Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.27 @ 21:36:10 Player: Nihil Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (155) 155 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 990 Bonus ------- None Cogmind --------- Core Integrity 120/250 Matter 225/300 Energy 125/125 System Corruption 3% Temperature Cool (14) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Medium Storage Unit > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (12) --- Light Ion Engine Aluminum Leg Small Storage Unit Experimental Sensor Array Assault Rifle Assault Rifle Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Small Storage Unit Small Laser Small Laser Light Assault Rifle Light Cannon [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 15 | 6 2 2 . 5 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 1 . 3 Treads 3 | . . . . 3 Leg 3 | 2 . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device . | . . . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 . 1 . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 1 . 4 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 3 | . . 1 . 2 Highest Loss Streak 4 | . . 1 . 4 Average Slot Usage (%) 98 | . 97 100 100 93 Engine 14 | . 14 14 14 14 Treads 1 | . . . . 10 Leg 26 | . 28 28 28 14 Storage 27 | . 25 28 28 28 Ballistic Gun 27 | . 28 28 28 21 Naked Turns . | . . . . . Heaviest Build 25 | 13 25 25 24 24 Greatest Support 40 | 20 20 20 20 40 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 11 | 4 10 12 12 12 Most Carried 12 | 4 12 12 12 12 Average Carried 9 | 1 6 11 12 10 Final Capacity 12 | 6 12 12 12 12 Final Carried 12 | 4 12 12 12 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 384 | 176 77 117 . 14 Remotely . | . . . . . Salvage Created 166 | . 77 77 . 12 Parts 18 | . 10 5 . 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 7 | . 4 2 . 1 Guns 7 | . 4 2 . 1 Classes Destroyed 2 | . 2 . . . Swarmer 4 | . 3 . . 1 Grunt 3 | . 1 2 . . Best Kill Streak 4 | . 4 2 . 1 Combat Bots Only 4 | . 4 2 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1017 | . 114 196 . 707 Core 130 | . . 33 . 97 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 27 | . 8 9 . 10 Largest 2 | . 2 2 . 2 Hottest 55 | . 40 40 . 55 Shots Fired 54 | . 16 18 . 20 Gun 52 | . 16 18 . 18 Cannon 2 | . . . . 2 Launcher . | . . . . . Special . | . . . . . Kinetic 54 | . 16 18 . 20 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 6 8 . 5 Robot Miss Streak 4 | . 3 1 . 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 36 | . 9 15 . 12 Core Hits 12 | . 4 5 . 3 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 415 | . 111 179 . 125 Guns 376 | . 111 179 . 86 Cannons 39 | . . . . 39 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 415 | . 111 179 . 125 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 34 | . . 15 . 34 Average Temperature 8 | . . 4 . 19 Received Heat Transfer 158 | . 6 117 . 35 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 130 | . 130 90 . 35 Average Influence 60 | . 66 76 . 15 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 6 2 . 18 Peak Tracking Total 10 | . 4 2 . 10 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful 1 | . 1 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 41 | . . 41 41 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 921 | 72 281 434 44 90 Spaces Moved 556 | 54 171 268 30 33 Core 7 | 7 . . . . Treads 14 | . . . . 14 Legs 535 | 47 171 268 30 19 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 150 Average Speed 144 | 110 142 150 150 154 Slowest Speed 160 | 120 150 150 150 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 28 64 8 14 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 3 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 621 | 63 192 283 29 54 Wait 9 | . 1 3 . 5 Move 552 | 53 170 267 29 33 Hop . | . . . . . Pick Up 14 | 4 9 1 . . Fast Attach 7 | 6 1 . . . Attach 6 | . . 1 . 5 Detach 1 | . . . . 1 Swap 2 | . 1 1 . . Drop 3 | . 2 1 . . Fire 27 | . 8 9 . 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 11) 354 | -10/Materials | Entered Mines 357 | -10/Mines | Learned location of Zion (-6) 486 | -10/Mines | Learned location of Storage (-8) 699 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 705 | -10/Mines | Found Prototype Device 779 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 780 | -10/Mines | Discovered new exit (range 5) 788 | -10/Mines | Entered Exiles 788 | -10/Exiles | Accompanied by 2 allies 812 | -10/Exiles | Discovered new exit (range 14) 818 | -10/Exiles | Led the pair of lost Derelicts to a safe place 832 | -10/Exiles | Entered Mines 833 | -9/Mines | Assembled infested the area 838 | -9/Mines | Assisted by a Guerilla fighting off Assembled 918 | -9/Mines | Core integrity fell below 50% 922 | -9/Mines | Self-destructed Last Messages --------------- 00878_ System corrupted by crushing effect (+3). 00883_ S-10 Pest destroyed. 00883_ Switching to secondary target: as-17229. 00884_ Knocked back. 00885_ Ion Engine destroyed. 00889_ Acquired 12 matter. 00899_ Lgt. Treads severed. 00899_ Assault Rifle destroyed. 00904_ Seismic Survey Station disabled. 00908_ as-17229 knocked back. 00914_ Acquired 2 matter. 00916_ The unstable cave ceiling collapses. 00917_ as-17229 destroyed. 00918_ K-01 Serf collects debris. 00919_ as-19750 knocked back. 00919_ Lgt. Assault Rifle destroyed. 00920_ as-05322 destroyed. 00920_ as-19750 destroyed. 00920_ as-49855 destroyed. 00921_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##???##???????????????????????? | | ???????????????????# ??? ???????????????????????? | | ???????????????????# !?? ???????????????????????? | | ???????????????????# !??! ???????????????????????? | | ???????????????????# ? ???????????????????????? | | ????????????? ????? !? #??????????????????????? | | ????????????? ????? ? #???#######????????????? | | ?????????????# ??? #?### #????????????? | | ?????????????# d ??? ## # """ #????????????? | | ??????????????# r ###k# "" #????????????? | | ??????????????## sd%=% a " " ####?????????? | | ????????????? ! % = a [#?????????? | | ???????????????????## ##=#?????????? | | ???????????????????# @ ######## #?????????? | | ???????????????????## [ #???# #?????????? | | ???????????????????# # ## #???# #?????????? | | ???????????????????# #?? #???# #?????????? | | ???????????????????## ###??#???# #?????????? | | ????????????????????#########?# ?????# #?????????? | | ?????????????????????????????## ?????# #?????????? | | ????????????????????????????## ???## #####?????? | | ????????????????????????????# ???# ## | | ????????????????????????????# ??# | | ?????????????????????????????# #?# ## | | ??????????????????????????????# ## #? | | ??????????????????????????# #### # #?? | | ??????????????????????????# =%#???####### | | ??????????????????????????# ## # = #????????? | | ???????????????????????????????## #????????? | | ????????????????????????????????###### #???????? | | ?????????????????????????????????????## #??????? | | ??????????????????????????????????????? #?????? | | ??????????????????????????????????????? #?????? | | ???????????????????????????????????????# ##?????? | | ????????????????????????????????????????###??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 283 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedIonFlakker Manual? 0 Play Time 00:10:18 Cumulative 21.8 hours Start 2020.05.27 @ 21:27:39 End 2020.05.27 @ 21:36:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 27 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b911513-f6fd-4e26-a008-af182133299f