Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 15:14:33 Player: iwantthegold Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1225) 1225 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3060 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 216/300 Energy 300/300 System Corruption 11% Temperature Cool (18) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Enhanced Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Small Storage Unit Hacking Suite Hacking Suite EM Shotgun Light Assault Rifle Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- High-powered Field Laser High-powered Field Laser Grenade Launcher > --- INVENTORY -------- Deuterium Engine Enhanced Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Small Storage Unit Improved Sensor Array Hacking Suite Hacking Suite Light Assault Rifle Grenade Launcher Grenade Launcher Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 44 | 7 8 12 17 Power 4 | 1 1 1 1 Engine 3 | 1 1 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 14 | 2 3 5 4 Treads . | . . . . Leg 14 | 2 3 5 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 3 1 4 Device 4 | . 1 1 2 Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 17 | 3 1 5 8 Energy Gun 8 | 1 . 3 4 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 6 | . 1 1 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 19 | . 2 5 12 Power 1 | . . 1 . Propulsion 5 | . . 2 3 Utility 4 | . 1 . 3 Weapon 9 | . 1 2 6 Highest Loss Streak 5 | . 1 3 5 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 91 95 90 Engine 8 | . 14 10 2 Core 2 | . . . 6 Leg 27 | . 27 31 23 Device 8 | . 7 8 9 Storage 11 | . 14 11 9 Processor 7 | . 1 11 8 Protection 2 | . . . 7 Energy Gun 13 | . 5 12 21 Ballistic Gun 6 | . 14 7 . Launcher 3 | . 6 2 2 Naked Turns . | . . . . Heaviest Build 45 | 12 31 30 45 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 9 | 1 9 1 9 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 7 15 15 15 Average Carried 12 | 5 11 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 14 15 11 Class Distribution -------------------- 57% | Mutant 25% | Tank 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 980 | 202 176 252 350 Remotely . | . . . . Salvage Created 1200 | . 223 278 699 Parts 68 | . 23 14 31 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 9 7 15 Guns 14 | . 4 7 3 AOE 16 | . 5 . 11 Classes Destroyed 9 | . 4 1 4 Worker 2 | . 1 . 1 Builder 1 | . 1 . . Tunneler 1 | . . . 1 Recycler 2 | . . . 2 Watcher 2 | . . . 2 Swarmer 6 | . 6 . . Grunt 20 | . 3 5 12 Duelist 1 | . . . 1 Sentry 4 | . . 2 2 Best Kill Streak 12 | . 5 2 12 Combat Bots Only 7 | . 4 2 7 Max Kills in Single Turn 4 | . 2 1 4 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 170 | . 43 52 75 Missed 43 | . 10 14 19 Damage Taken 2839 | . 462 566 1811 Core 792 | . 133 95 564 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 207 | . . 71 136 Core Remaining (%) 74 | 100 46 76 . Volleys Fired 81 | . 18 28 35 Largest 3 | . 2 2 3 Hottest 182 | . 60 112 182 Shots Fired 152 | . 33 54 65 Gun 122 | . 27 49 46 Cannon . | . . . . Launcher 30 | . 6 5 19 Special . | . . . . Kinetic 41 | . 18 23 . Thermal 72 | . . 26 46 Explosive 30 | . 6 5 19 Electromagnetic 9 | . 9 . . Robot Hit Streak 24 | . 6 24 10 Robot Miss Streak 6 | . 6 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 108 | . 18 44 46 Core Hits 73 | . 14 14 45 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 6 | . . 4 2 Burn 5 | . . 3 2 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3482 | . 622 592 2268 Guns 1329 | . 208 522 599 Cannons . | . . . . Explosions 2153 | . 414 70 1669 Melee . | . . . . Ramming . | . . . . Kinetic 313 | . 140 173 . Thermal 1048 | . 100 349 599 Explosive 2053 | . 314 70 1669 Electromagnetic 68 | . 68 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . 1 1 11 Average Corruption 2 | . 1 1 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 4 3 Message Errors 1 | . . . 1 Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Parts Rejected 1 | . . . 1 Parts Fused 2 | . . 2 . Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 100 | . 11 16 73 Projectiles . | . . . . Explosions 100 | . 11 16 73 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 645 | . 115 90 440 Shots 23 | . 4 4 15 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 572 | . 45 255 572 Average Temperature 189 | . 17 52 281 Received Heat Transfer 882 | . 120 213 549 Effects 30 | . . . 30 Shutdowns 6 | . . . 6 Energy Bleed 2 | . . . 2 Interference 11 | . . . 11 Matter Decay 3 | . . . 3 Short Circuit 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (major) 2 | . . . 2 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . . 2 2 Heat Transferred 2592 | . 150 1110 1332 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 369 | . 225 157 369 Initial 38 | . . 24 38 Average 78 | . 69 74 100 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 93 | 100 97 100 84 Level 1 6 | . 2 . 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 4 2 Investigation 5 | . 1 4 . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 10 8 27 Peak Tracking Total 8 | . 3 2 8 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 4 6 2 Terminals 8 | . 3 4 1 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 42 | . 16 19 7 Successful 23 | . 8 10 5 Failed 19 | . 8 9 2 Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 14 | . 2 9 3 Terminals 31 | . 13 15 3 Fabricators . | . . . . Repair Stations 7 | . . 3 4 Recycling Units 4 | . 3 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 3 . Record 1 | . . 1 . Branch Access Points 1 | . 1 . . Scanalyzer Index 1 | . . 1 . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 2 4 Scan Component 3 | . . 1 2 Repair 3 | . . 1 2 Recycling Unit Hacks 4 | . 3 1 . Process 1 | . 1 . . Report Inventory 2 | . 1 1 . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 1 4 1 Terminals 6 | . 1 4 1 Botnet 6 | . 1 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 4 6 1 Full Trace Events 7 | . 3 4 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 1 2 Time 78 | . . 26 52 Parts Recycled . | . . . . Recycled Matter 5 | . 5 . . Retrieved Matter 5 | . 5 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2001 | 114 514 645 728 Spaces Moved 954 | 72 268 350 264 Core 22 | 10 1 . 11 Treads . | . . . . Legs 932 | 62 267 350 253 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 123 Average Speed 159 | 136 164 125 205 Slowest Speed 500 | 190 500 190 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 26 | 5 45 24 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 146 | . 25 24 97 Melee . | . . . . Projectile 1 | . . . 1 AOE 145 | . 25 24 96 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1295 | 85 307 504 399 Wait 175 | . 3 106 66 Move 951 | 71 267 349 264 Hop . | . . . . Pick Up 28 | 7 9 5 7 Fast Attach 16 | 4 3 4 5 Attach 16 | 2 2 5 7 Detach 2 | . . 1 1 Swap 12 | 1 3 3 5 Drop 14 | . 2 3 9 Fire 81 | . 18 28 35 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 15) 438 | -10/Materials | Identified exit to Mines 499 | -10/Materials | Core integrity fell below 50% 562 | -10/Materials | Discovered new exit (range 12) 627 | -10/Materials | Identified exit to Materials 629 | -10/Materials | Entered another Materials area 629 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 781 | -9/Materials | Lost 3 parts (1n2w) 1035 | -9/Materials | Build established: Scavenger-Mutant 1104 | -9/Materials | Discovered new exit (range 11) 1166 | -9/Materials | Repaired Aluminum Leg 1227 | -9/Materials | Discovered new exit (range 9) 1228 | -9/Materials | Identified exit to Storage 1238 | -9/Materials | Identified exit to Materials 1274 | -9/Materials | Entered another Materials area 1274 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1567 | -8/Materials | Build established: Tank 1621 | -8/Materials | Repaired Aluminum Leg 1649 | -8/Materials | Repaired Aluminum Leg 1871 | -8/Materials | Crushed by falling debris 1871 | -8/Materials | Core integrity fell below 50% 1902 | -8/Materials | Lost 4 parts (1n1u2w) 1937 | -8/Materials | Core integrity fell below 20% 1940 | -8/Materials | Crushed by falling debris 1940 | -8/Materials | System corruption reached 10% 1966 | -8/Materials | Destroyed 7 combat bots 1971 | -8/Materials | Lost 5 parts (1n2u2w) 2002 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01983_ U-05 Engineer lays Concrete. 01984_ U-05 Engineer builds a Wall. 01984_ K-01 Serf collects debris. 01986_ System corrupted: Substantial component data lost. 01986_ W-25 Informer sends out distress signal. 01987_ U-05 Engineer lays Concrete. 01987_ K-01 Serf collects debris. 01989_ U-05 Engineer lays Concrete. 01991_ K-01 Serf collects debris. 01992_ U-05 Engineer lays Concrete. 01994_ U-05 Engineer builds a Wall. 01994_ K-01 Serf collects debris. 01996_ U-05 Engineer builds a Wall. 01996_ K-01 Serf collects debris. 01997_ Acquired 76 matter. 01999_ U-05 Engineer builds a Wall. 02001_ U-05 Engineer lays Concrete. 02002_ Mni. Grenade Launcher destroyed. 02002_ Destroyed Mni. Grenade Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #################????????????????????????????????? | | # "" #????????????????????????????????? | | "" # ""S #????????????????????????????????? | | "" [# "" #????????????????????????????????? | | "" # ! #???#########????????????????????? | | # #???# = #????????????????????? | | "" # """ #???# #????????????????????? | | "" # "" ]##### #????????????????????? | | "" # ## + ##???#???????????????? | | # ## # #?? #???????????????? | | ##+####### #### ##/##+# #?? #???????????????? | | # #? ###+#???????????? | | ##/#####/##%## # ????????????? | | """ # [# ## # ??????????????? | | """ ## ### #w###r ????????????????? | | ^""" # # # ## T ????????????? | | # ^ ###### u# #? " ?????????? | | # #???###########u ##?? ?????????? | | + """ #???????????## ##???? ? ??????????? | | # ^""" #?????????????# @ #??????""????????????? | | # """ #?????????????# lg ??? ???????????? | | # #?????????????# """????????????? | | # +?????????????### g ???????????? | | # """ #???????????????? ?????????? | | # """ #???????????????? ??????????? | | # ! """ #???????????????? ??????????? | | # ^ #????????????????####+##### ??????????? | | # #####???????????????????????#???????????? | | + """ # !#???????????????????????????????????? | | # """ # #???????????????????????????????????? | | # """ #[ #???????????????????????????????????? | | # # #???#####???????????????????????????? | | # + !#??? #???????????????????????????? | | """ # #?? #???????????????????????????? | | """ # #?? #???????????????????????????? | | """ ##+### #???????????????????????????? | | # #???????????????????????????? | | + #???????????????????????????? | | # #???????????????????????????? | | ###### ###+## #???????????????????????????? | | ###### # #? #???????????????????????????? | | # # #? #???????????????????????????? | | # # #?? #???????????????????????????? | | + + #?? #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed TeslaTitaniumDatajack Manual? 0 Play Time 00:23:05 Cumulative 25.5 hours Start 2024.04.16 @ 14:54:35 End 2024.04.16 @ 15:14:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c86a4fd4-4573-4404-bbfd-957474983eaa