Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.24 @ 12:51:02 Player: F4LK5 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (83) 415 Value Destroyed (1470) 1470 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3536 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 514/550 Matter 178/300 Energy 220/220 System Corruption 0% Temperature Critical (534) Movement Treading (163) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- Improved Treads Improved Treads Armored Treads > --- UTILITY (3) ------ Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Minigun > --- INVENTORY (15) --- Large Storage Unit Large Storage Unit Large Battery (200) Compact Matter Pod (0) Weight Redist. System Visual Processing Unit Advanced Visual Processing Unit Sensor Array Improved Sensor Array Improved Signal Interpreter Trap Extractor (0/4) Shock Bomb Launcher Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Minigun > --- INVENTORY -------- Large Storage Unit Large Storage Unit Large Battery Compact Matter Pod Weight Redist. System Visual Processing Unit Advanced Visual Processing Unit Sensor Array Improved Sensor Array Improved Signal Interpreter Trap Extractor Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 53 | 6 9 26 12 Power 11 | 1 4 3 3 Engine 8 | 1 4 3 . Core 3 | . . . 3 Reactor . | . . . . Propulsion 20 | 2 2 12 4 Treads 19 | 2 2 11 4 Leg . | . . . . Wheel . | . . . . Hover 1 | . . 1 . Flight . | . . . . Utility 8 | 1 2 3 2 Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . 1 2 2 Artifact . | . . . . Weapon 14 | 2 1 8 3 Energy Gun 5 | 1 1 3 . Energy Cannon . | . . . . Ballistic Gun 8 | 1 . 4 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 9 | . 2 6 1 Power 3 | . 1 2 . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 4 | . 1 2 1 Highest Loss Streak 2 | . 1 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 87 87 94 Engine 11 | . 6 17 5 Core 1 | . . . 8 Treads 29 | . 28 30 27 Storage 11 | . 14 11 9 Protection 10 | . 10 7 17 Energy Gun 7 | . 13 6 . Ballistic Gun 16 | . 14 13 27 Naked Turns . | . . . . Heaviest Build 51 | 14 31 43 51 Greatest Support 66 | 40 40 60 66 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 15 | 3 5 15 15 Average Carried 9 | . 3 10 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 4 15 13 Class Distribution -------------------- 41% | Mutant 38% | Scavenger-Mutant 17% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1434 | 281 197 687 269 Remotely . | . . . . Salvage Created 2746 | 119 461 1897 269 Parts 205 | 5 35 147 18 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 43 | . 10 26 7 Guns 43 | . 10 26 7 Classes Destroyed 12 | 2 5 5 . Worker 15 | . 2 12 1 Builder 8 | . 2 6 . Tunneler 2 | 1 . 1 . Hauler 1 | . . 1 . Recycler 7 | 1 1 5 . Operator 1 | . . 1 . Watcher 6 | . 2 3 1 Swarmer 17 | . 6 7 4 Grunt 16 | . 4 10 2 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 8 | . . 7 1 Best Kill Streak 17 | 1 4 17 4 Combat Bots Only 4 | . 4 4 4 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . 1 . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2489 | . 416 1679 394 Core 283 | . 30 217 36 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 88 45 . Volleys Fired 195 | 7 39 128 21 Largest 3 | 2 2 2 3 Hottest 96 | 60 60 96 71 Shots Fired 372 | 14 68 227 63 Gun 372 | 14 68 227 63 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 276 | 7 38 168 63 Thermal 61 | . 2 59 . Explosive . | . . . . Electromagnetic 35 | 7 28 . . Robot Hit Streak 27 | 8 12 27 14 Robot Miss Streak 4 | 2 4 3 2 Penetration Max . | . . . . Secondary Targets 8 | . 3 2 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 283 | 11 50 179 43 Core Hits 113 | 3 21 73 16 Critical Kills . | . . . . Critical Parts Destroyed 4 | 1 . 3 . Critical Strikes 5 | 1 . 4 . Burn 1 | . . 1 . Destroy 4 | 1 . 3 . Melee Attacks 4 | . . 4 . Impact 4 | . . 4 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4267 | 183 726 2615 743 Guns 4012 | 145 651 2473 743 Cannons . | . . . . Explosions 95 | 38 57 . . Melee 111 | . . 111 . Ramming 49 | . 18 31 . Kinetic 3089 | 61 351 1934 743 Thermal 658 | 38 81 539 . Explosive . | . . . . Electromagnetic 360 | 84 276 . . Impact 111 | . . 111 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 5 . . Message Errors 1 | . 1 . . Matter Fused 2 | . 2 . . Energy Discharges 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 8 | 8 . . . Projectiles . | . . . . Explosions 8 | 8 . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 9 | . 4 5 . Targets Rammed 10 | . 5 5 . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 534 | . 15 195 534 Average Temperature 73 | . 6 37 178 Received Heat Transfer 1056 | . 84 801 171 Effects 4 | . . . 4 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1484 | 50 100 1334 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 425 | 10 156 425 232 Initial 153 | . 5 . 153 Average 110 | 4 36 145 140 Maximum Alert Level 2 | . . 2 1 Low Security (%) 82 | 100 100 69 87 Level 1 13 | . . 22 12 Level 2 3 | . . 7 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 3 1 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 20 34 13 Peak Tracking Total 5 | . 4 5 4 Tactical Retreats 6 | . 1 5 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 7 | . 4 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 1 1 2 Max in Single Turn 1 | . 1 1 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 15 | . 8 2 5 Terminals 13 | . 8 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access 1 | . . . 1 Total Hacks 44 | . 30 3 11 Successful 30 | . 18 2 10 Failed 14 | . 12 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 28 | . 22 2 4 Terminals 40 | . 30 3 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access 1 | . . . 1 Terminal Hacks 10 | . 7 . 3 Emergency Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Unreport Threat 2 | . 2 . . Dispatch Records 1 | . 1 . . Security Status 1 | . 1 . . Surveillance Status 2 | . 1 . 1 Reinforcement Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 2 | . . . 2 Analyze 1 | . . . 1 Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 16 | . 11 2 3 Terminals 16 | . 11 2 3 Assimilate 4 | . 4 . . Botnet 12 | . 7 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 14 | . 8 2 4 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3163 | 85 890 1557 631 Spaces Moved 1488 | 40 469 671 308 Core 11 | 11 . . . Treads 1477 | 29 469 671 308 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 129 160 160 161 Slowest Speed 245 | 160 160 240 245 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 3 81 67 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | 7 4 . . Melee . | . . . . Projectile . | . . . . AOE 11 | 7 4 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1917 | 59 536 923 399 Wait 70 | . 1 32 37 Move 1485 | 39 468 670 308 Hop . | . . . . Pick Up 62 | 7 10 36 9 Fast Attach 4 | . . 1 3 Attach 30 | 6 4 16 4 Detach 4 | . . 4 . Swap 20 | . 5 9 6 Drop 33 | . 4 18 11 Fire 195 | 7 39 128 21 Melee 4 | . . 4 . Ram . | . . . . Kick . | . . . . Crush 10 | . 5 5 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 12) 623 | -10/Materials | Discovered new exit (range 11) 887 | -10/Materials | Discovered new exit (range 8) 976 | -10/Materials | Entered another Materials area 976 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1600 | -9/Materials | Build established: Scavenger-Mutant 2231 | -9/Materials | Discovered new exit (range 12) 2336 | -9/Materials | Core integrity fell below 50% 2500 | -9/Materials | Discovered new exit (range 8) 2533 | -9/Materials | Entered another Materials area 2533 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2815 | -8/Materials | Build established: Scavenger-Tank 3164 | -8/Materials | Self-destructed Last Messages --------------- 03118_ W-25 Informer distress signal alerts nearby ally. 03118_ K-01 Serf collects debris. 03124_ Acquired 14 matter. 03125_ K-01 Serf collects debris. 03134_ Overheating: Energy bleed (-24). 03136_ K-01 Serf collects debris. 03137_ Acquired 18 matter. 03139_ K-01 Serf collects debris. 03143_ W-25 Informer distress signal alerts nearby ally. 03146_ K-01 Serf collects debris. 03149_ Power failure, Lgt. Nuclear Core shutdown. 03149_ K-01 Serf collects debris. 03150_ Y-45 Defender destroyed. 03151_ Acquired 54 matter. 03153_ Power failure, Lgt. Nuclear Core shutdown. 03153_ K-01 Serf collects debris. 03153_ Acquired 18 matter. 03155_ K-01 Serf destroyed. 03160_ Acquired 25 matter. 03161_ Power failure, Lgt. Nuclear Core shutdown. 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