Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 01:01:52 Player: naththebg Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (308) 1540 Value Destroyed (13707) 13707 Prototype IDs (55) 1100 Alien Tech Used (2) 400 Bonus (5339) 5339 TOTAL SCORE: 30386 Bonus ------- High Alert Combat Kills 1366 Follower Combat Kills 457 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 354 Met Warlord at Research 2000 Friendly Fire -138 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Advanced Cooling System Kinecellerator Quantum Capacitor Peak State ------------ > --- POWER ------------ Backup Power III Multi-Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Treaded Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Coolant Injector High-capacity Storage Unit Advanced Energy Well Advanced Sensor Array Advanced Signal Interpreter Experimental Reaction Control System Improved Powered Armor Advanced Remote Force Field > --- WEAPON ----------- Hpw. Charged HERF Construct/G Hpw. Laser Quantum Construct/G Hvy. Thermal Hardcell Construct/C > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Heavy Antimatter Reactor Improved Cooling System Advanced Cooling System Advanced Cooling System Advanced Signal Interpreter Kinecellerator Improved Utility Shielding Improved Focal Shield Experimental Thermal Shield Experimental Thermal Shield EM Shield Hacking Suite Advanced Hacking Suite Improved Recalibrator Gamma Bomb Array Gamma Bomb Array Advanced Datajack Remote Datajack [Rating: 186] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Titanium Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Powered Armor Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Constructs Ballistic Gun Helical Railgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . 4 2 . . 4 . . . 2 . . . . 2 2 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 2 . . . . . . . . . 1 . . Utility 9 | . . . 2 . . . 2 . . . 2 . . . . 2 . 1 . Weapon 4 | . . . 1 1 . . . . . . . . . . . . 1 1 . Parts Attached 169 | 6 6 16 43 23 9 5 9 . . . 2 1 . 3 1 13 10 13 9 Power 16 | 1 1 2 3 4 1 . . . . . . . . . 1 . . 3 . Engine 9 | 1 1 2 . 3 1 . . . . . . . . . . . . 1 . Core 4 | . . . 3 1 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 . . 2 . Propulsion 35 | 2 2 4 10 6 3 1 . . . . . . . . . . 1 2 4 Treads 16 | . . 2 . 6 1 1 . . . . . . . . . . 1 2 3 Leg 9 | 2 . . 6 . . . . . . . . . . . . . . . 1 Wheel 10 | . 2 2 4 . 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 67 | 1 2 1 12 4 2 4 8 . . . 2 1 . 3 . 10 7 5 5 Device 47 | . . 1 10 4 1 3 7 . . . . . . 1 . 9 7 3 1 Storage 7 | 1 2 . . . . . . . . . 1 1 . 1 . . . . 1 Processor 3 | . . . 1 . . 1 1 . . . . . . . . . . . . Hackware 4 | . . . . . . . . . . . . . . . . . . 2 2 Protection 6 | . . . 1 . 1 . . . . . 1 . . 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 51 | 2 1 9 18 9 3 . 1 . . . . . . . . 3 2 3 . Energy Gun 30 | 2 1 2 12 8 2 . . . . . . . . . . 2 1 . . Energy Cannon 3 | . . 2 . 1 . . . . . . . . . . . . . . . Ballistic Gun 3 | . . 1 1 . . . . . . . . . . . . 1 . . . Ballistic Cannon 6 | . . 1 4 . . . . . . . . . . . . . . 1 . Launcher 8 | . . 3 1 . 1 . 1 . . . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 22 | . . . 2 3 4 1 . . . . 1 . . 3 1 3 4 . . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . System Corruption 6 | . . . . 6 . . . . . . . . . . . . . . . Parts Lost 80 | . 2 7 14 5 1 1 6 . . . . . . . 8 . 3 14 19 Power 13 | . . 2 2 . 1 . 2 . . . . . . . 1 . . 4 1 Propulsion 17 | . 1 3 3 . . . . . . . . . . . 1 . . 2 7 Utility 24 | . . . 3 2 . 1 2 . . . . . . . 3 . 3 1 9 Weapon 26 | . 1 2 6 3 . . 2 . . . . . . . 3 . . 7 2 Highest Loss Streak 15 | . 2 3 7 1 1 1 2 . . . . . . . 7 . 2 7 15 To Critical Strikes 6 | . . 1 . . . . 1 . . . . . . . . . . . 4 Average Backups 14 | 2 8 11 13 13 13 13 13 13 13 13 13 14 15 17 18 17 18 18 15 Power 1 | . 1 1 1 . 1 1 . . . . . . 1 1 2 1 2 1 . Propulsion 2 | 1 3 3 2 1 2 2 4 3 3 4 4 4 4 4 4 2 . . 1 Utility 6 | . 1 2 4 4 3 3 7 9 9 8 7 8 8 8 8 9 11 13 12 Weapon 3 | . 1 4 5 6 6 5 1 1 1 1 1 . 1 1 . 1 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . . 1 9 . . 2 5 1 . 1 1 . . . . 2 3 2 10 Power 4 | . . . 2 . . . 1 . . . . . . . . . . 1 . Propulsion 8 | . . . 1 . . . 2 1 . . . . . . . 2 1 . 1 Utility 14 | . . . 2 . . . 1 . . 1 1 . . . . . 1 1 7 Weapon 9 | . . 1 4 . . 2 1 . . . . . . . . . . . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 77 | . 84 97 92 99 100 83 60 63 66 64 67 66 63 63 58 59 60 66 37 Engine 4 | . 14 11 2 5 7 7 7 4 3 . . . . . . . . . . Core 3 | . . . 5 8 7 4 1 5 5 . 3 5 5 5 5 4 2 . . Treads 8 | . . 21 . 16 23 15 2 5 5 5 5 5 5 5 5 4 2 9 6 Leg 3 | . 14 . 13 6 . . 2 . . . . . . . . . 1 . . Wheel 2 | . 13 6 10 . . 1 . . . . . . . . . . . . . Device 15 | . . 6 16 14 15 18 17 17 17 17 20 15 15 15 14 21 20 20 6 Storage 8 | . 14 21 9 7 7 7 5 5 5 5 5 5 5 5 6 9 8 8 8 Processor 3 | . . . 6 7 7 . 2 5 5 5 5 5 5 5 5 4 4 4 . Protection 1 | . . . 1 . . . . . . . 5 10 10 9 7 1 3 . 1 Energy Gun 12 | . 27 4 19 29 30 22 7 5 5 5 5 5 5 5 4 3 5 5 . Energy Cannon 4 | . . 8 . . . 1 6 11 14 11 10 8 5 5 3 . 3 3 . Ballistic Cannon 1 | . . 1 3 . . . . . . 5 5 5 5 5 4 . . . 2 Launcher 1 | . . 13 . . . . . . . . . . . . 1 . . 2 . Peak Build Rating 186 | 6 8 14 40 51 49 60 107 102 107 108 124 124 118 123 121 136 186 186 133 Average Rating 73 | 4 6 10 28 47 45 45 81 100 103 107 121 122 117 118 112 120 150 164 92 On Entrance 79 | . 6 7 14 33 48 46 52 102 98 107 108 124 117 118 117 84 132 161 123 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 133 | 14 26 42 60 55 56 53 61 61 69 72 95 116 110 110 108 114 121 133 79 Greatest Support 218 | 20 20 40 60 68 62 62 188 218 218 218 166 166 166 166 166 132 112 213 213 Greatest Overweight (x) 5 | . 1 4 2 1 5 2 1 . . . . . . . . 1 1 . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 10 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 20 19 Most Carried 20 | 6 10 15 15 15 15 15 15 15 15 15 15 16 17 20 20 20 20 20 18 Average Carried 15 | 2 8 13 14 14 14 13 14 14 14 14 14 15 16 18 19 18 19 18 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 13 15 15 15 15 15 14 15 15 15 16 17 20 17 20 19 19 5 Scrap Engine Consumption 174 | . . . . . . 37 51 6 12 1 3 1 1 . 1 8 44 9 . Constructs Created 13 | . . . . . . 4 4 . 1 . . . . . . . 3 1 . Constructs Modified 50 | . . . . . . 6 18 1 5 2 3 . . . . 2 9 4 . Class Distribution -------------------- 35% | Construct 21% | Mutant 11% | Scavenger-Gunner 7% | Scavenger-Skirmisher 7% | Skirmisher 4% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Skirmisher | -7/Storage Scavenger-Gunner | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Commander-Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Mutant | -3/Research Construct | -2/Research Hacker-Executioner | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 5962 | 257 91 719 1379 461 204 330 367 43 4 24 106 92 . . 282 182 744 531 146 Remotely 253 | . . . 253 . . . . . . . . . . . . . . . . Salvage Created 13950 | . 91 533 1854 1560 356 725 1225 347 147 872 832 260 . . 696 540 668 3125 119 Parts 580 | . 5 37 99 65 12 28 60 14 3 20 29 8 . . 26 32 24 114 4 Haulers Intercepted 11 | . . . 3 3 2 . 1 . . . 1 . . . . . 1 . . Recyclers Shooed 8 | . . . 1 3 . 1 . . . . 1 . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . 11 . . . . . 7 . 2 . 8 . . 29 . . . . Prevented 23 | . . . . . . . . 6 . 17 . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 240 | . 2 30 37 21 3 6 25 6 2 9 8 7 . . 16 6 11 46 5 Melee 6 | . . . . . . . . . . . . . . . . 2 . 1 3 Guns 84 | . 2 1 23 18 2 5 11 2 1 1 . 1 . . 1 4 1 11 . Cannons 62 | . . 3 11 1 . . 8 2 1 6 3 3 . . 5 . 7 11 1 AOE 59 | . . 26 2 . . . 5 . . . 1 2 . . 10 . 1 12 . Classes Destroyed 25 | . 2 4 7 3 . . 1 1 1 1 1 . . . . . 2 1 1 Worker 20 | . 1 . 7 . . . 2 . . . 2 . . . . 3 . 2 3 Builder 8 | . . . 2 1 . . . . . . 3 . . . . 1 . 1 . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler 11 | . . . 3 3 2 . 1 . . . 1 . . . . . 1 . . Recycler 11 | . . . . 3 1 6 . . . . . . . . . . . 1 . Mechanic 2 | . . . 1 . . . . . . . . . . . . 1 . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . Watcher 12 | . . . 5 3 . . . . . . 1 . . . . 1 . 2 . Swarmer 54 | . . 8 4 5 . . 5 . . . . 5 . . 3 . 1 19 4 Cutter 1 | . . . . . . . . . . . . . . . . . . . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . Grunt 75 | . 2 2 22 8 1 . 2 5 1 . 3 . . . 6 2 3 18 . Brawler 7 | . . . 1 . . . 1 . . . 1 . . . 2 . . 2 . Duelist 2 | . . . 1 . . . . . . . . . . . 1 . . . . Protector 2 | . . . . . . . . . . . 1 . . . . . 1 . . Sentry 31 | . . 1 8 4 2 2 6 . . 1 1 1 . . 1 1 1 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . Hunter 13 | . . . 1 . . . 3 . . 6 . . . . . . . 3 . Programmer 23 | . . . . 4 . . 8 . . . 2 . . . 3 3 2 1 . Behemoth 3 | . . . . . . . . 1 . . 1 1 . . . . . . . Striker 2 | . . . . . . . . . 1 . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . Subdweller 23 | . . 19 . . . 4 . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 16 | . 1 7 6 4 2 3 6 5 2 2 6 5 . . 12 5 4 16 3 Combat Bots Only 15 | . 1 6 3 3 2 2 6 5 2 2 4 5 . . 12 2 4 15 1 Max Kills in Single Turn 5 | . 1 3 2 2 1 1 5 1 1 1 3 2 . . 2 2 1 4 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . Exploded 5 | . . 3 1 . . . 5 . . . 1 2 . . 2 . 1 3 . Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Hostile Shots Fired 2239 | . 28 96 193 167 48 16 150 47 2 58 22 43 . . 223 122 128 453 443 Missed 781 | . 5 43 57 59 17 8 45 19 . 28 8 11 . . 65 36 37 162 181 Deflected 5 | . . . . . . . . . . . . . . . . . 5 . . Hits 1458 | . 23 53 136 108 31 8 105 28 2 30 14 32 . . 158 86 91 291 262 Melee 32 | . . . . . . . . . . . . . . . 7 . 6 . 19 Projectile 1426 | . 23 53 136 108 31 8 105 28 2 30 14 32 . . 151 86 85 291 243 AOE 5 | . . . . . . . . . . . . . . . . . 4 . 1 Critical Strikes 95 | . . 3 12 5 . . 9 . . . . . . . 9 9 6 12 30 Part Disruptions 2 | . . . . . . . . . . . . . . . . 1 . 1 . Damage Taken 25970 | . 282 1070 2129 1233 242 131 2046 542 34 295 220 528 . . 3426 1026 1772 4630 6364 Core 3159 | . 68 146 338 136 46 . 248 38 17 36 . 46 . . 232 116 84 382 1226 Absorbed by Shields 3091 | . . . . . . . . . 34 278 35 . . . 368 869 437 955 115 Reduced by Siege Mode 107 | . . . . . . . . . . . . . . . . . . 107 . Redirected to Shielding 220 | . . . . . . . . . . . . . . . 169 51 . . . Ignored by Resistances 1383 | . . . . . . . . . . . 14 . . . . 102 261 997 9 Regen/Repaired (Parts) 4657 | . . . . . 118 10 567 426 400 12 42 12 . . 56 429 1706 879 . Core Remaining (%) 68 | 100 . 14 38 . . 74 . . . 66 . . . . 75 85 94 . . Volleys Fired 778 | . 18 73 166 56 14 26 78 16 4 37 27 8 . . 53 36 62 103 1 Largest 4 | . 2 2 3 4 4 4 4 3 2 3 4 4 . . 3 3 2 4 1 Hottest 356 | . 100 120 200 290 230 230 211 185 97 145 201 201 . . 145 161 216 356 58 Shots Fired 1622 | . 31 78 364 208 45 74 207 47 8 87 52 24 . . 71 76 70 178 2 Gun 982 | . 31 16 257 207 45 71 113 15 4 25 18 6 . . 11 76 8 79 . Cannon 552 | . . 15 106 1 . 3 92 32 4 62 34 16 . . 38 . 62 85 2 Launcher 88 | . . 47 1 . . . 2 . . . . 2 . . 22 . . 14 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 326 | . . 28 142 1 . . 18 . . 37 19 6 . . 35 28 . 10 2 Thermal 865 | . 31 25 190 130 45 74 158 16 . . . . . . . 14 70 112 . Explosive 51 | . . 25 . . . . 2 . . . . 2 . . 22 . . . . Electromagnetic 359 | . . . 32 77 . . 29 31 8 50 25 6 . . 11 34 . 56 . Entropic 21 | . . . . . . . . . . . 8 10 . . 3 . . . . Robot Hit Streak 21 | . 5 11 14 15 10 12 21 6 2 7 6 10 . . 13 15 11 11 1 Robot Miss Streak 7 | . 3 4 6 5 1 2 3 2 2 6 2 4 . . 4 3 7 5 . Penetration Max 2 | . . . . . . . 1 . . . . . . . 1 2 . . . Secondary Targets 12 | . . . 6 3 . . 1 . . . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . . 1 . . . Shots Hit Robots 979 | . 17 45 207 129 25 43 142 28 4 44 35 12 . . 49 52 48 98 1 Core Hits 554 | . 6 44 87 57 9 15 63 8 4 20 18 8 . . 47 27 14 119 8 Critical Kills 11 | . . . . . . . . 3 . 2 1 1 . . . 2 2 . . Critical Parts Destroyed 5 | . . . 1 . . . 1 . . 1 2 . . . . . . . . Critical Strikes 54 | . 3 . 7 9 3 4 2 3 . 5 3 1 . . 1 4 2 7 . Burn 22 | . 3 . 2 9 3 4 1 . . . . . . . . . . . . Meltdown 5 | . . . . . . . . 1 . . 1 1 . . . . 2 . . Destroy 11 | . . . 1 . . . 1 2 . 3 2 . . . . 2 . . . Blast 7 | . . . 4 . . . . . . 2 . . . . 1 . . . . Corrupt 9 | . . . . . . . . . . . . . . . . 2 . 7 . Melee Attacks 4 | . . . . . . . . . . . . . . . . . 3 1 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40084 | . 226 3560 4840 3044 526 1000 4176 839 220 1656 2057 702 . . 2927 1676 3689 8279 667 Guns 14279 | . 225 120 2897 2958 526 903 1806 234 91 423 496 134 . . 160 1480 147 1679 . Cannons 14681 | . . 290 1419 33 . 78 2005 605 129 1233 923 400 . . 1043 . 3446 3030 47 Explosions 10019 | . . 3150 478 32 . . 347 . . . 596 168 . . 1724 . 96 3428 . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 1105 | . 1 . 46 21 . 19 18 . . . 42 . . . . 196 . 142 620 Kinetic 7262 | . . 2014 1864 33 . . 210 . . 620 355 128 . . 984 822 . 185 47 Thermal 18326 | . 225 279 2152 1980 526 981 3112 337 . . 596 . . . . 192 3689 4257 . Explosive 3630 | . . 1267 213 . . . 258 . . . . 168 . . 1724 . . . . Electromagnetic 9147 | . . . 565 1010 . . 578 502 220 1036 781 134 . . 160 466 . 3695 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 614 | . . . . . . . . . . . 283 272 . . 59 . . . . Highest Corruption 22 | . . . 2 10 8 9 8 8 8 . 2 2 2 2 8 15 7 6 22 Average Corruption 5 | . . . 2 8 7 8 4 8 8 . 1 2 2 2 4 10 6 2 8 Corruption Purged 4 | . . . . 4 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 247 | . . . 14 47 12 70 31 9 . . . 6 3 6 11 17 4 5 12 Message Errors 54 | . . . 3 7 2 12 10 2 . . . 2 1 2 4 3 1 2 3 Matter Fused 65 | . . . 4 10 6 22 9 3 . . . 1 . 1 2 6 . 1 . Heat Flow Errors 25 | . . . 1 6 1 7 3 . . . . 1 . 1 1 2 . . 2 Energy Discharges 29 | . . . 2 6 . 9 3 1 . . . . . . 2 1 3 1 1 Parts Rejected 3 | . . . . . . . . . . . . . . . 1 1 . . 1 Parts Fused 2 | . . . . 1 . . 1 . . . . . . . . . . . . Data Loss (minor) 32 | . . . 2 8 1 12 2 1 . . . 1 1 2 . 1 . . 1 Data Loss (major) 17 | . . . 1 3 1 5 1 1 . . . 1 1 . 1 1 . 1 . Misfires 8 | . . . . 2 1 1 2 . . . . . . . . 1 . . 1 Alerts 3 | . . . 1 . . 2 . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 6 | . . . . 4 . . . 1 . . . . . . . 1 . . . Overload Shots 7 | . . . . . 2 3 2 . . . . . . . . . . . . Overflow Damage 1156 | . . 74 145 . . . 3 . . 33 207 . . . 106 1 165 367 55 Projectiles 738 | . . . 27 . . . 3 . . 33 95 . . . 90 . 165 325 . Explosions 336 | . . 74 118 . . . . . . . 110 . . . 16 . . 18 . Melee 82 | . . . . . . . . . . . 2 . . . . 1 . 24 55 Knockbacks 34 | . . . 8 . . . 1 . . 10 3 . . . 4 2 . 3 3 Impact 7 | . . . . . . . 1 . . . 1 . . . . 2 . . 3 Kinetic 26 | . . . 8 . . . . . . 9 2 . . . 4 . . 3 . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 578 | . . 134 114 . . . . . . . . . . . 159 . 78 93 . Shots 28 | . . 8 1 . . . . . . . . . . . 7 . 1 11 . Rammed 82 | . . . 1 4 . 2 1 . . . 1 . . . . 29 . 6 38 Targets Rammed 95 | . 1 . 4 4 . 2 2 . . . 1 . . . . 31 . 7 43 Kicked 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . Crushed 8 | . . . . . . . . . . . . . . . . 2 . 1 5 Highest Temperature 619 | . 440 249 289 619 216 304 238 133 . . 36 190 . 108 242 413 199 78 179 Average Temperature 98 | . 173 157 84 129 103 109 50 39 . . 24 71 . 67 74 93 107 34 93 Received Heat Transfer 3874 | . 156 478 1179 375 78 30 189 180 . . 6 9 . . 428 50 157 460 99 Effects 14 | . 6 . 1 6 . . . . . . . . . . . 1 . . . Shutdowns 4 | . . . . 3 . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . 1 1 . . . . . . . . . . . . . . . Matter Decay 2 | . 1 . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . Damage (major) 5 | . 5 . . . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . 4 . Total Turns 71 | . . . . . . . . . . . . . . . . . . 71 . Longest Duration 22 | . . . . . . . . . . . . . . . . . . 22 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . 2 . . Total Turns 41 | . . . . . . . . . . . . . . . . . 41 . . Longest Duration 30 | . . . . . . . . . . . . . . . . . 30 . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 23 | . . . 1 1 . . 1 1 . 2 5 . . . . . . 11 1 Combat Hostiles 21 | . . . 1 1 . . 1 1 . 2 3 . . . . . . 11 1 Parts Fried 65 | . . . 4 10 . . 2 2 1 6 6 1 . . . 2 . 29 2 Impact Corruptions 10 | . . . . . . . . . . 1 1 . . . . 1 . 3 4 Robots Melted 8 | . . . . 1 1 1 . 1 . . 1 1 . . . . 2 . . Combat Hostiles 8 | . . . . 1 1 1 . 1 . . 1 1 . . . . 2 . . Parts Melted 44 | . 2 1 4 15 8 2 3 1 . . . 3 . . . 2 2 1 . Heat Transferred 19419 | . 888 371 4060 4056 1147 1998 3898 . . . 350 . . . . 370 235 2046 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 3 1 . . . . . . . . . . . . 2 3 . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Maximum Alert Level 5 | . . . 2 1 . . 2 . . . 2 . . . . . . 5 4 Low Security (%) 54 | 100 100 . 38 42 100 100 . . . . . . . . . 100 100 18 . Level 1 29 | . . . 54 57 . . 71 . . . 16 . . . . . . 8 . Level 2 9 | . . . 7 . . . 28 . . . 83 . . . . . . 11 . Level 3 3 | . . . . . . . . . . . . . . . . . . 23 87 Level 4 1 | . . . . . . . . . . . . . . . . . . 21 12 Level 5 1 | . . . . . . . . . . . . . . . . . . 16 . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1656 | . 30 . 471 345 170 65 587 . . . 602 . . . . 157 179 1656 1119 Initial 1041 | . . . 33 208 128 24 500 . . . 602 . . . . 111 75 81 1041 Average 235 | . 4 . 219 215 108 7 345 . . . 469 . . . . 45 42 847 1069 Influence Increases 9532 | . 115 275 1310 741 159 276 1377 140 173 197 1066 160 . . 365 275 414 2131 358 Destroy 0b10 Robot/C 4500 | . 40 240 740 420 60 40 500 120 140 140 160 140 . . 320 120 200 1020 100 Destroy 0b10 Robot/NC 365 | . 5 . 90 55 15 30 20 . . 20 35 . . . . 30 10 40 15 Destroy Leader 936 | . 10 20 196 132 24 . 152 20 . 30 44 20 . . 30 42 62 154 . Allied During Kill 82 | . . . . . . . . . 33 7 4 . . . . . . 38 . Successful Hack 128 | . . . 22 5 10 33 8 . . . 11 . . . . . . 21 18 Select Force Hacks 150 | . . . . . . 150 . . . . . . . . . . . . . Disable Machine 480 | . . . 75 60 30 15 60 . . . 90 . . . . 45 . 105 . Destroy Structure 636 | . . . 82 9 5 8 92 . . . 122 . . . . 8 82 228 . Advance Influence 1100 | . . . . . . . 500 . . . 600 . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 1140 | . 60 15 105 60 15 . 45 . . . . . . . 15 30 60 510 225 Influence Decreases 8473 | . 88 237 916 917 379 339 799 295 549 240 596 407 227 . 200 306 411 640 927 Entered New Map 2155 | . . 14 32 251 155 39 . 215 423 47 2 177 44 . . 54 59 56 587 Time Decay 4852 | . 78 183 594 616 214 290 589 80 66 193 294 230 183 . 120 246 322 404 150 Search Patrol Dispatched 300 | . . . . . . . 150 . . . 150 . . . . . . . . Lost Part 760 | . 10 40 140 50 10 10 60 . . . . . . . 80 . 30 140 190 Lost Ally 106 | . . . . . . . . . 60 . . . . . . 6 . 40 . Purge Threat 300 | . . . 150 . . . . . . . 150 . . . . . . . . Squads Dispatched 44 | . 1 . 6 7 2 . 6 . . . 1 . . . 1 4 . 9 7 Investigation 12 | . 1 . 4 . 1 . . . . . . . . . . 2 . 1 3 Extermination 13 | . . . . 3 1 . 3 . . . 1 . . . . 2 . 2 1 Reinforcement 7 | . . . 2 1 . . 1 . . . . . . . . . . 1 2 Assault 5 | . . . . . . . 1 . . . . . . . 1 . . 2 1 Garrison 7 | . . . . 3 . . 1 . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 1 . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 26 | . 1 . 4 . . 1 1 . . . . . . . . 5 8 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 418 | . 7 35 52 28 3 7 35 5 13 11 9 6 . . 17 16 31 98 45 Peak Tracking Total 18 | . 4 6 5 4 3 2 6 4 13 2 4 5 . . 11 5 7 16 18 Tactical Retreats 37 | . 2 1 5 3 1 . 3 . . . . . . . 1 1 2 11 7 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 18 | . 1 1 1 2 1 . 2 . . . 1 . . . . 4 . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 37 | . . 4 5 4 2 1 4 . . . 6 . . . . 3 . 7 1 Max in Single Turn 4 | . . 3 1 1 1 1 2 . . . 4 . . . . 1 . 1 1 Garrison Access 3 | . . . 1 . . . . . . . . . . . . . 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 59 | . 2 . 11 5 3 14 9 . 2 . 3 . . 4 . . . 3 3 Terminals 32 | . 2 . 7 4 2 6 4 . . . 3 . . . . . . 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . 1 . . . . . . . . . . . . . . Recycling Units 13 | . . . 1 1 . 7 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . 1 . . . . . . . . . . 2 . Total Hacks 156 | . 2 . 35 7 7 45 17 . 5 . 7 . . 17 . . . 4 10 Successful 77 | . 1 . 12 1 5 22 6 . 5 . 4 . . 17 . . . 3 1 Failed 79 | . 1 . 23 6 2 23 11 . . . 3 . . . . . . 1 9 Catastrophic 23 | . . . 5 2 1 6 5 . . . 2 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 40 | . . . 10 4 1 15 2 . . . 4 . . . . . . 1 3 Terminals 74 | . 2 . 24 5 3 15 6 . . . 7 . . . . . . 2 10 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . 4 . 4 . . . . . . . . . . . . . . Recycling Units 44 | . . . 4 2 . 28 10 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 3 . . . 1 . . . . . . . . . . 2 . Terminal Hacks 42 | . 1 . 5 1 1 6 2 . 5 . 3 . . 17 . . . 1 . Record 6 | . . . . . . 1 . . . . . . . 5 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . . . . . . 2 . . 4 . . . . 4 . . . . . Open Door 2 | . . . . . 1 . . . 1 . . . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . Alert Level 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . . . 1 . . . . . . . . Locate Traps 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 1 . 4 . . . . . . . . . . . . . . Scan Component 3 | . . . 1 . 2 . . . . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . 3 . . 4 3 . . . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 7 | . . . . . . 4 3 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . 1 . . . . . . . . . . . . . . 1 . Unauthorized Hacks 18 | . . . 2 . . 12 1 . . . 1 . . . . . . 1 1 Terminals 7 | . . . 2 . . 2 1 . . . 1 . . . . . . . 1 Botnet 7 | . . . 2 . . 2 1 . . . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . 10 . . . . . . . . . . . . . Mask 5 | . . . . . . 5 . . . . . . . . . . . . . Tunnel 5 | . . . . . . 5 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 1 . 10 4 3 9 8 . . . 3 . . . . . . 1 3 Full Trace Events 11 | . . . 3 . 1 5 . . . . . . . . . . . . 2 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . Time 70 | . . . . . 70 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 5 | . . . 5 . . . . . . . . . . . . . . . . Retrieved Matter 5 | . . . 5 . . . . . . . . . . . . . . . . Retrieved Components 32 | . . . . . . 24 8 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . 2 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . 2 . . parse_system 2 | . . . . . . . . . . . . . . . . . 2 . . Manual 1 | . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 10 | . . . 3 . . . . . . . . . . . . . 4 3 . Machine Destruction 7 | . . . 3 . . . . . . . . . . . . . 4 . . Programmers 3 | . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 7 | . . . . . . . . . 5 . . . . . . . . 2 . Largest Group 5 | . . . . . . . . . 5 2 2 . . . . . . 1 . Highest-Rated Group 278 | . . . . . . . . . 278 128 125 . . . . . . 219 . Highest-Rated Ally 219 | . . . . . . . . . 68 64 64 . . . . . . 219 . Total Orders 17 | . . . . . . . . . 2 9 5 . . . . 1 . . . STAY 8 | . . . . . . . . . 1 4 3 . . . . . . . . FOLLOW 8 | . . . . . . . . . 1 5 2 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 33 | . . . . . . . . . 15 . . . . . . . . 18 . Total Damage 1347 | . . . . . . . . . 477 . . . . . . . . 870 . Kills 12 | . . . . . . . . . 5 . . . . . . . . 7 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Active Infowar (turns) 11295 | . . . 1653 726 453 273 1447 179 1252 863 644 499 404 176 369 768 1126 445 18 Sensors 11295 | . . . 1653 726 453 273 1447 179 1252 863 644 499 404 176 369 768 1126 445 18 Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . 1 . 2 . 2 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 19927 | 71 497 2355 2427 2055 453 2112 1855 179 1252 863 644 499 404 182 484 963 1358 966 308 Spaces Moved 11409 | 52 284 1424 1075 871 157 1266 1044 91 839 474 451 354 334 138 239 451 702 769 394 Core 9 | 8 . . . . . . . . . . . . . . . . . . 1 Treads 8019 | . . 850 . 514 155 826 656 91 839 474 451 354 334 138 239 451 485 769 393 Legs 1803 | 44 104 . 550 357 . 143 388 . . . . . . . . . 217 . . Wheels 1578 | . 180 574 525 . 2 297 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 93 155 145 94 94 132 121 121 121 121 121 121 121 121 101 60 50 Average Speed 130 | 109 102 147 139 174 154 138 112 132 131 121 121 121 121 121 121 152 160 71 60 Slowest Speed 305 | 120 190 240 200 240 155 305 158 132 132 121 121 121 121 121 121 170 170 101 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 43 | 4 33 77 86 26 26 98 26 18 88 61 13 63 67 60 42 15 26 24 26 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 9 | . . 1 . . . 5 . . . . . . . 3 . . . . . Known Exits Taken 15 | . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . . . . . . . . . Scrap Searched 15 | . . 7 . . . . . 1 . 2 . 4 1 . . . . . . Spaces Dug 66 | . . 5 18 . 2 2 16 . . . 4 . . . 11 . 3 5 . Terrain Destroyed 757 | . . 283 85 5 5 5 44 5 . 40 64 24 . . 103 4 23 67 . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 225 | . . 2 33 . 5 5 16 5 . 40 25 16 . . 29 4 16 29 . AOE 532 | . . 281 52 5 . . 28 . . . 39 8 . . 74 . 7 38 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 15110 | 63 455 1603 1694 1263 334 1573 1576 116 977 697 506 409 334 151 364 636 866 1031 462 Wait 2251 | . 142 57 335 281 133 245 410 8 73 183 16 43 . . 62 90 53 119 1 Move 11390 | 51 283 1423 1074 870 156 1265 1043 90 838 473 450 353 333 137 238 450 701 768 394 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 122 | 6 4 18 29 6 4 4 12 . 1 1 3 1 1 4 1 5 8 10 4 Fast Attach 78 | 6 2 2 12 6 6 4 4 . . . 2 . . 3 2 12 4 5 8 Attach 62 | . 1 6 12 4 1 2 4 . . . 2 1 . . 5 3 9 7 5 Detach 29 | . . . 4 . 1 7 4 . . . . 1 . . 1 3 7 1 . Swap 111 | . 3 13 31 23 11 2 5 . . . 3 1 . 4 2 2 5 5 1 Drop 125 | . 1 11 25 13 8 16 14 2 . 2 2 1 . 3 . 4 14 5 4 Fire 778 | . 18 73 166 56 14 26 78 16 4 37 27 8 . . 53 36 62 103 1 Melee 4 | . . . . . . . . . . . . . . . . . 3 1 . Ram 2 | . . . 1 . . . . . . . . . . . . . . . 1 Kick 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . Crush 89 | . . . . 4 . 2 1 . . . 1 . . . . 31 . 7 43 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 62 | . . . . . . . . . 61 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . 2 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Storage -7/Recycling -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves (discovered 2 exits: Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 4) 208 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 569 | -10/Materials | Entered Subcaves 796 | -10/Subcaves | Learned location of Zion (-6) 796 | -10/Subcaves | Met a Zionite searching for "candidates" 927 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 955 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1456 | -10/Subcaves | Learned Materials interactive machine intel 1475 | -10/Subcaves | Ambushed by Subdweller buried in earth 1538 | -10/Subcaves | Core integrity fell below 50% 2360 | -10/Subcaves | Discovered new exit (range 11) 2369 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2552 | -10/Subcaves | Discovered new exit (range 8) 2720 | -10/Subcaves | Discovered new exit (range 13) 2727 | -10/Subcaves | Ambushed by Subdweller buried in earth 2738 | -10/Subcaves | Core integrity fell below 20% 2738 | -10/Subcaves | Ambushed by Subdweller buried in earth 2771 | -10/Subcaves | Lost 3 parts (1p1n1w) 2924 | -10/Subcaves | Entered Materials 2924 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2925 | -8/Materials | Loaded intel: 18 interactive machine locations 3611 | -8/Materials | Build established: Scavenger-Skirmisher 3717 | -8/Materials | Lost 4 parts (1p1n2w) 4029 | -8/Materials | Lost 7 parts (1n3u3w) 4284 | -8/Materials | Discovered new exit (range 8) 4302 | -8/Materials | Identified exit to Factory 4941 | -8/Materials | Core integrity fell below 50% 5328 | -8/Materials | Discovered exit to Factory (range 11) 5351 | -8/Materials | Entered Factory 5351 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5432 | -7/Factory | Build established: Scavenger-Gunner 6089 | -7/Factory | Discovered new exit (range 12) 6124 | -7/Factory | Identified exit to Factory 6178 | -7/Factory | Discovered new exit (range 10) 6186 | -7/Factory | Garrison activated, responded to threat 6225 | -7/Factory | Identified exit to Lower Caves 6567 | -7/Factory | System corruption reached 10% 7014 | -7/Factory | Discovered exit to Lower Caves (range 10) 7349 | -7/Factory | Discovered new exit (range 6) 7357 | -7/Factory | Identified exit to Storage 7406 | -7/Factory | Entered Storage 7466 | -7/Storage | Build established: Skirmisher 7666 | -7/Storage | Repaired Lgt. Treads 7821 | -7/Storage | Found Prototype Protection 7821 | -7/Storage | Identified Lgt. Regenerative Plating 7852 | -7/Storage | Used back door to open Recycling access 7852 | -7/Storage | Discovered new exit (range 5) 7857 | -7/Storage | Identified exit to Recycling 7859 | -7/Storage | Entered Recycling 8180 | -7/Recycling | Discovered new exit (range 16) 8438 | -7/Recycling | Build established: Scavenger-Gunner 8612 | -7/Recycling | Entered Scraplab 9109 | -7/Recycling | Found Prototype Device 9109 | -7/Recycling | Identified Scrap Engine 9600 | -7/Recycling | Build established: Construct 9971 | -7/Recycling | Entered Factory 9971 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 10271 | -5/Factory | Search patrols dispatched 11165 | -5/Factory | Discovered new exit (range 11) 11174 | -5/Factory | Identified exit to Factory 11419 | -5/Factory | Garrison activated, responded to threat 11451 | -5/Factory | Identified exit to Upper Caves 11615 | -5/Factory | Found Imp. Powered Armor 11771 | -5/Factory | First assault squad dispatched 11826 | -5/Factory | Entered Upper Caves 11864 | -5/Upper Caves | Identified exit to Upper Caves 11867 | -5/Upper Caves | Encountered a Warlord checkpoint 11900 | -5/Upper Caves | Spotted B-75 Beast 11945 | -5/Upper Caves | Destroyed B-75 Beast 11961 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 11973 | -5/Upper Caves | Identified exit to Warlord 12005 | -5/Upper Caves | Entered Warlord 12050 | -5/Warlord | System corruption cleaned by Quarantine Array 12379 | -5/Warlord | Visited the Vortex Lab 12386 | -5/Warlord | Warlord's base attacked by MAIN.C 12504 | -5/Warlord | Build established: Commander-Construct 12736 | -5/Warlord | Warlord forces counterattacked 12961 | -5/Warlord | Met Warlord 13061 | -5/Warlord | Warlord base infiltrated, sounded retreat 13089 | -5/Warlord | Lost 3 allies 13210 | -5/Warlord | Spotted Striker 13216 | -5/Warlord | Spotted Striker 13217 | -5/Warlord | P-70 Sage assimilated allied 48-X5T(m) 13232 | -5/Warlord | Discovered new exit (range 14) 13234 | -5/Warlord | Destroyed Striker 13252 | -5/Warlord | Identified exit to Proximity Caves 13257 | -5/Warlord | Entered Proximity Caves 13257 | -4/Proximity Caves | Accompanied by 2 allies 13259 | -4/Proximity Caves | Spotter reported a threat 13261 | -4/Proximity Caves | Spotter reported a threat 13282 | -4/Proximity Caves | Lost 15 allies 13348 | -4/Proximity Caves | Build established: Construct 13389 | -4/Proximity Caves | Learned Research security intel 13412 | -4/Proximity Caves | Spotter reported a threat 13449 | -4/Proximity Caves | Spotter reported a threat 13678 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13688 | -4/Proximity Caves | Learned Research security intel 13764 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14099 | -4/Proximity Caves | Discovered exit to Factory (range 12) 14120 | -4/Proximity Caves | Entered Factory 14120 | -4/Factory | Accompanied by 2 allies 14120 | -4/Factory | Evolved 2 slots: Utility x2 14370 | -4/Factory | Search patrols dispatched 14573 | -4/Factory | Spotted B-86 Titan 14584 | -4/Factory | Destroyed B-86 Titan 14714 | -4/Factory | Discovered new exit (range 13) 14728 | -4/Factory | Identified exit to Upper Caves 14764 | -4/Factory | Entered Upper Caves 14790 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15179 | -4/Upper Caves | Learned Research stockpile data 15225 | -4/Upper Caves | Discovered new exit (range 16) 15226 | -4/Upper Caves | Spotted B-86 Titan 15228 | -4/Upper Caves | Destroyed B-86 Titan 15262 | -4/Upper Caves | Identified exit to Upper Caves 15263 | -4/Upper Caves | Entered another Upper Caves area 15309 | -4/Upper Caves | Learned Research terminal intel 15649 | -4/Upper Caves | Discovered new exit (range 8) 15666 | -4/Upper Caves | Identified exit to Zhirov 15667 | -4/Upper Caves | Entered Zhirov 15667 | -4/Zhirov | Discovered new exit (range 3) 15689 | -4/Zhirov | Met Zhirov 15716 | -4/Zhirov | Learned location of Quarantine (-3) 15716 | -4/Zhirov | Learned location of Testing (-2) 15723 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15741 | -4/Zhirov | Found Alien Artifact 15741 | -4/Zhirov | Identified Integrated Reactor 15741 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15758 | -4/Zhirov | Found Alien Artifact 15848 | -4/Zhirov | Identified exit to Proximity Caves 15849 | -4/Zhirov | Entered Proximity Caves 16199 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 16280 | -3/Proximity Caves | Destroyed 12 combat bots 16306 | -3/Proximity Caves | Lost 7 parts (1p1n3u2w) 16323 | -3/Proximity Caves | Discovered new exit (range 8) 16331 | -3/Proximity Caves | Identified exit to Research 16333 | -3/Proximity Caves | Entered Research 16333 | -3/Research | Evolved 2 slots: Utility x2 16334 | -3/Research | Identified exit to Quarantine 16337 | -3/Research | Loaded intel: 25 terminal locations 16346 | -3/Research | Found Prototype Device 16346 | -3/Research | Identified Exp. Thermal Shield 16584 | -3/Research | Build established: Mutant 16687 | -3/Research | Found Gamma Bomb Array 16690 | -3/Research | Found Gamma Bomb Array 16954 | -3/Research | System corruption reached 10% 17205 | -3/Research | Identified Transdimensional Reconstructor 17205 | -3/Research | Warped through subspace 17255 | -3/Research | Discovered new exit (range 3) 17258 | -3/Research | Identified exit to Research 17296 | -3/Research | Entered another Research area 17296 | -2/Research | Warlord forces began assault on 0b10 17296 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 17336 | -2/Research | Met up with Warlord 17374 | -2/Research | Build established: Tank 17406 | -2/Research | Research machine network offline 17490 | -2/Research | Lost 5 allies 17730 | -2/Research | Borebot progress halted 17742 | -2/Research | Found Exp. Thermal Shield 17764 | -2/Research | Discovered new exit (range 12) 17879 | -2/Research | Identified exit to Testing 17881 | -2/Research | Spotted Striker 17934 | -2/Research | Discovered exit to Testing (range 5) 18058 | -2/Research | Borebot progress halted 18074 | -2/Research | Build established: Construct 18243 | -2/Research | Met DD-05H 18383 | -2/Research | Spotted Executioner 18386 | -2/Research | Spotted Striker 18388 | -2/Research | Destroyed Executioner 18407 | -2/Research | Spotted Striker 18436 | -2/Research | Destroyed Striker 18445 | -2/Research | Lost 7 allies 18556 | -2/Research | Borebot progress halted 18633 | -2/Research | Discovered new exit (range 16) 18653 | -2/Research | Identified exit to Access 18654 | -2/Research | Entered Access 18654 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 18760 | -1/Access | Lost 5 allies 18938 | -1/Access | Destroyed 7 combat bots 19054 | -1/Access | Destroyed 7 combat bots 19136 | -1/Access | Energy Cycler disabled 19154 | -1/Access | First assault squad dispatched 19189 | -1/Access | Identified exit to Command 19196 | -1/Access | Build established: Hacker-Executioner 19211 | -1/Access | Garrison activated, responded to threat 19325 | -1/Access | Destroyed 15 combat bots 19405 | -1/Access | Spotted B-99 Colossus 19409 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 19464 | -1/Access | Lost 7 parts (2n5w) 19620 | -1/Access | Entered Command 19666 | -1/Command | Found Prototype Launcher 19692 | -1/Command | Build established: Hacker-Mutant 19693 | -1/Command | Found Quantum Capacitor 19783 | -1/Command | Core integrity fell below 50% 19845 | -1/Command | System corruption reached 10% 19870 | -1/Command | First assault squad dispatched 19898 | -1/Command | Lost 15 parts (1p3n9u2w) 19905 | -1/Command | Spotted Alpha 7 19905 | -1/Command | Spotted Alpha 7 19913 | -1/Command | Core integrity fell below 20% 19923 | -1/Command | Spotted Executioner 19923 | -1/Command | Spotted Executioner 19923 | -1/Command | Spotted Executioner 19923 | -1/Command | Spotted Executioner 19923 | -1/Command | Spotted Striker 19923 | -1/Command | Spotted Striker 19926 | -1/Command | Spotted B-99 Colossus 19928 | -1/Command | Spotted B-99 Colossus 19928 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 19923_ Door malfunctions. 19924_ Penetrated by Slug. 19924_ Slug penetrates Wall. 19924_ Penetrated by Slug. 19925_ Slug penetrates Wall. 19925_ Slug penetrates Alpha 7. 19925_ P-80 Master resets Alpha 7, system corruption cleaned. 19925_ Slug penetrates Wall. 19926_ Penetrated by Slug. 19926_ Critical hit (Destroy). 19926_ Treaded Armored Exoskeleton destroyed. 19926_ Slug penetrates Wall. 19926_ Biometal Medium Treads destroyed. 19926_ Dropped Hcp. Storage Unit. 19927_ Biometal Medium Treads destroyed. 19927_ Knocked back. 19927_ Alpha 7 knocked back. 19928_ Penetrated by Slug. 19928_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# / | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????########### # | | ????????????????????????????????????# ??# # | | ????????????????????????????????????# ??# # | | ????????????????????????????????????# ?# # | | ????????????????????????????????????# ?# # | | ????????????????????????????????????# # # | | ????????????????????????????????????# # # | | ???????????????????????? ???????????# + # | | ???????????????????????? ???????????# # # | | ???????????????????????? ??????? ???# # # | | ???????????????????????? ?????? #?# ?# # | | ???????????????????????? """""" ??# ?# # | | ???????????????????????? ^ ??# ??# + | | ????????????????????????B BB ???# ??# # | | ????????????????????????B BB????# ???# # | | ????????????????????????# ^ ##???#####+## # | | ???????????????????????? ^ #???????# # | | ????????????????????????# E##???????# # | | ???????????????????????? E #???????# # | | ???????????????????????##E ##???????# # | | ???????????????????????? % E #???????# + | | ???????????????????????##% ^ ##???????# # | | ???????????????????????#7@K^%K #???????# + | | ???????????????????????##^!]|^ ##???????# # | | ????????????????????????#!!!!! #????????# # | | ????????????????????????##c///##????????#+####/### | | ?????????????????????????#!! ########### | | ????????????????????######s ## !!! # | | ????????????????????# [m w## !!! / | | ????????????????????# ## !!! # = | | ????????????????????# 7 #?? # = | | ????????????????????# !pp #?? # | | ????????????????????### = !!! ####+##+### | | ??????????????????????# !!! / | | ??????????????????????" # | | ???????################ !p # | | ???????# # | | ???????# #######/############# | | ???????# # ?????########## | | ???????# + ??????????????? | | ???????############## ??????????????? | | ????????????????????# #?????????????? | | ????????????????????# """ """ #?????????????? | | ????????????????????# """T""" #?????????????? | | ????????????????????################?????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 100 Energy Generation 75 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 24 Defensive Hacking 24 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 15% | -7/Storage Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Woof! Challenges ------------ None Game ------ Seed RecoilHackingDetector Manual? 0 Play Time 03:06:32 Cumulative 298.5 hours Start 2025.06.29 @ 21:46:54 End 2025.06.30 @ 01:01:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/0/0/0/0/0/1 Lore% 80 Gallery% 79 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 086b50e8-3e7b-499e-9bde-1a0a912e1c45