Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 11:49:51 Player: weras Result: Destroyed self with Improved Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (1499) 1499 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 3276 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 0/400 Matter 71/300 Energy 264/280 System Corruption 4% Temperature Cool (0) Movement Rolling (110) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Improved Grenade Launcher > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Heat Sink Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heat Sink Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Improved Terrain Scan Processor Device Seismic Detector Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 50 | 8 7 . 23 12 Power 6 | 2 1 . 2 1 Engine 6 | 2 1 . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 1 . 4 2 Treads . | . . . . . Leg . | . . . . . Wheel 8 | 2 1 . 3 2 Hover . | . . . . . Flight 1 | . . . 1 . Utility 14 | 1 2 . 8 3 Device 2 | . 1 . 1 . Storage 3 | 1 . . 2 . Processor 5 | . 1 . 4 . Hackware . | . . . . . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 21 | 3 3 . 9 6 Energy Gun 7 | 3 1 . 3 . Energy Cannon 2 | . . . . 2 Ballistic Gun 8 | . 2 . 3 3 Ballistic Cannon 1 | . . . 1 . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 3 2 Parts Lost 14 | . 4 2 4 4 Power 2 | . 1 . 1 . Propulsion 5 | . 1 1 1 2 Utility 2 | . . . 2 . Weapon 5 | . 2 1 . 2 Highest Loss Streak 2 | . 2 2 2 2 To Critical Strikes . | . . . . . Average Backups 9 | 1 4 5 11 13 Power 1 | . 1 1 1 2 Propulsion . | . . . 1 . Utility 2 | . . 1 3 1 Weapon 4 | . 2 3 5 8 Tool/Special . | . . . . . Unused Backups 17 | . . . 9 8 Power 2 | . . . . 2 Propulsion 3 | . . . 3 . Utility 3 | . . . 2 1 Weapon 9 | . . . 4 5 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 92 93 93 92 Engine 11 | . 14 14 11 11 Wheel 20 | . 22 22 19 19 Device 6 | . 2 14 9 . Storage 11 | . 14 14 11 11 Processor 13 | . 10 . 14 19 Protection 4 | . . . 4 11 Energy Gun 6 | . 12 4 5 . Ballistic Gun 12 | . 14 22 11 10 Ballistic Cannon 2 | . . . 4 2 Peak Build Rating 24 | 6 7 7 22 24 Average Rating 14 | 4 6 6 17 20 On Entrance 7 | . 6 7 6 19 Avg Prop Armor Cover (%) 1 | . . . 1 . Naked Turns . | . . . . . Heaviest Build 94 | 14 14 11 94 41 Greatest Support 32 | 32 32 32 32 24 Greatest Overweight (x) 7 | . . . 7 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 25 | 8 8 8 25 15 Average Capacity 13 | 7 8 8 16 15 Most Carried 16 | 2 7 6 16 15 Average Carried 9 | 1 4 5 11 13 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 2 6 5 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1634 | 241 260 46 855 232 Remotely . | . . . . . Salvage Created 2322 | . 464 72 1472 314 Parts 162 | . 27 2 111 22 Haulers Intercepted 6 | . 1 . 4 1 Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 47 | . 10 3 28 6 Guns 35 | . 10 3 18 4 Cannons 7 | . . . 5 2 AOE 5 | . . . 5 . Classes Destroyed 11 | . 5 2 4 . Worker 4 | . . 1 3 . Builder 2 | . . . 2 . Tunneler 1 | . . . 1 . Hauler 6 | . 1 . 4 1 Recycler 4 | . 1 . 3 . Operator 1 | . . . 1 . Watcher 6 | . 2 . 4 . Swarmer 17 | . 6 . 11 . Grunt 16 | . 4 1 10 1 Sentry 12 | . . . 7 5 Assembled 2 | . . 2 . . Best Kill Streak 6 | . 4 2 6 2 Combat Bots Only 6 | . 3 1 6 2 Max Kills in Single Turn 3 | . 2 1 3 1 Gunslinging 1 | . 1 . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 275 | . 47 31 124 73 Missed 79 | . 15 9 38 17 Hits 196 | . 32 22 86 56 Projectile 196 | . 32 22 86 56 Critical Strikes 9 | . 2 . 2 5 Part Disruptions 1 | . . 1 . . Damage Taken 2516 | . 343 284 1042 847 Core 570 | . 83 72 225 190 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 . 38 . . Volleys Fired 233 | . 47 28 100 58 Largest 2 | . 2 2 2 2 Hottest 91 | . 80 60 90 91 Shots Fired 406 | . 87 40 198 81 Gun 336 | . 87 40 160 49 Cannon 63 | . . . 32 31 Launcher 7 | . . . 6 1 Special . | . . . . . Kinetic 301 | . 41 36 157 67 Thermal 30 | . 10 4 3 13 Explosive 7 | . . . 6 1 Electromagnetic 68 | . 36 . 32 . Robot Hit Streak 13 | . 6 8 13 12 Robot Miss Streak 7 | . 7 6 5 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 4 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 243 | . 48 21 119 55 Core Hits 108 | . 22 8 67 11 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 5 | . 2 . 3 . Destroy 3 | . . . 3 . Corrupt 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4014 | . 511 163 2516 824 Guns 2618 | . 511 163 1506 438 Cannons 725 | . . . 339 386 Explosions 663 | . . . 663 . Melee . | . . . . . Ramming 8 | . . . 8 . Kinetic 2441 | . 202 163 1417 659 Thermal 361 | . 68 . 128 165 Explosive 568 | . . . 568 . Electromagnetic 636 | . 241 . 395 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 4 | . . . 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 43 | . . . 32 11 Message Errors 4 | . . . 4 . Matter Fused 7 | . . . 5 2 Heat Flow Errors 4 | . . . 2 2 Energy Discharges 6 | . . . 4 2 Parts Rejected 1 | . . . 1 . Parts Fused 2 | . . . 2 . Data Loss (minor) 11 | . . . 9 2 Data Loss (major) 3 | . . . 2 1 Misfires 1 | . . . . 1 Alerts 3 | . . . 2 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 25 | . . . 25 . Projectiles 2 | . . . 2 . Explosions 23 | . . . 23 . Melee . | . . . . . Knockbacks 2 | . . . 1 1 Impact . | . . . . . Kinetic 2 | . . . 1 1 Secondary . | . . . . . Self-Inflicted Damage 170 | . . . 117 53 Shots 4 | . . . 3 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 330 | . 129 40 330 260 Average Temperature 62 | . 43 15 89 55 Received Heat Transfer 827 | . 126 98 306 297 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 2 . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 621 | . 150 . 175 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 2 | . . . 2 1 Low Security (%) 58 | 100 100 100 47 . Level 1 25 | . . . 21 100 Level 2 16 | . . . 31 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 595 | . 85 37 595 291 Initial 241 | . . 7 . 241 Average 188 | . 33 8 275 254 Influence Increases 1650 | . 306 35 1073 236 Destroy 0b10 Robot/C 900 | . 200 20 560 120 Destroy 0b10 Robot/NC 120 | . 20 5 90 5 Destroy Leader 254 | . 46 10 136 62 Successful Hack 70 | . 40 . 30 . Disable Machine 75 | . . . 45 30 Destroy Structure 81 | . . . 77 4 Lose Combat Pursuer 150 | . . . 135 15 Influence Decreases 1411 | . 285 56 502 568 Entered New Map 344 | . . 14 . 330 Time Decay 945 | . 245 40 462 198 Lost Part 122 | . 40 2 40 40 Squads Dispatched 10 | . 2 . 4 4 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 5 | . 2 . 2 1 Assault 1 | . . . 1 . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 7 | . 1 . 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 16 6 45 11 Peak Tracking Total 7 | . 4 3 5 7 Tactical Retreats 5 | . . . 4 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 7 | . 1 . 4 2 Max in Single Turn 3 | . 1 . 3 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 17 | . 4 . 11 2 Terminals 16 | . 4 . 10 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 54 | . 15 . 37 2 Successful 26 | . 7 . 19 . Failed 27 | . 8 . 17 2 Catastrophic 2 | . . . 1 1 Database Lockouts 1 | . . . 1 . Manual 40 | . 12 . 26 2 Terminals 49 | . 15 . 32 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 . 7 . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 2 | . 1 . 1 . Locate Traps 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 5 . 11 . Terminals 16 | . 5 . 11 . Botnet 8 | . 3 . 5 . Skim 8 | . 2 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 4 . 11 2 Full Trace Events 3 | . . . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 2084 | . 106 151 1425 402 Optics 929 | . . . 527 402 Structural 329 | . 106 151 72 . Seismic 1228 | . . . 1228 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 2806 | 55 739 151 1459 402 Spaces Moved 1717 | 42 577 90 777 231 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1716 | 41 577 90 777 231 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 95 95 Average Speed 105 | 98 100 100 112 100 Slowest Speed 185 | 100 100 100 185 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 79 19 77 32 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 84 | . . . 82 2 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 82 | . . . 80 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 2318 | 52 656 118 1169 323 Wait 231 | 1 14 . 209 7 Move 1713 | 41 576 89 776 231 Hop . | . . . . . Pick Up 40 | 1 7 . 23 9 Fast Attach 30 | 7 3 . 18 2 Attach 12 | . 2 1 4 5 Detach 10 | 1 . . 7 2 Swap 18 | 1 6 . 6 5 Drop 30 | . 1 . 25 4 Fire 233 | . 47 28 100 58 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 15) 253 | -10/Materials | Identified exit to Mines 332 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 392 | -10/Materials | Identified exit to Materials 564 | -10/Materials | Discovered exit to Materials (range 13) 795 | -10/Materials | Entered Mines 796 | -10/Mines | Assembled infested the area 801 | -10/Mines | Assisted by a Guerilla fighting off Assembled 841 | -10/Mines | Learned location of Zion (-7) 877 | -10/Mines | Core integrity fell below 50% 939 | -10/Mines | Discovered exit to Materials (range 6) 946 | -10/Mines | Entered Materials 946 | -9/Materials | Evolved 2 slots: Utility x2 1345 | -9/Materials | Discovered new exit (range 12) 1553 | -9/Materials | Discovered new exit (range 16) 2055 | -9/Materials | Central database locked down 2134 | -9/Materials | Discovered new exit (range 18) 2146 | -9/Materials | First assault squad dispatched 2148 | -9/Materials | Identified exit to Mines 2148 | -9/Materials | Identified exit to Storage 2176 | -9/Materials | Learned Storage emergency access door positions 2239 | -9/Materials | Identified exit to Materials 2278 | -9/Materials | Core integrity fell below 50% 2293 | -9/Materials | Loaded intel: 21 trap records 2405 | -9/Materials | Entered Storage 2486 | -9/Storage | Core integrity fell below 20% 2807 | -9/Storage | Destroyed self with Improved Grenade Launcher Last Messages --------------- 02681_ System corrupted: FCS attempts to trigger Imp. Assault Rifle. 02681_ System corrupted: Imp. Assault Rifle misfires. 02699_ System corrupted: Heat flow error (+280). 02707_ Connecting with Terminal... 02716_ Discarded Imp. Terrain Scan Processor. 02726_ Y-45 Defender destroyed. 02729_ Acquired Heat Sink. 02732_ Acquired 50 matter. 02741_ Connecting with Terminal... 02750_ K-01 Serf collects debris. 02770_ Storage Shell breached. 02776_ System corrupted: Heat flow error (+174). 02777_ Acquired Imp. Assault Rifle. 02778_ Dropped Assault Rifle. 02779_ Assault Rifle crushed and broken. 02779_ Dropped Assault Rifle. 02779_ Assault Rifle crushed and broken. 02781_ Acquired Adv. Beam Cannon. 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Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Ghost 'Em Item+ Spot Them First Challenges ------------ None Game ------ Seed GunDecoyRay Manual? 0 Play Time 00:40:19 Cumulative 33.2 hours Start 2025.10.22 @ 17:39:27 End 2025.10.23 @ 11:49:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c795b350-b53d-4395-8355-776e416db3c9