Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 22:08:44 Player: MadBadger Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (83) 415 Value Destroyed (3162) 3162 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 7334 Bonus ------- Follower Combat Kills 337 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 298/300 Energy 127/160 System Corruption 22% Temperature Critical (714) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Heavy Laser Power Maul > --- INVENTORY (5) ---- Improved Ion Engine Carbon-fiber Leg Heavy Missile Launcher Ripper Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Heavy Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Flak Gun > --- INVENTORY -------- Improved Ion Engine Hardened Medium Armor Plating Plasma Cannon Heavy Assault Rifle Flak Gun Heavy Missile Launcher Great Maul Scythe [Rating: 44] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . 1 1 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 76 | 7 4 12 20 21 9 . 3 Power 8 | 2 . 1 2 2 1 . . Engine 7 | 2 . 1 2 2 . . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 28 | 2 2 4 3 10 5 . 2 Treads 8 | 2 2 1 1 2 . . . Leg 20 | . . 3 2 8 5 . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 1 2 6 5 . . . Device . | . . . . . . . . Storage 2 | 1 . . . 1 . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 12 | . 1 2 5 4 . . . Artifact . | . . . . . . . . Weapon 25 | 2 1 5 9 4 3 . 1 Energy Gun 9 | 2 . 2 2 2 . . 1 Energy Cannon 3 | . . 1 1 . 1 . . Ballistic Gun 7 | . 1 2 2 2 . . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 2 | . . . 2 . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 1 | . . . 1 . . . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 8 | . . . . . 8 . . Parts Lost 44 | . 3 2 19 2 15 . 3 Power 4 | . 1 . 2 . 1 . . Propulsion 11 | . . . 5 1 4 . 1 Utility 11 | . 1 . 4 1 5 . . Weapon 18 | . 1 2 8 . 5 . 2 Highest Loss Streak 10 | . 2 1 10 1 6 . 2 To Critical Strikes 1 | . . . 1 . . . . Average Backups 6 | 2 6 7 4 7 5 2 3 Power . | . 1 . . 1 1 1 1 Propulsion . | . 2 2 2 . . . . Utility . | . . . . . . . . Weapon 3 | . 3 3 1 5 4 1 2 Tool/Special . | . . . . . . . . Unused Backups 11 | . 2 3 . 3 . . 3 Power 1 | . . . . . . . 1 Propulsion 4 | . 2 2 . . . . . Utility . | . . . . . . . . Weapon 6 | . . 1 . 3 . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 81 | . 93 88 69 92 65 53 59 Engine 6 | . 13 9 5 6 5 . . Treads 10 | . 28 8 13 11 . . . Leg 17 | . . 22 7 17 24 23 28 Storage 6 | . 14 11 4 6 3 . . Processor 1 | . . . 8 . . . . Protection 16 | . 10 15 12 24 12 . . Energy Gun 7 | . 13 2 3 12 6 . . Energy Cannon 1 | . . 3 . . 1 7 6 Ballistic Gun 7 | . 12 14 8 7 2 . . Impact Weapon 1 | . . . . . 3 7 7 Slashing Weapon 1 | . . . 4 2 1 . . Peak Build Rating 44 | 6 10 20 24 44 42 22 26 Average Rating 26 | 4 8 16 16 39 25 22 25 On Entrance 17 | . 6 7 19 24 42 22 22 Naked Turns . | . . . . . . . . Heaviest Build 57 | 13 15 25 38 57 53 22 22 Greatest Support 86 | 40 46 69 66 86 40 40 55 Greatest Overweight (x) 6 | 4 . 1 6 3 4 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 6 7 6 5 5 Most Carried 8 | 4 8 8 8 8 7 2 5 Average Carried 6 | 2 6 7 4 7 5 2 3 Final Capacity 8 | 8 8 8 5 8 5 5 5 Final Carried 8 | 4 8 8 5 7 2 2 4 Class Distribution -------------------- 56% | Mutant 27% | Tank 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Matter Collected 2153 | 225 156 396 302 491 468 . 115 Remotely . | . . . . . . . . Salvage Created 3430 | . 156 768 442 814 876 . 374 Parts 154 | . 7 44 23 45 24 . 11 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . 1 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 65 | . . . . . 20 . 45 Prevented 2 | . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Combat Hostiles Destroyed 71 | . 5 17 8 16 20 . 5 Melee 11 | . . . 4 . 7 . . Guns 41 | . 5 15 2 13 4 . 2 Cannons 9 | . . 2 . . 4 . 3 AOE 2 | . . . 2 . . . . Classes Destroyed 11 | . 3 2 4 1 1 . . Worker 4 | . . . 1 3 . . . Builder 1 | . . . 1 . . . . Recycler 3 | . . . 1 2 . . . Watcher 4 | . 1 1 . 2 . . . Swarmer 12 | . 3 2 . 3 4 . . Grunt 31 | . 2 8 2 3 11 . 5 Brawler 3 | . . 1 . . 2 . . Duelist 2 | . . . . . 2 . . Sentry 14 | . . 6 5 2 1 . . Hunter 4 | . . . 1 3 . . . Programmer 5 | . . . . 5 . . . Best Kill Streak 7 | . 3 2 5 4 7 . 4 Combat Bots Only 7 | . 3 2 3 3 7 . 4 Max Kills in Single Turn 2 | . 1 1 1 2 2 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . . . Melee 1 | . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Hostile Shots Fired 718 | . 81 105 212 165 132 . 23 Missed 209 | . 24 31 63 50 33 . 8 Hits 509 | . 57 74 149 115 99 . 15 Melee 9 | . . 1 . . 8 . . Projectile 500 | . 57 73 149 115 91 . 15 Critical Strikes 24 | . . 2 8 5 8 . 1 Part Disruptions 1 | . . . . 1 . . . Damage Taken 7306 | . 590 846 2237 1549 1661 . 423 Core 1319 | . 129 97 364 293 283 . 153 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . 50 . . . . . . Ignored by Resistances 18 | . . . 18 . . . . Core Remaining (%) 64 | 100 48 75 33 . . . . Volleys Fired 213 | . 30 66 39 46 19 . 13 Largest 3 | . 2 2 3 3 3 . 2 Hottest 188 | . 70 96 123 188 148 . 149 Shots Fired 421 | . 57 127 62 110 43 . 22 Gun 371 | . 57 117 54 110 22 . 11 Cannon 43 | . . 10 1 . 21 . 11 Launcher 7 | . . . 7 . . . . Special . | . . . . . . . . Kinetic 223 | . 30 92 43 31 25 . 2 Thermal 172 | . 27 25 3 79 18 . 20 Explosive 7 | . . . 7 . . . . Electromagnetic 19 | . . 10 9 . . . . Robot Hit Streak 14 | . 6 14 7 11 9 . 5 Robot Miss Streak 7 | . 5 5 4 7 7 . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 298 | . 26 74 52 91 43 . 12 Core Hits 183 | . 10 28 24 75 38 . 8 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 5 | . . . . . 4 . 1 Critical Strikes 15 | . 3 1 2 . 8 . 1 Burn 3 | . 3 . . . . . . Meltdown 1 | . . . . . 1 . . Blast 2 | . . . . . 2 . . Corrupt 1 | . . 1 . . . . . Smash 5 | . . . . . 4 . 1 Sever 3 | . . . 2 . 1 . . Melee Attacks 48 | . . . 16 . 31 . 1 Impact 21 | . . . . . 20 . 1 Slashing 20 | . . . 9 . 11 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 3 | . . . . . 3 . . Damage Inflicted 6304 | . 338 1170 1161 1807 1387 . 441 Guns 4083 | . 338 938 511 1801 364 . 131 Cannons 650 | . . 232 25 . 210 . 183 Explosions 399 | . . . 399 . . . . Melee 1154 | . . . 222 . 805 . 127 Ramming 18 | . . . 4 6 8 . . Kinetic 2116 | . 186 791 386 405 319 . 29 Thermal 2278 | . 152 147 43 1396 255 . 285 Explosive 399 | . . . 399 . . . . Electromagnetic 339 | . . 232 107 . . . . Impact 755 | . . . . . 628 . 127 Slashing 399 | . . . 222 . 177 . . Piercing . | . . . . . . . . Highest Corruption 22 | . . . 5 7 22 22 22 Average Corruption 9 | . . . 5 4 14 22 22 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 157 | . . . 13 68 46 4 26 Message Errors 38 | . . . 3 18 12 1 4 Matter Fused 33 | . . . 5 11 8 3 6 Heat Flow Errors 24 | . . . 2 11 7 . 4 Energy Discharges 14 | . . . 1 4 5 . 4 Parts Rejected 2 | . . . . 1 1 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 20 | . . . 1 9 6 . 4 Data Loss (major) 8 | . . . . 3 4 . 1 Misfires 7 | . . . . 4 1 . 2 Alerts 6 | . . . 1 4 . . 1 Weapon Failures 4 | . . . . 3 1 . . Overload Shots . | . . . . . . . . Overflow Damage 461 | . . 30 19 . 285 . 127 Projectiles 67 | . . 30 . . 37 . . Explosions 19 | . . . 19 . . . . Melee 375 | . . . . . 248 . 127 Knockbacks 4 | . . . . . 3 . 1 Impact 2 | . . . . . 1 . 1 Kinetic 1 | . . . . . 1 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 58 | . . . 58 . . . . Shots 3 | . . . 3 . . . . Rammed 2 | . . . 2 . . . . Targets Rammed 8 | . . . 2 2 4 . . Kicked 6 | . . . . 2 4 . . Crushed . | . . . . . . . . Highest Temperature 806 | . 189 264 230 806 409 . 745 Average Temperature 151 | . 51 55 60 198 148 . 237 Received Heat Transfer 2256 | . 153 288 756 201 738 . 120 Effects 62 | . . . . 50 5 . 7 Shutdowns 9 | . . . . 8 . . 1 Energy Bleed 10 | . . . . 9 . . 1 Interference 10 | . . . . 7 2 . 1 Matter Decay 5 | . . . . 5 . . . Short Circuit 6 | . . . . 6 . . . Damage (minor) 6 | . . . . 5 . . 1 Damage (major) 13 | . . . . 8 3 . 2 Damage (core) 3 | . . . . 2 . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . . . 4 . 1 Combat Hostiles 5 | . . . . . 4 . 1 Parts Fried 6 | . . 1 1 . 4 . . Impact Corruptions 16 | . . . . . 11 . 5 Robots Melted 4 | . . . . 3 1 . . Combat Hostiles 4 | . . . . 3 1 . . Parts Melted 13 | . 1 . . 6 2 . 4 Heat Transferred 5306 | . 666 359 111 3061 550 . 559 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Maximum Alert Level 1 | . . 1 . 1 . . . Low Security (%) 95 | 100 100 99 100 91 . . . Level 1 4 | . . . . 8 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 225 | . 70 200 101 225 . . . Initial 74 | . . . 74 . . . . Average 47 | . 11 59 28 60 . . . Influence Increases 2609 | . 128 536 308 479 505 . 653 Destroy 0b10 Robot/C 1740 | . 100 340 160 320 400 . 420 Destroy 0b10 Robot/NC 60 | . 5 5 15 35 . . . Destroy Leader 378 | . 22 112 60 124 30 . 30 Allied During Kill 53 | . . . . . . . 53 Disable Machine 30 | . . . 30 . . . . Destroy Structure 33 | . 1 4 28 . . . . Lose Combat Pursuer 315 | . . 75 15 . 75 . 150 Influence Decreases 2336 | . 128 358 486 282 523 179 380 Entered New Map 357 | . . . 104 . 74 179 . Time Decay 1647 | . 128 358 285 272 334 . 270 Lost Part 252 | . . . 97 10 115 . 30 Lost Ally 80 | . . . . . . . 80 Squads Dispatched 12 | . . 3 2 6 . . 1 Investigation 1 | . . 1 . . . . . Extermination 5 | . . . . 5 . . . Reinforcement 5 | . . 2 2 1 . . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Distress Signals 4 | . 1 . 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 17 25 15 22 25 . 17 Peak Tracking Total 9 | . 7 4 5 3 9 . 9 Tactical Retreats 13 | . 1 3 1 . 3 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Traps Triggered 2 | . . 1 . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Machines Disabled 2 | . . . 2 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Machines Accessed 5 | . . . . 1 . 4 . Terminals 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 31 | . . . . 2 . 29 . Successful 30 | . . . . 1 . 29 . Failed 1 | . . . . 1 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 2 | . . . . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 30 | . . . . 1 . 29 . Record 11 | . . . . . . 11 . Part Schematic 11 | . . . . . . 11 . Robot Schematic 4 | . . . . . . 4 . Prototype ID Bank 3 | . . . . . . 3 . Open DSF 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 4 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 11 | . . . . . . 11 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . 1 . . . . Non-combat . | . . . . . . . . Combat 1 | . . . 1 . . . . Robot Hacks Applied 4 | . . . 4 . . . . parse_system 4 | . . . 4 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . . 2 . 2 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Total Allies 5 | . . . . . 2 . 3 Largest Group 3 | . . . . . 2 1 3 Highest-Rated Group 149 | . . . . . 48 16 149 Highest-Rated Ally 96 | . . . . . 32 16 96 Total Orders . | . . . . . . . . Ally Attacks 69 | . . . . . . . 69 Total Damage 1585 | . . . . . . . 1585 Kills 16 | . . . . . . . 16 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Turns Passed 7640 | 72 710 1121 981 2927 1122 113 594 Spaces Moved 4117 | 40 382 644 541 1488 503 95 424 Core 88 | 15 . . 72 . 1 . . Treads 1537 | 25 382 157 293 680 . . . Legs 2492 | . . 487 176 808 502 95 424 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 100 130 120 120 120 Average Speed 156 | 150 160 129 147 173 188 120 120 Slowest Speed 350 | 250 160 190 350 340 340 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 57 47 30 21 60 75 47 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 34 | . . . 29 . 5 . . Melee . | . . . . . . . . Projectile 5 | . . . . . 5 . . AOE 29 | . . . 29 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Total 4814 | 49 425 804 638 1731 586 94 487 Wait 247 | . . 60 10 137 2 . 38 Move 4110 | 39 381 643 540 1487 502 94 424 Hop . | . . . . . . . . Pick Up 34 | 3 5 6 5 12 1 . 2 Fast Attach 48 | 6 2 9 13 10 7 . 1 Attach 26 | . . 4 9 5 7 . 1 Detach 10 | . 1 6 1 1 1 . . Swap 16 | 1 2 1 1 10 . . 1 Drop 37 | . 4 9 2 21 1 . . Fire 213 | . 30 66 39 46 19 . 13 Melee 43 | . . . 16 . 26 . 1 Ram 2 | . . . 2 . . . . Kick 6 | . . . . 2 4 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 22 | . . . . . 16 . 6 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 7) 560 | -10/Materials | Discovered new exit (range 13) 673 | -10/Materials | Derelicts attacked the area 743 | -10/Materials | Core integrity fell below 50% 763 | -10/Materials | Discovered new exit (range 9) 783 | -10/Materials | Entered another Materials area 783 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1209 | -9/Materials | Discovered new exit (range 13) 1299 | -9/Materials | Discovered new exit (range 3) 1461 | -9/Materials | Discovered new exit (range 14) 1475 | -9/Materials | Discovered new exit (range 11) 1904 | -9/Materials | Entered another Materials area 1904 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2195 | -8/Materials | Lost 10 parts (4n1u5w) 2352 | -8/Materials | Core integrity fell below 50% 2391 | -8/Materials | Lost 5 parts (1p1n1u2w) 2801 | -8/Materials | Build established: Scavenger-Mutant 2877 | -8/Materials | Discovered new exit (range 5) 2883 | -8/Materials | Identified exit to Factory 2885 | -8/Materials | Entered Factory 2885 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3173 | -7/Factory | Discovered new exit (range 9) 3802 | -7/Factory | Build established: Mutant 4353 | -7/Factory | Build established: Tank 5812 | -7/Factory | Entered Lower Caves 5884 | -7/Lower Caves | Identified exit to Lower Caves 6321 | -7/Lower Caves | System corruption reached 10% 6353 | -7/Lower Caves | Core integrity fell below 50% 6370 | -7/Lower Caves | Build established: Mutant 6398 | -7/Lower Caves | Lost 6 parts (4u2w) 6614 | -7/Lower Caves | Learned 4 Factory zone layouts 6665 | -7/Lower Caves | Lost 4 parts (3n1w) 6727 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6796 | -7/Lower Caves | Destroyed 7 combat bots 6821 | -7/Lower Caves | Core integrity fell below 20% 6928 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6934 | -7/Lower Caves | Entered Data Miner 6934 | -7/Data Miner | Accompanied by 1 ally 6934 | -7/Data Miner | Discovered new exit (range 6) 6960 | -7/Data Miner | Met Data Miner 6997 | -7/Data Miner | Learned location of Section 7 (-3) 6997 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7020 | -7/Data Miner | Received God Mode back door access code from Data Miner 7047 | -7/Data Miner | Entered Proximity Caves 7047 | -6/Proximity Caves | Accompanied by 1 ally 7178 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7274 | -6/Proximity Caves | Escorted by Enhanced Grunt 7642 | -6/Proximity Caves | Core destroyed Last Messages --------------- 07628_ Lgt. Angular Momentum Engine melted. 07628_ Adv. Heat Sink melted. 07628_ G-50 Soldier destroyed. 07630_ Plasma Cannon destroyed. 07631_ Plasma Rifle fries itself beyond repair. 07635_ System corrupted: Heat flow error (+200). 07636_ Overheating: Energy bleed (-26). 07636_ Carbon-fiber Leg fries itself beyond repair. 07636_ Carbon-fiber Leg destroyed. 07637_ Power failure, Lgt. Nuclear Core shutdown. 07637_ Hvy. Laser fries itself beyond repair. 07638_ Overheating: Aluminum Leg damaged (-11). 07638_ Overheating: Power Maul damaged (-20). 07638_ Lgt. Angular Momentum Engine fries itself beyond repair. 07638_ Adv. Heat Sink fries itself beyond repair. 07639_ Overheating: System interference. 07639_ Power Maul temporarily disabled. 07639_ G-50 Soldier destroyed. 07640_ Overheating: Power Maul damaged (-11). 07642_ Overheating: Core damaged (-133). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##?????????????????? | | ??????######???????????????### ??????????????????? | | ?????## ##?????????????# ??????????????????? | | ?##??# %###??????????? ???????????????????? | | ## ##??# % #??????????? ???????????????????? | | #### % #??????????? ???#????????????????? | | % # ##?????????? #?? #????????????????? | | %#### #?????????? #?# ##???????????????? | | #### %#???????### ## ##??????????????? | | % ######### # # #??????????????? | | # ## %! #??????????????? | | # ### % %% #??????????????? | | #?###### ########% % """ #??????????????? | | #??????# #?????## !% """" #??????????????? | | ## #####??## #?????# % = """" #??????????????? | | ?## #### #### ##????# "" #??????????????? | | ??# ### #???## "" #??????????????? | | ??# ##???# @ """" #??????????????? | | ??# ! ##???## % "" #??????????????? | | ?## %* #????# ! #??????????????? | | ?# *%=#### #????## #??????????????? | | ?# %%####??## #???### ## ## #??????????????? | | ?# ###????####???# ##?###? #??????????????? | | ?# ##??????????# ##?????? ##??????????????? | | ## #?????????## ##??????#???????????????? | | ##????????## #??????????????????????? | | ###????????## #??????????????????????? | | # #??????????# ##??????????????????????? | | # #????###???### ##???????????????????????? | | ##???## ##????# ##???????????????????????? | | #???## ###??# ##??????????????????????? | | #???# #??## ##?????????????????????? | | #???# ##??## #?????????????????????? | | #????# ##### ##?????????????????????? | | ##??## ##??????????????????????? | | ##?# ##???????????????????????? | | ### ### ##????????????????????????? | | # ## ##?#####?????????????????????????? | | # #????????????????????????????????? | | ##????????????????????????????????? | | ##?????????????????????????????????? | | #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1050 Resistance: TH 10 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Launcher Loader | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend The Oracle Challenges ------------ None Game ------ Seed ShockTeleporterTriangulator Manual? 0 Play Time 01:00:02 Cumulative 28.2 hours Start 2025.08.31 @ 20:58:28 End 2025.08.31 @ 22:08:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a6d5d0d-4eda-4bc7-a014-dbc06f3fbbef