Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.19 @ 22:15:57 Player: liability Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (317) 1585 Value Destroyed (13790) 13790 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3565) 3565 TOTAL SCORE: 26980 Bonus ------- High Alert Combat Kills 619 Follower Combat Kills 1212 Entered Garrisons 800 Used RIF Installer 1000 Entered DSFs 500 Friendly Fire -566 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Graphene Brace > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor YI-UF0's Bottomless Matter Pit (1500) Authchip [R/Combat] Relay Coupler [NC] (37) Relay Coupler [Brawler] (42) Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit IFF Parser Layered Light Armor Plating Layered Light Armor Plating Graphene Brace Focal Shield > --- WEAPON ----------- Enhanced Quantum Rifle Railgun Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Force Lance > --- INVENTORY -------- Power Amplifier YI-UF0's Bottomless Matter Pit Advanced Recoil Stabilizer Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Advanced Datajack Plasma Flamer Plasma Flamer Phasing Sabre [Rating: 116] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Carbide Saw Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Upp Upp Fac Upp Upp Res Gar Qua Gar Slots Evolved 14 | . . . 2 . 2 . . . 4 . . . 2 . . 2 . . 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . Utility 7 | . . . 1 . 2 . . . 1 . . . . . . 1 . . 2 . . . Weapon 4 | . . . 1 . . . . . 2 . . . . . . 1 . . . . . . Parts Attached 219 | 6 7 10 21 1 4 23 8 9 11 8 . 4 15 . 6 11 . 7 7 35 . 26 Power 19 | 1 1 2 3 . . 2 1 . . 1 . . 1 . 1 . . 1 . 4 . 1 Engine 14 | 1 1 2 3 . . 2 1 . . 1 . . 1 . 1 . . 1 . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . 4 . 1 Propulsion 41 | 2 2 1 6 . . 4 2 . 2 . . . 3 . . 2 . . 2 8 . 7 Treads 28 | . 2 1 6 . . 4 2 . 2 . . . 3 . . 2 . . 2 1 . 3 Leg 11 | . . . . . . . . . . . . . . . . . . . . 7 . 4 Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 78 | 1 2 3 5 . 2 6 3 7 5 2 . 2 9 . 2 4 . 4 2 12 . 7 Device 36 | . 1 1 2 . 2 1 . 4 1 . . . 8 . 1 2 . 2 1 6 . 4 Storage 6 | 1 1 2 . . . 1 . . 1 . . . . . . . . . . . . . Processor 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . . Hackware 12 | . . . . . . . . . 1 2 . . . . . . . 1 . 6 . 2 Protection 21 | . . . 2 . . 4 3 3 2 . . 2 . . . 2 . 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 2 4 7 1 2 11 2 2 4 5 . 2 2 . 3 5 . 2 3 11 . 11 Energy Gun 16 | 2 . 1 . . . . . . . . . . . . . 2 . . . 4 . 7 Energy Cannon 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 21 | . . . 3 . 1 2 . . 3 1 . 2 2 . 1 1 . . . 4 . 1 Ballistic Cannon 17 | . . . . . . 5 1 1 1 3 . . . . 2 . . 2 1 . . 1 Launcher 12 | . . 2 4 1 1 3 . . . . . . . . . . . . . . . 1 Special Weapon 5 | . . . . . . 1 . 1 . 1 . . . . . 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . . . . . . . . . . . 1 3 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 7 | . . 1 1 . 1 1 . . 1 . . . 1 . 1 . . . . . . . Corrupted Parts 2 | . . 2 . . . . . . . . . . . . . . . . . . . . System Corruption 6 | . . 6 . . . . . . . . . . . . . . . . . . . . Parts Lost 111 | . . 5 9 1 4 5 3 2 1 6 . . 1 1 2 4 1 3 7 19 2 35 Power 11 | . . 1 2 . . 1 . . . . . . . . 1 . . . 1 2 . 3 Propulsion 18 | . . 2 2 . 1 . . . . 1 . . . . . . 1 . 3 1 . 7 Utility 40 | . . . 2 . . 3 3 2 . 4 . . . . 1 1 . 2 2 7 1 12 Weapon 42 | . . 2 3 1 3 1 . . 1 1 . . 1 1 . 3 . 1 1 9 1 13 Highest Loss Streak 10 | . . 4 3 1 4 2 2 1 1 3 . . 1 1 2 3 1 3 4 5 2 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | . 6 12 13 18 18 16 18 20 16 15 15 15 16 20 18 18 18 18 15 8 5 4 Power . | . . . . 1 1 1 1 . . . . . . 1 1 2 2 . . . . . Propulsion 2 | . 2 3 4 5 5 4 2 3 2 4 4 3 1 2 2 1 . . . . . . Utility 9 | . 2 5 4 6 7 6 6 14 12 8 9 9 14 16 14 15 14 14 10 5 4 4 Weapon 2 | . 1 2 3 4 3 4 7 3 1 3 2 2 . 1 . . 1 3 3 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 2 2 14 1 3 8 2 . 6 . . 1 1 . . 1 1 2 . 7 . 3 Power 5 | . . . . . 1 1 1 . . . . . . . . . . 1 . 1 . . Propulsion 16 | . . 2 9 1 . 3 . . . . . 1 . . . . . . . . . . Utility 20 | . . . 2 . 2 1 . . 6 . . . 1 . . 1 1 . . 3 . 3 Weapon 12 | . 2 . 3 . . 3 1 . . . . . . . . . . 1 . 2 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 91 | . 96 87 92 99 88 91 91 99 93 85 60 83 88 93 93 92 93 93 92 88 96 65 Engine 9 | . 14 14 10 11 9 9 8 9 6 6 6 6 10 11 10 10 10 10 8 . . . Treads 16 | . 23 21 17 22 17 18 17 18 18 12 6 13 17 17 17 15 14 15 15 5 . 6 Device 13 | . 12 13 9 11 17 9 2 10 9 6 . . 21 22 28 25 21 20 14 22 19 12 Storage 8 | . 14 14 11 11 9 13 9 9 6 6 6 12 5 5 5 5 5 5 4 1 . . Processor 2 | . . . 3 11 9 2 . . . . . . 4 5 . . . . . . . . Hackware 1 | . . . . . . . . . . 5 6 6 . . . . . . 1 9 20 15 Protection 9 | . . . 8 . . 13 25 24 19 12 . 10 1 . . 5 10 10 18 2 . 1 Energy Gun 2 | . 23 5 . . . . . . . . . . . . . 3 10 10 4 6 9 13 Ballistic Gun 8 | . . . 14 11 5 4 . . 19 19 13 14 24 28 19 11 10 5 4 5 . . Ballistic Cannon 7 | . . . . . . 7 26 23 6 9 20 18 . . 8 9 5 9 13 3 . . Launcher 5 | . . 8 17 21 20 10 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . 2 . 3 5 2 . . . . . 3 . . . . . . Peak Build Rating 116 | 6 10 21 23 23 38 38 32 39 64 64 52 80 88 90 91 111 111 106 113 116 113 100 Average Rating 50 | 4 7 13 15 22 29 32 29 36 53 60 52 76 81 88 89 99 104 103 106 105 109 74 On Entrance 56 | . 6 10 16 23 23 20 32 30 39 60 52 52 80 88 82 90 111 102 90 84 113 100 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 10 54 58 64 64 71 74 74 88 95 98 87 112 101 88 98 112 106 108 132 120 53 70 Greatest Support 135 | 32 40 40 46 46 46 46 45 42 95 95 75 95 131 131 131 135 135 88 115 90 88 88 Greatest Overweight (x) 5 | . 3 2 3 1 2 1 1 2 1 1 1 1 . . . . 1 1 3 4 . 5 Average Overweight (x) . | . . 1 1 1 1 1 1 1 . . 1 . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 18 | 6 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 11 5 5 Most Carried 20 | 5 14 15 20 20 20 20 20 20 19 19 17 19 20 20 20 20 20 20 18 17 5 5 Average Carried 15 | . 6 12 13 18 18 16 18 20 16 16 16 16 16 20 18 18 18 18 15 8 5 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | . 14 13 18 20 17 19 20 20 18 16 17 17 20 20 20 18 20 16 18 5 5 5 Scrap Suit Usage (%) 6 | . . . . . 99 52 . . . . . . . . . . . . . . . . Parts Cannibalized 7 | . . . . . 3 4 . . . . . . . . . . . . . . . . Class Distribution -------------------- 22% | Tank 11% | Mutant 10% | Skirmisher 9% | Commander-Tank 8% | Scavenger-Tank 8% | Bothacker-Executioner 6% | Scavenger-Gunner 5% | Scavenger-Executioner 4% | Bothacker-Tank 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Commander-Tank | -8/Storage Tank | -8/Garrison Tank | -8/Recycling Commander-Tank | -6/Factory Bothacker-Tank | -6/Garrison Tank | -6/Factory Tank | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Executioner | -4/Factory Bothacker-Executioner | -4/Upper Caves Bothacker-Executioner | -4/Upper Caves Executioner | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Mutant | -3/Quarantine Scavenger-Tank | -3/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Upp Upp Fac Upp Upp Res Gar Qua Gar Matter Collected 12557 | 206 124 540 869 1644 65 1635 829 789 586 517 14 405 695 300 675 481 216 115 232 1202 20 398 Remotely 808 | . . . . . . . . . 492 316 . . . . . . . . . . . . Salvage Created 11145 | . 412 321 1350 216 260 1265 480 726 340 369 9 572 709 216 652 487 457 102 364 771 137 930 Parts 568 | . 23 21 104 14 17 71 29 38 22 12 1 33 36 9 25 21 24 1 7 25 5 30 Haulers Intercepted 13 | . 2 . 4 . 2 5 . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 2 . 2 . . 3 . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . . . . . 9 5 . 23 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Upp Upp Fac Upp Upp Res Gar Qua Gar Combat Hostiles Destroyed 248 | . 7 8 38 13 11 31 17 14 8 8 . 10 18 4 11 7 8 1 6 13 2 13 Melee 7 | . . . . . . . 1 . . . . . . . . . . . 1 . 2 3 Guns 104 | . 5 2 14 5 . 6 . . 6 5 . 4 18 4 10 2 6 . 2 11 . 4 Cannons 71 | . 2 6 . . . 6 16 14 2 3 . 6 . . 1 5 2 1 3 1 . 3 AOE 62 | . . . 24 8 11 19 . . . . . . . . . . . . . . . . Classes Destroyed 24 | . 5 . 5 3 . 1 3 . 2 1 1 1 . . 1 . . . . 1 . . Worker 14 | . . . 5 . 1 7 . . . . . . . . . 1 . . . . . . Builder 15 | . . . 5 . 3 3 . 2 1 . . . . . . 1 . . . . . . Tunneler 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 4 . 2 5 . . . . . . . . . . . . . . . . Recycler 10 | . 1 . 2 . . 3 . 2 . . . . 1 . . 1 . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 16 | . 1 . 5 . 2 2 1 . 1 . . . 2 . . 1 . . 1 . . . Swarmer 42 | . 3 5 15 . . . 2 . . . . 3 14 . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Saboteur 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Grunt 85 | . 4 2 14 5 6 16 5 3 2 4 . 2 . 2 3 . 4 . 3 4 2 4 Brawler 9 | . . . . 1 2 1 1 . 1 . . . . . 1 . . . . 1 . 1 Duelist 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . Protector 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Sentry 39 | . . . 6 . 3 11 4 6 . 2 . . 1 1 . 1 . . 1 1 . 2 Demolisher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Specialist 7 | . . . . . . . 1 . . . . 4 . . . . . . . 2 . . Hunter 10 | . . . . . . . . . 2 . . . 1 . . 2 . . . 3 . 2 Programmer 28 | . . . . . . . 3 5 2 . . . 2 1 . 4 4 1 2 . . 4 Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Behemoth 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . . . . . . Thug 3 | . . 1 . . . . . . . . . . . . 2 . . . . . . . Savage 5 | . . . . . . . . . . . . . . . 4 . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 13 | . 4 3 12 2 4 13 4 5 4 3 1 6 7 6 7 7 3 1 2 3 2 3 Combat Bots Only 11 | . 4 3 5 2 3 11 4 4 4 3 . 6 6 6 7 4 3 1 2 3 2 3 Max Kills in Single Turn 7 | . 1 2 5 2 3 7 2 2 2 1 1 2 2 1 1 2 1 1 1 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 6 | . . . 4 2 2 6 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Upp Upp Fac Upp Upp Res Gar Qua Gar Hostile Shots Fired 1997 | . 38 55 109 23 94 111 57 85 106 107 9 46 62 35 27 135 42 65 130 312 24 325 Missed 641 | . 16 22 37 5 22 36 15 26 36 25 4 23 24 13 7 39 12 23 33 102 11 110 Hits 1356 | . 22 33 72 18 72 75 42 59 70 82 5 23 38 22 20 96 30 42 97 210 13 215 Melee 34 | . . . 4 6 . . 3 . . 7 . . . . 2 . . . 3 9 . . Projectile 1322 | . 22 33 68 12 72 75 39 59 70 75 5 23 38 22 18 96 30 42 94 201 13 215 AOE 29 | . . 23 . . . . . . 4 2 . . . . . . . . . . . . Critical Strikes 69 | . . . 1 . 1 2 . 6 1 2 . 1 3 1 4 5 3 4 8 7 1 19 Actively Blocked 28 | . . . . . . 1 . . . . . . . . . . . . . 7 1 19 Part Disruptions 5 | . . . . . . . . . . . . . . . . 1 . . 2 . . 2 Damage Taken 20236 | . 173 629 1361 430 859 1146 468 633 821 1413 33 438 818 351 358 1010 472 597 1789 2549 197 3691 Core 2540 | . 24 63 263 61 156 121 32 39 31 141 16 34 79 15 32 50 49 26 183 370 66 689 Absorbed by Shields 93 | . . . . . . . . . 93 . . . . . . . . . . . . . Redirected to Shielding 282 | . . . . . . 51 155 3 . . . 58 . . . . . . 15 . . . Ignored by Resistances 6440 | . 55 184 283 123 241 323 135 183 262 392 9 120 306 130 110 611 135 213 495 1048 59 1023 Regen/Repaired (Parts) 64 | . . . . . 24 40 . . . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 65 . 19 . . . 36 . . . 73 . . 87 . . 89 . . . . Volleys Fired 605 | . 25 24 57 21 22 63 44 43 30 40 1 15 32 10 18 18 12 4 14 49 1 62 Largest 6 | . 2 2 3 3 3 3 3 3 4 5 5 5 5 5 5 6 5 5 5 5 1 5 Hottest 347 | . 112 112 86 95 108 161 111 111 109 187 187 187 121 121 150 280 232 254 236 231 63 347 Shots Fired 1838 | . 50 49 149 53 53 151 110 79 117 127 5 73 130 50 88 91 60 20 66 187 1 129 Gun 1071 | . 46 31 92 21 10 43 . . 87 73 2 30 130 50 71 51 47 14 28 144 1 100 Cannon 509 | . 4 18 . . . 30 110 54 29 40 3 43 . . 17 33 13 6 38 43 . 28 Launcher 202 | . . . 57 32 43 69 . . . . . . . . . . . . . . . 1 Special 56 | . . . . . . 9 . 25 1 14 . . . . . 7 . . . . . . Kinetic 1253 | . . . 92 21 10 73 110 54 116 113 5 73 130 50 88 62 38 12 52 126 . 28 Thermal 315 | . 46 29 . . . 9 . . . . . . . . . 29 22 8 14 61 1 96 Explosive 187 | . . . 42 32 43 69 . . . . . . . . . . . . . . . 1 Electromagnetic 43 | . 4 20 15 . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 34 | . 26 15 10 9 14 34 11 13 24 28 2 18 10 21 19 13 12 8 16 17 14 21 Robot Miss Streak 7 | . 1 1 2 3 2 3 5 1 2 6 7 7 4 1 4 2 4 2 2 4 . 2 Penetration Max 1 | . . . . . . . . . . 1 . . 1 . . . . . 1 1 . . Secondary Targets 10 | . 1 . . . . . . . . . . . 5 1 . . . . . 2 . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 1 . . . . . 1 . 1 Shots Hit Robots 1232 | . 43 38 89 14 34 108 69 54 91 88 4 26 72 37 51 62 30 13 44 138 11 116 Core Hits 745 | . 17 19 92 19 37 127 58 17 32 36 2 26 32 10 40 34 25 7 16 49 4 46 Critical Kills 3 | . . . 1 . . . . . . . . 1 . . . . . . . 1 . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . 3 . . . 2 . . Critical Strikes 42 | . . . 1 . . . 2 1 4 1 . 2 . . . 3 . 1 5 11 1 10 Burn 7 | . . . . . . . . . . . . . . . . . . . . 3 . 4 Destroy 9 | . . . 1 . . . . . 1 . . 1 . . . 3 . . . 3 . . Blast 16 | . . . . . . . 2 1 3 1 . 1 . . . . . 1 3 3 . 1 Sever 8 | . . . . . . . . . . . . . . . . . . . . 2 1 5 Impale 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 73 | . . . . . . . . . . . . . . . . . . 2 8 23 12 28 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 49 | . . . . . . . . . . . . . . . . . . . . 11 10 28 Piercing 8 | . . . . . . . . . . . . . . . . . . . 8 . . . Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . 1 . 2 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . . . . . . . . . . . . . 3 4 8 Damage Inflicted 35438 | . 499 565 3735 1084 2345 5315 1628 971 1966 1811 93 664 1975 753 1279 1720 1012 396 1533 3009 259 2826 Guns 15355 | . 458 293 985 127 75 578 . . 1388 1059 25 352 1975 729 935 924 767 247 514 2172 18 1734 Cannons 8486 | . 37 257 . . . 530 1628 948 578 752 68 312 . . 344 749 245 149 715 653 . 521 Explosions 10124 | . . . 2750 874 2250 4159 . . . . . . . . . . . . . . . 91 Melee 1209 | . . . . . . . . . . . . . . . . . . . 304 184 241 480 Ramming 242 | . 4 15 . 83 20 48 . 23 . . . . . 24 . 25 . . . . . . Kinetic 18771 | . . . 985 127 75 1108 1628 948 1966 1811 93 664 1975 729 1279 1167 572 227 963 1933 . 521 Thermal 5037 | . 458 307 90 . 156 . . . . . . . . . . 528 440 169 266 892 18 1713 Explosive 9398 | . . . 2180 874 2094 4159 . . . . . . . . . . . . . . . 91 Electromagnetic 781 | . 37 243 480 . . . . . . . . . . . . . . . . . . 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 905 | . . . . . . . . . . . . . . . . . . . . 184 241 480 Piercing 304 | . . . . . . . . . . . . . . . . . . . 304 . . . Highest Corruption 33 | . . 6 6 6 . . . 1 1 1 1 1 1 . 7 1 2 2 11 15 15 33 Average Corruption 5 | . . 5 6 6 . . . 1 1 1 1 1 1 . 6 1 1 2 3 13 15 18 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 290 | . . 31 36 42 . . . 10 . 7 . 1 7 . 31 3 8 5 2 61 2 44 Message Errors 77 | . . 10 11 7 . . . 5 . 2 . 1 1 . 5 1 1 3 . 17 1 12 Matter Fused 63 | . . 5 11 10 . . . 1 . 1 . . 2 . 11 1 . 2 . 15 1 3 Heat Flow Errors 32 | . . 3 6 6 . . . 1 . 1 . . . . 2 . 1 . . 6 . 6 Energy Discharges 35 | . . 6 3 9 . . . 2 . . . . 1 . 3 . 2 . 1 5 . 3 Parts Rejected 4 | . . . . . . . . . . 1 . . 1 . . . . . . 1 . 1 Parts Fused 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 34 | . . 3 2 5 . . . . . 1 . . 2 . 4 1 1 . . 7 . 8 Data Loss (major) 11 | . . 2 . 2 . . . . . . . . . . 3 . . . . 2 . 2 Misfires 10 | . . 1 2 2 . . . . . . . . . . 2 . 2 . . 1 . . Alerts 5 | . . . . 1 . . . 1 . . . . . . 1 . 1 . 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 Weapon Failures 13 | . . . 1 . . . . . . 1 . . . . . . . . . 4 . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 473 | . . . 74 39 54 116 29 60 26 . . . . . . 20 . . 30 . . 25 Projectiles 170 | . . . . . . . 29 60 26 . . . . . . 20 . . 10 . . 25 Explosions 283 | . . . 74 39 54 116 . . . . . . . . . . . . . . . . Melee 20 | . . . . . . . . . . . . . . . . . . . 20 . . . Knockbacks 80 | . . . . 1 . 5 20 3 4 12 3 1 . . 1 15 . . 8 7 . . Impact 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Kinetic 73 | . . . . . . 4 18 2 4 12 3 1 . . 1 15 . . 7 6 . . Secondary 5 | . . . . . . . 2 1 . . . . . . . . . . 1 1 . . Self-Inflicted Damage 859 | . . . 230 171 87 221 . . . . . . 127 . . . . . . . . 23 Shots 36 | . . . 10 8 4 11 . . . . . . 2 . . . . . . . . 1 Rammed 45 | . 2 6 . 17 5 6 . 1 . . . . . 5 . 3 . . . . . . Targets Rammed 49 | . 2 6 . 17 5 8 . 2 . . . . . 5 . 4 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . 2 . 1 . . . . . . . 1 . . . . . . Highest Temperature 800 | . 138 209 225 229 117 129 257 373 490 510 105 800 296 198 429 349 333 273 453 221 . 396 Average Temperature 102 | . 41 39 44 55 36 33 80 158 171 193 53 171 99 71 135 118 144 118 153 51 . 98 Received Heat Transfer 3984 | . 102 45 279 24 297 486 198 297 195 426 18 9 18 144 198 . 60 162 159 426 63 378 Effects 35 | . . . . 2 . . . 5 . 6 . 13 . . 2 . . . 3 . . 4 Shutdowns 9 | . . . . . . . . 2 . 2 . 2 . . 1 . . . 2 . . . Energy Bleed 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . Interference 8 | . . . . 2 . . . 2 . 1 . . . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Short Circuit 4 | . . . . . . . . . . 1 . 2 . . 1 . . . . . . . Damage (minor) 3 | . . . . . . . . . . 1 . 1 . . . . . . 1 . . . Damage (major) 6 | . . . . . . . . . . . . 6 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 Parts Melted 16 | . 1 . . . . . . . . . . . . . . . . . . 7 . 8 Heat Transferred 9233 | . 1050 697 100 . 100 . . . . . . . . . . 752 481 185 296 1905 37 3630 Parts Sabotaged 10 | . . . . . . . 10 . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Upp Upp Fac Upp Upp Res Gar Qua Gar Maximum Alert Level 3 | . . . 2 . 1 2 3 2 . 1 . 1 2 . . . . . . 2 2 2 Low Security (%) 65 | 100 100 100 52 100 77 22 . 78 100 80 100 40 99 . . 100 . . 100 41 . . Level 1 17 | . . . 27 . 22 33 15 16 . 19 . 59 . . . . . . . 38 91 71 Level 2 13 | . . . 20 . . 43 44 5 . . . . . . . . . . . 20 8 28 Level 3 3 | . . . . . . . 39 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Peak Influence 997 | . 80 70 469 156 364 569 997 444 91 203 88 282 446 . . 112 . . 59 616 408 470 Initial 383 | . . 6 . 116 . 121 315 383 . 43 83 43 128 . . . . . . . 301 264 Average 173 | . 12 5 195 28 146 336 658 92 8 152 80 181 69 . . 21 . . 14 276 331 327 Influence Increases 9399 | . 176 188 1383 335 668 1593 812 315 317 320 9 239 738 105 90 243 190 30 204 856 147 441 Destroy 0b10 Robot/C 5220 | . 140 140 740 120 220 760 460 280 220 200 . 200 360 80 80 140 160 20 120 440 80 260 Destroy 0b10 Robot/NC 380 | . 20 . 110 5 45 110 5 25 10 5 5 . 15 . . 20 . . 5 . . . Destroy Leader 946 | . 16 30 168 20 68 234 20 . 72 20 . 30 54 10 10 42 30 10 32 40 10 30 Allied During Kill 179 | . . . . . . 100 21 1 13 4 . . . . . . . . . 22 18 . Successful Hack 55 | . . . 5 . . 18 6 . . . 4 . 18 . . 4 . . . . . . Disable Machine 369 | . . 18 63 27 99 81 . . . . . 9 63 . . . . . . . 9 . Anti-Garrison Action 750 | . . . . . . . 250 . . 50 . . 150 . . . . . . 300 . . Destroy Structure 1185 | . . . 297 163 176 290 35 9 2 11 . . 78 . . 22 . . 32 39 . 31 Partial Spotted 15 | . . . . . . . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 300 | . . . . . 60 . 15 . . 15 . . . 15 . 15 . . 15 15 30 120 Influence Decreases 9044 | . 156 208 1029 689 330 1377 369 1312 246 208 120 29 574 551 90 241 192 30 204 240 365 484 Entered New Map 2285 | . . 14 . 238 . 217 239 614 . 28 100 29 154 201 . . 2 . . . 315 134 Time Decay 5310 | . 156 185 929 441 290 970 . 678 186 . 20 . 410 350 70 221 180 30 164 . 30 . Lost Part 969 | . . 9 90 10 40 50 30 20 10 60 . . 10 . 20 20 10 . 40 180 20 350 Lost Ally 480 | . . . 10 . . 140 100 . 50 120 . . . . . . . . . 60 . . Squads Dispatched 35 | . 1 . 3 1 1 10 . . 5 . . 2 4 . . 5 . . 1 . 2 . Investigation 6 | . 1 . 2 . . 1 . . 1 . . . 1 . . . . . . . . . Extermination 8 | . . . . . . . . . 3 . . . 1 . . 3 . . 1 . . . Reinforcement 10 | . . . . 1 1 3 . . . . . 2 . . . 2 . . . . 1 . Assault 4 | . . . 1 . . 2 . . . . . . 1 . . . . . . . . . Garrison 7 | . . . . . . 4 . . 1 . . . 1 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Upp Upp Fac Upp Upp Res Gar Qua Gar Distress Signals 11 | . . . 3 . 3 2 1 . 1 . . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 383 | . 10 9 52 11 20 43 27 11 21 21 1 10 26 9 11 10 7 10 16 31 6 21 Peak Tracking Total 12 | . 4 3 5 3 6 12 6 6 6 5 1 4 6 4 6 5 4 8 7 6 5 11 Tactical Retreats 14 | . . . . 1 2 . 1 . . 1 . . . 1 . 1 . . 1 1 1 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Upp Upp Fac Upp Upp Res Gar Qua Gar Traps Triggered 17 | . . . 3 . . 4 2 . . 2 . . 2 . . . . . . 3 . 1 Indirectly 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Upp Upp Fac Upp Upp Res Gar Qua Gar Machines Disabled 50 | . . 2 7 3 11 9 3 . . 1 . 1 8 . . . . . . 4 1 . Max in Single Turn 7 | . . 1 1 2 2 2 1 . . 1 . 1 7 . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Relay 9 | . . . . . . . 3 . . 1 . . . . . . . . . 4 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Upp Upp Fac Upp Upp Res Gar Qua Gar Machines Accessed 42 | . 2 1 4 . . 10 3 4 3 . 1 . 6 . . 1 . 1 3 1 1 1 Terminals 27 | . 1 1 2 . . 9 3 1 2 . 1 . 3 . . . . . 2 1 . 1 Fabricators 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 . Total Hacks 81 | . 4 1 14 . . 24 4 8 4 . 1 . 10 . . 1 . 1 3 1 2 3 Successful 55 | . 2 1 11 . . 12 2 7 3 . 1 . 9 . . 1 . 1 2 . 2 1 Failed 26 | . 2 . 3 . . 12 2 1 1 . . . 1 . . . . . 1 1 . 2 Catastrophic 4 | . . . . . . 2 . . 1 . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 14 | . . . 5 . . 8 . . . . . . . . . . . . 1 . . . Terminals 50 | . 2 1 5 . . 22 4 2 2 . 1 . 5 . . . . . 2 1 . 3 Fabricators 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 11 | . 2 . 5 . . . . 1 . . . . 3 . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 . . 2 . . . . . . . . . 1 . 2 . Terminal Hacks 26 | . . 1 . . . 9 2 6 1 . 1 . 4 . . . . 1 . . . 1 Record 7 | . . . . . . . . 5 . . . . 2 . . . . . . . . . Open Door 6 | . . . . . . 4 1 . . . . . . . . . . 1 . . . . Open DSF 3 | . . . . . . . . . 1 . 1 . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . . 1 . . . 3 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 11 | . 2 . 5 . . . . 1 . . . . 3 . . . . . . . . . Recycle Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Process 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Report Inventory 4 | . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . Retrieve Matter 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 2 . . 2 . . . . . . . . . 1 . 2 . Unlock Access 4 | . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 . Coupler Status 3 | . . . . . . 1 . . 1 . . . . . . . . . . . 1 . Unauthorized Hacks 4 | . . . 2 . . 1 . . . . . . . . . . . . 1 . . . Terminals 4 | . . . 2 . . 1 . . . . . . . . . . . . 1 . . . Assimilate 4 | . . . 2 . . 1 . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 3 . . 7 2 1 2 . . . 4 . . . . . 2 . 1 1 Full Trace Events 4 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . 139 . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . 18 . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycled Matter 164 | . . . 82 . . . . . . . . . 82 . . . . . . . . . Retrieved Matter 227 | . . . 145 . . . . . . . . . 82 . . . . . . . . . Retrieved Components 16 | . 7 . 9 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Upp Upp Fac Upp Upp Res Gar Qua Gar Used RIF Installer 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 20 | . . . . . . . . 1 . 7 . . . . . . . 2 . 9 1 . Non-combat 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Combat 18 | . . . . . . . . . . 7 . . . . . . . 1 . 9 1 . Robot Hacks Applied 22 | . . . . . . . . 1 . 9 . . . . . . . 2 . 9 1 . parse_system 1 | . . . . . . . . . . . . . . . . . . 1 . . . . ignore_parts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . find_shortcuts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . overload_power 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . reboot_system 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . overwrite_iff 1 | . . . . . . . . . . 1 . . . . . . . . . . . . streamctrl_high 4 | . . . . . . . . . . . . . . . . . . . . 4 . . formatsys_high 10 | . . . . . . . . . . 6 . . . . . . . . . 4 . . Relay Couplers Released 35 | . . . . . . . 9 . . 5 . . 1 . . . . . . 16 . 4 Machine Destruction 35 | . . . . . . . 9 . . 5 . . 1 . . . . . . 16 . 4 Attached 11 | . . . . . . . . . . 2 . . . . . . . 1 . 6 . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 14 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Upp Upp Fac Upp Upp Res Gar Qua Gar Total Allies 44 | . . . 1 1 . 12 1 14 . 7 . . . . . . . . . 8 . . Largest Group 14 | . . . 1 1 . 10 5 14 14 3 . . . . . . . . . 3 3 . Highest-Rated Group 198 | . . . 10 15 . 173 102 198 198 87 . . . . . . . . . 183 183 . Highest-Rated Ally 89 | . . . 10 15 . 31 29 27 27 47 . . . . . . . . . 89 89 . Total Orders 7 | . . . . . . 1 1 . 1 1 . . . . . . . . . 3 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 . . GUARD 6 | . . . . . . 1 1 . 1 1 . . . . . . . . . 2 . . Ally Attacks 209 | . . . . 7 . 56 32 . 19 34 . . . . . . . . . 46 15 . Total Damage 4189 | . . . . 78 . 784 602 . 308 571 . . . . . . . . . 1414 432 . Kills 32 | . . . . 1 . 8 6 . 3 3 . . . . . . . . . 9 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Upp Upp Fac Upp Upp Res Gar Qua Gar Active Infowar (turns) 9381 | . 667 529 2296 1752 615 958 466 94 . . . . 1 . . 216 . . 633 1154 . . Sensors 7497 | . 667 529 2296 1752 613 958 466 . . . . . . . . 216 . . . . . . IFF 1787 | . . . . . . . . . . . . . . . . . . . 633 1154 . . Structural 96 | . . . . . 2 . . 94 . . . . . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . . . 1 2 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Upp Upp Fac Upp Upp Res Gar Qua Gar Turns Passed 24019 | 59 776 1879 2684 1833 616 1954 1681 2496 1027 606 53 298 996 745 1072 906 885 547 633 1507 62 704 Spaces Moved 10177 | 53 348 643 820 864 256 820 679 824 425 259 21 93 538 444 627 432 412 215 232 818 32 322 Core 122 | 12 11 . . . . . . . . . . . . . . . . . . . . 99 Treads 9239 | . 277 643 820 864 256 820 679 824 425 259 21 93 538 444 627 432 412 215 232 200 . 158 Legs 715 | . . . . . . . . . . . . . . . . . . . . 618 32 65 Wheels 101 | 41 60 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 200 200 200 200 212 237 160 160 240 165 160 160 160 160 160 240 162 117 117 50 Average Speed 206 | 88 191 272 289 200 202 200 220 283 215 188 240 240 160 160 160 160 202 240 227 148 117 123 Slowest Speed 410 | 100 240 320 400 200 240 212 245 317 238 240 240 245 160 160 160 160 240 240 410 400 117 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . 1 . 2 . . . . . . . . . . . . . 4 . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 41 83 65 98 28 93 74 95 14 41 1 55 19 67 69 8 59 25 8 83 9 30 Regions Visited 22 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 1 . . 1 . 1 . . 1 . 1 . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 . . . . . 1 . . . . 1 . 1 . 1 1 . . . . Scrap Searched 11 | . . 1 . 2 . . . . . . . . . 1 2 . 4 1 . . . . Spaces Dug 138 | . . . . 137 . . . . . . . . . . . . . . 1 . . . Terrain Destroyed 1419 | . . . 309 369 250 338 . 8 2 3 . 1 51 9 9 12 13 5 17 20 . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 107 | . . . . . . . . 8 2 3 . 1 8 9 9 12 13 5 17 20 . . AOE 1312 | . . . 309 369 250 338 . . . . . . 43 . . . . . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Fac Gar Fac DSF Fac Upp Upp Fac Upp Upp Res Gar Qua Gar Total 11885 | 64 409 711 1019 910 305 987 775 931 495 323 22 133 634 460 663 593 431 239 282 982 42 475 Wait 333 | . 1 3 65 3 4 9 . 43 . . . 5 17 . . 115 2 . 11 23 1 31 Move 10155 | 52 347 642 819 859 255 820 678 823 425 258 20 92 537 443 626 431 411 214 232 817 32 322 Hop 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Pick Up 224 | 6 20 17 36 4 5 28 16 . 13 7 1 8 15 . 6 7 4 4 7 17 . 3 Fast Attach 75 | . 2 2 . . . 2 8 8 2 1 . 1 3 . 2 1 . 2 1 16 . 24 Attach 111 | 6 1 6 13 1 1 13 6 . 7 5 . 3 12 . 4 6 1 2 5 16 . 3 Detach 7 | . . . . . . 2 1 . . . . . 3 . . . . . . 1 . . Swap 91 | . 4 5 8 1 7 17 7 3 3 4 . 4 5 2 2 6 . 3 2 6 . 2 Drop 160 | . 7 6 21 2 6 19 11 7 15 6 . 5 10 . 5 5 1 8 2 15 . 9 Fire 605 | . 25 24 57 21 22 63 44 43 30 40 1 15 32 10 18 18 12 4 14 49 1 62 Melee 55 | . . . . . . . . . . . . . . . . . . 2 8 18 8 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 49 | . 2 6 . 17 5 8 . 2 . . . . . 5 . 4 . . . . . . Escape Stasis 16 | . . . . . . 6 4 . . 2 . . . . . . . . . 4 . . Rewire 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -6/Factory -6/Garrison -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Garrison (discovered 3 exits: *Qua x3) -3/Quarantine -3/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 836 | -10/Materials | Entered Mines 841 | -10/Mines | Learned 2 Materials zone layouts 1224 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1224 | -10/Mines | Discovered new exit (range 5) 1341 | -10/Mines | Discovered new exit (range 8) 1374 | -10/Mines | Destroyed YI-UF0 1394 | -10/Mines | Found Corrupted Prototype Storage 1399 | -10/Mines | Lost 4 parts (1p1n2w) 1600 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1706 | -10/Mines | Build established: Scavenger-Mutant 1734 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1750 | -10/Mines | Discovered new exit (range 10) 1833 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 2109 | -10/Mines | Build established: Mutant 2715 | -10/Mines | Entered Materials 2715 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2840 | -9/Materials | Discovered new exit (range 14) 3058 | -9/Materials | Build established: Tank 4094 | -9/Materials | Crushed by falling debris 4125 | -9/Materials | Lost 3 parts (1p1u1w) 4315 | -9/Materials | First assault squad dispatched 4326 | -9/Materials | Discovered new exit (range 16) 4555 | -9/Materials | Identified exit to Materials 4864 | -9/Materials | Discovered new exit (range 14) 4955 | -9/Materials | Build established: Scavenger-Skirmisher 5028 | -9/Materials | Core integrity fell below 50% 5098 | -9/Materials | Discovered exit to Materials (range 15) 5249 | -9/Materials | Identified exit to Mines 5399 | -9/Materials | Entered Mines 5454 | -9/Mines | Assembled infested the area 5459 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5572 | -9/Mines | Build established: Skirmisher 5598 | -9/Mines | Discovered exit to Materials (range 16) 5658 | -9/Mines | Found a hidden stash of uninstalled traps 5825 | -9/Mines | Learned 2 Materials zone layouts 5883 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6065 | -9/Mines | Discovered exit to Materials (range 5) 6415 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 6419 | -9/Mines | Found Scrap Suit 6554 | -9/Mines | Core integrity fell below 20% 7232 | -9/Mines | Entered Materials 7232 | -8/Materials | Evolved 2 slots: Utility x2 7233 | -8/Materials | Identified exit to Storage 7789 | -8/Materials | Discovered new exit (range 3) 7791 | -8/Materials | Discovered exit to Storage (range 8) 7791 | -8/Materials | Identified exit to Factory 7848 | -8/Materials | Entered Storage 7856 | -8/Storage | Lost 4 parts (1n3w) 8288 | -8/Storage | Build established: Gunner 8710 | -8/Storage | Build established: Tank 8880 | -8/Storage | Met a pair of Derelict thieves 8935 | -8/Storage | Core integrity fell below 50% 8961 | -8/Storage | Destroyed 11 combat bots 9003 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9014 | -8/Storage | Discovered exit to Factory (range 16) 9304 | -8/Storage | Build established: Commander-Tank 9599 | -8/Storage | Garrison activated, responded to threat 9798 | -8/Storage | Identified exit to Garrison 9802 | -8/Storage | Entered Garrison 9802 | -8/Garrison | Accompanied by 5 allies 9878 | -8/Garrison | Rescued a captive Derelict 10116 | -8/Garrison | Triggered checkpoint 10174 | -8/Garrison | Triggered checkpoint 10363 | -8/Garrison | Build established: Tank 10412 | -8/Garrison | Installed Relay Interface Framework 10429 | -8/Garrison | Discovered new exit (range 14) 10520 | -8/Garrison | Triggered checkpoint 10569 | -8/Garrison | Garrison Relay disabled 10598 | -8/Garrison | Discovered new exit (range 45) 10598 | -8/Garrison | Discovered new exit (range 18) 10598 | -8/Garrison | Discovered new exit (range 78) 10929 | -8/Garrison | Garrison Relay disabled 11248 | -8/Garrison | Triggered checkpoint 11483 | -8/Garrison | Entered Recycling 11900 | -8/Recycling | Scanned before Scraplab entrance 11935 | -8/Recycling | Entered Scraplab 11980 | -8/Recycling | Discovered new exit (range 3) 12501 | -8/Recycling | Discovered new exit (range 5) 13222 | -8/Recycling | Build established: Bothacker-Tank 13583 | -8/Recycling | Build established: Commander-Tank 13979 | -8/Recycling | Entered Factory 13979 | -6/Factory | Accompanied by 14 allies 13979 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 14286 | -6/Factory | Lost 4 allies 14537 | -6/Factory | Lost 5 allies 14812 | -6/Factory | Spotted B-75 Beast 14834 | -6/Factory | Destroyed B-75 Beast 14873 | -6/Factory | Build established: Bothacker-Tank 14978 | -6/Factory | Garrison activated, responded to threat 15006 | -6/Factory | Identified exit to Garrison 15006 | -6/Factory | Entered Garrison 15104 | -6/Garrison | Triggered checkpoint 15133 | -6/Garrison | Garrison Relay disabled 15241 | -6/Garrison | Triggered checkpoint 15265 | -6/Garrison | Spotted B-75 Beast 15298 | -6/Garrison | Lost 6 allies 15318 | -6/Garrison | Destroyed B-75 Beast 15347 | -6/Garrison | Lost 3 parts (2u1w) 15386 | -6/Garrison | Triggered checkpoint 15548 | -6/Garrison | Discovered new exit (range 12) 15567 | -6/Garrison | Spotted Striker 15612 | -6/Garrison | Entered Factory 15623 | -6/Factory | Build established: Tank 15636 | -6/Factory | Lost 3 parts (1n2u) 15643 | -6/Factory | Identified exit to DSF 15665 | -6/Factory | Entered DSF 15688 | -6/DSF | Additional patrols routed to DSF 15800 | -6/DSF | Discovered new exit (range 12) 15852 | -6/DSF | Sterilization system engaged 15872 | -6/DSF | Ambient heat levels rising (+10) 15887 | -6/DSF | Ambient heat levels rising (+10) 15902 | -6/DSF | Ambient heat levels rising (+10) 15917 | -6/DSF | Ambient heat levels rising (+10) 15932 | -6/DSF | Ambient heat levels rising (+10) 15947 | -6/DSF | Ambient heat levels rising (+10) 15962 | -6/DSF | Ambient heat levels rising (+10) 15963 | -6/DSF | Entered Factory 15963 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 16655 | -5/Factory | Build established: Scavenger-Gunner 16903 | -5/Factory | Found Prototype Processor 16920 | -5/Factory | Discovered new exit (range 5) 16959 | -5/Factory | Entered Upper Caves 17140 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17189 | -5/Upper Caves | Identified exit to Upper Caves 17235 | -5/Upper Caves | Encountered a Warlord checkpoint 17698 | -5/Upper Caves | Attracted the attention of an 0b10 base 17704 | -5/Upper Caves | Entered another Upper Caves area 17706 | -5/Upper Caves | Identified Exp. Targeting Computer 17908 | -5/Upper Caves | Learned location of 1 exit from Factory 18151 | -5/Upper Caves | Build established: Scavenger-Tank 18166 | -5/Upper Caves | Attacked by a faux Warlord 18208 | -5/Upper Caves | Destroyed 7 combat bots 18661 | -5/Upper Caves | Learned Factory terminal intel 18712 | -5/Upper Caves | Discovered new exit (range 10) 18776 | -5/Upper Caves | Entered Factory 18776 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 18777 | -4/Factory | Identified exit to Upper Caves 18778 | -4/Factory | Loaded intel: 26 terminal locations 19076 | -4/Factory | Build established: Scavenger-Executioner 19319 | -4/Factory | Fabricated Enh. Quantum Rifle (x2) 19435 | -4/Factory | Lost 3 parts (1u2w) 19682 | -4/Factory | Entered Upper Caves 19941 | -4/Upper Caves | Build established: Bothacker-Executioner 20488 | -4/Upper Caves | Discovered new exit (range 11) 20567 | -4/Upper Caves | Entered another Upper Caves area 20757 | -4/Upper Caves | Discovered new exit (range 12) 21114 | -4/Upper Caves | Entered Research 21114 | -3/Research | Evolved 2 slots: Utility x2 21141 | -3/Research | Lost 3 parts (2u1w) 21741 | -3/Research | System corruption reached 10% 21747 | -3/Research | Identified exit to Garrison 21747 | -3/Research | Entered Garrison 21778 | -3/Garrison | Lost 4 parts (1n2u1w) 21809 | -3/Garrison | Triggered checkpoint 21972 | -3/Garrison | Expanded RIF knowledge: Hotswap 22064 | -3/Garrison | Garrison Relay disabled 22177 | -3/Garrison | Triggered checkpoint 22211 | -3/Garrison | Triggered checkpoint 22273 | -3/Garrison | Lost 5 parts (1n2u2w) 22395 | -3/Garrison | Lost 3 parts (1u2w) 22452 | -3/Garrison | Lost 3 parts (1u2w) 22547 | -3/Garrison | Discovered new exit (range 10) 22575 | -3/Garrison | Triggered checkpoint 22609 | -3/Garrison | Garrison Relay disabled 22672 | -3/Garrison | Build established: Scavenger-Tank 22932 | -3/Garrison | Triggered checkpoint 22974 | -3/Garrison | Garrison Relay disabled 23003 | -3/Garrison | Build established: Scavenger-Mutant 23030 | -3/Garrison | Discovered new exit (range 13) 23168 | -3/Garrison | Discovered new exit (range 10) 23199 | -3/Garrison | Triggered checkpoint 23210 | -3/Garrison | Garrison Relay disabled 23254 | -3/Garrison | Entered Quarantine 23254 | -3/Quarantine | Accompanied by 3 allies 23275 | -3/Quarantine | Garrison activated, responded to threat 23315 | -3/Quarantine | Identified exit to Garrison 23316 | -3/Quarantine | Entered Garrison 23330 | -3/Garrison | Triggered checkpoint 23388 | -3/Garrison | Triggered checkpoint 23394 | -3/Garrison | Core integrity fell below 50% 23412 | -3/Garrison | Garrison Relay disabled 23451 | -3/Garrison | Lost 9 parts (1p1n4u3w) 23678 | -3/Garrison | Build established: Scavenger-Tank 23819 | -3/Garrison | Lost 4 parts (1p2n1u) 23914 | -3/Garrison | Lost 8 parts (1p2n1u4w) 23935 | -3/Garrison | System corruption reached 30% 23958 | -3/Garrison | Core integrity fell below 20% 24000 | -3/Garrison | Lost 10 parts (2n4u4w) 24001 | -3/Garrison | Spotted B-86 Titan 24001 | -3/Garrison | Triggered checkpoint 24018 | -3/Garrison | Triggered checkpoint 24020 | -3/Garrison | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 23957_ Relay Coupler [Cutter] destroyed. 23961_ 6PTNCO|%H 4Y3