Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.14 @ 21:22:46 Player: Blaj Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (319) 1595 Value Destroyed (10093) 10093 Prototype IDs (46) 920 Alien Tech Used (1) 200 Bonus (1412) 1412 TOTAL SCORE: 18720 Bonus ------- High Alert Combat Kills 1915 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -1303 Cogmind --------- Core Integrity 0/700 Matter 184/300 Energy 310/310 System Corruption 0% Temperature Cool (9) Movement Treading (246) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (5) --- Light Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Sensor Drone Bay (18/20) > --- WEAPON (2) ------- Long-range Missile Launcher Long-range Missile Launcher > --- INVENTORY (20) --- Heavy Deuterium Engine Zionite Light DM Reactor Improved Treads Advanced Treads Zionite Biocell (600) Encrypted Comm Array Improved Weapon Cycler Hardened Light Armor Plating Hardened Light Armor Plating Experimental System Shield Improved Component Analysis Suite Long-range Proton Cannon Long-range Proton Cannon Cooled Particle Cannon EMP Blaster CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Improved Sensor Array Experimental Core Analyzer Sensor Drone Bay > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Heavy Deuterium Engine Light Treads Improved Treads Advanced Treads Improved Heat Sink High-capacity Matter Pod Encrypted Comm Array Makeshift Salvage Targeting Computer Improved Weapon Cycler Hardened Light Armor Plating Hardened Medium Armor Plating Layered Light Armor Plating Improved Component Analysis Suite Long-range Proton Cannon Long-range Proton Cannon Cooled Particle Cannon Minigun EMP Blaster Long-range Missile Launcher Long-range Missile Launcher [Rating: 63] Favorites ----------- Power Reinforced Fission Core Engine Cooled Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 4 | . . . 1 . . . 1 . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 357 | 3 16 10 54 5 16 6 65 17 36 62 14 12 19 18 4 Power 11 | . 1 1 2 . 3 . . . 2 2 . . . . . Engine 6 | . 1 1 2 . 1 . . . . 1 . . . . . Core 5 | . . . . . 2 . . . 2 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 48 | 2 1 . 9 . 1 1 10 4 9 7 1 . . 3 . Treads 48 | 2 1 . 9 . 1 1 10 4 9 7 1 . . 3 . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 128 | 1 2 2 14 3 6 2 31 3 6 30 8 5 5 9 1 Device 71 | 1 . 1 6 3 1 1 17 1 3 20 6 3 5 2 1 Storage 5 | . 2 . . . 1 . 1 . . . . . . 1 . Processor 7 | . . 1 1 . 1 . 1 1 . 2 . . . . . Hackware 4 | . . . . . . . . . 2 2 . . . . . Protection 41 | . . . 7 . 3 1 12 1 1 6 2 2 . 6 . Artifact . | . . . . . . . . . . . . . . . . Weapon 170 | . 12 7 29 2 6 3 24 10 19 23 5 7 14 6 3 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 49 | . . . 10 . 1 1 6 1 2 7 3 4 9 4 1 Ballistic Gun 18 | . 1 . 2 1 4 . 2 1 3 3 . 1 . . . Ballistic Cannon 41 | . 7 3 6 . . 1 6 6 7 5 . . . . . Launcher 46 | . 2 4 3 1 1 1 8 . 5 8 2 2 5 2 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 14 | . . . 8 . . . 2 2 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . 2 . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 1 1 . 1 . . 2 1 . . 3 . Parts Lost 54 | . 1 3 5 . 3 . 10 5 10 7 . 1 1 5 3 Power 1 | . . 1 . . . . . . . . . . . . . Propulsion 26 | . . . 2 . 1 . 5 2 6 5 . . . 3 2 Utility 16 | . . 1 . . 1 . 4 2 1 2 . 1 1 2 1 Weapon 11 | . 1 1 3 . 1 . 1 1 3 . . . . . . Highest Loss Streak 4 | . 1 2 4 . 1 . 3 3 3 2 . 1 1 3 3 To Critical Strikes 3 | . . . . . 2 . 1 . . . . . . . . Average Slot Usage (%) 98 | . 99 97 95 100 99 99 99 98 99 96 99 99 91 99 99 Engine 4 | . 14 12 10 11 7 . . . . . . . . . . Core 5 | . . . . . 3 11 9 9 8 6 7 7 7 7 7 Treads 32 | . 27 28 29 33 33 33 35 36 35 29 32 35 35 34 34 Device 12 | . 14 7 3 11 2 10 13 9 3 12 21 20 21 15 21 Storage 8 | . 14 14 11 11 4 11 9 9 9 7 7 7 7 7 7 Processor 4 | . . 5 5 . 9 . 3 4 9 10 7 5 . . . Protection 10 | . . . 11 10 16 11 10 13 1 10 7 8 14 19 14 Energy Cannon 5 | . . . 7 . . 9 5 . 1 3 14 13 2 13 13 Ballistic Gun 3 | . 1 . 4 17 15 1 . 4 5 1 . . . . . Ballistic Cannon 6 | . 26 18 7 . . 6 7 8 6 7 . . . . . Launcher 1 | . . 9 . 4 5 4 1 . 1 1 . . 3 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 111 | 15 32 32 43 51 66 70 90 83 88 101 107 104 104 102 111 Greatest Support 100 | 40 40 40 60 60 60 60 80 82 82 80 100 100 100 100 100 Greatest Overweight (x) 1 | . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 13 15 15 15 8 15 19 20 20 20 20 20 20 20 20 Most Carried 20 | 7 12 12 15 15 15 15 20 20 20 20 20 20 20 20 16 Average Carried 15 | 5 9 10 12 14 7 14 17 17 18 18 19 18 18 18 16 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 11 8 15 15 15 15 17 18 19 20 19 15 18 16 16 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Matter Collected 8521 | 228 532 112 1145 47 735 25 1501 508 799 1806 320 206 248 309 . Remotely 233 | . . . . . . . . . . 233 . . . . . Salvage Created 11665 | 17 632 225 1878 103 396 51 2391 398 1317 2505 263 153 717 468 151 Parts 664 | 5 45 31 121 3 68 8 104 18 77 110 9 1 38 16 10 Haulers Intercepted 19 | . 2 . 6 . . . 4 . 2 5 . . . . . Recyclers Shooed 8 | . . . 6 . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . 7 . 1 . . Prevented 4 | . . . . . . . . . . . 3 . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 249 | . 16 27 37 1 3 6 46 11 31 42 4 . 6 13 6 Melee 3 | . 1 . . . . . 1 1 . . . . . . . Guns 18 | . 3 . 5 1 . . . . 6 3 . . . . . Cannons 115 | . 8 2 31 . . 1 18 10 13 26 . . 1 5 . AOE 99 | . 4 25 . . 3 5 21 . 11 10 4 . 4 6 6 Classes Destroyed 25 | 1 8 3 1 . 1 . 3 . . 1 1 . 2 2 2 Worker 11 | . 1 . 1 . . 1 5 . 1 2 . . . . . Builder 10 | . . 1 4 . . . 4 . . 1 . . . . . Tunneler 5 | 1 1 2 . . . 1 . . . . . . . . . Hauler 19 | . 2 . 6 . . . 4 . 2 5 . . . . . Recycler 11 | . 1 . 3 1 . . 3 . . 3 . . . . . Mechanic 6 | . 1 . 1 . . . 2 . . 2 . . . . . Operator 6 | . 2 . 1 . . . . . 2 1 . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 Watcher 6 | . 2 . 3 . . . 1 . . . . . . . . Swarmer 44 | . 3 11 13 . . 3 3 2 3 3 . . . . 3 Grunt 112 | . 13 2 15 1 . 3 30 7 14 23 3 . . . 1 Brawler 5 | . . . . . . . 1 . 2 2 . . . . . Duelist 9 | . . . . . . . 2 . 3 2 1 . . . 1 Protector 5 | . . . . . . . 2 . 2 1 . . . . . Sentry 27 | . . . 9 . . . 6 1 5 6 . . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 Hunter 6 | . . . . . . . 2 1 2 1 . . . . . Programmer 4 | . . . . . . . . . . 4 . . . . . Zionite 20 | . . . . . 7 . . . . . . . 13 . . Z-Technician 5 | . . . . . . . . . . . . . . 5 . Z-Light 6 | . . . . . . . . . . . . . . 6 . Samaritan 5 | . . . . . . . . . . . 4 1 . . . Tinkerer 2 | . . . . . . . . . . . . . 2 . . Assembled 23 | . . 14 . . 3 . . . . . . . . 6 . Golem 1 | . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . . 1 . . Guerrilla 1 | . . 1 . . . . . . . . . . . . . Mutant 5 | . . . . . . . . . . . . . 5 . . Best Kill Streak 15 | 1 5 15 9 1 5 3 6 4 7 7 4 . 6 6 6 Combat Bots Only 14 | . 5 14 6 1 3 3 5 4 6 6 4 . 4 6 6 Max Kills in Single Turn 5 | 1 2 5 2 1 2 2 3 1 3 4 4 1 3 2 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 1 4 . . 2 2 3 . 2 3 4 . 3 2 4 Melee 1 | . 1 . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . . 1 . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Damage Taken 12478 | . 533 601 1221 45 898 169 2515 853 1315 2386 13 36 437 1104 352 Core 1764 | . 108 123 215 . 90 8 283 73 161 366 . . 33 212 92 Absorbed by Shields 453 | . . . . . . . 284 . 81 88 . . . . . Redirected to Shielding 160 | . . . . . . . . . . . . . . 160 . Regen/Repaired (Parts) 1136 | . 96 . 224 . . . 224 . 301 149 . . 142 . . Core Remaining (%) 33 | 100 . 7 . . . 21 . . 6 . . . . . . Volleys Fired 801 | 3 58 23 107 1 75 8 119 34 59 147 12 12 58 81 4 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 250 | 40 70 70 112 46 250 108 143 92 111 210 210 210 162 162 86 Shots Fired 1327 | 6 108 28 206 2 143 9 191 51 103 256 23 14 82 99 6 Gun 313 | 6 24 . 28 2 137 . 7 7 37 60 . 5 . . . Cannon 886 | . 76 10 178 . 2 2 146 44 56 174 21 9 77 89 2 Launcher 128 | . 8 18 . . 4 7 38 . 10 22 2 . 5 10 4 Special . | . . . . . . . . . . . . . . . . Kinetic 818 | 6 100 10 133 2 137 1 105 41 84 194 . 5 . . . Thermal 257 | . . . 28 . 2 1 43 . . 39 21 9 47 65 2 Explosive 77 | . 8 18 . . 4 7 12 . 4 3 2 . 5 10 4 Electromagnetic 175 | . . . 45 . . . 31 10 15 20 . . 30 24 . Robot Hit Streak 24 | 4 12 9 24 1 8 3 21 6 10 13 11 12 12 8 3 Robot Miss Streak 5 | 1 4 2 4 1 5 2 4 2 5 4 1 2 4 3 2 Penetration Max 1 | . . . . . . . . . 1 . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . Shots Hit Robots 796 | 5 67 12 137 1 87 4 134 31 63 144 16 8 50 34 3 Core Hits 509 | 1 32 51 59 3 28 11 82 19 57 96 8 2 30 19 11 Critical Kills 5 | . . . 2 . . . 1 1 1 . . . . . . Critical Parts Destroyed 8 | . . . 1 . 2 . 5 . . . . . . . . Critical Strikes 30 | . 3 . 7 . 2 . 9 2 4 3 . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . Destroy 4 | . . . 1 . 2 . . . 1 . . . . . . Blast 16 | . 3 . 4 . . . 2 1 3 3 . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . Smash 8 | . . . 1 . . . 6 1 . . . . . . . Melee Attacks 75 | . 1 . 25 . . . 29 13 6 1 . . . . . Impact 74 | . . . 25 . . . 29 13 6 1 . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 9 | . 1 . 3 . . . 4 . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 30273 | 60 1227 1520 2942 88 1587 784 6218 783 2807 5565 867 306 2484 2197 838 Guns 3390 | 60 220 . 305 34 1324 . 79 41 486 786 . 55 . . . Cannons 13058 | . 799 123 2440 . . 28 2468 683 877 2651 549 251 1345 844 . Explosions 12263 | . 158 1391 27 . 263 702 2740 . 1304 2126 318 . 1043 1353 838 Melee 1239 | . . . 132 . . . 908 59 140 . . . . . . Ramming 323 | . 50 6 38 54 . 54 23 . . 2 . . 96 . . Kinetic 10142 | 60 1019 123 1431 34 1324 28 1843 513 1148 2564 . 55 . . . Thermal 5397 | . . . 537 . 51 . 918 . 159 1155 549 251 879 898 . Explosive 8102 | . 158 1391 . . 212 702 1240 . 747 794 318 . 811 891 838 Electromagnetic 5070 | . . . 804 . . . 1286 211 613 1050 . . 698 408 . Impact 1239 | . . . 132 . . . 908 59 140 . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . 1 . . . . 1 1 1 3 3 3 3 . . Average Corruption 1 | . . 1 . . . . 1 1 1 1 3 3 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 126 | . . . . . . . 14 13 7 39 23 26 4 . . Message Errors 26 | . . . . . . . 1 1 1 10 9 4 . . . Matter Fused 25 | . . . . . . . 3 2 . 8 3 8 1 . . Heat Flow Errors 20 | . . . . . . . 3 3 . 6 2 5 1 . . Energy Discharges 17 | . . . . . . . 1 2 1 7 2 3 1 . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . . 1 . 1 . . . . . Data Loss (minor) 22 | . . . . . . . 3 2 3 5 5 3 1 . . Data Loss (major) 5 | . . . . . . . . . . 1 2 2 . . . Misfires 3 | . . . . . . . 1 . 1 1 . . . . . Alerts 4 | . . . . . . . 2 2 . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . Overload Shots 4 | . . . . . . . . . . . . . 4 . . Effects 1 | . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . Overflow Damage 1691 | . 4 11 78 . 3 74 644 30 130 103 186 59 128 199 42 Projectiles 642 | . 3 . 62 . . . 64 30 22 55 178 59 26 143 . Explosions 475 | . 1 11 . . 3 74 146 . 18 48 8 . 68 56 42 Melee 574 | . . . 16 . . . 434 . 90 . . . 34 . . Knockbacks 60 | . 10 . 13 . . . 13 4 7 12 . . 1 . . Impact 4 | . . . 1 . . . 2 . . . . . 1 . . Kinetic 55 | . 10 . 11 . . . 11 4 7 12 . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 1378 | . . 265 6 . . 76 149 . 123 199 . . 66 370 124 Shots 44 | . . 11 1 . . 4 7 . 7 8 . . 2 1 3 Rammed 47 | . 9 1 8 8 . 6 4 . . 2 . . 9 . . Targets Rammed 53 | . 10 1 8 9 . 8 4 . . 2 . . 11 . . Kicked . | . . . . . . . . . . . . . . . . Crushed 6 | . 1 . . 1 . 2 . . . . . . 2 . . Highest Temperature 444 | . 219 24 320 . 444 144 399 192 185 321 279 259 158 210 1 Average Temperature 73 | . 56 8 64 . 45 63 111 57 46 81 71 82 44 72 1 Received Heat Transfer 3277 | . 270 6 411 . . 36 895 306 337 627 9 . 209 108 63 Effects 12 | . . . . . 1 . 8 . . 3 . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . Energy Bleed 3 | . . . . . . . 3 . . . . . . . . Interference 6 | . . . . . . . 4 . . 2 . . . . . Short Circuit 2 | . . . . . . . 1 . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . 3 . 1 3 . . 1 2 . Combat Hostiles 10 | . . . . . . . 3 . 1 3 . . 1 2 . Parts Fried 30 | . . . 6 . . . 11 3 4 4 . . 2 . . Impact Corruptions 21 | . . . 2 . . . 13 . 2 . . . 4 . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Melted 7 | . . . 2 . 1 . 1 . . 1 . . 2 . . Heat Transferred 6395 | . . . 938 . 400 . 1312 . 150 1151 555 259 1038 592 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . . . 5 . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . . . 1 . . . 10 . 2 4 . . 4 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Peak Influence 1288 | 5 389 470 741 288 . 111 1080 1288 999 1227 . . . . . Initial 702 | . 3 14 183 288 . . . 702 627 348 . . . . . Average 379 | 4 149 273 419 102 . 76 257 995 782 537 . . . . . Maximum Alert Level 4 | . 1 2 3 1 . . 3 4 3 4 . . . . . Low Security (%) 40 | 100 71 23 5 73 . 100 55 . . 22 . . . . . Level 1 23 | . 28 67 51 26 . . 22 . . 18 . . . . . Level 2 14 | . . 8 32 . . . 11 . 34 27 . . . . . Level 3 15 | . . . 10 . . . 10 65 65 17 . . . . . Level 4 5 | . . . . . . . . 34 . 14 . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 4 . 9 . . . 11 . 10 16 . . . . . Investigation 20 | . 2 . 7 . . . 3 . 3 5 . . . . . Extermination 6 | . . . . . . . . . . 6 . . . . . Reinforcement 12 | . 2 . 2 . . . 4 . 2 2 . . . . . Assault 9 | . . . . . . . 4 . 2 3 . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . 1 . 1 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Distress Signals 18 | . 2 . 4 . . . 8 . 3 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 408 | . 30 27 56 1 29 6 81 21 45 58 4 4 23 13 10 Peak Tracking Total 12 | . 5 12 6 1 9 3 6 7 6 5 4 4 7 4 9 Tactical Retreats 30 | . . 1 4 . 9 . 7 3 2 2 . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Traps Triggered 12 | . 1 . 3 1 . . 2 . 2 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . 12 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . Reused 10 | . 1 . . . . . . 9 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . 9 . . . . . . . Triggered 15 | . 1 1 . . . . . 9 . . 4 . . . . Most Traps Carried 5 | . . . . . . . . 5 1 . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Machines Disabled 67 | . 3 2 3 . 9 1 3 4 4 29 . . 6 3 . Max in Single Turn 5 | . 2 1 1 . 2 1 1 1 1 5 . . 2 1 . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Machines Accessed 58 | . 7 . 15 2 2 . 12 1 9 10 . . . . . Terminals 33 | . 4 . 9 . . . 7 1 7 5 . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations 8 | . 1 . 2 . . . 2 . 1 2 . . . . . Recycling Units 5 | . 2 . 2 . . . . . . 1 . . . . . Scanalyzers 5 | . . . 2 . . . 2 . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . Total Hacks 183 | . 22 . 50 2 2 . 30 3 39 35 . . . . . Successful 108 | . 13 . 31 2 2 . 13 1 27 19 . . . . . Failed 75 | . 9 . 19 . . . 17 2 12 16 . . . . . Catastrophic 13 | . 2 . 1 . . . 5 . 2 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 55 | . 15 . 18 . 1 . 6 . 13 2 . . . . . Terminals 95 | . 15 . 25 . . . 16 3 17 19 . . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . . Repair Stations 28 | . 2 . 8 . . . 7 . 4 7 . . . . . Recycling Units 21 | . 5 . 12 . . . . . . 4 . . . . . Scanalyzers 27 | . . . 5 . . . 4 . 18 . . . . . . Garrison Access 5 | . . . . . . . 3 . . 2 . . . . . Terminal Hacks 36 | . 5 . 9 2 2 . 3 1 5 9 . . . . . Record 1 | . . . . . 1 . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . 1 . . . 1 . . 1 . . . . . Open Door 2 | . . . . 2 . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . 1 . . . . . Terminal Index 3 | . 1 . 1 . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . . 1 1 . . . . . Unreport Threat 5 | . . . 1 . . . . . 2 2 . . . . . Locate Traps 4 | . 2 . . . . . . . . 2 . . . . . Patrol Status 2 | . . . 1 . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . Registered Components 2 | . . . 1 . . . . . . 1 . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . . 2 . . . . . Repair Station Hacks 22 | . 2 . 7 . . . 6 . 4 3 . . . . . Scan Component 12 | . 1 . 4 . . . 3 . 2 2 . . . . . Repair 10 | . 1 . 3 . . . 3 . 2 1 . . . . . Recycling Unit Hacks 12 | . 3 . 6 . . . . . . 3 . . . . . Process 1 | . . . . . . . . . . 1 . . . . . Report Inventory 4 | . . . 3 . . . . . . 1 . . . . . Retrieve Matter 5 | . 1 . 3 . . . . . . 1 . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . Scanalyzer 24 | . . . 3 . . . 3 . 18 . . . . . . Insert Component 14 | . . . 3 . . . 2 . 9 . . . . . . Analyze 10 | . . . . . . . 1 . 9 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 10 | . 3 . 6 . . . . . . 1 . . . . . Terminals 6 | . 2 . 4 . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . . . . . . 1 . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . Recyclers 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 51 | . 5 . 15 . . . 11 1 9 10 . . . . . Full Trace Events 16 | . 2 . 5 . . . 2 . 2 5 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . 1 . . . . . . . 9 . . . 15 . . Parts Built 3 | . . . . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 223 | . . . . . . . . . . 223 . . . . . Total Part Build Rating 20 | . . . . . . . . . . 20 . . . . . Parts Repaired 10 | . 1 . 3 . . . 3 . 2 1 . . . . . Time 370 | . 26 . 93 . . . 113 . 82 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 265 | . . . . . . . . . . 265 . . . . . Retrieved Matter 644 | . 235 . 409 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . . 1 . 8 . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . . . . . . find_station 1 | . 1 . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Total Allies 4 | . . . . 1 . . . 3 . . . . . . . Largest Group 3 | . . . . 1 . . . . 3 . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . 15 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . 5 . . . . . . Total Orders 44 | . . . . 1 2 5 26 . . 9 . . 1 . . STAY 4 | . . . . . . 1 2 . . 1 . . . . . FOLLOW 6 | . . . . . . 1 4 . . 1 . . . . . RETURN 34 | . . . . 1 2 3 20 . . 7 . . 1 . . Ally Attacks 23 | . . . . 4 13 . . . 6 . . . . . . Total Damage 653 | . . . . 21 602 . . . 30 . . . . . . Kills 2 | . . . . . 1 . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Turrets Deployed 2 | . . . . . 2 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . 2 2 2 . . Drone Launches 54 | . . . . 1 9 3 29 . . 10 1 . . . 1 Drone Recoveries 52 | . . . . 1 8 3 29 . . 10 . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Turns Passed 29543 | 36 3582 267 2780 1508 2660 1040 3421 1279 1215 3948 1781 1472 2032 2350 172 Spaces Moved 11811 | 18 722 117 1078 902 1414 409 1157 605 478 1283 709 597 1006 1264 52 Core . | . . . . . . . . . . . . . . . . Treads 11795 | 2 722 117 1078 902 1414 409 1157 605 478 1283 709 597 1006 1264 52 Legs 16 | 16 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 160 160 160 160 160 160 160 156 156 160 160 160 160 160 244 Average Speed 188 | 124 161 160 161 160 165 239 212 177 162 237 239 237 160 168 244 Slowest Speed 244 | 160 240 160 240 160 240 243 240 240 240 240 240 240 240 244 244 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 3 98 31 96 100 86 79 75 56 57 22 74 76 86 88 10 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 7 | . . . . . 1 . . . . . 2 2 2 . . Known Exits Taken 7 | . . . . 1 . 1 1 . 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 . . . . . . . 1 1 . Scrap Searched 17 | . . . . 1 . 1 . . . . 6 6 3 . . Spaces Dug 132 | . . 43 9 . . 19 36 2 7 10 1 . . 5 . Terrain Destroyed 792 | . 33 133 15 . 35 79 201 2 63 73 33 2 5 76 42 Melee 28 | . . . 9 . . . 13 2 4 . . . . . . Projectile 110 | . . . 3 . . 1 31 . 15 31 6 2 1 19 1 AOE 654 | . 33 133 3 . 35 78 157 . 44 42 27 . 4 57 41 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Total 17702 | 28 3023 165 1865 960 1602 448 1844 736 793 1989 763 638 1361 1399 88 Wait 4182 | . 2175 14 532 37 19 14 439 14 195 431 19 9 231 25 28 Move 11795 | 17 721 116 1077 901 1413 408 1156 603 477 1282 708 596 1005 1263 52 Hop . | . . . . . . . . . . . . . . . . Pick Up 197 | . 15 . 31 3 42 1 21 16 15 27 3 2 17 4 . Fast Attach 52 | 1 6 . 9 1 4 1 8 . 3 6 4 5 . 4 . Attach 90 | 2 1 3 5 1 10 . 13 8 10 20 1 3 7 6 . Detach 38 | 2 2 . 3 . 4 . 2 3 . 12 . 1 6 3 . Swap 216 | . 9 7 40 3 2 5 44 9 23 36 10 4 12 8 4 Drop 161 | 3 13 1 28 4 33 3 9 13 5 19 6 6 13 5 . Fire 801 | 3 58 23 107 1 75 8 119 34 59 147 12 12 58 81 4 Melee 75 | . 1 . 25 . . . 29 13 6 1 . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 53 | . 10 1 8 9 . 8 4 . . 2 . . 11 . . Escape Stasis 6 | . . . . . . . . . . 6 . . . . . Rewire 15 | . . . . . . . . 14 . . . . 1 . . Trap 21 | . 12 . . . . . . 9 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 37 | -11/Junkyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 15) 807 | -10/Materials | Discovered new exit (range 10) 823 | -10/Materials | Repaired Lgt. Treads 972 | -10/Materials | Discovered new exit (range 13) 1201 | -10/Materials | Discovered new exit (range 11) 3619 | -10/Materials | Entered Mines 3705 | -10/Mines | Assembled infested the area 3710 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3744 | -10/Mines | Core integrity fell below 50% 3754 | -10/Mines | Core integrity fell below 20% 3776 | -10/Mines | Destroyed 14 combat bots 3778 | -10/Mines | Learned Materials emergency access door positions 3867 | -10/Mines | Discovered new exit (range 10) 3886 | -10/Mines | Entered Materials 3886 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4216 | -9/Materials | Lost 4 parts (2n2w) 4991 | -9/Materials | Discovered new exit (range 5) 5065 | -9/Materials | Discovered new exit (range 16) 5395 | -9/Materials | Discovered new exit (range 11) 5557 | -9/Materials | Build established: Scavenger-Mutant 5729 | -9/Materials | Repaired Hrd. Light Armor Plating 5922 | -9/Materials | Discovered new exit (range 10) 6111 | -9/Materials | Repaired Lgt. Treads 6164 | -9/Materials | Repaired Cld. Ion Engine 6206 | -9/Materials | Core integrity fell below 50% 6423 | -9/Materials | Discovered new exit (range 16) 6451 | -9/Materials | Build established: Mutant 6666 | -9/Materials | Entered Mines 6681 | -9/Mines | Discovered new exit (range 6) 6690 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6694 | -9/Mines | Discovered new exit (range 12) 6775 | -9/Mines | Learned 4 Materials zone layouts 7028 | -9/Mines | Discovered new exit (range 2) 7141 | -9/Mines | Received a Mining Laser from a helpful Derelict 7286 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7324 | -9/Mines | Build established: Scavenger-Mutant 7389 | -9/Mines | Found the Drone Emporium 7396 | -9/Mines | Found Prototype Device 7396 | -9/Mines | Identified Sensor Drone Bay 7739 | -9/Mines | Identified exit to Materials 7740 | -9/Mines | Identified exit to Zion 8137 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8171 | -9/Mines | Identified exit to Exiles 8174 | -9/Mines | Entered Exiles 8211 | -9/Exiles | Met 8R-AWN 8240 | -9/Exiles | Met EX-HEX 8304 | -9/Exiles | Met EX-DEC 8678 | -9/Exiles | Build established: Mutant 8718 | -9/Exiles | Met EX-BIN 8771 | -9/Exiles | Learned location of Zion (-7) 8883 | -9/Exiles | Aligned with FarCom system 8884 | -9/Exiles | Given EX-Vault access code 8923 | -9/Exiles | Opened EX-Vault 8935 | -9/Exiles | DAS Turret deployed 8937 | -9/Exiles | Found Deploy-a-Sentry 8940 | -9/Exiles | Found Deploy-a-Sentry 8978 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9203 | -9/Exiles | Found Firepult 9851 | -9/Exiles | Attacked by the Exiles 9989 | -9/Exiles | DAS Turret deployed 10012 | -9/Exiles | Allies destroyed 8R-AWN 10440 | -9/Exiles | Destroyed EX-HEX 10504 | -9/Exiles | Destroyed EX-DEC 10570 | -9/Exiles | Destroyed EX-BIN 10593 | -9/Exiles | Found Prototype Processor 10805 | -9/Exiles | Discovered new exit (range 14) 10834 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 10834 | -9/Exiles | Entered Mines 10834 | -8/Mines | Accompanied by 1 ally 10865 | -8/Mines | Discovered exit to Materials (range 8) 11368 | -8/Mines | Discovered exit to Materials (range 8) 11874 | -8/Mines | Entered Materials 11874 | -8/Materials | Accompanied by 1 ally 11874 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11875 | -8/Materials | Identified exit to Factory 12644 | -8/Materials | Discovered exit to Factory (range 15) 12740 | -8/Materials | Identified Exp. Core Analyzer 12777 | -8/Materials | Identified exit to Garrison 12787 | -8/Materials | Build established: Scavenger-Mutant 12956 | -8/Materials | Discovered exit to Factory (range 6) 13539 | -8/Materials | Repaired Broken Adv. Assault Cannon 13569 | -8/Materials | Repaired Lgt. Treads 13938 | -8/Materials | Repaired Lgt. Treads 14674 | -8/Materials | First assault squad dispatched 14776 | -8/Materials | Lost 3 parts (2n1u) 15205 | -8/Materials | Core integrity fell below 50% 15295 | -8/Materials | Entered Garrison 15530 | -8/Garrison | Triggered checkpoint 15596 | -8/Garrison | Triggered checkpoint 15918 | -8/Garrison | Triggered checkpoint 16029 | -8/Garrison | Lost 3 parts (1n1u1w) 16042 | -8/Garrison | Triggered checkpoint 16109 | -8/Garrison | Discovered exit to Factory (range 7) 16109 | -8/Garrison | Discovered exit to Factory (range 50) 16109 | -8/Garrison | Discovered exit to Factory (range 77) 16109 | -8/Garrison | Discovered new exit (range 29) 16186 | -8/Garrison | Spotted B-75 Beast 16207 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16495 | -8/Garrison | Triggered checkpoint 16574 | -8/Garrison | Entered Materials 16574 | -8/Materials | Accompanied by 3 allies 16616 | -8/Materials | Repaired Lgt. Treads 16674 | -8/Materials | Repaired Rnf. Fission Core 16974 | -8/Materials | First assault squad dispatched 17343 | -8/Materials | Lost 3 parts (2n1w) 17378 | -8/Materials | Discovered exit to Factory (range 16) 17417 | -8/Materials | Core integrity fell below 20% 17447 | -8/Materials | Lost 3 parts (2n1w) 17495 | -8/Materials | Garrison activated, responded to threat 17789 | -8/Materials | Entered Factory 17789 | -7/Factory | Evolved 2 slots: Utility x2 18054 | -7/Factory | Discovered new exit (range 15) 18365 | -7/Factory | Identified exit to Lower Caves 18964 | -7/Factory | Discovered new exit (range 16) 20182 | -7/Factory | Repaired Rnf. Fission Core 20189 | -7/Factory | First assault squad dispatched 20834 | -7/Factory | Fabricated Matter Neutralizer (x2) 20971 | -7/Factory | Fabricated Lrn. Proton Cannon? 21268 | -7/Factory | Core integrity fell below 50% 21737 | -7/Factory | Entered Lower Caves 21743 | -7/Lower Caves | Met a Warlord Commander 21744 | -7/Lower Caves | Learned location of Warlord (-4) 21764 | -7/Lower Caves | Found Encrypted Comm Array 22551 | -7/Lower Caves | Found Alien Artifact 22551 | -7/Lower Caves | Identified Core Expander 22551 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 22834 | -7/Lower Caves | Discovered new exit (range 9) 22858 | -7/Lower Caves | Identified exit to Lower Caves 23518 | -7/Lower Caves | Entered another Lower Caves area 23518 | -7/Lower Caves | Accompanied by 1 ally 23562 | -7/Lower Caves | Discovered new exit (range 7) 23637 | -7/Lower Caves | Identified exit to Factory 24663 | -7/Lower Caves | Spotted 6O-EA3(f) 24663 | -7/Lower Caves | Spotted 2R-IMA(f) 24665 | -7/Lower Caves | Encountered a Master Thief 24665 | -7/Lower Caves | Encountered a Master Thief 24665 | -7/Lower Caves | Spotted RA-KHN(f) 24666 | -7/Lower Caves | Encountered a Master Thief 24666 | -7/Lower Caves | Spotted P6-0Y1(f) 24667 | -7/Lower Caves | Encountered a Master Thief 24669 | -7/Lower Caves | Matter Neutralizer stolen by Master Thief 24675 | -7/Lower Caves | Matter Neutralizer stolen by Master Thief 24676 | -7/Lower Caves | Imp. Cooling System stolen by Master Thief 24682 | -7/Lower Caves | Hcp. Matter Pod stolen by Master Thief 24740 | -7/Lower Caves | Discovered exit to Zion (range 3) 24990 | -7/Lower Caves | Entered Zion 24990 | -7/Zion | Accompanied by 1 ally 25127 | -7/Zion | Found CR-A16's Pointy Stick 25171 | -7/Zion | Discovered new exit (range 11) 25243 | -7/Zion | System corruption cleaned by Quarantine Array 25289 | -7/Zion | Learned 12 Factory zone layouts 25710 | -7/Zion | Discovered new exit (range 3) 25710 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 25891 | -7/Zion | Given the Hacking Drone Bay 25930 | -7/Zion | Learned 4 Factory zone layouts 25970 | -7/Zion | Found Prototype Processor 25992 | -7/Zion | Found Prototype Hackware 25994 | -7/Zion | Found Prototype Processor 25998 | -7/Zion | Found Prototype Processor 26034 | -7/Zion | Identified Exp. Terrain Scan Processor 26036 | -7/Zion | Identified Exp. Core Analyzer 26054 | -7/Zion | Identified Exp. Target Analyzer 26094 | -7/Zion | Identified Exp. System Shield 26634 | -7/Zion | Destroyed Imprinter 26635 | -7/Zion | Attacked by Zionites 27022 | -7/Zion | Entered Deep Caves 27232 | -7/Deep Caves | Z-Facility disabled 27375 | -7/Deep Caves | Found Prototype Protection 27375 | -7/Deep Caves | Identified Zio. Weapon Casing 27424 | -7/Deep Caves | Found Prototype Protection 27424 | -7/Deep Caves | Identified Zio. Heavy Carapace 29024 | -7/Deep Caves | Spotted as-64632 29052 | -7/Deep Caves | Core integrity fell below 20% 29057 | -7/Deep Caves | Destroyed as-64632 29085 | -7/Deep Caves | Lost 3 parts (2n1u) 29145 | -7/Deep Caves | Discovered new exit (range 6) 29272 | -7/Deep Caves | Spotted as-36156 29372 | -7/Deep Caves | Entered Proximity Caves 29394 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 29530 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 29544 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 29474_ PUBLIC SERVICE ANNOUNCEMENT: Unaware incursion detected. Likely classification: Search and Destroy. And maybe Retrieve. Something like that, yeah. 29530_ X-62 Marksman: "CONFIRMED SUSPICIOUS DERELICT. COMMENCE PROTOTYPE CONTRABAND SEARCH." 29531_ Penetrated by Slug. 29535_ C-30 ARC bursts open, deploying its payload. 29535_ L-41 Fighter unfolds itself. 29535_ G-50 Soldier unfolds itself. 29537_ S-27 Virus destroyed. 29537_ Lgt. Treads destroyed. 29537_ Destroyed Lgt. Treads. 29537_ Sensor Drone destroyed. 29537_ X-62 Marksman destroyed. 29541_ G-50 Soldier destroyed. 29541_ L-41 Fighter destroyed. 29541_ Lgt. Treads destroyed. 29541_ Destroyed Lgt. Treads. 29541_ Penetrated by Slug. 29542_ Hrd. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????### | | ?????????????????????????????????????????#X" | | ?????????????????????????????????????????" " | | ???????????????????????????????????????### | | ???????????????????????????????????????# | | ??????????????????????????????????????#####" | | ??????????????????????????############# ## | | ??????????????????#####??## | | ????????????????### ##?# #### | | ???????????????## ### #?# | | ???????????????# ### | | ???????????????# ## | | ???????????????# ### ### | | ???????????????# ##?# #?# | | ???????????????# ########??# ### | | ???????????????# #?????????# | | ???????????????## #?????????# #### # | | ????????????????## ## ####????# #??###### | | ?????????????????# #????# #???????? | | ?????????????????# @ #????# #???????? | | ????????????????# #???? #???????? | | ????????????????## * #?? #???????? | | ?????????????????# %[ #???????? | | ?????????????????## = #???????? | | ?????????????????? ##???????? | | ?????????????????? g ! ##?????????? | | ?????????????????? ##??????????? | | ?????????????????? [%g #???????????? | | ?????????????????? !h #??????????? | | ?????????????????? % #??????????? | | ??????????????????### ### ???????????? | | ????????????????????? ?? ???????????? | | ????????????????????? ????????????????? | | ????????????????????? ???????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: EM 15 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 8 Recoil Reduction 5 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Mak. Salvage Targeting Computer | -8/Materials | Scanalyzed Hvy. Deuterium Engine | -8/Materials | Scanalyzed Adv. Shield Generator | -8/Materials | Scanalyzed Imp. Weapon Cycler | -8/Materials | Scanalyzed Imp. Kinecellerator | -8/Materials | Scanalyzed Lrn. Proton Cannon | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Imp. Component Analysis Suite | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Med. Treads | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Gravmag System | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Force Field | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Microactuators | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Matter Neutralizer | x2 | -7/Factory | Preloaded Lrn. Proton Cannon | x1 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed AlloySniperMallet Manual? 0 Play Time 03:48:04 Cumulative 109.1 hours Start 2023.11.14 @ 17:17:32 End 2023.11.14 @ 21:22:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3f38ddf3-d518-43e3-873f-534558799882