Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 22:17:41 Player: hellbent Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (122) 610 Value Destroyed (5043) 5043 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (262) 262 TOTAL SCORE: 12495 Bonus ------- Follower Combat Kills 262 Cogmind --------- Core Integrity 0/1300 Matter 217/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Armor Integrity Analyzer Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (176) ECM Suite Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Impulse Thruster Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Enhanced Optical Array Advanced Targeting Computer Armor Integrity Analyzer Advanced Reaction Control System Experimental Shield Generator Hacking Suite Improved System Guard Advanced Corruption Screen > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- High-capacity Matter Pod ECM Suite Bomb Drone Bay Mini Grenade Launcher [Rating: 116] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Wave Gun Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Slots Evolved 14 | . . 2 . 2 2 2 2 . . 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 1 . . . . 1 . . 1 . Utility 8 | . . 2 . 1 1 1 1 . . 1 . . 1 . Weapon 2 | . . . . 1 . . 1 . . . . . . . Parts Attached 137 | 7 5 27 2 11 13 12 14 4 1 9 1 2 29 . Power 16 | 1 . 2 . . 1 2 4 1 . 1 . . 4 . Engine 6 | 1 . 2 . . 1 . 1 1 . . . . . . Core 5 | . . . . . . 2 3 . . . . . . . Reactor 5 | . . . . . . . . . . 1 . . 4 . Propulsion 30 | 2 2 4 . 3 2 2 2 . . 4 1 . 8 . Treads 4 | . 2 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 16 | 2 . 2 . 3 2 2 2 . . 2 1 . . . Hover 2 | . . . . . . . . . . . . . 2 . Flight 8 | . . . . . . . . . . 2 . . 6 . Utility 54 | 1 2 10 2 5 5 4 5 2 1 2 . 2 13 . Device 27 | . . 5 1 2 3 3 1 1 1 2 . 2 6 . Storage 2 | 1 1 . . . . . . . . . . . . . Processor 9 | . . 1 . . 1 . 3 . . . . . 4 . Hackware 2 | . . . . . . . . . . . . . 2 . Protection 14 | . 1 4 1 3 1 1 1 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 3 1 11 . 3 5 4 3 1 . 2 . . 4 . Energy Gun 11 | 1 . 6 . . . 1 1 . . 2 . . . . Energy Cannon 5 | . . . . . 2 2 . . . . . . 1 . Ballistic Gun 6 | 2 . 1 . 1 1 . . . . . . . 1 . Ballistic Cannon 6 | . 1 2 . . 1 . 1 1 . . . . . . Launcher 6 | . . 2 . 2 . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 4 1 . . . . . . 1 . . 3 . Parts Lost 58 | . . 5 . . 2 5 7 4 . . 12 3 20 . Power 7 | . . 1 . . . 1 . . . . 1 . 4 . Propulsion 15 | . . . . . 1 3 1 1 . . 4 1 4 . Utility 25 | . . 4 . . 1 . 4 1 . . 4 1 10 . Weapon 11 | . . . . . . 1 2 2 . . 3 1 2 . Highest Loss Streak 8 | . . 3 . . 1 3 5 2 . . 4 3 8 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 11 | 2 8 14 14 14 13 13 13 13 14 14 12 7 3 3 Power 1 | . 1 2 1 1 1 1 . 1 1 1 1 . . . Propulsion 2 | 1 2 2 3 3 3 3 3 4 4 4 2 . . . Utility 3 | . 2 3 4 4 4 4 5 5 5 5 5 3 2 2 Weapon 4 | . 2 5 6 5 5 4 3 3 4 4 3 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 12 | . . 7 1 1 . . 1 . . . . 1 . 1 Power 4 | . . 2 1 . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 4 | . . 2 . . . . . . . . . 1 . 1 Weapon 3 | . . 2 . 1 . . . . . . . . . . Tool/Special 1 | . . 1 . . . . . . . . . . . . Average Slot Usage (%) 79 | . 96 95 99 98 94 90 80 61 62 70 56 38 47 14 Engine 6 | . 14 11 11 9 7 5 3 1 5 5 2 2 . . Core 1 | . . . . . . 4 6 9 5 . . . . . Reactor 1 | . . . . . . . . . . 4 5 2 4 . Treads 1 | . 6 7 . . . . . . . . . . . . Wheel 11 | . 21 14 22 17 18 12 9 5 5 8 6 . . . Flight 1 | . . . . . . . . . . 1 . 5 10 . Device 14 | . . 9 10 9 17 30 23 12 15 17 14 8 6 . Storage 6 | . 14 11 11 9 7 6 5 5 5 5 5 2 . . Processor 7 | . . 7 4 . 3 1 5 11 11 10 10 10 17 14 Protection 9 | . 11 12 16 26 16 6 3 3 5 5 1 . . . Energy Gun 2 | . 14 5 . . . . 3 . . 4 3 . . . Energy Cannon 2 | . . . . . 3 11 8 2 . . . . . . Ballistic Gun 2 | . 10 . . 7 7 1 . . . . . . . . Ballistic Cannon 8 | . 3 15 22 17 11 4 4 1 5 5 1 . . . Peak Build Rating 116 | 6 8 19 30 32 38 52 72 59 57 87 82 43 116 19 Average Rating 40 | 4 7 16 19 29 34 46 61 51 55 69 48 31 69 17 On Entrance 33 | . 6 8 18 20 32 37 46 56 51 57 82 35 32 17 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . 3 . . 5 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 82 | 11 31 44 51 66 67 77 81 63 62 82 82 48 42 . Greatest Support 48 | 26 40 40 20 22 38 32 38 38 28 48 48 13 39 3 Greatest Overweight (x) 14 | . 1 4 2 3 3 6 3 2 2 2 7 14 1 . Average Overweight (x) 1 | . . 1 2 2 1 2 1 1 2 1 3 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 6 13 15 15 15 15 15 15 15 15 15 15 9 5 5 Most Carried 15 | 4 11 15 15 15 15 15 15 15 15 15 15 12 5 3 Average Carried 12 | 2 8 14 14 14 14 14 14 14 15 15 13 7 4 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 4 11 15 15 15 15 13 14 15 15 15 12 5 3 3 Class Distribution -------------------- 48% | Mutant 23% | Tank 7% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Tank | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Matter Collected 4477 | 233 146 924 262 537 624 80 510 398 10 6 44 19 684 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 4280 | . 144 927 64 395 632 507 462 314 . . 94 34 707 . Parts 219 | . 5 55 7 19 37 25 25 10 . . 1 . 35 . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . 3 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 6 . . 1 1 . . Prevented 8 | . . . . . . . . 8 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Combat Hostiles Destroyed 99 | . 5 29 4 8 14 6 12 6 . . 3 2 10 . Melee 8 | . . . . . . . . . . . . . 8 . Guns 20 | . 5 9 . . 5 . 1 . . . . . . . Cannons 32 | . . 13 4 1 9 2 3 . . . . . . . AOE 35 | . . 7 . 7 . 4 7 3 . . 3 2 2 . Classes Destroyed 13 | . 2 5 . 3 1 1 1 . . . . . . . Worker 6 | . . . . . . 2 1 . . . . . 3 . Builder 7 | . . . . 3 1 2 . . . . . . 1 . Hauler 1 | . . 1 . . . . . . . . . . . . Recycler 5 | . . . . 2 1 2 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . Watcher 3 | . . 2 . . 1 . . . . . . . . . Swarmer 24 | . 3 6 3 3 1 . 7 . . . 1 . . . Grunt 40 | . 2 15 . 4 6 4 1 3 . . 1 . 4 . Brawler 3 | . . 1 1 . . . . 1 . . . . . . Duelist 2 | . . 1 . . 1 . . . . . . . . . Sentry 13 | . . 6 . 1 2 1 1 . . . 1 . 1 . Hunter 2 | . . . . . . . 2 . . . . . . . Programmer 15 | . . . . . 4 1 1 2 . . . 2 5 . Best Kill Streak 8 | . 3 7 3 8 3 8 8 2 . . 3 2 6 . Combat Bots Only 8 | . 3 7 3 3 3 3 8 2 . . 3 2 3 . Max Kills in Single Turn 4 | . 2 4 2 3 1 4 2 2 . . 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 4 . 3 . 2 2 1 . . 1 1 1 . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Hostile Shots Fired 759 | . 15 121 10 56 92 53 89 21 12 . 71 14 193 12 Missed 265 | . 6 34 4 14 27 19 23 10 3 . 22 7 91 5 Hits 494 | . 9 87 6 42 65 34 66 11 9 . 49 7 102 7 Projectile 494 | . 9 87 6 42 65 34 66 11 9 . 49 7 102 7 Critical Strikes 25 | . . 4 . 5 . 2 2 . . . 2 1 7 2 Part Disruptions 1 | . . . . . 1 . . . . . . . . . Damage Taken 9503 | . 106 1088 46 696 912 686 1324 269 97 . 1031 228 2844 176 Core 2204 | . 22 127 . 93 75 40 252 18 16 . 158 91 1162 150 Absorbed by Shields 214 | . . . . . . 202 12 . . . . . . . Regen/Repaired (Parts) 22 | . . . . 22 . . . . . . . . . . Core Remaining (%) 84 | 100 91 . 68 83 89 95 . . 71 . . 78 . . Volleys Fired 242 | . 9 75 7 23 44 11 30 13 . 4 12 5 8 1 Largest 4 | . 2 2 2 3 3 3 4 3 . 3 1 1 1 1 Hottest 285 | . 70 86 74 104 173 240 285 196 . 170 30 30 30 30 Shots Fired 503 | . 18 136 13 58 118 31 73 18 . 12 12 5 8 1 Gun 146 | . 18 47 . 16 38 . 17 1 . 8 . . 1 . Cannon 294 | . . 84 13 36 80 29 44 4 . 4 . . . . Launcher 63 | . . 5 . 6 . 2 12 13 . . 12 5 7 1 Special . | . . . . . . . . . . . . . . . Kinetic 287 | . 9 84 13 52 99 5 20 . . 4 . . 1 . Thermal 133 | . 9 47 . . 19 15 38 5 . . . . . . Explosive 45 | . . 5 . 6 . 2 . 7 . . 12 5 7 1 Electromagnetic 38 | . . . . . . 9 15 6 . 8 . . . . Robot Hit Streak 17 | . 11 17 4 5 10 9 8 6 . 7 6 4 5 . Robot Miss Streak 4 | . 1 4 3 4 4 4 4 2 . 4 . 1 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 328 | . 14 93 6 25 76 21 34 12 . 5 5 4 33 . Core Hits 233 | . 8 41 4 22 42 23 34 10 . 2 10 7 30 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 16 | . 1 6 1 2 . . . . . . . . 6 . Burn 3 | . 1 2 . . . . . . . . . . . . Blast 7 | . . 4 1 2 . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . 6 . Melee Attacks 54 | . . . . . 1 . . . . . . . 53 . Impact 1 | . . . . . 1 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 53 | . . . . . . . . . . . . . 53 . Sneak Attacks 2 | . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13081 | . 165 2181 163 1152 1793 2085 1597 788 . 128 297 227 2505 . Guns 1797 | . 165 582 . 170 616 . 166 . . 70 . . 28 . Cannons 4459 | . . 1044 163 424 1177 575 913 105 . 58 . . . . Explosions 5249 | . . 555 . 558 . 1510 518 683 . . 297 227 901 . Melee 1561 | . . . . . . . . . . . . . 1561 . Ramming 15 | . . . . . . . . . . . . . 15 . Kinetic 3890 | . 52 1044 163 594 1556 48 347 . . 58 . . 28 . Thermal 3237 | . 113 582 . . 237 1426 774 105 . . . . . . Explosive 3093 | . . 555 . 558 . 377 . 276 . . 297 227 803 . Electromagnetic 1285 | . . . . . . 234 476 407 . 70 . . 98 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 1561 | . . . . . . . . . . . . . 1561 . Highest Corruption 8 | . . . . . 8 . 2 3 . . . . . . Average Corruption 3 | . . . . . 4 . 1 2 . . . . . . Corruption Purged 3 | . . . . . . . . 3 . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . 11 . Effects 24 | . . . . . 20 . 1 3 . . . . . . Message Errors 4 | . . . . . 4 . . . . . . . . . Matter Fused 2 | . . . . . 1 . . 1 . . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . . . Energy Discharges 5 | . . . . . 3 . . 2 . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . Parts Fused 2 | . . . . . 2 . . . . . . . . . Data Loss (minor) 3 | . . . . . 3 . . . . . . . . . Data Loss (major) 4 | . . . . . 4 . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 677 | . . 8 . 14 56 307 101 6 . . 14 25 146 . Projectiles 142 | . . 6 . . 56 . 80 . . . . . . . Explosions 415 | . . 2 . 14 . 307 21 6 . . 14 25 26 . Melee 120 | . . . . . . . . . . . . . 120 . Knockbacks 34 | . . 8 . 4 12 . 7 . . 2 . . 1 . Impact 1 | . . . . . . . . . . . . . 1 . Kinetic 32 | . . 8 . 4 11 . 7 . . 2 . . . . Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 744 | . . 11 . . . 297 13 58 . . 138 89 128 10 Shots 24 | . . 1 . . . 5 2 2 . . 5 3 5 1 Rammed 1 | . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 452 | . 209 343 . 277 222 452 444 66 . 70 5 . 4 . Average Temperature 107 | . 94 109 . 129 63 152 139 37 . 35 5 . 4 . Received Heat Transfer 1668 | . 42 483 . 423 201 147 48 72 . . 78 . 174 . Effects 10 | . . 2 . . . 5 3 . . . . . . . Shutdowns 3 | . . . . . . 1 2 . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . Matter Decay 3 | . . 2 . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 3 . . . . . . Combat Hostiles 4 | . . . . . . . 1 3 . . . . . . Parts Fried 6 | . . . . . . . 4 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 6 | . 1 4 . . . . 1 . . . . . . . Heat Transferred 4645 | . 407 1554 . . 398 1248 927 111 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Maximum Alert Level 2 | . . 1 . 1 1 2 1 . . . . . . . Low Security (%) 71 | 100 100 82 100 90 3 41 84 . . 100 . . 100 100 Level 1 27 | . . 17 . 9 96 54 15 . . . . . . . Level 2 . | . . . . . . 4 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 518 | . 80 277 101 281 387 518 253 . . . . . 91 58 Initial 253 | . . . 91 26 120 169 253 . . . . . . 39 Average 134 | . 40 111 56 61 318 230 151 . . . . . 26 46 Influence Increases 4396 | . 130 879 179 606 675 755 342 170 . . 75 50 516 19 Destroy 0b10 Robot/C 2140 | . 100 580 100 300 280 120 240 120 . . 60 40 200 . Destroy 0b10 Robot/NC 125 | . . 15 . 40 15 30 5 . . . . . 20 . Destroy Leader 468 | . 20 136 20 90 52 30 50 20 . . . 10 40 . Allied During Kill 61 | . . . 13 48 . . . . . . . . . . Successful Hack 164 | . 10 42 . 39 42 5 12 . . . . . 14 . Disable Machine 690 | . . 45 45 45 120 405 . . . . . . 30 . Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . Destroy Structure 328 | . . 46 1 29 16 120 20 . . . . . 92 4 Partial Spotted 75 | . . 15 . . . . . . . . . . 45 15 Lose Combat Pursuer 195 | . . . . 15 . 45 15 30 . . 15 . 75 . Influence Decreases 4348 | . 130 645 345 409 593 584 697 291 42 . 75 50 446 41 Entered New Map 874 | . . . 143 42 145 178 265 61 9 . . . . 31 Time Decay 2844 | . 130 445 202 282 428 356 362 190 33 . 65 50 291 10 Lost Part 395 | . . 50 . . 20 50 70 40 . . 10 . 155 . Lost Ally 62 | . . . . 62 . . . . . . . . . . Purge Threat 173 | . . 150 . 23 . . . . . . . . . . Squads Dispatched 21 | . . 1 . 2 6 1 6 . . . . . 5 . Investigation 1 | . . . . . . . 1 . . . . . . . Extermination 9 | . . . . . 2 1 1 . . . . . 5 . Reinforcement 5 | . . 1 . 1 2 . 1 . . . . . . . Assault 2 | . . . . . 2 . . . . . . . . . Garrison 4 | . . . . 1 . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Distress Signals 9 | . . 3 . 3 . . 1 . . . . . 2 . Communications Jammed 2 | . . . . . 2 . . . . . . . . . Distress Signals 2 | . . . . . 2 . . . . . . . . . Times Spotted 178 | . 5 36 5 24 22 10 16 10 1 2 4 2 39 2 Peak Tracking Total 7 | . 3 7 3 6 3 4 5 4 1 1 4 2 7 2 Tactical Retreats 15 | . . . . 1 . 2 1 2 . . 1 . 8 . ECM-based Alert Blocks 13 | . . . . . . . . . . . . . 13 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Traps Triggered 10 | . . . . . 7 . 2 . . . . . 1 . Indirectly 2 | . . . . . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Machines Disabled 47 | . . 3 3 3 9 27 . . . . . . 2 . Max in Single Turn 14 | . . 1 1 1 7 14 . . . . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Machines Accessed 35 | . 3 9 1 6 8 3 1 . . . . . 4 . Terminals 22 | . 2 8 . 4 3 2 . . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . . . 1 . Scanalyzers 6 | . . 1 . 1 2 1 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 99 | . 10 37 1 18 12 9 2 . . . . . 10 . Successful 55 | . 6 21 1 12 5 6 1 . . . . . 3 . Failed 42 | . 4 15 . 6 6 3 1 . . . . . 7 . Catastrophic 6 | . . 2 . 1 3 . . . . . . . . . Database Lockouts 2 | . . 1 . . 1 . . . . . . . . . Manual 47 | . 8 18 . 10 3 3 . . . . . . 5 . Terminals 69 | . 8 30 . 13 4 7 . . . . . . 7 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 2 1 . . . . . . . . . Recycling Units 7 | . 2 . . . 2 . . . . . . . 3 . Scanalyzers 18 | . . 7 . 3 4 2 2 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Terminal Hacks 24 | . 2 12 1 6 . 2 . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 5 | . . 4 . 1 . . . . . . . . . . Open Door 2 | . . . 1 . . . . . . . . . 1 . Terminal Index 2 | . . 1 . 1 . . . . . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . . . . . Scanalyzer Index 2 | . . 1 . 1 . . . . . . . . . . Unreport Threat 2 | . . 1 . 1 . . . . . . . . . . Locate Traps 5 | . . 3 . 1 . 1 . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 3 | . 1 1 . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 1 . . . . . . . 1 . Process 2 | . 1 . . . . . . . . . . . 1 . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . Scanalyzer 11 | . . 5 . 1 2 2 1 . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . Retrieve Study 7 | . . 1 . 1 2 2 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 4 . 3 2 2 . . . . . . 1 . Terminals 14 | . 2 4 . 3 2 2 . . . . . . 1 . Assimilate 1 | . . . . . 1 . . . . . . . . . Botnet 13 | . 2 4 . 3 1 2 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 7 . 6 8 3 1 . . . . . 4 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . 1 . 1 2 2 1 . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . Time 13 | . . . . 13 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 918 | . 38 . . . . . . . . . . . 880 . Retrieved Matter 38 | . 38 . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Total Allies 4 | . . . 4 . . . . . . . . . . . Largest Group 4 | . . . 4 4 . . . . . . . . . . Highest-Rated Group 71 | . . . 71 71 . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . Total Orders 1 | . . . 1 . . . . . . . . . . . AID 1 | . . . 1 . . . . . . . . . . . Ally Attacks 65 | . . . 3 58 . . . . . . . . 4 . Total Damage 732 | . . . 26 706 . . . . . . . . . . Kills 10 | . . . 1 9 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Active Infowar (turns) 6064 | . . 871 188 . 995 786 807 314 105 158 499 210 1102 29 Optics 3021 | . . . . . . . 604 314 105 158 499 210 1102 29 IFF 759 | . . . . . . 244 515 . . . . . . . Traps 837 | . . . . . . . . . 72 158 499 108 . . Seismic 2287 | . . . . . 995 786 506 . . . . . . . T.N.C. 1059 | . . 871 188 . . . . . . . . . . . Jamming 863 | . . . . . 342 521 . . . . . . . . ECM 429 | . . . . . . . . . . 1 . 108 320 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 1 . . 1 1 . . Drone Launches 4 | . . . . . . . . . . . . . 4 . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Turns Passed 7797 | 48 289 1199 438 641 1042 811 831 395 105 158 499 210 1102 29 Spaces Moved 6474 | 39 176 694 408 482 754 502 607 309 87 121 371 297 1577 50 Core 562 | 2 . . . . . . . . . . . 10 500 50 Treads 139 | . 18 121 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 4418 | 37 158 573 408 482 754 502 607 309 87 121 371 9 . . Hover 2 | . . . . . . . . . . . . . 2 . Flight 1353 | . . . . . . . . . . . . 278 1075 . Fastest Speed 27 | 50 90 100 100 100 95 103 95 95 120 91 91 37 27 50 Average Speed 91 | 89 107 119 100 108 108 113 108 108 120 108 127 64 41 50 Slowest Speed 750 | 100 160 240 100 115 120 160 120 120 120 120 175 750 122 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . 8 . Potential Cave-ins 2 | . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 27 65 76 44 24 18 18 57 9 5 70 34 35 9 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 1 . . . . 2 1 . . . . . Spaces Dug 20 | . . 4 . . . . . . . . . . 16 . Terrain Destroyed 478 | . . 52 1 27 17 138 10 44 . . 96 39 52 2 Melee 16 | . . . . . . . . . . . . . 16 . Projectile 39 | . . 12 1 11 6 2 6 1 . . . . . . AOE 423 | . . 40 . 16 11 136 4 43 . . 96 39 36 2 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Qua Total 7773 | 49 255 927 426 559 897 715 722 352 87 134 385 313 1899 53 Wait 651 | . 51 56 3 29 72 169 54 19 . . . . 198 . Move 6445 | 38 175 693 407 481 753 501 606 308 86 120 370 296 1561 50 Hop 7 | . . . . . . . . . . . . . 7 . Pick Up 48 | 3 7 24 1 2 1 3 5 . . . . . 2 . Fast Attach 116 | 7 3 20 2 7 10 10 10 4 1 7 . 1 34 . Attach 32 | . . 5 1 1 1 3 4 3 . . 3 6 4 1 Detach 16 | 1 . 2 1 . . . 2 4 . . . . 5 1 Swap 54 | . 8 19 . 8 5 7 3 . . 2 . . 2 . Drop 107 | . 2 33 4 8 10 11 8 1 . 1 . 5 24 . Fire 242 | . 9 75 7 23 44 11 30 13 . 4 12 5 8 1 Melee 54 | . . . . . 1 . . . . . . . 53 . Ram 1 | . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / [*Qua]) -3/Quarantine History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Utility x2 853 | -9/Materials | Destroyed 7 combat bots 854 | -9/Materials | Lost 3 parts (1p2u) 1154 | -9/Materials | Discovered new exit (range 15) 1164 | -9/Materials | Central database locked down 1468 | -9/Materials | Discovered new exit (range 15) 1537 | -9/Materials | Entered Mines 1636 | -9/Mines | Learned location of Storage (-7) 1664 | -9/Mines | Escorted by a lone wolf Derelict 1720 | -9/Mines | Found the Drone Emporium 1726 | -9/Mines | Found Prototype Device 1726 | -9/Mines | Identified Bomb Drone Bay 1778 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1948 | -9/Mines | Discovered new exit (range 15) 1975 | -9/Mines | Entered Materials 1975 | -8/Materials | Accompanied by 4 allies 1975 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2179 | -8/Materials | Repaired Wheel+ 2350 | -8/Materials | Build established: Tank 2521 | -8/Materials | Garrison activated, responded to threat 2545 | -8/Materials | Discovered new exit (range 15) 2616 | -8/Materials | Entered Factory 2616 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3536 | -7/Factory | Central database locked down 3625 | -7/Factory | Build established: Scavenger-Gunner 3644 | -7/Factory | Discovered new exit (range 15) 3658 | -7/Factory | Entered another Factory area 3658 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4324 | -6/Factory | Build established: Scavenger-Tank 4459 | -6/Factory | Discovered new exit (range 9) 4469 | -6/Factory | Entered another Factory area 4469 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4475 | -5/Factory | Lost 3 parts (1p1n1w) 4789 | -5/Factory | Build established: Tank 4994 | -5/Factory | Garrison activated, responded to threat 5086 | -5/Factory | Destroyed 8 combat bots 5093 | -5/Factory | Lost 5 parts (1n3u1w) 5295 | -5/Factory | Discovered new exit (range 6) 5300 | -5/Factory | Entered Upper Caves 5380 | -5/Upper Caves | Learned Factory emergency access door positions 5591 | -5/Upper Caves | Encountered a Warlord checkpoint 5634 | -5/Upper Caves | Build established: Mutant 5668 | -5/Upper Caves | Discovered new exit (range 7) 5695 | -5/Upper Caves | Entered another Upper Caves area 5719 | -5/Upper Caves | Discovered new exit (range 8) 5800 | -5/Upper Caves | Entered Factory 5800 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5928 | -4/Factory | Discovered new exit (range 12) 5958 | -4/Factory | Entered Upper Caves 6006 | -4/Upper Caves | Spotted B-86 Titan 6051 | -4/Upper Caves | Lost 3 parts (2n1u) 6186 | -4/Upper Caves | Lost 4 parts (1n1u2w) 6197 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6234 | -4/Upper Caves | Lost 3 parts (1p1n1u) 6288 | -4/Upper Caves | Learned location of Testing (-2) 6444 | -4/Upper Caves | Discovered new exit (range 11) 6457 | -4/Upper Caves | Entered another Upper Caves area 6503 | -4/Upper Caves | Lost 3 parts (1n1u1w) 6605 | -4/Upper Caves | Learned location of 1 exit from Research 6660 | -4/Upper Caves | Discovered new exit (range 14) 6667 | -4/Upper Caves | Entered Research 6667 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6668 | -3/Research | Identified exit to Research 6797 | -3/Research | Spotted B-86 Titan 6915 | -3/Research | Lost 4 parts (2p2u) 7281 | -3/Research | Found Prototype Device 7281 | -3/Research | Identified Exp. Shield Generator 7466 | -3/Research | Core integrity fell below 50% 7503 | -3/Research | Lost 8 parts (1p2n3u2w) 7503 | -3/Research | Lost 4 allies 7620 | -3/Research | Core integrity fell below 20% 7725 | -3/Research | Lost 5 allies 7766 | -3/Research | Discovered new exit (range 7) 7769 | -3/Research | Entered Quarantine 7798 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07619_ Critical hit (Blast). 07619_ Knocked back. 07626_ Enh. Optical Array destroyed. 07676_ ALERT: Security rotation in progress. 07684_ P-80 Master resets P-80 Master, system corruption cleaned. 07691_ SE-GQB(g): "Pinata alert!" 07700_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 7E. 07701_ U-05 Engineer lays Concrete. 07703_ U-05 Engineer builds a Wall. 07739_ W-44 Eye sends out distress signal. 07766_ Connecting with Door Terminal... >>Open(Door) Sealed Blast Doors opened. 07766_ EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-20 GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????? ??????????????????????? | | ?????????? ????? ????????????????? | | ?????????? ????? ????????????????? | | ?????????? "???? ????????????????? | | ?????????? "??"? ????????????????? | | ?????????? "? "? ????????????????? | | ?????????? "? " ????????????????? | | ?????????? "" "" ????????????????? | | ?????????? "" "" ????????????????? | | ?????????? "" "" ????????????????? | | ?????????? " " ????????????????? | | ?????????? ? ????????????????? | | ?????????? ? ????????????????? | | ??????????# #?# #????????????????? | | ??????????# #?# #????????????????? | | ??????????# #?# ##########???????? | | ??????????# #?# # #???????? | | ??????????# #?# # #???????? | | ??????????# #?# # #???????? | | ??????##### #?# # """"" #???????? | | ??????# cR #?# # " "" #???????? | | ####### @ #?# # """ #???????? | | # # ####/ "!" #???????? | | # !# # """ #???????? | | # # # # #???????? | | # = + p + #####+######## ### | | #! # p # ## | | # # ### # ## | | # # #?# # ## | | #####+# #?# # ## | | ????# #?# # !#####+############ | | ????# #?# # #????????????????? | | ????# #?# ######????????????????? | | ????# #? ?????????????????????? | | ????# #? ?????????????????????? | | ????# #?###?????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????# ?????????????????????????? | | ????######?????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 39 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 EM Shielding 2 Corruption Containment 12 Corruption Block 20 Armor Coverage 675 Evasion (%) 76 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 45% | -8/Materials Studied --------- Wheel | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Mni. Grenade Launcher | -7/Factory | Hacked Com. Wheel | -7/Factory | Hacked Grenade Launcher | -6/Factory | Hacked Plasma Cannon | -6/Factory | Hacked Arm. Huge Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakPiercelightTurretformer Manual? 0 Play Time 01:31:03 Cumulative 76.5 hours Start 2026.08.07 @ 20:43:54 End 2026.08.07 @ 22:17:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 32% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b5dd73d-56b8-4a12-9198-0b9ef9e07832