Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.07 @ 22:49:53 // Winter2019/RPGLIKE Player: XorOwl Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (230) 1150 Value Destroyed (7886) 7886 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1278) 1278 TOTAL SCORE: 14154 Bonus ------- High Alert Combat Kills 847 Follower Combat Kills 96 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -565 Cogmind --------- Core Integrity 0/1200 Matter 270/350 Energy 600/600 System Corruption 3% Temperature Cool (12) Movement Core (300) Ox5 Location -6/Garrison Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Energy Well Signal Interpreter Active Sensor Suite Hacking Suite Hacking Suite Authchip [R/Combat] > --- WEAPON (4) ------- Cooled Pulse Rifle Cooled Particle Cannon Magnetic Acceleration Cannon Remote Datajack > --- INVENTORY (3) ---- Improved Terrain Scanner Seismic Detector Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Energy Well Signal Interpreter Active Sensor Suite Hacking Suite Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Cooled Pulse Rifle Cooled Particle Cannon Magnetic Acceleration Cannon Remote Datajack > --- INVENTORY -------- Improved Terrain Scanner Seismic Detector [Rating: 76] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Wheel Wheel Hover Unit Gravmag System Utility Hacking Suite Device Improved Terrain Scanner Storage Energy Well Processor Signal Interpreter Hackware Hacking Suite Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Slots Evolved 12 | 5 . 3 1 . 1 . 1 1 Power . | . . . . . . . . . Propulsion 2 | 2 . . . . . . . . Utility 7 | 2 . 2 1 . 1 . . 1 Weapon 3 | 1 . 1 . . . . 1 . Parts Attached 54 | 7 3 10 5 3 4 4 17 1 Power 4 | 1 1 1 . 1 . . . . Engine 2 | 1 . 1 . . . . . . Core 1 | . 1 . . . . . . . Reactor 1 | . . . . 1 . . . . Propulsion 8 | 2 . 1 2 . . . 3 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 5 | 2 . 1 2 . . . . . Hover 3 | . . . . . . . 3 . Flight . | . . . . . . . . . Utility 19 | 2 1 2 2 2 3 2 4 1 Device 7 | 2 . 1 1 . 1 . 2 . Storage 2 | . . . . . . . 1 1 Processor 2 | . 1 1 . . . . . . Hackware 8 | . . . 1 2 2 2 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 23 | 2 1 6 1 . 1 2 10 . Energy Gun 10 | 1 . 4 1 . . 1 3 . Energy Cannon 3 | . . . . . . 1 2 . Ballistic Gun 5 | 1 1 1 . . . . 2 . Ballistic Cannon 2 | . . 1 . . . . 1 . Launcher . | . . . . . . . . . Special Weapon 2 | . . . . . . . 2 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 7 | . . 2 . 1 . . 4 . Parts Lost 6 | . . . . . . . 4 2 Power . | . . . . . . . . . Propulsion 3 | . . . . . . . 1 2 Utility 2 | . . . . . . . 2 . Weapon 1 | . . . . . . . 1 . Highest Loss Streak 2 | . . . . . . . 2 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 87 95 99 100 99 100 92 75 Engine 3 | . 3 6 7 . . . . . Core 1 | . 6 1 . . . . . . Reactor 2 | . . . . 6 7 7 6 6 Wheel 19 | . 22 22 24 23 22 21 7 . Hover 2 | . . . . . . . 9 9 Device 17 | . 22 23 26 15 15 7 6 6 Processor 10 | . 10 14 10 7 7 7 6 6 Hackware 12 | . . . 4 22 22 34 28 18 Energy Gun 8 | . 11 9 10 15 9 7 4 6 Energy Cannon 1 | . . . . . . 2 5 6 Ballistic Gun 5 | . 11 8 4 . . . 6 . Ballistic Cannon 5 | . . 6 7 7 7 4 . 6 Special Melee Weapon 1 | . . . . . 5 7 1 . Naked Turns . | . . . . . . . . . Heaviest Build 43 | 10 11 20 22 23 23 23 38 43 Greatest Support 36 | 26 26 36 36 36 36 36 36 23 Greatest Overweight (x) 3 | . . . 1 . . . 2 3 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 3 | . . 3 3 3 3 3 3 3 Average Capacity 2 | . . 1 3 3 3 3 3 3 Most Carried 3 | . . 2 3 3 3 3 3 3 Average Carried 2 | . . 1 2 3 2 2 2 2 Final Capacity 3 | . . 3 3 3 3 3 3 3 Final Carried 3 | . . 2 3 3 2 3 3 2 Class Distribution -------------------- 30% | Hacker-Gunner 24% | Wizard-Gunner 19% | Wizard-Assassin 11% | Hacker-Skirmisher 10% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Skirmisher | -8/Materials Wizard-Gunner | -8/Storage Wizard-Assassin | -8/Garrison Wizard-Assassin | -8/Recycling Wizard-Gunner | -6/Factory Wizard-Gunner | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Matter Collected 3628 | 263 198 1009 527 359 207 143 714 208 Remotely . | . . . . . . . . . Salvage Created 7470 | 120 408 1577 1440 501 463 550 1677 734 Parts 444 | 6 19 114 102 34 45 17 77 30 Haulers Intercepted 15 | . 2 5 4 1 . . 3 . Recyclers Shooed 2 | . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 166 | . 7 34 29 17 30 3 25 21 Guns 100 | . 7 27 16 12 19 . 15 4 Cannons 63 | . . 7 13 5 11 3 8 16 Classes Destroyed 17 | 2 4 6 2 . . 2 1 . Worker 12 | . 2 5 2 . . . 3 . Builder 5 | . . 2 . . . . 3 . Tunneler 4 | 2 . 1 1 . . . . . Hauler 15 | . 2 5 4 1 . . 3 . Recycler 7 | 1 . . 1 1 . 3 1 . Mechanic 3 | . . 1 . 1 . . 1 . Operator 7 | . . 2 2 3 . . . . Watcher 13 | . 1 5 5 1 . . 1 . Swarmer 55 | . . 11 10 . 25 1 . 8 Grunt 66 | . 7 13 11 13 2 . 13 7 Brawler 4 | . . 1 1 . 1 . 1 . Duelist 2 | . . . 1 . . . . 1 Protector 1 | . . . . . . 1 . . Sentry 32 | . . 9 7 4 2 1 4 5 Hunter 3 | . . . 1 . . . 2 . Programmer 5 | . . . . . . 1 4 . Heavy 1 | . . . . . . . 1 . Best Kill Streak 18 | 2 7 7 14 13 18 2 9 18 Combat Bots Only 18 | . 3 6 5 11 18 2 4 18 Max Kills in Single Turn 2 | 2 2 2 2 2 2 2 2 2 Gunslinging 1 | . 1 1 . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Hostile Shots Fired 1107 | . 26 109 89 96 125 2 249 411 Missed 369 | . 3 32 29 30 31 . 85 159 Damage Taken 5944 | . 243 830 464 678 595 57 1453 1624 Core 4736 | . 209 659 365 551 478 43 1186 1245 Absorbed by Shields 458 | . . . 47 . . . 411 . Redirected to Core 3530 | . 105 534 284 424 347 43 801 992 Ignored by Resistances 3501 | . 72 337 260 337 325 25 1087 1058 Core Remaining (%) 89 | 100 83 98 . . . 76 . . Volleys Fired 607 | 5 52 148 100 63 52 23 123 41 Largest 3 | 2 2 3 3 3 3 2 3 3 Hottest 156 | 70 70 132 156 156 156 131 135 103 Shots Fired 1583 | 10 104 414 292 182 118 46 305 112 Gun 1054 | 10 104 304 192 119 66 23 204 32 Cannon 523 | . . 110 100 63 52 23 95 80 Launcher . | . . . . . . . . . Special 6 | . . . . . . . 6 . Kinetic 772 | 5 52 252 151 63 52 14 142 41 Thermal 805 | 5 52 162 141 119 66 32 157 71 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 37 | 4 18 29 14 34 20 18 25 37 Robot Miss Streak 4 | 1 2 3 3 2 2 1 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 2 5 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 943 | 6 70 198 142 127 62 43 209 86 Core Hits 366 | 4 22 75 70 45 35 13 66 36 Critical Kills 5 | . . 1 1 . . . 2 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 47 | . 3 9 10 11 6 1 4 3 Burn 34 | . 3 7 7 8 6 1 2 . Meltdown 3 | . . . . . . . 2 1 Destroy 2 | . . 1 1 . . . . . Blast 8 | . . 1 2 3 . . . 2 Melee Attacks 25 | . . . . . . 23 2 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 21 | . . . . . . 20 1 . Combat Hostiles 6 | . . . . . . 6 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17261 | 74 836 3020 2374 2219 1099 512 4779 2348 Guns 10785 | 74 836 2341 1595 1547 695 190 2988 519 Cannons 6162 | . . 598 687 672 404 221 1751 1829 Explosions 313 | . . 81 92 . . 101 39 . Melee . | . . . . . . . . . Ramming 1 | . . . . . . . 1 . Kinetic 7252 | 36 437 1562 1040 672 404 91 2129 881 Thermal 9695 | 38 399 1377 1242 1547 695 320 2610 1467 Explosive 313 | . . 81 92 . . 101 39 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 Average Corruption 2 | . . . . . . . 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . . . . . . 11 2 Message Errors 1 | . . . . . . . 1 . Matter Fused 3 | . . . . . . . 2 1 Heat Flow Errors 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . 3 1 Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 77 | . . 8 20 15 . 7 23 4 Projectiles 50 | . . 8 . 15 . . 23 4 Explosions 27 | . . . 20 . . 7 . . Melee . | . . . . . . . . . Knockbacks 17 | . . 3 2 9 2 . . 1 Impact . | . . . . . . . . . Kinetic 17 | . . 3 2 9 2 . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 204 | . . 160 . . . 44 . . Shots 4 | . . 3 . . . 1 . . Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 252 | 18 66 252 . 3 3 . 70 . Average Temperature 53 | 13 31 77 . 3 3 . 36 . Received Heat Transfer 2908 | . 198 273 255 648 171 . 568 795 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . 2 1 Parts Melted 46 | . 2 7 4 5 5 1 13 9 Heat Transferred 21809 | 111 1406 3716 3293 4070 2035 666 4255 2257 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Peak Influence 1064 | 15 264 788 523 647 1064 387 590 780 Initial 351 | . 8 5 21 176 254 351 127 320 Average 362 | 3 81 333 283 389 773 298 376 520 Maximum Alert Level 3 | . 1 3 2 2 3 1 2 3 Low Security (%) 27 | 100 79 41 29 12 . 4 11 . Level 1 32 | . 20 18 42 43 9 95 36 31 Level 2 30 | . . 37 28 44 12 . 51 45 Level 3 9 | . . 1 . . 78 . . 22 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . . 4 4 4 . . 7 . Investigation 4 | . . 2 1 . . . 1 . Extermination 2 | . . . . . . . 2 . Reinforcement 9 | . . 2 . 3 . . 4 . Assault . | . . . . . . . . . Garrison 4 | . . . 3 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses 1 | . . . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Distress Signals 6 | . . 3 . 2 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 224 | . 12 48 39 23 32 4 41 25 Peak Tracking Total 8 | . 3 7 5 6 7 2 5 8 Tactical Retreats 7 | . . 3 . 1 . . 3 . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Traps Triggered 2 | . . 1 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts 8 | . . . . . 8 . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . 2 . 4 . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Machines Disabled 82 | . 3 30 18 4 3 10 13 1 Max in Single Turn 3 | . 2 3 3 1 1 3 2 1 Garrison Relay 3 | . . . . . 3 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Machines Accessed 42 | . 8 9 11 6 2 4 2 . Terminals 35 | . 7 9 8 5 2 4 . . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 3 | . . . 1 1 . . 1 . Total Hacks 158 | . 27 48 45 10 6 19 3 . Successful 128 | . 20 35 39 9 4 18 3 . Failed 29 | . 7 13 5 1 2 1 . . Catastrophic 2 | . . 1 . . 1 . . . Database Lockouts 1 | . . . 1 . . . . . Manual 113 | . 21 34 34 8 5 11 . . Terminals 144 | . 24 48 38 9 6 19 . . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . Scanalyzers 6 | . . . 6 . . . . . Garrison Access 3 | . . . 1 1 . . 1 . Terminal Hacks 81 | . 10 26 24 5 2 14 . . Record 1 | . . . 1 . . . . . Part Schematic 1 | . . . 1 . . . . . Robot Schematic 2 | . . . 2 . . . . . Prototype ID Bank 3 | . 1 1 1 . . . . . Open Door 2 | . . . . 2 . . . . Level Access Points 3 | . 1 1 . . . 1 . . Branch Access Points 2 | . 1 . . . . 1 . . Emergency Access Points 3 | . 1 1 1 . . . . . Machine Index 1 | . . . . . . 1 . . Terminal Index 5 | . 1 1 1 . . 2 . . Recycling Unit Index 1 | . . . 1 . . . . . Scanalyzer Index 1 | . . . 1 . . . . . Garrison Index 1 | . . . 1 . . . . . Alert Level 6 | . 1 3 2 . . . . . Unreport Threat 11 | . 2 4 2 1 1 1 . . Locate Traps 4 | . . 2 2 . . . . . Reprogram Traps 1 | . . . 1 . . . . . Dispatch Records 4 | . . 1 1 . . 2 . . Transport Status 1 | . . . 1 . . . . . Investigation Status 1 | . . . . . . 1 . . Extermination Status 1 | . . . . . . 1 . . Recall Investigation 1 | . . 1 . . . . . . Hauler Manifests 4 | . 1 2 1 . . . . . Registered Components 2 | . . 1 . . . 1 . . Registered Prototypes 3 | . . 1 1 . . 1 . . Zone Layout 15 | . 1 7 3 2 . 2 . . Garrison Registry 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 6 | . . . 6 . . . . . Insert Component 3 | . . . 3 . . . . . Analyze 3 | . . . 3 . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . Unlock Access 2 | . . . . 1 . . 1 . Unauthorized Hacks 35 | . 8 9 9 3 2 4 . . Terminals 33 | . 7 9 8 3 2 4 . . Botnet 33 | . 7 9 8 3 2 4 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Reject 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Reprogram 1 | . . . 1 . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . Used 1 | . . . 1 . . . . . Hacking Detections 30 | . 5 9 7 2 2 3 2 . Full Trace Events 6 | . . 3 1 . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . 2 . . . . . Robots Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 81 | . . . . . . . 81 . Total Robot Build Rating 1 | . . . . . . . 1 . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 11 | . . . . . . 4 7 . Non-combat 5 | . . . . . . 4 1 . Combat 6 | . . . . . . . 6 . Robot Hacks Applied 17 | . . . . . . 10 7 . no_distress 7 | . . . . . . 6 1 . find_recycling 1 | . . . . . . 1 . . ignore_parts 3 | . . . . . . 3 . . find_garrison 1 | . . . . . . . 1 . overwrite_iff 1 | . . . . . . . 1 . formatsys_high 4 | . . . . . . . 4 . Relay Couplers Released 3 | . . . . . 3 . . . Machine Destruction 3 | . . . . . 3 . . . Attached 2 | . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 9 | . . . . . . 9 . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Total Allies 18 | . . . 3 . . 9 6 . Largest Group 8 | . . . 3 . . 8 7 . Highest-Rated Group 104 | . . . 15 . . 104 96 . Highest-Rated Ally 29 | . . . 5 . . 27 29 . Total Orders 2 | . . . . . . . 2 . DROP 2 | . . . . . . . 2 . Ally Attacks 49 | . . . 18 . . 4 27 . Total Damage 710 | . . . 87 . . 47 576 . Kills 4 | . . . 1 . . 1 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Turns Passed 6430 | 59 529 2003 916 413 672 535 1107 196 Spaces Moved 3860 | 41 367 1091 576 208 569 434 525 49 Core 1 | 1 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3539 | 40 367 1091 576 208 569 434 254 . Hover 320 | . . . . . . . 271 49 Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 86 80 86 86 86 52 116 Average Speed 90 | 86 90 87 86 86 86 86 112 124 Slowest Speed 240 | 90 90 90 95 86 86 86 176 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 4 66 85 69 40 56 87 16 11 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . . . . . . 1 2 . Terrain Destroyed 305 | . 39 96 79 . . 49 41 1 Melee . | . . . . . . . . . Projectile 6 | . . . . . . 2 3 1 AOE 299 | . 39 96 79 . . 47 38 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Total 5517 | 52 461 1823 772 302 648 550 813 96 Wait 734 | . 33 521 49 . . 60 71 . Move 3853 | 40 366 1090 575 208 568 433 524 49 Hop . | . . . . . . . . . Pick Up 10 | . . 4 3 . . 1 2 . Fast Attach 42 | 7 2 9 4 2 1 3 14 . Attach 4 | . . . 1 . 1 . 1 1 Detach 3 | . . . . 1 . 2 . . Swap 8 | . 1 1 . 1 2 1 2 . Drop 31 | . 2 8 2 2 1 3 13 . Fire 607 | 5 52 148 100 63 52 23 123 41 Melee 25 | . . . . . . 23 2 . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 8 | . . . . . 8 . . . Miscellaneous 191 | . 5 42 38 25 15 1 60 5 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: *Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Hacker-Mutant 375 | -10/Materials | Discovered new exit (range 16) 380 | -10/Materials | Identified exit to Materials 383 | -10/Materials | Discovered new exit (range 16) 390 | -10/Materials | Identified exit to Mines 589 | -10/Materials | Entered another Materials area 591 | -9/Materials | Reached level 2 591 | -9/Materials | Reached level 3 625 | -9/Materials | Reached level 4 628 | -9/Materials | Upgraded with Utility slot (x2) 628 | -9/Materials | Upgraded with Weapon slot (x1) 715 | -9/Materials | Discovered new exit (range 13) 796 | -9/Materials | Reached level 5 827 | -9/Materials | Identified exit to Materials 1200 | -9/Materials | Reached level 6 1492 | -9/Materials | Build established: Hacker-Gunner 2122 | -9/Materials | Reached level 7 2563 | -9/Materials | Reached level 8 2592 | -9/Materials | Entered another Materials area 2594 | -8/Materials | Reached level 9 2839 | -8/Materials | Discovered new exit (range 16) 2895 | -8/Materials | Reached level 10 3119 | -8/Materials | Garrison activated, responded to threat 3175 | -8/Materials | Reached level 11 3187 | -8/Materials | Upgraded with Utility slot (x1) 3284 | -8/Materials | Build established: Hacker-Skirmisher 3439 | -8/Materials | Central database locked down 3451 | -8/Materials | Discovered new exit (range 12) 3507 | -8/Materials | Identified exit to Storage 3508 | -8/Materials | Entered Storage 3510 | -8/Storage | Reached level 12 3727 | -8/Storage | Garrison activated, responded to threat 3793 | -8/Storage | Discovered new exit (range 15) 3793 | -8/Storage | Reached level 13 3818 | -8/Storage | Build established: Wizard-Gunner 3830 | -8/Storage | Destroyed 11 combat bots 3877 | -8/Storage | Used back door to open Recycling access 3921 | -8/Storage | Identified exit to Garrison 3921 | -8/Storage | Entered Garrison 3936 | -8/Garrison | Discovered new exit (range 63) 3936 | -8/Garrison | Discovered new exit (range 74) 3936 | -8/Garrison | Discovered new exit (range 51) 4017 | -8/Garrison | Triggered checkpoint 4021 | -8/Garrison | Triggered checkpoint 4057 | -8/Garrison | Destroyed 18 combat bots 4061 | -8/Garrison | Triggered checkpoint 4156 | -8/Garrison | Installed Relay Interface Framework 4183 | -8/Garrison | Triggered checkpoint 4217 | -8/Garrison | Garrison Relay disabled 4281 | -8/Garrison | Triggered checkpoint 4303 | -8/Garrison | Garrison Relay disabled 4303 | -8/Garrison | Reached level 14 4414 | -8/Garrison | Build established: Wizard-Assassin 4437 | -8/Garrison | Triggered checkpoint 4459 | -8/Garrison | Garrison Relay disabled 4464 | -8/Garrison | Upgraded with Utility slot (x1) 4508 | -8/Garrison | Identified exit to Recycling 4593 | -8/Garrison | Entered Recycling 4802 | -8/Recycling | Identified exit to Factory 5128 | -8/Recycling | Entered Factory 5128 | -6/Factory | Accompanied by 6 allies 5130 | -6/Factory | Reached level 15 5299 | -6/Factory | Spotted B-75 Beast 5333 | -6/Factory | Reached level 16 5333 | -6/Factory | Allies destroyed B-75 Beast 5338 | -6/Factory | Upgraded with Weapon slot (x1) 5595 | -6/Factory | Fabricated O-16 Technician (x1) 5623 | -6/Factory | Reached level 17 5708 | -6/Factory | Build established: Wizard-Gunner 5757 | -6/Factory | Discovered new exit (range 17) 5792 | -6/Factory | Core integrity fell below 50% 5798 | -6/Factory | Lost 4 allies 5838 | -6/Factory | Found Prototype Device 5838 | -6/Factory | Identified Active Sensor Suite 6223 | -6/Factory | Identified exit to Garrison 6235 | -6/Factory | Entered Garrison 6237 | -6/Garrison | Reached level 18 6237 | -6/Garrison | Upgraded with Utility slot (x1) 6280 | -6/Garrison | Triggered checkpoint 6287 | -6/Garrison | Triggered checkpoint 6408 | -6/Garrison | Destroyed 18 combat bots 6416 | -6/Garrison | Core integrity fell below 20% 6431 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Melted Imp. Light Armor Plating. Melted Lgt. Treads. Lgt. Treads melted. Imp. Heat Sink melted. Y-54 Guardian destroyed. S-27 Virus destroyed. Y-54 Guardian destroyed. G-50 Soldier destroyed. Y-54 Guardian destroyed. Used Protomatter to restore core integrity (+39, depleted) Used Protomatter to restore core integrity (+63, depleted) Acquired 143 matter. Y-54 Guardian destroyed. System corrupted: Component data lost. Acquired 65 matter. Y-54 Guardian destroyed. Gravmag System destroyed. Y-54 Guardian destroyed. G-50 Soldier Carbon-fiber Leg blasted off. G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ???????????????????????????????????????????### #? | | ?g?????????????????????????????????????????# #? | | dd?????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????### #? | | ?????????????????????????????????????????????# #? | | ?????s???????????????????????????????????????# #? | | ?????s???????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ??????s??????????????????????????????????????# #? | | ??????s??????????????????????????????????????# #? | | ?????????????????????????????????????????????# #? | | ????????????????????????###################### #? | | ????????????????????????# YY g g #? | | ????????????????????????# #? | | ????????????????????????# ######################? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#*=#?????????????????????? | | ????????????????g???????#[=#?????????????????????? | | ????????????????????????# %#?????????????????????? | | ????????????????????????#%=#?????????????????????? | | ?????????????????##%= ##@=##????????????????????? | | ????????????#"%%! %% g%[[=%#????????????????????? | | ?????????% %*%%*^^ !=Y=%*[ ?????????????????? | | ????????? %% [ % %[!Y!%! ?????????????? | | ???????????### ## ##=%%#########????????????? | | ?????????????# ???# ?#!* #????????????????????? | | ????????????????? ?? ????????????????????? | | ??????????????? g?? ????????????????????? | | ????????????? ?? * ???????????????????? | | ???????????? ?? %%!???????????????????? | | ????????????## ## ???## [###??????????????????? | | ?????????????# ?#?????# #????????????????????? | | ????????????? ???????? ????????????????????? | | ????????????? ????????? ????????s???????????? | | ???????????????????????? #???????????????????s? | | ????????????????????????# ##????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???g?????????????????????????????????????????????? | | ?????????????????????????????????????????s???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 22 Energy Capacity 600 Matter Stores 350 Matter Capacity 350 Sight Range 18 Robot Scan Range 36 Terrain Scan Range 16 Terrain Scan Density 510 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 5 Offensive Hacking 75 Defensive Hacking 15 Relay Coupler Types 1 Relay Coupler Value 64 Authchip Count 1 Item Schematics ----------------- Imp. Field Recycling Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -8/Materials | Hacked I-25 Savior | -8/Materials | Hacked Fabricated ------------ O-16 Technician | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Gar Levels Raised 17 | . . 7 3 2 1 . 3 1 XP Earned 30931 | 4000 1160 9490 5735 1810 1524 427 5245 1540 XP Spent 29460 | 3950 . 10530 4490 1515 3000 . 2950 3025 Upgrades 80 | 9 . 36 15 4 3 . 7 6 Propulsion Slot 2 | 2 . . . . . . . . Utility Slot 7 | 2 . 2 1 . 1 . . 1 Weapon Slot 3 | 1 . 1 . . . . 1 . Core Integrity 12 | . . 4 2 1 . . 2 3 Heat Dissipation 11 | 1 . 6 2 1 . . . 1 Energy Generation 1 | . . 1 . . . . . . Energy Storage 1 | . . . . 1 . . . . Matter Storage 1 | . . 1 . . . . . . Mass Support 1 | . . . . . . . . 1 Inventory Capacity 3 | . . 3 . . . . . . Sight Range 2 | . . 1 . . . . 1 . Sensor Range 8 | . . 4 4 . . . . . Terrain Scan Density 5 | . . 1 4 . . . . . Ranged Accuracy 2 | . . . 2 . . . . . Melee Accuracy 1 | . . . . . 1 . . . Hack Attack % 5 | 2 . 2 . 1 . . . . Hack Defense % 3 | 1 . 1 . . 1 . . . KI Resistance % 3 | . . 2 . . . . 1 . TH Resistance % 3 | . . 2 . . . . 1 . EX Resistance % 3 | . . 2 . . . . 1 . KI Damage % 1 | . . 1 . . . . . . TH Damage % 1 | . . 1 . . . . . . EX Damage % 1 | . . 1 . . . . . . Protomatter Created 2361 | . 118 439 333 480 142 17 574 258 Integrity Restored 3879 | . 111 844 611 561 288 12 1350 102 Core 3536 | . 111 741 371 561 288 12 1350 102 Parts 343 | . . 103 240 . . . . . Protomatter Decayed 849 | . 81 141 74 260 7 13 106 167 Game ------ Seed TransdimensionalLargeClaw Manual? 0 Play Time 02:12:58 Cumulative 151.2 hours Start 2024.05.07 @ 20:22:22 End 2024.05.07 @ 22:49:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 39 Rogue 0 Adventurer 39 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 40 Gallery% 49 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4a038690-2d5c-44cb-9511-d51a84f6ad1a