Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 21:37:03 Player: emory Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (60) 300 Value Destroyed (1886) 1886 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (780) 780 TOTAL SCORE: 9626 Bonus ------- High Alert Combat Kills 384 Follower Combat Kills 548 Friendly Fire -152 Cogmind --------- Core Integrity 0/1450 Matter 91/300 Energy 35/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Linear Gravjet > --- UTILITY ---------- Triangulator Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Targeting Computer Transmission Jammer Layered Light Armor Plating Advanced Shield Generator Hacking Suite System Shield > --- WEAPON ----------- High-powered Shock Rifle > --- INVENTORY -------- (None) [Rating: 77] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . . 2 2 . 2 2 . . 2 2 2 2 Power 2 | . . . . . . . 1 . . . . . 1 Propulsion 4 | . . . 2 . . . . . . 1 1 . . Utility 9 | . . . . 2 . 2 1 . . 1 1 1 1 Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 108 | 6 . 2 19 3 26 3 9 4 . 10 10 2 14 Power 19 | 1 . . 2 . 2 . 2 2 . 1 3 1 5 Engine 9 | 1 . . 2 . . . 1 1 . 1 3 . . Core 4 | . . . . . 2 . 1 1 . . . . . Reactor 6 | . . . . . . . . . . . . 1 5 Propulsion 31 | 2 . . 9 . 13 . . 1 . 4 . 1 1 Treads . | . . . . . . . . . . . . . . Leg 16 | 2 . . 9 . 5 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 1 1 Flight 13 | . . . . . 8 . . 1 . 4 . . . Utility 33 | 1 . 1 2 3 4 3 5 . . 3 5 . 6 Device 9 | . . . . . 1 . . . . 1 4 . 3 Storage 3 | 1 . . . 1 1 . . . . . . . . Processor 4 | . . . 1 . . . 3 . . . . . . Hackware 7 | . . . . 2 1 1 2 . . . 1 . . Protection 10 | . . 1 1 . 1 2 . . . 2 . . 3 Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 . 1 6 . 7 . 2 1 . 2 2 . 2 Energy Gun 3 | 1 . . . . . . . . . . . . 2 Energy Cannon 2 | . . . . . . . 1 . . 1 . . . Ballistic Gun 15 | 1 . 1 5 . 5 . 1 1 . 1 . . . Ballistic Cannon 2 | . . . . . 1 . . . . . 1 . . Launcher 2 | . . . 1 . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . Unidentified Prototypes 3 | . . . . . 2 . 1 . . . . . . Parts Lost 61 | . 1 . 14 . 11 1 6 2 1 4 9 . 12 Power 8 | . . . 1 . . . 2 1 1 . 1 . 2 Propulsion 22 | . . . 7 . 4 . 1 . . 3 5 . 2 Utility 18 | . . . 2 . 3 1 2 1 . . 2 . 7 Weapon 13 | . 1 . 4 . 4 . 1 . . 1 1 . 1 Highest Loss Streak 12 | . 1 . 12 . 4 1 4 2 1 4 4 . 12 To Critical Strikes 1 | . . . 1 . . . . . . . . . . Average Slot Usage (%) 79 | . 77 98 83 99 94 86 85 70 60 69 51 30 45 Engine 4 | . 14 14 9 9 2 . 6 6 . . 3 . . Core 2 | . . . . . 6 7 5 . . . . . . Leg 17 | . 28 28 34 36 31 . . . . . . . . Flight 8 | . . . . . 1 30 25 26 26 27 11 . . Device 2 | . . . . . . 7 2 . . 4 8 4 9 Storage 5 | . 14 14 11 9 8 . . . . . . . . Processor 11 | . . . 7 9 9 7 16 20 20 17 15 14 13 Hackware 8 | . . . . 17 12 11 14 9 6 5 6 9 7 Protection 3 | . . 12 1 . 4 10 4 . . 5 3 . 2 Ballistic Gun 10 | . 14 28 15 18 13 10 5 6 6 5 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 57 | 12 12 15 18 33 57 15 25 14 8 24 26 15 40 Greatest Support 62 | 20 20 20 40 40 62 20 20 20 20 27 27 9 29 Greatest Overweight (x) 16 | . . . 1 . 16 . 1 . . 1 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 15 20 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 8 8 8 12 18 5 5 5 5 5 5 5 5 Most Carried 20 | 7 8 8 8 7 20 4 5 5 4 5 5 5 5 Average Carried 7 | 3 5 7 5 6 12 2 3 4 4 4 3 4 1 Final Capacity 15 | 8 8 8 8 15 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 8 8 6 5 2 5 4 4 1 3 5 . Class Distribution -------------------- 26% | Scavenger-Mutant 19% | Hacker-Mutant 18% | Mutant 14% | Scout 7% | Hacker-Sprinter 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Scout | -5/Factory Scout | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Matter Collected 2020 | 207 81 110 318 . 954 . 92 207 . 51 . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 2091 | . 225 187 300 . 1163 . 85 . . 51 . . 80 Parts 113 | . 15 6 18 . 64 . 5 . . 1 . . 4 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed 5 | . 2 . 1 . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 43 | . 3 4 11 . 21 . 1 . . 1 . . 2 Guns 30 | . 1 4 8 . 13 . 1 . . 1 . . 2 Cannons 4 | . . . . . 4 . . . . . . . . AOE 9 | . 2 . 3 . 4 . . . . . . . . Classes Destroyed 10 | . 4 . 2 . 3 . . . . 1 . . . Worker 7 | . . . . . 7 . . . . . . . . Builder 2 | . 1 . . . 1 . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . Recycler 3 | . 1 . . . 2 . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . Watcher 3 | . 1 . . . 1 . 1 . . . . . . Swarmer 7 | . . . 5 . . . . . . . . . 2 Grunt 24 | . 3 4 3 . 14 . . . . . . . . Sentry 11 | . . . 3 . 7 . 1 . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . Best Kill Streak 6 | . 6 2 3 . 6 . 1 . . 1 . . 2 Combat Bots Only 3 | . 3 2 3 . 3 . 1 . . 1 . . 2 Max Kills in Single Turn 2 | . 2 1 1 . 2 . 1 . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 1 . 1 . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Hostile Shots Fired 847 | . 13 23 230 6 108 23 82 57 11 29 96 12 157 Missed 335 | . 6 5 64 4 32 11 48 37 5 12 52 6 53 Damage Taken 8540 | . 163 265 1629 18 1556 250 507 327 91 338 1022 135 2239 Core 2956 | . 22 26 371 . 239 46 155 146 17 41 358 79 1456 Absorbed by Shields 128 | . . . . . . . . . . . . . 128 Core Remaining (%) 72 | 100 . 80 7 . 56 93 . . 62 95 68 93 . Volleys Fired 213 | . 11 15 51 . 101 7 13 . . 5 . . 10 Largest 2 | . 2 2 2 . 2 2 2 . . 2 . . 1 Hottest 62 | . 60 40 46 . 62 43 51 . . 61 . . 60 Shots Fired 352 | . 17 30 75 . 183 9 17 . . 11 . . 10 Gun 268 | . 17 30 66 . 108 9 17 . . 11 . . 10 Cannon 69 | . . . . . 69 . . . . . . . . Launcher 15 | . . . 9 . 6 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 321 | . 11 30 66 . 177 9 17 . . 11 . . . Thermal . | . . . . . . . . . . . . . . Explosive 15 | . . . 9 . 6 . . . . . . . . Electromagnetic 16 | . 6 . . . . . . . . . . . 10 Robot Hit Streak 24 | . 7 8 24 . 22 4 5 . . 8 . . 8 Robot Miss Streak 5 | . 3 2 5 . 5 2 3 . . 4 . . 1 Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . Shots Hit Robots 241 | . 13 21 48 . 122 6 11 . . 9 2 . 9 Core Hits 124 | . 9 8 21 . 62 1 9 . . 8 2 . 4 Critical Kills 3 | . 1 1 . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . 1 . . . . 1 . . . Critical Strikes 7 | . 2 1 . . 2 . . . . 2 . . . Destroy 5 | . 1 1 . . 1 . . . . 2 . . . Blast 1 | . . . . . 1 . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . . . 3 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4707 | . 384 261 830 . 2578 82 181 . . 176 10 17 188 Guns 2691 | . 147 261 565 . 1108 82 181 . . 176 . . 171 Cannons 946 | . . . . . 946 . . . . . . . . Explosions 978 | . 236 . 226 . 516 . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 92 | . 1 . 39 . 8 . . . . . 10 17 17 Kinetic 3401 | . 82 261 565 . 2054 82 181 . . 176 . . . Thermal 236 | . 236 . . . . . . . . . . . . Explosive 742 | . . . 226 . 516 . . . . . . . . Electromagnetic 236 | . 65 . . . . . . . . . . . 171 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 7 1 . . . 2 . . . Average Corruption 3 | . . . . . 7 1 . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 6 | . . . . . 4 . . . . 2 . . . Message Errors 3 | . . . . . 2 . . . . 1 . . . Energy Discharges 1 | . . . . . 1 . . . . . . . . Misfires 2 | . . . . . 1 . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 49 | . 11 . 20 . 18 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 49 | . 11 . 20 . 18 . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 9 | . . . . . 9 . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . Kinetic 7 | . . . . . 7 . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . Self-Inflicted Damage 202 | . 83 . 9 . 89 . . . . . 5 8 8 Shots 8 | . 2 . 1 . 5 . . . . . . . . Rammed 8 | . . . . . . . . . . . 3 2 3 Targets Rammed 25 | . 1 . 12 . 4 . . . . . 3 2 3 Kicked 17 | . 1 . 12 . 4 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 355 | . 48 16 19 . 74 . 355 20 . 8 15 . . Average Temperature 54 | . 27 6 7 . 19 . 149 10 . 4 4 . . Received Heat Transfer 1651 | . 45 171 345 . 684 24 147 81 . . 81 55 18 Effects 2 | . . . . . . . 2 . . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 200 | . 200 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Peak Influence 949 | . 99 138 210 38 949 427 518 . . 300 267 78 128 Initial 382 | . . 38 53 38 15 382 208 . . 241 7 48 43 Average 335 | . 63 86 92 38 690 405 354 . . 195 160 48 79 Maximum Alert Level 3 | . . . 1 . 3 2 2 . . 1 1 . . Low Security (%) 48 | 100 100 100 94 100 12 . . . . 47 53 100 100 Level 1 18 | . . . 5 . 3 45 60 . . 52 46 . . Level 2 9 | . . . . . 15 55 39 . . . . . . Level 3 23 | . . . . . 69 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 1 . 9 2 2 . . 2 1 . . Investigation 4 | . 1 . . . 1 2 . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . Reinforcement 9 | . . . 1 . 4 . 2 . . 1 1 . . Assault 1 | . . . . . 1 . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Distress Signals 5 | . 1 . . . 1 . 1 . . 1 1 . . Communications Jammed 2 | . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . 2 Times Spotted 200 | . 5 4 21 4 48 5 29 19 3 13 24 6 19 Peak Tracking Total 14 | . 3 2 8 4 6 5 7 7 3 8 9 6 14 Tactical Retreats 25 | . . . 2 . 2 . 4 7 . . 8 . 2 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Traps Triggered 5 | . 1 . . . . 1 1 . . . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Machines Disabled 1 | . . . 1 . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Machines Accessed 23 | . . . 1 . 4 3 6 . . 2 5 1 1 Terminals 20 | . . . 1 . 4 3 5 . . 2 4 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . 1 . 1 Total Hacks 58 | . . . 3 . 8 7 18 . . 5 14 2 1 Successful 25 | . . . 1 . 3 3 7 . . 2 8 . 1 Failed 33 | . . . 2 . 5 4 11 . . 3 6 2 . Catastrophic 5 | . . . . . 1 . 2 . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 53 | . . . 3 . 8 7 16 . . 5 12 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . . . 2 . 1 Terminal Hacks 23 | . . . 1 . 3 3 6 . . 2 8 . . Record 5 | . . . . . . . . . . . 5 . . Open Door 2 | . . . . . 2 . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . 1 . . 1 . . . Locate Traps 6 | . . . . . 1 1 1 . . 1 2 . . Recall Investigation 1 | . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . 1 Seal Access 2 | . . . . . . . 1 . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . . . . . 3 3 5 . . 2 3 1 . Full Trace Events 3 | . . . . . 1 2 . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Total Allies 12 | . . . . . 12 . . . . . . . . Largest Group 10 | . . . . . 10 . . . . . . . . Highest-Rated Group 173 | . . . . . 173 . . . . . . . . Highest-Rated Ally 100 | . . . . . 100 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 98 | . . . . . 98 . . . . . . . . Total Damage 1990 | . . . . . 1990 . . . . . . . . Kills 22 | . . . . . 22 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Turns Passed 4197 | 63 115 112 628 127 1346 100 338 183 10 420 411 66 278 Spaces Moved 4966 | 48 63 51 361 102 685 314 1013 637 37 412 828 111 304 Core 345 | 14 . . . . 4 . . . . . 189 72 66 Treads . | . . . . . . . . . . . . . . Legs 1238 | 34 63 51 361 102 627 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 277 | . . . . . . . . . . . . 39 238 Flight 3106 | . . . . . 54 314 1013 637 37 412 639 . . Fastest Speed 24 | 50 120 120 120 120 26 26 26 26 26 24 26 40 40 Average Speed 58 | 99 120 120 121 120 135 26 26 26 26 33 35 52 74 Slowest Speed 850 | 120 120 120 190 120 850 26 96 26 26 120 107 120 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . 6 9 1 . 5 8 . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . Exploration Rate (%) 26 | 4 20 13 30 12 76 12 39 84 9 15 36 6 15 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . 1 1 . Scrap Searched 5 | . . . . . . . . 5 . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 80 | . 6 . 27 . 47 . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile 3 | . . . . . 3 . . . . . . . . AOE 77 | . 6 . 27 . 44 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Res Total 5884 | 63 85 75 474 106 930 317 1059 653 36 679 943 118 346 Wait 429 | . 5 . 9 . 60 . 19 10 . 251 71 . 4 Move 4898 | 47 62 50 360 101 684 303 994 634 36 401 812 110 304 Hop 26 | . . . . . . 4 9 1 . 5 7 . . Pick Up 105 | 10 5 5 19 1 29 . 11 3 . 6 10 3 3 Fast Attach . | . . . . . . . . . . . . . . Attach 97 | 6 . 2 17 2 18 3 9 4 . 10 10 2 14 Detach 24 | . . . 1 . 6 . 1 . . 1 7 1 7 Swap 11 | . . . 2 1 8 . . . . . . . . Drop 40 | . 1 3 3 1 20 . 3 1 . . 7 . 1 Fire 213 | . 11 15 51 . 101 7 13 . . 5 . . 10 Melee 3 | . . . . . . . . . . . 3 . . Ram 8 | . . . . . . . . . . . 3 2 3 Kick 17 | . 1 . 12 . 4 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . 13 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 3 exits: *Res x2 / [*Upp]) -3/Research -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 12) 179 | -10/Materials | Entered Mines 236 | -10/Mines | Discovered new exit (range 9) 291 | -10/Mines | Entered Materials 291 | -9/Materials | Evolved 2 slots: Propulsion x2 304 | -9/Materials | Build established: Mutant 414 | -9/Materials | Core integrity fell below 50% 480 | -9/Materials | Core integrity fell below 20% 499 | -9/Materials | Lost 12 parts (1p5n2u4w) 614 | -9/Materials | Identified exit to Mines 754 | -9/Materials | Build established: Scavenger-Mutant 895 | -9/Materials | Discovered new exit (range 5) 918 | -9/Materials | Identified exit to Materials 919 | -9/Materials | Entered another Materials area 919 | -8/Materials | Evolved 2 slots: Utility x2 1013 | -8/Materials | Discovered new exit (range 11) 1026 | -8/Materials | Identified exit to Storage 1046 | -8/Materials | Entered Storage 1054 | -8/Storage | Met 01-MTF 1292 | -8/Storage | Learned location of Armory (-4) 1387 | -8/Storage | Build established: Hacker-Mutant 1414 | -8/Storage | Allies destroyed 01-MTF 1647 | -8/Storage | Garrison activated, responded to threat 2051 | -8/Storage | Build established: Scavenger-Mutant 2183 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2246 | -8/Storage | First assault squad dispatched 2300 | -8/Storage | Crushed by falling debris 2331 | -8/Storage | Lost 4 parts (2n2u) 2345 | -8/Storage | Lost 8 allies 2374 | -8/Storage | Discovered new exit (range 16) 2378 | -8/Storage | Identified exit to Factory 2392 | -8/Storage | Entered Factory 2392 | -7/Factory | Evolved 2 slots: Utility x2 2484 | -7/Factory | Discovered new exit (range 8) 2485 | -7/Factory | Identified exit to Factory 2492 | -7/Factory | Entered another Factory area 2492 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2567 | -6/Factory | Found Prototype Processor 2568 | -6/Factory | Identified Exp. Targeting Computer 2631 | -6/Factory | Spotted B-75 Beast 2708 | -6/Factory | Identified exit to Lower Caves 2830 | -6/Factory | Entered Lower Caves 2836 | -6/Lower Caves | Encountered a Warlord checkpoint 2840 | -6/Lower Caves | Learned Factory stockpile data 2857 | -6/Lower Caves | Lost 4 parts (1p1n2u) 2923 | -6/Lower Caves | Learned Factory trap positions 2937 | -6/Lower Caves | Build established: Hacker-Sprinter 3009 | -6/Lower Caves | Discovered new exit (range 18) 3013 | -6/Lower Caves | Identified exit to Lower Caves 3013 | -6/Lower Caves | Entered another Lower Caves area 3021 | -6/Lower Caves | Discovered new exit (range 7) 3023 | -6/Lower Caves | Identified exit to Factory 3023 | -6/Lower Caves | Entered Factory 3023 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3024 | -5/Factory | Loaded intel: 96 trap records 3350 | -5/Factory | Build established: Scout 3427 | -5/Factory | Lost 4 parts (3n1w) 3442 | -5/Factory | Discovered new exit (range 7) 3443 | -5/Factory | Identified exit to Factory 3443 | -5/Factory | Entered another Factory area 3443 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3503 | -4/Factory | Discovered new exit (range 7) 3537 | -4/Factory | Lost 3 parts (2n1w) 3654 | -4/Factory | Discovered new exit (range 9) 3787 | -4/Factory | Lost 4 parts (1p2n1u) 3839 | -4/Factory | Discovered new exit (range 16) 3854 | -4/Factory | Entered Research 3854 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3917 | -3/Research | Discovered new exit (range 7) 3920 | -3/Research | Entered another Research area 3920 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4143 | -2/Research | Build established: Hacker-Mutant 4163 | -2/Research | Core integrity fell below 50% 4193 | -2/Research | Core integrity fell below 20% 4198 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04187_ S-43 Plague destroyed. 04188_ Penetrated by Slug. 04188_ Hpw. Shock Rifle destroyed. 04190_ Lgt. Quantum Reactor destroyed. 04190_ Penetrated by Slug. 04190_ Adv. Shield Generator destroyed. 04191_ Penetrated by Slug. 04191_ Hacking Suite destroyed. 04191_ Slammed into S-43 Plague. 04191_ Destabilizing: System interference. 04191_ Exp. Targeting Computer temporarily disabled. 04191_ Adv. Signal Interpreter temporarily disabled. 04191_ Adv. Visual Processing Unit temporarily disabled. 04193_ Penetrated by Slug. 04193_ Slug penetrates Wall. 04193_ Exp. Targeting Computer destroyed. 04194_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????########??????#+#+########### """" | | ??????# ]] ######## ^ """ | | ??????# ]] + | | ??????# ######## | | ??????# !#??????# | | ??????#"" #??????# ###########/######## | | ??????#"" #??????# #??# """"" # | | ??????#"" ######## #??## ! ! ""Y"" # | | ??????#G # #???# # | | ??????#"" # #???#]]! # | | ??????#"" # #???#]!! + | | ??????#"" + #???#]!! # | | ####### # ########???################ | | # # [ # #?????????????????????????? | | # ######## #?????????????????????????? | | # #[ #?????????????????????????? | | # #%=^ #?????????????????????????? | | # #=*= +?????????????????????????? | | # %+[^ s # ????????????????????????? | | # *#= ###s # ???????????????????????? | | # # #?# s #? ??????????????????????? | | # # #?# ss ########??????????????????? | | # !! ######?# ##########?????????? | | # ! #??????# u k u ????????? | | # #??????# ?????????? | | #######??????# @ #######????????????? | | ?????????????######## #??????????????????? | | ????????????????????? #??????????????????? | | ?????????????????????? #??????????????????? | | ?????????????????????? +??????????????????? | | ??????????????????????? #??????????????????? | | ??????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ????????????????????????##??????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 43 Energy Capacity 270 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Evasion (%) 65 Targeting Accuracy 12 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Significant Disruption Challenges ------------ None Game ------ Seed AnalysisXenonPrototype Manual? 0 Play Time 02:04:35 Cumulative 17.1 hours Start 2024.04.07 @ 16:02:27 End 2024.04.09 @ 21:37:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 0489e92c-a38e-4ce0-947e-31a909853cd6