Cogmind - Beta 14 --- EXPLORER MODE // 2025.02.23 @ 04:12:06 Player: swetpototo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (237) 1185 Value Destroyed (11948) 11948 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (5025) 5025 TOTAL SCORE: 26458 Bonus ------- High Alert Combat Kills 478 Follower Combat Kills 247 Entered DSFs 1000 Registered with UFD 300 Win 3000 Cogmind --------- Core Integrity 787/1600 Matter 232/300 Energy 100/100 System Corruption 9% Temperature Cool (1) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Impulse Thruster > --- UTILITY (16) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads Heavy Wave Gun Linear Accelerator Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Experimental Coolant Injector Improved Energy Well Advanced Visual Processing Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Precision Matter Filter Advanced Weapon Cycler Advanced Transmission Jammer Improved Powered Armor Advanced Hacking Suite Authchip [Propulsion] Long-range Tractor Beam Long-range Tractor Beam > --- WEAPON ----------- Heavy Wave Gun HERF Cannon Railgun Linear Accelerator > --- INVENTORY -------- Reinforced Quantum Reactor High-density Centrium Wheel Advanced Weapon Cycler Fusion Bomb Launcher Lance [Rating: 186] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Advanced VSS Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Authchip [Propulsion] Protection Improved Powered Armor Weapon Slug Cannon Energy Gun Advanced Plasma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Slug Cannon Launcher Fusion Bomb Launcher Impact Weapon Makeshift Hammer Slashing Weapon Falx Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Res DSF Acc Slots Evolved 19 | . 1 . . . 8 . . . . 2 2 . 2 2 . 2 Power 1 | . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 14 | . . . . . 4 . . . . 2 2 . 2 2 . 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . Parts Attached 292 | . 8 20 2 . 33 1 15 2 10 63 7 5 84 . 3 39 Power 35 | . 1 5 . . 6 . 3 . 2 6 . . 8 . . 4 Engine 9 | . 1 5 . . 1 . . . . 2 . . . . . . Core 15 | . . . . . 4 . 3 . 2 4 . . 2 . . . Reactor 11 | . . . . . 1 . . . . . . . 6 . . 4 Propulsion 54 | . 3 3 2 . 7 . 3 1 1 15 3 4 5 . . 7 Treads 22 | . 3 3 2 . 7 . 1 . 1 1 . . . . . 4 Leg 20 | . . . . . . . 1 . . 12 3 4 . . . . Wheel 7 | . . . . . . . . 1 . . . . 5 . . 1 Hover 2 | . . . . . . . . . . 2 . . . . . . Flight 3 | . . . . . . . 1 . . . . . . . . 2 Utility 128 | . 1 3 . . 13 1 5 1 3 26 3 1 51 . 3 17 Device 72 | . . 3 . . 10 . 3 1 2 18 3 1 23 . . 8 Storage 8 | . . . . . . . 1 . . 1 . . 4 . . 2 Processor 20 | . 1 . . . 3 . . . . 2 . . 11 . . 3 Hackware 12 | . . . . . . . 1 . . 2 . . 4 . 3 2 Protection 16 | . . . . . . 1 . . 1 3 . . 9 . . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 75 | . 3 9 . . 7 . 4 . 4 16 1 . 20 . . 11 Energy Gun 15 | . 1 . . . 5 . . . . 3 . . 2 . . 4 Energy Cannon 15 | . . . . . 2 . . . 2 9 . . 1 . . 1 Ballistic Gun 7 | . . . . . . . 2 . . 2 . . 2 . . 1 Ballistic Cannon 25 | . 2 5 . . . . 1 . . . 1 . 14 . . 2 Launcher 2 | . . . . . . . . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . 4 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . . . . . . Piercing Weapon 5 | . . . . . . . . . 1 2 . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 4 . . . . 2 . . 10 . . 1 Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . . System Corruption 1 | . 1 . . . . . . . . . . . . . . . Parts Lost 91 | . . 5 . . 13 . 7 . 15 13 . . 13 . . 25 Power 14 | . . 3 . . 2 . 2 . 2 1 . . 1 . . 3 Propulsion 19 | . . 2 . . 5 . . . 4 4 . . 2 . . 2 Utility 34 | . . . . . 2 . 3 . 4 4 . . 8 . . 13 Weapon 24 | . . . . . 4 . 2 . 5 4 . . 2 . . 7 Highest Loss Streak 11 | . . 2 . . 4 . 6 . 11 5 . . 11 . . 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 90 92 100 100 82 62 75 96 81 75 92 95 91 79 81 78 Engine 8 | . 19 17 25 25 4 . . . . 2 . . . . . . Core 3 | . . . . . 4 6 7 12 10 4 10 10 1 . . . Reactor 2 | . . . . . 2 6 . . . . . . 6 8 8 6 Treads 13 | . 19 24 25 25 21 6 6 12 10 . . . . . . 5 Leg 3 | . 1 . . . . . 5 3 . 16 20 20 9 . . . Device 13 | . . 8 12 12 15 6 11 18 15 17 27 30 19 25 25 25 Storage 7 | . 12 12 12 12 6 6 9 6 5 . . . 2 4 4 3 Processor 7 | . 11 3 . . 7 12 10 6 5 1 10 10 17 4 4 9 Hackware 1 | . . . . . . . . 6 5 2 . . 1 4 6 9 Protection 2 | . . . . . . 6 . . . 4 5 5 8 8 8 2 Energy Gun 2 | . 6 . . . 9 12 . . . 3 2 . 1 . . 3 Energy Cannon 2 | . . . . . 2 . . . 3 14 10 10 3 . . . Ballistic Gun 2 | . . . . . . . 10 12 8 . 5 5 1 . . . Ballistic Cannon 11 | . 17 23 25 25 5 . 5 6 3 . 2 5 10 16 16 3 Peak Build Rating 186 | . 9 15 17 20 84 64 72 72 79 102 104 102 149 130 142 186 Average Rating 64 | . 7 11 16 19 63 63 53 71 67 83 92 98 133 130 132 152 On Entrance 60 | 7 7 9 15 17 20 55 64 72 70 4 87 100 100 130 130 142 Naked Turns 53 | . . . . . . . . . 29 20 . . . . . 4 Heaviest Build 128 | 19 24 31 31 31 62 51 51 36 54 62 58 58 128 109 109 123 Greatest Support 145 | 20 40 40 46 46 103 20 50 50 28 76 80 81 72 28 28 145 Greatest Overweight (x) 13 | . 1 1 . . 13 2 2 1 3 2 . . 3 3 3 3 Average Overweight (x) . | . . . . . . 1 1 . . . . . 1 3 3 . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 8 | . 10 10 10 10 10 10 10 10 9 5 5 5 5 5 5 5 Most Carried 10 | . 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Average Carried 7 | . 9 9 10 9 9 9 8 10 8 4 4 3 4 5 5 4 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 7 10 10 10 10 10 10 10 10 5 5 3 5 5 5 5 5 Class Distribution -------------------- 46% | Hacker-Mutant 20% | Scavenger-Gunner 15% | Hacker-Skirmisher 7% | Hacker-Gunner 4% | Hacker-Assassin 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Hacker-Gunner | -6/Zion Hacker-Gunner | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/DSF Scavenger-Gunner | -3/Research Hacker-Tank | -2/Research Hacker-Tank | -2/DSF Hacker-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Res DSF Acc Matter Collected 8353 | 200 193 800 53 . 1744 74 478 59 195 847 40 55 2324 . 62 1229 Remotely 2126 | . . . . . 45 . . 10 . . . . 823 . 62 1186 Salvage Created 11016 | . 194 229 40 . 2488 68 438 . 531 1338 . 105 3368 . 110 2107 Parts 433 | . 14 21 3 . 85 . 15 . 16 55 . 2 118 . 6 98 Haulers Intercepted 13 | . 2 . . . 4 . . . . 1 . . 4 . . 2 Recyclers Shooed 6 | . . . . . 2 . . . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Res DSF Acc Combat Hostiles Destroyed 186 | . 4 15 1 . 37 1 12 . 9 21 . 2 49 . 2 33 Melee 17 | . . . . . . . 3 . 3 4 . . . . . 7 Guns 31 | . . . . . 16 1 7 . 1 . . . 5 . . 1 Cannons 115 | . 4 15 1 . 16 . . . 4 17 . 1 37 . 2 18 AOE 12 | . . . . . . . . . . . . . 5 . . 7 Classes Destroyed 19 | . 4 2 1 . 7 . 2 . 2 1 . . . . . . Worker 11 | . . . . . 3 . . . . . . . 5 . . 3 Builder 7 | . . . . . 2 . . . . . . . 2 . . 3 Hauler 13 | . 2 . . . 4 . . . . 1 . . 4 . . 2 Recycler 13 | . . . . . 4 . . . . . . . 6 . . 3 Operator 2 | . . . . . . . . . . 1 . . . . . 1 Turret 1 | . . 1 . . . . . . . . . . . . . . Watcher 4 | . 1 . . . . . . . . . . . 3 . . . Swarmer 29 | . 2 2 . . 10 . 6 . . . . . 4 . . 5 Grunt 38 | . 2 . . . 10 . 4 . 1 6 . . 6 . . 9 Brawler 4 | . . . . . . . . . 4 . . . . . . . Duelist 3 | . . . . . . . 1 . 1 . . . . . . 1 Sentry 20 | . . . 1 . 3 1 . . 1 2 . . 9 . . 3 Specialist 7 | . . . . . 1 . . . . . . 2 2 . 2 . Hunter 20 | . . . . . 3 . . . . 4 . . 6 . . 7 Programmer 46 | . . . . . 9 . . . 1 9 . . 20 . . 7 Heavy 3 | . . . . . 1 . . . . . . . 1 . . 1 Behemoth 2 | . . . . . . . . . 1 . . . 1 . . . Subdweller 13 | . . 13 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . 2 3 1 . 6 1 3 . 5 8 . 2 9 . 2 9 Combat Bots Only 8 | . 2 2 1 . 4 1 3 . 5 8 . 2 7 . 2 5 Max Kills in Single Turn 3 | . 1 1 1 . 2 1 1 . 1 1 . 1 3 . 1 3 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 . . 2 Melee 1 | . . . . . . . 1 . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Res DSF Acc Hostile Shots Fired 2187 | . 13 131 4 . 349 27 105 . 142 264 . 18 527 . 6 601 Missed 656 | . 5 44 1 . 101 13 16 . 42 70 . 8 184 . . 172 Damage Taken 21112 | . 48 1145 27 . 2725 65 909 . 1815 2387 . 199 5392 . 221 6179 Core 3096 | . . 190 . . 424 6 74 . 342 342 . 9 837 . 59 813 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 11733 | . 32 667 17 . 1537 47 558 . 924 1380 . 114 2736 . 121 3600 Regen/Repaired (Parts) 183 | . . . . . 111 . . . . 13 . . 59 . . . Core Remaining (%) 58 | 100 . . . 24 . . . . . 65 . 99 35 . 95 49 Volleys Fired 473 | . 14 67 2 . 109 4 26 . 23 30 . 4 124 . 2 68 Largest 4 | . 2 2 2 . 4 2 3 . 3 4 . 4 4 . 4 4 Hottest 392 | . 70 96 96 . 288 112 112 . 224 392 . 277 322 . 264 277 Shots Fired 1318 | . 28 133 4 . 288 10 57 . 59 97 . 16 463 . 8 155 Gun 338 | . 4 . . . 151 10 44 . 23 5 . 4 71 . . 26 Cannon 969 | . 24 133 4 . 137 . 13 . 36 92 . 12 389 . 8 121 Launcher 11 | . . . . . . . . . . . . . 3 . . 8 Special . | . . . . . . . . . . . . . . . . . Kinetic 768 | . 26 133 4 . 93 . 38 . 27 1 . 8 308 . 8 122 Thermal 505 | . . . . . 175 10 19 . 32 92 . 8 152 . . 17 Explosive 11 | . . . . . . . . . . . . . 3 . . 8 Electromagnetic 34 | . 2 . . . 20 . . . . 4 . . . . . 8 Robot Hit Streak 51 | . 12 41 2 . 22 15 32 . 31 21 . 27 51 . 12 34 Robot Miss Streak 4 | . 1 1 1 . 3 . 4 . 2 2 . 2 3 . . 2 Penetration Max 1 | . . . . . 1 . . . . . . 1 1 . . . Secondary Targets 4 | . . . . . 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . Shots Hit Robots 1049 | . 21 111 2 . 203 7 48 . 60 80 . 9 334 . 7 167 Core Hits 438 | . 7 26 1 . 76 2 37 . 33 39 . 3 125 . 4 85 Critical Kills 13 | . . 1 . . 8 . . . 1 . . 1 2 . . . Critical Parts Destroyed 11 | . . 2 . . 8 . . . . . . . 1 . . . Critical Strikes 82 | . . 9 . . 23 . 1 . 2 2 . 1 35 . . 9 Burn 13 | . . . . . 7 . 1 . . . . . 5 . . . Meltdown 3 | . . . . . 1 . . . 1 . . 1 . . . . Destroy 24 | . . 6 . . 15 . . . . . . . 3 . . . Blast 37 | . . 3 . . . . . . . . . . 27 . . 7 Corrupt 1 | . . . . . . . . . . 1 . . . . . . Impale 4 | . . . . . . . . . 1 1 . . . . . 2 Melee Attacks 110 | . . 18 . . . . 7 1 10 15 . . . . . 59 Impact 18 | . . 18 . . . . . . . . . . . . . . Slashing 14 | . . . . . . . 7 1 6 . . . . . . . Piercing 78 | . . . . . . . . . 4 15 . . . . . 59 Sneak Attacks 5 | . . . . . . . . . . . . . . . . 5 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 37611 | . 346 2070 81 . 5914 195 1250 . 1994 2724 . 267 14444 . 309 8017 Guns 7155 | . 35 . . . 3017 195 901 . 630 35 . 58 1703 . . 581 Cannons 24239 | . 311 1946 77 . 2876 . 105 . 1000 2275 . 209 11322 . 309 3809 Explosions 3313 | . . . . . . . . . . 25 . . 1288 . . 2000 Melee 2688 | . . 124 . . . . 244 . 364 350 . . . . . 1606 Ramming 216 | . . . 4 . 21 . . . . 39 . . 131 . . 21 Kinetic 18099 | . 318 1946 77 . 1949 . 550 . 667 . . 135 8249 . 309 3899 Thermal 12784 | . . . . . 3567 195 456 . 963 2275 . 132 4776 . . 420 Explosive 3288 | . . . . . . . . . . . . . 1288 . . 2000 Electromagnetic 536 | . 28 . . . 377 . . . . 60 . . . . . 71 Impact 124 | . . 124 . . . . . . . . . . . . . . Slashing 495 | . . . . . . . 244 . 251 . . . . . . . Piercing 2069 | . . . . . . . . . 113 350 . . . . . 1606 Highest Corruption 16 | . 1 1 1 . 9 9 10 10 5 11 . 1 16 . . 9 Average Corruption 5 | . 1 1 1 . 5 9 9 10 3 4 . 1 9 . . 5 Corruption Purged 8 | . . . . . . . . . . 4 . . 4 . . . Corruption Blocked 2 | . . . . . . . . . . . . . 2 . . . Effects 344 | . 7 13 4 . 49 37 72 14 1 32 . . 97 . . 18 Message Errors 75 | . . 5 1 . 8 7 15 3 . 6 . . 24 . . 6 Matter Fused 84 | . 3 3 . . 14 13 17 3 . 7 . . 20 . . 4 Heat Flow Errors 41 | . . . . . 9 4 11 2 1 4 . . 9 . . 1 Energy Discharges 42 | . 2 1 1 . 3 4 12 2 . 5 . . 11 . . 1 Parts Rejected 5 | . . 1 . . . . 1 . . . . . 2 . . 1 Parts Fused 2 | . . . . . . 1 . . . . . . 1 . . . Data Loss (minor) 42 | . 2 3 1 . 5 3 5 1 . 3 . . 15 . . 4 Data Loss (major) 17 | . . . 1 . 2 . 5 2 . 2 . . 4 . . 1 Misfires 13 | . . . . . 3 3 3 . . 1 . . 3 . . . Alerts 7 | . . . . . 1 1 1 1 . . . . 3 . . . Weapon Failures 16 | . . . . . 4 1 2 . . 4 . . 5 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 826 | . 13 31 . . 61 . . . 23 42 . . 296 . . 360 Projectiles 606 | . 13 31 . . 61 . . . 23 42 . . 271 . . 165 Explosions 196 | . . . . . . . . . . . . . 25 . . 171 Melee 24 | . . . . . . . . . . . . . . . . 24 Knockbacks 110 | . 6 22 1 . 22 . 1 . 1 1 . 1 33 . 2 20 Impact 2 | . . . 1 . . . . . . 1 . . . . . . Kinetic 101 | . 6 22 . . 19 . 1 . 1 . . 1 31 . 2 18 Secondary 7 | . . . . . 3 . . . . . . . 2 . . 2 Self-Inflicted Damage 192 | . . . . . . . . . . 2 . . 69 . . 121 Shots 4 | . . . . . . . . . . . . . 1 . . 3 Rammed 9 | . . . 1 . 3 . . . . 1 . . 3 . . 1 Targets Rammed 26 | . . . 1 . 3 . . . . 9 . . 12 . . 1 Kicked 17 | . . . . . . . . . . 8 . . 9 . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 685 | . 81 7 111 . 628 363 480 146 206 570 . . 685 . 94 479 Average Temperature 153 | . 33 4 57 . 163 123 148 75 63 146 . . 177 . 52 158 Received Heat Transfer 3861 | . 36 309 18 . 672 36 393 . 687 714 . . 321 . . 675 Effects 73 | . . . . . 27 1 10 . . 9 . . 18 . . 8 Shutdowns 26 | . . . . . 13 . 2 . . 5 . . 3 . . 3 Energy Bleed 3 | . . . . . . . 1 . . 1 . . 1 . . . Interference 11 | . . . . . 3 1 . . . 2 . . 3 . . 2 Matter Decay 6 | . . . . . 3 . . . . . . . 3 . . . Short Circuit 7 | . . . . . 2 . 1 . . . . . 3 . . 1 Damage (minor) 5 | . . . . . 2 . 1 . . . . . 2 . . . Damage (major) 11 | . . . . . 3 . 5 . . 1 . . . . . 2 Damage (core) 4 | . . . . . 1 . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . 1 . . . . . . . . . . 1 Robots Melted 11 | . . . . . 5 . 2 . 1 . . 1 2 . . . Combat Hostiles 10 | . . . . . 4 . 2 . 1 . . 1 2 . . . Parts Melted 68 | . . . . . 26 3 2 . 2 15 . 2 18 . . . Heat Transferred 19732 | . . . . . 6480 350 950 . 1400 3300 . 200 6571 . . 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Res DSF Acc Peak Influence 714 | . 138 . 29 . 391 . . . . 260 63 113 477 79 129 714 Initial 76 | . . . . . . . . . . . 63 33 47 76 46 58 Average 185 | . 33 . 15 . 114 . . . . 64 63 77 226 77 78 473 Maximum Alert Level 3 | . . . . . 1 . . . . 1 . . 2 . . 3 Low Security (%) 61 | . 100 . 100 . 82 . . . . 97 100 100 34 100 100 3 Level 1 23 | . . . . . 17 . . . . 2 . . 54 . . 24 Level 2 14 | . . . . . . . . . . . . . 11 . . 70 Level 3 . | . . . . . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . . . . . 11 . . . 1 5 . 1 13 . 1 9 Investigation 6 | . . . . . 2 . . . . 1 . . 2 . . 1 Extermination 14 | . . . . . 4 . . . . 3 . . 5 . . 2 Reinforcement 19 | . . . . . 5 . . . . 1 . 1 6 . 1 5 Assault 2 | . . . . . . . . . 1 . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . . . 1 . . . Haulers Reinforced 5 | . . . . . 2 . . . . . . . 1 . . 2 Active Scanning Responses 1 | . . . . . . . . . . 1 . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Res DSF Acc Distress Signals 10 | . 1 . . . 1 . . . . 2 . . 6 . . . Communications Jammed 84 | . . . . . . . . . . . . . 27 . . 57 Distress Signals 62 | . . . . . . . . . . . . . 27 . . 35 Times Spotted 290 | . 12 23 1 . 61 1 13 . 16 30 . 2 72 . 3 56 Peak Tracking Total 8 | . 5 3 1 . 6 1 3 . 8 8 . 2 7 . 3 6 Tactical Retreats 19 | . . 7 . . 5 . 1 . . 1 . 1 . . 1 3 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Res DSF Acc Traps Triggered 12 | . . 1 . . 4 . . . . 1 . 1 3 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Res DSF Acc Machines Disabled 13 | . . 1 . . 3 . 1 . . 1 . . 5 . . 2 Max in Single Turn 1 | . . 1 . . . . 1 . . 1 . . 1 . . 1 Garrison Access 4 | . . . . . 1 . . . . . . . 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Res DSF Acc Machines Accessed 32 | . 3 . 4 2 6 . 1 . . 3 1 . 5 2 . 5 Terminals 17 | . 3 . 3 . 3 . . . . 2 1 . 1 1 . 3 Fabricators 1 | . . . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . 1 . . . . 1 . . 1 . . . Recycling Units 2 | . . . . . 1 . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . 1 . . . . . . . 1 . . 2 Total Hacks 75 | . 17 . 7 5 12 . 1 . . 6 1 . 10 4 . 12 Successful 49 | . 10 . 4 5 7 . 1 . . 5 1 . 6 3 . 7 Failed 26 | . 7 . 3 . 5 . . . . 1 . . 4 1 . 5 Catastrophic 2 | . . . . . . . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 19 | . 5 . 2 . 2 . . . . 1 . . 4 . . 5 Terminals 45 | . 17 . 6 . 5 . . . . 3 1 . 3 2 . 8 Fabricators 1 | . . . . . . . . . . . . . 1 . . . Repair Stations 8 | . . . . . 3 . . . . 3 . . 2 . . . Recycling Units 6 | . . . . . 3 . . . . . . . 3 . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . Garrison Access 6 | . . . . . 1 . . . . . . . 1 . . 4 Terminal Hacks 26 | . 8 . 3 5 1 . 1 . . 3 1 . . 1 . 3 Record 2 | . . . . . . . . . . 2 . . . . . . Robot Analysis 4 | . . . . 4 . . . . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . 1 Open DSF 3 | . . . . . 1 . . . . . 1 . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 Machine Index 2 | . . . . . . . . . . 1 . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . Release Object 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . . . 2 . . . . 2 . . 2 . . . Scan Component 3 | . . . . . 1 . . . . 1 . . 1 . . . Repair 3 | . . . . . 1 . . . . 1 . . 1 . . . Recycling Unit Hacks 4 | . . . . . 3 . . . . . . . 1 . . . Process 1 | . . . . . 1 . . . . . . . . . . . Report Inventory 2 | . . . . . 1 . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . 1 . . 2 Seal Access 4 | . . . . . 1 . . . . . . . 1 . . 2 Unauthorized Hacks 6 | . 2 . 1 . . . . . . . . . 1 . . 2 Terminals 6 | . 2 . 1 . . . . . . . . . 1 . . 2 Botnet 6 | . 2 . 1 . . . . . . . . . 1 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . 3 . 5 . . . . 1 . . 4 1 . 5 Full Trace Events 5 | . . . 1 . 1 . . . . . . . 2 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . . . . 1 . . 1 . . . Time 95 | . . . . . 16 . . . . 35 . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 252 | . . . . . 252 . . . . . . . . . . . Retrieved Matter 252 | . . . . . 252 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . 2 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Res DSF Acc Total Allies 7 | . . . . . 5 . . . . 2 . . . . . . Largest Group 5 | . . . . . 5 . . . . 2 . . . . . . Highest-Rated Group 235 | . . . . . 235 . . . . 62 . . . . . . Highest-Rated Ally 47 | . . . . . 47 . . . . 31 . . . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . Ally Attacks 73 | . . . . . 64 . . . . 9 . . . . . . Total Damage 1056 | . . . . . 929 . . . . 127 . . . . . . Kills 10 | . . . . . 9 . . . . 1 . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Res DSF Acc Robot Analysis Total 4 | . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . 1 1 . 1 . . . . . . . Drone Launches 1 | . . . . . . . . . . 1 . . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Res DSF Acc Turns Passed 18693 | . 747 2944 340 2467 2202 1110 1941 650 459 1464 119 68 2553 43 80 1506 Spaces Moved 9531 | 1 322 1649 205 1538 1047 333 782 460 324 603 95 38 1305 30 37 762 Core 110 | . . . . . 4 . . . 61 37 . . . . . 8 Treads 6311 | . 290 1649 205 1538 1043 333 467 226 1 . . . . . . 559 Legs 1721 | 1 32 . . . . . 315 . . 563 95 38 677 . . . Wheels 1309 | . . . . . . . . 234 262 . . . 628 30 37 118 Hover 3 | . . . . . . . . . . 3 . . . . . . Flight 77 | . . . . . . . . . . . . . . . . 77 Fastest Speed 40 | 120 120 160 160 160 160 250 165 115 50 50 112 90 90 145 145 40 Average Speed 162 | 120 157 160 160 160 164 329 227 139 103 143 113 103 142 145 145 137 Slowest Speed 700 | 120 240 240 160 160 700 330 330 165 200 195 120 112 270 145 145 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . 2 . . . 1 . . . Exploration Rate (%) 41 | 1 44 73 51 89 25 59 72 46 63 16 3 42 43 2 48 20 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 8 . 7 . 3 2 2 2 . . . . . . . Spaces Dug 16 | . . 3 . . . . . . . 5 . . . . . 8 Terrain Destroyed 356 | . . 5 3 . 35 3 1 . 4 25 . . 168 . 1 111 Melee 12 | . . 1 . . . . . . . 5 . . . . . 6 Projectile 181 | . . 4 3 . 35 3 1 . 4 20 . . 86 . 1 24 AOE 163 | . . . . . . . . . . . . . 82 . . 81 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Res DSF Acc Total 11533 | . 538 1790 213 1546 1313 340 884 467 381 1093 106 58 1695 29 57 1023 Wait 846 | . 175 24 2 . 93 . 40 . 11 333 . . 100 . . 68 Move 9515 | . 321 1648 204 1537 1046 332 781 459 323 602 95 37 1304 29 36 761 Hop . | . . . . . . . . . . . . . . . . . Pick Up 61 | . 8 3 . 5 10 1 9 1 1 7 . 2 7 . . 7 Fast Attach 216 | . 7 9 2 . 22 1 10 2 4 51 2 1 72 . 3 30 Attach 32 | . 1 3 . . 3 . 5 . 3 5 2 . 5 . . 5 Detach 40 | . 3 3 . . . 1 1 . . 8 . 3 16 . . 5 Swap 44 | . . 8 . . 8 . . . 3 7 3 4 7 . . 4 Drop 150 | . 9 7 2 4 19 1 4 4 3 26 4 4 48 . . 15 Fire 473 | . 14 67 2 . 109 4 26 . 23 30 . 4 124 . 2 68 Melee 110 | . . 18 . . . . 7 1 10 15 . . . . . 59 Ram 4 | . . . . . . . . . . 1 . . 3 . . . Kick 17 | . . . . . . . . . . 8 . . 9 . . . Crush 5 | . . . 1 . 3 . . . . . . . . . . 1 Escape Stasis 19 | . . . . . . . . . . . . 3 . . 16 . Rewire 1 | . . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory -4/DSF -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Power x1 278 | -10/Materials | Identified exit to Materials 278 | -10/Materials | Discovered exit to Materials (range 3) 310 | -10/Materials | Build established: Hacker-Mutant 720 | -10/Materials | Identified exit to Subcaves 720 | -10/Materials | Discovered exit to Subcaves (range 9) 748 | -10/Materials | Entered Subcaves 922 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1340 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1413 | -10/Subcaves | Disturbed a concealed Subdweller 1528 | -10/Subcaves | Identified exit to Materials 1528 | -10/Subcaves | Discovered exit to Materials (range 8) 1539 | -10/Subcaves | Learned Materials emergency access door positions 1663 | -10/Subcaves | A Subdweller sparked back to life 1663 | -10/Subcaves | A Subdweller sparked back to life 1967 | -10/Subcaves | Identified exit to Recycling 1967 | -10/Subcaves | Discovered exit to Recycling (range 13) 2107 | -10/Subcaves | Discovered exit to Materials (range 13) 2121 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2138 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2155 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 2203 | -10/Subcaves | Learned Materials trap positions 2297 | -10/Subcaves | Core integrity fell below 50% 3096 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3116 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3692 | -10/Subcaves | Entered Recycling 3911 | -9/Recycling | Identified exit to Factory 3911 | -9/Recycling | Discovered exit to Factory (range 9) 3992 | -9/Recycling | Scanned before Scraplab entrance 4015 | -9/Recycling | Entered Scraplab 4028 | -9/Recycling | Identified exit to Scraptown 4028 | -9/Recycling | Discovered exit to Scraptown (range 3) 4032 | -9/Recycling | Entered Scraptown 4032 | -9/Scraptown | System corruption cleaned by C-Scrubber 4240 | -9/Scraptown | Visited UFD Registry 4247 | -9/Scraptown | Registered with UFD as "Ionplate" 4280 | -9/Scraptown | Visited Analyses Database 4319 | -9/Scraptown | Visited Botcube Research 4326 | -9/Scraptown | Found Botcube 4352 | -9/Scraptown | Visited Curators Association 4602 | -9/Scraptown | Delivered Scrap Shield to a Scientist 4688 | -9/Scraptown | Visited A0-MCA Data Center 4698 | -9/Scraptown | Given a B rating by A0-MCA 4707 | -9/Scraptown | Found A0-MCA's Component Scanner 4742 | -9/Scraptown | Visited Research Penetration Think Tank 4841 | -9/Scraptown | Visited Abandonware Association 4860 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4956 | -9/Scraptown | Visited Scrapoid Pod Storage 4965 | -9/Scraptown | Found Scrapoid Pod 5009 | -9/Scraptown | Visited Observation Area 5090 | -9/Scraptown | Identified exit to Factory 5090 | -9/Scraptown | Discovered exit to Factory (range 12) 5235 | -9/Scraptown | Visited Junk Repository 5272 | -9/Scraptown | Visited Science Guys 5436 | -9/Scraptown | Visited IN-MT5's Study 5459 | -9/Scraptown | Visited Assassins FH 5536 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5548 | -9/Scraptown | Discovered exit to Factory (range 11) 6124 | -9/Scraptown | Visited Fellowship of the Rings 6182 | -9/Scraptown | Visited Bundlers 6499 | -9/Scraptown | Entered Factory 6499 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 6755 | -6/Factory | Identified exit to DSF 6862 | -6/Factory | Repaired Imp. Treads 6888 | -6/Factory | Build established: Hacker-Skirmisher 7474 | -6/Factory | Build established: Hacker-Mutant 7589 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 7797 | -6/Factory | Build established: Hacker-Skirmisher 7933 | -6/Factory | Cargo convoy interrupted 7979 | -6/Factory | Lost 3 allies 8231 | -6/Factory | Lost 3 parts (2n1u) 8628 | -6/Factory | Identified exit to Lower Caves 8628 | -6/Factory | Discovered exit to Lower Caves (range 16) 8684 | -6/Factory | Lost 4 parts (2n1u1w) 8692 | -6/Factory | Found Active Sensor Suite 8701 | -6/Factory | Entered Lower Caves 8703 | -6/Lower Caves | UFD Scientist delivered a prototype 8707 | -6/Lower Caves | Found Enh. Scrap Shield 8709 | -6/Lower Caves | Encountered a Warlord checkpoint 8723 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8723 | -6/Lower Caves | Core integrity fell below 50% 8852 | -6/Lower Caves | Learned 12 Factory zone layouts 8937 | -6/Lower Caves | Build established: Hacker-Mutant 9779 | -6/Lower Caves | Identified exit to Lower Caves 9779 | -6/Lower Caves | Discovered exit to Lower Caves (range 9) 9811 | -6/Lower Caves | Entered another Lower Caves area 9831 | -6/Lower Caves | Learned Factory stockpile data 10041 | -6/Lower Caves | Lost 6 parts (2p2u2w) 10350 | -6/Lower Caves | Build established: Scavenger-Gunner 10574 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10576 | -6/Lower Caves | System corruption reached 10% 11645 | -6/Lower Caves | Identified exit to Zion 11645 | -6/Lower Caves | Discovered exit to Zion (range 15) 11752 | -6/Lower Caves | Entered Zion 11814 | -6/Zion | Given the Hacking Drone Bay 11814 | -6/Zion | Found Prototype Device 11815 | -6/Zion | Identified Hacking Drone Bay 11823 | -6/Zion | Given A8's code to call for help 11985 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11987 | -6/Zion | Build established: Hacker-Gunner 12009 | -6/Zion | Identified exit to Proximity Caves 12009 | -6/Zion | Discovered exit to Proximity Caves (range 16) 12095 | -6/Zion | System corruption cleaned by Quarantine Array 12402 | -6/Zion | Entered Proximity Caves 12418 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12429 | -5/Proximity Caves | Build established: Derelict-Gunner 12563 | -5/Proximity Caves | Learned location of Armory (-4) 12671 | -5/Proximity Caves | Spotted B-75 Beast 12704 | -5/Proximity Caves | Destroyed B-75 Beast 12724 | -5/Proximity Caves | Lost 3 parts (1p2w) 12737 | -5/Proximity Caves | Build established: Hacker-Gunner 12760 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12814 | -5/Proximity Caves | Crushed by falling debris 12816 | -5/Proximity Caves | Core integrity fell below 20% 12825 | -5/Proximity Caves | Crushed by falling debris 12832 | -5/Proximity Caves | Released all parts (6) 12853 | -5/Proximity Caves | Identified exit to Factory 12853 | -5/Proximity Caves | Discovered exit to Factory (range 11) 12856 | -5/Proximity Caves | Lost 11 parts (1p4n3u3w) 12861 | -5/Proximity Caves | Entered Factory 12861 | -5/Factory | Evolved 2 slots: Utility x2 12862 | -5/Factory | Identified exit to Factory 12905 | -5/Factory | Noticed a derelict Sapper rigging charges 13197 | -5/Factory | Allied Derelicts emerged from ambush trap array 13403 | -5/Factory | Build established: Hacker-Assassin 13647 | -5/Factory | Repaired Broken Flexi-carbon Leg 13820 | -5/Factory | Build established: Hacker-Skirmisher 14076 | -5/Factory | System corruption reached 10% 14086 | -5/Factory | Lost 4 parts (1n2u1w) 14101 | -5/Factory | Destroyed 8 combat bots 14133 | -5/Factory | Lost 5 parts (1n2u2w) 14192 | -5/Factory | Lost 4 parts (1p2n1w) 14246 | -5/Factory | Discovered exit to Factory (range 14) 14325 | -5/Factory | Entered another Factory area 14325 | -4/Factory | Evolved 2 slots: Utility x2 14373 | -4/Factory | Build established: Scavenger-Gunner 14444 | -4/Factory | Identified exit to DSF 14444 | -4/Factory | Entered DSF 14465 | -4/DSF | Additional patrols routed to DSF 14479 | -4/DSF | Found Unknown Device 14479 | -4/DSF | Identified Launcher Loader 14486 | -4/DSF | Identified exit to Research 14486 | -4/DSF | Discovered exit to Research (range 11) 14512 | -4/DSF | Entered Research 14512 | -3/Research | Evolved 2 slots: Utility x2 14574 | -3/Research | Found Fusion Bomb Launcher 14735 | -3/Research | Destroyed 7 combat bots 14811 | -3/Research | Found Unknown Protection 14811 | -3/Research | Identified Imp. Powered Armor 14814 | -3/Research | Found Imp. Powered Armor 14819 | -3/Research | Found Imp. Powered Armor 14822 | -3/Research | Found Imp. Powered Armor 15284 | -3/Research | Found Prototype Processor 15284 | -3/Research | Identified Exp. Melee Analysis Suite 15400 | -3/Research | Spotted B-86 Titan 15433 | -3/Research | Destroyed B-86 Titan 15829 | -3/Research | Crushed by falling debris 15829 | -3/Research | System corruption reached 10% 15873 | -3/Research | Destroyed 7 combat bots 15879 | -3/Research | Found Prototype Processor 15879 | -3/Research | Identified Exp. Targeting Computer 15939 | -3/Research | Lost 11 parts (1p2n6u2w) 16338 | -3/Research | Repaired Prc. Matter Filter 16474 | -3/Research | Spotted B-86 Titan 16554 | -3/Research | Build established: Hacker-Gunner 16632 | -3/Research | Core integrity fell below 50% 17031 | -3/Research | Build established: Hacker-Tank 17053 | -3/Research | Identified exit to Research 17053 | -3/Research | Discovered exit to Research (range 8) 17065 | -3/Research | Entered another Research area 17065 | -2/Research | Evolved 2 slots: Utility x2 17108 | -2/Research | Identified exit to DSF 17108 | -2/Research | Entered DSF 17134 | -2/DSF | Identified exit to Access 17134 | -2/DSF | Discovered exit to Access (range 19) 17162 | -2/DSF | Additional patrols routed to DSF 17188 | -2/DSF | Entered Access 17188 | -1/Access | Evolved 2 slots: Utility x2 17392 | -1/Access | Lost 10 parts (1p2n4u3w) 17582 | -1/Access | Found Prototype Processor 17582 | -1/Access | Identified Spectral Analyzer 17767 | -1/Access | Identified exit to Surface 17798 | -1/Access | Found Imp. Powered Armor 17885 | -1/Access | Build established: Hacker-Skirmisher 18186 | -1/Access | Lost 3 parts (2u1w) 18439 | -1/Access | Build established: Hacker-Assassin 18483 | -1/Access | Lost 5 parts (1p3u1w) 18620 | -1/Access | Spotted B-99 Colossus 18656 | -1/Access | Released all parts (17) 18685 | -1/Access | Core integrity fell below 50% 18688 | -1/Access | First assault squad dispatched 18694 | *** | Escaped! Last Messages --------------- 18666_ U-05 Engineer lays Concrete. 18668_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A009. 18671_ Slug penetrates Terminal. 18671_ Slug penetrates Wall. 18671_ Penetrated by Slug. 18681_ Terminal disabled. 18681_ Slug penetrates Terminal. 18682_ System corrupted: Impulse Thruster rejected. 18683_ Acquired Impulse Thruster. 18683_ M-36 Artificer repairs G-73 Enforcer. 18684_ Slug penetrates Door. 18684_ Penetrated by Slug. 18688_ ALERT: Significant disruption in Zone 9A, assault force dispatched. 18690_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 18692_ The Access Shell folds into the floor. 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Centrium Wheel | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetCryofiberTendrils Manual? 0 Play Time 02:32:43 Cumulative 88.2 hours Start 2025.02.23 @ 00:39:14 End 2025.02.23 @ 04:12:06 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 108 Rogue 41 Adventurer 54 Explorer 13 Win Type 0 Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 30 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0226b84a-553e-41bb-bf18-d0c4f7d948df