Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.21 @ 22:11:03 Player: 15K-U-RD5 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (431) 431 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1481 Bonus ------- None Cogmind --------- Core Integrity 365/400 Matter 185/300 Energy 153/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Heat Sink Terrain Scan Processor Shield Generator > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (5) ---- Improved EM Shotgun Beam Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Terrain Scan Processor Shield Generator > --- WEAPON ----------- Beam Rifle Datajack > --- INVENTORY -------- Beam Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Processor Terrain Scan Processor Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 15 | 6 8 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 4 | 1 3 . Storage . | . . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 4 | 1 3 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 3 | 1 3 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 2 | . 1 1 Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 93 | . 94 81 Engine 13 | . 13 11 Leg 25 | . 26 22 Device 26 | . 26 22 Energy Gun 22 | . 23 11 Special Melee Weapon 2 | . 1 9 Peak Build Rating 11 | 6 10 11 Average Rating 8 | 4 9 9 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 14 | 9 14 12 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 2 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 5 3 Average Carried 3 | 1 3 2 Final Capacity 5 | 5 5 5 Final Carried 3 | 1 2 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 334 | 264 70 . Remotely . | . . . Salvage Created 606 | 90 516 . Parts 52 | 5 47 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 16 . Guns 16 | . 16 . Classes Destroyed 6 | 2 4 . Builder 1 | . 1 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 8 | . 8 . Grunt 8 | . 8 . Best Kill Streak 3 | 2 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 1 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 49 | . 33 16 Missed 17 | . 9 8 Hits 32 | . 24 8 Melee 3 | . . 3 Projectile 29 | . 24 5 Damage Taken 241 | . 152 89 Core 81 | . 46 35 Absorbed by Shields 63 | . 31 32 Ignored by Resistances 95 | . 58 37 Regen/Repaired (Parts) 22 | . 22 . Core Remaining (%) 90 | 100 81 . Volleys Fired 42 | 4 30 8 Largest 2 | 2 2 1 Hottest 112 | 70 112 56 Shots Fired 75 | 8 59 8 Gun 75 | 8 59 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 4 | 4 . . Thermal 71 | 4 59 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 5 6 7 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 5 | . 5 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 50 | 5 37 8 Core Hits 28 | 3 23 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | 1 3 1 Burn 5 | 1 3 1 Melee Attacks 2 | . 1 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 676 | 54 523 99 Guns 676 | 54 523 99 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 16 | 16 . . Thermal 660 | 38 523 99 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 267 | 40 267 3 Average Temperature 61 | 19 66 3 Received Heat Transfer 95 | . 75 20 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 2072 | 185 1554 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 157 | 5 157 15 Initial . | . . . Average 47 | . 55 2 Influence Increases 415 | 10 390 15 Destroy 0b10 Robot/C 320 | . 320 . Destroy 0b10 Robot/NC 30 | 10 20 . Destroy Leader 46 | . 46 . Successful Hack 4 | . 4 . Lose Combat Pursuer 15 | . . 15 Influence Decreases 415 | 10 390 15 Time Decay 415 | 10 390 15 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 19 6 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 6 | . 6 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 13 | . 13 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 8 | . 8 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 7 | . 7 . Recycle Component 3 | . 3 . Process 4 | . 4 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 58 | . 58 . Parts Recycled 3 | . 3 . Recycled Matter 260 | . 260 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 652 | 28 624 . Seismic 652 | 28 624 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1284 | 95 1100 89 Spaces Moved 888 | 63 774 51 Core 37 | 22 15 . Treads . | . . . Legs 851 | 41 759 51 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 120 Average Speed 123 | 113 124 120 Slowest Speed 200 | 150 200 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 96 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1003 | 79 854 70 Wait 16 | . 9 7 Move 886 | 62 773 51 Hop . | . . . Pick Up 25 | 7 16 2 Fast Attach 3 | . 3 . Attach 22 | 6 15 1 Detach 4 | . 4 . Swap . | . . . Drop 3 | . 3 . Fire 42 | 4 30 8 Melee 2 | . 1 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 15) 730 | -10/Materials | Discovered new exit (range 15) 983 | -10/Materials | Repaired Beam Rifle 1009 | -10/Materials | Repaired Heat Sink? 1104 | -10/Materials | Discovered new exit (range 5) 1154 | -10/Materials | Discovered new exit (range 16) 1196 | -10/Materials | Entered another Materials area 1196 | -9/Materials | Evolved 2 slots: Utility x2 1285 | -9/Materials | Self-destructed Last Messages --------------- Your world map route is accessible via Backspace, or the MAP button in the bottom-right corner. LOCATION=UNKNOWN GOAL=ESCAPE Acquired Terrain Scan Processor. The Terrain Scan Processor is a fragile type of part, which are destroyed if removed (these are marked with a colon in the parts list, as a reminder). C-30 ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. G-34 Mercenary unfolds itself. L-31 Rogue suffers critical hit (Burn). Jacked L-31 Rogue... >>parse_system Reading system data... Acquired Imp. EM Shotgun. Datajack destroyed. L-31 Rogue destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ???????????????? ???????? | | ???????????????? #?????? | | ???????????????# #?????? | | ???????????????# #?????? | | ???????????????# #?????? | | ???????????????# #?????? | | ???????????????# ####### | | ???????????????# ? | | ???????????????# ?? | | ???????????????# ??? | | ???????????????# ##### | | ???????????????# # | | ?????###???????# # | | ?????# ??????## # " | | ###### #??????# # " | | # # #??????# + " | | # /# #??????# # | | # # #####+###### # | | # g # ## # # | | # @|!+ ## # ##### | | # gg# ## """ """ + #???? | | # # ## """ """ # | | # + / """ """ # | | # #### # | | ######??# " ######### | | ????????# "%"#???????? | | ????????#########/#???????? | | ????????????????# #???????? | | ????????????????# #???????? | | ????????????????# #???????? | | ????????????????# #???????? | | ????????????????# #???????? | | ????????????????# #???????? | | ???????????????? ???????? | | ???????????????? ???????? | | ???????????????? ???????? | | ???????????????? ???????? | | ???????????????? ???????? | | ???????????????? ???????? | | ???????????????? ???????? | | ???????????????? ???????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Heat Sink | 26% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredDirectedBooster Manual? 0 Play Time 00:22:54 Cumulative 10.0 hours Start 2026.10.21 @ 21:38:43 End 2026.10.21 @ 22:11:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 42/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f350ccd6-82ca-4507-876a-f7d91115b781