Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 21:45:39 Player: Oertel Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (592) 592 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1607 Bonus ------- None Cogmind --------- Core Integrity 287/400 Matter 180/300 Energy 250/250 System Corruption 1% Temperature Cool (6) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Structural Scanner Transport Network Coupler Weapon Shielding Weapon Shielding Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Assault Rifle Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Structural Scanner Transport Network Coupler Weapon Shielding Weapon Shielding Light Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 25 | 5 15 5 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 8 | 1 5 2 Treads . | . . . Leg 8 | 1 5 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 1 | . 1 . Storage 2 | 1 1 . Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 12 | 3 12 14 Power 2 | . 2 3 Propulsion 6 | 2 6 5 Utility 1 | . 1 3 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 14 | . 2 12 Power 2 | . . 2 Propulsion 7 | . 1 6 Utility 3 | . . 3 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 95 | . 95 95 Engine 13 | . 14 11 Leg 27 | . 26 32 Device 8 | . 8 7 Storage 13 | . 14 11 Processor 4 | . 3 7 Ballistic Gun 23 | . 24 21 Slashing Weapon 2 | . 3 . Peak Build Rating 15 | 5 9 15 Average Rating 8 | 3 7 11 On Entrance 4 | . 5 8 Naked Turns . | . . . Heaviest Build 33 | 12 30 33 Greatest Support 30 | 10 20 30 Greatest Overweight (x) 2 | 2 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 5 15 15 Average Carried 12 | 3 12 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 15 14 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 806 | 236 455 115 Remotely . | . . . Salvage Created 788 | . 477 311 Parts 44 | . 23 21 Haulers Intercepted 3 | . 2 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 8 7 Guns 12 | . 8 4 AOE 3 | . . 3 Classes Destroyed 7 | . 4 3 Worker 2 | . . 2 Builder 1 | . . 1 Hauler 3 | . 2 1 Watcher 2 | . 2 . Swarmer 1 | . 1 . Grunt 12 | . 7 5 Sentry 2 | . . 2 Best Kill Streak 8 | . 2 8 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 5 | . 1 5 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 123 | . 64 59 Missed 38 | . 16 22 Hits 85 | . 48 37 Melee 2 | . . 2 Projectile 83 | . 48 35 AOE 1 | . . 1 Critical Strikes 6 | . 2 4 Part Disruptions 1 | . . 1 Damage Taken 1215 | . 608 607 Core 224 | . 111 113 Absorbed by Shields . | . . . Regen/Repaired (Parts) 60 | . 60 . Core Remaining (%) 77 | 100 55 . Volleys Fired 101 | . 64 37 Largest 2 | . 2 2 Hottest 50 | . 50 50 Shots Fired 178 | . 108 70 Gun 174 | . 107 67 Cannon . | . . . Launcher 4 | . 1 3 Special . | . . . Kinetic 174 | . 107 67 Thermal . | . . . Explosive 4 | . 1 3 Electromagnetic . | . . . Robot Hit Streak 11 | . 8 11 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 113 | . 63 50 Core Hits 48 | . 26 22 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1705 | . 741 964 Guns 1279 | . 740 539 Cannons . | . . . Explosions 425 | . . 425 Melee . | . . . Ramming 1 | . 1 . Kinetic 1279 | . 740 539 Thermal . | . . . Explosive 425 | . . 425 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 10 | . . 10 Projectiles . | . . . Explosions 10 | . . 10 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 27 | . 20 27 Average Temperature 7 | . 5 9 Received Heat Transfer 627 | . 348 279 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 154 | . 62 154 Initial . | . . . Average 9 | . 6 33 Influence Increases 501 | . 280 221 Destroy 0b10 Robot/C 300 | . 160 140 Destroy 0b10 Robot/NC 40 | . 20 20 Destroy Leader 90 | . 48 42 Successful Hack 11 | . 11 . Destroy Structure 30 | . 11 19 Partial Spotted 15 | . 15 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 367 | . 280 87 Time Decay 347 | . 280 67 Lost Part 20 | . . 20 Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 21 13 Peak Tracking Total 7 | . 3 7 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 5 | . 5 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Locate Traps 1 | . 1 . Assault Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 2327 | . 2105 222 Optics 667 | . 667 . Structural 1660 | . 1438 222 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2907 | 99 2489 319 Spaces Moved 1426 | 56 1217 153 Core 14 | 14 . . Treads . | . . . Legs 1412 | 42 1217 153 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 175 | 155 183 125 Slowest Speed 190 | 190 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 5 97 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 26 | . 9 17 Melee . | . . . Projectile . | . . . AOE 26 | . 9 17 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1655 | 66 1373 216 Wait 64 | . 50 14 Move 1424 | 55 1216 153 Hop . | . . . Pick Up 24 | 6 15 3 Fast Attach 9 | 4 4 1 Attach 4 | 1 1 2 Detach . | . . . Swap 16 | . 12 4 Drop 12 | . 10 2 Fire 101 | . 64 37 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Met a group of wandering Federalists 310 | -10/Materials | Build established: Mutant 392 | -10/Materials | Repaired Aluminum Leg 438 | -10/Materials | Discovered new exit (range 7) 506 | -10/Materials | Discovered new exit (range 14) 1010 | -10/Materials | Discovered new exit (range 8) 1084 | -10/Materials | Discovered new exit (range 3) 1311 | -10/Materials | Discovered new exit (range 15) 1574 | -10/Materials | Build established: Scavenger-Mutant 2001 | -10/Materials | Build established: Mutant 2166 | -10/Materials | Discovered new exit (range 16) 2589 | -10/Materials | Entered another Materials area 2589 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2908 | -9/Materials | Self-destructed Last Messages --------------- 02858_ U-05 Engineer builds a Wall. 02861_ Critical hit (Burn: +37). 02874_ The unstable cave ceiling collapses. 02875_ Aluminum Leg destroyed. 02878_ U-05 Engineer builds a Door. 02878_ U-05 Engineer builds a Wall. 02880_ U-05 Engineer lays Concrete. 02880_ Critical hit (Burn: +37). 02881_ U-05 Engineer lays Concrete. 02882_ U-05 Engineer builds a Wall. 02882_ U-05 Engineer lays Concrete. 02883_ U-05 Engineer builds a Wall. 02886_ G-47 Trooper destroyed. 02887_ U-05 Engineer lays Concrete. 02888_ U-05 Engineer builds a Wall. 02889_ U-05 Engineer lays Concrete. 02891_ Acquired 1 matter. 02894_ U-05 Engineer lays Concrete. 02908_ Lgt. Assault Rifle destroyed. 02908_ Imp. Light Armor Plating severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? ########????????????????????????????? | | ???????????? #######????????######??????????????? | | ????????????? ##???????? ? #????????????? | | ?????????????? ???????? ? +????????????? | | ?????????????? =* ##?#####? #????????????? | | ??????????????##%= ##?##### != #????????????? | | ??????????????##== ##?## ########/# #????????????? | | ######## ##?## ! %u|## # # ?????????? | | ################ ##### @ =#=! ????????? | | + ## ##### l %g%%= ????????? | | ###### """"" # ####!= %[#[ ????????? | | ###### """"" # #### a =#= #?####?????????? | | ????## """"" + T + * %##????????????????? | | ????## # #### u ##????????????????? | | ????## """"" # #### ""##????????????????? | | ????## """"" ########## T"##????????????????? | | ????## """"" ########## ""##????????????????? | | ????## ##??????## ##????????????????? | | ????############??????###########????????????????? | | ????############??????###########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 33% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonTractorLaser Manual? 0 Play Time 00:36:05 Cumulative 17.0 hours Start 2025.10.10 @ 20:36:29 End 2025.10.10 @ 21:45:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71f098f1-2d11-4d84-8280-278075a7cc15