Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 17:15:20 Player: Syanka Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (1878) 1878 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (466) 466 TOTAL SCORE: 5294 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 109 Aligned with FarCom 300 Cogmind --------- Core Integrity 342/550 Matter 300/300 Energy 280/280 System Corruption 3% Temperature Cool (46) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (20) --- Light Nuclear Core Light Treads Armored Huge Wheel High-capacity Battery (250) Machine Analyzer Hacking Suite System Shield Shock Rifle Heavy Laser Heavy Laser Beamcaster YOLO Cannon Advanced EMP Blaster Rocket Launcher Improved Datajack Ripper Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Terrain Scan Processor Transmission Jammer Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Beamcaster Ripper > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Treads Armored Huge Wheel Improved Heat Sink Improved Heat Sink High-capacity Battery Machine Analyzer Improved Terrain Scanner Hardened Medium Armor Plating Hacking Suite System Shield Shock Rifle Heavy EM Shotgun Ion Cannon YOLO Cannon Advanced EMP Blaster Rocket Launcher [Rating: 47] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 128 | 7 23 3 3 17 75 Power 9 | 1 1 . . 2 5 Engine 8 | 1 . . . 2 5 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 27 | 2 6 2 . 2 15 Treads 14 | 1 4 . . 2 7 Leg . | . . . . . . Wheel 13 | 1 2 2 . . 8 Hover . | . . . . . . Flight . | . . . . . . Utility 43 | 2 6 1 1 2 31 Device 28 | 1 2 1 . 2 22 Storage 4 | 1 2 . . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 9 | . 2 . 1 . 6 Artifact . | . . . . . . Weapon 49 | 2 10 . 2 11 24 Energy Gun 9 | 1 . . . . 8 Energy Cannon 12 | . 2 . . 3 7 Ballistic Gun 15 | 1 5 . 2 6 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . 1 2 Special Weapon 4 | . 3 . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 6 | . . . . . 6 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Corrupted Parts 2 | . . . . . 2 System Corruption 7 | . . . . . 7 Parts Lost 15 | . . . . 3 12 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility 7 | . . . . 1 6 Weapon 6 | . . . . 2 4 Highest Loss Streak 3 | . . . . 2 3 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 95 | . 99 100 75 98 94 Engine 7 | . 13 . . 5 8 Core 3 | . . 14 14 8 . Treads 14 | . 20 25 . 28 6 Wheel 7 | . 7 2 28 . 8 Device 18 | . 9 14 2 9 30 Storage 11 | . 14 14 14 14 9 Processor 2 | . . . . . 6 Protection 5 | . 4 . 11 4 6 Energy Gun 1 | . . . . . 4 Energy Cannon 5 | . . . . 5 10 Ballistic Gun 12 | . 23 28 3 20 . Special Weapon 1 | . 4 . . . . Slashing Weapon 1 | . . . . . 2 Peak Build Rating 47 | 7 11 12 14 32 47 Average Rating 21 | 5 8 11 11 14 38 On Entrance 10 | . 7 11 12 14 18 Naked Turns . | . . . . . . Heaviest Build 76 | 13 50 48 50 64 76 Greatest Support 40 | 20 40 40 20 40 40 Greatest Overweight (x) 4 | 1 4 4 2 1 3 Average Overweight (x) 1 | . 2 1 2 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 Average Carried 17 | 3 14 19 19 18 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 18 Class Distribution -------------------- 60% | Mutant 15% | Scavenger-Mutant 11% | Scavenger-Skirmisher 6% | Assassin 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 2106 | 310 749 54 10 213 770 Remotely 132 | . 132 . . . . Salvage Created 2718 | 286 700 172 . 328 1232 Parts 163 | 26 47 11 . 24 55 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed 6 | 2 4 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 46 | . 13 . . 11 22 Guns 26 | . 13 . . 3 10 Cannons 11 | . . . . 1 10 AOE 6 | . . . . 6 . Classes Destroyed 13 | 3 5 . . 2 3 Worker 4 | 2 . 1 . . 1 Builder 1 | . . . . 1 . Tunneler 11 | 9 1 . . . 1 Hauler 4 | . 2 . . . 2 Recycler 5 | 1 2 2 . . . Operator 4 | . 1 . . . 3 Watcher 3 | . 2 . . . 1 Swarmer 12 | . 6 . . 3 3 Grunt 28 | . 7 . . 7 14 Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Sentry 1 | . . . . . 1 Hunter 3 | . . . . . 3 Best Kill Streak 9 | 4 6 2 . 9 5 Combat Bots Only 8 | . 6 . . 8 4 Max Kills in Single Turn 4 | 1 1 1 . 4 2 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 324 | . 63 1 . 51 209 Missed 83 | . 12 1 . 12 58 Damage Taken 3428 | . 554 9 . 738 2127 Core 420 | . 94 . . 118 208 Absorbed by Shields 169 | . . . . . 169 Ignored by Resistances 41 | . . . . . 41 Regen/Repaired (Parts) 421 | . 158 . . . 263 Core Remaining (%) 57 | 100 . . . 15 . Volleys Fired 293 | 40 102 3 . 18 130 Largest 2 | 2 2 2 . 2 2 Hottest 150 | 60 100 40 . 100 150 Shots Fired 513 | 80 185 6 . 27 215 Gun 356 | 80 165 6 . 16 89 Cannon 133 | . 2 . . 6 125 Launcher 1 | . . . . . 1 Special 23 | . 18 . . 5 . Kinetic 233 | 40 165 6 . 16 6 Thermal 279 | 40 20 . . 11 208 Explosive . | . . . . . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 13 | 11 13 5 . 5 13 Robot Miss Streak 5 | 4 5 1 . 3 3 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 296 | 51 103 5 . 14 123 Core Hits 132 | 17 46 6 . 15 48 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . 1 4 Burn 3 | . . . . . 3 Meltdown 2 | . . . . 1 1 Melee Attacks 21 | . . . . . 21 Impact . | . . . . . . Slashing 21 | . . . . . 21 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5254 | 376 885 53 . 1053 2887 Guns 2669 | 376 858 35 . 90 1310 Cannons 1780 | . . . . 401 1379 Explosions 614 | . . . . 562 52 Melee 125 | . . . . . 125 Ramming 42 | . 3 18 . . 21 Kinetic 1251 | 137 858 35 . 90 131 Thermal 3784 | 239 24 . . 963 2558 Explosive . | . . . . . . Electromagnetic 52 | . . . . . 52 Impact . | . . . . . . Slashing 125 | . . . . . 125 Piercing . | . . . . . . Highest Corruption 7 | . 1 1 1 1 7 Average Corruption 1 | . 1 1 1 1 2 Corruption Purged 4 | . . . . . 4 Corruption Blocked . | . . . . . . Effects 53 | . 13 5 4 5 26 Message Errors 15 | . 2 1 . 3 9 Matter Fused 12 | . 1 2 2 1 6 Heat Flow Errors 7 | . 2 1 1 1 2 Energy Discharges 5 | . 2 . . . 3 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . 1 . . . . Data Loss (minor) 3 | . 2 . 1 . . Data Loss (major) 1 | . 1 . . . . Misfires 4 | . 1 . . . 3 Alerts 3 | . 1 1 . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 169 | . . . . 129 40 Projectiles 122 | . . . . 99 23 Explosions 47 | . . . . 30 17 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 136 | . . 9 . 101 26 Shots 3 | . . . . 2 1 Rammed 7 | . 2 1 . . 4 Targets Rammed 7 | . 2 1 . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 300 | 80 205 241 250 201 300 Average Temperature 52 | 32 33 88 130 56 70 Received Heat Transfer 1434 | . 219 . . 195 1020 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . . . 1 3 Combat Hostiles 3 | . . . . 1 2 Parts Melted 4 | . . . . . 4 Heat Transferred 5976 | 550 50 . . 677 4699 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 752 | 60 269 70 . 269 752 Initial 70 | . 39 70 . . 6 Average 169 | 21 113 35 . 108 276 Maximum Alert Level 3 | . 1 . . 1 3 Low Security (%) 64 | 100 73 100 . 84 39 Level 1 20 | . 26 . . 15 26 Level 2 13 | . . . . . 31 Level 3 1 | . . . . . 2 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 1 . 1 3 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered 3 | . . . . . 3 Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 5 | . 3 . . . 2 Communications Jammed 1 | . . . . . 1 Distress Signals 1 | . . . . . 1 Times Spotted 100 | . 24 2 . 17 57 Peak Tracking Total 7 | . 7 2 . 6 5 Tactical Retreats 5 | . 2 1 . 1 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 17 | . 8 1 2 . 6 Terminals 10 | . 6 . . . 4 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 62 | . 33 1 2 . 26 Successful 30 | . 16 1 2 . 11 Failed 32 | . 17 . . . 15 Catastrophic 6 | . 1 . . . 5 Database Lockouts . | . . . . . . Manual 41 | . 22 . 1 . 18 Terminals 43 | . 25 . . . 18 Fabricators . | . . . . . . Repair Stations 9 | . 5 . . . 4 Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . . 4 Terminal Hacks 10 | . 6 1 2 . 1 Record 1 | . . . 1 . . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Registered Prototypes 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 4 . . . 4 Scan Component 4 | . 2 . . . 2 Repair 4 | . 2 . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 11 | . 6 . . . 5 Terminals 11 | . 6 . . . 5 Botnet 3 | . 1 . . . 2 Skim 8 | . 5 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 7 . . . 6 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 2 . . . 2 Time 104 | . 52 . . . 52 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 3 Highest-Rated Group 71 | . . . . 71 63 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 60 | . . . . 17 43 Total Damage 529 | . . . . 172 357 Kills 5 | . . . . 3 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 6745 | 233 1696 830 461 823 2702 Spaces Moved 2909 | 110 756 360 413 292 978 Core 3 | 3 . . . . . Treads 1078 | 3 235 290 . 292 258 Legs . | . . . . . . Wheels 1828 | 104 521 70 413 . 720 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 110 110 240 125 Average Speed 165 | 93 163 217 110 240 157 Slowest Speed 240 | 160 240 240 110 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 58 | 6 96 70 62 56 59 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 41 | . 10 . . 5 26 Terrain Destroyed 110 | . 16 . . 56 38 Melee 17 | . . . . . 17 Projectile 42 | . 16 . . 5 21 AOE 51 | . . . . 51 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 4272 | 166 1020 404 420 375 1887 Wait 789 | 1 111 31 . 39 607 Move 2904 | 109 755 359 412 291 978 Hop . | . . . . . . Pick Up 67 | 8 19 3 1 4 32 Fast Attach 28 | 6 2 1 2 . 17 Attach 20 | 1 . . . 6 13 Detach 7 | . . 1 . 3 3 Swap 80 | . 21 2 1 11 45 Drop 56 | 1 8 3 4 3 37 Fire 293 | 40 102 3 . 18 130 Melee 21 | . . . . . 21 Ram 2 | . 1 1 . . . Kick . | . . . . . . Crush 5 | . 1 . . . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 234 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 4) 515 | -10/Materials | Discovered new exit (range 7) 553 | -10/Materials | Discovered new exit (range 16) 704 | -10/Materials | Repaired Lgt. Treads 758 | -10/Materials | Discovered new exit (range 15) 1570 | -10/Materials | Discovered new exit (range 16) 1585 | -10/Materials | Loaded intel: 26 non-interactive machine locations 1649 | -10/Materials | Loaded intel: 23 trap records 1705 | -10/Materials | Learned 4 Recycling zone layouts 1753 | -10/Materials | Learned Materials trap positions 1811 | -10/Materials | Repaired Lgt. Treads 1843 | -10/Materials | Learned 4 Recycling zone layouts 1930 | -10/Materials | Entered Mines 1931 | -10/Mines | Identified exit to Materials 1951 | -10/Mines | Learned location of Zion (-7) 2359 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2362 | -10/Mines | Discovered new exit (range 5) 2479 | -10/Mines | Met a Derelict shopkeep closing up shop 2760 | -10/Mines | Entered Exiles 2778 | -10/Exiles | Discovered new exit (range 15) 2791 | -10/Exiles | Met 8R-AWN 2805 | -10/Exiles | Met EX-HEX 2840 | -10/Exiles | Met EX-BIN 2855 | -10/Exiles | Aligned with FarCom system 2856 | -10/Exiles | Given EX-Vault access code 2884 | -10/Exiles | Opened EX-Vault 2892 | -10/Exiles | Found YOLO Cannon 2916 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2951 | -10/Exiles | Met EX-DEC 3016 | -10/Exiles | Discovered new exit (range 14) 3221 | -10/Exiles | Left Exiles lab with YOLO Cannon 3221 | -10/Exiles | Entered Mines 3226 | -9/Mines | Met a Derelict bent on vengeance 3396 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3423 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3464 | -9/Mines | Crushed by falling debris 3464 | -9/Mines | Core integrity fell below 50% 3487 | -9/Mines | Core integrity fell below 20% 3515 | -9/Mines | Destroyed 8 combat bots 3541 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3760 | -9/Mines | Met a Derelict testing a Signal Generator 3784 | -9/Mines | Learned Materials interactive machine intel 3964 | -9/Mines | Discovered new exit (range 12) 4044 | -9/Mines | Entered Materials 4044 | -8/Materials | Accompanied by 3 allies 4044 | -8/Materials | Evolved 4 slots: Utility x4 4045 | -8/Materials | Loaded intel: 6 trap records 4046 | -8/Materials | Loaded intel: 19 interactive machine locations 4120 | -8/Materials | Repaired Lgt. Treads 4147 | -8/Materials | Repaired Lgt. Treads 4301 | -8/Materials | Build established: Scavenger-Mutant 5153 | -8/Materials | Build established: Scavenger-Skirmisher 5180 | -8/Materials | Discovered new exit (range 9) 5244 | -8/Materials | Search patrols dispatched 5644 | -8/Materials | Search patrols dispatched 6044 | -8/Materials | Search patrols dispatched 6279 | -8/Materials | Build established: Assassin 6622 | -8/Materials | Lost 3 parts (1p2u) 6746 | -8/Materials | Self-destructed Last Messages --------------- 06717_ H-55 Commando destroyed. 06720_ U-05 Engineer suffers critical hit (Burn). 06720_ Slug penetrates G-47 Trooper. 06723_ G-47 Trooper destroyed. 06730_ Acquired 41 matter. 06736_ C-30 ARC bursts open, deploying its payload. 06736_ G-47 Trooper unfolds itself. 06736_ K-01 Serf collects debris. 06740_ Slug penetrates Wall. 06743_ Slug penetrates G-47 Trooper. 06745_ Fusion Modulator explodes. 06745_ G-47 Trooper destroyed. 06745_ Hvy. Laser destroyed. 06745_ G-47 Trooper destroyed. 06745_ K-01 Serf collects debris. 06745_ C-30 ARC bursts open, deploying its payload. 06745_ B-36 Bruiser unfolds itself. 06745_ G-47 Trooper unfolds itself. 06745_ Imp. Heat Sink destroyed. 06745_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????? """ # ## " | | ?????????????????? """ # ## "" " | | ????????????????? """% # ## """ " | | ????????????????? ? # ## """ " | | ?????????????????? # ## "" | | ????????????????? """ # ## """ " | | ????????????????# """ # ## "" " | | ????????????????? """ # ##=% "" " | | ????#???????? g g ###+###%[ " | | ?????#?????#?? ?? g % =!%= | | ???#?????#???? ? """ !%%= | | ##??##???????? """ = | | ?#????#?##?#?? 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"""### ???"??##???# | | #####+#######?#########?# ###? ??#?????#? | | #?# # ####### """##?? ??????????? | | ### #""" ####### """##??????????????? | | ### [ #?"" ####### """####????????????? | | #?#] #""" ####### #?####??????????? | | ### # #################?#?#???#??????? | | ### #""" #########?########?#???????????? | | ######+###""" ###################????#???????? | | ?##### ###?"" ####################?#?????????? | | ###### ### #### ######????????????? | | #### ###+######### """ """ ##?###?##?????????? | | #### ### """ """ ########?#????????? | | ##?# T ### """ """ ##?##?#?#?????????? | | #### ### ##??#?##???#??????? | | ##?# #### ### ######??#?????????? | | ############# ### #######??#??#?????? | | ##### #### ### = ####?###??#???????? | | ?#?## =[##?# #######+##########????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 18 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldWeaponDeflector Manual? 0 Play Time 00:54:43 Cumulative 123.0 hours Start 2024.08.31 @ 23:52:24 End 2024.09.01 @ 17:15:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 66 Adventurer 13 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5e488831-7a53-4825-bb82-d7f2b899ccf7