Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.04.12 @ 20:25:37 Player: Delget Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (2072) 2072 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 4280 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 205/300 Energy 88/100 System Corruption 2% Temperature Cool (35) Movement Core (850) Ox16 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (18) --- Light Treads Light Treads Light Treads Light Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Terrain Scanner Salvage Targeting Computer Medium Laser Small Laser Small Laser Small Laser Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Improved Medium Laser Pulse Rifle Pulse Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Terrain Scanner Salvage Targeting Computer Medium Laser Small Laser Small Laser Small Laser Small Laser Small Laser Small Laser Particle Gun Assault Rifle Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Missile Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Core Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 62 | 6 11 11 17 17 Power 9 | 1 2 2 3 1 Engine 5 | 1 2 . 1 1 Core 4 | . . 2 2 . Reactor . | . . . . . Propulsion 14 | 2 2 2 4 4 Treads 6 | 2 . 2 2 . Leg 8 | . 2 . 2 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 1 2 . Device . | . . . . . Storage 5 | 1 3 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 32 | 2 4 6 8 12 Energy Gun 19 | 2 3 5 5 4 Energy Cannon . | . . . . . Ballistic Gun 10 | . 1 . 2 7 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 37 | . 5 7 8 17 Power 5 | . . . 3 2 Propulsion 6 | . 1 2 . 3 Utility 2 | . . . . 2 Weapon 24 | . 4 5 5 10 Highest Loss Streak 13 | . 2 4 4 13 Average Slot Usage (%) 95 | . 98 98 93 78 Engine 8 | . 14 6 5 6 Core 3 | . . 4 9 . Treads 10 | . 21 6 8 . Leg 11 | . 5 14 8 16 Storage 29 | . 27 33 27 25 Protection 2 | . . . 8 8 Energy Gun 22 | . 24 25 20 4 Ballistic Gun 4 | . 3 4 3 13 Launcher 1 | . . 2 1 3 Naked Turns . | . . . . . Heaviest Build 84 | 11 59 78 84 82 Greatest Support 40 | 40 40 40 40 30 Greatest Overweight (x) 26 | 1 5 3 26 4 Average Overweight (x) 1 | . . 2 2 2 Largest Inventory Capacity 24 | 6 18 24 24 24 Average Capacity 21 | 5 16 24 24 23 Most Carried 24 | 6 18 24 24 24 Average Carried 19 | 3 13 21 20 21 Final Capacity 24 | 6 18 24 24 18 Final Carried 24 | 2 18 21 24 15 Class Distribution -------------------- 40% | Hauler-Gunner 27% | Mutant 15% | Hauler-Tank 12% | Hauler-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Hauler-Gunner | -9/Materials Hauler-Tank | -8/Materials Hauler-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1076 | 203 149 236 245 243 Remotely . | . . . . . Salvage Created 2000 | . 396 770 375 459 Parts 143 | . 28 69 24 22 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 55 | . 13 22 8 12 Guns 43 | . 13 17 7 6 AOE 12 | . . 5 1 6 Classes Destroyed 9 | . 3 4 1 1 Worker 5 | . . 4 1 . Builder 3 | . . 1 2 . Hauler 1 | . . 1 . . Watcher 4 | . 1 2 1 . Swarmer 12 | . 5 7 . . Grunt 32 | . 8 13 4 7 Duelist 1 | . . . . 1 Sentry 9 | . . 2 3 4 Hunter 1 | . . . 1 . Best Kill Streak 16 | . 4 16 4 4 Combat Bots Only 9 | . 4 9 3 4 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging 1 | . . . . 1 Exploded 2 | . . 1 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 4553 | . 749 859 1127 1818 Core 915 | . 131 234 265 285 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 100 47 41 . . Volleys Fired 152 | . 41 43 42 26 Largest 3 | . 2 3 3 3 Hottest 182 | . 130 182 182 115 Shots Fired 326 | . 74 94 100 58 Gun 299 | . 74 82 93 50 Cannon . | . . . . . Launcher 27 | . . 12 7 8 Special . | . . . . . Kinetic 74 | . 2 7 24 41 Thermal 225 | . 72 75 69 9 Explosive 27 | . . 12 7 8 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 5 6 9 7 Robot Miss Streak 8 | . 8 4 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 192 | . 41 50 60 41 Core Hits 107 | . 16 39 23 29 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4051 | . 596 1217 1135 1103 Guns 2650 | . 578 678 884 510 Cannons . | . . . . . Explosions 1383 | . . 539 251 593 Melee . | . . . . . Ramming 18 | . 18 . . . Kinetic 591 | . 18 25 134 414 Thermal 2059 | . 560 653 750 96 Explosive 1383 | . . 539 251 593 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . 9 . 2 Average Corruption 6 | . . 8 . 2 Corruption Purged . | . . . . . Effects 19 | . . 17 . 2 Message Errors 6 | . . 6 . . Matter Fused 3 | . . 3 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 2 | . . 1 . 1 Data Loss (minor) 3 | . . 3 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Targeting Errors 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 96 | . . 31 20 45 Projectiles . | . . . . . Explosions 96 | . . 31 20 45 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 159 | . . 33 57 69 Shots 7 | . . 2 3 2 Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 640 | . 454 433 640 134 Average Temperature 167 | . 168 151 206 63 Received Heat Transfer 1395 | . 252 135 405 603 Effects 37 | . 7 8 22 . Shutdowns 8 | . 1 1 6 . Energy Bleed 2 | . 1 . 1 . Interference 12 | . 4 5 3 . Matter Decay 4 | . . 1 3 . Short Circuit 3 | . 1 . 2 . Damage (minor) 4 | . . 1 3 . Damage (major) 2 | . . . 2 . Damage (core) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . 2 2 5 . Heat Transferred 4774 | . 1406 1554 1665 149 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 440 | . 217 440 235 350 Average Influence 169 | . 97 199 153 273 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 69 | 100 96 54 88 23 Level 1 23 | . 3 29 11 76 Level 2 7 | . . 15 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 3 7 2 7 Investigation 8 | . 2 3 1 2 Extermination . | . . . . . Reinforcement 8 | . 1 4 1 2 Assault 1 | . . . . 1 Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 4 | . 2 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 21 33 16 26 Peak Tracking Total 9 | . 6 4 3 9 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 6 | . 1 2 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 9 | . . 7 . 2 Max in Single Turn 2 | . . 2 . 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 13 | . 4 6 1 2 Terminals 7 | . 3 3 . 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 3 | . 1 1 . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 53 | . 15 27 4 7 Successful 39 | . 9 21 3 6 Failed 13 | . 6 6 1 . Catastrophic 1 | . . 1 . . Database Lockouts 1 | . . . . 1 Manual . | . . . . . Terminals 34 | . 12 16 . 6 Fabricators . | . . . . . Repair Stations 5 | . . 1 4 . Recycling Units 7 | . 3 3 . 1 Scanalyzers 7 | . . 7 . . Garrison Access . | . . . . . Terminal Hacks 23 | . 6 12 . 5 Record 14 | . 3 7 . 4 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 2 | . . 1 . 1 Locate Traps 2 | . . 2 . . Maintenance Status 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 7 | . 3 3 . 1 Recycle Component 2 | . 1 1 . . Process 2 | . 1 1 . . Report Inventory 3 | . 1 1 . 1 Scanalyzer 6 | . . 6 . . Insert Component 3 | . . 3 . . Analyze 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 4 4 1 2 Full Trace Events 5 | . 1 2 1 1 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled 2 | . 1 1 . . Recycled Matter 152 | . 125 27 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 3267 | 51 842 1454 580 340 Spaces Moved 1420 | 37 396 647 210 130 Core 24 | 23 . . 1 . Treads 685 | 14 310 258 103 . Legs 711 | . 86 389 106 130 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 180 180 180 Average Speed 187 | 105 171 199 198 184 Slowest Speed 1350 | 160 270 220 1350 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . 1 . 1 Exploration Rate (%) 29 | 3 50 50 17 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 140 | . . 51 66 23 Melee . | . . . . . Projectile . | . . . . . AOE 140 | . . 51 66 23 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1741 | 48 486 739 290 178 Wait 5 | . . 5 . . Move 1416 | 36 395 646 209 130 Hop . | . . . . . Pick Up 80 | 6 28 22 19 5 Fast Attach 9 | 2 . 3 . 4 Attach 43 | 4 8 7 13 11 Detach . | . . . . . Swap 10 | . 3 1 4 2 Drop 20 | . 5 12 3 . Fire 152 | . 41 43 42 26 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire 4 | . 4 . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 10) 818 | -10/Materials | Discovered new exit (range 12) 820 | -10/Materials | Core integrity fell below 50% 894 | -10/Materials | Entered another Materials area 894 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1201 | -9/Materials | Build established: Hauler-Gunner 1866 | -9/Materials | Crushed by falling debris 1866 | -9/Materials | Core integrity fell below 50% 1885 | -9/Materials | Destroyed 9 combat bots 1897 | -9/Materials | Lost 4 parts (2n2w) 2312 | -9/Materials | Discovered new exit (range 10) 2348 | -9/Materials | Entered another Materials area 2348 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2528 | -8/Materials | Lost 4 parts (1p3w) 2713 | -8/Materials | Repaired Core Shielding 2880 | -8/Materials | Discovered new exit (range 16) 2928 | -8/Materials | Entered Storage 2973 | -8/Storage | Core integrity fell below 50% 3011 | -8/Storage | Crushed by falling debris 3042 | -8/Storage | Lost 4 parts (1p1n2w) 3128 | -8/Storage | Central database locked down 3233 | -8/Storage | Core integrity fell below 20% 3268 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03249_ Assault Rifle destroyed. 03249_ G-47 Trooper destroyed. 03249_ Switching to secondary target: G-47 Trooper. 03249_ G-47 Trooper destroyed. 03250_ K-01 Serf collects debris. 03251_ U-05 Engineer lays Concrete. 03251_ Carbon-fiber Leg destroyed. 03251_ K-01 Serf collects debris. 03254_ Acquired Lgt. Assault Rifle. 03255_ K-01 Serf collects debris. 03255_ U-05 Engineer lays Concrete. 03256_ K-01 Serf collects debris. 03256_ U-05 Engineer lays Concrete. 03256_ K-01 Serf collects debris. 03257_ Acquired Sml. Laser. 03259_ U-05 Engineer lays Concrete. 03259_ K-01 Serf collects debris. 03263_ Carbon-fiber Leg destroyed. 03263_ Lgt. Assault Rifle destroyed. 03266_ Sml. Laser destroyed. 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Laser | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteWeldingNegator Manual? 0 Play Time 00:46:05 Cumulative 12.8 hours Start 2020.04.09 @ 20:47:49 End 2020.04.12 @ 20:25:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39d3dab8-eabc-4c89-93f6-c19c722cac08