Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.22 @ 13:21:10 Player: MAXX-P31 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (132) 660 Value Destroyed (3646) 3646 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (402) 402 TOTAL SCORE: 7048 Bonus ------- High Alert Combat Kills 402 Cogmind --------- Core Integrity 700/700 Matter 186/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (238) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Armored Treads Advanced Treads > --- UTILITY (6) ------ Advanced Heat Sink Huge Storage Unit Seismic Detector Improved Light Armor Plating > --- WEAPON (3) ------- Heavy Particle Cannon Ion Cannon Ion Cannon > --- INVENTORY (25) --- Improved Ion Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Cooling System Cooling System Cooling System High-capacity Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator EM Pulse Gun Beam Rifle Ion Cannon Ion Cannon Ion Cannon Flak Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Ion Cannon Ion Cannon > --- INVENTORY -------- Improved Ion Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Cooling System Cooling System Cooling System High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator EM Pulse Gun Beam Rifle Ion Cannon Ion Cannon Ion Cannon Flak Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 1 1 2 Weapon 1 | . . 1 . . Parts Attached 60 | 7 4 23 26 . Power 8 | 1 1 3 3 . Engine 7 | 1 1 3 2 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 16 | 2 1 4 9 . Treads 16 | 2 1 4 9 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 . 6 7 . Device 7 | 1 . 4 2 . Storage 3 | 1 . 2 . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . . . 5 . Artifact . | . . . . . Weapon 21 | 2 2 10 7 . Energy Gun 2 | . 1 1 . . Energy Cannon 6 | . . 4 2 . Ballistic Gun 8 | 2 . 3 3 . Ballistic Cannon 1 | . . . 1 . Launcher 4 | . 1 2 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 7 | . 1 1 5 . Power 3 | . 1 1 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 3 | . . . 3 . Highest Loss Streak 3 | . 1 1 3 . To Critical Strikes . | . . . . . Average Backups 18 | 2 5 19 24 . Power 1 | . . 1 . . Propulsion 3 | . 1 4 3 . Utility 7 | . 1 4 12 . Weapon 6 | . 1 8 7 . Tool/Special . | . . . . . Unused Backups 43 | 1 2 7 14 19 Power 4 | . . . 3 1 Propulsion 10 | 1 . 2 4 3 Utility 18 | . 1 3 3 11 Weapon 11 | . 1 2 4 4 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 99 98 99 . Engine 10 | . 13 10 8 . Treads 25 | . 27 22 26 . Device 16 | . 14 21 12 . Storage 10 | . 14 11 9 . Protection 6 | . . . 14 . Energy Gun 1 | . 8 . . . Energy Cannon 9 | . . 20 2 . Ballistic Gun 16 | . 15 11 20 . Ballistic Cannon 1 | . . . 3 . Launcher 1 | . 3 . . . Peak Build Rating 34 | 7 7 20 34 . Average Rating 20 | 5 6 18 27 . On Entrance 13 | . 7 7 18 34 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 110 | 13 14 99 110 . Greatest Support 65 | 40 40 40 65 . Greatest Overweight (x) 2 | . . 2 1 . Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 25 | 8 8 25 25 . Average Capacity 19 | 7 8 20 25 . Most Carried 25 | 3 8 25 25 . Average Carried 19 | 2 5 19 24 . Final Capacity 25 | 8 8 25 25 25 Final Carried 25 | 3 8 25 25 25 Class Distribution -------------------- 37% | Scavenger-Tank 19% | Scavenger-Gunner 19% | Mutant 19% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3150 | 298 329 681 1842 . Remotely . | . . . . . Salvage Created 4870 | 147 597 1511 2615 . Parts 268 | 15 42 81 130 . Haulers Intercepted 11 | . 2 5 4 . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 93 | . 14 25 54 . Guns 47 | . 10 5 32 . Cannons 23 | . . 15 8 . AOE 23 | . 4 5 14 . Classes Destroyed 15 | 2 5 2 6 . Worker 6 | . . 1 5 . Builder 3 | . 1 . 2 . Tunneler 4 | 3 . . 1 . Hauler 11 | . 2 5 4 . Recycler 10 | 1 1 4 4 . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 3 | . 1 2 . . Swarmer 19 | . 6 4 9 . Grunt 49 | . 8 13 28 . Brawler 2 | . . . 2 . Duelist 3 | . . . 3 . Protector 2 | . . . 2 . Sentry 17 | . . 8 9 . Hunter 1 | . . . 1 . Best Kill Streak 9 | 3 3 5 9 . Combat Bots Only 5 | . 3 5 5 . Max Kills in Single Turn 3 | 1 2 2 3 . Gunslinging 1 | . . . 1 . Exploded 2 | . 2 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 356 | . 77 83 196 . Missed 90 | . 19 20 51 . Hits 266 | . 58 63 145 . Melee 1 | . . . 1 . Projectile 265 | . 58 63 144 . Critical Strikes 8 | . . 2 6 . Damage Taken 3858 | . 704 795 2359 . Core 364 | . 176 62 126 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 266 | . 123 26 117 . Core Remaining (%) 72 | 100 29 84 77 . Volleys Fired 291 | 14 75 68 134 . Largest 3 | 2 2 3 3 . Hottest 225 | 40 60 225 195 . Shots Fired 740 | 28 143 192 377 . Gun 542 | 28 136 64 314 . Cannon 164 | . . 122 42 . Launcher 34 | . 7 6 21 . Special . | . . . . . Kinetic 566 | 28 122 64 352 . Thermal 126 | . . 122 4 . Explosive 34 | . 7 6 21 . Electromagnetic 14 | . 14 . . . Robot Hit Streak 27 | 8 11 27 20 . Robot Miss Streak 6 | 3 4 5 6 . Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 497 | 21 92 125 259 . Core Hits 261 | 8 41 46 166 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . 1 . 1 . Destroy 1 | . . . 1 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10334 | 173 1236 3339 5586 . Guns 5365 | 173 803 794 3595 . Cannons 2510 | . . 1968 542 . Explosions 2409 | . 423 554 1432 . Melee . | . . . . . Ramming 50 | . 10 23 17 . Kinetic 5756 | 173 652 794 4137 . Thermal 2085 | . 117 1968 . . Explosive 2292 | . 306 554 1432 . Electromagnetic 151 | . 151 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 1 . Average Corruption 1 | . . 2 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 43 | . . 30 13 . Message Errors 13 | . . 9 4 . Matter Fused 9 | . . 5 4 . Heat Flow Errors 9 | . . 6 3 . Energy Discharges 5 | . . 5 . . Parts Rejected 1 | . . . 1 . Data Loss (minor) 3 | . . 2 1 . Misfires 2 | . . 2 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 127 | . 50 47 30 . Projectiles 35 | . . 35 . . Explosions 92 | . 50 12 30 . Melee . | . . . . . Knockbacks 14 | . . . 14 . Impact 1 | . . . 1 . Kinetic 12 | . . . 12 . Secondary 1 | . . . 1 . Self-Inflicted Damage 128 | . 38 . 90 . Shots 5 | . 1 . 4 . Rammed 7 | . 2 3 2 . Targets Rammed 8 | . 2 3 3 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 345 | . 82 335 345 . Average Temperature 85 | . 23 101 81 . Received Heat Transfer 1656 | . 228 339 1089 . Effects 2 | . . . 2 . Matter Decay 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 4 . . Heat Transferred 2962 | . 150 2812 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . 1 3 . Low Security (%) 62 | 100 100 60 47 . Level 1 20 | . . 39 13 . Level 2 6 | . . . 16 . Level 3 9 | . . . 23 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Peak Influence 1007 | 15 85 381 1007 . Initial 452 | . . 16 157 452 Average 221 | 2 31 161 367 . Influence Increases 2984 | 20 471 898 1595 . Destroy 0b10 Robot/C 1820 | . 280 500 1040 . Destroy 0b10 Robot/NC 205 | 20 25 60 100 . Destroy Leader 468 | . 76 164 228 . Successful Hack 90 | . 16 47 27 . Disable Machine 60 | . . 45 15 . Destroy Structure 236 | . 59 67 110 . Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 90 | . 15 15 60 . Influence Decreases 2532 | 20 432 564 973 543 Entered New Map 782 | . . 23 216 543 Time Decay 1680 | 20 422 531 707 . Lost Part 70 | . 10 10 50 . Squads Dispatched 17 | . 3 3 11 . Investigation 4 | . 1 1 2 . Extermination . | . . . . . Reinforcement 6 | . 2 2 2 . Assault 3 | . . . 3 . Garrison 4 | . . . 4 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 1 5 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 163 | . 28 50 85 . Peak Tracking Total 6 | . 3 5 6 . Tactical Retreats 5 | . 1 1 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 2 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . 3 1 . Max in Single Turn 1 | . . 1 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 24 | . 6 9 9 . Terminals 19 | . 5 8 6 . Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 69 | . 18 26 25 . Successful 33 | . 8 16 9 . Failed 34 | . 10 9 15 . Catastrophic 4 | . 1 1 2 . Database Lockouts 2 | . . 1 1 . Manual 39 | . 5 21 13 . Terminals 59 | . 16 24 19 . Fabricators . | . . . . . Repair Stations 6 | . 2 2 2 . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access 1 | . . . 1 . Terminal Hacks 14 | . 6 4 4 . Part Schematic 1 | . . 1 . . Robot Analysis 3 | . 2 1 . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 2 | . 1 . 1 . Alert Level 2 | . 1 . 1 . Unreport Threat 2 | . . . 2 . Locate Traps 1 | . 1 . . . Hauler Manifests 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 2 2 2 . Scan Component 3 | . 1 1 1 . Repair 3 | . 1 1 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 10 | . . 10 . . Terminals 10 | . . 10 . . Botnet 4 | . . 4 . . Operators 1 | . . 1 . . Skim 5 | . . 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 5 7 7 . Full Trace Events 3 | . . . 3 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired 3 | . 1 1 1 . Time 90 | . 26 32 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 7624 | 37 1349 3042 3196 . Seismic 7624 | 37 1349 3042 3196 . Robot Analysis Total 3 | . 2 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7728 | 141 1349 3042 3196 . Spaces Moved 2835 | 59 664 1059 1053 . Core 6 | 6 . . . . Treads 2829 | 53 664 1059 1053 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 233 . Average Speed 220 | 148 160 242 240 . Slowest Speed 320 | 160 160 320 243 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 4 94 74 63 . Regions Visited 4 Branch Regions . Pre-discovered Areas 3 | . . 3 . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 241 | . 53 75 113 . Melee . | . . . . . Projectile 41 | . . 39 2 . AOE 200 | . 53 36 111 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3799 | 87 833 1410 1469 . Wait 442 | 2 74 189 177 . Move 2831 | 58 663 1058 1052 . Hop . | . . . . . Pick Up 75 | 5 9 35 26 . Fast Attach 25 | 6 2 6 11 . Attach 16 | 1 1 8 6 . Detach 5 | . 1 4 . . Swap 38 | . 2 13 23 . Drop 68 | 1 4 26 37 . Fire 291 | 14 75 68 134 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 8 | . 2 3 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 10) 370 | -10/Materials | Discovered new exit (range 15) 380 | -10/Materials | Discovered new exit (range 9) 572 | -10/Materials | Core integrity fell below 50% 946 | -10/Materials | Repaired Lgt. Treads 1055 | -10/Materials | Discovered new exit (range 6) 1240 | -10/Materials | Discovered new exit (range 3) 1264 | -10/Materials | Identified exit to Mines 1491 | -10/Materials | Entered another Materials area 1491 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1797 | -9/Materials | Build established: Gunner 2056 | -9/Materials | Identified exit to Materials 2107 | -9/Materials | Loaded intel: 2 recycling unit locations 2181 | -9/Materials | Learned location of Storage (-9) 2234 | -9/Materials | Learned location of Mines (-8) 2276 | -9/Materials | Learned 4 Recycling zone layouts 2476 | -9/Materials | Central database locked down 3210 | -9/Materials | Build established: Scavenger-Gunner 3231 | -9/Materials | Discovered exit to Materials (range 15) 3420 | -9/Materials | Discovered new exit (range 10) 3726 | -9/Materials | Discovered new exit (range 6) 4102 | -9/Materials | Repaired Imp. Ion Engine 4533 | -9/Materials | Entered another Materials area 4533 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4805 | -8/Materials | Build established: Scavenger-Tank 5443 | -8/Materials | Central database locked down 5701 | -8/Materials | Discovered new exit (range 11) 5864 | -8/Materials | Garrison activated, responded to threat 6068 | -8/Materials | Garrison activated, responded to threat 6171 | -8/Materials | Lost 3 parts (1u2w) 6259 | -8/Materials | Repaired Imp. Treads 6933 | -8/Materials | First assault squad dispatched 7202 | -8/Materials | Discovered new exit (range 9) 7454 | -8/Materials | Sterilization system engaged 7454 | -8/Materials | Non-combat units ordered to evacuate 7554 | -8/Materials | Combat units ordered to evacuate 7729 | -8/Materials | Entered Factory 7729 | -7/Factory | Evolved 2 slots: Utility x2 7729 | -7/Factory | Self-destructed Last Messages --------------- 07449_ U-05 Engineer lays Concrete. 07452_ U-05 Engineer builds a Wall. 07454_ ALERT: Persistent threat exposed, engaging Materials sterilization system. 07454_ ALERT: All non-combat units evacuate. 07454_ Connecting with Terminal... 07469_ The unstable cave ceiling collapses. 07490_ Dropped Hvy. Assault Rifle+. 07491_ Dropped Imp. Light Armor Plating. 07495_ Acquired Ion Cannon. 07503_ Dropped Grenade Launcher. 07504_ Acquired Ion Cannon. 07554_ ALERT: All combat units evacuate. 07559_ ALERT: Machine network offline. 07564_ ALERT: Performing unscheduled system reset. 07671_ Terminal disabled. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????? ############+####?????????????????? | | ?????????? #?????????????????? | | ?????????? #?????????????????? | | ?????????? @ #?????????????????? | | ?????????? #?????????????????? | | ?????????? #?????????????????? | | ???????????### #####+####?????????????????? | | ?????????????# ?????????????????????????????? | | ?????????????#????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -10/Materials Imp. Ion Engine | 62% | -9/Materials Imp. Treads | 24% | -8/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Autogun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralChromionStorm Manual? 0 Play Time 00:45:05 Cumulative 306.4 hours Start 2026.04.17 @ 16:53:17 End 2026.04.22 @ 13:21:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 62 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d6dc7eb-ee21-4713-98ee-e5557577174f