Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.04.25 @ 17:19:41 Player: f3-rnm Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (261) 1305 Value Destroyed (11719) 11719 Prototype IDs (78) 1560 Alien Tech Used (4) 800 Bonus (5746) 5746 TOTAL SCORE: 31330 Bonus ------- High Alert Combat Kills 2505 Follower Combat Kills 56 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -915 Cogmind --------- Core Integrity 0/1450 Matter 27/300 Energy 699/700 System Corruption 69% Temperature Cool (18) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Experimental Energy Well Advanced Signal Interpreter Experimental Core Analyzer System Mapper Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Core Cannon Point Singularity Launcher Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Huge Storage Unit Experimental Optical Array Improved Melee Analysis Suite Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Advanced Phase Shifter Experimental Focal Shield System Mapper System Mapper Ghost Barrier > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Biometal Leg Centrium Leg Centrium Leg Large Storage Unit Experimental Energy Well Improved Matter Compressor Advanced Signal Interpreter Kinecellerator Advanced Transmission Jammer Experimental Cloaking Device Focal Shield High-powered Tractor Beam Core Cannon Omega Cannon Enhanced Gamma Bomb Array Point Singularity Launcher [Rating: 220] Favorites ----------- Power Light Quantum Reactor Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Centrium Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility System Mapper Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Hardened Medium Armor Plating Weapon Sigix Broadsword Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Slots Evolved 16 | . . 2 . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . Utility 10 | . . 1 . 1 . . 1 . . . . 2 . . . . 2 . . . . . . . . . 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 259 | 8 . 13 . 43 16 3 21 3 . . 1 7 1 1 2 1 4 5 . 2 2 3 3 2 26 . 11 7 25 46 3 Power 37 | 1 . 3 . 2 1 . 1 . . . . . . . 1 1 . 1 . 1 . . 1 1 7 . 3 2 2 9 . Engine 14 | 1 . 3 . 2 . . 1 . . . . . . . 1 1 . . . . . . 1 1 2 . . 1 . . . Core 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 3 1 2 9 . Propulsion 73 | 3 . 4 . 17 8 2 5 . . . . . . . 1 . . . . . 1 . 1 . 7 . 1 3 12 6 2 Treads 31 | 2 . 3 . 16 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 7 6 2 Wheel 3 | 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Flight 18 | . . . . 1 . . 5 . . . . . . . 1 . . . . . . . 1 . 6 . 1 3 . . . Utility 97 | 1 . 4 . 11 3 1 8 3 . . . 5 1 . . . 4 3 . 1 1 2 1 . 8 . 5 . 11 23 1 Device 41 | . . . . 5 1 1 2 . . . . 1 1 . . . 1 2 . . . 1 . . 3 . 2 . 5 16 . Storage 9 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 3 2 . Processor 15 | . . 1 . 1 . . 2 . . . . 2 . . . . . . . . 1 1 . . 1 . 1 . 3 2 . Hackware 11 | . . 1 . . . . 2 1 . . . 1 . . . . 1 1 . . . . 1 . 1 . . . . 2 . Protection 21 | . . 1 . 4 2 . 2 2 . . . 1 . . . . 2 . . 1 . . . . 2 . 2 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 3 . 2 . 13 4 . 7 . . . 1 2 . 1 . . . 1 . . . 1 . 1 4 . 2 2 . 8 . Energy Gun 5 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . Energy Cannon 14 | . . . . 4 3 . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . . 2 . Ballistic Gun 9 | 3 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 3 . Launcher 9 | . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 3 . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 2 . . . . . . 1 . . . 1 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . 1 . 3 . . 1 . . . . 1 . . . . . . . 3 . . . . 15 . 3 2 5 17 1 Corrupted Parts 7 | . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 System Corruption 55 | . . . . 23 20 . . . . . . . . . . . . . . . . . . . . . . . . 10 2 Parts Lost 70 | . . 1 . 12 6 1 1 . . . 1 . . . . . . 1 . . 3 2 2 1 1 . . 2 . 18 18 Power 15 | . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . 7 3 Propulsion 22 | . . . . 6 3 1 . . . . . . . . . . . 1 . . 1 1 1 . . . . 1 . . 7 Utility 28 | . . 1 . 3 2 . 1 . . . 1 . . . . . . . . . 1 . . . 1 . . . . 10 8 Weapon 5 | . . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Highest Loss Streak 8 | . . 1 . 4 1 1 1 . . . 1 . . . . . . 1 . . 2 1 1 1 1 . . 1 . 2 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Average Backups 14 | 2 5 8 17 23 22 22 5 5 5 5 5 4 5 5 5 5 5 5 5 5 4 4 5 5 4 4 3 3 11 16 15 Power 1 | . 1 1 2 1 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 3 | 1 2 1 3 6 7 7 1 1 1 1 1 1 1 1 . . . . . . . . . . . 1 . . 1 2 2 Utility 5 | . . 2 3 7 6 6 2 1 2 2 2 1 2 2 2 2 2 2 2 2 1 1 2 2 1 1 1 . 5 8 6 Weapon 4 | . 1 3 9 7 6 7 1 1 1 1 1 1 1 1 1 2 2 2 2 1 1 1 1 1 1 2 2 2 3 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . . 1 . 19 1 . 5 . . . . . . . 2 . . . . . . . . . 3 . . 1 1 6 3 Power 8 | . . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 5 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . Utility 19 | . . 1 . 6 1 . 2 . . . . . . . 2 . . . . . . . . . 1 . . 1 1 1 3 Weapon 10 | . . . . 6 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 91 100 96 98 99 98 100 100 100 98 98 100 100 100 100 98 96 94 93 86 71 61 69 87 89 88 87 85 92 66 Engine 4 | . 14 11 11 8 3 . 6 7 7 7 7 6 6 6 6 6 5 3 . . . . . 2 4 . . 1 . . . Core 1 | . . . . . 5 9 . . . . . . . . . . . 1 5 4 4 . . . 4 5 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 6 7 7 4 Treads 14 | . 28 27 33 34 33 35 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 28 16 Flight 8 | . . . . . . . 37 38 38 38 38 33 33 33 33 33 29 26 23 23 19 14 12 15 23 21 18 20 1 . . Device 10 | . . . . 6 9 9 7 7 7 7 5 5 10 13 13 13 11 11 11 11 7 5 5 5 6 10 14 13 12 19 16 Storage 5 | . 14 11 11 9 9 9 . . . . . . . . . . . . . . . . . . . . . . 3 4 5 Processor 12 | . . 9 11 9 9 9 14 14 7 7 7 16 20 20 20 20 17 17 17 17 18 21 21 21 19 15 17 19 18 12 11 Hackware 6 | . . 5 . . . . 6 8 15 15 15 15 13 13 13 13 11 17 17 17 17 15 15 15 11 10 9 9 8 10 8 Protection 6 | . . 3 11 10 9 9 7 7 7 7 7 6 1 . . . 9 4 5 5 5 5 5 5 6 10 9 8 5 2 . Energy Gun 1 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 3 5 3 1 . . . Energy Cannon 3 | . . . . 5 9 15 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 28 22 22 10 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 6 7 7 7 6 6 6 6 6 6 5 6 11 11 7 5 . . . . . . . . . Peak Build Rating 220 | 6 6 15 15 33 37 35 45 45 44 44 45 55 54 54 56 57 66 69 66 70 70 71 56 66 138 138 153 152 187 220 218 Average Rating 85 | 4 6 12 15 26 33 34 42 44 44 44 43 52 53 54 54 56 62 67 66 67 65 63 53 62 108 138 146 143 166 205 163 On Entrance 66 | . 6 6 15 15 33 35 35 44 44 44 44 41 53 54 54 56 57 66 66 66 70 63 55 56 61 138 138 152 151 187 215 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 13 13 56 56 112 109 108 23 24 24 24 24 25 25 18 23 23 26 24 21 21 20 5 5 14 44 43 46 53 83 156 134 Greatest Support 222 | 40 40 60 60 87 86 83 26 26 26 26 26 26 26 26 26 26 26 26 21 21 21 16 16 16 46 46 52 48 210 222 222 Greatest Overweight (x) 10 | . . 1 . 1 10 1 . . . . . . . . . . . . . . 1 . . . 1 . 1 1 2 . 1 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 20 20 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 25 25 Average Capacity 16 | 6 8 10 20 23 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 13 19 20 Most Carried 25 | 4 6 17 17 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 25 24 Average Carried 15 | 2 5 9 17 23 24 24 5 4 5 5 5 4 5 5 4 5 5 5 5 4 4 4 5 5 4 5 4 4 12 18 17 Final Capacity 25 | 8 8 20 20 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 25 5 Final Carried 25 | 4 6 17 17 25 24 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 4 15 22 5 Class Distribution -------------------- 33% | Mutant 16% | Hacker-Sprinter 11% | Scavenger-Mutant 9% | Hacker-Gladiator 6% | Wizard-Gladiator 6% | Hacker-Mutant 4% | Hacker-Scout 4% | Wizard-Mutant 3% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Scavenger-Sprinter | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Gladiator | -2/Research Hacker-Gladiator | -2/Testing Hacker-Mutant | -2/Protoforge Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Matter Collected 8686 | 161 112 424 18 1302 1150 17 442 40 . . 108 64 . 72 98 39 58 227 . . 186 99 30 15 315 . 114 195 410 2584 406 Remotely 801 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 801 . Salvage Created 11925 | . 27 535 80 2278 1213 173 336 . . . 8 158 . . . . 94 105 . . 108 99 . . 71 25 188 386 272 5379 390 Parts 589 | . 2 33 7 119 69 7 13 . . . 4 3 . . . . 9 6 . . 2 3 . . 4 1 12 22 8 250 15 Haulers Intercepted 14 | . . . . 5 . . 1 . . . . 2 . . . . . . . . . . . . . . 1 1 2 2 . Recyclers Shooed 8 | . . 1 . 5 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 3 . . 1 . . . 4 . . . . . . . 1 . . . . . Prevented 6 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . 3 . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Combat Hostiles Destroyed 193 | . . 12 . 39 30 2 7 . . . 2 3 . . . . 4 5 . . . . . . . 1 1 9 . 73 5 Melee 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 31 . Guns 44 | . . 12 . 20 6 . . . . . . . . . . . . . . . . . . . . 1 1 4 . . . Cannons 22 | . . . . 3 7 1 2 . . . . . . . . . . . . . . . . . . . . . . 9 . AOE 72 | . . . . 14 14 1 3 . . . 2 3 . . . . 4 5 . . . . . . . . . 3 . 21 2 Classes Destroyed 19 | . 1 6 2 3 1 . . . . . 1 . . . . . . . . . 1 . . . 1 . 1 . . 2 . Worker 17 | . . . 1 3 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 2 7 1 Builder 13 | . . 1 . 2 . 1 . . . . . . . . . . 2 . . . . . . . . . . . . 7 . Tunneler 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 14 | . . . . 5 . . 1 . . . . 2 . . . . . . . . . . . . . . 1 1 2 2 . Recycler 11 | . . . 1 4 . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . 2 . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 6 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 Swarmer 49 | . . 3 . 7 11 . 7 . . . . 3 . . . . 4 5 . . . . . . . 1 . 4 . 4 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 60 | . . 5 . 20 7 1 . . . . . . . . . . . . . . . . . . . . . . . 27 . Brawler 8 | . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . Duelist 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 20 | . . 3 . 8 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 13 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 10 . Programmer 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . 24 2 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hotshot 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 11 | . 1 5 2 9 4 4 3 . . . 2 3 . . . . 5 5 . . . 1 . . . 1 1 5 1 11 5 Combat Bots Only 8 | . . 5 . 8 4 1 3 . . . 2 3 . . . . 4 5 . . . . . . . 1 1 5 . 7 3 Max Kills in Single Turn 4 | . 1 2 1 3 2 2 2 . . . 2 2 . . . . 3 2 . . 1 1 . . 1 1 1 1 1 4 2 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 2 1 2 . . . 2 2 . . . . 2 2 . . . . . . . . . 1 . 3 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Hostile Shots Fired 1975 | . . 93 . 225 141 17 91 6 15 . 10 12 16 4 . 3 14 37 2 . 29 31 18 15 41 12 83 183 5 631 241 Missed 822 | . . 26 . 53 46 7 57 4 10 . 4 7 11 2 . 2 9 20 1 . 17 14 10 9 25 4 41 100 3 253 87 Hits 1153 | . . 67 . 172 95 10 34 2 5 . 6 5 5 2 . 1 5 17 1 . 12 17 8 6 16 8 42 83 2 378 154 Melee 23 | . . 4 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 16 . Projectile 1130 | . . 63 . 172 93 10 33 2 5 . 6 5 5 2 . 1 5 17 1 . 12 17 8 6 16 8 42 83 2 362 154 Critical Strikes 62 | . . 4 . 9 4 2 . . . . . . . . . . . . . . 1 2 1 . . . 2 5 . 22 10 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Part Disruptions 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . Damage Taken 22068 | . . 774 . 2678 1564 109 384 10 172 . 121 52 78 37 . 18 72 345 18 . 293 365 161 129 442 117 800 1589 56 7636 4048 Core 3083 | . . 122 . 198 115 20 66 . . . 38 . 10 . . 18 20 118 18 . 113 206 61 64 146 . 191 135 . 547 877 Absorbed by Shields 1896 | . . . . 124 2 . . . . . . . . . . . . . . . . . . . . . . 32 28 1710 . Redirected to Shielding 403 | . . . . . . . . . . . . . . . . . 13 48 . . 37 19 56 11 13 12 28 56 . . 110 Ignored by Resistances 778 | . . . . . . . . . . . . . . . . . . . . . . . . . . 37 130 175 . 436 . Regen/Repaired (Parts) 2807 | . . . . . . . . . . . . . . . . . . . . . . 58 . . 33 . 74 648 139 1789 66 Core Remaining (%) 76 | 100 100 . 69 . . 39 . . . . 85 . . . . 96 . . . . 73 . . . . 51 . 74 . . . Volleys Fired 472 | 1 2 45 3 156 112 6 13 . 6 . 1 24 4 . . . 3 5 . . . . . . 1 1 5 11 . 57 16 Largest 2 | 2 2 2 2 2 2 2 1 . 1 . 1 1 1 . . . 1 1 . . . . . . 1 1 1 1 . 1 1 Hottest 300 | 40 40 46 46 136 145 130 40 . 39 . 39 40 40 . . . 40 39 . . . . . . 60 60 60 60 . 300 100 Shots Fired 710 | 2 4 90 6 282 171 11 13 . 6 . 1 24 4 . . . 3 5 . . . . . . 1 1 5 11 . 56 14 Gun 385 | 2 4 90 6 204 63 3 . . . . . . . . . . . . . . . . . . 1 1 5 6 . . . Cannon 182 | . . . . 55 61 5 11 . . . . 20 4 . . . 1 . . . . . . . . . . 1 . 21 3 Launcher 143 | . . . . 23 47 3 2 . 6 . 1 4 . . . . 2 5 . . . . . . . . . 4 . 35 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 386 | 2 4 90 6 200 29 3 11 . . . . 20 4 . . . 1 . . . . . . . . . . . . 13 3 Thermal 95 | . . . . 42 40 5 . . . . . . . . . . . . . . . . . . . . . . . 8 . Explosive 50 | . . . . 9 3 3 2 . 6 . 1 4 . . . . 2 5 . . . . . . . . . . . 11 4 Electromagnetic 162 | . . . . 31 99 . . . . . . . . . . . . . . . . . . . . . . 1 . 24 7 Entropic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 10 . . . Robot Hit Streak 20 | . 1 20 5 12 12 13 2 . 1 . . 9 . . . . 7 1 . . . . . . . 1 3 5 . 9 8 Robot Miss Streak 8 | . 2 3 1 5 6 1 3 . 1 . . 1 . . . . . 2 . . . . . . 4 5 8 2 . 8 3 Penetration Max 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Secondary Targets 5 | . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 562 | . 1 67 4 193 75 9 15 . 1 . . 16 . . . . 4 2 . . 2 3 . . 4 1 9 14 9 125 8 Core Hits 399 | . 1 22 2 95 44 7 7 . 3 . 2 7 . . . . 6 9 . . 1 1 . . 1 1 4 12 4 151 19 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Critical Parts Destroyed 11 | . . . . 2 . . 2 . . . . 1 . . . . . 1 . . . 1 . . . . . . . 4 . Critical Strikes 30 | . . . . 2 . . 3 . . . . 1 . . . . . 1 . . . 1 . . . . 2 . . 20 . Destroy 8 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Blast 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Smash 5 | . . . . . . . 2 . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . Sever 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 243 | . . . . . . . 27 . . . 1 3 1 . 1 . 6 5 . . 15 8 . . 4 1 12 19 12 128 . Impact 67 | . . . . . . . 27 . . . 1 3 1 . 1 . 6 5 . . 15 8 . . . . . . . . . Slashing 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 12 128 . Piercing 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 12 7 . . . Sneak Attacks 32 | . . . . . . . 6 . . . . 1 . . . . 2 . . . 2 1 . . 4 . 3 1 5 7 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34372 | . 13 961 60 4846 2112 471 1314 . 202 . 111 770 . . . . 581 503 . . 212 204 . . 371 27 541 1706 984 16408 1975 Guns 4585 | . 13 961 60 2507 606 34 . . . . . . . . . . . . . . . . . . 27 27 108 242 . . . Cannons 4225 | . . . . 694 676 108 83 . . . . 188 . . . . 36 . . . . . . . . . . . . 2440 . Explosions 14059 | . . . . 1637 830 329 293 . 202 . 111 438 . . . . 296 358 . . . . . . . . . 1000 . 6591 1974 Melee 11494 | . . . . . . . 938 . . . . 144 . . . . 249 145 . . 212 204 . . 344 . 433 464 984 7377 . Ramming 9 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 5245 | . 13 961 60 2456 266 34 83 . . . . 188 . . . . 36 . . . . . . . . . . . . 1148 . Thermal 2969 | . . . . 881 465 151 . . . . . . . . . . . . . . . . . . . . . . . 1472 . Explosive 7122 | . . . . 714 . 286 293 . 202 . 111 438 . . . . 296 358 . . . . . . . . . 49 . 3095 1280 Electromagnetic 6178 | . . . . 787 1381 . . . . . . . . . . . . . . . . . . . . . . . . 3316 694 Impact 1892 | . . . . . . . 938 . . . . 144 . . . . 249 145 . . 212 204 . . . . . . . . . Slashing 8690 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 329 984 7377 . Piercing 912 | . . . . . . . . . . . . . . . . . . . . . . . . . 344 . 433 135 . . . Entropic 1355 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 27 108 1193 . . . Highest Corruption 69 | . . . . 23 46 46 . . . . . . . . . . 6 6 6 6 9 3 4 4 4 1 3 10 . 56 69 Average Corruption 23 | . . . . 9 38 46 . . . . . . . . . . 4 6 6 6 6 1 3 4 1 1 2 7 . 25 61 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 525 | . . . . 99 183 17 . . . . . . . . . . 1 10 7 1 9 . 2 2 2 1 2 19 . 136 34 Message Errors 120 | . . . . 22 41 3 . . . . . . . . . . . 4 2 . 1 . . . 1 . 2 2 . 35 7 Matter Fused 120 | . . . . 21 49 2 . . . . . . . . . . . 4 2 . 3 . . . 1 . . 6 . 28 4 Heat Flow Errors 57 | . . . . 10 15 4 . . . . . . . . . . . 1 1 . 2 . 1 . . . . 2 . 19 2 Energy Discharges 56 | . . . . 12 21 . . . . . . . . . . . . 1 . . . . 1 1 . . . 3 . 15 2 Parts Rejected 11 | . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Parts Fused 5 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 49 | . . . . 9 16 3 . . . . . . . . . . 1 . 1 1 3 . . . . . . 2 . 12 1 Data Loss (major) 24 | . . . . 7 9 1 . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 3 1 Misfires 18 | . . . . 6 7 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Alerts 12 | . . . . 1 7 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Misdirections 28 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 15 11 Weapon Failures 25 | . . . . 3 16 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3831 | . . . . 39 . . 634 . . . . 119 . . . . 58 153 . . 77 41 . . . . 88 182 300 2052 88 Projectiles 819 | . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . 781 . Explosions 529 | . . . . 1 . . 26 . . . . 10 . . . . . 8 . . . . . . . . . 101 . 295 88 Melee 2483 | . . . . . . . 608 . . . . 109 . . . . 58 145 . . 77 41 . . . . 88 81 300 976 . Knockbacks 17 | . . . . 2 . . 4 . . . . . . . . . 1 . . . . 2 . . . . . . . 8 . Impact 8 | . . . . 1 . . 4 . . . . . . . . . 1 . . . . 2 . . . . . . . . . Kinetic 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 1386 | . . . . 159 301 . . . 75 . 3 . . . . . . 33 . . . . . . . . . 74 . 706 35 Shots 61 | . . . . 5 19 . . . 2 . 1 . . . . . . 1 . . . . . . . . . 1 . 29 3 Rammed 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . . 23 . 336 253 238 30 104 165 44 103 15 4 8 . . 2 204 200 . 234 . 94 . 6 . . 191 6 279 197 Average Temperature 64 | . . 9 . 73 62 92 12 38 74 22 53 9 4 5 . . 2 116 102 . 102 . 64 . 6 . . 97 6 84 69 Received Heat Transfer 3834 | . . 258 . 1175 576 54 57 . 30 . 27 12 9 18 . . . 27 9 . 18 21 33 9 51 9 57 . 13 372 999 Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Robots Corrupted 27 | . . . . 2 3 . 4 . . . . . . . . . 1 . . . . . . . . . . . . 13 4 Combat Hostiles 22 | . . . . 2 3 . 2 . . . . . . . . . . . . . . . . . . . . . . 12 3 Parts Fried 58 | . . . . 6 8 . 3 . . . . . . . . . 2 . . . . . . . . . . . . 32 7 Impact Corruptions 28 | . . . . . . . 16 . . . . 2 . . . . 3 2 . . 2 1 . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Heat Transferred 2424 | . . . . 1286 703 198 . . . . . . . . . . . . . . . . . . . . . . . 237 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Maximum Alert Level 5 | . . 1 . 2 5 4 3 . . . . . . . . . . . . . . . . . . . 1 2 1 4 3 Low Security (%) 39 | 100 100 93 100 58 . . . . . . . 100 . . . . 100 . . . . 100 . . . . 86 2 58 42 . Level 1 11 | . . 6 . 29 . . . . . . . . . . . . . . . . . . . . . . 13 53 41 3 . Level 2 18 | . . . . 11 15 . 69 . . . . . . . . . . . . . . . . . . . . 44 . 23 95 Level 3 11 | . . . . . 21 . 30 . . . . . . . . . . . . . . . . . . . . . . 21 4 Level 4 12 | . . . . . 31 100 . . . . . . . . . . . . . . . . . . . . . . . 9 . Level 5 7 | . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2483 | . 7 221 67 645 2483 1328 982 . . . . 132 . . . . 199 . . . . 75 . . . . 274 551 299 1174 733 Initial 1210 | . . . 62 24 420 1210 564 . . . . . . . . . . . . . . . . . . . 104 153 289 35 659 Average 562 | . . 102 62 196 1344 1229 626 . . . . 55 . . . . 98 . . . . 14 . . . . 135 356 181 464 643 Influence Increases 10370 | . 11 381 10 1310 2123 240 694 15 60 . 10 172 30 60 . . 230 155 30 . 15 141 45 60 285 215 350 836 52 2526 314 Destroy 0b10 Robot/C 3880 | . . 240 . 760 600 120 140 . . . . 60 . . . . 80 100 . . . . . . . 20 20 180 . 1460 100 Destroy 0b10 Robot/NC 350 | . 5 10 10 80 . 15 30 . . . 10 10 . . . . 10 . . . . 5 . . . . 15 5 25 110 10 Destroy Leader 648 | . 2 60 . 212 30 30 24 . . . . 14 . . . . 10 10 . . . . . . . . 12 32 6 194 12 Allied During Kill 22 | . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 187 | . 4 8 . 4 . . 33 . . . . 12 . . . . 14 . . . . 10 . . . . 19 26 . 57 . Disable Machine 525 | . . . . 45 120 30 15 . . . . 30 . . . . . . . . . 15 . . . . . 90 15 135 30 Anti-Garrison Action 1200 | . . . . . 1200 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 798 | . . 3 . 89 128 23 32 . . . . 31 . . . . 56 . . . . 6 . . . . 14 68 6 285 57 Partial Spotted 195 | . . . . . . . 15 . . . . 15 . . . . 15 . . . . . . . . . 15 120 . . 15 Lose Combat Pursuer 2565 | . . 60 . 120 45 . 405 15 60 . . . 30 60 . . 45 45 30 . 15 105 45 60 285 195 255 315 . 285 90 Influence Decreases 9757 | . 11 220 109 725 287 1483 952 434 158 465 10 70 79 51 62 . 70 190 105 50 15 84 97 5 228 177 231 595 504 1417 873 Entered New Map 4637 | . . . 99 38 227 1273 676 364 108 465 . . 39 11 62 . . 60 25 50 . . 22 2 60 117 51 121 226 28 513 Time Decay 3675 | . 11 210 10 567 . 180 246 70 50 . 10 70 40 40 . . 60 120 80 . 15 64 60 3 168 60 180 294 278 609 180 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Lost Part 635 | . . 10 . 120 60 10 10 . . . . . . . . . . 10 . . . 20 15 . . . . 20 . 180 180 Lost Ally 60 | . . . . . . 20 20 . . . . . . . . . 10 . . . . . . . . . . 10 . . . Purge Threat 600 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 600 . Squads Dispatched 50 | . . . . 7 . . 6 . . . . 1 . . . . 3 . . . . 1 . . . . 6 4 . 20 2 Investigation 10 | . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . 1 1 . 3 1 Extermination 16 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 2 3 . 8 . Reinforcement 16 | . . . . 4 . . 2 . . . . 1 . . . . 1 . . . . . . . . . 3 . . 4 1 Assault 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Garrison 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Distress Signals 26 | . 1 3 . 7 . 1 . . . . . 1 . . . . . . . . . . . . . . 2 1 7 2 1 Communications Jammed 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 39 Distress Signals 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 39 Times Spotted 547 | . 2 23 . 65 35 9 45 1 6 . 7 9 9 4 . 3 10 6 3 . 5 12 5 4 57 10 31 44 10 109 23 Peak Tracking Total 19 | . 2 7 . 7 5 4 11 1 5 . 5 4 11 4 . 3 4 6 3 . 4 11 3 7 19 12 13 10 3 8 12 Tactical Retreats 76 | . . 2 . 6 2 . 12 1 2 . . . 1 1 . . 1 1 1 . 1 2 3 1 5 4 5 11 . 11 3 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Traps Triggered 35 | . . . . 2 11 . 2 . . . . . . . . . 3 . . . . 2 . . . . . 3 . 7 5 Indirectly 9 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 6 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Machines Disabled 43 | . . . . 3 12 2 1 . . . 1 2 1 . . . . . . . . 1 . . . . . 6 1 11 2 Max in Single Turn 2 | . . . . 2 2 1 1 . . . 1 1 1 . . . . . . . . 1 . . . . . 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Garrison Relay 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Machines Accessed 66 | . 2 3 . 4 2 2 9 . . 4 . 1 1 . . . 2 . 1 4 . 3 . . 4 . 5 7 2 10 . Terminals 39 | . 2 3 . 3 2 2 6 . . . . 1 . . . . 2 . . . . 2 . . . . 3 5 1 7 . Fabricators 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 1 . Total Hacks 154 | . 5 3 . 5 6 3 17 . . 28 . 1 1 . . . 4 . 1 17 . 4 . . 9 . 9 13 2 26 . Successful 97 | . 2 3 . 2 . 2 5 . . 28 . 1 1 . . . 2 . 1 17 . 2 . . 9 . 5 5 2 10 . Failed 57 | . 3 . . 3 6 1 12 . . . . . . . . . 2 . . . . 2 . . . . 4 8 . 16 . Catastrophic 19 | . . . . 2 4 . 5 . . . . . . . . . . . . . . . . . . . 2 2 . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 5 3 . 3 . . 7 . . . . . . . . . 4 . . . . 1 . . 2 . 3 6 1 4 . Terminals 70 | . 5 3 . 4 6 3 10 . . . . 1 . . . . 4 . . . . 2 . . . . 5 8 1 18 . Fabricators 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 6 . Repair Stations 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 1 . . 6 . . . . . . . . . . . . . . . . . . . . 2 1 2 . Terminal Hacks 75 | . . . . 1 . 2 4 . . 28 . 1 1 . . . 1 . 1 17 . . . . 9 . 1 2 1 6 . Record 18 | . . . . . . . . . . 11 . . . . . . . . . 5 . . . . 2 . . . . . . Part Schematic 14 | . . . . . . . . . . 9 . . . . . . . . . 4 . . . . . . . . . 1 . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . 3 . . . . . . . . . 4 . . . . 5 . . . . . . Open Door 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 3 . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Repair Station Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 2 . . . Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Repair 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 7 | . 2 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Terminals 7 | . 2 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Assimilate 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Skim 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 2 . . 2 2 1 7 . . . . 1 . . . . 2 . . . . 2 . . . . 4 7 . 9 . Full Trace Events 8 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . 1 . . 3 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . 9 . . . . 16 . . . . 4 . . . . . . . . . 1 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . 17 . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 1 . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Time 197 | . . . . . . . . . . . . . . . . . . . . . . 35 . . . . 54 108 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Total Allies 4 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Largest Group 2 | . . . . . 2 2 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . Highest-Rated Group 62 | . . . . . 62 62 31 . . . . . . . . . 10 . . . . . . . . . . 10 . . . Highest-Rated Ally 31 | . . . . . 31 31 31 . . . . . . . . . 10 . . . . . . . . . . 10 . . . Initial Warlord ECA Mod 100 | . . . . . . 7 6 6 6 6 5 5 5 5 5 4 4 4 4 4 3 3 3 3 3 2 2 2 1 1 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . 4 25 8 . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 567 | . . . . . 20 398 149 . . . . . . . . . . . . . . . . . . . . . . . . Kills 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Active Infowar (turns) 8597 | . . . . . . . 520 142 107 30 120 200 91 83 275 71 167 353 168 56 301 305 156 . 322 124 375 642 608 3189 192 Optics 4347 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 267 642 608 2830 . Sensors 658 | . . . . . . . . . . . . . . . . . . . . . . 155 156 . 166 . . . . 181 . IFF 1701 | . . . . . . . . . . . . . 77 83 275 71 167 353 168 56 301 150 . . . . . . . . . Seismic 2337 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 364 583 608 647 135 Machine Analysis 5275 | . . . . . . . 520 142 107 30 120 200 91 83 275 71 167 353 168 56 301 305 156 . 319 124 375 642 608 62 . Cloaking 2080 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 321 396 3 1221 137 Jamming 3479 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 350 2937 192 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 17 | . . . . . . . . 1 1 . 2 . 1 1 2 2 . 1 2 . 1 . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Turns Passed 17296 | 140 274 780 27 2912 3262 368 534 142 107 30 120 200 91 83 275 71 167 353 168 56 301 305 173 68 932 137 375 642 608 3234 361 Spaces Moved 19752 | 79 167 386 12 1038 1196 143 1388 438 299 112 407 344 289 300 846 257 496 1063 580 156 814 503 437 203 1733 428 861 1398 942 2157 280 Core 94 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 Treads 2898 | 75 167 320 12 1038 1143 143 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2500 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153 2157 190 Wheels 121 | . . 66 . . 53 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hover 725 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 725 . . Flight 13414 | . . . . . . . 1388 438 299 112 407 344 289 300 846 257 496 1063 580 156 814 501 437 203 1733 428 861 1398 64 . . Fastest Speed 19 | 50 160 95 160 156 230 240 27 27 27 27 27 27 27 27 27 27 27 27 29 29 29 34 30 30 20 31 23 19 26 110 50 Average Speed 69 | 154 160 148 160 224 241 241 27 27 27 27 27 27 27 27 27 27 27 27 29 29 32 44 36 31 28 31 31 28 53 113 108 Slowest Speed 325 | 160 160 160 160 240 325 242 28 27 27 27 27 27 27 27 27 27 27 29 29 29 100 90 40 35 105 31 111 106 260 120 185 Overloaded Moves 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 21 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . . 4 . . . . . . . . . 3 . . . . 1 . . 16 . 11 16 . . . Potential Cave-ins 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 49 | 4 28 39 6 82 91 22 44 62 47 75 59 11 47 44 81 44 17 87 66 62 73 12 45 43 91 61 25 92 28 95 13 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 7 | . . . . . . . . 1 . 1 . . 1 1 . . . . . 3 . . . . . . . . . . . Known Exits Taken 15 | . . . . 1 . . 1 . . . 1 1 . . . 1 1 . . . 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 . . 1 . 1 1 1 . . 1 1 1 . . 1 1 1 . . . . 1 . . . . . . Scrap Searched 27 | . . . . . . . . 3 2 . 3 . 1 1 2 2 . 5 . . 3 . 2 3 . . . . . . . Spaces Dug 95 | . . . . . . . 14 . . . 17 3 1 . . . 3 13 . . 13 3 . . . 1 6 6 2 11 2 Terrain Destroyed 709 | . . . . 111 91 26 31 . 96 . 17 56 2 . . . 24 52 . . 13 3 . . 2 3 6 47 2 106 21 Melee 61 | . . . . . . . 14 . . . . 1 . . . . 3 4 . . 13 3 . . . 1 6 6 2 8 . Projectile 33 | . . . . 1 1 1 3 . . . . 7 2 . . . . . . . . . . . 2 2 . . . 12 2 AOE 615 | . . . . 110 90 25 14 . 96 . 17 48 . . . . 21 48 . . . . . . . . . 41 . 86 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Total 22183 | 92 170 505 14 1344 1386 157 1492 461 318 111 413 419 294 301 894 258 513 1108 579 166 831 574 446 204 2147 429 924 1584 1030 2693 326 Wait 844 | . . 33 . 7 18 . 8 13 14 . 1 29 . . 35 . 4 21 . . . 52 6 . 359 . 30 117 . 97 . Move 19631 | 78 166 385 11 1038 1195 142 1379 437 298 111 406 343 288 299 845 256 489 1062 579 155 813 500 436 202 1709 427 839 1366 941 2156 280 Hop 40 | . . . . . . . 4 . . . . . . . . . 3 . . . . 1 . . 7 . 10 15 . . . Pick Up 171 | 5 2 15 . 44 9 1 8 2 . . . 2 . . 5 . . . . 1 . 1 . . 6 . 1 4 14 48 3 Fast Attach 191 | 5 . 5 . 16 2 1 13 3 . . 2 7 . 1 . . 3 5 . 5 1 8 3 2 22 . 12 8 19 44 4 Attach 113 | 1 . 1 . 12 7 . 9 . . . . 1 . . 1 . . . . . 1 . . . 3 . 2 6 6 55 8 Detach 54 | . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . 1 3 12 29 4 Swap 102 | 2 . 8 . 26 20 5 3 1 . . . 3 1 . 1 1 4 4 . . . . . . 6 . 2 . 6 9 . Drop 272 | . . 12 . 43 9 2 26 5 . . 2 6 . 1 6 1 1 6 . 5 1 4 1 . 28 . 10 10 20 70 3 Fire 472 | 1 2 45 3 156 112 6 13 . 6 . 1 24 4 . . . 3 5 . . . . . . 1 1 5 11 . 57 16 Melee 243 | . . . . . . . 27 . . . 1 3 1 . 1 . 6 5 . . 15 8 . . 4 1 12 19 12 128 . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . 25 . . 5 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: [*Acc] / [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 16) 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1077 | -9/Materials | Discovered new exit (range 3) 1079 | -9/Materials | Discovered new exit (range 14) 1195 | -9/Materials | Entered Mines 1208 | -9/Mines | Discovered new exit (range 3) 1222 | -9/Mines | Entered Materials 1222 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1292 | -8/Materials | Build established: Scavenger-Mutant 2985 | -8/Materials | Destroyed 8 combat bots 2989 | -8/Materials | Lost 4 parts (1p2n1u) 3252 | -8/Materials | Build established: Mutant 3585 | -8/Materials | Discovered new exit (range 16) 3983 | -8/Materials | Discovered new exit (range 16) 4022 | -8/Materials | First assault squad dispatched 4031 | -8/Materials | Garrison activated, responded to threat 4072 | -8/Materials | System corruption reached 10% 4134 | -8/Materials | Identified exit to Garrison 4134 | -8/Materials | Entered Garrison 4158 | -8/Garrison | Triggered checkpoint 4306 | -8/Garrison | Triggered checkpoint 4470 | -8/Garrison | Triggered checkpoint 4474 | -8/Garrison | Garrison Relay disabled 4624 | -8/Garrison | Triggered checkpoint 4706 | -8/Garrison | Discovered new exit (range 9) 4946 | -8/Garrison | Triggered checkpoint 4987 | -8/Garrison | System corruption reached 30% 5160 | -8/Garrison | Triggered checkpoint 5190 | -8/Garrison | Triggered checkpoint 5332 | -8/Garrison | Triggered checkpoint 5372 | -8/Garrison | Discovered new exit (range 5) 5901 | -8/Garrison | Core integrity fell below 50% 6110 | -8/Garrison | Discovered new exit (range 14) 6194 | -8/Garrison | Triggered checkpoint 6270 | -8/Garrison | Triggered checkpoint 6483 | -8/Garrison | Phase Generator disabled 6626 | -8/Garrison | Door terminal overloaded 6627 | -8/Garrison | Rescued a captive Derelict 6629 | -8/Garrison | Rescued a captive Derelict 7396 | -8/Garrison | Entered Materials 7396 | -8/Materials | Accompanied by 2 allies 7721 | -8/Materials | Discovered new exit (range 15) 7764 | -8/Materials | Entered Factory 7764 | -7/Factory | Accompanied by 1 ally 7764 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8084 | -7/Factory | Build established: Sprinter 8194 | -7/Factory | Discovered new exit (range 10) 8285 | -7/Factory | Discovered new exit (range 16) 8296 | -7/Factory | Identified exit to Storage 8296 | -7/Factory | Identified exit to Lower Caves 8298 | -7/Factory | Entered Lower Caves 8304 | -7/Lower Caves | Met a Warlord Commander 8305 | -7/Lower Caves | Learned location of Warlord (-4) 8306 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8308 | -7/Lower Caves | Found Encrypted Comm Array 8336 | -7/Lower Caves | Learned location of 2 exits from Factory 8362 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8414 | -7/Lower Caves | Encountered a Warlord checkpoint 8437 | -7/Lower Caves | Discovered new exit (range 10) 8440 | -7/Lower Caves | Entered another Lower Caves area 8453 | -7/Lower Caves | Spotted B-75 Beast 8475 | -7/Lower Caves | Learned 4 Factory zone layouts 8544 | -7/Lower Caves | Discovered new exit (range 10) 8545 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8547 | -7/Lower Caves | Entered Data Miner 8547 | -7/Data Miner | Discovered new exit (range 6) 8553 | -7/Data Miner | Met Data Miner 8557 | -7/Data Miner | Learned location of Section 7 (-2) 8557 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8562 | -7/Data Miner | Received God Mode back door access code from Data Miner 8577 | -7/Data Miner | Entered Proximity Caves 8684 | -6/Proximity Caves | Learned Factory security intel 8693 | -6/Proximity Caves | Identified exit to Factory 8697 | -6/Proximity Caves | Entered Factory 8697 | -6/Factory | Evolved 2 slots: Utility x2 8698 | -6/Factory | Identified exit to Factory 8730 | -6/Factory | Build established: Hacker-Sprinter 8760 | -6/Factory | Identified exit to Lower Caves 8794 | -6/Factory | Spotted B-75 Beast 8897 | -6/Factory | Entered Lower Caves 8906 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8916 | -6/Lower Caves | Learned location of Zion (-6) 8966 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8980 | -6/Lower Caves | Encountered a Warlord checkpoint 8985 | -6/Lower Caves | Discovered new exit (range 5) 8988 | -6/Lower Caves | Entered another Lower Caves area 8998 | -6/Lower Caves | Encountered a Warlord checkpoint 9069 | -6/Lower Caves | Discovered new exit (range 8) 9071 | -6/Lower Caves | Entered Zion 9094 | -6/Zion | Found CR-A16's Pointy Stick 9149 | -6/Zion | Given the Hacking Drone Bay 9150 | -6/Zion | Found Prototype Device 9186 | -6/Zion | Learned Factory terminal intel 9328 | -6/Zion | Discovered new exit (range 15) 9346 | -6/Zion | Entered Proximity Caves 9384 | -5/Proximity Caves | Discovered exit to Factory (range 11) 9386 | -5/Proximity Caves | Learned 8 Factory zone layouts 9388 | -5/Proximity Caves | Learned Factory emergency access door positions 9417 | -5/Proximity Caves | Entered Factory 9417 | -5/Factory | Evolved 2 slots: Utility x2 9418 | -5/Factory | Identified exit to Extension 9419 | -5/Factory | Identified exit to Upper Caves 9421 | -5/Factory | Loaded intel: 28 terminal locations 9556 | -5/Factory | Garrison activated, responded to threat 9567 | -5/Factory | Discovered new exit (range 15) 9584 | -5/Factory | Entered Upper Caves 9655 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9934 | -5/Upper Caves | Discovered new exit (range 10) 9937 | -5/Upper Caves | Entered another Upper Caves area 9955 | -5/Upper Caves | Encountered a Warlord checkpoint 9967 | -5/Upper Caves | Learned 12 Factory zone layouts 9968 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10078 | -5/Upper Caves | Discovered new exit (range 6) 10105 | -5/Upper Caves | Entered Zhirov 10105 | -5/Zhirov | Discovered new exit (range 3) 10111 | -5/Zhirov | Met Zhirov 10133 | -5/Zhirov | Found Alien Artifact 10133 | -5/Zhirov | Identified Integrated Dissipator 10133 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10140 | -5/Zhirov | Found Alien Artifact 10147 | -5/Zhirov | Learned location of Quarantine (-3) 10147 | -5/Zhirov | Learned location of Testing (-2) 10147 | -5/Zhirov | Learned location of Command (-1) 10153 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10161 | -5/Zhirov | Entered Proximity Caves 10162 | -4/Proximity Caves | Identified exit to Factory 10223 | -4/Proximity Caves | Learned 4 Research zone layouts 10261 | -4/Proximity Caves | Spotted B-86 Titan 10412 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10462 | -4/Proximity Caves | Entered Factory 10462 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10463 | -4/Factory | Identified exit to Research 10500 | -4/Factory | Repaired Imp. Cesium-ion Thruster 10754 | -4/Factory | Discovered new exit (range 15) 10766 | -4/Factory | Identified exit to Upper Caves 10767 | -4/Factory | Entered Upper Caves 10789 | -4/Upper Caves | Learned 8 Research zone layouts 10818 | -4/Upper Caves | Learned Research garrison access intel 10928 | -4/Upper Caves | Build established: Hacker-Scout 10932 | -4/Upper Caves | Discovered new exit (range 5) 10939 | -4/Upper Caves | Identified exit to Upper Caves 10940 | -4/Upper Caves | Entered another Upper Caves area 10941 | -4/Upper Caves | Identified exit to Warlord 10942 | -4/Upper Caves | Discovered exit to Research (range 7) 10968 | -4/Upper Caves | Entered a destroyed Warlord outpost 10978 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11008 | -4/Upper Caves | Entered Warlord 11019 | -4/Warlord | System corruption cleaned by Quarantine Array 11060 | -4/Warlord | Opened Warlord's prototype stash 11069 | -4/Warlord | Found Prototype Reactor 11069 | -4/Warlord | Identified Vortex Chain Reactor 11073 | -4/Warlord | Found Prototype Device 11073 | -4/Warlord | Identified Exp. Cloaking Device 11079 | -4/Warlord | Found Prototype Hackware 11079 | -4/Warlord | Identified System Mapper 11087 | -4/Warlord | Found Prototype Device 11088 | -4/Warlord | Identified Transdimensional Reconstructor 11088 | -4/Warlord | Warped through subspace 11100 | -4/Warlord | Identified Exp. Focal Shield 11104 | -4/Warlord | Found Prototype Processor 11104 | -4/Warlord | Identified Exp. Target Analyzer 11148 | -4/Warlord | Met Warlord 11173 | -4/Warlord | Warlord's base attacked by MAIN.C 11260 | -4/Warlord | Found Prototype Energy Gun 11260 | -4/Warlord | Identified Vortex Shotgun 11263 | -4/Warlord | Found Prototype Energy Gun 11263 | -4/Warlord | Identified Vortex Rail 11268 | -4/Warlord | Found Vortex Shotgun 11272 | -4/Warlord | Found Prototype Launcher 11417 | -4/Warlord | Warlord forces counterattacked 11445 | -4/Warlord | Lost 6 allies 11508 | -4/Warlord | Spotted Striker 11508 | -4/Warlord | Spotted Striker 11511 | -4/Warlord | P-80 Master assimilated allied 0A-16B(M) 11521 | -4/Warlord | Spotted Striker 11527 | -4/Warlord | P-70 Sage assimilated allied DB-ZPJ(b) 11566 | -4/Warlord | Opened side exit 11572 | -4/Warlord | Discovered new exit (range 10) 11581 | -4/Warlord | Lost 25 allies 11676 | -4/Warlord | Lost 3 allies 11831 | -4/Warlord | Build established: Scavenger-Sprinter 11844 | -4/Warlord | Spotted Striker 11848 | -4/Warlord | Warlord base infiltrated, sounded retreat 11906 | -4/Warlord | Spotted Striker 11915 | -4/Warlord | Found Prototype Device 11915 | -4/Warlord | Identified Exp. Shock Absorption System 11940 | -4/Warlord | Entered Proximity Caves 11996 | -3/Proximity Caves | Spotted B-86 Titan 12075 | -3/Proximity Caves | Discovered exit to Research (range 9) 12077 | -3/Proximity Caves | Entered Research 12077 | -3/Research | Evolved 2 slots: Utility x2 12078 | -3/Research | Identified exit to Research 12079 | -3/Research | Loaded intel: 4 garrison access locations 12183 | -3/Research | Fabricated Exp. Optical Array (x1) 12291 | -3/Research | Repaired Cld. Impulse Thruster? 12329 | -3/Research | Identified exit to Quarantine 12373 | -3/Research | Spotted B-86 Titan 12452 | -3/Research | Entered Quarantine 12454 | -3/Quarantine | Identified Vortex Catalyst Activator 12524 | -3/Quarantine | Build established: Hacker-Sprinter 12616 | -3/Quarantine | Repaired Centrium Medium Armor Plating 12830 | -3/Quarantine | Found Prototype Device 12903 | -3/Quarantine | Found Alien Slashing Weapon 12920 | -3/Quarantine | Cryocooling Duct disabled 12927 | -3/Quarantine | Identified Sigix Broadsword 12935 | -3/Quarantine | Ambient heat levels rising (+20) 12935 | -3/Quarantine | Non-combat units ordered to evacuate 12952 | -3/Quarantine | Search patrols dispatched 12978 | -3/Quarantine | System corruption reached 10% 13091 | -3/Quarantine | Found Alien Energy Cannon 13094 | -3/Quarantine | Entered Research 13094 | -2/Research | Warlord forces began assault on 0b10 13094 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13106 | -2/Research | Identified exit to Testing 13119 | -2/Research | Distinguished unit "Offensive Angels" dispatched to help 13204 | -2/Research | Research machine network offline 13283 | -2/Research | Met up with Warlord 13290 | -2/Research | Found Prototype Processor 13290 | -2/Research | Identified Exp. Core Analyzer 13440 | -2/Research | Borebot progress halted 13444 | -2/Research | Spotted B-90 Cyclops 13563 | -2/Research | Build established: Hacker-Gladiator 13602 | -2/Research | Spotted Striker 13670 | -2/Research | Lost 8 allies 13691 | -2/Research | Spotted Executioner 13702 | -2/Research | Entered Testing 13989 | -2/Testing | Found Prototype Launcher 13989 | -2/Testing | Identified Point Singularity Launcher 14155 | -2/Testing | Spotted Striker 14178 | -2/Testing | Found Prototype Ballistic Cannon 14178 | -2/Testing | Identified Omega Cannon 14259 | -2/Testing | Found Prototype Hackware 14259 | -2/Testing | Identified Ghost Barrier 14504 | -2/Testing | System corruption reached 10% 14611 | -2/Testing | Found Prototype Launcher 14611 | -2/Testing | Identified Enh. Gamma Bomb Array 14764 | -2/Testing | Found System Mapper 15167 | -2/Testing | Identified Core Cannon 15202 | -2/Testing | First assault squad dispatched 15222 | -2/Testing | Destroyed 7 combat bots 15424 | -2/Testing | Fabricated Huge Storage Unit (x1) 15435 | -2/Testing | Incoming investigation squad redirected 15492 | -2/Testing | System corruption reached 30% 15742 | -2/Testing | Discovered new exit (range 9) 16170 | -2/Testing | Build established: Wizard-Gladiator 16333 | -2/Testing | Found Exp. Cloaking Device 16335 | -2/Testing | Found Exp. Cloaking Device 16444 | -2/Testing | Destroyed 7 combat bots 16532 | -2/Testing | Found Prototype Launcher 16532 | -2/Testing | Identified Z-bomb Delivery System 16708 | -2/Testing | Found Prototype Leg 16708 | -2/Testing | Identified Myomer Exoskeleton 16732 | -2/Testing | Build established: Wizard-Mutant 16834 | -2/Testing | Spotted Fortress 16914 | -2/Testing | Discovered new exit (range 6) 16914 | -2/Testing | Discovered new exit (range 7) 16925 | -2/Testing | Identified exit to Protoforge 16936 | -2/Testing | Entered Protoforge 16961 | -2/Protoforge | Superfortress began startup sequence 17068 | -2/Protoforge | Spotted Hotshot 17068 | -2/Protoforge | Spotted Hotshot 17068 | -2/Protoforge | Spotted Hotshot 17068 | -2/Protoforge | Spotted Hotshot 17089 | -2/Protoforge | Destroyed Hotshot 17089 | -2/Protoforge | Destroyed Hotshot 17090 | -2/Protoforge | Destroyed Hotshot 17117 | -2/Protoforge | Spotted Hotshot 17118 | -2/Protoforge | Spotted Hotshot 17121 | -2/Protoforge | Spotted Hotshot 17122 | -2/Protoforge | Spotted Hotshot 17127 | -2/Protoforge | Build established: Hacker-Mutant 17153 | -2/Protoforge | Core integrity fell below 50% 17159 | -2/Protoforge | Lost 6 parts (2p4u) 17232 | -2/Protoforge | Lost 8 parts (1p5n2u) 17249 | -2/Protoforge | Core integrity fell below 20% 17286 | -2/Protoforge | Spotted B-90 Cyclops 17287 | -2/Protoforge | Discovered new exit (range 16) 17297 | -2/Protoforge | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 17265_ Hotshot activates shielding mode. 17266_ N-04 Retriever collects Enh. Biometal Leg. 17266_ N-04 Retriever collects Corrupted Adv. Phase Shifter. 17266_ N-04 Retriever collects Imp. Matter Compressor. 17268_ Biometal Leg destroyed. 17268_ Critical hit (Burn: +37). <x2> 17269_ Penetrated by Slug. 17269_ Slug penetrates Wall. 17270_ Hotshot deflected attack with Hvy. Shield Leg. 17270_ Centrium Leg destroyed. 17271_ P-80 Master resets Hotshot, system corruption cleaned. 17272_ Hotshot activates shielding mode. 17273_ Exp. Cloaking Device destroyed. 17273_ Critical hit (Burn: +37). 17274_ Hotshot exits shielding mode. 17287_ EXIT=FOUND 17289_ Triggered Alarm Trap. 17289_ An alarm sounds. 17289_ ALERT: Alarm triggered, dispatching investigation squad. 17292_ V>C6AGVRPRKOX538ZOCC7&QQ VB UG&RDLO Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????###?###? | | ???????????????????????????????# #? | | ???????????????????????????????#"""" #? | | ???????????????????????????????#"""" #? | | ???????????????????????????????#"""" #? | | ???????????????????????????????#"""" ?? | | ?????????????????????????#####?# ??? | | ?????????????????????????#"""#?##+#+#### | | ???????????####+####?????#"T"#?# | | ???????????# #######" "### | | ???????????# | | ???????????# < ####### | | ???????????# gg #?????? | | ?????????????##@g"""" """" """" #?????? | | ??????????????#g """" """" """" #?????? | | ??????????????# """" """" """" #?????? | | ??????????????# """" """" """" "#????? | | ??????????????# "#????? | | ??????????????# #???? | | ??????????????# #???? | | ??????????????# ##;##############???? | | ??????????????# #? ???????????????? | | ??????????????# #?? ???######?????? | | ??????????????# +???"" ?# #?????? | | ??????????????# #????" # #?????? | | ??????????????# #????? # ####### | | ??????????????# #?????? # | | ??????????????# #????????# #### | | ??????????????# #????????# #### | | ??????????????# #?######## """ # | | ??????????????# ? """ # | | ??????????????+ ? "" # | | ??????????????? ? #### | | ??????????????????? #??? | | ???????????????????###+#########/##+#### | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 61 Energy Capacity 840 Matter Stores 300 Matter Capacity 600 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 40 EM Shielding 3 Armor Coverage 600 Resistance: KI 30 Resistance: EX 75 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 90 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 50 Kinecelleration 30 Offensive Hacking 45 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Lance | -6/Zion | Archive Force Field | -6/Zion | Archive Point Defense System | -6/Zion | Archive Drone Bay | -6/Zion | Archive EM Shield | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Power Sword | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Exp. Optical Array | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Huge Storage Unit | -2/Testing | Hacked Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free O-24 Administrator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Exp. Optical Array | x1 | -3/Research Huge Storage Unit | x1 | -2/Testing Repaired ---------- Imp. Cesium-ion Thruster | 3% | -4/Factory Cld. Impulse Thruster | 17% | -3/Research Centrium Medium Armor Plating | 38% | -3/Quarantine Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed PointyTractorPenetrator Manual? 0 Play Time 03:29:51 Cumulative 300.6 hours Start 2025.04.23 @ 18:39:12 End 2025.04.25 @ 17:19:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 260 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0/0 Lore% 68 Gallery% 79 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b444b2af-90d5-4bf5-8d53-bc8b7e4508b0