 | 4 5 10 8 Robot Miss Streak 5 | 3 3 5 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 83 | 6 17 39 21 Core Hits 43 | 3 9 14 17 Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | 2 2 . 2 Burn 3 | 1 2 . . Destroy 1 | 1 . . . Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1514 | 70 198 700 546 Guns 394 | 70 198 126 . Cannons 916 | . . 574 342 Explosions 202 | . . . 202 Melee . | . . . . Ramming 2 | . . . 2 Kinetic 436 | 22 72 . 342 Thermal 874 | 48 126 700 . Explosive 202 | . . . 202 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . 9 . Projectiles 9 | . . 9 . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 121 | . . . 121 Shots 5 | . . . 5 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 420 | 72 208 420 21 Average Temperature 124 | 34 109 143 11 Received Heat Transfer 444 | 12 78 189 165 Effects 5 | . . 5 . Energy Bleed 1 | . . 1 . Interference 1 | . . 1 . Short Circuit 2 | . . 2 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 2 4 . Heat Transferred 2257 | 222 518 1517 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 137 | 20 137 102 137 Initial 37 | . 6 37 12 Average 65 | 2 105 56 74 Influence Increases 703 | 25 181 220 277 Destroy 0b10 Robot/C 420 | 20 120 140 140 Destroy 0b10 Robot/NC 35 | 5 . 20 10 Destroy Leader 100 | . 30 30 40 Trap Triggered on 0b10 10 | . 10 . . Successful Hack 31 | . 21 . 10 Disable Machine 60 | . . 30 30 Destroy Structure 47 | . . . 47 Influence Decreases 636 | 15 94 285 242 Entered New Map 84 | . 4 60 20 Time Decay 442 | 15 70 195 162 Lost Part 110 | . 20 30 60 Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | 1 6 7 13 Peak Tracking Total 7 | 1 3 3 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 5 | . 5 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 2 . 2 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 8 . 11 Successful 11 | . 4 . 7 Failed 8 | . 4 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 8 . 6 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 . 3 Record 2 | . 1 . 1 Emergency Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1005 | 82 152 411 360 Spaces Moved 521 | 73 97 166 185 Core 79 | 17 . 30 32 Treads . | . . . . Legs 50 | . . 39 11 Wheels 334 | 56 97 97 84 Hover 57 | . . . 57 Flight 1 | . . . 1 Fastest Speed 50 | 50 80 110 50 Average Speed 129 | 73 90 155 147 Slowest Speed 365 | 80 110 350 365 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 6 16 44 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 40 | . . . 40 Melee . | . . . . Projectile . | . . . . AOE 40 | . . . 40 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 709 | 90 131 246 242 Wait 22 | . 2 9 11 Move 518 | 72 96 165 185 Hop . | . . . . Pick Up 31 | 6 6 8 11 Fast Attach . | . . . . Attach 15 | 5 3 3 4 Detach . | . . . . Swap 14 | 1 3 7 3 Drop 15 | . 4 5 6 Fire 93 | 6 17 49 21 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 83 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 15) 189 | -10/Materials | Discovered new exit (range 16) 235 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 430 | -10/Mines | Core integrity fell below 50% 642 | -10/Mines | Discovered new exit (range 3) 646 | -10/Mines | Entered Materials 646 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 826 | -9/Materials | Repaired Lgt. Assault Rifle? 1006 | -9/Materials | Self-destructed Last Messages --------------- Backup Propulsion I destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Grenade Launcher destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Grenade Launcher destroyed. Y-45 Defender heat damages Heat Sink. Core Shielding destroyed. Y-45 Defender heat damages Lgt. Armor Plating, Imp. Ion Engine, Hvy. Assault Rifle, Lgt. Treads. Y-45 Defender destroyed. Imp. Light Cannon destroyed. Acquired 11 matter. Acquired 2 matter. Acquired 20 matter. Acquired 16 matter. Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ######????????????????????????????????? | | # #????????????????????????????????? | | # #######??????????????????????????? | | # # #??????????????????????????? | | # # #####??????????????????????? | | # + g #??????????????????????? | | # # ### #??????????????????????? | | # # ! #?# #??????????????????????? | | # ## ##?# #??????????????????????? | | # ## #??#@#??????????????????????? | | ####+## #?## ##?????????????????????? | | ???# #?# b!### #?????????????????? | | ???#^ #?# #?????????????????? | | ???# #?# ### #?????????????????? | | ???#^ #?#####?????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ####### #???????????????????????????? | | # # #???????????????????????????? | | # # #???????????????????????????? | | # + #???????????????????????????? | | # # #???????????????????????????? | | # # #???????????????????????????? | | # # #???????????????????????????? | | # # #???????????????????????????? | | # # #???????????????????????????? | | # # #???????????????????????????? | | # # #???????????????????????????? | | # # #????###????????????????????? | | # #??? ! #????????????????????? | | ?## #! # ?? #????????????????????? | | ??## ! #""" +????????????????????? | | ??# #== """ = #????????????????????? | | ? """ #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 81% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Crack Shot One Hack Too Far Part-time Mechanic Storm Trooper Challenges ------------ None Game ------ Seed ConceptLobotomyProcessor Manual? 0 Play Time 00:34:38 Cumulative 0.6 hours Start 2025.06.22 @ 02:49:05 End 2025.06.22 @ 17:58:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ee10b836-6305-49cb-b43d-4b5d607661fb