Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.27 @ 18:05:33 Player: Terminus Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (691) 3455 Value Destroyed (33982) 33982 Prototype IDs (287) 5740 Alien Tech Used (11) 2200 Bonus (43492) 43492 TOTAL SCORE: 100169 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 10164 Follower Combat Kills 2721 Entered Garrisons 200 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2526 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -519 Cogmind --------- Core Integrity 0/1600 Matter 164/425 Energy 1178/1300 System Corruption 1% Temperature Warm (110) Movement Treading (240) Ox1 Location -1/Access_0 Parts ------- > --- POWER (4) -------- Vortex Chain Reactor (fused) Vortex Chain Reactor > --- PROPULSION (4) --- High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (12) ----- Coolant Network Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Heavy Regenerative Plating AEGIS Remote Shield Microwarp Drive > --- WEAPON (6) ------- Cooled Nova Cannon Multirail Multirail Multirail > --- INVENTORY (25) --- Zero-point Reactor Zero-point Reactor High-density Centrium Heavy Treads Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (0) Experimental Matter Compressor (190) Experimental Matter Compressor (0) Experimental Core Analyzer Advanced Kinecellerator Improved Weapon Cycler Experimental Weapon Shielding Centrium Heavy Armor Plating Experimental Powered Armor Advanced Force Field Experimental Force Field Experimental System Purifier Long-range Tractor Beam Long-range Tractor Beam Compact HERF Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Advanced Kinecellerator Improved Weapon Cycler Advanced Transmission Jammer Experimental Force Field Microwarp Drive > --- WEAPON ----------- Multirail Multirail Multirail Multirail Multirail Multirail > --- INVENTORY -------- Improved Quantum Reactor High-density Centrium Heavy Treads High-capacity Matter Pod Advanced Sensor Array Centrium Medium Armor Plating Heavy Regenerative Plating Advanced Force Field Advanced Force Field Advanced Force Field Advanced System Shield Long-range Tractor Beam Long-range Tractor Beam Transdimensional Reconstructor Integrity Redistributor Advanced Variable Charge Gun Coil Gun Advanced KE Penetrator Advanced KE Penetrator Helical Railgun Core Stripper [Rating: 278] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Deuterium Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Artifact Microwarp Drive Weapon Advanced KE Penetrator Energy Gun Advanced Variable Charge Gun Energy Cannon EM Pulse Cannon Ballistic Gun Advanced KE Penetrator Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . . Power 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . 1 . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . 1 2 . . Weapon 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Parts Attached 625 | 6 9 6 24 4 28 24 14 47 11 3 12 2 31 3 7 4 10 9 25 28 1 10 13 . 2 14 3 37 31 93 10 43 46 15 Power 35 | 1 1 1 3 . 2 . 1 4 . . . 1 1 . . . . 4 3 3 . . 1 . . 2 . 2 1 3 1 . . . Engine 13 | 1 1 1 3 . 2 . 1 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . . . . 1 . . . . 1 . . . . 3 2 1 . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . 1 1 2 . . 1 . . 2 . 2 1 3 1 . . . Propulsion 53 | 2 1 . 6 . 9 7 6 6 . 2 1 . 3 . . . . . . 4 . . 1 . . 1 . . 4 . . . . . Treads 53 | 2 1 . 6 . 9 7 6 6 . 2 1 . 3 . . . . . . 4 . . 1 . . 1 . . 4 . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 335 | 1 2 2 5 1 7 5 4 26 6 . 6 1 18 3 5 . 10 5 13 7 1 7 8 . 2 11 3 24 17 60 6 32 31 6 Device 213 | . 1 . 1 1 2 2 1 14 3 . 1 . 13 2 3 . 6 3 8 3 . 4 5 . 2 9 3 14 12 42 6 28 20 4 Storage 8 | 1 1 1 . . 1 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 15 | . . . 1 . 1 . . 2 . . 5 . . . 1 . . . . 1 . . . . . . . . . . . 1 2 1 Hackware 9 | . . . . . . 1 . . . . . 1 1 . . . . . . . 1 . 1 . . . . 1 . 1 . 2 . . Protection 85 | . . 1 3 . 3 2 1 9 2 . . . 4 1 1 . 4 2 5 3 . 3 2 . . 2 . 9 5 16 . 1 6 . Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 1 Weapon 202 | 2 5 3 10 3 10 12 3 11 5 1 5 . 9 . 2 4 . . 9 14 . 3 3 . . . . 11 9 30 3 11 15 9 Energy Gun 18 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 2 7 1 2 1 . Energy Cannon 8 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Ballistic Gun 146 | 2 3 2 9 2 6 8 2 7 3 1 4 . 6 . 1 4 . . 9 12 . 3 3 . . . . 8 6 19 2 8 9 7 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . 2 1 1 . . 3 1 2 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 16 | . . . . 1 4 . . 1 . . . . 2 . 1 . . . . . . . . . . . . . 1 4 . 1 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . . . 1 . . 8 . . 6 . . . 1 . 1 . . 4 . . 1 . . 6 . 2 5 7 . 2 3 . Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . System Corruption 12 | . . . . . . . . . . . . . . . . . . . . 11 . 1 . . . . . . . . . . . . Parts Lost 44 | . . 1 1 1 2 12 1 2 1 . . . 1 . . . . . . . . 1 1 . . . . 5 1 3 1 2 3 5 Power 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . . . 1 . 1 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . . . . 4 . . . . . . . . . . . . . . . 1 1 . . . . 2 . 3 1 2 3 1 Weapon 15 | . . 1 . 1 . 3 . . 1 . . . 1 . . . . . . . . . . . . . . 3 1 . . . . 4 Highest Loss Streak 5 | . . 1 1 1 1 5 1 2 1 . . . 1 . . . . . . . . 1 1 . . . . 2 1 2 1 2 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 86 96 97 100 99 99 100 99 99 100 98 100 89 86 86 64 87 88 87 88 88 88 89 90 90 89 89 85 85 85 78 79 76 73 Engine 4 | . 14 14 10 11 9 9 9 7 7 7 7 7 1 . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 2 5 11 11 9 10 10 9 10 8 9 9 8 7 7 7 Treads 16 | . 27 28 21 22 26 26 27 22 23 23 23 23 16 13 12 12 12 11 11 11 11 11 10 10 10 10 10 9 9 9 8 7 7 7 Device 12 | . 1 . 9 11 9 8 9 12 14 15 14 15 12 13 12 12 11 15 15 12 16 15 9 10 10 11 14 10 12 16 15 18 18 15 Storage 6 | . 14 14 11 11 8 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 3 3 Processor 10 | . . . . . 9 . . 14 15 15 15 15 13 13 15 18 18 16 16 22 18 16 15 15 15 15 15 13 13 13 12 15 10 13 Hackware 3 | . . . . . . 8 9 7 7 7 7 7 6 6 6 6 6 5 5 . 3 5 7 5 5 5 5 8 9 1 . . . . Protection 4 | . . 10 10 11 8 9 9 1 . . . . . . . . . 1 . 3 . . 3 5 5 3 . 2 . 3 4 3 4 3 Ballistic Gun 25 | . 26 27 32 32 26 24 26 22 22 23 21 23 25 26 25 2 25 22 21 21 22 22 29 30 30 30 30 26 25 25 24 22 22 20 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 255 | 14 50 97 105 106 107 109 107 110 110 105 105 105 115 115 115 109 120 144 138 151 151 159 171 171 172 175 172 190 191 204 223 235 255 236 Greatest Support 200 | 40 40 40 40 40 60 60 63 63 60 65 73 73 140 140 140 140 140 140 140 160 160 160 160 160 160 160 160 160 180 200 200 200 200 200 Greatest Overweight (x) 5 | 2 1 2 5 2 1 2 1 2 1 1 1 1 1 . . . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 2 2 . 1 1 1 1 1 1 1 . . . . . . . . . . . 1 1 . 1 1 1 . 1 1 1 1 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 15 20 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 10 20 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 Average Carried 23 | 1 7 16 23 24 24 22 24 24 24 25 24 25 24 25 24 24 24 24 25 24 25 24 23 25 25 24 25 23 24 24 23 22 24 23 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 10 20 25 24 25 25 25 25 25 25 25 25 25 25 24 24 25 25 25 25 25 24 25 25 25 25 25 24 25 25 24 23 24 22 Class Distribution -------------------- 20% | Scavenger-Skirmisher 19% | Scavenger-Executioner 13% | Generator-Executioner 8% | Scavenger-Gunner 8% | Gunner 8% | Mutant 8% | Scavenger-Tank 5% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Warlord Scavenger-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Quarantine Scavenger-Executioner | -3/Section 7 Generator-Executioner | -2/Research Generator-Executioner | -1/Access Generator-Executioner | -1/Command Generator-Executioner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Matter Collected 30093 | 245 318 438 838 219 1583 1109 994 1446 620 100 105 63 994 56 180 . 435 136 722 605 26 584 1070 76 282 488 60 2426 1197 3774 963 2600 3353 1988 Remotely 9693 | . . . . . . 212 . . . . . . . . . . 188 . . 187 . 185 458 . . . . 788 287 1586 456 1824 2772 750 Salvage Created 40049 | . 469 297 1604 426 2801 507 960 1683 460 . . . 1756 . 264 . 495 234 806 370 40 1427 1391 . 264 1149 147 4048 1125 4173 2374 6078 3952 749 Parts 1951 | . 40 10 112 22 145 5 64 107 17 . . . 84 . 6 . 26 10 39 22 5 85 79 . 11 29 13 207 62 200 93 276 141 41 Haulers Intercepted 31 | . 2 . 5 . 6 . 3 4 . . . . 2 . . . 1 . . . . 2 . . . . . 3 . . . 3 . . Recyclers Shooed 22 | . 2 . 8 . 3 . 2 . . . . . 4 . . . . . 1 . . . 1 . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . 18 . . 3 . 4 6 . 38 . . . . . . . 9 . 13 . . . . . . . Prevented 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 558 | . 14 12 22 14 38 43 16 29 10 . . . 17 . 3 . 11 1 9 4 . 19 18 . 4 18 4 47 13 54 25 72 33 8 Guns 499 | . 10 2 19 14 38 30 14 19 3 . . . 15 . 3 . 11 1 9 4 . 19 18 . 4 18 4 47 12 51 25 71 31 7 Cannons 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 49 | . 4 10 3 . . 11 2 10 7 . . . 2 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 31 | . 6 3 3 1 2 . 1 4 . . . . 1 . . . . . 1 . . . . . 1 1 1 . 1 4 . 1 . . Worker 34 | . . . 2 . 9 . . 2 . . . . 4 . . . . 1 2 . . 4 1 . . . . 2 . . 3 3 1 . Builder 21 | . 1 1 1 . 2 . . 2 . . . . 2 . . . . 1 2 . . 2 1 . . . . 4 . 1 . 1 . . Tunneler 5 | . 1 1 . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler 31 | . 2 . 5 . 6 . 3 4 . . . . 2 . . . 1 . . . . 2 . . . . . 3 . . . 3 . . Recycler 36 | . . 4 6 1 5 . 2 6 . . . . 3 . . . . 1 1 . . . 2 . . . . 1 . . . 2 2 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 7 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 2 . Operator 8 | . . . 1 . 3 . . . . . . . 1 . . . . . . . . 2 . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 48 | . 3 . 5 . 5 . 2 1 . . . . 4 . . . . . 2 2 . 3 2 . . . . 5 3 4 3 3 1 . Swarmer 80 | . 9 . 8 7 6 3 5 . 4 . . . 1 . 3 . 7 . 1 . . 5 2 . . . . 3 . 7 . 9 . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Grunt 179 | . 5 . 8 4 20 . 6 4 4 . . . 8 . . . 3 . 2 1 . 8 4 . 2 9 . 19 . 13 19 29 11 . Brawler 11 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 3 3 1 . Duelist 22 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . 2 . . . 3 1 9 4 . Protector 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 2 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Sentry 40 | . . . 6 . 8 . 4 2 . . . . 2 . . . . 1 4 . . 2 3 . 1 . . 3 . 2 . 2 . . Demolisher 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Specialist 10 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . Hunter 32 | . . . . . 2 . . 8 1 . . . 3 . . . . . . 2 . . 2 . . . . 8 2 4 . . . . Programmer 82 | . . . . . . . . 10 . . . . 3 . . . . . . . . 3 7 . 1 3 2 13 10 9 . 13 8 . Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 2 . 1 1 . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 53 | . . 11 . 2 . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 3 11 7 4 6 12 4 15 4 . . . 5 . 3 . 4 4 5 3 . 8 10 . 2 9 2 9 3 10 10 14 11 6 Combat Bots Only 14 | . 3 11 5 4 5 12 3 10 4 . . . 3 . 3 . 4 1 4 2 . 7 7 . 1 9 2 7 3 9 9 14 8 6 Max Kills in Single Turn 7 | . 2 3 3 2 2 2 2 7 4 . . . 2 . 2 . 2 1 3 1 . 2 3 . 1 3 2 3 1 3 2 4 4 1 Gunslinging 2 | . . . 1 1 1 1 . . . . . . . . 1 . 1 . . . . 1 1 . . 2 1 2 . 1 1 2 2 . Exploded 5 | . 2 3 3 . . 2 2 5 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Damage Taken 25757 | . 458 370 522 280 1808 1633 582 1716 217 . . 32 713 . 24 . 181 254 562 750 . 468 810 . 19 188 . 2651 499 2142 532 2079 2765 3502 Core 2202 | . 62 36 77 30 94 193 126 145 18 . . . 51 . 12 . . 27 37 35 . 45 61 . . . . 147 41 113 9 25 239 579 Absorbed by Shields 13286 | . . . . . . . . . . . . . . . . . . 91 203 270 . 150 . . . 46 . 1251 431 2202 549 2162 2602 3329 Reduced by Siege Mode 828 | . . . . . . . . . . . . . 55 . . . 15 . 42 86 . 24 19 . . . . 200 18 138 10 92 117 12 Ignored by Resistances 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 10680 | . 116 . 163 . 918 . 198 . . . . . . . . . . . . . . . 615 . . 206 . 133 . 2517 173 2940 2235 466 Core Remaining (%) 74 | 100 . 60 . 73 . . 24 . . . . 76 . . . . 92 . . . . 85 . . . . 94 . . 44 99 . . . Volleys Fired 1290 | . 44 26 67 23 127 84 52 89 14 2 3 . 46 . 5 . 16 6 28 19 1 32 30 3 9 14 4 93 47 166 31 71 69 69 Largest 6 | . 2 2 3 3 3 3 3 3 3 3 1 . 4 . 4 . 4 4 4 4 4 4 6 6 6 6 6 6 6 6 6 6 6 6 Hottest 305 | . 40 40 69 69 69 109 75 75 78 81 28 . 112 . 112 . 112 112 127 240 140 140 210 210 210 210 210 210 198 243 240 305 270 270 Shots Fired 4886 | . 80 48 199 61 377 211 158 259 39 7 3 . 178 . 21 . 65 24 112 68 4 127 175 18 55 84 24 469 173 577 181 402 324 363 Gun 4824 | . 74 42 198 61 377 190 157 254 37 7 3 . 176 . 21 . 65 24 112 68 4 127 175 18 55 84 24 469 173 577 181 402 313 356 Cannon 28 | . . . . . . 8 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 11 7 Launcher 34 | . 6 6 1 . . 13 1 3 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4690 | . 74 42 198 61 377 190 157 254 37 7 3 . 176 . 21 . 65 24 112 66 4 127 175 18 55 84 24 453 153 493 180 396 308 356 Thermal 149 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 16 20 84 1 6 16 4 Explosive 34 | . 6 6 1 . . 13 1 3 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 13 | . . . . . . 8 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 63 | . 15 9 13 12 30 20 18 20 14 17 . . 28 . 14 . 24 12 60 61 25 43 24 . 17 21 9 43 25 35 21 46 63 18 Robot Miss Streak 9 | . 3 3 3 3 7 5 8 2 2 1 . . 3 . 2 . 3 1 3 1 . 2 4 . 1 2 2 4 2 5 4 9 5 6 Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 . 1 1 1 1 . 1 1 . 1 1 . 1 1 2 1 2 2 1 Secondary Targets 140 | . 2 1 3 4 10 5 1 . . . . . 4 . 1 . 2 . 4 1 . 2 6 . . 7 1 13 1 13 8 34 13 4 Max Gunslinging Chain 2 | . 1 1 1 2 1 1 1 . . . . . 1 . 1 . 1 . 1 1 . 1 2 . . 2 1 2 1 2 2 2 2 1 Shots Hit Robots 3180 | . 57 28 124 40 287 109 98 179 29 5 . . 120 . 10 . 41 15 87 54 4 61 75 . 16 56 10 305 89 321 107 294 227 332 Core Hits 2124 | . 29 36 66 21 123 78 37 131 26 1 . . 77 . 8 . 22 8 44 30 3 44 41 1 8 36 5 143 34 174 92 337 251 218 Critical Kills 110 | . . . . 1 . . . . . . . . 2 . . . 2 1 . . 1 15 16 . 2 8 2 22 4 12 5 7 5 5 Critical Parts Destroyed 118 | . . . 1 1 3 . 1 . . . . . 1 . . . . 1 1 3 1 4 10 . 1 5 2 30 4 19 4 10 4 12 Critical Strikes 276 | . . . 1 2 3 . 1 . . . . . 3 . . . 2 2 2 4 2 20 26 . 3 16 4 57 8 31 9 17 13 50 Destroy 274 | . . . 1 1 3 . 1 . . . . . 3 . . . 2 2 2 4 2 20 26 . 3 16 4 57 8 31 9 17 13 49 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 42 | . . . . 9 7 . . 1 . . . . 6 . 1 . . . . . . . . . . . . . 1 7 . 3 7 . Kinetic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . 3 7 . Impact 24 | . . . . 9 7 . . 1 . . . . 6 . 1 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 88259 | . 1016 1068 2045 730 4798 2523 1852 5688 839 85 . . 3283 . 267 . 832 369 1987 1651 106 2187 2552 81 543 2045 304 8522 1918 8333 3960 11060 10037 7578 Guns 80894 | . 735 347 1829 660 4438 1595 1720 3106 436 85 . . 2566 . 267 . 832 369 1931 1651 106 2139 2552 30 516 2045 304 8470 1918 8116 3945 10909 9883 7394 Cannons 247 | . . . . . . 63 . . . . . . . . . . . . . . . . . . . . . . . . . . . 184 Explosions 5677 | . 267 697 212 . . 865 81 2519 393 . . . 560 . . . . . . . . 48 . . . . . . . . . 35 . . Melee 727 | . . . . 51 270 . . . . . . . . . . . . . . . . . . . . . . . . 159 . 93 154 . Ramming 714 | . 14 24 4 19 90 . 51 63 10 . . . 157 . . . . . 56 . . . . 51 27 . . 52 . 58 15 23 . . Kinetic 81048 | . 735 347 1829 660 4438 1595 1720 3106 436 85 . . 2566 . 267 . 832 369 1931 1651 106 2139 2552 30 516 2045 304 8470 1918 8083 3945 10942 10037 7394 Thermal 444 | . . . . . . . . . . . . . 77 . . . . . . . . . . . . . . . . 192 . 95 . 80 Explosive 5517 | . 267 697 212 . . 865 81 2519 393 . . . 483 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 215 | . . . . . . 63 . . . . . . . . . . . . . . . 48 . . . . . . . . . . . 104 Impact 321 | . . . . 51 270 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . 3 3 . . . 4 4 4 4 4 4 1 1 1 1 1 1 . . 11 11 14 2 2 2 2 1 4 4 5 . 10 22 1 Average Corruption 4 | . 2 3 . . . 4 4 1 4 4 4 1 1 1 1 1 1 . . 10 11 11 1 2 2 1 1 2 2 3 . 5 17 1 Corruption Purged 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 6 . . . Effects 553 | . 27 34 . . . 15 41 19 30 20 2 3 8 3 7 . 10 . . 14 2 28 9 8 21 2 4 29 20 53 . 37 104 3 Message Errors 132 | . 6 8 . . . 3 10 5 4 6 . . 3 1 1 . 2 . . 2 1 10 2 2 3 . 2 7 5 11 . 7 31 . Matter Fused 152 | . 6 15 . . . 7 14 5 11 5 1 . . 1 2 . 4 . . 5 . 6 1 2 7 . 2 7 5 13 . 9 22 2 Heat Flow Errors 50 | . 2 2 . . . 2 4 . 4 3 . . 3 1 . . . . . 1 . 1 1 2 4 . . 3 2 3 . 4 8 . Energy Discharges 63 | . 2 4 . . . . 1 5 1 2 1 1 1 . 1 . . . . 2 . 4 . . 1 1 . 2 2 10 . 6 16 . Parts Rejected 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . Parts Fused 8 | . 1 . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . 1 1 . . 1 1 . Data Loss (minor) 70 | . 6 3 . . . 2 3 2 4 3 . 1 . . 1 . . . . 3 1 4 3 2 1 1 . 5 3 9 . 3 9 1 Data Loss (major) 21 | . 1 . . . . . 4 . 3 . . . 1 . 1 . 1 . . . . 1 1 . 1 . . . . 3 . 1 3 . Misfires 23 | . 1 2 . . . . 4 2 1 1 . . . . 1 . 1 . . . . . . . 2 . . 1 1 2 . 2 2 . Alerts 15 | . 2 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 . . 1 1 1 . 1 3 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 14 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 1 . 3 7 . Overload Shots 27 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 8 1 2 11 3 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 433 | . . 13 . 51 117 45 6 110 . . . . 12 . . . . . . . . 37 . 11 24 . . 3 . 1 . 3 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 212 | . . 13 . . . 45 . 110 . . . . 7 . . . . . . . . 37 . . . . . . . . . . . . Melee 221 | . . . . 51 117 . 6 . . . . . 5 . . . . . . . . . . 11 24 . . 3 . 1 . 3 . . Knockbacks 9 | . . 1 . . 3 . 1 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Impact 9 | . . 1 . . 3 . 1 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 223 | . 3 28 . . . 44 . 30 16 . . . . . . . . . . . . 102 . . . . . . . . . . . . Shots 8 | . 1 1 . . . 2 . 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Rammed 73 | . 7 5 4 1 7 . 4 9 2 . . . 15 . . . . . 6 . . . . 4 1 . . 3 . 3 1 1 . . Targets Rammed 81 | . 7 6 5 1 10 . 4 9 2 . . . 18 . . . . . 6 . . . . 4 1 . . 3 . 3 1 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . . 1 1 . 3 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 526 | . 104 156 21 . 13 255 195 8 217 163 300 . 163 118 . . . . 9 276 . 202 90 219 217 . . 135 221 526 312 328 310 110 Average Temperature 69 | . 61 51 5 . 7 44 25 5 92 81 157 . 71 66 . . . . 9 115 . 42 60 114 96 . . 30 76 69 117 81 69 38 Received Heat Transfer 3213 | . 66 . 159 48 612 180 261 279 18 . . . 60 . . . 48 84 92 84 . 110 120 . . 27 . 360 13 250 56 185 101 . Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Siege Activations 106 | . . . . . . . . . . . . . 9 . 1 . 4 . 6 3 . 5 5 . 3 1 1 16 6 19 4 11 10 2 Total Turns 2150 | . . . . . . . . . . . . . 79 . 5 . 44 . 88 50 . 90 137 . 51 18 7 193 155 336 45 159 671 22 Longest Duration 552 | . . . . . . . . . . . . . 34 . 5 . 19 . 23 22 . 43 87 . 46 18 7 42 63 84 19 45 552 14 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 11 | . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 7 Impact Corruptions 16 | . . . . 1 7 . 1 . . . . . 1 . . . . . . . . . . 2 2 . . 1 . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Heat Transferred 408 | . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . 222 . 124 . 12 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Peak Influence 2214 | . 259 138 384 290 633 1146 558 764 . . . . 807 . . . . 221 372 525 137 818 782 . . . . 748 576 1067 1209 2214 1920 . Initial 1416 | . . 57 . 135 15 411 558 133 . . . . 41 . . . . 168 107 148 130 47 400 . . . . 150 393 72 600 635 1416 . Average 414 | . 117 20 182 90 303 780 268 195 . . . . 461 . . . . 185 165 315 135 335 378 . . . . 353 250 608 943 1414 1643 . Maximum Alert Level 5 | . 1 . 1 1 2 4 2 3 . . . . 3 . . . . 1 2 2 . 3 3 . . . . 3 2 3 4 5 5 . Low Security (%) 35 | 100 94 100 47 77 23 . 31 65 . . . . 28 . . . . 69 72 9 100 28 . . . . . 30 57 14 . . . . Level 1 22 | . 5 . 52 22 43 . 55 21 . . . . 16 . . . . 30 27 79 . 32 49 . . . . 32 10 7 . . . . Level 2 15 | . . . . . 33 21 12 9 . . . . 18 . . . . . . 11 . 35 43 . . . . 28 32 36 5 6 . . Level 3 13 | . . . . . . 75 . 2 . . . . 36 . . . . . . . . 3 7 . . . . 8 . 41 90 30 . . Level 4 2 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 18 12 . Level 5 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 84 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 2 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 105 | . 3 . . . 7 . 1 13 . . . . 10 . . . . . 1 . . 2 8 . . . . 8 5 15 1 22 9 . Investigation 14 | . 2 . . . 3 . 1 . . . . . 3 . . . . . 1 . . . 1 . . . . . . 1 1 1 . . Extermination 32 | . . . . . . . . 6 . . . . 4 . . . . . . . . 1 3 . . . . 4 4 4 . 3 3 . Reinforcement 24 | . 1 . . . 3 . . 6 . . . . 2 . . . . . . . . 1 1 . . . . 3 1 4 . 2 . . Assault 31 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . 6 . 16 6 . Garrison 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 3 4 . Construction Impeded 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Distress Signals 49 | . 1 . 2 . 4 . 3 1 . . . . 1 . . . . 1 1 2 . 1 2 . . 1 . 4 . 2 7 . 16 . Communications Jammed 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 11 15 . Distress Signals 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 9 15 . Times Spotted 812 | . 21 17 34 14 63 51 22 41 10 . . 5 32 . 3 . 17 9 26 17 . 23 23 . 1 56 2 54 17 75 30 85 40 24 Peak Tracking Total 16 | . 4 16 4 3 7 6 5 8 4 . . 2 4 . 3 . 5 8 9 7 . 4 6 . 1 13 2 6 3 9 5 8 6 5 Tactical Retreats 23 | . . 1 2 1 1 9 2 . . . . . . . . . . . . . . 1 . . . . . 2 . 1 1 1 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Traps Triggered 25 | . 2 . 4 . . . . 2 . . . . 2 . . . . . 2 . . . 1 . . . . 4 . . . 1 7 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Triggered 24 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 19 . . . . . . 1 . Most Traps Carried 4 | . . 4 4 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Machines Disabled 77 | . 3 . 2 . 1 2 1 9 . . . . 16 . . . . . 4 2 . 9 4 . . . . 1 6 11 1 1 4 . Max in Single Turn 5 | . 1 . 1 . 1 1 1 4 . . . . 2 . . . . . 2 1 . 5 1 . . . . 1 1 2 1 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Machines Accessed 96 | . 9 1 7 . 13 3 8 7 . . 1 . 6 . . 4 . 3 3 1 . 6 5 . . . . 2 3 7 . 5 2 . Terminals 66 | . 6 . 5 . 7 3 6 4 . . . . 4 . . . . 2 3 1 . 6 2 . . . . 1 3 7 . 4 2 . Fabricators 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 10 | . 1 . 2 . 2 . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Total Hacks 343 | . 36 1 27 . 43 4 33 17 . . 2 . 17 . . 30 . 6 11 5 . 25 18 . . . . 18 11 22 . 14 3 . Successful 188 | . 19 1 14 . 27 3 20 5 . . 2 . 10 . . 30 . 1 3 . . 15 12 . . . . 4 7 10 . 5 . . Failed 151 | . 16 . 12 . 16 1 12 12 . . . . 7 . . . . 5 8 5 . 9 6 . . . . 14 4 12 . 9 3 . Catastrophic 23 | . . . . . 2 . 2 2 . . . . 3 . . . . 1 1 . . . 1 . . . . 4 . 4 . 2 1 . Database Lockouts 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Manual 159 | . 26 . 18 . 24 . 23 6 . . . . 8 . . . . 3 4 1 . 21 3 . . 1 . . 6 11 . 3 1 . Terminals 229 | . 29 . 21 . 24 4 28 10 . . . . 8 . . . . 4 11 5 . 25 6 . . . . 10 11 22 . 8 3 . Fabricators 12 | . . . . . . . . 1 . . . . 9 . . . . . . . . . 2 . . . . . . . . . . . Repair Stations 52 | . 4 . 6 . 13 . 3 4 . . . . . . . . . . . . . . 8 . . . . 8 . . . 6 . . Recycling Units 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Terminal Hacks 96 | . 8 1 7 . 4 3 10 2 . . 2 . 2 . . 30 . . 2 . . 7 3 . . . . 1 5 8 . 1 . . Record 13 | . . . . . . . . . . . . . . . . 11 . . 1 . . . 1 . . . . . . . . . . . Part Schematic 17 | . 1 . . . 1 . 1 . . . 2 . . . . 10 . . . . . . 1 . . . . . 1 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 10 | . 4 . 3 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 5 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . 1 . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 7 | . . . 1 . . . 2 . . . . . . . . . . . 1 . . 1 . . . . . . . 2 . . . . Unreport Threat 6 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Locate Traps 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . . . . 1 1 . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . 6 . . . . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 35 | . 4 . 4 . 12 . 2 1 . . . . . . . . . . . . . . 6 . . . . 3 . . . 3 . . Scan Component 20 | . 2 . 3 . 6 . 1 1 . . . . . . . . . . . . . . 3 . . . . 2 . . . 2 . . Repair 15 | . 2 . 1 . 6 . 1 . . . . . . . . . . . . . . . 3 . . . . 1 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 43 | . 7 . 3 . 8 . 6 . . . . . 2 . . . . 1 1 . . 8 2 . . . . . 2 2 . 1 . . Terminals 37 | . 5 . 3 . 6 . 6 . . . . . 1 . . . . 1 1 . . 8 1 . . . . . 2 2 . 1 . . Track 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assimilate 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 30 | . 4 . 3 . 4 . 4 . . . . . 1 . . . . 1 1 . . 6 1 . . . . . 2 2 . 1 . . Operators 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 8 . 7 . 10 2 8 6 . . . . 6 . . . . 3 3 1 . 6 4 . . . . 2 3 3 . 4 2 . Full Trace Events 10 | . 2 . 1 . 1 . 1 . . . . . 2 . . . . . 1 . . . . . . . . . . 1 . 1 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 4 . . . . 6 . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 40 | . 1 . . . 2 . 2 1 . . 17 . . . . 10 . . . . . . 1 . . . . . 1 5 . . . . Parts Built 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 142 | . . . . . . . . . . . . . 142 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 30 | . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 15 | . 2 . 1 . 6 . 1 . . . . . . . . . . . . . . . 3 . . . . 1 . . . 1 . . Time 712 | . 52 . 19 . 242 . 38 . . . . . . . . . . . . . . . 281 . . . . 49 . . . 31 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . 3 . . . . . . . . . . . . . . . 4 . . . . . 3 . . 8 . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 15 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 3 . . 8 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . 5 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Total Allies 46 | . 1 3 . 2 1 . . . . . 10 . . . . . 1 . 23 . . . . . . 5 . . . . . . . . Largest Group 10 | . 1 3 . 2 1 . . . . . 10 10 8 . . . 1 1 10 5 1 . . . . 5 . . . . . . . . Highest-Rated Group 399 | . 10 40 . 46 10 . . . . . 307 307 236 . . . 96 96 399 273 153 . . . . 256 . . . . . . . . Highest-Rated Ally 159 | . 10 16 . 31 10 . . . . . 51 51 31 . . . 96 96 159 153 153 . . . . 56 . . . . . . . . Total Orders 7 | . . 2 . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . STAY 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Ally Attacks 450 | . . 14 . 7 . . . . . . . 57 83 . . . 29 2 147 50 . . . . . 61 . . . . . . . . Total Damage 9532 | . . 127 . 126 . . . . . . . 946 1318 . . . 724 . 2776 1512 . . . . . 2003 . . . . . . . . Kills 75 | . . 3 . 2 . . . . . . . 6 16 . . . 6 . 23 11 . . . . . 8 . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Robot Analysis Total 6 | . 2 . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 3 . . . . 2 . . . . 1 . . 1 . . . . . . . 2 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Turns Passed 50024 | 62 1278 2118 2897 1787 4304 1406 1685 2323 1303 1085 2490 720 2139 946 558 146 756 354 1312 473 89 653 1194 583 1494 1225 648 2463 1573 2757 1109 1659 3923 512 Spaces Moved 17408 | 42 514 769 779 513 1337 405 562 798 508 451 1043 293 928 470 323 87 404 186 593 203 51 256 384 233 319 403 255 711 473 851 394 491 1221 158 Core 19 | 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 17245 | 23 514 769 779 513 1337 405 562 798 508 451 1043 293 928 470 323 87 404 186 593 203 51 256 384 233 319 403 255 711 473 840 394 491 1129 117 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 320 325 163 240 240 240 240 235 235 235 160 160 160 160 160 160 160 160 160 160 160 240 240 160 240 240 240 160 240 240 240 240 Average Speed 227 | 123 202 252 324 325 242 241 240 240 240 237 235 235 175 160 160 160 160 160 160 161 160 160 207 240 240 238 240 240 245 209 240 240 240 240 Slowest Speed 570 | 160 240 320 570 325 243 320 240 320 240 240 235 235 236 160 160 160 160 240 160 240 160 160 240 240 240 240 240 240 255 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Microwarps 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 5 Exploration Rate (%) 51 | 4 95 99 73 97 85 56 55 22 76 59 84 58 21 75 50 70 50 7 83 64 64 41 10 45 42 46 58 24 62 52 13 15 28 16 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 7 | . 2 1 . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 28 | . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 26 | . . 2 . 2 . . . . 2 4 4 2 . 4 4 . . . . . . . . . 1 . 1 . . . . . . . Spaces Dug 333 | . 5 6 . . 4 18 . 1 . . . . 7 . 1 . . . . . . 186 34 9 14 . 6 15 4 15 . 2 6 . Terrain Destroyed 964 | . 25 43 6 . 4 87 6 51 49 . . . 93 . 5 . 1 1 14 . 2 225 80 9 40 16 17 32 10 36 26 41 18 27 Melee 12 | . . . . . 4 . . 1 . . . . 6 . 1 . . . . . . . . . . . . . . . . . . . Projectile 332 | . . . . . . . . . . . . . 2 . 3 . . 1 13 . 2 53 77 9 40 16 17 27 7 31 23 3 5 3 AOE 538 | . 25 43 6 . . 87 6 50 49 . . . 83 . . . . . . . . 172 3 . . . . . . . . 14 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Ac0 Total 25109 | 49 667 891 998 565 2098 671 821 1064 562 463 1082 325 1299 664 347 94 470 231 881 314 56 415 691 243 1019 627 279 1209 784 1518 485 799 2206 222 Wait 5067 | . 81 70 80 11 520 142 157 66 26 3 6 30 239 190 10 . 38 14 168 26 3 118 258 4 686 142 16 342 201 318 46 179 871 6 Move 17238 | 41 513 768 778 512 1336 403 561 797 507 450 1042 292 927 469 322 86 403 185 592 202 50 255 383 232 318 402 254 710 472 840 393 490 1131 122 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 284 | 2 9 13 21 2 43 15 13 23 1 1 4 . 8 . . . 1 8 2 11 . . 6 . . 7 . 10 12 31 3 5 28 5 Fast Attach 161 | 6 4 . 11 . 7 1 . 10 1 2 10 1 6 2 2 4 2 3 6 11 1 . 2 . . 6 2 5 8 29 1 2 11 5 Attach 110 | . . 2 3 1 4 13 1 4 2 . 1 . 5 . 1 . . 2 . . . 1 4 . . 1 . 6 7 21 3 9 15 4 Detach 14 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 3 . 4 4 . Swap 369 | . 5 4 10 3 17 10 13 33 8 1 1 1 20 1 5 . 8 4 19 17 . 9 7 . 2 7 1 26 17 53 6 33 22 6 Drop 335 | . 4 2 22 3 27 3 20 32 . 4 15 1 16 2 1 4 2 9 10 27 1 . 1 . . 13 2 8 19 47 1 2 32 5 Fire 1290 | . 44 26 67 23 127 84 52 89 14 2 3 . 46 . 5 . 16 6 28 19 1 32 30 3 9 14 4 93 47 166 31 71 69 69 Melee 42 | . . . . 9 7 . . 1 . . . . 6 . 1 . . . . . . . . . . . . . 1 7 . 3 7 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 81 | . 7 6 5 1 10 . 4 9 2 . . . 18 . . . . . 6 . . . . 4 1 . . 3 . 3 1 1 . . Escape Stasis 22 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 6 . . . . 14 . Rewire 93 | . . . . . . . . . . . . . 6 . . . . . 50 . . . . . . 35 . . . . . . 2 . Trap 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 63 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 8) 487 | -10/Materials | Discovered new exit (range 6) 508 | -10/Materials | Discovered new exit (range 9) 676 | -10/Materials | Discovered new exit (range 16) 911 | -10/Materials | Repaired Assault Rifle 939 | -10/Materials | Repaired Lgt. Treads 1062 | -10/Materials | Central database locked down 1066 | -10/Materials | Discovered new exit (range 16) 1341 | -10/Materials | Entered Mines 1345 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1424 | -10/Mines | Discovered new exit (range 7) 1787 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2077 | -10/Mines | Learned location of Storage (-7) 2172 | -10/Mines | Found a hidden stash of uninstalled traps 2243 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2248 | -10/Mines | Discovered new exit (range 9) 2343 | -10/Mines | Assembled infested the area 2395 | -10/Mines | Destroyed 11 combat bots 3411 | -10/Mines | Learned Materials stockpile data 3434 | -10/Mines | Discovered new exit (range 8) 3459 | -10/Mines | Entered Materials 3459 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3765 | -9/Materials | Build established: Tank 4368 | -9/Materials | Discovered new exit (range 8) 4371 | -9/Materials | Identified exit to Mines 4531 | -9/Materials | Repaired Hrd. Medium Armor Plating 4688 | -9/Materials | Discovered new exit (range 4) 4838 | -9/Materials | Build established: Scavenger-Tank 5444 | -9/Materials | Discovered new exit (range 7) 6049 | -9/Materials | Central database locked down 6194 | -9/Materials | Build established: Tank 6356 | -9/Materials | Entered Mines 6803 | -9/Mines | Discovered new exit (range 11) 6842 | -9/Mines | Learned 8 Materials zone layouts 7323 | -9/Mines | Discovered new exit (range 6) 7503 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7873 | -9/Mines | Excavation squad dispatched 7873 | -9/Mines | A large section of the Mines collapsed 8143 | -9/Mines | Entered Materials 8143 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8144 | -8/Materials | Identified exit to Factory 8313 | -8/Materials | Repaired Huge Storage Unit 8438 | -8/Materials | Build established: Gunner 8459 | -8/Materials | Repaired Arm. Treads 8498 | -8/Materials | Repaired Hrd. Medium Armor Plating 8886 | -8/Materials | Identified exit to Garrison 9757 | -8/Materials | Discovered exit to Factory (range 16) 9832 | -8/Materials | Repaired Hrd. Medium Armor Plating 9884 | -8/Materials | Repaired Imp. Assault Rifle 9937 | -8/Materials | Repaired Imp. Assault Rifle 11343 | -8/Materials | First assault squad dispatched 12017 | -8/Materials | Discovered exit to Factory (range 5) 12447 | -8/Materials | Entered Garrison 12536 | -8/Garrison | Triggered checkpoint 12554 | -8/Garrison | Assembled breached garrison interior 12584 | -8/Garrison | Discovered new exit (range 73) 12584 | -8/Garrison | Discovered new exit (range 44) 12584 | -8/Garrison | Discovered new exit (range 65) 12737 | -8/Garrison | Garrison Relay disabled 13069 | -8/Garrison | Destroyed 12 combat bots 13170 | -8/Garrison | Core integrity fell below 50% 13228 | -8/Garrison | Lost 5 parts (3n1u1w) 13585 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13605 | -8/Garrison | Build established: Scavenger-Tank 13853 | -8/Garrison | Entered Materials 13908 | -8/Materials | Repaired Hrd. Medium Armor Plating 14434 | -8/Materials | Central database locked down 15473 | -8/Materials | Discovered exit to Factory (range 16) 15538 | -8/Materials | Entered Factory 15538 | -7/Factory | Evolved 2 slots: Utility x2 15539 | -7/Factory | Identified exit to Storage 15839 | -7/Factory | Build established: Scavenger-Skirmisher 15911 | -7/Factory | Discovered new exit (range 7) 15961 | -7/Factory | Identified exit to Factory 16349 | -7/Factory | Found Prototype Launcher 16349 | -7/Factory | Identified Rocket Array 17068 | -7/Factory | Cargo convoy interrupted 17092 | -7/Factory | Found Prototype Device 17093 | -7/Factory | Identified Exp. ECM Suite 17095 | -7/Factory | Destroyed 10 combat bots 17551 | -7/Factory | Identified exit to Lower Caves 17702 | -7/Factory | Garrison activated, responded to threat 17861 | -7/Factory | Entered Lower Caves 17948 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 17954 | -7/Lower Caves | Identified exit to Zion 17958 | -7/Lower Caves | Met a Warlord Commander 17959 | -7/Lower Caves | Learned location of Warlord (-4) 17966 | -7/Lower Caves | Found Encrypted Comm Array 18643 | -7/Lower Caves | Learned Factory interactive machine intel 19099 | -7/Lower Caves | Discovered new exit (range 15) 19161 | -7/Lower Caves | Identified exit to Lower Caves 19164 | -7/Lower Caves | Entered another Lower Caves area 19422 | -7/Lower Caves | Encountered a Warlord checkpoint 19717 | -7/Lower Caves | Discovered exit to Zion (range 9) 20249 | -7/Lower Caves | Entered Zion 20321 | -7/Zion | System corruption cleaned by Quarantine Array 20700 | -7/Zion | Given A8's code to call for help 20888 | -7/Zion | Loaded intel: 5 derelict terminal locations 21288 | -7/Zion | Found Prototype Processor 21288 | -7/Zion | Identified Exp. Armor Integrity Analyzer 21292 | -7/Zion | Found Prototype Processor 21292 | -7/Zion | Identified Exp. Core Analyzer 21297 | -7/Zion | Found Prototype Processor 21297 | -7/Zion | Identified Exp. Targeting Computer 21306 | -7/Zion | Found Prototype Processor 21306 | -7/Zion | Identified Spectral Analyzer 21310 | -7/Zion | Found Prototype Processor 21310 | -7/Zion | Identified Exp. Signal Interpreter 21331 | -7/Zion | Found Exp. Core Analyzer 21334 | -7/Zion | Found Prototype Hackware 22452 | -7/Zion | Gained Derelict followers 22631 | -7/Zion | Gained Derelict followers 22716 | -7/Zion | Discovered new exit (range 10) 22734 | -7/Zion | Identified exit to Proximity Caves 22739 | -7/Zion | Entered Proximity Caves 22739 | -6/Proximity Caves | Accompanied by 10 allies 22802 | -6/Proximity Caves | Spotted B-75 Beast 22813 | -6/Proximity Caves | Allies destroyed B-75 Beast 23301 | -6/Proximity Caves | Discovered exit to Factory (range 16) 23322 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23459 | -6/Proximity Caves | Entered Factory 23459 | -6/Factory | Accompanied by 8 allies 23459 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 23460 | -6/Factory | Loaded intel: 52 interactive machine locations 23790 | -6/Factory | Discovered new exit (range 8) 23818 | -6/Factory | Identified exit to Factory 23889 | -6/Factory | Fabricated Hvy. Treads? 24011 | -6/Factory | Fabricated Hvy. Treads (x2) 24601 | -6/Factory | Identified exit to Lower Caves 25396 | -6/Factory | Fabricated Lrn. Tractor Beam (x2) 25559 | -6/Factory | First assault squad dispatched 25598 | -6/Factory | Entered Lower Caves 26193 | -6/Lower Caves | Learned Factory machine intel 26362 | -6/Lower Caves | Discovered new exit (range 3) 26368 | -6/Lower Caves | Identified exit to Lower Caves 26544 | -6/Lower Caves | Entered another Lower Caves area 26812 | -6/Lower Caves | Found Alien Artifact 26812 | -6/Lower Caves | Identified Core Expander 26812 | -6/Lower Caves | Installed Core Expander, added new Utility slot 27061 | -6/Lower Caves | Discovered new exit (range 11) 27072 | -6/Lower Caves | Identified exit to Data Miner 27102 | -6/Lower Caves | Entered Data Miner 27102 | -6/Data Miner | Discovered new exit (range 6) 27110 | -6/Data Miner | Identified exit to Proximity Caves 27135 | -6/Data Miner | Met Data Miner 27168 | -6/Data Miner | Learned location of Section 7 (-3) 27168 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 27191 | -6/Data Miner | Received God Mode back door access code from Data Miner 27248 | -6/Data Miner | Entered Proximity Caves 27312 | -5/Proximity Caves | Escorted by Enhanced Grunt 27544 | -5/Proximity Caves | Build established: Scavenger-Gunner 27695 | -5/Proximity Caves | Found Unknown Protection 27695 | -5/Proximity Caves | Identified Imp. Powered Armor 28004 | -5/Proximity Caves | Entered Factory 28004 | -5/Factory | Accompanied by 1 ally 28004 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 28005 | -5/Factory | Identified exit to Upper Caves 28006 | -5/Factory | Loaded intel: 261 machine locations 28341 | -5/Factory | Discovered new exit (range 12) 28357 | -5/Factory | Identified exit to Extension 28358 | -5/Factory | Entered Extension 28491 | -5/Extension | Rescued a captive Derelict 28503 | -5/Extension | Rescued a captive Derelict 28652 | -5/Extension | Rescued a captive Derelict 28658 | -5/Extension | Rescued a captive Derelict 28658 | -5/Extension | Rescued a captive Derelict 29084 | -5/Extension | Spotted B-75 Beast 29096 | -5/Extension | Spotted B-75 Beast 29110 | -5/Extension | Destroyed B-75 Beast 29117 | -5/Extension | Destroyed B-75 Beast 29385 | -5/Extension | Rescued A7 29432 | -5/Extension | Rescued a captive Derelict 29436 | -5/Extension | Rescued a captive Derelict 29507 | -5/Extension | Rescued a captive Derelict 29522 | -5/Extension | Rescued a captive Derelict 29523 | -5/Extension | Rescued a captive Derelict 29553 | -5/Extension | Rescued a captive Derelict 29554 | -5/Extension | Rescued a captive Derelict 29647 | -5/Extension | Discovered new exit (range 10) 29648 | -5/Extension | Discovered new exit (range 6) 29667 | -5/Extension | Identified exit to Cetus 29670 | -5/Extension | Disrupted transfer network 29670 | -5/Extension | Entered Cetus 29670 | -5/Cetus | Accompanied by 5 allies (A7) 29675 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 29695 | -5/Cetus | Spotted Cetus Guard 29695 | -5/Cetus | Spotted Cetus Guard 29699 | -5/Cetus | Spotted Cetus Guard 29702 | -5/Cetus | Spotted Cetus Guard 29706 | -5/Cetus | Allies destroyed Cetus Guard 29709 | -5/Cetus | Allies destroyed Cetus Guard 29716 | -5/Cetus | Allies destroyed Cetus Guard 29722 | -5/Cetus | Allies destroyed Cetus Guard 29770 | -5/Cetus | System corruption reached 10% 29811 | -5/Cetus | Cetus Manufacturing Module disabled 29879 | -5/Cetus | Failed to start Cetus Manufacturing Module 29901 | -5/Cetus | Discovered new exit (range 15) 29956 | -5/Cetus | Escorted A7 to Cetus Mainframe 30004 | -5/Cetus | Spotted Cetus Guard 30004 | -5/Cetus | Spotted Cetus Guard 30008 | -5/Cetus | Spotted Cetus Guard 30014 | -5/Cetus | Allies destroyed Cetus Guard 30014 | -5/Cetus | Spotted Cetus Guard 30017 | -5/Cetus | Allies destroyed Cetus Guard 30023 | -5/Cetus | Allies destroyed Cetus Guard 30027 | -5/Cetus | Destroyed Cetus Guard 30049 | -5/Cetus | Discovered new exit (range 15) 30061 | -5/Cetus | Met Revision 17 30142 | -5/Cetus | Identified exit to Archives 30143 | -5/Cetus | Entered Archives 30143 | -5/Archives | Accompanied by 1 ally (A7) 30148 | -5/Archives | Received a hacking code to weaken MAIN.C 30198 | -5/Archives | Met Zhirov 30204 | -5/Archives | Reinforcements dispatched to Archives 30210 | -5/Archives | Discovered new exit (range 15) 30230 | -5/Archives | Identified exit to Hub_04(d) 30232 | -5/Archives | Entered Hub_04(d) 30406 | -5/Hub_04(d) | Identified exit to Factory 30776 | -5/Hub_04(d) | Destroyed 7 combat bots 30794 | -5/Hub_04(d) | Central database locked down 30862 | -5/Hub_04(d) | Network Hub disabled 30885 | -5/Hub_04(d) | Entered Factory 30885 | -4/Factory | Evolved 2 slots: Weapon x2 31184 | -4/Factory | Identified Exp. Hacking Suite 31186 | -4/Factory | Identified exit to Upper Caves 31186 | -4/Factory | Identified exit to Armory 31401 | -4/Factory | Repaired Adv. KE Penetrator 31476 | -4/Factory | Repaired Quantum Reactor 31499 | -4/Factory | Build established: Scavenger-Executioner 31586 | -4/Factory | Repaired Centrium Heavy Treads? 31855 | -4/Factory | Garrison activated, responded to threat 31917 | -4/Factory | Destroyed 7 combat bots 32079 | -4/Factory | Entered Upper Caves 32635 | -4/Upper Caves | Discovered new exit (range 12) 32659 | -4/Upper Caves | Identified exit to Upper Caves 32662 | -4/Upper Caves | Entered another Upper Caves area 32815 | -4/Upper Caves | Learned Research non-interactive machine intel 33132 | -4/Upper Caves | Learned Research terminal intel 33252 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 34130 | -4/Upper Caves | Discovered new exit (range 9) 34151 | -4/Upper Caves | Identified exit to Warlord 34156 | -4/Upper Caves | Entered Warlord 34236 | -4/Warlord | System corruption cleaned by Quarantine Array 34464 | -4/Warlord | Met Warlord 34488 | -4/Warlord | Warlord's base attacked by MAIN.C 34495 | -4/Warlord | Opened Warlord's prototype stash 34505 | -4/Warlord | Found Prototype Reactor 34512 | -4/Warlord | Found Prototype Device 34512 | -4/Warlord | Identified Exp. Cloaking Device 34521 | -4/Warlord | Found Prototype Device 34521 | -4/Warlord | Identified Thermal Barrier 34545 | -4/Warlord | Found Prototype Hackware 34830 | -4/Warlord | Spotted Striker 34831 | -4/Warlord | Destroyed Striker 34838 | -4/Warlord | Warlord forces counterattacked 34864 | -4/Warlord | Destroyed 9 combat bots 34889 | -4/Warlord | Spotted Executioner 34951 | -4/Warlord | Found Prototype Device 34951 | -4/Warlord | Identified Adv. Kinecellerator 34965 | -4/Warlord | Found Exp. Targeting Computer 34968 | -4/Warlord | Found Exp. Core Analyzer 34988 | -4/Warlord | Spotted Executioner 35163 | -4/Warlord | Warlord base infiltrated, sounded retreat 35170 | -4/Warlord | Spotted B-86 Titan 35244 | -4/Warlord | Spotted Executioner 35292 | -4/Warlord | Spotted B-90 Cyclops 35297 | -4/Warlord | Spotted Striker 35298 | -4/Warlord | Spotted Executioner 35301 | -4/Warlord | Spotted Striker 35302 | -4/Warlord | Spotted Striker 35348 | -4/Warlord | Discovered new exit (range 15) 35377 | -4/Warlord | Identified exit to Proximity Caves 35381 | -4/Warlord | Entered Proximity Caves 35577 | -3/Proximity Caves | Spotter reported a threat 35988 | -3/Proximity Caves | Discovered new exit (range 16) 36021 | -3/Proximity Caves | Identified exit to Research 36029 | -3/Proximity Caves | Entered Research 36029 | -3/Research | Evolved 2 slots: Power x1, Utility x1 36030 | -3/Research | Loaded intel: 51 non-interactive machine locations 36030 | -3/Research | Identified Vortex Chain Reactor 36031 | -3/Research | Loaded intel: 22 terminal locations 36032 | -3/Research | Identified Ghost Barrier 36101 | -3/Research | Repaired Adv. KE Penetrator 36420 | -3/Research | Spotted B-86 Titan 36462 | -3/Research | Destroyed B-86 Titan 37877 | -3/Research | Destroyed 7 combat bots 38309 | -3/Research | First assault squad dispatched 38335 | -3/Research | Incoming assault squad redirected 38456 | -3/Research | Discovered new exit (range 15) 38490 | -3/Research | Identified exit to Quarantine 38492 | -3/Research | Entered Quarantine 38758 | -3/Quarantine | Cryocooling Duct disabled 38773 | -3/Quarantine | Ambient heat levels rising (+20) 38773 | -3/Quarantine | Non-combat units ordered to evacuate 38938 | -3/Quarantine | Found Alien Artifact 38938 | -3/Quarantine | Identified Core Reset Matrix 38938 | -3/Quarantine | Used Core Reset Matrix 38942 | -3/Quarantine | Detected hypermatrix surge 38942 | -3/Quarantine | Sensed 15 artifacts in vicinity 39220 | -3/Quarantine | Found Core Stripper 39450 | -3/Quarantine | Discovered new exit (range 9) 39493 | -3/Quarantine | Found Subatomic Replicator 39664 | -3/Quarantine | Build established: Scavenger-Mutant 39729 | -3/Quarantine | Spotted Fortress 39739 | -3/Quarantine | Destroyed Fortress 39756 | -3/Quarantine | Found Prototype Device 39756 | -3/Quarantine | Identified Thermal Barrier 39764 | -3/Quarantine | Found Prototype Device 39764 | -3/Quarantine | Identified Exp. Force Field 39788 | -3/Quarantine | Found Vortex Chain Reactor 39988 | -3/Quarantine | Discovered new exit (range 5) 39995 | -3/Quarantine | Identified exit to Section 7 40034 | -3/Quarantine | Build established: Scavenger-Executioner 40065 | -3/Quarantine | Entered Section 7 40066 | -3/Section 7 | Sensed 22 artifacts in vicinity 40132 | -3/Section 7 | Found Integrity Redistributor 40151 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-415) 40305 | -3/Section 7 | Found Integrated Reactor 40305 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 40504 | -3/Section 7 | Destroyed 9 combat bots 40722 | -3/Section 7 | Incoming investigation squad redirected 40894 | -3/Section 7 | Core integrity fell below 50% 40904 | -3/Section 7 | Destroyed B-86 Titan 40980 | -3/Section 7 | Found Microwarp Drive 41164 | -3/Section 7 | Found Integrity Redistributor 41269 | -3/Section 7 | Spotted Executioner 41269 | -3/Section 7 | Spotted Executioner 41282 | -3/Section 7 | Destroyed Executioner 41314 | -3/Section 7 | Destroyed Executioner 41352 | -3/Section 7 | First assault squad dispatched 41427 | -3/Section 7 | Found Transdimensional Reconstructor 41593 | -3/Section 7 | Incoming assault squad redirected 41779 | -3/Section 7 | Spotted B-99 Colossus 41866 | -3/Section 7 | Incoming assault squad redirected 41904 | -3/Section 7 | Found Integrated Reactor 41904 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 41908 | -3/Section 7 | Found Integrated Reactor 41908 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 41912 | -3/Section 7 | Found Integrated Reactor 41912 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 41995 | -3/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 41996 | -3/Section 7 | Found LRC Boosters 41996 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 41999 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 42010 | -3/Section 7 | Found LRC Matter Compressor 42010 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 42150 | -3/Section 7 | Found Integrity Redistributor 42213 | -3/Section 7 | Destroyed B-99 Colossus 42239 | -3/Section 7 | Found Prototype Ballistic Gun 42244 | -3/Section 7 | Found Prototype Ballistic Gun 42312 | -3/Section 7 | Identified Multirail (x2) 42426 | -3/Section 7 | Spotted Alpha 7 42427 | -3/Section 7 | Spotted Alpha 7 42448 | -3/Section 7 | Destroyed Alpha 7 42453 | -3/Section 7 | Destroyed Alpha 7 42461 | -3/Section 7 | Found Multirail 42472 | -3/Section 7 | Found Multirail 42508 | -3/Section 7 | Found Prototype Device 42508 | -3/Section 7 | Identified Exp. ECM Suite 42605 | -3/Section 7 | Found Integrated Mediator 42605 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 42664 | -3/Section 7 | Found Prototype Hackware 42714 | -3/Section 7 | Discovered new exit (range 10) 42749 | -3/Section 7 | Spotted S7 Guard 42753 | -3/Section 7 | Destroyed S7 Guard 42757 | -3/Section 7 | Found Prototype Protection 42757 | -3/Section 7 | Identified Hvy. Regenerative Plating 42820 | -3/Section 7 | Identified exit to Research 42822 | -3/Section 7 | Entered Research 42822 | -2/Research | Warlord forces began assault on 0b10 42822 | -2/Research | Evolved 2 slots: Power x1, Utility x1 42932 | -2/Research | Research machine network offline 42943 | -2/Research | Destroyed 9 combat bots 43148 | -2/Research | Borebot progress halted 43170 | -2/Research | Build established: Generator-Executioner 43245 | -2/Research | Borebot progress halted 43379 | -2/Research | Borebot progress halted 43577 | -2/Research | Spotted Striker 43587 | -2/Research | Destroyed Striker 43668 | -2/Research | Discovered new exit (range 12) 43695 | -2/Research | Identified exit to Access 43931 | -2/Research | Entered Access 43931 | -1/Access | Evolved 2 slots: Utility x2 43932 | -1/Access | Identified Exp. Hacking Suite 44012 | -1/Access | Repaired Broken Adv. Force Field 44058 | -1/Access | Identified exit to Command 44101 | -1/Access | Spotted B-99 Colossus 44181 | -1/Access | First assault squad dispatched 44198 | -1/Access | Exp. Hacking Suite fried by hacking feedback 44216 | -1/Access | Destroyed B-99 Colossus 44235 | -1/Access | Incoming assault squad redirected 44267 | -1/Access | Found Multirail 44273 | -1/Access | Found Multirail 44276 | -1/Access | Destroyed 14 combat bots 44280 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-423) 44485 | -1/Access | Incoming assault squad redirected 44519 | -1/Access | Energy Cycler disabled 44670 | -1/Access | Destroyed 10 combat bots 44863 | -1/Access | Destroyed 9 combat bots 45196 | -1/Access | Incoming assault squad redirected 45335 | -1/Access | High security lockdown imminent 45415 | -1/Access | High security lockdown engaged 45428 | -1/Access | System corruption reached 10% 45590 | -1/Access | Entered Command 45828 | -1/Command | Spotted B-99 Colossus 45857 | -1/Command | Destroyed B-99 Colossus 45868 | -1/Command | First assault squad dispatched 45885 | -1/Command | Incoming assault squad redirected 45897 | -1/Command | Incoming assault squad redirected 46205 | -1/Command | Destroyed 8 combat bots 46399 | -1/Command | Incoming assault squad redirected 46406 | -1/Command | Incoming assault squad redirected 46470 | -1/Command | Spotted M Guard 46470 | -1/Command | Spotted Combat Programmer 46471 | -1/Command | Spotted Combat Programmer 46491 | -1/Command | Destroyed Combat Programmer 46494 | -1/Command | Destroyed Combat Programmer 46527 | -1/Command | Spotted M Guard 46532 | -1/Command | Destroyed M Guard 46545 | -1/Command | High security lockdown imminent 46545 | -1/Command | Destroyed M Guard 46545 | -1/Command | All MAIN.C guards destroyed 46562 | -1/Command | Found Prototype Device 46562 | -1/Command | Identified AEGIS Remote Shield 46564 | -1/Command | Crushed by falling debris 46579 | -1/Command | Found Prototype Energy Cannon 46586 | -1/Command | Found Hvy. Regenerative Plating 46593 | -1/Command | Found Exp. Targeting Computer 46609 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-285) 46610 | -1/Command | Core integrity fell below 50% 46610 | -1/Command | Identified Cld. Nova Cannon 46625 | -1/Command | High security lockdown engaged 46632 | -1/Command | 0b10 Conduit disabled 46632 | -1/Command | Met MAIN.C 46655 | -1/Command | Destroyed MAIN.C Shell 46658 | -1/Command | MAIN.C activated Command garrisons 46680 | -1/Command | Destroyed MAIN.C 46693 | -1/Command | Discovered new exit (range 33) 46693 | -1/Command | Discovered new exit (range 94) 46693 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 47341 | -1/Command | Found Exp. Powered Armor 47345 | -1/Command | Found Centrium Heavy Armor Plating 47722 | -1/Command | Found Cld. Nova Cannon 47733 | -1/Command | Found Exp. System Purifier 47962 | -1/Command | Found Zero-point Reactor 47965 | -1/Command | Found Zero-point Reactor 47972 | -1/Command | Found Exp. Target Analyzer 48698 | -1/Command | Found Multirail 48736 | -1/Command | Found Exp. Core Analyzer 48896 | -1/Command | Found Exp. Targeting Computer 49022 | -1/Command | Found Adv. Kinecellerator 49503 | -1/Command | Warped through subspace to slip node 49503 | -1/Command | Discovered new exit (range 5) 49513 | -1/Command | Entered Access_0 49514 | -1/Access_0 | Sensed 3 artifacts in vicinity 49517 | -1/Access_0 | Met Architect 49526 | -1/Access_0 | Architect warped through subspace 49537 | -1/Access_0 | Destroyed A8 49570 | -1/Access_0 | Architect warped through subspace 49609 | -1/Access_0 | Architect warped through subspace 49651 | -1/Access_0 | Architect warped through subspace 49682 | -1/Access_0 | Architect warped through subspace 49702 | -1/Access_0 | Found Exp. Weapon Cycler 49715 | -1/Access_0 | Architect warped through subspace 49747 | -1/Access_0 | Architect warped through subspace 49771 | -1/Access_0 | Architect warped through subspace 49800 | -1/Access_0 | Architect warped through subspace 49824 | -1/Access_0 | Architect warped through subspace 49850 | -1/Access_0 | Architect warped through subspace 49868 | -1/Access_0 | Core integrity fell below 20% 49874 | -1/Access_0 | Architect warped through subspace 49886 | -1/Access_0 | A6 warped into view 49894 | -1/Access_0 | Destroyed A6 49898 | -1/Access_0 | Architect warped through subspace 49920 | -1/Access_0 | Architect warped through subspace 49955 | -1/Access_0 | Architect warped through subspace 50025 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 49966_ Microwarped (distance 4). 49967_ Microwarped (distance 9). 49977_ Quantum Shear penetrates Earth. 49979_ Quantum Shear penetrates Wall. 49984_ Penetrated by Quantum Shear. 49989_ Quantum Shear penetrates Wall. 49997_ Multirail destroyed. 49997_ Quantum Shear penetrates Wall. 50000_ Penetrated by Quantum Shear. 50002_ Quantum Shear penetrates Wall. 50007_ Penetrated by Quantum Shear. 50010_ Quantum Shear penetrates Wall. 50018_ Penetrated by Quantum Shear. 50019_ Slug penetrates Architect. 50019_ Slug penetrates Wall. 50019_ Slug penetrates Architect. 50020_ Quantum Shear penetrates Wall. 50023_ Penetrated by Quantum Shear. 50024_ Overload: Heat surge (+104). 50025_ Penetrated by Quantum Shear. 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"??#" ####???? | | ??????????????????????????###??# #?# " ##??????? | | ?????????????????????# ??## #??# ##""" ##??????? | | ?????????????????# ;# ## ## # #""" ##?????? | | ?????????????????###; @ ;;;; ;; #?????? | | ??????????????#;;; ;; ; 0 #?????? | | ??????????????"" ;; #" #???? | | ???????????????" # ;;;; #???? | | ??????????????!" ; ;;;## ##???? | | ???????????????" ; #### #????? | | ???????????????""# ; #??? ???? | | ????????????????#;#;# ##???? ??? | | ????????????????#?###;; ###????? ? | | ????????????????????### ##??????? | | ?????????????????????# #???????? ? | | ???????????????????? #???????? ### ? | | ??????????????????? #???????? #??#??? | | ???????????????????# ###?????????? #?????? | | ???????????????????## #????????????????????? | | ?????????????????????# ## ?????????????????????? | | ????????????????????????## ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 145 Energy Capacity 1300 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 2400 Resistance: EM 20 Weapon Cycling 30 Evasion (%) 40 Targeting Accuracy 24 Target Analysis 10 Core Analysis 12 Recoil Reduction 10 Matter Filtering 50 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 28 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Ionic Axe | -3/Section 7 | Archive Hvy. Dispersion Rifle | -3/Section 7 | Archive Adv. Matter Compressor | -3/Section 7 | Archive Helical Railgun | -3/Section 7 | Archive Exp. Thermal Shield | -3/Section 7 | Archive Robot Schematics ------------------ A-15 Conveyor | -3/Section 7 | Archive Fabricated ------------ Hvy. Treads | x2 | -6/Factory | Authchip Hvy. Treads | x2 | -6/Factory Lrn. Tractor Beam | x2 | -6/Factory Alien Tech Used ----------------- Core Expander Core Reset Matrix Core Stripper Integrity Redistributor Integrated Reactor Subatomic Replicator LRC Boosters LRC Matter Compressor Microwarp Drive Integrated Mediator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionSpacefoldMediator Manual? 0 Play Time 04:45:47 Cumulative 1754.1 hours Start 2023.07.22 @ 19:16:20 End 2023.07.27 @ 18:05:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 618 Rogue 618 Adventurer 0 Explorer 0 Win Type - Total 135 Types 28/13/59/7/1/2/23/1/1 Lore% 96 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b673809-8963-4699-80ba-08fe04cf051a