Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.15 @ 19:18:18 Player: Hannah Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (2731) 2731 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (338) 338 TOTAL SCORE: 5529 Bonus ------- High Alert Combat Kills 124 Follower Combat Kills 14 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 13/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer ECM Suite Authchip [R/Combat] > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Flak Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- VTOL Module Surge Thruster > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Improved Targeting Computer Reaction Control System Hardened Medium Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- ECM Suite Authchip [R/Combat] Authchip [R/Combat] Makeshift Shrapnel Gun Assault Cannon Assault Cannon Mining Laser [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Surge Thruster Utility Improved Targeting Computer Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 95 | 5 5 1 38 17 29 Power 10 | 1 . . 3 1 5 Engine 5 | 1 . . 2 1 1 Core 5 | . . . 1 . 4 Reactor . | . . . . . . Propulsion 31 | 2 . . 10 9 10 Treads 1 | . . . 1 . . Leg 8 | . . . . 5 3 Wheel 10 | 2 . . 7 1 . Hover 4 | . . . . 2 2 Flight 8 | . . . 2 1 5 Utility 24 | . 3 1 11 4 5 Device 12 | . 2 1 3 2 4 Storage 3 | . 1 . 1 1 . Processor 3 | . . . 3 . . Hackware 2 | . . . 1 . 1 Protection 4 | . . . 3 1 . Artifact . | . . . . . . Weapon 30 | 2 2 . 14 3 9 Energy Gun 7 | 2 2 . 3 . . Energy Cannon 3 | . . . 3 . . Ballistic Gun 5 | . . . 3 . 2 Ballistic Cannon 12 | . . . 4 3 5 Launcher . | . . . . . . Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 29 | . . . 8 1 20 Power 6 | . . . 2 . 4 Propulsion 9 | . . . 3 . 6 Utility 8 | . . . 2 1 5 Weapon 6 | . . . 1 . 5 Highest Loss Streak 7 | . . . 4 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 98 100 83 79 79 Engine 5 | . 14 14 3 6 2 Core 4 | . . . 3 . 10 Treads 1 | . . . 2 2 . Leg 4 | . . . . 11 6 Wheel 7 | . 28 28 11 . . Flight 2 | . . . . . 5 Device 12 | . 26 18 10 12 11 Storage 7 | . . 9 5 9 8 Processor 9 | . . . 13 9 9 Hackware 3 | . . . 4 . 5 Protection 4 | . . . 6 8 2 Energy Gun 4 | . 28 28 3 . . Energy Cannon 1 | . . . 4 . . Ballistic Cannon 10 | . . . 7 18 12 Special Melee Weapon 1 | . . . 3 . . Naked Turns . | . . . . . . Heaviest Build 51 | 5 11 11 44 46 51 Greatest Support 37 | 20 20 20 32 37 37 Greatest Overweight (x) 10 | . . . 10 10 10 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 15 | 5 5 5 15 15 15 Average Capacity 11 | 5 5 5 9 15 13 Most Carried 12 | 4 3 5 12 8 10 Average Carried 5 | . . 3 5 5 5 Final Capacity 15 | 5 5 5 5 15 5 Final Carried 8 | 1 3 5 5 8 1 Class Distribution -------------------- 72% | Mutant 12% | Hacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 2212 | 250 20 135 729 453 625 Remotely . | . . . . . . Salvage Created 2198 | 45 . 104 1161 422 466 Parts 123 | 2 . 3 71 23 24 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 60 | 1 . 2 28 10 19 Guns 9 | 1 . 2 4 . 2 Cannons 50 | . . . 23 10 17 AOE 1 | . . . 1 . . Classes Destroyed 11 | 1 . . 6 . 4 Worker 2 | . . . 2 . . Builder 2 | . . . 2 . . Operator 1 | . . . 1 . . Watcher 7 | . . . 4 3 . Swarmer 8 | . . . 5 . 3 Cutter 2 | . . . . . 2 Grunt 30 | 1 . 2 14 7 6 Brawler 1 | . . . . . 1 Sentry 13 | . . . 9 3 1 Hunter 3 | . . . . . 3 Programmer 3 | . . . . . 3 Best Kill Streak 8 | 1 . 2 7 5 8 Combat Bots Only 8 | 1 . 2 5 5 8 Max Kills in Single Turn 2 | 1 . 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 431 | 4 . 4 161 29 233 Missed 101 | . . 1 44 9 47 Damage Taken 3499 | 34 . 32 1043 245 2145 Core 851 | . . . 293 25 533 Absorbed by Shields . | . . . . . . Ignored by Resistances 1029 | 11 . 9 319 69 621 Regen/Repaired (Parts) 98 | . . . 98 . . Core Remaining (%) 75 | 100 . 100 26 . . Volleys Fired 218 | 3 . 4 98 25 88 Largest 2 | 2 . 2 2 2 2 Hottest 113 | 80 . 80 113 88 100 Shots Fired 325 | 6 . 8 131 50 130 Gun 58 | 6 . 8 20 . 24 Cannon 264 | . . . 111 50 103 Launcher . | . . . . . . Special 3 | . . . . . 3 Kinetic 231 | . . . 54 50 127 Thermal 66 | 6 . . 58 . 2 Explosive . | . . . . . . Electromagnetic 27 | . . 8 19 . . Robot Hit Streak 31 | 4 . 7 16 16 31 Robot Miss Streak 8 | 1 . 1 3 5 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 265 | 5 . 7 106 37 110 Core Hits 181 | 2 . 4 42 37 96 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . . 4 1 3 Blast 8 | . . . 4 1 3 Melee Attacks 1 | . . . 1 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5351 | 54 . 100 2360 889 1948 Guns 662 | 54 . 100 289 . 219 Cannons 4535 | . . . 1977 889 1669 Explosions 91 | . . . 91 . . Melee . | . . . . . . Ramming 3 | . . . 3 . . Kinetic 3746 | . . . 969 889 1888 Thermal 1228 | 54 . . 1114 . 60 Explosive . | . . . . . . Electromagnetic 374 | . . 100 274 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 . 3 Average Corruption 2 | . . . 2 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . . 16 . 8 Message Errors 6 | . . . 5 . 1 Matter Fused 4 | . . . 3 . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . 1 . 1 Data Loss (minor) 3 | . . . 3 . . Data Loss (major) 3 | . . . 1 . 2 Misfires 2 | . . . 1 . 1 Alerts 2 | . . . 2 . . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 45 | . . . 20 . 25 Projectiles 45 | . . . 20 . 25 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 37 | . . . 2 2 33 Impact . | . . . . . . Kinetic 33 | . . . 2 2 29 Secondary 4 | . . . . . 4 Self-Inflicted Damage 11 | . . . 11 . . Shots 1 | . . . 1 . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 474 | 72 . 99 378 312 474 Average Temperature 128 | 40 . 53 100 72 182 Received Heat Transfer 1110 | 24 . 27 465 189 405 Effects 16 | . . . 1 1 14 Shutdowns 9 | . . . 1 1 7 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 3 . . Heat Transferred 2175 | 125 . . 1950 . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 599 | 20 11 56 537 313 599 Initial 140 | . 11 3 18 140 85 Average 256 | 3 11 39 272 148 392 Maximum Alert Level 2 | . . . 2 1 2 Low Security (%) 48 | 100 100 100 37 92 13 Level 1 29 | . . . 48 7 35 Level 2 21 | . . . 13 . 51 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 4 3 . Investigation 3 | . . . 2 1 . Extermination . | . . . . . . Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 4 | . . . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | 1 . 2 41 16 24 Peak Tracking Total 8 | 1 . 2 5 4 8 Tactical Retreats 7 | . . . 1 . 6 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 8 | . 1 . 4 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 7 | . . . 4 1 2 Max in Single Turn 2 | . . . 2 1 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 22 | . 3 . 9 7 3 Terminals 14 | . 3 . 4 4 3 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 1 | . . . 1 . . Scanalyzers 4 | . . . 2 2 . Garrison Access 1 | . . . . 1 . Total Hacks 67 | . 4 . 27 28 8 Successful 52 | . 3 . 24 22 3 Failed 15 | . 1 . 3 6 5 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 37 | . 4 . 8 17 8 Fabricators . | . . . . . . Repair Stations 9 | . . . 9 . . Recycling Units 3 | . . . 3 . . Scanalyzers 16 | . . . 7 9 . Garrison Access 2 | . . . . 2 . Terminal Hacks 23 | . 3 . 6 11 3 Prototype ID Bank 2 | . . . 2 . . Emergency Access Points 3 | . . . 2 . 1 Alert Level 5 | . 1 . 1 3 . Locate Traps 1 | . . . . 1 . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Security Status 1 | . . . . 1 . Surveillance Status 1 | . . . . 1 . Transport Status 1 | . . . . 1 . Reinforcement Status 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Zone Layout 3 | . . . 1 2 . Garrison Registry 1 | . . . . . 1 Security Stations 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . . 8 . . Scan Component 4 | . . . 4 . . Repair 3 | . . . 3 . . Refit 1 | . . . 1 . . Recycling Unit Hacks 3 | . . . 3 . . Process 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 16 | . . . 7 9 . Insert Component 7 | . . . 3 4 . Analyze 9 | . . . 4 5 . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 18 | . 2 . 7 6 3 Full Trace Events 6 | . . . 4 2 . Feedback Events 2 | . . . 2 . . Corruption 2 | . . . 2 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . 2 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 3 . . Time 96 | . . . 96 . . Parts Recycled . | . . . . . . Recycled Matter 257 | . . . 257 . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . . 2 4 . Part Schematics Acquired 6 | . . . 2 4 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . 1 . 1 Non-combat . | . . . . . . Combat 2 | . . . 1 . 1 Robot Hacks Applied 2 | . . . 1 . 1 parse_system 2 | . . . 1 . 1 Relay Couplers Released 9 | . . . . . 9 Machine Destruction 9 | . . . . . 9 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 11 | . . . 11 . . Total Damage 96 | . . . 96 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 4418 | 59 138 324 1516 944 1437 Spaces Moved 2606 | 62 152 385 972 385 650 Core 78 | 36 . . 32 . 10 Treads 303 | . . . 198 105 . Legs 503 | . . . . 279 224 Wheels 1295 | 26 152 385 732 . . Hover 128 | . . . 9 . 119 Flight 299 | . . . 1 1 297 Fastest Speed 32 | 50 80 80 80 190 32 Average Speed 137 | 62 80 80 123 215 168 Slowest Speed 835 | 80 80 80 550 835 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 5 20 90 76 37 52 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . 4 2 . Melee . | . . . . . . Projectile 4 | . . . 2 2 . AOE 2 | . . . 2 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 3112 | 75 168 393 1161 451 864 Wait 45 | . . 1 . . 44 Move 2601 | 61 151 384 971 384 650 Hop . | . . . . . . Pick Up 75 | 6 8 2 25 14 20 Fast Attach 11 | . . . 10 . 1 Attach 68 | 5 2 1 19 13 28 Detach 15 | . . 1 3 6 5 Swap 21 | . 3 . 9 4 5 Drop 41 | . 4 . 24 5 8 Fire 218 | 3 . 4 98 25 88 Melee 1 | . . . 1 . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 38 | -11/Scrapyard | Discovered new exit (range 8) 60 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 14) 198 | -10/Materials | Entered Mines 216 | -10/Mines | Learned Materials emergency access door positions 238 | -10/Mines | Discovered new exit (range 7) 244 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 311 | -10/Mines | Build established: Mutant 372 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 465 | -10/Mines | Discovered new exit (range 6) 522 | -10/Mines | Entered Materials 522 | -9/Materials | Accompanied by 3 allies 522 | -9/Materials | Evolved 2 slots: Utility x2 793 | -9/Materials | Discovered new exit (range 14) 991 | -9/Materials | Discovered new exit (range 16) 1125 | -9/Materials | Lost 4 parts (1p1n2u) 1139 | -9/Materials | Repaired Adv. Beam Cannon 1165 | -9/Materials | Repaired Wheel 1198 | -9/Materials | Build established: Hacker-Mutant 1328 | -9/Materials | Core integrity fell below 50% 1643 | -9/Materials | Repaired Assault Cannon 1867 | -9/Materials | Build established: Mutant 1877 | -9/Materials | Discovered new exit (range 14) 2036 | -9/Materials | Identified exit to Materials 2038 | -9/Materials | Entered another Materials area 2038 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2845 | -8/Materials | Garrison activated, responded to threat 2980 | -8/Materials | Identified exit to Garrison 2982 | -8/Materials | Entered Garrison 3009 | -8/Garrison | Discovered new exit (range 81) 3009 | -8/Garrison | Discovered new exit (range 86) 3009 | -8/Garrison | Discovered new exit (range 65) 3100 | -8/Garrison | Learned Materials security intel 3153 | -8/Garrison | Triggered checkpoint 3190 | -8/Garrison | Triggered checkpoint 3203 | -8/Garrison | Destroyed 8 combat bots 3350 | -8/Garrison | Triggered checkpoint 3396 | -8/Garrison | Lost 3 parts (2u1w) 3685 | -8/Garrison | Garrison Relay disabled 3716 | -8/Garrison | Triggered checkpoint 4162 | -8/Garrison | Triggered checkpoint 4165 | -8/Garrison | Garrison Relay disabled 4176 | -8/Garrison | Core integrity fell below 50% 4214 | -8/Garrison | Core integrity fell below 20% 4247 | -8/Garrison | Lost 7 parts (2p2n3w) 4419 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Acquired 36 matter. System corrupted: Matter fused (-10). Dropped VTOL Module. System corrupted: Substantial component data lost. Slug penetrates Wall. Acquired Reaction Control System. Acquired 6 matter. Acquired Lgt. Assault Rifle. Penetrated by Slug. Surge Thruster destroyed. System corrupted: FCS attempts to trigger Lgt. Assault Rifle. System corrupted: Lgt. Assault Rifle misfires. Penetrated by Slug. Reaction Control System destroyed. Lgt. Deuterium Engine destroyed. Penetrated by Slug. Surge Thruster destroyed. Penetrated by Slug. 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Shrapnel Gun | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Part-time Mechanic Shopping List Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed SplicePhysicsBoregun Manual? 0 Play Time 00:56:54 Cumulative 2.2 hours Start 2024.04.15 @ 18:21:12 End 2024.04.15 @ 19:18:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8a9dcfcd-b754-4c7e-9537-ebbfbd1fe60b