Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 02:58:32 Player: Vadymaus Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (103) 515 Value Destroyed (2156) 2156 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (129) 129 TOTAL SCORE: 5280 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 72 Cogmind --------- Core Integrity 0/550 Matter 165/300 Energy 149/150 System Corruption 0% Temperature Cool (12) Movement Flying (29) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (3) ------ Improved Targeting Computer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Armor Integrity Analyzer Improved Shield Generator Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Makeshift Power Source Light Angular Momentum Engine Light Treads Light Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Medium Storage Unit Large Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Improved Sensor Array Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy Assault Rifle Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Makeshift Axe Signal Generator [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 1 | . . . . . . . 1 Weapon 1 | . . . 1 . . . . Parts Attached 83 | 6 15 4 17 6 . 3 32 Power 10 | 1 . 3 3 1 . . 2 Engine 10 | 1 . 3 3 1 . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 27 | 2 5 . 7 2 . 1 10 Treads 20 | 2 3 . 6 2 . 1 6 Leg 1 | . 1 . . . . . . Wheel 1 | . 1 . . . . . . Hover . | . . . . . . . . Flight 5 | . . . 1 . . . 4 Utility 15 | 1 4 1 1 2 . . 6 Device . | . . . . . . . . Storage 4 | 1 3 . . . . . . Processor 3 | . . 1 1 1 . . . Hackware 1 | . . . . . . . 1 Protection 7 | . 1 . . 1 . . 5 Artifact . | . . . . . . . . Weapon 31 | 2 6 . 6 1 . 2 14 Energy Gun 5 | 1 . . . . . . 4 Energy Cannon . | . . . . . . . . Ballistic Gun 20 | 1 6 . 6 1 . 2 4 Ballistic Cannon . | . . . . . . . . Launcher 6 | . . . . . . . 6 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . . Parts Lost 30 | . 2 2 1 3 . 3 19 Power 4 | . . 1 1 . . . 2 Propulsion 10 | . 2 . . 2 . 1 5 Utility 5 | . . 1 . 1 . . 3 Weapon 11 | . . . . . . 2 9 Highest Loss Streak 19 | . 2 2 1 2 . 2 19 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 97 | . 93 99 97 99 100 99 93 Engine 11 | . 14 13 8 11 11 11 8 Treads 29 | . 20 28 33 32 33 32 32 Storage 12 | . 18 14 11 11 11 11 8 Processor 8 | . . 10 11 7 11 11 9 Protection 2 | . 6 3 . 3 . . 7 Ballistic Gun 30 | . 26 28 33 33 33 32 22 Naked Turns . | . . . . . . . . Heaviest Build 107 | 13 107 94 94 104 99 99 106 Greatest Support 88 | 40 46 46 69 66 66 66 88 Greatest Overweight (x) 30 | . 30 2 2 1 1 1 1 Average Overweight (x) 1 | . 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 25 25 23 Most Carried 25 | 2 20 20 25 25 25 25 25 Average Carried 21 | 1 11 19 24 24 25 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 25 | 2 20 20 25 25 25 24 5 Class Distribution -------------------- 61% | Gunner 32% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2858 | 242 542 94 1063 244 . 197 476 Remotely . | . . . . . . . . Salvage Created 3385 | 53 581 61 1560 344 . 218 568 Parts 214 | 1 32 5 103 26 . 9 38 Haulers Intercepted 8 | . 1 . 5 . . . 2 Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 64 | . 12 3 24 7 . 4 14 Guns 56 | . 12 3 24 7 . 4 6 AOE 8 | . . . . . . . 8 Classes Destroyed 14 | 1 5 . 3 1 . 1 3 Worker 10 | . . . 7 2 . . 1 Builder 4 | . 1 1 1 1 . . . Tunneler 2 | . . . . 1 . 1 . Hauler 8 | . 1 . 5 . . . 2 Recycler 7 | 1 1 . 4 . . . 1 Watcher 8 | . 3 . 4 . . . 1 Swarmer 27 | . 6 3 11 3 . . 4 Grunt 17 | . 6 . 4 1 . 2 4 Brawler 3 | . . . 1 1 . 1 . Duelist 1 | . . . . . . . 1 Sentry 11 | . . . 8 2 . . 1 Specialist 2 | . . . . . . . 2 Hunter 2 | . . . . . . 1 1 Heavy 1 | . . . . . . . 1 Best Kill Streak 12 | 1 3 4 10 3 . 3 12 Combat Bots Only 8 | . 3 3 4 2 . 3 8 Max Kills in Single Turn 4 | 1 1 2 2 1 . 1 4 Gunslinging 1 | . . 1 1 . . . . Exploded 4 | . . . . . . . 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 455 | . 70 25 101 34 . 33 192 Missed 109 | . 9 4 32 6 . 9 49 Damage Taken 5277 | . 632 209 826 395 . 399 2816 Core 799 | . 91 17 115 . . 17 559 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 108 | . 68 . 40 . . . . Core Remaining (%) 74 | 100 . 56 . . . 67 . Volleys Fired 245 | 9 74 8 80 20 . 15 39 Largest 3 | 2 2 2 3 3 . 3 3 Hottest 135 | 70 70 46 69 69 . 69 135 Shots Fired 624 | 18 148 17 240 61 3 42 95 Gun 608 | 18 148 17 240 61 3 42 79 Cannon . | . . . . . . . . Launcher 16 | . . . . . . . 16 Special . | . . . . . . . . Kinetic 578 | 9 134 17 240 61 3 42 72 Thermal 23 | 9 14 . . . . . . Explosive 16 | . . . . . . . 16 Electromagnetic 7 | . . . . . . . 7 Robot Hit Streak 26 | 7 7 6 20 26 . 14 24 Robot Miss Streak 5 | 2 5 2 4 2 . 1 3 Penetration Max . | . . . . . . . . Secondary Targets 11 | . 1 1 4 2 . 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 Shots Hit Robots 400 | 12 77 10 156 44 . 35 66 Core Hits 174 | 2 36 4 61 14 . 10 47 Critical Kills 2 | . 2 . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . Critical Strikes 5 | . 4 . 1 . . . . Burn 1 | . 1 . . . . . . Destroy 4 | . 3 . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7198 | 133 838 154 2533 674 . 462 2404 Guns 5577 | 133 809 152 2508 672 . 435 868 Cannons . | . . . . . . . . Explosions 1533 | . . . . . . . 1533 Melee . | . . . . . . . . Ramming 88 | . 29 2 25 2 . 27 3 Kinetic 5280 | 56 683 152 2508 672 . 435 774 Thermal 203 | 77 126 . . . . . . Explosive 1533 | . . . . . . . 1533 Electromagnetic 94 | . . . . . . . 94 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 4 4 . 2 2 4 . Average Corruption 3 | . 4 4 . 2 2 3 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 106 | . 21 26 . 10 17 32 . Message Errors 19 | . 3 6 . 2 5 3 . Matter Fused 23 | . 6 5 . 2 4 6 . Heat Flow Errors 15 | . 1 5 . . 2 7 . Energy Discharges 11 | . 2 3 . 1 . 5 . Parts Fused 2 | . . 1 . . . 1 . Data Loss (minor) 17 | . 5 2 . 3 2 5 . Data Loss (major) 10 | . 2 3 . 1 1 3 . Misfires 5 | . . 1 . 1 3 . . Alerts 3 | . 2 . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 37 | . . . . . . . 37 Projectiles . | . . . . . . . . Explosions 37 | . . . . . . . 37 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 192 | . . 35 . . . . 157 Shots 7 | . . 1 . . . . 6 Rammed 15 | . 6 1 3 1 . 3 1 Targets Rammed 16 | . 6 1 4 1 . 3 1 Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 264 | 120 179 252 159 255 183 264 72 Average Temperature 59 | 56 59 87 32 110 85 96 20 Received Heat Transfer 1512 | . 195 . 300 90 . 99 828 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 666 | 222 444 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 476 | 5 149 75 476 158 . 100 347 Initial 83 | . 3 8 . 83 . . . Average 121 | 1 48 10 341 55 . 21 68 Maximum Alert Level 2 | . . . 2 . . . 1 Low Security (%) 73 | 100 100 100 5 100 . 100 84 Level 1 19 | . . . 68 . . . 15 Level 2 7 | . . . 26 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 . 2 . . . 8 Investigation 4 | . 1 . 2 . . . 1 Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . . . 3 Assault 1 | . . . . . . . 1 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 1 . 3 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 30 3 38 8 . 4 35 Peak Tracking Total 11 | . 5 3 5 3 . 3 11 Tactical Retreats 7 | . 2 . 2 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . 1 1 . . 1 . Max in Single Turn 1 | . . 1 . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 25 | . 8 . 10 . 4 . 3 Terminals 14 | . 6 . 6 . . . 2 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 3 | . 1 . 2 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 69 | . 22 . 37 . 4 . 6 Successful 34 | . 10 . 19 . 4 . 1 Failed 33 | . 11 . 17 . . . 5 Catastrophic 5 | . 3 . 1 . . . 1 Database Lockouts 2 | . 1 . 1 . . . . Manual 36 | . 12 . 20 . . . 4 Terminals 48 | . 18 . 26 . . . 4 Fabricators . | . . . . . . . . Repair Stations 5 | . 2 . 3 . . . . Recycling Units 8 | . 2 . 6 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 18 | . 6 . 8 . 4 . . Record 12 | . 4 . 4 . 4 . . Robot Analysis 2 | . 1 . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . Scan Component 2 | . 1 . 1 . . . . Repair 2 | . 1 . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 2 . 6 . . . 1 Terminals 5 | . 1 . 3 . . . 1 Assimilate 1 | . . . 1 . . . . Botnet 3 | . 1 . 1 . . . 1 Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . 3 . . . . Reject 3 | . 1 . 2 . . . . Mask 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 8 . 7 . . . 3 Full Trace Events 5 | . 2 . 2 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . Time 70 | . 26 . 44 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . 9 . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 2 1 . . . . Largest Group 2 | . . 2 2 1 . . . Highest-Rated Group 53 | . . 53 53 10 . . . Highest-Rated Ally 31 | . . 31 31 10 . . . Total Orders . | . . . . . . . . Ally Attacks 15 | . . . 15 . . . . Total Damage 230 | . . . 230 . . . . Kills 5 | . . . 5 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 . 1 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 11542 | 122 2331 1300 2799 1592 1208 1477 713 Spaces Moved 4442 | 56 810 500 1033 631 504 591 317 Core 4 | 2 2 . . . . . . Treads 4095 | 54 573 500 1033 631 504 591 209 Legs 43 | . 43 . . . . . . Wheels 192 | . 192 . . . . . . Hover . | . . . . . . . . Flight 108 | . . . . . . . 108 Fastest Speed 29 | 50 115 240 240 240 240 240 29 Average Speed 238 | 156 255 253 240 240 240 240 167 Slowest Speed 1550 | 160 1550 320 320 240 240 240 242 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 73 | 5 81 98 84 97 91 100 35 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 14 | . . . . . . . 14 Terrain Destroyed 87 | . . 1 . . . . 86 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 87 | . . 1 . . . . 86 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4899 | 72 937 514 1173 665 503 613 422 Wait 15 | . 4 . 3 . . . 8 Move 4435 | 55 809 499 1032 630 503 590 317 Hop . | . . . . . . . . Pick Up 56 | 2 19 1 17 4 . 2 11 Fast Attach 23 | 6 7 1 5 1 . . 3 Attach 29 | . 1 2 3 3 . 3 17 Detach 1 | . 1 . . . . . . Swap 31 | . 7 1 9 2 . . 12 Drop 48 | . 9 1 20 4 . . 14 Fire 245 | 9 74 8 80 20 . 15 39 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 16 | . 6 1 4 1 . 3 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Central database locked down 331 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 7) 618 | -10/Materials | Identified exit to Mines 975 | -10/Materials | Discovered new exit (range 6) 1431 | -10/Materials | Repaired Assault Rifle? 1561 | -10/Materials | Discovered new exit (range 16) 2454 | -10/Materials | Entered Mines 2717 | -10/Mines | Discovered new exit (range 6) 2816 | -10/Mines | Learned 8 Materials zone layouts 3083 | -10/Mines | Learned Materials emergency access door positions 3549 | -10/Mines | Discovered new exit (range 15) 3557 | -10/Mines | Met a Derelict testing a Signal Generator 3587 | -10/Mines | Found Signal Generator 3754 | -10/Mines | Entered Materials 3754 | -9/Materials | Accompanied by 2 allies 3754 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3755 | -9/Materials | Identified exit to Materials 3755 | -9/Materials | Identified exit to Mines 3759 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4054 | -9/Materials | Build established: Gunner 4186 | -9/Materials | Central database locked down 4432 | -9/Materials | Discovered exit to Mines (range 8) 4817 | -9/Materials | Repaired Mak. Power Source? 6129 | -9/Materials | Discovered exit to Materials (range 16) 6553 | -9/Materials | Entered Mines 6553 | -9/Mines | Accompanied by 1 ally 6566 | -9/Mines | Met a Derelict bent on vengeance 6664 | -9/Mines | Learned location of 1 exit from Lower Caves 6846 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6963 | -9/Mines | Discovered exit to Materials (range 15) 6975 | -9/Mines | Learned location of 2 exits from Materials 7232 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7321 | -9/Mines | Build established: Tank 7335 | -9/Mines | Found a hidden stash of uninstalled traps 7435 | -9/Mines | Discovered exit to Materials (range 6) 7792 | -9/Mines | Build established: Gunner 7982 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7982 | -9/Mines | Discovered new exit (range 5) 8145 | -9/Mines | Entered Exiles 8145 | -9/Exiles | Found Exiles lab abandoned 9326 | -9/Exiles | Discovered new exit (range 14) 9353 | -9/Exiles | Entered Mines 9919 | -8/Mines | Discovered exit to Materials (range 9) 10264 | -8/Mines | Discovered exit to Materials (range 10) 10830 | -8/Mines | Entered Materials 10830 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10831 | -8/Materials | Identified exit to Factory 11249 | -8/Materials | Garrison activated, responded to threat 11431 | -8/Materials | Garrison activated, responded to threat 11471 | -8/Materials | Destroyed 8 combat bots 11495 | -8/Materials | Core integrity fell below 50% 11504 | -8/Materials | Core integrity fell below 20% 11534 | -8/Materials | Lost 19 parts (2p5n3u9w) 11543 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 11507_ K-01 Serf collects debris. 11508_ The unstable cave ceiling collapses. 11508_ K-01 Serf collects debris. 11508_ M-28 Smith repairs G-47 Trooper. 11509_ G-47 Trooper destroyed. Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. 11511_ U-05 Engineer lays Concrete. 11512_ The unstable cave ceiling collapses. 11512_ U-05 Engineer lays Concrete. 11516_ Acquired Imp. Shield Generator. 11528_ Connecting with Terminal... 11528_ ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. 11530_ Acquired System Shield. Map ----- +----------------------------------------------------+ | ??????????##! #??# #??? | | ???????????#### #??# #??? | | ??????????????# ???# #??? | | ??????????????# ???# #??? | | ?????????????? ???# #??? | | #????????????? ?###+## #??? | | #????????????? ?# # #??? | | #????????????? ?# + #??? | | #?????????????? ?# # #??? | | #??????????????????# # #??? | | #??????????????????# + #??? | | #??????????????????# # #??? | | #??????????????????# # #??? | | ???????????????????# + #??? | | ???????????????????# # #??? | | ??????????????########### #??? | | ??????????????# ?# #??? | | ??????????????# # #??? | | ??????????????# # #??? | | ?????????????????"" """ + #??? | | ?????????????????"" """ # #??? | | ?????????????????"" """ # #??? | | ????????????????? ?# #??? | | ????????????????? ?# #??? | | ????????????????##+###??# #??? | | ????????????????????????#@#??? | | ???????????????????????# #?? | | ?????????????????????? !Y #?? | | ?????????????????????### #?? | | ???????????????????????#####?? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanSegregatorWell Manual? 0 Play Time 00:47:17 Cumulative 8.3 hours Start 2024.07.06 @ 02:10:49 End 2024.07.06 @ 02:58:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 19 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b1a20e9-2540-4a12-9794-e4f2c02dafe7