Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 22:07:21 Player: Reverend Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1154) 1154 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3879 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 220/300 Energy 89/100 System Corruption 4% Temperature Cool (6) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Signal Interpreter EM Disruption Field > --- WEAPON ----------- Shock Rifle Plasma Cannon Makeshift Axe > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Light Assault Rifle Improved Datajack [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . . 1 Utility 2 | . . . . 1 1 Weapon 1 | . . 1 . . . Parts Attached 55 | 5 13 5 14 9 9 Power 9 | 1 2 1 1 3 1 Engine 7 | 1 2 1 1 2 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 14 | 2 3 1 5 1 2 Treads 5 | . 3 1 . . 1 Leg 8 | 2 . . 5 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 14 | . 4 2 5 1 2 Device 5 | . 2 1 1 1 . Storage 1 | . . . 1 . . Processor 5 | . . 1 2 . 2 Hackware . | . . . . . . Protection 3 | . 2 . 1 . . Artifact . | . . . . . . Weapon 18 | 2 4 1 3 4 4 Energy Gun 6 | . 2 1 1 1 1 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 5 | 2 . . 2 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 . . . 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 35 | . 4 8 2 8 13 Power 8 | . 1 2 . 3 2 Propulsion 9 | . . 3 2 2 2 Utility 6 | . . 2 . 1 3 Weapon 12 | . 3 1 . 2 6 Highest Loss Streak 7 | . 3 6 2 3 7 To Critical Strikes 1 | . . . . . 1 Average Backups 4 | . 4 3 5 8 4 Power . | . . . . . . Propulsion . | . 1 . . 1 . Utility 2 | . 1 2 3 4 2 Weapon 1 | . . . 1 2 1 Tool/Special . | . . . . . . Unused Backups 7 | . 4 1 . . 2 Power . | . . . . . . Propulsion 3 | . 2 1 . . . Utility 2 | . . . . . 2 Weapon 1 | . 1 . . . . Tool/Special 1 | . 1 . . . . Average Slot Usage (%) 75 | . 88 59 71 87 60 Engine 6 | . 13 9 . 10 3 Treads 7 | . 20 21 . . 3 Leg 14 | . 7 . 27 24 3 Device 8 | . 11 8 8 6 5 Storage 4 | . . . 7 9 7 Processor 5 | . . 1 3 9 14 Protection 3 | . 9 9 1 . . Energy Gun 5 | . 8 8 3 5 1 Energy Cannon 1 | . . . . 6 3 Ballistic Gun 12 | . 14 . 18 12 3 Slashing Weapon 1 | . . . . 2 6 Peak Build Rating 27 | 5 10 10 19 25 27 Average Rating 14 | 3 8 8 13 22 20 On Entrance 9 | . 5 9 5 19 19 Avg Prop Armor Cover (%) 7 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 38 | 5 15 12 24 38 34 Greatest Support 66 | 20 46 66 35 40 28 Greatest Overweight (x) 9 | . 2 1 5 2 9 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 10 | 5 5 5 10 10 10 Average Capacity 7 | 5 5 5 8 10 10 Most Carried 10 | 3 5 5 8 10 8 Average Carried 4 | . 4 3 5 8 4 Final Capacity 10 | 5 5 5 10 10 10 Final Carried 8 | 3 4 2 8 8 . Class Distribution -------------------- 61% | Mutant 27% | Scavenger-Mutant 7% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1125 | 258 290 13 221 150 193 Remotely . | . . . . . . Salvage Created 1250 | 42 322 30 183 480 193 Parts 74 | 3 28 4 7 21 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 36 | 1 13 2 6 8 6 Melee 4 | . . . . . 4 Guns 20 | 1 3 2 6 7 1 Cannons 2 | . . . . 1 1 AOE 8 | . 8 . . . . Classes Destroyed 8 | 1 3 . . 3 1 Worker 2 | . 1 . . 1 . Builder 2 | . 2 . . . . Watcher 1 | . . . . 1 . Swarmer 15 | . 6 2 3 . 4 Grunt 16 | 1 7 . 3 4 1 Brawler 1 | . . . . 1 . Sentry 3 | . . . . 3 . Programmer 1 | . . . . . 1 Best Kill Streak 6 | 1 6 2 3 3 4 Combat Bots Only 5 | 1 5 2 3 2 4 Max Kills in Single Turn 3 | 1 3 1 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 510 | 5 99 101 49 76 180 Missed 149 | 1 32 22 18 19 57 Hits 361 | 4 67 79 31 57 123 Projectile 361 | 4 67 79 31 57 123 Critical Strikes 12 | . 2 . . 2 8 Damage Taken 4854 | 43 716 937 353 1034 1771 Core 1336 | . 99 203 53 278 703 Absorbed by Shields . | . . . . . . Core Remaining (%) 61 | 100 60 . 36 49 . Volleys Fired 133 | 4 44 12 14 48 11 Largest 3 | 2 2 1 3 3 1 Hottest 223 | 40 90 56 128 223 50 Shots Fired 228 | 8 71 12 30 96 11 Gun 194 | 8 65 12 30 72 7 Cannon 28 | . . . . 24 4 Launcher 6 | . 6 . . . . Special . | . . . . . . Kinetic 116 | 8 30 . 22 50 6 Thermal 105 | . 35 12 8 46 4 Explosive 6 | . 6 . . . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 10 | 4 9 10 7 8 4 Robot Miss Streak 6 | 1 6 4 5 6 3 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 141 | 5 45 4 17 55 15 Core Hits 65 | 3 24 2 7 24 5 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 4 | . 2 . . 2 . Burn 3 | . 2 . . 1 . Destroy 1 | . . . . 1 . Melee Attacks 16 | . 3 . . . 13 Impact . | . . . . . . Slashing 12 | . . . . . 12 Piercing . | . . . . . . Sneak Attacks 2 | . 2 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2772 | 41 929 99 267 993 443 Guns 1544 | 41 374 99 267 710 53 Cannons 366 | . . . . 283 83 Explosions 555 | . 555 . . . . Melee 307 | . . . . . 307 Ramming . | . . . . . . Kinetic 759 | 41 140 . 190 355 33 Thermal 1131 | . 234 99 77 638 83 Explosive 555 | . 555 . . . . Electromagnetic 20 | . . . . . 20 Impact . | . . . . . . Slashing 307 | . . . . . 307 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 76 | . 12 . . . 64 Projectiles 3 | . . . . . 3 Explosions 12 | . 12 . . . . Melee 61 | . . . . . 61 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 28 | . 28 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 654 | 12 355 353 96 654 16 Average Temperature 175 | 9 111 165 41 253 15 Received Heat Transfer 1557 | 24 246 447 105 378 357 Effects 33 | . 1 1 . 31 . Shutdowns 9 | . 1 . . 8 . Energy Bleed 3 | . . . . 3 . Interference 9 | . . . . 9 . Matter Decay 2 | . . . . 2 . Short Circuit 1 | . . 1 . . . Damage (minor) 2 | . . . . 2 . Damage (major) 5 | . . . . 5 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . 2 . . . . Combat Hostiles 2 | . 2 . . . . Parts Melted 7 | . 4 . 1 2 . Heat Transferred 2709 | . 768 247 175 1408 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 148 | 10 148 50 70 67 40 Initial 33 | . 6 33 . 9 7 Average 27 | 1 69 14 9 27 5 Influence Increases 1029 | 20 406 65 140 243 155 Destroy 0b10 Robot/C 720 | 20 260 40 120 160 120 Destroy 0b10 Robot/NC 25 | . 15 . . 10 . Destroy Leader 152 | . 60 10 20 42 20 Successful Hack 24 | . . . . 9 15 Disable Machine 30 | . 15 . . 15 . Destroy Structure 33 | . 26 . . 7 . Lose Combat Pursuer 45 | . 30 15 . . . Influence Decreases 1029 | 10 336 145 116 251 171 Entered New Map 75 | . 4 47 . 15 9 Time Decay 742 | 10 302 48 106 166 110 Lost Part 212 | . 30 50 10 70 52 Squads Dispatched 6 | . 2 . 1 1 2 Investigation 1 | . . . 1 . . Extermination 2 | . . . . . 2 Reinforcement 3 | . 2 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 2 . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | 1 26 11 6 16 9 Peak Tracking Total 8 | 1 4 8 3 5 4 Tactical Retreats 3 | . 2 1 . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . 1 . . 1 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 5 | . 1 . 2 1 1 Terminals 2 | . . . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 5 . 2 6 1 Successful 14 | . 5 . 2 6 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . . . . 6 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . . 2 6 1 Record 7 | . . . . 6 1 Open Door 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 5 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 35 | . 35 . . . . Retrieved Matter 35 | . 35 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 4 | . 3 . . . 1 Non-combat 3 | . 3 . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 4 | . 3 . . . 1 parse_system 3 | . 2 . . . 1 no_distress 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 2424 | . 725 132 715 219 633 Optics 632 | . . . . . 632 Sensors 64 | . . 64 . . . Terrain 1259 | . 257 68 715 219 . Structural 824 | . 496 . . . 328 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3210 | 89 904 155 1022 396 644 Spaces Moved 1627 | 67 492 82 612 165 209 Core 144 | 17 1 13 72 . 41 Treads 533 | . 336 69 . . 128 Legs 914 | 50 155 . 540 165 4 Wheels . | . . . . . . Hover . | . . . . . . Flight 36 | . . . . . 36 Fastest Speed 50 | 50 120 50 100 120 160 Average Speed 155 | 102 147 148 130 142 275 Slowest Speed 595 | 120 160 160 300 260 595 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 6 59 12 93 15 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 45 | . 33 . 1 11 . Melee . | . . . . . . Projectile 12 | . . . 1 11 . AOE 33 | . 33 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2083 | 78 600 102 805 244 254 Wait 179 | . 17 . 150 10 2 Move 1622 | 66 491 81 611 164 209 Hop . | . . . . . . Pick Up 30 | 3 11 2 8 4 2 Fast Attach 32 | 5 7 2 9 5 4 Attach 26 | . 7 3 5 3 8 Detach 7 | . 2 . 5 . . Swap 22 | . 11 1 2 7 1 Drop 16 | . 7 1 1 3 4 Fire 133 | 4 44 12 14 48 11 Melee 16 | . 3 . . . 13 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / Exi) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 90 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 7) 722 | -10/Materials | Lost 3 parts (1p2w) 805 | -10/Materials | Discovered new exit (range 13) 826 | -10/Materials | Discovered new exit (range 16) 994 | -10/Materials | Entered another Materials area 994 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1081 | -9/Materials | Discovered new exit (range 15) 1148 | -9/Materials | Core integrity fell below 50% 1149 | -9/Materials | Entered Mines 1157 | -9/Mines | Learned Materials security intel 1168 | -9/Mines | Met a Derelict shopkeep closing up shop 1170 | -9/Mines | Lost 6 parts (2p2n2u) 1352 | -9/Mines | Discovered new exit (range 9) 1509 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1611 | -9/Mines | Build established: Scavenger-Mutant 1867 | -9/Mines | Learned location of Storage (-7) 1976 | -9/Mines | Identified exit to Exiles 2001 | -9/Mines | Discovered new exit (range 10) 2122 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2170 | -9/Mines | Identified exit to Materials 2171 | -9/Mines | Entered Materials 2171 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2486 | -8/Materials | Lost 3 parts (1n1u1w) 2510 | -8/Materials | Discovered new exit (range 9) 2565 | -8/Materials | Identified exit to Factory 2567 | -8/Materials | Core integrity fell below 50% 2567 | -8/Materials | Entered Factory 2567 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2567 | -7/Factory | Discovered new exit (range 12) 2867 | -7/Factory | Build established: Mutant 2952 | -7/Factory | Lost 7 parts (1p2n1u3w) 2956 | -7/Factory | Core integrity fell below 50% 3202 | -7/Factory | Core integrity fell below 20% 3211 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- manual.) 03167_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4W. 03168_ Mak. Axe destroyed. 03173_ GDS0KO7RUOGNIB5LU7 >STB&#U5R>parse_system Reading system data... 03176_ K-01 Serf collects debris. 03178_ K-01 Serf cleans the Matter Pump. 03188_ Mic. Nuclear Core destroyed. 03190_ K-01 Serf cleans the Matter Pump. 03190_ Imp. Datajack destroyed. 03196_ R-06 Scavenger collects Particle Gun. 03198_ K-01 Serf cleans the Matter Pump. 03201_ Critical hit (Burn: +37). 03205_ W-25 Informer sends out distress signal. 03207_ Critical hit (Burn: +37). 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It's Just You Junior Dev Spot Them First Well Done Challenges ------------ None Game ------ Seed FactoryMachineWand Manual? 0 Play Time 01:13:42 Cumulative 9.5 hours Start 2026.08.31 @ 18:29:32 End 2026.09.01 @ 22:07:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd8bdb42-d04a-4222-8fbe-c521700c7915