Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 21:06:21 Player: Ronin_tempest Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (102) 510 Value Destroyed (3995) 3995 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (9445) 9445 TOTAL SCORE: 24150 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 50 Follower Combat Kills 1241 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Friendly Fire -446 Cogmind --------- Core Integrity 0/1600 Matter 96/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Recalibrator Enhanced Nova Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Melee Analysis Suite Improved Melee Analysis Suite Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved System Shield System Restoration Module > --- WEAPON ----------- Ragnarok Missile Launcher Heavy Flail > --- INVENTORY -------- Light Deuterium Engine Light Particle Reactor Nuclear Pulse Array Improved Launcher Guidance Computer AWS/Gauss Fusion Bomb Launcher [Rating: 105] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Myomer Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Fac Gar Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . 2 . 2 . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Propulsion 6 | . . . . . . . 2 . . . . . . 1 . . . 1 . . . 1 . 1 Utility 10 | . . . 2 . . . . 2 . . . . . . . 2 . 1 . 2 . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 139 | 2 14 5 19 6 . 7 19 3 . 4 . . 6 5 2 3 3 11 2 3 4 6 6 9 Power 18 | . 2 1 4 1 . 1 1 1 . . . . 1 1 . 1 . . . 1 1 1 . 1 Engine 8 | . 2 . 2 . . . . . . . . . . 1 . 1 . . . 1 . 1 . . Core 8 | . . 1 2 1 . 1 1 1 . . . . 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 42 | 2 3 2 4 1 . 1 10 . . . . . 1 1 . 1 3 8 . . . 1 . 4 Treads 17 | 2 3 1 4 1 . 1 4 . . . . . . . . . . . . . . . . 1 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . 6 . . . . . 1 1 . 1 3 8 . . . 1 . 2 Utility 45 | . 3 . 4 1 . 4 4 2 . 3 . . 2 . 1 1 . 3 1 2 2 4 5 3 Device 15 | . 1 . 2 . . 3 . . . . . . . . . 1 . . . . 1 3 3 1 Storage 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Processor 9 | . 1 . . 1 . . 1 1 . . . . . . . . . 1 . . 1 . 1 2 Hackware 12 | . . . . . . . . 1 . 3 . . 2 . 1 . . . 1 2 . 1 1 . Protection 7 | . . . 2 . . 1 2 . . . . . . . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | . 6 2 7 3 . 1 4 . . 1 . . 2 3 1 . . . 1 . 1 . 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | . 5 2 6 1 . 1 2 . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . 1 . 1 2 . . 1 . . 1 . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . 1 . . . . . 1 2 . . . . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . 1 1 1 . . . . . . . . . Unidentified Prototypes 8 | . 1 . . . . . 2 . . . . . . . . . . . . . 1 . 4 . Parts Lost 46 | . 1 2 4 2 . 6 1 . . . . . 3 1 3 . . . 1 . . 2 11 9 Power 7 | . . . 1 1 . 1 1 . . . . . . . 1 . . . 1 . . . . 1 Propulsion 13 | . . 1 1 1 . 1 . . . . . . 1 . 1 . . . . . . . 2 5 Utility 18 | . . . 1 . . 3 . . . . . . 2 1 . . . . . . . 1 8 2 Weapon 8 | . 1 1 1 . . 1 . . . . . . . . 1 . . . . . . 1 1 1 Highest Loss Streak 16 | . 1 1 1 2 . 6 1 . . . . . 2 1 2 . . . 1 . . 1 11 16 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 99 97 99 100 88 98 90 100 100 100 100 94 97 92 85 88 96 93 92 88 91 78 24 Engine 3 | . 14 . 1 . . . . . . . . . . 5 6 11 11 10 9 9 6 7 4 . Core 6 | . . 13 9 10 11 10 8 5 7 7 7 7 7 6 5 . . . . . . . . . Treads 15 | . 27 27 21 22 22 22 22 . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . 12 30 30 30 30 30 30 32 32 29 29 29 26 23 23 26 25 5 Device 13 | . 11 14 23 14 11 22 21 15 15 13 7 7 3 . . 3 5 5 5 4 6 9 6 1 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 6 6 5 5 5 5 4 4 4 3 . Processor 2 | . . . . 7 11 . 2 12 15 4 . . . . . . . 4 5 4 7 8 5 4 Hackware 7 | . . . . . . . . 3 7 19 30 30 28 30 27 23 23 21 21 25 15 13 17 7 Protection 3 | . . . 8 11 11 . 2 . . . . . . . . . . 8 10 9 9 8 7 . Ballistic Gun 14 | . 27 28 21 16 11 21 15 7 7 4 . . . . . . . . . . . . . 2 Launcher 1 | . . . . 5 11 . . . . 2 7 7 7 6 3 . . . . . . . . . Impact Weapon 1 | . . . . . . . 2 7 7 7 7 7 5 6 6 5 5 5 5 4 4 4 3 . Naked Turns 147 | . . . . . . . . . . . . . . . . . . . . . . . . 147 Heaviest Build 43 | 14 32 32 42 36 35 43 37 17 17 20 19 19 19 24 24 20 20 28 28 28 32 38 32 23 Greatest Support 87 | 40 40 40 44 44 44 44 87 20 20 20 20 20 20 26 26 25 28 37 37 37 37 43 37 38 Greatest Overweight (x) 2 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 12 | 8 13 15 15 15 15 15 12 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 5 Most Carried 15 | 6 15 15 15 15 15 15 15 8 8 8 8 8 8 8 7 4 8 8 8 8 8 8 8 3 Average Carried 10 | 6 11 14 14 14 14 10 12 7 8 8 8 8 7 6 6 3 7 7 7 7 8 6 7 2 Final Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 15 | 6 14 15 15 14 15 14 8 8 8 8 8 8 8 7 5 3 8 7 8 8 8 8 5 3 Class Distribution -------------------- 52% | Mutant 15% | Hacker-Sprinter 12% | Hacker-Scout 8% | Skirmisher 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scout | -7/Factory Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Scout | -5/Factory Hacker-Scout | -5/DSF Hacker-Scout | -4/Factory Hacker-Scout | -4/Garrison Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Sprinter | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Fac Gar Res Qua Res Tes Acc Matter Collected 2912 | 165 395 220 625 247 . 67 660 . 30 40 26 . 56 97 . 123 3 48 67 . . 9 34 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3294 | . 457 145 1148 336 . 55 852 . . . 30 . . 152 . . . 48 . . . 9 26 36 Parts 207 | . 31 8 77 22 . . 49 . . . 2 . . 16 . . . 1 . . . . . 1 Haulers Intercepted 7 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Fac Gar Res Qua Res Tes Acc Combat Hostiles Destroyed 70 | . 13 3 20 12 . 3 14 . . . . . . 3 1 . . . . . . . . 1 Guns 50 | . 10 3 19 8 . 2 7 . . . . . . . . . . . . . . . . 1 AOE 17 | . 3 . 1 4 . 1 5 . . . . . . 3 . . . . . . . . . . Classes Destroyed 11 | . 4 1 4 1 . . . . . . . . . . 1 . . . . . . . . . Worker 6 | . . . 1 . . . 1 . . . . . . . . . . 2 . . . 1 1 . Builder 4 | . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . Hauler 7 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . Recycler 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Operator 5 | . . . 1 . . . 3 . . . . . . 1 . . . . . . . . . . Watcher 7 | . 2 . 2 . . . 2 . . . 1 . . . . . . . . . . . . . Swarmer 19 | . 5 . 4 4 . . 2 . . . . . . 3 . . . . . . . . . 1 Grunt 38 | . 8 2 11 6 . 2 9 . . . . . . . . . . . . . . . . . Brawler 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Sentry 9 | . . 1 5 . . . 3 . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Wasp 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 7 | . 3 2 7 5 . 3 6 . . . 1 . . 6 1 . . 2 . . . 1 1 1 Combat Bots Only 5 | . 3 2 4 5 . 3 4 . . . . . . 3 1 . . . . . . . . 1 Max Kills in Single Turn 5 | . 2 1 2 2 . 1 5 . . . 1 . . 2 1 . . 1 . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 1 2 . 1 4 . . . . . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Fac Gar Res Qua Res Tes Acc Hostile Shots Fired 687 | . 44 49 96 40 . 21 52 . . . 2 . 1 28 43 . 6 . 20 7 3 18 76 181 Missed 242 | . 14 13 26 11 . 1 10 . . . 2 . 1 10 18 . 2 . 8 4 1 8 44 69 Damage Taken 7828 | . 281 527 849 357 . 542 661 . . 22 91 . 76 196 258 . 220 . 210 70 52 232 764 2420 Core 2547 | . 24 171 114 50 . 80 53 . . 22 19 . . 62 67 . 69 . . . . 22 181 1613 Absorbed by Shields 56 | . . . . . . . . . . . . . . . 56 . . . . . . . . . Regen/Repaired (Parts) 284 | . 115 . 119 . . . . 38 2 . 10 . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 22 . . . 39 90 . . . . . 94 . 84 . 93 . 100 . 100 . 86 . Volleys Fired 230 | . 33 18 76 28 . 9 52 . . . 2 . 2 4 6 . . . . . . . . . Largest 2 | . 2 2 2 2 . 2 2 . . . 1 . 1 1 1 . . . . . . . . . Hottest 56 | . 53 46 53 53 . 53 56 . . . 36 . 36 36 36 . . . . . . . . . Shots Fired 449 | . 68 36 152 51 . 19 101 . . . 2 . 2 4 6 . . . . . . . . 8 Gun 418 | . 66 36 151 47 . 14 96 . . . . . . . . . . . . . . . . 8 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 31 | . 2 . 1 4 . 5 5 . . . 2 . 2 4 6 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 418 | . 66 36 151 47 . 14 96 . . . . . . . . . . . . . . . . 8 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 26 | . 2 . 1 4 . 5 . . . . 2 . 2 4 6 . . . . . . . . . Electromagnetic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 6 24 17 13 . 17 20 . . . . . . 1 3 . . . . . . . . 5 Robot Miss Streak 3 | . 2 2 3 2 . 1 3 . . . . . . 3 2 . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 2 2 . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . Autonomous 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Shots Hit Robots 335 | . 40 31 104 40 . 17 78 . . . 1 . 1 3 8 . . 2 3 . . 1 1 5 Core Hits 148 | . 22 7 47 16 . 8 34 . . . 2 . 1 8 1 . . . . . . . . 2 Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . 1 1 . Critical Strikes 9 | . 2 . 2 . . . 3 . . . . . . . . . . . . . . 1 1 . Destroy 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . Melee Attacks 87 | . . . . . . . 16 . . . 2 . 8 7 6 . . 4 13 14 . 5 12 . Impact 76 | . . . . . . . 16 . . . 2 . 6 6 4 . . 4 7 14 . 5 12 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 2 . . . 1 . . 1 . . . 2 . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8725 | . 770 482 1687 874 . 622 2376 . . . 286 . 108 477 427 . . 258 . . . 129 75 154 Guns 4599 | . 575 482 1555 582 . 189 1062 . . . . . . . . . . . . . . . . 154 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3036 | . 195 . 132 292 . 433 1023 . . . 198 . 108 391 264 . . . . . . . . . Melee 1090 | . . . . . . . 291 . . . 88 . . 86 163 . . 258 . . . 129 75 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4599 | . 575 482 1555 582 . 189 1062 . . . . . . . . . . . . . . . . 154 Thermal 756 | . . . . . . . 756 . . . . . . . . . . . . . . . . . Explosive 2013 | . 195 . 132 292 . 433 . . . . 198 . 108 391 264 . . . . . . . . . Electromagnetic 267 | . . . . . . . 267 . . . . . . . . . . . . . . . . . Impact 1090 | . . . . . . . 291 . . . 88 . . 86 163 . . 258 . . . 129 75 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 1 1 . . . 11 2 . . . . . . . . . . . . . . 1 1 1 Average Corruption 3 | . 1 1 . . . 10 2 . . . . . . . . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Effects 57 | . 10 8 . . . 36 1 . . . . . . . . . . . . . . . 2 . Message Errors 16 | . 1 3 . . . 10 1 . . . . . . . . . . . . . . . 1 . Matter Fused 18 | . 2 4 . . . 11 . . . . . . . . . . . . . . . . 1 . Heat Flow Errors 6 | . 1 . . . . 5 . . . . . . . . . . . . . . . . . . Energy Discharges 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Misfires 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Alerts 4 | . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 857 | . 6 . . . . 4 322 . . . 14 . 46 16 17 . . 228 . . . 129 75 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 187 | . 6 . . . . 4 101 . . . 14 . 46 . 16 . . . . . . . . . Melee 670 | . . . . . . . 221 . . . . . . 16 1 . . 228 . . . 129 75 . Knockbacks 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Impact 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 381 | . . . 14 . . 185 . . . . 63 . 60 . 59 . . . . . . . . . Shots 14 | . . . 1 . . 5 . . . . 3 . 1 . 4 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 328 | . 142 26 7 71 . 148 39 . . . . . 3 118 30 3 . 276 132 184 . 328 163 . Average Temperature 79 | . 32 11 2 36 . 44 11 . . . . . 3 37 10 2 . 87 47 67 . 178 45 . Received Heat Transfer 1480 | . 72 201 288 195 . 117 360 . . . . . . 30 22 . . . 42 . . . 126 27 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 3 . . . . . . 3 . . . . . . . . . . Impact Corruptions 18 | . . . . . . . 7 . . . . . . 1 1 . . 3 . . . 4 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 550 | . . . . . . . 550 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Fac Gar Res Qua Res Tes Acc Peak Influence 1753 | . 254 127 362 320 . 63 434 209 73 632 996 501 1223 641 288 196 152 123 221 336 1615 1133 1753 1394 Initial 1100 | . . 61 . 36 . . . 197 73 51 442 501 350 641 247 145 137 79 86 107 189 1100 591 1100 Average 300 | . 139 42 162 184 . 24 112 200 73 382 802 501 780 400 263 156 141 96 165 238 1589 1071 1613 1220 Maximum Alert Level 5 | . 1 . 1 1 . . 2 1 . 2 3 2 4 2 1 . . . 1 1 5 4 5 4 Low Security (%) 58 | 100 71 100 58 41 . 100 88 67 100 9 . . . . . 100 100 100 94 46 1 . . . Level 1 22 | . 28 . 41 58 . . 10 32 . 50 . . 2 76 100 . . . 5 53 . . . . Level 2 4 | . . . . . . . . . . 39 21 100 49 23 . . . . . . . . . . Level 3 5 | . . . . . . . . . . . 78 . 32 . . . . . . . . 38 . . Level 4 6 | . . . . . . . . . . . . . 15 . . . . . . . . 61 . 99 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . 98 . 99 . Squads Dispatched 34 | . 4 . 2 . . . 4 1 . 3 . . . 6 . . . 1 . 2 . 3 6 2 Investigation 12 | . 2 . 2 . . . 1 1 . 2 . . . 2 . . . 1 . . . 1 . . Extermination 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Reinforcement 9 | . 2 . . . . . 3 . . . . . . 3 . . . . . . . 1 . . Assault 9 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 6 1 Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Fac Gar Res Qua Res Tes Acc Distress Signals 14 | . 1 . 1 . . . 7 . . . . . . 3 . 1 . . . . . . . 1 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . Times Spotted 239 | . 24 4 37 10 . 3 21 . . . 5 . 8 9 6 1 1 . 7 2 4 8 56 33 Peak Tracking Total 38 | . 4 2 6 3 . 3 6 . . . 3 . 8 7 4 3 1 . 4 1 4 5 38 18 Tactical Retreats 29 | . 2 . 1 . . . 4 . . . 2 . 3 1 1 . 1 . . 1 . 2 3 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Fac Gar Res Qua Res Tes Acc Traps Triggered 17 | . 3 . 1 . . . 1 1 . . 2 . 1 . 6 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 26 | . . . . . . . . . . . . . 12 . 3 . . . . . 2 9 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Reprogrammed 4 | . . . . . . . . . . . . . 2 . 1 . . . . . 1 . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Objects Rigged 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Fac Gar Res Qua Res Tes Acc Machines Disabled 14 | . . . 1 . . 1 2 . . 1 3 . 4 . . . . . 1 1 . . . . Max in Single Turn 1 | . . . 1 . . 1 1 . . . 1 . 1 . . . . . 1 1 . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Garrison Relay 4 | . . . . . . . . . . . 1 . 2 . . . . . 1 . . . . . Phase Generator 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Fac Gar Res Qua Res Tes Acc Machines Accessed 58 | . 6 . 7 . 1 2 8 2 . 3 1 1 3 6 . 2 . 4 1 4 . 5 . 2 Terminals 41 | . 5 . 6 . . 2 8 . . . 1 . 3 3 . 1 . 2 1 3 . 4 . 2 Fabricators 4 | . . . . . . . . 1 . 2 . . . . . . . 1 . . . . . . Repair Stations 5 | . 1 . 1 . . . . 1 . . . . . 1 . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . 1 . 1 . 2 . . . 1 . 1 . . . . Total Hacks 156 | . 19 . 29 . 1 5 24 6 . 7 3 1 7 20 . 3 . 8 1 8 . 11 . 3 Successful 81 | . 9 . 17 . 1 1 11 3 . 5 . 1 2 10 . 2 . 4 1 4 . 9 . 1 Failed 75 | . 10 . 12 . . 4 13 3 . 2 3 . 5 10 . 1 . 4 . 4 . 2 . 2 Catastrophic 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 8 . 13 . 1 4 15 . . . . . . 6 . . . 2 . 1 . 5 . 1 Terminals 121 | . 17 . 25 . . 5 24 . . . 3 . 7 15 . 1 . 4 1 7 . 9 . 3 Fabricators 12 | . . . . . . . . 4 . 5 . . . . . . . 3 . . . . . . Repair Stations 12 | . 2 . 4 . . . . 2 . . . . . 2 . 2 . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . 2 . 1 . 3 . . . 1 . 1 . . . . Terminal Hacks 37 | . 4 . 9 . 1 1 6 . . . . . 2 4 . 1 . 1 1 2 . 4 . 1 Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematic 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Branch Access Points 4 | . 1 . . . . . . . . . . . . 1 . . . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . 1 . 1 Unreport Threat 4 | . . . 1 . . . . . . . . . . 2 . . . . . . . 1 . . Locate Traps 7 | . 1 . 4 . . . 1 . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 1 . 4 . . . . . . . 2 . . . . . . Load Schematic 4 | . . . . . . . . 1 . 2 . . . . . . . 1 . . . . . . Build 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Repair Station Hacks 10 | . 2 . 4 . . . . 2 . . . . . 1 . 1 . . . . . . . . Scan Component 6 | . 1 . 2 . . . . 1 . . . . . 1 . 1 . . . . . . . . Repair 4 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . . 1 . 1 . 3 . . . 1 . 1 . . . . Unlock Access 5 | . . . . . . . . . . 1 . 1 . 1 . . . 1 . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 18 | . 3 . 4 . . . 5 . . . . . . 2 . . . . . 1 . 3 . . Terminals 18 | . 3 . 4 . . . 5 . . . . . . 2 . . . . . 1 . 3 . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . . Botnet 12 | . 3 . 3 . . . 3 . . . . . . 1 . . . . . 1 . 1 . . Detonate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 6 . 7 . . 2 7 2 . 3 1 1 2 5 . 2 . 4 . 2 . 4 . 2 Full Trace Events 14 | . 1 . 2 . . . 2 1 . 2 . . 2 2 . . . 1 . . . 1 . . Feedback Events 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 96 | . . . . . . . . . . 72 . . . . . . . 24 . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 3 . . . . . . . 3 . . . . . . Parts Repaired 4 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . Time 115 | . 26 . 70 . . . . 19 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Fac Gar Res Qua Res Tes Acc Used RIF Installer 4 | . . . . . . . . . . . 1 . 1 . 1 . . . 1 . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Signal Jammer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . 1 1 1 . . . 3 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . 1 1 1 . . . 3 . . . . . Robot Hacks Applied 6 | . . . . . . . . . . . . . 1 1 1 . . . 3 . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . formatsys_high 4 | . . . . . . . . . . . . . 1 . 1 . . . 2 . . . . . Relay Couplers Released 16 | . . . . . . . . . . . 5 . 6 . . . . . 4 1 . . . . Machine Destruction 16 | . . . . . . . . . . . 5 . 6 . . . . . 4 1 . . . . Attached 5 | . . . . . . . . . . . . . 2 . 1 . . . 1 1 . . . . Merged Code Value 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Fac Gar Res Qua Res Tes Acc Total Allies 38 | . . 2 . . . . . . 20 . 2 . 1 2 1 . . . 2 . . . . 8 Largest Group 20 | . . 2 2 . . . . . 20 20 12 4 5 2 1 . . . 2 . . . . 5 Highest-Rated Group 459 | . . 42 42 . . . . . 459 459 330 211 240 113 32 . . . 94 . . . . 73 Highest-Rated Ally 95 | . . 31 31 . . . . . 31 31 95 95 95 87 32 . . . 47 . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 272 | . . . 3 . . . . . . 100 94 . 40 8 1 . . . 9 . . . . 17 Total Damage 4619 | . . . 64 . . . . . . 1023 1486 . 1235 201 5 . . . 269 . . . . 336 Kills 56 | . . . . . . . . . . 16 14 . 20 1 . . . . 2 . . . . 3 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Fac Gar Res Qua Res Tes Acc Robot Analysis Total 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Fac Gar Res Qua Res Tes Acc Turns Passed 10641 | 3 1193 1079 1374 493 691 976 1171 77 125 184 332 35 338 486 198 95 44 197 198 370 99 341 196 346 Spaces Moved 9908 | 1 611 526 629 270 476 357 825 151 164 318 473 28 544 781 238 279 142 411 218 667 211 496 451 641 Core 259 | . . . . . . . . . . . . . . . . . . . . . . . . 259 Treads 3197 | 1 611 522 629 270 476 357 331 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6448 | . . . . . . . 494 151 164 318 473 28 544 781 238 279 142 411 218 667 211 496 451 382 Fastest Speed 22 | 160 160 115 145 145 145 145 26 26 26 26 26 26 26 24 24 24 24 22 28 28 28 25 28 31 Average Speed 68 | 160 160 159 150 145 145 145 75 26 26 26 26 26 26 24 24 24 25 23 28 28 28 27 28 45 Slowest Speed 240 | 160 240 160 240 145 145 145 165 26 26 26 26 26 26 26 27 24 26 28 28 28 28 28 34 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 97 97 63 36 91 77 56 5 90 8 59 2 67 15 27 5 85 8 31 28 20 18 62 23 Regions Visited 24 Branch Regions 6 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 . 1 1 1 . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . Unknown Exits Taken 6 | 1 . . 1 . . . 1 . . . . . . . . . . . . 1 1 . 1 . Scrap Searched 4 | . . 2 . . . 2 . . . . . . . . . . . . . . . . . . Spaces Dug 41 | . . . . . . . 6 . . . . . . 5 . . . 2 . 13 . 4 11 . Terrain Destroyed 314 | . 9 . 8 28 . 17 40 . . . 76 . 73 32 1 . . 2 . 13 . 4 11 . Melee 41 | . . . . . . . 6 . . . . . . 5 . . . 2 . 13 . 4 11 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE 273 | . 9 . 8 28 . 17 34 . . . 76 . 73 27 1 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Gar Fac Gar Fac Gar Fac DSF Fac Gar Res Qua Res Tes Acc Total 13225 | 2 756 729 902 318 477 797 1247 188 245 418 675 55 727 1064 363 305 148 507 343 829 248 694 497 691 Wait 2583 | . 77 177 159 13 . 421 300 31 82 94 163 27 131 263 42 24 . 69 106 140 29 174 23 38 Move 9884 | . 610 525 628 269 475 356 824 151 163 317 472 28 543 781 237 278 141 411 217 666 210 495 448 639 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Pick Up 61 | . 11 1 7 1 1 3 16 2 . . . . 4 2 . . 3 2 1 4 . 1 . 2 Fast Attach 69 | . 9 2 10 1 . 2 6 2 . 3 . . 1 1 . 1 . 7 2 1 4 4 7 6 Attach 33 | . . 2 3 1 . 5 2 1 . . . . 2 2 2 2 . 4 . 2 . 2 . 3 Detach 10 | . 1 2 1 . . 1 . . . . . . . . . . . 2 . . . 1 1 1 Swap 40 | 2 6 1 6 4 . . 11 . . 1 . . 3 2 . . 3 . . . 1 . . . Drop 77 | . 9 1 12 1 1 . 20 1 . 3 . . 3 2 . . 1 8 2 2 2 3 5 1 Fire 230 | . 33 18 76 28 . 9 52 . . . 2 . 2 4 6 . . . . . . . . . Melee 87 | . . . . . . . 16 . . . 2 . 8 7 6 . . 4 13 14 . 5 12 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 121 | . . . . . . . . . . . 36 . 18 . 67 . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Trap 26 | . . . . . . . . . . . . . 12 . 3 . . . . . 2 9 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison -5/Factory (discovered 2 exits: [*Upp] / DSF) -5/DSF -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 8) 232 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 15) 742 | -10/Materials | Discovered new exit (range 4) 878 | -10/Materials | Discovered new exit (range 8) 972 | -10/Materials | Repaired Lgt. Treads 1197 | -10/Materials | Entered Mines 1277 | -10/Mines | Discovered new exit (range 10) 1444 | -10/Mines | Core integrity fell below 50% 1777 | -10/Mines | Identified exit to Materials 1929 | -10/Mines | Learned location of Storage (-7) 2134 | -10/Mines | Discovered new exit (range 7) 2226 | -10/Mines | Learned location of Zion (-7) 2276 | -10/Mines | Entered Materials 2276 | -9/Materials | Accompanied by 2 allies 2276 | -9/Materials | Evolved 2 slots: Utility x2 2281 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2740 | -9/Materials | Discovered new exit (range 4) 2999 | -9/Materials | Discovered new exit (range 6) 3177 | -9/Materials | Repaired Lgt. Nuclear Core 3211 | -9/Materials | Repaired Hvy. Assault Rifle 3436 | -9/Materials | Discovered new exit (range 13) 3650 | -9/Materials | Entered Mines 3752 | -9/Mines | Discovered new exit (range 7) 3798 | -9/Mines | Identified exit to Materials 3816 | -9/Mines | Found a hidden stash of uninstalled traps 4004 | -9/Mines | Assembled infested the area 4082 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4082 | -9/Mines | Discovered new exit (range 5) 4086 | -9/Mines | Identified exit to Exiles 4143 | -9/Mines | Entered Exiles 4178 | -9/Exiles | Met 8R-AWN 4203 | -9/Exiles | Met EX-HEX 4242 | -9/Exiles | Met EX-BIN 4259 | -9/Exiles | Aligned with FarCom system 4261 | -9/Exiles | Given EX-Vault access code 4296 | -9/Exiles | Opened EX-Vault 4309 | -9/Exiles | Found AWS/Gauss 4342 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4390 | -9/Exiles | Met EX-DEC 4455 | -9/Exiles | Discovered new exit (range 14) 4470 | -9/Exiles | Identified exit to Mines 4575 | -9/Exiles | Visited The Gauntlet 4815 | -9/Exiles | Discovered exit to Mines (range 15) 4834 | -9/Exiles | Left Exiles lab with AWS/Gauss 4834 | -9/Exiles | Entered Mines 4846 | -8/Mines | Core integrity fell below 50% 4848 | -8/Mines | System corruption reached 10% 4880 | -8/Mines | Lost 6 parts (1p1n3u1w) 5110 | -8/Mines | Discovered exit to Materials (range 5) 5810 | -8/Mines | Entered Materials 5810 | -8/Materials | Evolved 2 slots: Propulsion x2 6001 | -8/Materials | Build established: Skirmisher 6809 | -8/Materials | Discovered new exit (range 14) 6906 | -8/Materials | Build established: Scout 6981 | -8/Materials | Entered Factory 6981 | -7/Factory | Evolved 2 slots: Utility x2 7052 | -7/Factory | Repaired Lgt. Nuclear Core 7058 | -7/Factory | Sucked down chute 7058 | -7/Factory | Entered Waste 7059 | -7/Waste | Joined by Warlord forces that had cleared the area 7097 | -7/Waste | Discovered new exit (range 13) 7183 | -7/Waste | Entered Factory 7183 | -7/Factory | Accompanied by 20 allies 7307 | -7/Factory | Garrison activated, responded to threat 7330 | -7/Factory | Fabricated Hacking Suite (x1) 7342 | -7/Factory | Identified exit to Garrison 7345 | -7/Factory | Lost 6 allies 7367 | -7/Factory | Entered Garrison 7367 | -7/Garrison | Accompanied by 12 allies 7399 | -7/Garrison | Phase Generator disabled 7450 | -7/Garrison | Installed Relay Interface Framework 7487 | -7/Garrison | Triggered checkpoint 7521 | -7/Garrison | Triggered checkpoint 7525 | -7/Garrison | Triggered checkpoint 7535 | -7/Garrison | Lost 3 allies 7574 | -7/Garrison | Garrison Relay disabled 7577 | -7/Garrison | Triggered checkpoint 7610 | -7/Garrison | Lost 4 allies 7619 | -7/Garrison | Build established: Hacker-Sprinter 7672 | -7/Garrison | Discovered new exit (range 12) 7680 | -7/Garrison | Found embedded Infiltrators 7699 | -7/Garrison | Entered Factory 7699 | -7/Factory | Accompanied by 4 allies 7707 | -7/Factory | Identified exit to Garrison 7734 | -7/Factory | Entered Garrison 7734 | -7/Garrison | Accompanied by 4 allies 7745 | -7/Garrison | Phase Generator disabled 7824 | -7/Garrison | Triggered checkpoint 7856 | -7/Garrison | Garrison Relay disabled 7978 | -7/Garrison | Triggered checkpoint 7981 | -7/Garrison | Discovered new exit (range 14) 7994 | -7/Garrison | Discovered new exit (range 16) 7994 | -7/Garrison | Discovered new exit (range 47) 7994 | -7/Garrison | Discovered new exit (range 40) 8010 | -7/Garrison | Triggered checkpoint 8026 | -7/Garrison | Garrison Relay disabled 8042 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 8072 | -7/Garrison | Entered Factory 8072 | -6/Factory | Accompanied by 1 ally 8072 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8094 | -6/Factory | Identified exit to Lower Caves 8422 | -6/Factory | First assault squad dispatched 8558 | -6/Factory | Identified exit to Garrison 8558 | -6/Factory | Entered Garrison 8642 | -6/Garrison | Triggered checkpoint 8655 | -6/Garrison | Triggered checkpoint 8733 | -6/Garrison | Triggered checkpoint 8751 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 8753 | -6/Garrison | Discovered new exit (range 12) 8756 | -6/Garrison | Entered Factory 8756 | -5/Factory | Evolved 2 slots: Utility x2 8773 | -5/Factory | Identified exit to DSF 8836 | -5/Factory | Discovered new exit (range 16) 8851 | -5/Factory | Entered DSF 8867 | -5/DSF | Additional patrols routed to DSF 8871 | -5/DSF | Discovered new exit (range 16) 8895 | -5/DSF | Entered Factory 8895 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8997 | -4/Factory | Identified exit to Upper Caves 8997 | -4/Factory | Identified exit to Extension 9028 | -4/Factory | Fabricated Hacking Suite (x1) 9081 | -4/Factory | Build established: Hacker-Scout 9092 | -4/Factory | Identified exit to Garrison 9092 | -4/Factory | Entered Garrison 9111 | -4/Garrison | Discovered new exit (range 53) 9111 | -4/Garrison | Discovered new exit (range 78) 9111 | -4/Garrison | Discovered new exit (range 50) 9112 | -4/Garrison | Garrison Relay disabled 9122 | -4/Garrison | Triggered checkpoint 9252 | -4/Garrison | Spotted B-86 Titan 9256 | -4/Garrison | Triggered checkpoint 9260 | -4/Garrison | Triggered checkpoint 9263 | -4/Garrison | Expanded RIF knowledge: Code Merge 9290 | -4/Garrison | Entered Research 9290 | -3/Research | Evolved 2 slots: Utility x2 9413 | -3/Research | Found Fusion Bomb Launcher 9437 | -3/Research | Spotted B-86 Titan 9437 | -3/Research | Spotted B-86 Titan 9462 | -3/Research | Identified exit to Garrison 9658 | -3/Research | Discovered new exit (range 9) 9660 | -3/Research | Entered Quarantine 9661 | -3/Quarantine | Maximum security lockdown engaged 9671 | -3/Quarantine | Found Alien Artifact 9671 | -3/Quarantine | Identified Core Reset Matrix 9671 | -3/Quarantine | Used Core Reset Matrix 9675 | -3/Quarantine | Detected hypermatrix surge 9675 | -3/Quarantine | Sensed 12 artifacts in vicinity 9710 | -3/Quarantine | Discovered new exit (range 18) 9759 | -3/Quarantine | Entered Research 9759 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9789 | -2/Research | Spotted B-90 Cyclops 9861 | -2/Research | Identified exit to Testing 10100 | -2/Research | Entered Testing 10101 | -2/Testing | Maximum security lockdown engaged 10126 | -2/Testing | Found Prototype Launcher 10126 | -2/Testing | Identified Ragnarok Missile Launcher 10150 | -2/Testing | Spotted PD-BQD9VQYUXK 10178 | -2/Testing | Found Prototype Device 10178 | -2/Testing | Identified Exp. Transmission Jammer 10236 | -2/Testing | Found Prototype Device 10236 | -2/Testing | Identified Femtoactuators 10257 | -2/Testing | Spotted Striker 10257 | -2/Testing | Spotted Striker 10257 | -2/Testing | Spotted Executioner 10288 | -2/Testing | Found Prototype Hackware 10288 | -2/Testing | Identified Exp. Hacking Suite 10293 | -2/Testing | Discovered new exit (range 9) 10296 | -2/Testing | Entered Access 10296 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10343 | -1/Access | Spotted B-99 Colossus 10375 | -1/Access | Lost 16 parts (1p5n9u1w) 10495 | -1/Access | Released all parts (6) 10521 | -1/Access | Core integrity fell below 50% 10523 | -1/Access | Lost 4 parts (2n1u1w) 10546 | -1/Access | Emitted hypermatrix ping 10551 | -1/Access | Assembled emerged from beneath the floor 10580 | -1/Access | First assault squad dispatched 10600 | -1/Access | Core integrity fell below 20% 10642 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10495_ Released Adv. Signal Interpreter. 10495_ Released Imp. Launcher Guidance Computer. 10495_ Released Imp. System Shield. 10495_ Released Mic. Antimatter Reactor. 10495_ Released Hacking Suite. 10495_ Released Biometal Medium Treads. 10533_ Triggered Gamma Bomb Trap. 10533_ A bubble of electromagnetic force engulfs the area. 10546_ ALERT: Rogue bot located, Programmers report to Access Zone 6O. 10546_ Emitted hypermatrix ping. 10547_ Detected hypermatrix ping. 10551_ Assembled emerge from beneath the floor. 10551_ as-95204 suffers critical hit (Destroy). 10551_ as-95204 destroyed. 10580_ ALERT: Significant disruption in Zone 9A, assault force dispatched. 10593_ Drone sends a signal. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????#""" | | ??????????????????????????????????????????????# "" | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# | | ???????????????????????#######????????????????# | | ???????????????????????# @ ##################### | | ??????????????Y????????# | | ???????????????????????+ | | ???????????????????????# ! s | | ???????????????????????# ##################### | | ???????????????????????###k###???????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# ?????????????????????? | | ?????????????????????????# ?????????????????????? | | ?????????????????o???????# ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 37 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Corruption Block 8 Armor Coverage 300 Resistance: KI 20 Resistance: EX 50 Point Defense Rating 240 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 46 Defensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 72 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- 20k Club Alien Roots Alien Tech Can't Catch Me Denied? Hehehe Knowing Is Half The Battle Respectable Loadout We Are Legion Challenges ------------ None Game ------ Seed DisruptorSapperFacilitator Manual? 0 Play Time 02:57:01 Cumulative 42.5 hours Start 2024.04.20 @ 17:55:32 End 2024.04.20 @ 21:06:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78e6c74f-8ef6-418d-a80e-def06ff3d905