Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.06 @ 22:52:19 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (370) 1850 Value Destroyed (16022) 16022 Prototype IDs (94) 1880 Alien Tech Used (2) 400 Bonus (13906) 13906 TOTAL SCORE: 43358 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6459 Follower Combat Kills 4531 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1582 Scanned by Researcher 500 Friendly Fire -2166 Cogmind --------- Core Integrity 867/1300 Matter 14/300 Energy 700/700 System Corruption 19% Temperature Warning (343) Movement Immobile (Siege) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Advanced Heavy Treads > --- UTILITY (12) ----- High-capacity Storage Unit Machine Analyzer Experimental Targeting Computer Advanced Armor Integrity Analyzer > --- WEAPON (3) ------- Cooled Plasma Cannon Nova Cannon > --- INVENTORY (20) --- Graviton Reactor Graviton Reactor Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Experimental Transmission Jammer Heavy Neutron Cannon 8R-AWN's Boregun Micro-nuke Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Heavy Siege Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Coolant Network High-capacity Storage Unit Machine Analyzer Experimental Targeting Computer Advanced Armor Integrity Analyzer Zionite Weapon Casing Zionite Shade Armor Advanced Force Field Advanced Drone Bay > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S Tesla Bomb Launcher > --- INVENTORY -------- Graviton Reactor Graviton Reactor Advanced Heavy Treads Advanced Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Experimental Transmission Jammer Zionite Weapon Casing Heavy Armor Plating Zionite Shade Armor Cooled Plasma Cannon Heavy Phase Cannon Heavy Neutron Cannon Nova Cannon 8R-AWN's Boregun Micro-nuke Launcher Plasma Cutter [Rating: 165] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Experimental Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Powered Armor Weapon Zionite Phaser-S Energy Gun Zionite Phaser-S Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 1 . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 304 | 7 12 9 43 4 13 15 22 13 16 2 5 . 1 12 1 5 2 1 21 2 . 13 6 14 2 3 1 12 47 Power 26 | 1 2 1 1 . . 1 2 1 1 . 1 . . 1 . . . . 2 1 . 1 . 2 2 . . 1 5 Engine 16 | 1 2 1 1 . . 1 2 1 1 . 1 . . 1 . . . . 2 1 . 1 . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 5 Propulsion 41 | 2 2 3 11 1 1 1 5 6 . . . . . 1 . . . . 2 . . . . . . . . 1 5 Treads 13 | . . . 1 . . . . 3 . . . . . 1 . . . . 2 . . . . . . . . 1 5 Leg 27 | 2 2 3 9 1 1 1 5 3 . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 111 | 1 5 3 13 . 7 4 6 4 7 . 2 . . 3 1 1 . . 5 1 . 8 1 7 . 1 1 5 25 Device 51 | . . 1 7 . 2 3 5 2 3 . 1 . . 2 1 1 . . 3 1 . 3 . 2 . . . 1 13 Storage 5 | 1 2 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Processor 6 | . . . . . 1 . . 1 1 . . . . 1 . . . . . . . . . 2 . . . . . Hackware 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Protection 48 | . 3 2 6 . 4 1 1 1 1 . 1 . . . . . . . 2 . . 4 1 3 . 1 1 4 12 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 126 | 3 3 2 18 3 5 9 9 2 8 2 2 . 1 7 . 4 2 1 12 . . 4 5 5 . 2 . 5 12 Energy Gun 26 | 2 2 . 4 2 . 2 . 1 2 1 . . . . . . . . . . . 1 . 4 . 1 . 3 1 Energy Cannon 54 | . . . 9 . 1 3 5 1 4 . 1 . . 4 . 2 1 1 9 . . 1 5 . . . . . 7 Ballistic Gun 11 | 1 1 . 1 . 1 3 . . 1 . . . . 1 . . 1 . . . . 1 . . . . . . . Ballistic Cannon 5 | . . 1 . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . Launcher 24 | . . 1 4 1 . . 3 . . 1 . . 1 . . 2 . . 3 . . 1 . . . 1 . 2 4 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 3 . . . 1 . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 3 . 5 . 1 1 . . . . . 2 . . . . . . . 4 . 2 1 . 1 2 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Parts Lost 60 | . 4 . 8 . . 9 5 2 1 . . . . . . . . . 4 . . . 1 . . . . 2 24 Power 5 | . . . . . . 1 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 8 | . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 2 Utility 30 | . 1 . 4 . . 4 1 . . . . . . . . . . . 3 . . . 1 . . . . . 16 Weapon 17 | . 3 . 2 . . 3 2 1 1 . . . . . . . . . . . . . . . . . . . 5 Highest Loss Streak 8 | . 3 . 2 . . 4 4 1 1 . . . . . . . . . 3 . . . 1 . . . . 1 8 Average Slot Usage (%) 94 | . 99 100 98 100 99 97 98 99 99 100 99 100 100 100 100 99 100 100 92 88 88 88 88 88 89 89 89 81 78 Engine 7 | . 14 14 10 11 11 11 8 9 7 7 7 7 7 6 6 6 6 6 11 11 11 11 11 6 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 3 10 10 10 10 7 Treads 12 | . . . . . . . . 3 23 23 23 23 23 26 26 26 26 26 15 11 11 11 11 10 10 10 10 7 8 Leg 7 | . 28 28 21 22 22 22 26 23 . . . . . . . . . . . . . . . . . . . . . Device 13 | . . . 21 22 20 19 23 9 7 7 7 7 7 6 7 12 13 13 16 17 17 17 17 14 15 15 15 10 18 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Processor 16 | . . . . . 1 11 9 17 22 23 23 23 23 26 26 26 26 26 23 23 23 23 23 21 21 21 21 21 15 Hackware 1 | . . . . . . . . . 6 7 7 7 7 6 4 . . . . . . . . . . . . . . Protection 8 | . 13 13 10 11 10 1 2 9 7 7 6 7 7 6 6 6 6 6 4 5 5 4 5 9 10 10 10 10 8 Energy Gun 4 | . 13 2 1 10 9 4 . . 2 6 2 . . . . . . . . . . . . 15 15 14 15 14 9 Energy Cannon 8 | . . . 18 11 9 5 14 17 10 7 7 7 5 9 13 12 13 13 10 11 11 10 10 . . . . . 3 Ballistic Gun 1 | . 14 . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 12 38 44 47 46 46 46 51 51 73 73 71 71 72 75 76 77 76 78 95 95 92 92 87 90 90 96 90 106 135 Greatest Support 140 | 20 20 25 25 23 43 45 60 60 60 60 60 60 60 80 80 80 80 80 140 140 140 140 140 140 140 140 140 140 140 Greatest Overweight (x) 4 | 2 1 2 4 2 1 1 . 1 1 1 1 1 1 . . . . . 1 . . . . . . . . 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 11 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 1 9 14 14 14 14 13 13 14 17 19 20 20 20 19 19 19 19 19 18 19 19 19 19 19 20 20 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 15 15 14 15 15 13 15 15 20 20 20 20 20 20 19 19 19 20 20 20 20 20 19 20 20 20 20 20 10 Class Distribution -------------------- 33% | Scavenger-Mutant 24% | Mutant 24% | Scavenger-Skirmisher 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 5163 | 227 263 246 702 44 82 326 298 123 217 76 50 . 24 259 39 148 . 30 276 20 16 348 130 145 20 22 . 281 751 Remotely 176 | . . 117 . . . . 59 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18827 | . 487 224 2003 108 82 659 1107 503 805 99 . . 48 406 43 103 . . 1332 69 . 646 208 . 90 144 . 827 8834 Parts 846 | . 30 8 113 5 5 25 62 24 44 3 . . 8 12 2 6 . . 51 2 . 23 4 . 7 7 . 30 375 Haulers Intercepted 11 | . 2 . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 Recyclers Shooed 18 | . 2 1 3 . . 2 . 2 1 . . . . 3 . . . . 1 . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 196 | . . . . . . . . . . 2 6 . 10 . 2 7 4 13 . 24 . 63 2 . 31 11 . 21 . Prevented 44 | . . . . . . . . . . . . . . . 7 5 . 5 . . . 12 4 . . . . 11 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 292 | . 9 12 37 3 1 8 19 7 11 4 . . 4 5 1 8 . . 23 1 . 17 4 . 2 2 . 8 106 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Guns 57 | . 9 . 4 1 . 1 . . 4 1 . . . 1 . . . . . . . 1 . . 2 1 . 3 29 Cannons 94 | . . 5 21 1 . 7 12 7 6 . . . . 4 1 2 . . 12 1 . 6 1 . . . . . 8 AOE 97 | . . 7 11 1 . . 7 . . 3 . . 4 . . 6 . . 8 . . 9 1 . . 1 . 2 37 Classes Destroyed 24 | . 6 1 4 1 . 3 1 . 1 . . . . . . 1 . . 1 . . 1 . . . 1 . . 3 Worker 12 | . 1 1 1 . . 1 . 1 2 . . . . 1 . . . . . . . . . . . . . . 4 Builder 15 | . . . . . . 1 3 . . . . . . . . . . . 2 . . . . . . . . . 9 Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 11 | . 2 . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 Recycler 18 | . 1 2 5 . . 2 1 1 1 . . . . 1 . . . . . . . . . . . . . . 4 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Operator 6 | . . . 1 . . . 1 2 1 . . . . . . . . . 1 . . . . . . . . . . Watcher 14 | . 2 . 2 . . . 4 . 2 . . . . 2 . . . . . . . . . . . . . . 2 Swarmer 43 | . 6 . 6 . . . 3 . . . . . 4 2 . 7 . . . . . 3 . . 1 1 . . 10 Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 Grunt 129 | . 3 4 24 2 . 7 9 5 3 3 . . . . 1 . . . 13 . . 8 . . 1 1 . 5 40 Brawler 15 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 13 Duelist 13 | . . . . 1 . . 1 . . . . . . . . . . . 2 1 . 3 . . . . . . 5 Protector 9 | . . . 1 . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 5 Sentry 24 | . . . 6 . . . 5 2 3 . . . . 1 . . . . . . . . . . . . . . 7 Hunter 16 | . . . . . . . 1 . . . . . . . . . . . 4 . . . 4 . . . . 3 4 Programmer 22 | . . . . . . . . . 5 . . . . 2 . . . . 2 . . . . . . . . . 13 Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Thief 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 29 | . 4 10 5 3 1 4 6 3 3 4 . . 4 4 1 3 . . 9 1 . 10 2 . 1 1 . 5 29 Combat Bots Only 28 | . 3 8 4 3 1 2 4 3 3 4 . . 4 1 1 3 . . 7 1 . 10 2 . 1 1 . 5 28 Max Kills in Single Turn 6 | . 2 2 3 1 1 1 3 2 1 2 . . 4 1 1 2 . . 5 1 . 2 1 . 1 1 . 1 6 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 2 1 . . 3 . . 2 . . 4 . . 2 . . 3 . . 2 1 . . 1 . 1 5 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 8R-AWN (-9/Exiles) AD-0RF (-3/Proximity Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Damage Taken 17284 | . 668 352 1282 64 183 890 1006 443 604 58 . . 90 166 18 294 . . 2383 110 . 514 736 64 85 132 . 530 6612 Core 1396 | . 43 65 74 10 23 90 180 67 148 . . . 14 12 . 27 . . 144 . . 41 56 . 38 . . . 364 Absorbed by Shields 2217 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2217 Reduced by Siege Mode 619 | . . . . . . . . . . . . . . . . . . . 21 . . 28 22 . . . . 26 522 Core Remaining (%) 75 | 100 . 56 . . . 50 . 55 . . . . 76 . . . . 95 . . . . 75 . . . . 96 . Volleys Fired 875 | . 54 33 116 6 4 40 55 34 49 5 3 . 3 41 7 14 . 11 53 7 . 39 32 15 7 4 . 26 217 Largest 3 | . 2 2 2 2 1 2 2 2 2 2 2 . 1 2 2 2 . 2 2 2 . 2 2 3 3 3 . 3 3 Hottest 233 | . 85 109 136 131 63 137 160 160 140 129 129 . 60 120 95 95 . 125 195 125 . 125 138 180 180 180 . 193 233 Shots Fired 1510 | . 100 38 220 11 4 67 103 68 86 6 5 . 3 52 9 19 . 21 84 14 . 55 37 23 21 8 . 52 404 Gun 548 | . 100 5 32 5 . 40 3 5 28 1 2 . . 6 . . . . . . . 10 . 22 21 6 . 39 223 Cannon 818 | . . 26 179 5 4 27 93 63 58 1 3 . 2 46 9 12 . 21 74 14 . 34 32 . . . . . 115 Launcher 143 | . . 7 9 1 . . 7 . . 4 . . 1 . . 7 . . 10 . . 11 5 . . 2 . 13 66 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 198 | . 54 26 34 . . 28 6 . 12 . . . . 28 . . . . . . . 10 . . . . . . . Thermal 833 | . 46 5 177 10 . 39 90 68 72 2 5 . 2 24 9 12 . 21 66 14 . 34 22 . . . . . 115 Explosive 63 | . . 7 9 1 . . 7 . . 4 . . 1 . . 7 . . 4 . . 11 5 . . 2 . 1 4 Electromagnetic 104 | . . . . . 4 . . . 2 . . . . . . . . . 14 . . . 10 . . . . 12 62 Phasic 311 | . . . . . . . . . . . . . . . . . . . . . . . . 22 21 6 . 39 223 Robot Hit Streak 30 | . 7 7 13 10 3 8 9 13 19 4 . . 1 11 3 13 . . 21 3 . 20 14 4 4 10 . 11 30 Robot Miss Streak 6 | . 6 1 5 1 1 5 4 2 4 1 . . 1 3 1 . . . 2 2 . 1 1 3 4 . . 2 2 Penetration Max 2 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 884 | . 56 25 127 8 7 49 61 42 59 4 . . 1 27 3 10 . . 58 3 . 39 16 5 4 6 . 19 255 Core Hits 666 | . 24 24 67 5 4 20 44 17 26 10 . . 5 14 1 10 . . 58 2 . 42 9 . 4 4 . 19 257 Critical Kills 12 | . . . 1 . . . . . 6 . . . . 1 . . . . 1 . . 2 . . . . . . 1 Critical Parts Destroyed 7 | . 1 . . . . . . . 5 . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 46 | . 2 1 2 2 1 2 . . 13 . . . . 4 . . . . 2 . . 2 . . . . . 2 13 Burn 6 | . 1 . . 2 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 Destroy 15 | . 1 . . . . . . . 11 . . . . 2 . . . . . . . 1 . . . . . . . Blast 4 | . . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sever 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Intensify 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 12 Melee Attacks 17 | . . . . . 4 11 . . 1 . 1 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . 4 11 . . 1 . 1 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45139 | . 653 1158 3740 285 345 1054 2263 1122 1674 525 . . 306 726 78 720 . . 3895 157 . 3039 875 133 165 526 . 1538 20162 Guns 8492 | . 640 15 306 68 . 370 13 40 509 19 . . . 75 . . . . . . . 46 . 132 165 198 . 632 5264 Cannons 14678 | . . 535 2430 81 6 385 1503 1038 1031 22 . . 38 639 78 292 . . 2040 157 . 815 334 . . . . . 3254 Explosions 21098 | . . 597 995 127 . . 720 . 102 484 . . 268 . . 428 . . 1847 . . 2178 541 . . 328 . 906 11577 Melee 630 | . . . . . 339 291 . . . . . . . . . . . . . . . . . . . . . . . Ramming 241 | . 13 11 9 9 . 8 27 44 32 . . . . 12 . . . . 8 . . . . 1 . . . . 67 Kinetic 2428 | . 365 535 607 . . 229 60 . 273 . . . . 313 . . . . . . . 46 . . . . . . . Thermal 16598 | . 275 15 2129 149 . 526 1456 1078 1217 41 . . 38 401 78 292 . . 2110 157 . 815 66 . . . . . 5755 Explosive 9398 | . . 597 995 127 . . 720 . . 484 . . 268 . . 428 . . 1250 . . 2178 541 . . 328 . 294 1188 Electromagnetic 9453 | . . . . . 6 . . . 152 . . . . . . . . . 527 . . . 268 . . . . 612 7888 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 630 | . . . . . 339 291 . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 6391 | . . . . . . . . . . . . . . . . . . . . . . . . 132 165 198 . 632 5264 Highest Corruption 19 | . . . 1 1 1 5 . 2 1 1 1 1 1 1 1 1 1 . 3 3 3 3 . . . . . 10 19 Average Corruption 3 | . . . 1 1 1 4 . 2 1 1 1 1 1 1 1 1 1 . 2 3 3 3 . . . . . 10 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 168 | . . . 5 2 2 15 . . 7 4 7 . 4 . 1 3 1 . 4 6 13 1 . . . . . 1 92 Message Errors 45 | . . . 3 1 1 2 . . 5 4 2 . 1 . . 1 . . 3 5 3 . . . . . . 1 13 Matter Fused 34 | . . . . . . 7 . . . . . . . . . . . . . . 2 1 . . . . . . 24 Heat Flow Errors 15 | . . . . . . 2 . . . . . . . . . . . . 1 1 2 . . . . . . . 9 Energy Discharges 18 | . . . 1 . 1 1 . . . . 2 . 1 . 1 . . . . . 3 . . . . . . . 8 Data Loss (minor) 23 | . . . 1 1 . 2 . . 2 . 3 . 2 . . 2 1 . . . 3 . . . . . . . 6 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Misfires 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Weapon Failures 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Overflow Damage 1158 | . . 12 59 . . 35 35 11 77 68 . . . 27 . 34 . . 188 . . 49 14 . . 3 . 15 531 Projectiles 539 | . . . 43 . . 2 31 11 77 . . . . 27 . 22 . . 111 . . 5 14 . . . . . 196 Explosions 586 | . . 12 16 . . . 4 . . 68 . . . . . 12 . . 77 . . 44 . . . 3 . 15 335 Melee 33 | . . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 17 | . . 6 7 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 Impact 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Kinetic 13 | . . 5 7 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 370 | . . 65 15 . . . 36 . . . . . . . . 21 . . 9 . . . . . . 24 . 42 158 Shots 20 | . . 4 1 . . . 1 . . . . . . . . 2 . . 2 . . . . . . 1 . 1 8 Rammed 18 | . . . 1 . . . . . 7 . . . . 1 . . . . 2 . . . . 1 . . . . 6 Targets Rammed 41 | . 2 2 1 2 . 2 4 10 7 . . . . 1 . . . . 2 . . . . 1 . . . . 7 Kicked 21 | . 2 2 . 2 . 2 4 9 . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 343 | . 315 302 218 . . 256 13 42 189 63 126 . 32 135 45 . . . 169 167 227 . . 58 190 58 . 99 343 Average Temperature 70 | . 111 78 48 . . 111 8 14 60 26 60 . 18 48 27 . . . 28 87 100 . . 39 78 43 . 34 93 Received Heat Transfer 3674 | . 273 84 609 36 . 180 369 216 144 36 . . . 6 9 . . . 582 18 . 45 . . . . . 12 1055 Effects 5 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 14 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . 2 9 Total Turns 446 | . . . . . . . . . . . . . . . . . . . 12 . . 14 13 . . . . 20 387 Longest Duration 148 | . . . . . . . . . . . . . . . . . . . 12 . . 14 13 . . . . 14 148 Robots Corrupted 40 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . 3 33 Combat Hostiles 38 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . 3 31 Parts Fried 79 | . . . . . . . . . . . . . . . . . . . 5 . . . 3 . . . . 6 65 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . 1 Combat Hostiles 5 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . 1 Parts Melted 41 | . 2 . 5 . . 2 3 5 6 . . . . 4 . 1 . . 2 . . 6 . . . . . . 5 Heat Transferred 22714 | . 756 37 3959 444 . 1073 2850 2057 2130 74 . . 74 533 124 448 . . 2193 211 . 933 100 . . . . . 4718 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 3242 | . 187 85 740 273 . 171 556 431 488 . . . . 268 . . . . 1503 . . . . 338 . . . . 3242 Initial 204 | . . 1 33 203 . . 37 204 121 . . . . . . . . . 51 . . . . . . . . . 108 Average 406 | . 20 39 462 165 . 59 311 239 141 . . . . 87 . . . . 1061 . . . . 94 . . . . 1124 Maximum Alert Level 5 | . . . 3 1 . . 2 2 2 . . . . 1 . . . . 4 . . . . 1 . . . . 5 Low Security (%) 47 | 100 100 100 2 38 . 100 25 30 77 . . . . 96 . . . . 2 . . . . 86 . . . . 7 Level 1 16 | . . . 25 61 . . 42 60 8 . . . . 3 . . . . 6 . . . . 13 . . . . 13 Level 2 19 | . . . 66 . . . 31 9 14 . . . . . . . . . 17 . . . . . . . . . 17 Level 3 3 | . . . 4 . . . . . . . . . . . . . . . 9 . . . . . . . . . 15 Level 4 8 | . . . . . . . . . . . . . . . . . . . 64 . . . . . . . . . 22 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 83 | . 1 2 8 . . . 3 5 7 . . . . 4 . . . . 14 . . . . 3 . . . . 36 Investigation 7 | . 1 1 2 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . Extermination 17 | . . . . . . . . . 5 . . . . 2 . . . . 2 . . . . 3 . . . . 5 Reinforcement 17 | . . . 4 . . . 2 1 2 . . . . 1 . . . . 5 . . . . . . . . . 2 Assault 37 | . . 1 2 . . . . . . . . . . . . . . . 5 . . . . . . . . . 29 Garrison 5 | . . . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . 2 . 1 . . . . . . . . . 3 . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 16 | . . 2 1 . . . 4 2 2 . . . . . . . . . . . . . . . . . . 1 4 Communications Jammed 67 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 60 Distress Signals 67 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 60 Times Spotted 548 | . 18 13 79 3 1 11 35 23 25 4 . . 4 9 1 8 . 3 34 11 . 42 4 9 7 5 . 14 185 Peak Tracking Total 21 | . 5 6 6 3 2 4 5 5 4 4 . . 4 2 1 3 . 4 7 6 . 17 2 3 5 4 . 5 21 Tactical Retreats 35 | . . 1 17 . . 5 5 . 1 . . . . . . . . 1 . . . 1 . . . . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 11 | . . . 4 . . . 1 1 1 . . . . . . . . . 1 . . . . 1 . . . . 2 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . . 5 3 . . . . . 9 . . . 1 . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 31 | . . . 6 . . . 3 3 3 . . . . . . . . . 10 1 . . . 2 . . . . 3 Max in Single Turn 5 | . . . 1 . . . 1 1 2 . . . . . . . . . 5 . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 70 | . 8 1 7 . 2 . 4 13 11 . . 4 . 9 2 . . . 1 . 2 1 . 1 . . 4 . . Terminals 42 | . 7 . 5 . . . 3 11 7 . . . . 9 . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations 6 | . . . 2 . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 225 | . 23 1 26 . 5 . 15 36 31 . . 27 . 25 2 . . . 3 . 6 4 . 4 . . 17 . . Successful 158 | . 16 1 17 . 5 . 8 23 17 . . 27 . 11 2 . . . 2 . 6 4 . 2 . . 17 . . Failed 67 | . 7 . 9 . . . 7 13 14 . . . . 14 . . . . 1 . . . . 2 . . . . . Catastrophic 13 | . 1 . 4 . . . . 3 3 . . . . 1 . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 160 | . 23 . 19 . 1 . 9 17 15 . . . . 10 . . . . 5 . . 1 . 29 . . . . 31 Terminals 129 | . 21 . 20 . . . 13 33 17 . . . . 25 . . . . . . . . . . . . . . . Fabricators 18 | . . . . . . . . . 11 . . . . . . . . . 3 . . . . 4 . . . . . Repair Stations 14 | . . . 6 . . . 2 3 3 . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 103 | . 5 1 7 . 5 . 4 15 4 . . 27 . 6 2 . . . . . 6 4 . . . . 17 . . Record 26 | . . . . . 4 . . . . . . 11 . . 1 . . . . . 5 . . . . . 5 . . Part Schematic 13 | . . . . . . . . 1 . . . 6 . 2 . . . . . . . . . . . . 4 . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 11 | . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . 4 . . Open Door 7 | . . 1 . . . . . 4 . . . . . . 1 . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 7 | . 1 . 1 . . . 2 2 . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 3 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 3 . 2 . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 5 . . . . . . . . . 2 . . . . 2 . . . . . Load Schematic 5 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . Build 4 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 11 | . . . 6 . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . Scan Component 7 | . . . 3 . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . Repair 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 35 | . 11 . 4 . . . 2 7 6 . . . . 5 . . . . . . . . . . . . . . . Terminals 32 | . 10 . 4 . . . 2 7 4 . . . . 5 . . . . . . . . . . . . . . . Track 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 26 | . 7 . 3 . . . 2 5 4 . . . . 5 . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 7 . 7 . . . 4 9 10 . . . . 9 . . . . 1 . . . . 1 . . . . . Full Trace Events 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . . 1 . . . 6 . 2 . . . . . . . . . 19 . . 4 . . Parts Built 7 | . . . . . . . . . 4 . . . . . . . . . 2 . . . . 1 . . . . . Matter 824 | . . . . . . . . . 294 . . . . . . . . . 212 . . . . 318 . . . . . Time 401 | . . . . . . . . . 126 . . . . . . . . . 106 . . . . 169 . . . . . Total Part Build Rating 34 | . . . . . . . . . 16 . . . . . . . . . 12 . . . . 6 . . . . . Parts Repaired 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 220 | . . . 96 . . . . . 124 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 42 | . . 1 . . . . . 10 . . . . 1 . . . 7 . 7 2 . . . 6 . . . . 8 Largest Group 10 | . . 1 1 . . . . 10 5 . . . 1 1 . . 7 7 5 5 4 4 . 6 5 4 3 3 4 Highest-Rated Group 629 | . . 31 31 . . . . 173 80 . . . 95 95 . . 242 242 263 263 228 228 . 629 533 437 341 341 557 Highest-Rated Ally 269 | . . 31 31 . . . . 29 16 . . . 95 95 . . 47 47 85 85 85 85 . 135 135 135 135 135 269 Zionite Dispatches 9 | . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . 4 Heavy 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Ally Attacks 471 | . . . 26 . . . . 116 13 . . . 5 21 . . . 45 26 24 . 4 . 44 16 9 . 12 110 Total Damage 16172 | . . . 337 . . . . 1424 179 . . . 186 664 . . . 1197 739 1106 . 102 . 2240 860 652 . 473 6013 Kills 124 | . . . 8 . . . . 17 2 . . . 3 7 . . . 10 7 10 . . . 13 9 4 . 5 29 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 9 | . . . . 1 . . . . . 1 1 . 1 . . . 1 . . 1 2 . . . 1 . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Zionite Intel Received 9 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 4 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 30351 | 46 1760 782 3173 653 895 599 620 1100 2462 936 1147 216 857 1237 462 522 1806 894 1337 716 719 714 580 1234 729 408 216 773 2758 Spaces Moved 13379 | 38 796 293 958 272 408 333 294 671 799 338 408 80 311 545 256 270 1056 447 583 350 443 350 303 636 425 246 131 325 1014 Core 19 | 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9384 | . . . 2 . . . . 66 799 338 408 80 311 545 256 270 1056 447 583 350 443 350 303 636 425 246 131 325 1014 Legs 3972 | 19 796 293 952 272 408 333 294 605 . . . . . . . . . . . . . . . . . . . . . Wheels 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 200 130 200 120 120 120 120 170 270 270 270 270 170 170 170 170 170 160 160 160 160 160 160 160 160 160 160 152 Average Speed 188 | 90 195 204 266 229 198 126 120 125 243 270 270 270 270 170 170 170 170 170 182 160 160 160 160 160 160 160 160 194 173 Slowest Speed 440 | 150 200 280 440 280 200 200 120 200 270 270 270 270 270 170 170 170 170 170 270 160 160 160 160 160 160 160 160 260 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 4 96 58 81 64 71 55 34 85 21 53 56 69 58 18 51 47 89 61 15 52 64 60 58 22 65 37 60 46 37 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 13 | . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . . 3 . . 3 . 3 Known Exits Taken 21 | . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 1 . 1 . 3 . . . 9 9 . 2 . 2 1 3 1 . 1 2 . . . 1 1 . . . Spaces Dug 203 | . . 21 11 9 . . . 2 1 8 2 . . 6 4 33 . 15 3 8 . 2 17 6 3 . . 12 40 Terrain Destroyed 848 | . . 43 39 9 . 9 88 11 1 31 2 . 15 10 6 108 . 21 54 8 . 43 64 18 15 61 . 25 167 Melee 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Projectile 290 | . . 1 5 . . 9 29 11 . . 1 . . 10 6 1 . 21 18 8 . 7 20 18 15 . . 19 91 AOE 556 | . . 42 34 9 . . 59 . . 31 . . 15 . . 107 . . 36 . . 36 44 . . 61 . 6 76 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 17047 | 46 908 436 1355 286 486 426 461 867 1213 357 447 81 326 802 275 313 1067 560 772 492 454 450 359 840 462 255 138 425 1688 Wait 2052 | . 20 87 206 . 47 18 58 110 318 9 28 2 12 189 11 24 8 101 96 63 10 28 19 153 27 2 1 49 356 Move 13350 | 37 795 292 957 271 407 332 293 670 798 337 407 79 310 544 255 269 1055 446 582 349 442 349 302 635 424 245 130 324 1014 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | 2 17 5 14 2 2 7 15 12 14 2 . . . 7 . . 1 1 9 1 1 7 . 9 . . 2 4 17 Fast Attach 81 | 6 3 . 14 . 8 1 2 5 1 . 2 . . 2 . . . . 2 . . 6 . 7 2 . 2 6 12 Attach 66 | . 3 . 7 1 . 8 7 2 3 . . . . 2 1 1 . . 6 . . . 1 3 . . . 1 20 Detach 5 | . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . 1 1 Swap 159 | 1 6 9 22 3 5 6 13 6 12 2 3 . 1 8 . 4 2 1 13 2 . 7 5 4 . 3 . 5 16 Drop 174 | . 8 8 18 1 10 1 13 18 8 2 3 . . 8 1 . 1 . 8 1 1 14 . 13 2 1 3 9 22 Fire 875 | . 54 33 116 6 4 40 55 34 49 5 3 . 3 41 7 14 . 11 53 7 . 39 32 15 7 4 . 26 217 Melee 16 | . . . . . 3 11 . . 1 . 1 . . . . . . . . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 21 | . 2 2 . 2 . 2 4 9 . . . . . . . . . . . . . . . . . . . . . Crush 19 | . . . . . . . . 1 7 . . . . 1 . . . . 2 . . . . 1 . . . . 7 Escape Stasis 8 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 6 Rewire 69 | . . . . . . . . . . . . . . . . . . . . 69 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 9) 766 | -10/Materials | Lost 3 parts (1u2w) 904 | -10/Materials | Discovered new exit (range 10) 964 | -10/Materials | Discovered new exit (range 15) 1208 | -10/Materials | Discovered new exit (range 12) 1807 | -10/Materials | Entered Mines 1817 | -10/Mines | Met a Derelict shopkeep closing up shop 1914 | -10/Mines | Assembled infested the area 2055 | -10/Mines | Destroyed 8 combat bots 2267 | -10/Mines | Found a hidden stash of uninstalled traps 2545 | -10/Mines | Discovered new exit (range 5) 2558 | -10/Mines | Met a Derelict testing a Signal Generator 2589 | -10/Mines | Entered Materials 2589 | -9/Materials | Accompanied by 1 ally 2589 | -9/Materials | Evolved 2 slots: Utility x2 2989 | -9/Materials | First assault squad dispatched 3192 | -9/Materials | Repaired Aluminum Leg 3226 | -9/Materials | Repaired Med. Armor Plating 3252 | -9/Materials | Discovered new exit (range 12) 4309 | -9/Materials | Discovered new exit (range 16) 4436 | -9/Materials | Repaired Deuterium Engine 5165 | -9/Materials | Discovered new exit (range 6) 5712 | -9/Materials | Discovered new exit (range 9) 5762 | -9/Materials | Entered Mines 5983 | -9/Mines | Learned Materials garrison access intel 6209 | -9/Mines | Discovered new exit (range 8) 6407 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6407 | -9/Mines | Discovered new exit (range 5) 6415 | -9/Mines | Entered Exiles 6447 | -9/Exiles | Discovered new exit (range 15) 6465 | -9/Exiles | Met 8R-AWN 6499 | -9/Exiles | Met EX-HEX 6573 | -9/Exiles | Met EX-DEC 6591 | -9/Exiles | Learned location of Zion (-6) 6785 | -9/Exiles | Discovered new exit (range 12) 6897 | -9/Exiles | Met EX-BIN 6921 | -9/Exiles | Aligned with FarCom system 6923 | -9/Exiles | Given EX-Vault access code 6969 | -9/Exiles | Opened EX-Vault 6984 | -9/Exiles | Found Longsword +1 7025 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7052 | -9/Exiles | Exiles lab attacked by MAIN.C 7225 | -9/Exiles | Attacked by the Exiles 7246 | -9/Exiles | Destroyed 8R-AWN 7257 | -9/Exiles | Found Prototype Ballistic Gun 7257 | -9/Exiles | Identified 8R-AWN's Boregun 7267 | -9/Exiles | Found Prototype Protection 7267 | -9/Exiles | Identified 8R-AWN's Armor/TH 7272 | -9/Exiles | Found Prototype Protection 7272 | -9/Exiles | Identified 8R-AWN's Armor/EX 7288 | -9/Exiles | Found Prototype Device 7288 | -9/Exiles | Identified AS-neutralizer No. 17b 7297 | -9/Exiles | Found Prototype Processor 7310 | -9/Exiles | Entered Mines 7364 | -8/Mines | ME-RLN came to Exiles' defense 7466 | -8/Mines | Lost 3 parts (2u1w) 7571 | -8/Mines | Discovered new exit (range 5) 7596 | -8/Mines | Discovered new exit (range 14) 7762 | -8/Mines | Build established: Scavenger-Mutant 7769 | -8/Mines | Lost 4 parts (1n1u2w) 7784 | -8/Mines | Found Prototype Special Weapon 7909 | -8/Mines | Entered Materials 7909 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7910 | -8/Materials | Loaded intel: 1 garrison access location 8246 | -8/Materials | Identified exit to Storage 8334 | -8/Materials | Lost 4 parts (1p1u2w) 8529 | -8/Materials | Entered Storage 8645 | -8/Storage | Identified Exp. Targeting Computer 8862 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8989 | -8/Storage | Garrison activated, responded to threat 9167 | -8/Storage | Build established: Commander-Mutant 9315 | -8/Storage | Discovered new exit (range 10) 9629 | -8/Storage | Entered Factory 9629 | -7/Factory | Accompanied by 5 allies 9629 | -7/Factory | Evolved 2 slots: Utility x2 9927 | -7/Factory | Build established: Scavenger-Mutant 10839 | -7/Factory | Identified exit to Lower Caves 11430 | -7/Factory | Fabricated Powered Armor (x2) 11480 | -7/Factory | Fabricated Powered Armor (x2) 11535 | -7/Factory | Local fabrication network quarantined 11656 | -7/Factory | Repaired Broken Exp. Cooling System 12091 | -7/Factory | Entered Lower Caves 12481 | -7/Lower Caves | Learned Factory emergency access door positions 12870 | -7/Lower Caves | Encountered a Warlord checkpoint 12932 | -7/Lower Caves | Discovered new exit (range 15) 12969 | -7/Lower Caves | Identified exit to Lower Caves 13027 | -7/Lower Caves | Entered another Lower Caves area 13830 | -7/Lower Caves | Encountered a Warlord checkpoint 13854 | -7/Lower Caves | Learned Factory trap positions 14133 | -7/Lower Caves | Discovered new exit (range 8) 14149 | -7/Lower Caves | Identified exit to Data Miner 14174 | -7/Lower Caves | Entered Data Miner 14174 | -7/Data Miner | Discovered new exit (range 6) 14226 | -7/Data Miner | Met Data Miner 14282 | -7/Data Miner | Learned location of Section 7 (-2) 14282 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14320 | -7/Data Miner | Received God Mode back door access code from Data Miner 14385 | -7/Data Miner | Identified exit to Proximity Caves 14390 | -7/Data Miner | Entered Proximity Caves 14663 | -6/Proximity Caves | Escorted by Enhanced Grunt 14678 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15197 | -6/Proximity Caves | Discovered new exit (range 12) 15235 | -6/Proximity Caves | Identified exit to Factory 15247 | -6/Proximity Caves | Entered Factory 15247 | -6/Factory | Accompanied by 1 ally 15247 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15248 | -6/Factory | Identified exit to Extension 15249 | -6/Factory | Loaded intel: 108 trap records 15582 | -6/Factory | Build established: Scavenger-Skirmisher 15796 | -6/Factory | Discovered new exit (range 9) 15808 | -6/Factory | Identified exit to Factory 16017 | -6/Factory | Build established: Scavenger-Mutant 16134 | -6/Factory | Identified exit to Lower Caves 16484 | -6/Factory | Entered Lower Caves 16817 | -6/Lower Caves | Encountered a Warlord checkpoint 16933 | -6/Lower Caves | Discovered new exit (range 6) 16943 | -6/Lower Caves | Identified exit to Lower Caves 16946 | -6/Lower Caves | Entered another Lower Caves area 17055 | -6/Lower Caves | Build established: Scavenger-Skirmisher 17433 | -6/Lower Caves | Discovered new exit (range 6) 17439 | -6/Lower Caves | Identified exit to Zion 17468 | -6/Lower Caves | Entered Zion 17543 | -6/Zion | System corruption cleaned by Quarantine Array 17689 | -6/Zion | Gained Derelict followers 17721 | -6/Zion | Discovered new exit (range 15) 17743 | -6/Zion | Visited the Megawrench Repair Shop 17836 | -6/Zion | Learned Factory emergency access door positions 18237 | -6/Zion | Learned Factory emergency access door positions 18342 | -6/Zion | Learned location of Armory (-4) 18813 | -6/Zion | Imprinted 18815 | -6/Zion | Declared Zion's savior 19224 | -6/Zion | Megawrench repaired 13 parts 19262 | -6/Zion | Identified exit to Proximity Caves 19274 | -6/Zion | Entered Proximity Caves 19274 | -5/Proximity Caves | Accompanied by 7 allies 20034 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20048 | -5/Proximity Caves | Discovered exit to Factory (range 4) 20168 | -5/Proximity Caves | Entered Factory 20168 | -5/Factory | Accompanied by 2 allies 20168 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20200 | -5/Factory | Garrison activated, responded to threat 20256 | -5/Factory | Spotted B-75 Beast 20278 | -5/Factory | Incoming assault squad redirected 20328 | -5/Factory | Destroyed B-75 Beast 20340 | -5/Factory | Lost 3 parts (1p2u) 20355 | -5/Factory | Destroyed 7 combat bots 20551 | -5/Factory | Discovered new exit (range 14) 20570 | -5/Factory | Local fabrication network quarantined 20610 | -5/Factory | Identified exit to Factory 20643 | -5/Factory | Fabricated Hvy. Treads? 20649 | -5/Factory | Cargo convoy interrupted 20768 | -5/Factory | Discovered new exit (range 15) 20790 | -5/Factory | Identified exit to Upper Caves 20964 | -5/Factory | Discovered exit to Factory (range 14) 21046 | -5/Factory | Zion Heavy squad teleported in 21068 | -5/Factory | First assault squad dispatched 21085 | -5/Factory | Incoming assault squad redirected 21096 | -5/Factory | Incoming assault squad redirected 21203 | -5/Factory | Garrison activated, responded to threat 21388 | -5/Factory | Incoming assault squad redirected 21415 | -5/Factory | Zion Heavy squad teleported in 21444 | -5/Factory | Allied Derelicts emerged from ambush trap array 21505 | -5/Factory | Entered Upper Caves 21505 | -5/Upper Caves | Accompanied by 5 allies 21788 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22033 | -5/Upper Caves | Learned 4 Factory zone layouts 22204 | -5/Upper Caves | Discovered new exit (range 9) 22216 | -5/Upper Caves | Identified exit to Upper Caves 22221 | -5/Upper Caves | Entered another Upper Caves area 22221 | -5/Upper Caves | Accompanied by 4 allies 22299 | -5/Upper Caves | Learned Factory security intel 22313 | -5/Upper Caves | Learned Factory emergency access door positions 22313 | -5/Upper Caves | Learned Armory emergency access door positions 22313 | -5/Upper Caves | Learned Extension stockpile data 22569 | -5/Upper Caves | Identified exit to Warlord 22572 | -5/Upper Caves | Encountered a Warlord checkpoint 22940 | -5/Upper Caves | Entered Warlord 22940 | -5/Warlord | Accompanied by 4 allies 22993 | -5/Warlord | System corruption cleaned by Quarantine Array 23116 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 23209 | -5/Warlord | Rebuked by Warlord 23227 | -5/Warlord | Opened Warlord's prototype stash 23234 | -5/Warlord | Warlord's base attacked by MAIN.C 23236 | -5/Warlord | Found Prototype Reactor 23251 | -5/Warlord | Found Prototype Processor 23279 | -5/Warlord | Build established: Scavenger-Mutant 23446 | -5/Warlord | Found Prototype Protection 23447 | -5/Warlord | Identified Zio. Weapon Casing 23457 | -5/Warlord | Found Zio. Weapon Casing 23526 | -5/Warlord | Warlord forces counterattacked 23536 | -5/Warlord | Destroyed 7 combat bots 23560 | -5/Warlord | Spotted Striker 23568 | -5/Warlord | Spotted Striker 23610 | -5/Warlord | Destroyed 10 combat bots 23634 | -5/Warlord | Spotted Executioner 23638 | -5/Warlord | Discovered new exit (range 12) 23653 | -5/Warlord | Identified exit to Proximity Caves 23654 | -5/Warlord | Entered Proximity Caves 24217 | -4/Proximity Caves | Discovered exit to Factory (range 9) 24234 | -4/Proximity Caves | Entered Factory 24234 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 24239 | -4/Factory | Identified Exp. Core Analyzer 24340 | -4/Factory | Retrieved Zion intel report: Branch Access 24340 | -4/Factory | Identified exit to Upper Caves 24340 | -4/Factory | Identified exit to Armory 24341 | -4/Factory | Zion hero teleported in (AD-0RF) 24448 | -4/Factory | Zion Heavy squad teleported in 24503 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 24556 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 24556 | -4/Factory | Discovered new exit (range 3) 24559 | -4/Factory | Identified exit to Research 24803 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 24942 | -4/Factory | Build established: Scavenger-Gunner 24990 | -4/Factory | Retrieved Zion intel report: Emergency Access 24991 | -4/Factory | Zion Light squad teleported in 25281 | -4/Factory | Fabricated Tesla Bomb Launcher? 25468 | -4/Factory | Entered Upper Caves 25468 | -4/Upper Caves | Accompanied by 5 allies (AD-0RF) 25564 | -4/Upper Caves | Spotted B-86 Titan 25650 | -4/Upper Caves | Learned Research interactive machine intel 26164 | -4/Upper Caves | Discovered new exit (range 6) 26194 | -4/Upper Caves | Identified exit to Upper Caves 26197 | -4/Upper Caves | Entered another Upper Caves area 26197 | -4/Upper Caves | Accompanied by 4 allies (AD-0RF) 26563 | -4/Upper Caves | Discovered new exit (range 15) 26576 | -4/Upper Caves | Found Zio. Weapon Casing 26597 | -4/Upper Caves | Identified exit to Zhirov 26605 | -4/Upper Caves | Entered Zhirov 26605 | -4/Zhirov | Accompanied by 3 allies (AD-0RF) 26605 | -4/Zhirov | Discovered new exit (range 3) 26634 | -4/Zhirov | Met Zhirov 26663 | -4/Zhirov | Learned location of Quarantine (-2) 26663 | -4/Zhirov | Learned location of Command (-1) 26677 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26702 | -4/Zhirov | Found Alien Artifact 26702 | -4/Zhirov | Identified Integrated Reactor 26702 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26725 | -4/Zhirov | Found Alien Artifact 26817 | -4/Zhirov | Identified exit to Proximity Caves 26821 | -4/Zhirov | Entered Proximity Caves 26821 | -3/Proximity Caves | Accompanied by 3 allies (AD-0RF) 26903 | -3/Proximity Caves | Destroyed AD-0RF 27173 | -3/Proximity Caves | Found Zio. Weapon Casing 27203 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 27302 | -3/Proximity Caves | Discovered exit to Research (range 14) 27576 | -3/Proximity Caves | System corruption reached 10% 27594 | -3/Proximity Caves | Entered Research 27594 | -3/Research | Evolved 2 slots: Utility x2 27595 | -3/Research | Loaded intel: 40 interactive machine locations 27829 | -3/Research | Zion Light squad teleported in 27837 | -3/Research | Lost 3 parts (1p1u1w) 27917 | -3/Research | Spotted B-86 Titan 27920 | -3/Research | Destroyed B-86 Titan 28056 | -3/Research | Retrieved Zion intel report: Trap Installations 28145 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 28201 | -3/Research | Spotted Striker 28203 | -3/Research | Identified Transdimensional Reconstructor 28203 | -3/Research | Warped through subspace 28233 | -3/Research | Incoming assault squad redirected 28301 | -3/Research | System corruption reached 10% 28331 | -3/Research | Retrieved Zion intel report: Component Stockpiles 28332 | -3/Research | Zion Heavy Resupply teleported in 28344 | -3/Research | First assault squad dispatched 28532 | -3/Research | Destroyed 9 combat bots 28541 | -3/Research | Retrieved Zion intel report: Main Access 28541 | -3/Research | Identified exit to Research 28542 | -3/Research | Zion Experimental squad teleported in 28714 | -3/Research | Zion Light squad teleported in 28985 | -3/Research | Terminal network hard line cut 29082 | -3/Research | Found Exp. Transmission Jammer 29109 | -3/Research | Incoming assault squad redirected 29391 | -3/Research | P-80 Master assimilated allied ZK-1P0(z) 29414 | -3/Research | Found Zio. Weapon Casing 29420 | -3/Research | Found Zio. Weapon Casing 29436 | -3/Research | Found Zio. Weapon Casing 29442 | -3/Research | Found Prototype Protection 29449 | -3/Research | Found Prototype Protection 29469 | -3/Research | Build established: Scavenger-Gunner 29653 | -3/Research | Incoming assault squad redirected 29697 | -3/Research | High security lockdown imminent 29707 | -3/Research | Identified Vortex Chain Reactor 29777 | -3/Research | High security lockdown engaged 29918 | -3/Research | Identified Zio. Shade Armor (x2) 29982 | -3/Research | Destroyed 10 combat bots 30029 | -3/Research | Spotted Investigator 30032 | -3/Research | Scanned by Researcher 30033 | -3/Research | Destroyed Investigator 30065 | -3/Research | Destroyed 23 combat bots 30201 | -3/Research | Build established: Messiah-Mutant 30273 | -3/Research | Destroyed Striker 30334 | -3/Research | Lost 8 parts (1n5u2w) 30339 | -3/Research | Sterilization system engaged 30339 | -3/Research | Non-combat units ordered to evacuate 30352 | -3/Research | Self-destructed Last Messages --------------- 30339_ Slug penetrates Wall. 30339_ Coolant Network destroyed. 30340_ H-77 Assassin suffers critical hit (Meltdown). 30340_ Hpw. Shotgun melted. 30341_ G-67 Veteran destroyed. 30341_ Adv. Heavy Treads destroyed. 30344_ Hvy. Phase Cannon destroyed. 30344_ Critical hit (Burn: +37). 30345_ M-36 Artificer exits level. 30346_ Adv. Power Amplifier destroyed. 30350_ C-30 ARC bursts open, deploying its payload. 30350_ G-73 Enforcer unfolds itself. 30350_ G-67 Veteran unfolds itself. 30350_ L-61 Swordsman unfolds itself. 30350_ G-67 Veteran unfolds itself. 30350_ E-15 Imp unfolds itself. 30351_ Overheating: Hcp. Storage Unit damaged (-184). 30351_ System corrupted: Matter fused (-6). 30351_ Penetrated by Slug. 30351_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????##########?????? | | ???????????????????# #?????? | | ?????############### #?????? | | ?????# ==! ## #?????? | | ?????# %=@!%! ## ####### | | ?????# %%!==[ ######+#### | | ?????# //%=!| #????# #??# | | ?????# !=*== [!= #????# #??# ! | | ?????# !%[! *!% #????# #### | | ?????# *%e![*[! ###### # | | ?????# %!=%=[! / ! # | | ?????# ==%!!=%=! ; % + | | ?????; !!*==%/* # # | | ????## !%=*h==g # # | | ????## = %=![p=%= # ^ # | | ????# # ! *lg%=%% # ^ *# | | ????## %%g%[%=* # | | ??????#= %%g%=% ####### | | ??????#% < %==* ! !! #?????? | | ??????#!%= %=%=*! ! #?????? | | ??????## *%*=%[#############?????? | | ????#### =[=%!%] #?????????! | | ##### #""% !%=== #?????????? | | # !% #?????????? | | # # ! #?????????? | | # "" # # #?????????? | | # ""[=# # #?????????? | | # S"%!# # #?????????? | | # """! # =%# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 80 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Power Amplification 30 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Armor Integrity Analysis 45 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Powered Armor | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Hvy. Treads | -6/Factory | Hacked Hardcell Cannon | -6/Factory | Hacked Inertial Stasis Machine | -4/Factory | Z-intel Prc. Matter Filter | -4/Factory | Z-intel Imp. KE Penetrator | -4/Factory | Z-intel Biomechanical Wings | -4/Factory | Z-intel Cld. Nuclear Pulse Thruster | -4/Factory | Z-intel Lrn. Phase Cannon | -4/Factory | Z-intel Lgt. Neutrino Core | -4/Factory | Z-intel Prc. Rocket Launcher | -4/Factory | Z-intel Enh. Flexi-carbon Leg | -4/Factory | Z-intel Adv. Thermal Defense Suite | -4/Factory | Z-intel Exp. Cooling System | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Imp. Fusion Compressor | -4/Factory | Z-intel Enh. Coil Gun | -4/Factory | Z-intel Molecular Scythe | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Exp. Reclamation Unit | -4/Factory | Z-intel Exp. Signal Interpreter | -4/Factory | Z-intel Tesla Bomb Launcher | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Powered Armor | x2 | -7/Factory Powered Armor | x2 | -7/Factory Hvy. Treads | x2 | -5/Factory Tesla Bomb Launcher | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedCoordinationRouter Manual? 0 Play Time 03:15:40 Cumulative 1153.9 hours Start 2021.05.05 @ 22:45:16 End 2021.05.06 @ 22:52:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 391 Rogue 391 Adventurer 0 Explorer 0 Win Type - Total 84 Types 15/10/37/5/1/2/12/1/1 Lore% 96 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b6f9df0-9b70-4cfe-9d85-9d5827a63cbd