Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 16:18:43 Player: ILikeVoltron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (1541) 1541 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (510) 510 TOTAL SCORE: 5251 Bonus ------- Follower Combat Kills 210 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 380/400 Energy 196/275 System Corruption 0% Temperature Warning (311) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Wheel > --- UTILITY (3) ------ Large Storage Unit Medium Matter Pod Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Particle Gun Particle Gun > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Deuterium Engine Improved Terrain Scanner Seismic Detector Advanced Beam Cannon Ion Cannon Ion Cannon Ion Cannon Ion Cannon Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Light Regenerative Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Reinforced Ion Engine Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Terrain Scanner Seismic Detector Improved Targeting Computer Light Armor Plating Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Supersonic Drone Bay Advanced Beam Cannon Rocket Launcher Datajack Plasma Cutter [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 2 | . . 1 . . . 1 . Utility 1 | . . 1 . . . . . Weapon 1 | . . . . . . 1 . Parts Attached 70 | 3 15 10 1 1 5 10 25 Power 7 | . 1 1 . . 1 2 2 Engine 5 | . . 1 . . 1 1 2 Core 2 | . 1 . . . . 1 . Reactor . | . . . . . . . . Propulsion 19 | . 4 2 . . 1 4 8 Treads 2 | . . 1 . . . 1 . Leg 15 | . 4 1 . . 1 2 7 Wheel 1 | . . . . . . . 1 Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Utility 21 | 1 6 5 1 1 2 2 3 Device 6 | 1 3 . 1 . 1 . . Storage 4 | . 1 . . 1 . 1 1 Processor 2 | . . 1 . . . . 1 Hackware . | . . . . . . . . Protection 9 | . 2 4 . . 1 1 1 Artifact . | . . . . . . . . Weapon 23 | 2 4 2 . . 1 2 12 Energy Gun 10 | . 3 2 . . 1 1 3 Energy Cannon 8 | . . . . . . 1 7 Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 2 | . . . . . . . 2 Parts Lost 20 | . 1 3 . . 2 3 11 Power 3 | . . 1 . . 1 . 1 Propulsion 9 | . . . . . 1 2 6 Utility 5 | . 1 1 . . . 1 2 Weapon 3 | . . 1 . . . . 2 Highest Loss Streak 6 | . 1 2 . . 2 2 6 To Critical Strikes 1 | . . . . . . . 1 Average Backups 10 | 6 8 9 8 10 9 13 12 Power . | 1 1 . 1 1 . . . Propulsion . | 4 1 . 1 1 . . . Utility 5 | . 4 5 4 4 5 9 7 Weapon 1 | 1 1 1 1 2 2 1 2 Tool/Special . | . . . . . . . . Unused Backups 28 | 4 11 1 . . . . 12 Power 2 | 1 . . . . . . 1 Propulsion 9 | 2 6 1 . . . . . Utility 9 | 1 3 . . . . . 5 Weapon 7 | . 2 . . . . . 5 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 95 | . 99 91 100 100 100 99 80 Engine 5 | . . 7 11 11 11 6 4 Core 5 | . 13 2 . . . 2 . Leg 29 | . 28 27 33 33 33 32 26 Device 9 | . 12 6 11 11 11 10 4 Storage 11 | . 14 11 11 11 11 9 8 Protection 6 | . 1 10 11 11 11 7 6 Energy Gun 20 | . 25 22 22 22 22 21 7 Energy Cannon 3 | . . . . . . 5 15 Peak Build Rating 33 | 8 13 14 14 13 16 24 33 Average Rating 15 | 6 12 12 13 12 15 21 23 On Entrance 12 | 6 8 11 14 12 13 16 23 Avg Prop Armor Cover (%) 8 | . . . . . . 3 10 Naked Turns 66 | . . . . . . . 66 Heaviest Build 49 | 14 20 23 23 23 27 49 46 Greatest Support 45 | 20 20 30 30 30 30 40 45 Greatest Overweight (x) 3 | . 1 1 . . . 2 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 10 15 15 Average Capacity 10 | 8 9 10 10 10 10 14 13 Most Carried 15 | 8 10 10 10 10 10 15 15 Average Carried 10 | 6 8 9 8 9 9 14 12 Final Capacity 15 | 8 10 10 10 10 10 15 15 Final Carried 15 | 8 10 8 10 10 10 15 12 Class Distribution -------------------- 67% | Scavenger-Mutant 21% | Scavenger-Skirmisher 6% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Matter Collected 1065 | 262 237 120 10 . 91 100 245 Remotely 136 | 42 94 . . . . . . Salvage Created 2211 | 147 548 330 . . 221 275 690 Parts 142 | 12 46 22 . . 14 18 30 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 45 | . 11 9 . . 7 7 11 Guns 35 | . 11 8 . . 7 7 2 Cannons 9 | . . . . . . . 9 Classes Destroyed 11 | 2 5 1 . . 1 . 2 Worker 2 | . . . . . . . 2 Builder 2 | . 2 . . . . . . Tunneler 4 | 3 1 . . . . . . Hauler 2 | . 2 . . . . . . Recycler 3 | 1 1 . . . . . 1 Watcher 2 | . 1 . . . . 1 . Swarmer 17 | . 6 4 . . 4 3 . Grunt 18 | . 5 1 . . 2 3 7 Brawler 1 | . . . . . 1 . . Sentry 8 | . . 4 . . . 1 3 Hunter 1 | . . . . . . . 1 Best Kill Streak 5 | 2 5 4 . . 4 3 4 Combat Bots Only 4 | . 3 4 . . 4 3 3 Max Kills in Single Turn 2 | 1 1 2 . . 2 1 2 Gunslinging 1 | . . 1 . . 1 . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Hostile Shots Fired 356 | . 49 45 . . 27 36 199 Missed 89 | . 15 13 . . 8 4 49 Hits 267 | . 34 32 . . 19 32 150 Melee 2 | . . . . . 2 . . Projectile 265 | . 34 32 . . 17 32 150 Critical Strikes 18 | . 1 1 . . . 1 15 Actively Blocked 1 | . 1 . . . . . . Damage Taken 3781 | . 374 424 . . 258 382 2343 Core 729 | . 113 29 . . 26 79 482 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 6 | . 2 4 . . . . . Regen/Repaired (Parts) 137 | . 16 . . . . . 121 Core Remaining (%) 80 | 100 54 . . . 86 . . Volleys Fired 146 | 8 44 22 . . 16 23 33 Largest 3 | 2 2 2 . . 2 3 3 Hottest 204 | 40 105 105 . . 121 189 204 Shots Fired 329 | 16 87 44 . . 32 54 96 Gun 263 | 16 86 44 . . 32 51 34 Cannon 65 | . . . . . . 3 62 Launcher . | . . . . . . . . Special 1 | . 1 . . . . . . Kinetic 34 | 16 16 . . . . . 2 Thermal 295 | . 71 44 . . 32 54 94 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | 6 9 19 . . 10 8 10 Robot Miss Streak 4 | 1 4 2 . . 2 4 4 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 2 . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 205 | 11 51 34 . . 24 27 58 Core Hits 101 | 6 26 12 . . 12 16 29 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . 1 . . 3 2 1 Burn 7 | . . 1 . . 3 2 1 Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3058 | 113 611 436 . . 295 420 1183 Guns 2173 | 113 611 436 . . 295 395 323 Cannons 876 | . . . . . . 21 855 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 9 | . . . . . . 4 5 Kinetic 286 | 113 131 . . . . . 42 Thermal 2763 | . 480 436 . . 295 416 1136 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 6 . . Average Corruption 5 | . . . . . 5 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . 3 . . Matter Fused 3 | . . . . . 3 . . Overload Shots . | . . . . . . . . Overflow Damage 5 | . . . . . . . 5 Projectiles 5 | . . . . . . . 5 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 2 | . . . . . . 1 1 Impact 1 | . . . . . . 1 . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . 2 Shots . | . . . . . . . . Rammed 2 | . . . . . . . 2 Targets Rammed 3 | . . . . . . 1 2 Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 522 | . 224 244 . . 63 368 522 Average Temperature 112 | . 75 108 . . 37 140 132 Received Heat Transfer 1902 | . 135 147 . . 63 117 1440 Effects 9 | . . 1 . . . 4 4 Shutdowns 2 | . . . . . . 1 1 Energy Bleed 2 | . . 1 . . . . 1 Interference 3 | . . . . . . 3 . Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 21 | . 6 7 . . 1 4 3 Heat Transferred 6582 | . 1132 1104 . . 942 1147 2257 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 157 | 10 92 132 47 . 110 77 157 Initial 47 | . . 24 47 . . 15 27 Average 35 | 2 22 44 16 . 73 29 53 Influence Increases 1605 | 20 367 232 . . 160 212 614 Destroy 0b10 Robot/C 1020 | . 220 180 . . 140 140 340 Destroy 0b10 Robot/NC 80 | 20 35 . . . . 5 20 Destroy Leader 240 | . 56 50 . . 20 22 92 Allied During Kill 77 | . . . . . . . 77 Successful Hack 31 | . 24 . . . . . 7 Disable Machine 30 | . . . . . . . 30 Destroy Structure 7 | . 2 2 . . . . 3 Lose Combat Pursuer 120 | . 30 . . . . 45 45 Influence Decreases 1551 | 20 309 168 122 . 120 186 626 Entered New Map 173 | . . 34 75 . . 25 39 Time Decay 1065 | 20 309 114 47 . 100 131 344 Lost Part 148 | . . 20 . . 20 30 78 Lost Ally 165 | . . . . . . . 165 Squads Dispatched 5 | . 1 1 . . . . 3 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 4 | . 1 1 . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Distress Signals 6 | . 2 1 . . . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 25 14 . . 7 11 32 Peak Tracking Total 7 | . 6 7 . . 3 4 7 Tactical Retreats 5 | . 1 . . . . 3 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Traps Triggered 4 | . 2 . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Machines Accessed 20 | . 9 1 . 5 . 1 4 Terminals 10 | . 6 1 . . . 1 2 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 4 | . 2 . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 76 | . 17 2 . 50 . 1 6 Successful 64 | . 10 . . 50 . 1 3 Failed 12 | . 7 2 . . . . 3 Catastrophic 5 | . 2 2 . . . . 1 Database Lockouts . | . . . . . . . . Manual 9 | . 8 . . 1 . . . Terminals 16 | . 11 2 . . . 1 2 Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 8 | . 4 . . . . . 4 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 56 | . 4 . . 50 . 1 1 Record 49 | . . . . 49 . . . Part Schematic 1 | . 1 . . . . . . Open Door 1 | . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . 1 . . . . 1 . Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 5 | . 3 . . . . . 2 Report Inventory 4 | . 2 . . . . . 2 Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 4 1 . . . 1 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat 1 | . . . . . . . 1 Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 check_alert 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Total Allies 10 | . . . . . . . 10 Largest Group 10 | . . . . . . . 10 Highest-Rated Group 173 | . . . . . . . 173 Highest-Rated Ally 29 | . . . . . . . 29 Total Orders . | . . . . . . . . Ally Attacks 72 | . . . . . . . 72 Total Damage 767 | . . . . . . . 767 Kills 8 | . . . . . . . 8 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Active Infowar (turns) 1205 | . 127 80 54 883 . 61 . Terrain 207 | . 127 80 . . . . . Seismic 998 | . . . 54 883 . 61 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Turns Passed 4327 | 87 1455 248 161 883 218 426 849 Spaces Moved 2169 | 31 693 97 132 733 76 129 278 Core 20 | . . . . . . . 20 Treads . | . . . . . . . . Legs 2132 | 31 693 97 132 733 76 129 241 Wheels 17 | . . . . . . . 17 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 50 Average Speed 130 | 120 120 130 120 120 120 183 169 Slowest Speed 330 | 120 190 190 120 120 120 260 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 5 97 15 27 92 16 13 49 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 1 | . 1 . . . . . . Terrain Destroyed 3 | . 1 . . . . . 2 Melee . | . . . . . . . . Projectile 3 | . 1 . . . . . 2 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Total 3363 | 65 1231 176 134 737 171 271 578 Wait 875 | 22 440 32 . . 71 97 213 Move 2163 | 30 692 96 131 732 75 129 278 Hop . | . . . . . . . . Pick Up 44 | 2 15 6 2 1 1 8 9 Fast Attach 27 | 1 7 2 . . . 2 15 Attach 13 | . 1 4 . . 2 3 3 Detach 3 | . 1 1 . . . . 1 Swap 45 | 2 13 7 1 2 4 7 9 Drop 35 | . 18 6 . 2 2 2 5 Fire 146 | 8 44 22 . . 16 23 33 Melee 1 | . . . . . . . 1 Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . . 5 Rewire 4 | . . . . . . . 4 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 2) 88 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Identified exit to Mines 266 | -10/Materials | Discovered new exit (range 20) 386 | -10/Materials | Repaired Mining Laser 569 | -10/Materials | Build established: Scavenger-Mutant 713 | -10/Materials | Discovered new exit (range 3) 1488 | -10/Materials | Discovered new exit (range 16) 1543 | -10/Materials | Entered another Materials area 1543 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1719 | -9/Materials | Discovered new exit (range 12) 1791 | -9/Materials | Entered Mines 1855 | -9/Mines | Learned location of Storage (-8) 1947 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1947 | -9/Mines | Discovered new exit (range 5) 1952 | -9/Mines | Entered Exiles 1973 | -9/Exiles | Discovered new exit (range 15) 1985 | -9/Exiles | Met 8R-AWN 2004 | -9/Exiles | Met EX-HEX 2038 | -9/Exiles | Met EX-BIN 2081 | -9/Exiles | Aligned with FarCom system 2082 | -9/Exiles | Given EX-Vault access code 2134 | -9/Exiles | Opened EX-Vault 2173 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2208 | -9/Exiles | Met EX-DEC 2224 | -9/Exiles | Learned location of Zion (-7) 2293 | -9/Exiles | Discovered new exit (range 14) 2391 | -9/Exiles | Visited The Gauntlet 2672 | -9/Exiles | Found Supersonic Drone Bay 2835 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 2835 | -9/Exiles | Entered Mines 2860 | -8/Mines | Discovered new exit (range 8) 3053 | -8/Mines | Entered Materials 3053 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3324 | -8/Materials | Discovered new exit (range 15) 3357 | -8/Materials | Build established: Scavenger-Skirmisher 3479 | -8/Materials | Entered Storage 3491 | -8/Storage | Found Prototype Protection 3491 | -8/Storage | Identified Lgt. Regenerative Plating 3768 | -8/Storage | Lost 3 parts (2n1w) 3981 | -8/Storage | Core integrity fell below 50% 4074 | -8/Storage | Released all parts (4) 4075 | -8/Storage | Core integrity fell below 20% 4086 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4101 | -8/Storage | Lost 6 parts (4n1u1w) 4134 | -8/Storage | Lost 3 allies 4328 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04264_ R-06 Scavenger collects Aluminum Leg. 04269_ R-06 Scavenger inserts Particle Gun into recycling unit. 04270_ Recycling unit begins recycling process. 04271_ Acquired 10 matter. 04274_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 04277_ R-06 Scavenger inserts Adv. Visual Processing Unit into recycling unit. 04278_ Recycling unit begins recycling process. 04279_ Recycling unit begins matter transfer process. 04280_ R-06 Scavenger inserts Wheel into recycling unit. 04281_ Trooper 3g destroyed. 04284_ Recycling unit begins recycling process. 04290_ Trooper 3d destroyed. 04290_ R-06 Scavenger collects Aluminum Leg. 04293_ R-06 Scavenger collects Particle Gun. 04294_ R-06 Scavenger collects Aluminum Leg. 04307_ Acquired Deuterium Engine. 04310_ Critical hit (Burn: +37). 04312_ Acquired Deuterium Engine. 04316_ Y-45 Defender destroyed. 04321_ Acquired Deuterium Engine. 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