Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.23 @ 20:39:16 Player: Turbografx16 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (1058) 1058 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 3631 Bonus ------- High Alert Combat Kills 13 Entered Garrisons 200 Cogmind --------- Core Integrity 375/550 Matter 300/300 Energy 240/240 System Corruption 4% Temperature Cool (18) Movement Core (650) Ox12 Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Ion Engine Light Nuclear Core Large Storage Unit Improved Sensor Array Advanced Terrain Scanner Improved ECM Suite Relay Coupler [NC] (27) Relay Coupler [ARC] (8) Assault Rifle Scythe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Medium Storage Unit Large Storage Unit Improved Sensor Array Advanced Terrain Scanner Improved ECM Suite Propulsion Shielding Light Armor Plating Assault Rifle Scythe [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 28 | 1 6 . . 4 11 6 Power 1 | . . . . . 1 . Engine . | . . . . . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 3 | . 2 . . . . 1 Treads 3 | . 2 . . . . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | . 2 . . . 7 2 Device 1 | . . . . . 1 . Storage 1 | . 1 . . . . . Processor 2 | . 1 . . . 1 . Hackware 1 | . . . . . 1 . Protection 6 | . . . . . 4 2 Artifact . | . . . . . . . Weapon 13 | 1 2 . . 4 3 3 Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 1 . . 2 1 2 Ballistic Cannon 1 | . . . . . 1 . Launcher 3 | . 1 . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 10 | . . . . 1 1 8 Power . | . . . . . . . Propulsion 3 | . . . . . . 3 Utility 4 | . . . . . 1 3 Weapon 3 | . . . . 1 . 2 Highest Loss Streak 6 | . . . . 1 1 6 Average Slot Usage (%) 90 | . 95 100 100 100 80 81 Engine 7 | . 14 14 14 14 . . Core 3 | . . . . . 8 9 Treads 21 | . 8 28 28 28 18 19 Leg 2 | . 19 . . . . . Storage 11 | . 14 14 14 14 9 9 Processor 12 | . 9 14 14 14 12 9 Hackware 1 | . . . . . 1 9 Protection 4 | . . . . . 10 8 Ballistic Gun 18 | . 27 28 28 26 9 8 Ballistic Cannon 4 | . . . . . 8 8 Naked Turns . | . . . . . . . Heaviest Build 54 | 11 39 39 39 40 54 50 Greatest Support 60 | 20 40 40 40 40 40 60 Greatest Overweight (x) 14 | . . . . . 1 14 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 Average Capacity 11 | 6 7 12 12 12 12 12 Most Carried 12 | 6 11 11 11 12 12 12 Average Carried 10 | 6 6 11 11 10 10 11 Final Capacity 12 | 6 12 12 12 12 12 12 Final Carried 11 | 6 11 11 11 11 11 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 955 | 200 27 . . 25 369 334 Remotely . | . . . . . . . Salvage Created 880 | . 22 . . 49 425 384 Parts 56 | . 7 . . 9 23 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 25 | . 3 . . 7 6 9 Guns 5 | . 1 . . 2 1 1 Cannons 13 | . . . . . 5 8 AOE 7 | . 2 . . 5 . . Classes Destroyed 7 | . 1 . . . 4 2 Recycler 1 | . . . . . 1 . Watcher 2 | . . . . . 2 . Swarmer 10 | . 3 . . 7 . . Grunt 7 | . . . . . 4 3 Brawler 3 | . . . . . . 3 Sentry 4 | . . . . . 2 2 Hunter 1 | . . . . . . 1 Best Kill Streak 4 | . 3 . . 4 2 4 Combat Bots Only 4 | . 3 . . 4 2 4 Max Kills in Single Turn 3 | . 2 . . 3 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 . . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 1497 | . 32 . . 155 303 1007 Core 208 | . . . . 33 14 161 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 . . . 86 . . Volleys Fired 58 | . 2 . . 4 18 34 Largest 2 | . 2 . . 2 2 2 Hottest 67 | . 50 . . 50 64 67 Shots Fired 115 | . 4 . . 8 36 67 Gun 60 | . 3 . . 5 18 34 Cannon 51 | . . . . . 18 33 Launcher 4 | . 1 . . 3 . . Special . | . . . . . . . Kinetic 111 | . 3 . . 5 36 67 Thermal . | . . . . . . . Explosive 4 | . 1 . . 3 . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 1 . . 1 14 16 Robot Miss Streak 3 | . 1 . . 2 1 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 76 | . 1 . . 1 30 44 Core Hits 45 | . 3 . . 7 17 18 Critical Hits 1 | . . . . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks 7 | . . . . . . 7 Impact . | . . . . . . . Slashing 7 | . . . . . . 7 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1981 | . 170 . . 397 537 877 Guns 566 | . 14 . . 24 217 311 Cannons 886 | . . . . . 320 566 Explosions 529 | . 156 . . 373 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1452 | . 14 . . 24 537 877 Thermal . | . . . . . . . Explosive 529 | . 156 . . 373 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 4 Average Corruption 4 | . . . . . 4 4 Corruption Purged . | . . . . . . . Effects 25 | . . . . . 16 9 Message Errors 6 | . . . . . 3 3 Matter Fused 5 | . . . . . 3 2 Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 2 | . . . . . 2 . Data Loss (minor) 3 | . . . . . 3 . Targeting Errors 6 | . . . . . 4 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 63 | . 4 . . 42 16 1 Projectiles 17 | . . . . . 16 1 Explosions 46 | . 4 . . 42 . . Melee . | . . . . . . . Knockbacks 8 | . . . . . 2 6 Impact . | . . . . . . . Kinetic 8 | . . . . . 2 6 Secondary . | . . . . . . . Self-Inflicted Damage 71 | . . . . 71 . . Shots 3 | . . . . 3 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 264 | . . . . . 101 264 Average Temperature 34 | . . . . . 30 37 Received Heat Transfer 585 | . . . . . 144 441 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 426 | . 85 33 . 193 169 426 Initial 74 | . . 33 . . 74 66 Average 114 | . 26 33 . 151 94 226 Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 86 | 100 100 100 . 100 100 40 Level 1 11 | . . . . . . 53 Level 2 1 | . . . . . . 6 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . . . 3 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 43 | . 4 . . 8 12 19 Peak Tracking Total 5 | . 4 . . 4 3 5 Tactical Retreats 6 | . . . . . 1 5 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 3 | . . . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 4 | . . . . 2 . 2 Max in Single Turn 1 | . . . . 1 . 1 Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 8 | . 2 . 4 1 1 . Terminals 3 | . 2 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 15 | . 3 . 4 6 2 . Successful 8 | . 1 . 4 2 1 . Failed 7 | . 2 . . 4 1 . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 9 | . 3 . . 6 . . Terminals 9 | . 3 . . 6 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 5 | . . . 4 1 . . Record 4 | . . . 4 . . . Branch Access Points 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 2 | . 1 . . 1 . . Terminals 2 | . 1 . . 1 . . Botnet 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 2201 | 2 237 104 679 165 677 337 Spaces Moved 1102 | 1 166 66 425 90 240 114 Core 1 | . . . . . . 1 Treads 970 | . 36 66 425 90 240 113 Legs 131 | 1 130 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 160 180 160 Average Speed 161 | 120 128 160 160 160 180 179 Slowest Speed 750 | 120 160 160 160 160 180 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 2 24 25 89 20 17 33 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 29 | . 8 . . 19 2 . Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE 27 | . 8 . . 19 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 1398 | 1 185 65 424 102 454 167 Wait 161 | . . . . 2 159 . Move 1096 | . 165 65 424 89 239 114 Hop . | . . . . . . . Pick Up 25 | . 8 . . 2 13 2 Fast Attach 7 | . 1 . . . 3 3 Attach 8 | . . . . 1 6 1 Detach 2 | . . . . . 1 1 Swap 13 | 1 5 . . 3 2 2 Drop 21 | . 4 . . 1 13 3 Fire 58 | . 2 . . 4 18 34 Melee 7 | . . . . . . 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 15) 240 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 336 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 338 | -10/Mines | Discovered new exit (range 5) 344 | -10/Mines | Entered Exiles 344 | -10/Exiles | Found Exiles lab abandoned 1001 | -10/Exiles | Discovered new exit (range 14) 1023 | -10/Exiles | Entered Mines 1120 | -9/Mines | Discovered new exit (range 15) 1188 | -9/Mines | Entered Materials 1188 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1766 | -8/Materials | Garrison activated, responded to threat 1826 | -8/Materials | Identified exit to Garrison 1865 | -8/Materials | Entered Garrison 2024 | -8/Garrison | Triggered checkpoint 2050 | -8/Garrison | Garrison Relay disabled 2110 | -8/Garrison | Triggered checkpoint 2130 | -8/Garrison | Triggered checkpoint 2178 | -8/Garrison | Triggered checkpoint 2202 | -8/Garrison | Self-destructed Last Messages --------------- 02163_ XDEGQYTAUKG/R5AFUO 02169_ Penetrated by Slug. 02169_ H-55 Commando destroyed. 02169_ C-30 ARC bursts open, deploying its payload. 02169_ H-55 Commando unfolds itself. 02170_ Lgt. Treads destroyed. 02172_ Slug penetrates Wall. 02184_ Lgt. Armor Plating destroyed. 02187_ Slug penetrates Wall. 02189_ Acquired 42 matter. 02190_ Assault Cannon destroyed. 02191_ Penetrated by Slug. 02193_ Acquired 43 matter. 02194_ Lgt. Treads destroyed. 02197_ Hvy. Assault Rifle destroyed. 02200_ Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ???????????????????# ????????????#???????????????? | | ???????????????????# ?????????? #???????????????? | | ???????????????????# ??######?? #???????????????? | | ???????????????????# ?# #? #???????????????? | | ???????????????????# ## ## ##??????????????? | | ??????????????????## ######?????????? | | ???????????????????+ ????????? | | ???????????????????# @ ????????? | | ???????????????????# ##%/ ## #??????????????? | | ?????????????????### ##= ## #?#????????????? | | ?????????????????# g ^ " #????????????? | | ?????????????????#" g ""#????????????? | | ?????????????????#% ^ "%#????????????? | | ?????????????????#" ^ C#????????????? | | ?????????????????### ## ## ###????????????? | | ????????????######## ##h gg## ########?###???? | | ??????????? % % ???? | | ??????????? = ? #??? | | ??????????????###### #######??# #??? | | ???????????????????## ## *######????????# #??? | | ????????????????????# ?# ! #?# #?????????# #??? | | ????????????????????# ??####=#?# #?????????# #??? | | ????????????????????# ?????# ### #?????????# #??? | | ????????????????????#??????# #?????????+ #??? | | ???????????????????????????#####=#?????????# #??? | | ???????????????????????????????#%#?????????# #??? | | ???????????????????????????????#!#?????????# #### | | ???????????????????????????????# #??###????# | | ???????????????????????????????# ####[######" | | ???????????????????????????????# %"! /%"#### | | ???????????????????????????????# ###### #####+#??? | | ???????????????????????????????# #????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostThiefMaul Manual? 0 Play Time 00:17:45 Cumulative 24.8 hours Start 2020.09.23 @ 20:20:42 End 2020.09.23 @ 20:39:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 9 Adventurer 37 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 23 Gallery% 34 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cd301af-15a2-4135-98c7-a21efeb20a0c