Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.24 @ 14:36:03 Player: Obelisk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (495) 495 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2220 Bonus ------- None Cogmind --------- Core Integrity 434/550 Matter 190/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Cryofiber Web Small Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Heavy EM Shotgun Pulse Rifle > --- INVENTORY (8) ---- Light Armor Plating Hardlight Generator Hardlight Generator Heavy EM Shotgun Pulse Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Cryofiber Web Small Storage Unit Hardlight Generator > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Improved Ion Engine Light Armor Plating Hardlight Generator Pulse Rifle Pulse Rifle [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aerolev Unit Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 39 | 6 6 19 8 Power 7 | 1 . 3 3 Engine 7 | 1 . 3 3 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 4 9 . Treads . | . . . . Leg . | . . . . Wheel 3 | 2 1 . . Hover 9 | . 3 6 . Flight 3 | . . 3 . Utility 8 | 1 . 5 2 Device 4 | . . 3 1 Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 2 2 2 3 Energy Gun 8 | 1 2 2 3 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 5 | . . 2 3 Power . | . . . . Propulsion 5 | . . 2 3 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 85 88 80 Engine 12 | . 14 11 12 Wheel 4 | . 16 . . Hover 25 | . 11 34 25 Device 7 | . . 9 11 Storage 10 | . 14 9 9 Processor 1 | . . . 4 Energy Gun 22 | . 26 22 18 Naked Turns . | . . . . Heaviest Build 37 | 12 12 19 37 Greatest Support 32 | 32 32 32 24 Greatest Overweight (x) 10 | . . 1 10 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 7 8 Most Carried 7 | 5 5 7 7 Average Carried 3 | 1 1 3 4 Final Capacity 8 | 8 8 8 8 Final Carried 5 | . 4 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 500 | 235 77 188 . Remotely . | . . . . Salvage Created 581 | . 90 312 179 Parts 38 | . 9 22 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 16 | . 4 8 4 Guns 16 | . 4 8 4 Classes Destroyed 4 | . 2 2 . Worker 1 | . . 1 . Swarmer 6 | . 3 3 . Grunt 5 | . 1 1 3 Sentry 5 | . . 4 1 Best Kill Streak 5 | . 3 5 3 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1108 | . 153 374 581 Core 219 | . 50 53 116 Absorbed by Shields 8 | . . . 8 Core Remaining (%) 88 | 100 80 86 . Volleys Fired 46 | . 11 20 15 Largest 2 | . 2 2 2 Hottest 126 | . 80 126 126 Shots Fired 92 | . 22 40 30 Gun 92 | . 22 40 30 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 88 | . 22 40 26 Explosive . | . . . . Electromagnetic 4 | . . . 4 Robot Hit Streak 9 | . 3 7 9 Robot Miss Streak 3 | . 2 2 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 61 | . 15 25 21 Core Hits 28 | . 6 14 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 923 | . 171 361 391 Guns 923 | . 171 361 391 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 857 | . 171 361 325 Explosive . | . . . . Electromagnetic 66 | . . . 66 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 810 | . 120 219 810 Average Temperature 176 | . 43 70 320 Received Heat Transfer 405 | . 24 105 276 Effects 18 | . . . 18 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 4 | . . . 4 Damage (minor) 2 | . . . 2 Damage (major) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 1 4 . Heat Transferred 1973 | . 375 821 777 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 309 | . 105 309 285 Initial 130 | . . 44 130 Average 142 | . 34 206 200 Maximum Alert Level 1 | . . 1 1 Low Security (%) 58 | 100 100 34 41 Level 1 41 | . . 65 58 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 8 10 13 Peak Tracking Total 6 | . 5 5 6 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 621 | 45 170 233 173 Spaces Moved 497 | 42 150 245 60 Core 34 | 17 . . 17 Treads . | . . . . Legs . | . . . . Wheels 99 | 25 74 . . Hover 354 | . 76 235 43 Flight 10 | . . 10 . Fastest Speed 34 | 50 56 34 42 Average Speed 73 | 79 77 44 182 Slowest Speed 550 | 100 100 110 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 31 22 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 655 | 52 179 330 94 Wait 16 | . 1 15 . Move 494 | 41 149 244 60 Hop . | . . . . Pick Up 36 | 5 8 18 5 Fast Attach 1 | 1 . . . Attach 17 | 5 . 8 4 Detach 3 | . . 1 2 Swap 21 | . 6 11 4 Drop 21 | . 4 13 4 Fire 46 | . 11 20 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 3) 216 | -10/Materials | Entered another Materials area 216 | -9/Materials | Evolved 2 slots: Propulsion x2 300 | -9/Materials | Build established: Mutant 446 | -9/Materials | Discovered new exit (range 5) 449 | -9/Materials | Entered another Materials area 449 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 622 | -8/Materials | Self-destructed Last Messages --------------- Pulse Rifle temporarily disabled. Power failure, Imp. Deuterium Engine shutdown. Overheating: Energy bleed (-69). Acquired Adv. Targeting Computer. Dropped Pulse Rifle. Overheating: System interference. Pulse Rifle temporarily disabled. Acquired Prototype Energy Gun. Dropped Imp. Deuterium Engine. Identified Hvy. EM Shotgun. Acquired Hvy. EM Shotgun. Broken Aerolev Unit destroyed. Y-45 Defender IFF system glitched. U-05 Engineer destroyed. Y-45 Defender destroyed. K-01 Serf collects debris. Broken Aerolev Unit destroyed. K-01 Serf collects debris. Broken Aerolev Unit destroyed. R-06 Scavenger collects Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????? #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????########????# #?????????? | | ????????????????????????# #????# #?????????? | | ????????????????????????#! #????# #?????????? | | ????????????????????????#[* #????# #????###### | | ????????????????????????# #????# #????#**//! | | ????????????????????????# [[ #????# #????#* //! | | ????????????????????????# #????# #????# | | ????????????# ##########+######## ###### | | ????????????# g%b =%@ t | | ?????????? k | %* *!a u | | ????????????#*%! % | | ????????????#ssss #################+############## | | ????????????##r?????????????????# #?????????? | | ????????????????????????????????# #?????????? | | ????????????????????????????????#""" ! #?????????? | | ????????????????????????????????#""" #?????????? | | ????????????????????????????????#""" #?????????? | | ????????????????????????????????# #?????????? | | ????????????????????????????????########?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Evasion (%) 63 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsNeutrinoGenerator Manual? 0 Play Time 00:14:07 Cumulative 13.9 hours Start 2022.07.24 @ 14:24:02 End 2022.07.24 @ 14:36:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f469a02a-2a2a-4664-8abe-3203b21240b7