Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 00:29:23 Player: DrunkRoboDeonis Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (3201) 3201 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 6880 Bonus ------- High Alert Combat Kills 89 Cogmind --------- Core Integrity 0/850 Matter 100/300 Energy 35/100 System Corruption 6% Temperature Warm (154) Movement Core (1550) Ox30 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Thermal Defense Suite > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (25) --- Improved Heat Sink Compact Battery (200) Improved Trap Scanner Improved Terrain Scan Processor Target Analyzer Recoil Stabilizer Improved Particle Charger Transmission Jammer Advanced ECM Suite EM Disruption Field Relay Coupler [Sentry] (18) System Guard Peak State ------------ > --- POWER ------------ Fusion Compressor Fusion Compressor > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Thermal Generator Heat Sink Huge Storage Unit Compact Battery Improved Medium Armor Plating > --- WEAPON ----------- Arc Projector Gatling Laser Phase Cannon > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Compact Battery Improved Trap Scanner Improved Terrain Scan Processor Target Analyzer Recoil Stabilizer Improved Particle Charger Transmission Jammer Advanced ECM Suite Improved Utility Shielding Hardened Heavy Armor Plating Thermal Defense Suite EM Disruption Field Relay Coupler [Sentry] Advanced Assault Cannon Advanced Assault Cannon [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Thermal Generator Storage Huge Storage Unit Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 2 . . 1 Utility 3 | . . . 1 1 1 Weapon 1 | . . . 1 . . Parts Attached 90 | 6 2 10 10 33 29 Power 21 | 1 . 3 2 7 8 Engine 11 | 1 . 2 2 3 3 Core 10 | . . 1 . 4 5 Reactor . | . . . . . . Propulsion 23 | 2 . 3 3 11 4 Treads . | . . . . . . Leg 22 | 2 . 3 3 10 4 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 20 | 1 2 . 2 7 8 Device 9 | . . . 1 4 4 Storage 6 | 1 2 . 1 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . . . . 2 3 Artifact . | . . . . . . Weapon 26 | 2 . 4 3 8 9 Energy Gun 7 | 2 . 2 . . 3 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 4 | . . 2 2 . . Ballistic Cannon 8 | . . . 1 4 3 Launcher 4 | . . . . 3 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 1 . 3 Parts Lost 57 | . 1 3 2 25 26 Power 14 | . . 1 . 7 6 Propulsion 17 | . . 2 1 10 4 Utility 12 | . . . . 4 8 Weapon 14 | . 1 . 1 4 8 Highest Loss Streak 15 | . 1 2 1 9 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 89 89 86 78 89 Engine 7 | . 14 9 1 7 4 Core 4 | . . 1 7 4 6 Leg 22 | . 28 34 25 18 28 Device 14 | . . . 9 18 15 Storage 11 | . 23 22 17 8 9 Protection 2 | . . . . 1 6 Energy Gun 3 | . 22 8 11 . 4 Energy Cannon 1 | . . . . . 5 Ballistic Gun 4 | . . 13 11 3 . Ballistic Cannon 6 | . . . 2 10 1 Launcher 2 | . . . . 3 2 Naked Turns . | . . . . . . Heaviest Build 126 | 12 28 33 100 122 126 Greatest Support 79 | 20 20 46 42 57 79 Greatest Overweight (x) 35 | . 1 1 2 35 2 Average Overweight (x) 1 | . . . . 3 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 22 | 6 14 15 19 25 25 Most Carried 25 | 5 14 15 19 25 25 Average Carried 18 | 1 6 13 13 20 20 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 22 | 2 14 15 19 22 12 Class Distribution -------------------- 40% | Mutant 21% | Tank 19% | Gunner 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2151 | 242 88 220 118 1196 287 Remotely . | . . . . . . Salvage Created 3440 | . 486 522 225 1487 720 Parts 179 | . 31 24 12 75 37 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 61 | . 7 10 4 30 10 Guns 27 | . 7 10 4 3 3 Cannons 23 | . . . . 17 6 AOE 10 | . . . . 9 1 Classes Destroyed 18 | . 6 2 . 7 3 Worker 7 | . 1 . . 3 3 Builder 4 | . . . . 3 1 Tunneler 2 | . . . . 2 . Hauler 2 | . 1 . . . 1 Recycler 6 | . 2 . . 3 1 Mechanic 1 | . . . . 1 . Operator 2 | . . 1 1 . . Watcher 5 | . 1 1 . 3 . Swarmer 5 | . 2 . . . 3 Cutter 1 | . . . . . 1 Grunt 29 | . 5 4 3 17 . Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 9 | . . 6 1 1 1 Specialist 2 | . . . . . 2 Hunter 3 | . . . . 2 1 Programmer 8 | . . . . 7 1 Behemoth 1 | . . . . . 1 Thug 1 | . . . . 1 . Best Kill Streak 6 | . 6 4 3 6 4 Combat Bots Only 4 | . 3 4 3 4 3 Max Kills in Single Turn 3 | . 2 1 1 3 3 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 8723 | . 322 660 510 3316 3915 Core 1703 | . 115 159 66 508 855 Absorbed by Shields 516 | . . . . 426 90 Redirected to Shielding 110 | . . . . . 110 Regen/Repaired (Parts) 206 | . . 39 167 . . Core Remaining (%) 65 | 100 54 60 88 27 . Volleys Fired 249 | . 32 48 16 107 46 Largest 3 | . 2 2 3 3 3 Hottest 220 | . 80 106 129 144 220 Shots Fired 488 | . 53 96 43 204 92 Gun 270 | . 53 96 43 48 30 Cannon 188 | . . . . 128 60 Launcher 30 | . . . . 28 2 Special . | . . . . . . Kinetic 268 | . . 53 16 176 23 Thermal 123 | . . 43 27 . 53 Explosive 5 | . . . . 3 2 Electromagnetic 92 | . 53 . . 25 14 Robot Hit Streak 16 | . 6 13 7 8 16 Robot Miss Streak 8 | . 4 3 2 6 8 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 294 | . 24 67 28 116 59 Core Hits 156 | . 17 23 14 68 34 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . 1 1 7 1 Burn 2 | . . 1 1 . . Meltdown 1 | . . . . . 1 Blast 7 | . . . . 7 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7996 | . 483 962 397 4334 1820 Guns 2620 | . 360 962 397 487 414 Cannons 3379 | . . . . 2106 1273 Explosions 1996 | . 123 . . 1740 133 Melee . | . . . . . . Ramming 1 | . . . . 1 . Kinetic 3786 | . . 546 169 2593 478 Thermal 2656 | . 123 416 228 754 1135 Explosive 688 | . . . . 555 133 Electromagnetic 865 | . 360 . . 431 74 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 7 6 Average Corruption 5 | . . . . 5 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 92 | . . . . 76 16 Message Errors 25 | . . . . 21 4 Matter Fused 23 | . . . . 17 6 Heat Flow Errors 10 | . . . . 9 1 Energy Discharges 11 | . . . . 10 1 Parts Rejected 2 | . . . . 2 . Data Loss (minor) 10 | . . . . 9 1 Data Loss (major) 4 | . . . . 4 . Misfires 4 | . . . . 3 1 Alerts 1 | . . . . 1 . Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 227 | . . . . 203 24 Projectiles 44 | . . . . 20 24 Explosions 183 | . . . . 183 . Melee . | . . . . . . Knockbacks 24 | . . . . 20 4 Impact . | . . . . . . Kinetic 23 | . . . . 20 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 590 | . . . . 590 . Shots 14 | . . . . 14 . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 560 | . 157 237 484 286 560 Average Temperature 108 | . 50 54 188 81 197 Received Heat Transfer 1822 | . 99 294 270 936 223 Effects 14 | . . . 1 . 13 Shutdowns 4 | . . . 1 . 3 Energy Bleed 2 | . . . . . 2 Interference 5 | . . . . . 5 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Melted 12 | . 1 5 1 . 5 Heat Transferred 4147 | . 150 1258 703 450 1586 Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 553 | . 200 225 251 553 290 Initial 249 | . . . 94 23 249 Average 217 | . 123 73 126 298 125 Maximum Alert Level 2 | . 1 1 1 2 1 Low Security (%) 48 | 100 63 92 79 27 70 Level 1 35 | . 36 7 20 45 29 Level 2 15 | . . . . 27 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 1 2 . 12 2 Investigation 1 | . 1 . . . . Extermination 7 | . . . . 6 1 Reinforcement 7 | . . 2 . 4 1 Assault 1 | . . . . 1 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 9 | . 2 2 1 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 111 | . 17 18 7 46 23 Peak Tracking Total 11 | . 6 5 4 5 11 Tactical Retreats 5 | . . . 2 3 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 9 | . . . . 9 . Max in Single Turn 2 | . . . . 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 5 | . . 2 2 1 . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations 2 | . . 1 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 15 | . . 7 6 2 . Successful 13 | . . 6 6 1 . Failed 2 | . . 1 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations 6 | . . 2 4 . . Recycling Units . | . . . . . . Scanalyzers 5 | . . 5 . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 2 | . . . 2 . . Prototype ID Bank 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . 2 4 . . Scan Component 3 | . . 1 2 . . Repair 3 | . . 1 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 1 . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 1 2 . . Time 84 | . . 26 58 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Programmers 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 7138 | 64 403 676 590 4048 1357 Spaces Moved 2406 | 49 166 338 223 1066 564 Core 38 | 16 . . . 22 . Treads . | . . . . . . Legs 2368 | 33 166 338 223 1044 564 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 190 187 Average Speed 246 | 97 181 127 172 340 201 Slowest Speed 1800 | 120 190 190 260 1800 262 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 22 37 17 23 16 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 205 | . 2 . . 163 40 Melee . | . . . . . . Projectile 22 | . . . . 10 12 AOE 183 | . 2 . . 153 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3189 | 65 215 493 396 1319 701 Wait 295 | 3 1 74 120 64 33 Move 2401 | 48 165 337 222 1065 564 Hop . | . . . . . . Pick Up 120 | 8 14 15 23 38 22 Fast Attach 1 | . . . 1 . . Attach 85 | 6 2 10 9 32 26 Detach 4 | . . 1 1 2 . Swap 4 | . . . . 1 3 Drop 29 | . 1 8 4 9 7 Fire 249 | . 32 48 16 107 46 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 15) 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Propulsion x2 951 | -9/Materials | Repaired Lgt. Ion Engine 1132 | -9/Materials | Discovered new exit (range 6) 1144 | -9/Materials | Entered another Materials area 1144 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1282 | -8/Materials | Repaired Imp. Aluminum Leg 1314 | -8/Materials | Repaired Aluminum Leg 1433 | -8/Materials | Build established: Gunner 1729 | -8/Materials | Discovered new exit (range 3) 1734 | -8/Materials | Entered Factory 1734 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2065 | -7/Factory | Identified exit to Garrison 2578 | -7/Factory | P-60 Hacker assimilated allied 78-UW2(g) 2715 | -7/Factory | Lost 9 parts (2p2n2u3w) 3127 | -7/Factory | Build established: Scavenger-Mutant 3332 | -7/Factory | Core integrity fell below 50% 3362 | -7/Factory | Lost 5 parts (2p2n1u) 3570 | -7/Factory | Build established: Mutant 4159 | -7/Factory | Build established: Tank 4694 | -7/Factory | Build established: Mutant 4825 | -7/Factory | Garrison activated, responded to threat 4934 | -7/Factory | First assault squad dispatched 5084 | -7/Factory | Build established: Tank 5305 | -7/Factory | Lost 4 parts (1p2n1u) 5565 | -7/Factory | Build established: Mutant 5701 | -7/Factory | Discovered new exit (range 15) 5782 | -7/Factory | Entered another Factory area 5782 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6142 | -6/Factory | Build established: Scavenger-Mutant 6517 | -6/Factory | Spotted B-75 Beast 6568 | -6/Factory | Destroyed B-75 Beast 6589 | -6/Factory | Lost 7 parts (2p1n2u2w) 6960 | -6/Factory | Build established: Tank 7085 | -6/Factory | Cargo convoy interrupted 7116 | -6/Factory | Core integrity fell below 50% 7132 | -6/Factory | Core integrity fell below 20% 7139 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Penetrated by Slug. Com. Battery destroyed. K-01 Serf destroyed. Penetrated by Slug. K-01 Serf collects debris. U-05 Engineer builds a Door. Adv. Assault Cannon destroyed. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. H-66 Slayer destroyed. Penetrated by Slug. P-60 Hacker resets P-60 Hacker, system corruption cleaned. K-01 Serf collects debris. U-05 Engineer builds a Door. Penetrated by Slug. T-07 Excavator destroyed. K-01 Serf collects debris. Destroyed Pulse Rifle. Map ----- +----------------------------------------------------+ | ???????????????????# """ # ##############??? | | ???????????????????# """ + #???????????????? | | ???????????????????# "" # ###?????????????? | | ???????????????????# "" # ^+?????????????? | | ???????????????????# ! # ###?????????????? | | ???????????????????# ### #???????????????? | | ???????????????????###########?# #?????"""""""? #? | | ???????????????????????????????# #?# #? | | ???????????????????????????????# #?# """"""""" #? | | ???????????????????????????????# #?# #? | | ???????????????????????????????# #?# """"""""" #? | | ???????????????????????????????# #?? #? | | ???????????????????????????????# #????"""""""" ??? | | ???????????????????????????????# #?????? ????? | | ???????????????????????????????# #########+####### | | ?????????????????????????????? # | | ?????????????????????????? # | | ?????????????????????????? """ # | | ????????????????????????"" """ # | | ????????????????????????"" """ # | | ???????????? ???#?????? ?# ! ############+ | | ??????????? =############+###*%= #?# | | ??????????? =!%!=h% *% #?# | | ?????????? kk=!]p % % = k #?# | | ??????????!!=%! %==kx^[!== #?# | | ?????????? =!==] %!=%!%=@=!| #?# | | ?????????? !%!=p! m^%=%%=%u #?# | | ?????????????#+#############;#########?# = | | ????????????????????????# #?????# | | ????????????????????????# """""" #?????# | | ????????????????????????# """""" #?????# | | ????????????????????????# """""" #?????# | | ????????????????????????# """""" #?????# | | ????????????????????????# #?????########### | | ????????????????????????#[ #????############ | | ????????????????????????# ! #????# | | ????????????????????????# ! #????# | | ????????????????????????##########????# """ | | ??????????????????????????????????????# """ | | ??????????????????????????????????????# """ ""T" | | ??????????????????????????????????????# """" | | ??????????????????????????????????????############ | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 27 Energy Capacity 420 Matter Stores 363 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: TH 20 Utility Shielding 66 Evasion (%) 55 Energy Filtering 30 Item Schematics ----------------- Weight Redist. System | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Made in Tau Ceti IV Oops Serviceable Loadout Challenges ------------ None Game ------ Seed MassProtonFrame Manual? 0 Play Time 01:24:59 Cumulative 5.0 hours Start 2022.03.25 @ 22:05:58 End 2022.03.26 @ 00:29:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 588c9f25-3dbf-41f3-890e-7cfbedda35cb