Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 18:40:16 Player: Superbantom Result: Destroyed by LU-7P6(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (678) 678 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1418 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 114/125 System Corruption 0% Temperature Cool (0) Movement Hovering (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Hover Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Medium Laser Medium Laser > --- INVENTORY (5) ---- Improved Heat Sink Large Battery (200) Improved Terrain Scanner Scrap Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Datajack > --- INVENTORY -------- Light Ion Engine Hover Unit Medium Laser Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Signal Interpreter Device Improved Heat Sink Storage Medium Matter Pod Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 5 16 3 1 Power 5 | 1 3 1 . Engine 4 | 1 2 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 5 | 2 3 . . Treads . | . . . . Leg 3 | 2 1 . . Wheel . | . . . . Hover 2 | . 2 . . Flight . | . . . . Utility 7 | . 4 2 1 Device 2 | . 1 1 . Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 8 | 2 6 . . Energy Gun 3 | . 3 . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 3 2 . Power 3 | . 2 1 . Propulsion 1 | . . 1 . Utility 1 | . 1 . . Weapon . | . . . . Highest Loss Streak 2 | . 1 2 . To Critical Strikes . | . . . . Average Backups 4 | . 3 4 4 Power . | . . . . Propulsion . | . 1 . . Utility 1 | . . 2 3 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 5 | . 3 1 1 Power 1 | . . 1 . Propulsion 3 | . 3 . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 89 | . 92 87 68 Engine 11 | . 8 13 14 Core 2 | . 5 . . Leg 11 | . 26 . . Hover 9 | . 1 16 14 Device 7 | . 2 10 5 Storage 1 | . 4 . . Processor 12 | . 10 14 5 Protection 3 | . 4 3 . Energy Gun 18 | . 6 28 28 Ballistic Gun 9 | . 21 . . Peak Build Rating 11 | 5 11 9 8 Average Rating 7 | 3 7 7 5 On Entrance 5 | . 5 9 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 12 | 6 12 10 8 Greatest Support 20 | 20 20 12 6 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 5 5 5 Average Carried 4 | . 3 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 3 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 812 | 262 449 91 10 Remotely . | . . . . Salvage Created 946 | 30 639 277 . Parts 57 | 3 39 15 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 21 | 1 14 6 . Guns 20 | 1 14 5 . Classes Destroyed 8 | 1 4 3 . Worker 2 | . 1 1 . Tunneler 1 | . . 1 . Recycler 1 | . . 1 . Operator 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 5 | . 2 3 . Grunt 15 | 1 12 2 . Assembled 1 | . . 1 . Best Kill Streak 4 | 1 4 3 . Combat Bots Only 4 | 1 4 2 . Max Kills in Single Turn 2 | 1 2 2 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 116 | 4 77 31 4 Missed 35 | 2 21 10 2 Hits 81 | 2 56 21 2 Projectile 81 | 2 56 21 2 Critical Strikes 2 | . 2 . . Damage Taken 924 | 21 655 206 42 Core 250 | 21 118 69 42 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 91 . . . Volleys Fired 133 | 3 74 54 2 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 100 100 Shots Fired 252 | 6 134 108 4 Gun 252 | 6 134 108 4 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 106 | 6 100 . . Thermal 122 | . 10 108 4 Explosive . | . . . . Electromagnetic 24 | . 24 . . Robot Hit Streak 8 | 5 8 6 4 Robot Miss Streak 5 | . 5 5 1 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 112 | 5 80 24 3 Core Hits 50 | 2 35 12 1 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 2 1 Burn 4 | . 1 2 1 Destroy 1 | . 1 . . Melee Attacks 2 | . 2 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1331 | 56 916 323 36 Guns 1331 | 56 916 323 36 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 659 | 56 603 . . Thermal 422 | . 63 323 36 Explosive . | . . . . Electromagnetic 250 | . 250 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 357 | 6 257 357 . Average Temperature 95 | 6 53 125 . Received Heat Transfer 441 | 12 390 39 . Effects 7 | . 3 4 . Energy Bleed 1 | . . 1 . Interference 5 | . 3 2 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 3 | . . 3 . Heat Transferred 1554 | . 259 1110 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 120 | 20 120 57 . Initial 7 | . 6 7 . Average 19 | 3 37 5 . Influence Increases 559 | 20 404 135 . Destroy 0b10 Robot/C 400 | 20 280 100 . Destroy 0b10 Robot/NC 40 | . 25 15 . Destroy Leader 84 | . 64 20 . Successful Hack 5 | . 5 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 559 | 10 393 156 . Entered New Map 18 | . 4 14 . Time Decay 491 | 10 359 122 . Lost Part 50 | . 30 20 . Squads Dispatched 6 | . 6 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | 1 29 6 2 Peak Tracking Total 5 | 1 5 3 2 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 3 | . 3 . . Failed 7 | . 7 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Locate Traps 1 | . 1 . . Patrol Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 2 | . 2 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat . | . . . . Combat 1 | . 1 . . Robot Hacks Applied 2 | . 2 . . parse_system 2 | . 2 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 260 | . . 260 . Terrain 260 | . . 260 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2286 | 80 966 1199 41 Spaces Moved 1150 | 63 609 452 26 Core 21 | 21 . . . Treads . | . . . . Legs 596 | 42 554 . . Wheels . | . . . . Hover 533 | . 55 452 26 Flight . | . . . . Fastest Speed 50 | 50 56 56 120 Average Speed 109 | 96 114 103 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 7 58 58 2 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1941 | 76 755 1074 36 Wait 580 | . 22 558 . Move 1147 | 62 608 451 26 Hop . | . . . . Pick Up 29 | 6 18 4 1 Fast Attach 1 | . . 1 . Attach 11 | 5 5 . 1 Detach 3 | . . . 3 Swap 17 | . 14 3 . Drop 17 | . 12 2 3 Fire 133 | 3 74 54 2 Melee 2 | . 2 . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 81 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Identified exit to Mines 896 | -10/Materials | Core integrity fell below 50% 1031 | -10/Materials | Identified exit to Materials 1047 | -10/Materials | Entered Mines 1125 | -10/Mines | Discovered new exit (range 6) 1127 | -10/Mines | Identified exit to Subcaves 1708 | -10/Mines | Excavation squad dispatched 1708 | -10/Mines | A large section of the Mines collapsed 1958 | -10/Mines | Excavation squad dispatched 2212 | -10/Mines | Core integrity fell below 20% 2246 | -10/Mines | Entered Subcaves 2247 | -10/Subcaves | Approached by a straggling Scientist 2254 | -10/Subcaves | Learned location of Zion (-7) 2272 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2287 | -10/Subcaves | Destroyed by LU-7P6(R) with Subdweller Machine Gun Last Messages --------------- can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 02254_ Acquired derelict log, extracted data. World map updated: -7/Zion. 02255_ Dropped Lgt. Armor Plating. 02255_ Dropped Lgt. Assault Rifle. 02256_ Discarded Signal Interpreter. 02258_ Dropped Datajack. 02259_ Acquired Scrap Shield. 02260_ Subatomizers dissect the Lgt. Armor Plating. 02261_ 65-YL1(O) collects matter. 02263_ Acquired 10 matter. Sub. Beam Cannon falls loose from the Twisted Machinery. 02273_ Subatomizers dissect the Lgt. Armor Plating. 02283_ LU-7P6(R) suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####?####?? #??????????????? | | ???????????????????##?#% ## # #??????????????? | | ???????????????????# ##% #??????????????? | | ??????????????????## #??????????????? | | ?????????????????## !/ # ###??????????????? | | ?????????????????# [ ### ## #???????????????? | | ?????????????????## % ##?? 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"" ???????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 365 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Ghost 'Em GoHome() Challenges ------------ None Game ------ Seed NanofilamentsInertialSteel Manual? 0 Play Time 00:23:00 Cumulative 3.1 hours Start 2026.09.29 @ 18:18:43 End 2026.09.29 @ 18:40:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 88a21907-4d79-4bf9-addf-5855592f2621