Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 02:01:17 Player: TheSkyeDoctor Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (122) 610 Value Destroyed (5917) 5917 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2988) 2988 TOTAL SCORE: 14255 Bonus ------- High Alert Combat Kills 1172 Follower Combat Kills 1035 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/850 Matter 277/300 Energy 94/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Axe > --- INVENTORY (5) ---- Energy Well (350) Matter Compressor (250) Encrypted Comm Array Heavy Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Energy Well Improved Signal Interpreter Encrypted Comm Array Target Analyzer Shield Generator > --- WEAPON ----------- Gatling Laser Flak Gun Power Maul > --- INVENTORY -------- High-capacity Matter Pod Improved Sensor Array Heavy Missile Launcher Datajack Plasma Cutter [Rating: 61] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Power Maul Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 4 . . 2 . . . . 2 Power 1 | . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 Utility 4 | . . . 1 . . 2 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 92 | 7 3 5 6 10 1 24 11 4 . 3 18 Power 12 | 1 . 1 1 1 . 2 1 . . 1 4 Engine 5 | 1 . 1 . . . . 1 . . 1 1 Core 7 | . . . 1 1 . 2 . . . . 3 Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 1 2 . 5 . 8 . . . 1 5 Treads 12 | 2 . . . 5 . 5 . . . . . Leg 6 | . . . . . . 3 . . . 1 2 Wheel 3 | . 1 2 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . 3 Utility 28 | 2 1 . 2 2 . 7 7 1 . 1 5 Device 12 | 1 . . 1 1 . 2 3 . . 1 3 Storage 4 | 1 1 . . . . . . . . . 2 Processor 7 | . . . . 1 . 2 4 . . . . Hackware . | . . . . . . . . . . . . Protection 5 | . . . 1 . . 3 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 28 | 2 1 2 3 2 1 7 3 3 . . 4 Energy Gun 7 | . . . 1 . . 2 1 2 . . 1 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 4 | 2 . . 1 . . . . . . . 1 Ballistic Cannon 9 | . 1 2 1 2 . 3 . . . . . Launcher 1 | . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . . . Slashing Weapon 3 | . . . . . 1 . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes 4 | . . . 1 . . 2 . . . . 1 Parts Lost 47 | . . 5 . 7 . 13 . 3 . 5 14 Power 7 | . . 1 . 1 . 1 . . . 2 2 Propulsion 17 | . . 2 . 2 . 5 . . . 2 6 Utility 13 | . . . . 1 . 5 . 2 . . 5 Weapon 10 | . . 2 . 3 . 2 . 1 . 1 1 Highest Loss Streak 10 | . . 3 . 2 . 6 . 2 . 4 10 To Critical Strikes 5 | . . 1 . . . 1 . . . . 3 Average Backups 11 | 2 6 10 7 13 16 15 5 5 5 5 4 Power . | . 1 . . . 1 . . . . . . Propulsion 1 | . 2 1 . 1 2 2 . . . . . Utility 3 | . 2 4 2 5 6 4 1 1 1 1 1 Weapon 4 | . . 4 4 6 5 5 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 17 | . . 3 . 2 1 7 . . . . 4 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . Utility 7 | . . 3 . . . 2 . . . . 2 Weapon 8 | . . . . 1 1 5 . . . . 1 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 100 99 83 89 100 96 63 86 70 75 68 Engine 4 | . 14 13 7 . . . 1 7 7 7 . Core 6 | . . . 7 9 14 12 . . . . 2 Treads 14 | . 18 4 6 19 28 24 . . . . . Leg 3 | . . . . . . . 23 23 23 18 15 Wheel 5 | . 9 23 14 4 . . . . . . . Device 11 | . 14 14 7 12 14 11 7 3 . 1 11 Storage 7 | . 14 14 7 7 7 5 . . . . 4 Processor 8 | . . . . 5 7 11 20 27 23 23 15 Protection 2 | . . . 6 1 . 6 . 2 7 7 1 Energy Gun 1 | . . . 4 2 . . 1 11 1 8 2 Ballistic Gun 2 | . 15 3 6 4 . . . . . . 3 Ballistic Cannon 15 | . 12 24 15 20 22 17 . . . . . Impact Weapon 1 | . . . . . . 1 2 7 7 7 5 Peak Build Rating 61 | 7 8 11 35 47 48 58 47 47 41 46 61 Average Rating 36 | 5 7 9 34 40 47 52 30 43 34 38 43 On Entrance 28 | . 7 8 11 35 47 48 22 47 41 41 32 Avg Prop Armor Cover (%) 17 | . 11 10 3 9 . 6 35 . . . 29 Naked Turns 18 | . . . . . . . . . . . 18 Heaviest Build 133 | 14 91 92 121 121 114 133 22 24 24 33 40 Greatest Support 88 | 40 40 20 20 80 80 80 60 60 60 60 88 Greatest Overweight (x) 11 | . 9 9 6 11 1 2 1 . . . 1 Average Overweight (x) 2 | . 5 4 6 5 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 20 | 7 20 25 25 25 25 24 5 5 5 5 5 Most Carried 25 | 3 8 18 12 25 25 25 5 5 5 5 5 Average Carried 14 | 2 6 11 7 14 24 23 4 5 5 5 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 3 8 13 8 25 25 5 5 5 5 5 5 Class Distribution -------------------- 36% | Mutant 17% | Scavenger-Tank 16% | Commander-Gunner 6% | Derelict-Mutant 5% | Gunner 4% | Scavenger-Mutant 3% | Commander-Tank 3% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Commander-Gunner | -8/Garrison Commander-Gunner | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Matter Collected 4954 | 386 398 293 . 1146 262 1208 433 245 . 85 498 Remotely . | . . . . . . . . . . . . Salvage Created 4039 | 254 542 232 . 878 286 979 34 628 . 42 164 Parts 206 | 22 21 18 . 45 13 54 . 21 . . 12 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 40 | . . 9 . . . . . 19 . 12 . Prevented 3 | . . . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 93 | . 9 9 . 25 4 27 1 12 . 2 4 Melee 4 | . . . . . . . . 3 . 1 . Guns 16 | . 2 2 . 6 . . . 6 . . . Cannons 60 | . 7 7 . 19 4 20 . . . . 3 AOE 7 | . . . . . . 7 . . . . . Classes Destroyed 14 | 3 2 3 . 3 . 3 . . . . . Worker 5 | 1 . . . . . 4 . . . . . Builder 3 | . . . . . . 2 . . . . 1 Tunneler 8 | 7 . . . . . 1 . . . . . Hauler 2 | . 1 . . . 1 . . . . . . Recycler 6 | 1 2 . . . 1 2 . . . . . Operator 1 | . . . . . . 1 . . . . . Swarmer 13 | . . 1 . 4 . 5 . 1 . 2 . Grunt 47 | . 9 . . 10 3 14 . 9 . . 2 Brawler 6 | . . . . 4 . 1 . 1 . . . Duelist 3 | . . . . 2 . 1 . . . . . Sentry 9 | . . 1 . 4 1 2 . 1 . . . Hunter 6 | . . . . 3 . 2 1 . . . . Programmer 4 | . . . . . . 2 . . . . 2 Subdweller 7 | . . 7 . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . Guerrilla 1 | . . . . . . 1 . . . . . Best Kill Streak 7 | 4 3 2 . 5 2 7 1 6 . 2 3 Combat Bots Only 6 | . 3 2 . 5 2 5 1 6 . 2 3 Max Kills in Single Turn 5 | 1 1 1 . 2 1 5 1 2 . 1 1 Gunslinging 1 | . . . . . . . . 1 . . . Exploded 3 | . . . . . . 3 . . . . . Melee 1 | . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 677 | . 18 35 . 58 3 254 17 50 . 33 209 Missed 219 | . 2 10 . 14 1 78 8 19 . 15 72 Hits 458 | . 16 25 . 44 2 176 9 31 . 18 137 Melee 28 | . . . . 7 . 13 . 3 . . 5 Projectile 430 | . 16 25 . 37 2 163 9 28 . 18 132 AOE 2 | . . 2 . . . . . . . . . Critical Strikes 17 | . . 2 . 2 . 3 1 3 . . 6 Part Disruptions 1 | . . . . . . 1 . . . . . Damage Taken 7536 | . 197 632 . 1013 36 2428 142 583 . 349 2156 Core 1641 | . 28 115 . 45 16 412 30 99 . 35 861 Absorbed by Shields 758 | . . . . . . 511 . . . . 247 Core Remaining (%) 61 | 100 . 42 . . 88 . . . . 17 . Volleys Fired 273 | 29 24 43 . 68 5 68 . 13 . 4 19 Largest 4 | 2 2 2 . 4 4 3 . 2 . 2 2 Hottest 143 | 40 50 63 . 143 143 120 . 140 . 140 118 Shots Fired 715 | 58 48 85 . 260 19 180 . 20 . 8 37 Gun 228 | 58 24 12 . 80 . . . 20 . 8 26 Cannon 484 | . 24 73 . 180 19 177 . . . . 11 Launcher 3 | . . . . . . 3 . . . . . Special . | . . . . . . . . . . . . Kinetic 638 | 58 48 85 . 232 19 180 . . . . 16 Thermal 47 | . . . . . . . . 18 . 8 21 Explosive . | . . . . . . . . . . . . Electromagnetic 30 | . . . . 28 . . . 2 . . . Robot Hit Streak 13 | 7 11 11 . 9 4 13 . 5 . 6 7 Robot Miss Streak 9 | 4 4 2 . 4 1 4 . 1 . 2 9 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . Shots Hit Robots 402 | 33 31 43 . 93 11 125 4 26 . 6 30 Core Hits 191 | 11 17 12 . 45 6 66 . 12 . . 22 Critical Kills 3 | . 1 . . . . . . 2 . . . Critical Parts Destroyed 3 | . . . . . . . 1 2 . . . Critical Strikes 24 | . 2 1 . 2 2 9 1 6 . 1 . Burn 3 | . . . . . . . . 2 . 1 . Destroy 1 | . 1 . . . . . . . . . . Blast 15 | . 1 1 . 2 2 9 . . . . . Smash 5 | . . . . . . . 1 4 . . . Melee Attacks 45 | . . . . . 3 15 5 14 . 3 5 Impact 39 | . . . . . . 14 5 14 . 3 3 Slashing 6 | . . . . . 3 1 . . . . 2 Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 3 3 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11368 | 359 500 742 . 2253 481 5070 199 846 . 157 761 Guns 1999 | 359 194 115 . 520 . . . 302 . 88 421 Cannons 6376 | . 306 627 . 1544 288 3271 . . . . 340 Explosions 1715 | . . . . 189 . 1526 . . . . . Melee 1278 | . . . . . 193 273 199 544 . 69 . Ramming . | . . . . . . . . . . . . Kinetic 8016 | 359 500 742 . 1824 288 4001 . . . . 302 Thermal 868 | . . . . 44 . . . 277 . 88 459 Explosive 941 | . . . . 145 . 796 . . . . . Electromagnetic 265 | . . . . 240 . . . 25 . . . Impact 1085 | . . . . . . 273 199 544 . 69 . Slashing 193 | . . . . . 193 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . 2 10 10 11 11 11 2 Average Corruption 5 | . . . . . 2 1 10 10 11 11 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 84 | . . . . . 3 23 16 18 5 15 4 Message Errors 17 | . . . . . . 6 3 5 . 3 . Matter Fused 25 | . . . . . 1 5 5 4 2 5 3 Heat Flow Errors 10 | . . . . . . 2 1 2 1 4 . Energy Discharges 12 | . . . . . . 3 5 3 . 1 . Data Loss (minor) 8 | . . . . . . 4 . 1 1 1 1 Data Loss (major) 4 | . . . . . . 2 1 1 . . . Misfires 3 | . . . . . 2 . . 1 . . . Alerts 3 | . . . . . . . 1 . 1 1 . Weapon Failures 2 | . . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 616 | . . 14 . 16 36 343 72 116 . 19 . Projectiles 68 | . . 14 . 16 10 28 . . . . . Explosions 185 | . . . . . . 185 . . . . . Melee 363 | . . . . . 26 130 72 116 . 19 . Knockbacks 43 | . 4 1 . 14 1 19 2 2 . . . Impact 4 | . . . . . . . 2 2 . . . Kinetic 35 | . 4 1 . 12 1 17 . . . . . Secondary 4 | . . . . 2 . 2 . . . . . Self-Inflicted Damage 294 | . . . . 121 . 173 . . . . . Shots 4 | . . . . 2 . 2 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 546 | . 18 . . 423 198 546 152 185 273 372 49 Average Temperature 122 | . 7 . . 90 65 164 84 68 148 150 13 Received Heat Transfer 1748 | . 108 72 . 180 18 635 27 216 . 96 396 Effects 32 | . . . . 1 . 29 . . . 2 . Shutdowns 12 | . . . . 1 . 11 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 8 | . . . . . . 6 . . . 2 . Matter Decay 3 | . . . . . . 3 . . . . . Damage (minor) 5 | . . . . . . 5 . . . . . Damage (major) 2 | . . . . . . 2 . . . . . Damage (core) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 1 3 . 1 . Combat Hostiles 5 | . . . . . . . 1 3 . 1 . Parts Fried 5 | . . . . . . 2 . 2 . 1 . Impact Corruptions 11 | . . . . . . 4 2 3 . 2 . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 3 | . . . . . . . . 1 . . 2 Heat Transferred 1736 | . . . . 50 . . . 666 . 259 761 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Maximum Alert Level 5 | . . . . 5 4 4 . . . . . Low Security (%) 25 | 100 100 . 100 5 . . . . . . 100 Level 1 6 | . . . . 22 . . . . . . . Level 2 15 | . . . . 12 . 31 . . . . . Level 3 31 | . . . . 24 18 60 . . . . . Level 4 13 | . . . . 10 81 8 . . . . . Level 5 7 | . . . . 24 . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 2226 | 15 81 . . 2226 1344 1406 . . . . 98 Initial 1084 | . . . . . 1084 557 . . . . 98 Average 703 | 1 20 . . 990 1219 785 . . . . 16 Influence Increases 6034 | 45 232 55 . 2416 477 1813 90 325 . 329 252 Destroy 0b10 Robot/C 2360 | . 180 40 . 760 160 660 20 240 . 200 100 Destroy 0b10 Robot/NC 140 | 45 15 . . 5 10 60 . . . . 5 Destroy Leader 368 | . 32 . . 60 52 134 10 10 . 30 40 Allied During Kill 663 | . . . . 265 216 104 . . . 69 9 Trap Triggered on 0b10 30 | . . . . . . 30 . . . . . Successful Hack 75 | . 5 . . 35 . 16 . . . . 19 Disable Machine 285 | . . . . 75 30 150 . . . . 30 Anti-Garrison Action 1500 | . . . . 1100 . 400 . . . . . Destroy Structure 238 | . . . . 116 9 109 . . . . 4 Partial Spotted 45 | . . . . . . 45 . . . . . Lose Combat Pursuer 330 | . . 15 . . . 105 60 75 . 30 45 Influence Decreases 6032 | 45 175 112 . 190 1476 1634 711 394 716 172 407 Entered New Map 3286 | . . 28 . . 1142 670 521 150 716 . 59 Time Decay 2118 | 45 175 84 . . 334 714 190 214 . 122 240 Lost Part 388 | . . . . 70 . 130 . 30 . 50 108 Lost Ally 240 | . . . . 120 . 120 . . . . . Squads Dispatched 30 | . 2 . . . 2 16 . 1 . . 9 Investigation 5 | . 2 . . . . 2 . . . . 1 Extermination 8 | . . . . . . 5 . . . . 3 Reinforcement 6 | . . . . . 2 2 . . . . 2 Assault 5 | . . . . . . 4 . 1 . . . Garrison 6 | . . . . . . 3 . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Distress Signals 4 | . 2 . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 198 | . 13 10 . 37 10 65 5 16 . 11 31 Peak Tracking Total 10 | . 4 2 . 6 3 9 4 9 . 4 10 Tactical Retreats 14 | . . 1 . . . 4 1 3 . 2 3 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Traps Triggered 12 | . 2 1 . 6 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 3 | . . . . . . 3 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 8 | . . . . . . 8 . . . . . Triggered 3 | . . . . . . 3 . . . . . Most Traps Carried 9 | . . . . 9 9 9 . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Machines Disabled 30 | . . 1 . 15 2 10 . . . . 2 Max in Single Turn 1 | . . 1 . 1 . 1 . . . . 1 Garrison Access 2 | . . . . . . 2 . . . . . Garrison Relay 7 | . . . . 7 . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Machines Accessed 33 | . 1 1 2 3 4 13 . . 3 . 6 Terminals 20 | . 1 . 1 3 3 8 . . . . 4 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 1 . . . . 2 Garrison Access 4 | . . . 1 . . 3 . . . . . Total Hacks 87 | . 2 1 2 3 9 28 . . 25 . 17 Successful 52 | . 1 1 1 3 1 9 . . 25 . 11 Failed 34 | . 1 . 1 . 8 18 . . . . 6 Catastrophic 15 | . 1 . . . 3 8 . . . . 3 Database Lockouts 1 | . . . . . . 1 . . . . . Manual 39 | . 2 . 1 . 7 21 . . . . 8 Terminals 38 | . 2 . 1 3 7 17 . . . . 8 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 13 | . . . . . 2 2 . . . . 9 Garrison Access 9 | . . . 1 . . 8 . . . . . Terminal Hacks 30 | . . 1 . 3 . . . . 25 . 1 Record 6 | . . . . . . . . . 6 . . Part Schematic 13 | . . . . . . . . . 13 . . Robot Schematic 3 | . . . . . . . . . 3 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 10 | . . . . . 1 1 . . . . 8 Retrieve Study 10 | . . . . . 1 1 . . . . 8 Garrison Access Hacks 1 | . . . 1 . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 10 | . 1 . . . . 7 . . . . 2 Terminals 8 | . 1 . . . . 5 . . . . 2 Botnet 8 | . 1 . . . . 5 . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Jam 2 | . . . . . . 2 . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 1 . 1 2 4 11 . . . . 6 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . Part Studies Acquired 10 | . . . . . 1 1 . . . . 8 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 30 | . . . . 26 . 1 . . . . 3 Machine Destruction 27 | . . . . 26 . 1 . . . . . Programmers 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 27 | . . . . 26 . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Total Allies 28 | . . . . 26 . . . 1 . 1 . Largest Group 14 | . . . . 14 14 13 . 1 1 2 2 Highest-Rated Group 277 | . . . . 277 277 267 . 32 32 128 128 Highest-Rated Ally 96 | . . . . 39 39 39 . 32 32 96 96 Initial Warlord ECA Mod 12 | . . . . . 12 11 11 11 11 10 10 Warlord Squad Rendezvous 3 | . . . . . . . . . . . 3 Infantry 1 | . . . . . . . . . . . 1 Muscle 1 | . . . . . . . . . . . 1 Pyro 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 203 | . . . . 86 27 55 . . . 34 1 Total Damage 4059 | . . . . 1187 467 1274 . . . 1084 47 Kills 41 | . . . . 15 5 12 . . . 8 1 Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 10405 | 18 686 2021 140 2788 749 2962 359 214 . . 468 Sensors 468 | . . . . . . . . . . . 468 Terrain 7210 | . . . 138 2788 749 2962 359 214 . . . Seismic 2727 | 18 686 2021 2 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Turns Passed 12373 | 295 686 2021 143 2788 749 3274 386 442 134 470 985 Spaces Moved 6444 | 130 297 1194 79 965 335 1536 542 248 101 322 695 Core 827 | 6 . . . . . 184 467 . . . 170 Treads 2367 | 124 112 . . 452 335 1344 . . . . . Legs 1268 | . . . . . . 8 75 248 101 322 514 Wheels 1971 | . 185 1194 79 513 . . . . . . . Hover . | . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . 11 Fastest Speed 29 | 50 160 140 170 170 200 50 50 130 130 125 29 Average Speed 162 | 154 196 154 170 230 214 184 62 130 130 128 103 Slowest Speed 320 | 160 320 215 170 245 240 240 130 130 130 130 125 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 6 46 64 7 95 37 41 68 41 72 54 21 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . Known Exits Taken 6 | . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . Scrap Searched 8 | . . 3 . . . . 5 . . . . Spaces Dug 16 | . . . . . . 12 . . . . 4 Terrain Destroyed 236 | . . . . 102 6 124 . . . . 4 Melee 16 | . . . . . . 12 . . . . 4 Projectile 30 | . . . . 2 6 22 . . . . . AOE 190 | . . . . 100 . 90 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Total 7703 | 168 350 1282 89 1372 349 1822 576 318 104 362 911 Wait 419 | . 21 26 . 29 . 123 13 22 . 30 155 Move 6433 | 129 296 1193 78 964 334 1535 541 247 100 321 695 Hop . | . . . . . . . . . . . . Pick Up 60 | 3 4 12 1 29 3 7 . . . . 1 Fast Attach 58 | 7 1 . 1 1 . 10 10 5 2 3 18 Attach 29 | . . 5 6 8 . 7 1 . . . 2 Detach 14 | . 1 . 2 . . 5 2 . . . 4 Swap 19 | . 2 . . 2 1 10 2 . . . 2 Drop 64 | . 1 3 1 4 3 34 2 3 2 1 10 Fire 273 | 29 24 43 . 68 5 68 . 13 . 4 19 Melee 45 | . . . . . 3 15 5 14 . 3 5 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 24 | . . . . 24 . . . . . . . Rewire 257 | . . . . 243 . . . 14 . . . Trap 8 | . . . . . . 8 . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 296 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 10) 645 | -10/Materials | Discovered new exit (range 14) 982 | -10/Materials | Entered Subcaves 1232 | -10/Subcaves | Ambushed by Subdweller buried in earth 1348 | -10/Subcaves | Learned Materials terminal intel 1395 | -10/Subcaves | Disturbed a concealed Subdweller 1551 | -10/Subcaves | Lost 3 parts (1n2w) 1562 | -10/Subcaves | Discovered new exit (range 12) 1653 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1662 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1892 | -10/Subcaves | Discovered new exit (range 14) 2532 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2558 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2560 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2684 | -10/Subcaves | Core integrity fell below 50% 2783 | -10/Subcaves | Visited 4L-MR0's lab 2796 | -10/Subcaves | Found Meta Core 3003 | -10/Subcaves | Entered Materials 3003 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3004 | -8/Materials | Loaded intel: 12 terminal locations 3004 | -8/Materials | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 3105 | -8/Materials | Identified exit to Garrison 3146 | -8/Materials | Entered Garrison 3160 | -8/Garrison | Triggered checkpoint 3200 | -8/Garrison | Triggered checkpoint 3228 | -8/Garrison | Triggered checkpoint 3260 | -8/Garrison | Garrison Relay disabled 3297 | -8/Garrison | Build established: Tank 3505 | -8/Garrison | Lost 3 allies 3819 | -8/Garrison | Build established: Commander-Tank 3820 | -8/Garrison | Garrison Relay disabled 3900 | -8/Garrison | Triggered checkpoint 3960 | -8/Garrison | Lost 3 allies 3972 | -8/Garrison | Triggered checkpoint 3978 | -8/Garrison | Triggered checkpoint 4196 | -8/Garrison | Build established: Gunner 4214 | -8/Garrison | Discovered new exit (range 11) 4286 | -8/Garrison | Triggered checkpoint 4304 | -8/Garrison | Garrison Relay disabled 4361 | -8/Garrison | Phase Generator disabled 4427 | -8/Garrison | Discovered new exit (range 30) 4427 | -8/Garrison | Discovered new exit (range 6) 4427 | -8/Garrison | Discovered new exit (range 75) 5027 | -8/Garrison | Garrison Relay disabled 5027 | -8/Garrison | Triggered checkpoint 5146 | -8/Garrison | Triggered checkpoint 5166 | -8/Garrison | Garrison Relay disabled 5197 | -8/Garrison | Build established: Commander-Gunner 5232 | -8/Garrison | Garrison Relay disabled 5538 | -8/Garrison | Triggered checkpoint 5614 | -8/Garrison | Triggered checkpoint 5628 | -8/Garrison | Garrison Relay disabled 5934 | -8/Garrison | Entered Materials 5934 | -8/Materials | Accompanied by 14 allies 6659 | -8/Materials | Discovered new exit (range 4) 6683 | -8/Materials | Entered Factory 6683 | -7/Factory | Accompanied by 13 allies 6683 | -7/Factory | Evolved 2 slots: Utility x2 6856 | -7/Factory | Lost 6 allies 7038 | -7/Factory | Garrison activated, responded to threat 7073 | -7/Factory | Lost 3 allies 7083 | -7/Factory | First assault squad dispatched 7143 | -7/Factory | Allied Derelicts emerged from ambush trap array 7485 | -7/Factory | Build established: Scavenger-Tank 7554 | -7/Factory | Lost 3 allies 7572 | -7/Factory | Discovered new exit (range 5) 7592 | -7/Factory | Identified exit to Lower Caves 8219 | -7/Factory | Discovered new exit (range 13) 8243 | -7/Factory | Identified exit to Factory 8459 | -7/Factory | Central database locked down 9159 | -7/Factory | Fabricated Wave Gun (x2) 9794 | -7/Factory | Build established: Mutant 9822 | -7/Factory | Core integrity fell below 50% 9822 | -7/Factory | System corruption reached 10% 9862 | -7/Factory | Lost 6 parts (3n2u1w) 9957 | -7/Factory | Entered Lower Caves 9977 | -7/Lower Caves | Met a Warlord Commander 9978 | -7/Lower Caves | Learned location of Warlord (-5) 9979 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9982 | -7/Lower Caves | Found Encrypted Comm Array 10254 | -7/Lower Caves | Found DCF Scrap (13 items) 10335 | -7/Lower Caves | Discovered new exit (range 7) 10342 | -7/Lower Caves | Identified exit to Lower Caves 10343 | -7/Lower Caves | Entered another Lower Caves area 10344 | -7/Lower Caves | Encountered a Warlord checkpoint 10513 | -7/Lower Caves | Build established: Derelict-Mutant 10603 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10757 | -7/Lower Caves | Discovered new exit (range 7) 10765 | -7/Lower Caves | Identified exit to Data Miner 10785 | -7/Lower Caves | Entered Data Miner 10785 | -7/Data Miner | Accompanied by 1 ally 10787 | -7/Data Miner | Discovered new exit (range 6) 10811 | -7/Data Miner | Met Data Miner 10846 | -7/Data Miner | Learned location of Section 7 (-2) 10846 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10866 | -7/Data Miner | Received God Mode back door access code from Data Miner 10918 | -7/Data Miner | Identified exit to Proximity Caves 10919 | -7/Data Miner | Entered Proximity Caves 10919 | -6/Proximity Caves | Accompanied by 1 ally 11088 | -6/Proximity Caves | Escorted by Enhanced Grunt 11214 | -6/Proximity Caves | Core integrity fell below 20% 11244 | -6/Proximity Caves | Lost 4 parts (1p2n1w) 11358 | -6/Proximity Caves | Discovered exit to Factory (range 6) 11375 | -6/Proximity Caves | Learned 12 Factory zone layouts 11389 | -6/Proximity Caves | Entered Factory 11389 | -6/Factory | Accompanied by 2 allies 11389 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11390 | -6/Factory | Identified exit to Factory 11410 | -6/Factory | Joined by Warlord Pyro squad 11443 | -6/Factory | Build established: Mutant 11979 | -6/Factory | Build established: Scavenger-Mutant 12038 | -6/Factory | Joined by Warlord Muscle squad 12144 | -6/Factory | Garrison activated, responded to threat 12157 | -6/Factory | Identified exit to Lower Caves 12214 | -6/Factory | Lost 5 allies 12260 | -6/Factory | Core integrity fell below 50% 12278 | -6/Factory | Joined by Warlord Infantry squad 12299 | -6/Factory | Lost 10 parts (1p4n4u1w) 12318 | -6/Factory | Core integrity fell below 20% 12374 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 12327_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12331_ Slug penetrates X-62 Marksman. 12332_ Slug penetrates Wall. 12332_ T-07 Excavator is excavating. 12338_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 12350_ System corrupted: Matter fused (-5). 12350_ Triggered Blade Trap. 12350_ Massive razor-sharp blades shoot up from within the floor. 12350_ Imp. Signal Interpreter severed. 12350_ Target Analyzer severed. 12368_ System corrupted: Matter fused (-8). 12368_ Acquired Axe. 12374_ Slug penetrates G-50 Soldier. 12374_ G-50 Soldier suffers critical hit (Destroy). 12374_ G-50 Soldier destroyed. 12374_ Penetrated by Slug. 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""" | | ?????????# # """ """ ## #?# | | ?????????# # """ """ #### ###?# """ | | ?????????# # """ """ ####+########### """ | | ?????????# # # # """ | | ?????????# + """ = !#""" """""" # | | ?????????# # """ #"R """""" # *%= | | ?????????# # """ =!! #""" """""" # = | | ?????????## ## =! # """""" # "T" | | ??????????# ## """ =! #?????????????# "" | | ??????????# ## """ #?????????????# | | ??????????# ## """ #?????????????# | | ??????????# ## #?????????????# | | ??????????# ############?????????????# | | ??????????# #????????????????????????# ""G"" | | ??????????# #??????????????????????#+# " " ! | | ??????????# #????????????????????# ] | | ??????????# ???????????????????? ^ / | | ?????????? ????????????????????## """ !! | | ?????????? ?????????????????????# """ ! | | ?????????? ?????????????????????# """ | | ?????????? ?????????????????????+ | | ????????? * ?????????????????????# | | ??????????? ?????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 410 Armor Coverage 800 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Angular Momentum Engine | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Fabricated ------------ Wave Gun | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Power Maul | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Hvy. Missile Launcher | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Flak Gun | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Datajack | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingAluminumSpoofer Manual? 0 Play Time 01:06:43 Cumulative 212.5 hours Start 2026.09.15 @ 00:58:35 End 2026.09.15 @ 02:01:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 412 Rogue 412 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af51859b-d43f-495a-b685-681c75333d29