Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 14:51:48 // Winter2019/RPGLIKE Player: FAQ Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (324) 1620 Value Destroyed (14368) 14368 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (10147) 10147 TOTAL SCORE: 33495 Bonus ------- High Alert Combat Kills 3220 Follower Combat Kills 327 Entered Garrisons 1600 Used RIF Installer 5000 Cogmind --------- Core Integrity 0/1550 Matter 300/300 Energy 340/340 System Corruption 1% Temperature Warning (332) Movement Flying (25) Location -4/Garrison Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (5) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster Q-thruster Q-thruster > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Improved System Shield Relay Coupler [NC] (70) Relay Coupler [Grunt] (40) Relay Coupler [Specialist] (27) > --- WEAPON (3) ------- Matter Neutralizer Matter Neutralizer Improved Remote Datajack > --- INVENTORY (7) ---- Advanced Hacking Suite Relay Coupler [NC] (60) Relay Coupler [Swarmer] (70) Relay Coupler [Sentry] (52) Relay Coupler [Heavy] (28) Tesla Rifle Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Nuclear Pulse Thruster Q-thruster Q-thruster > --- UTILITY ---------- Improved Signal Interpreter Advanced Targeting Computer Improved Weapon Cycler Improved System Shield Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Specialist] > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Improved Remote Datajack > --- INVENTORY -------- Advanced Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Heavy] Tesla Rifle [Rating: 89] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved VTOL Module Wheel Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Weapon Cycler Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Matter Neutralizer Ballistic Gun Minigun Ballistic Cannon Assault Cannon Special Weapon Improved Remote Datajack Slashing Weapon Segregator Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 12 | 3 1 1 1 1 1 1 1 . . . . . . 1 . . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . 1 . 1 . . . . . . . . . . . 1 . . Utility 6 | 1 1 1 . 1 . 1 . . . . . . . 1 . . . . . Weapon 2 | 1 . . . . . . 1 . . . . . . . . . . . . Parts Attached 92 | 6 12 9 2 16 1 2 5 5 6 1 . 2 . 2 8 3 7 5 . Power 10 | 1 2 1 1 1 . . . . 1 . . . . . 1 . 2 . . Engine 7 | 1 2 1 1 1 . . . . 1 . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . 1 . 1 . . Propulsion 20 | 2 4 2 1 3 1 . . 2 . . . . . . 2 . 2 1 . Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . . . . . . . . Flight 16 | . 2 2 1 3 1 . . 2 . . . . . . 2 . 2 1 . Utility 27 | . 3 2 . 8 . 1 2 . 4 . . 1 . 1 4 . 1 . . Device 4 | . 1 . . 1 . . . . 1 . . . . . 1 . . . . Storage . | . . . . . . . . . . . . . . . . . . . . Processor 4 | . 1 1 . 2 . . . . . . . . . . . . . . . Hackware 12 | . 1 1 . . . 1 . . 3 . . 1 . 1 3 . 1 . . Protection 7 | . . . . 5 . . 2 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 35 | 3 3 4 . 4 . 1 3 3 1 1 . 1 . 1 1 3 2 4 . Energy Gun 16 | 1 2 . . 3 . 1 3 3 . . . . . 1 . 2 . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . 4 . Ballistic Gun 9 | 2 1 4 . . . . . . . 1 . . . . . 1 . . . Ballistic Cannon 2 | . . . . 1 . . . . . . . . . . 1 . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 . . . . . . . . . 2 . Parts Lost 9 | . 1 1 . . . . 1 1 1 . . . . . . . 4 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . 1 1 . . . . . . . . . . . . . . 1 . . Utility 2 | . . . . . . . 1 . 1 . . . . . . . . . . Weapon 3 | . . . . . . . . 1 . . . . . . . . 2 . . Highest Loss Streak 2 | . 1 1 . . . . 1 1 1 . . . . . . . 2 . . To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . Average Backups 3 | . 1 1 2 1 2 2 1 3 3 4 4 3 5 5 6 6 6 6 6 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . 1 . 1 1 1 1 1 2 2 2 3 3 4 4 5 5 5 Weapon 1 | . 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 13 | . . 2 . 2 2 . . . 1 . . . . . 1 . . . 5 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . . . . . . Utility 8 | . . . . . 2 . . . 1 . . . . . . . . . 5 Weapon 4 | . . 2 . 1 . . . . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 92 96 95 99 99 99 99 97 99 100 100 100 97 100 100 100 95 94 100 Engine 7 | . 13 11 10 9 8 7 7 7 7 7 7 7 7 6 5 . . . . Flight 26 | . 15 23 25 27 31 30 29 28 28 28 28 28 27 26 26 26 27 31 31 Device 6 | . 11 11 10 5 . . . . 4 7 7 7 7 6 6 6 6 6 6 Processor 12 | . 11 11 10 11 16 15 14 14 14 14 14 14 14 13 13 13 12 12 12 Hackware 19 | . 1 14 20 18 16 21 22 21 21 21 21 21 21 25 26 26 25 25 25 Protection 2 | . . . . 8 8 7 6 7 2 . . . . . . . . . . Energy Gun 12 | . 2 . . 8 15 14 16 16 20 18 21 19 17 16 19 17 9 3 . Ballistic Gun 5 | . 22 23 20 2 . . . . . 1 . . 1 2 . 2 5 2 . Ballistic Cannon 1 | . . . . 6 . . . 1 . 1 . . . . . . . . . Peak Build Rating 89 | 5 10 22 23 37 41 42 44 52 55 55 55 57 58 62 78 79 87 89 89 Average Rating 45 | 3 7 16 22 29 40 41 41 46 53 54 55 56 55 60 63 78 76 79 89 On Entrance 47 | . 5 10 22 23 37 41 42 43 52 55 55 55 57 56 62 78 79 82 89 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 43 | 7 11 10 10 26 22 20 24 25 29 29 28 28 28 29 33 24 35 43 43 Greatest Support 46 | 20 20 15 20 25 30 30 30 32 32 32 32 32 32 32 38 38 46 44 44 Greatest Overweight (x) 3 | . 3 . . 1 . . . . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 2 2 2 2 2 3 3 3 4 5 5 5 6 6 6 7 7 7 7 7 Average Capacity 4 | 2 2 2 2 2 3 3 3 3 4 5 5 5 6 6 6 7 7 7 7 Most Carried 7 | 1 2 2 2 2 3 3 3 4 5 5 5 5 6 6 7 7 7 7 6 Average Carried 3 | . 1 1 2 1 2 2 1 3 3 4 5 4 5 5 6 6 6 6 6 Final Capacity 7 | 2 2 2 2 2 3 3 3 4 5 5 5 6 6 6 7 7 7 7 7 Final Carried 7 | . 1 2 2 2 3 2 3 3 5 5 5 5 5 6 7 7 5 6 6 Class Distribution -------------------- 35% | Wizard-Sprinter 21% | Hacker-Mutant 20% | Botlord-Sprinter 14% | Hacker-Sprinter 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -8/Garrison Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Garrison Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Garrison Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Garrison Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Garrison Wizard-Sprinter | -5/Factory Botlord-Sprinter | -5/Garrison Botlord-Sprinter | -5/Factory Botlord-Sprinter | -5/Garrison Botlord-Sprinter | -4/Factory Botlord-Sprinter | -4/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 4385 | 266 456 664 148 724 50 42 103 99 180 37 . . 231 110 282 200 538 149 106 Remotely 1213 | . 401 664 148 . . . . . . . . . . . . . . . . Salvage Created 11583 | 67 419 1003 137 1354 353 371 935 559 1349 768 . 526 667 155 1077 566 497 602 178 Parts 720 | 1 39 64 17 95 30 17 65 34 63 36 . 17 32 23 57 27 68 22 13 Haulers Intercepted 17 | . 2 3 . 3 . 2 . 2 . 2 . 2 . . . . . 1 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 261 | . 14 20 11 34 16 4 27 8 24 10 . 5 15 4 24 7 22 5 11 Guns 158 | . 14 20 11 13 10 3 15 4 12 3 . 1 12 2 9 5 20 4 . Cannons 38 | . . . . 17 1 . 2 2 1 2 . . . . 2 . . . 11 AOE 26 | . . . . 3 3 1 4 2 1 2 . 4 . . 5 . 1 . . Classes Destroyed 21 | 1 4 3 . 4 . . 1 1 1 1 . 1 . . 3 . 1 . . Worker 10 | . . . . 2 . . . . . 6 . . . 1 . 1 . . . Builder 5 | . . . . . . . . 2 . 3 . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . . Hauler 17 | . 2 3 . 3 . 2 . 2 . 2 . 2 . . . . . 1 . Recycler 3 | 1 . . . . . . . . . 1 . . . . . . . 1 . Operator 8 | . 2 2 . 1 . . . 1 1 1 . . . . . . . . . Watcher 14 | . . 3 . 2 . . . 1 . 3 . 2 . . . 1 1 1 . Swarmer 83 | . 6 4 11 5 7 1 4 4 . . . . 4 . 9 . 13 4 11 Cutter 12 | . . . . 2 . . . . 1 . . . 4 . 3 2 . . . Saboteur 2 | . . . . . . . . . . . . . . . . . 2 . . Grunt 85 | . 8 9 . 11 8 1 15 1 10 2 . 3 4 . 7 3 2 1 . Brawler 5 | . . . . 2 . . . . 1 1 . . 1 . . . . . . Duelist 10 | . . 1 . 2 . . 1 . 4 . . 2 . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . Sentry 43 | . . 6 . 11 1 2 4 1 6 2 . 1 2 2 1 2 2 . . Demolisher 1 | . . . . . . . . . . . . . . . 1 . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . Hunter 6 | . . . . 1 . . . 2 . 2 . . . 1 . . . . . Programmer 12 | . . . . . . . 3 . 1 2 . 1 . 1 2 . 2 . . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . 1 . 1 1 . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 15 | 1 3 8 4 7 10 3 9 5 7 15 . 5 8 2 13 4 7 4 6 Combat Bots Only 13 | . 3 7 4 7 10 2 9 4 7 2 . 3 8 2 13 4 7 4 6 Max Kills in Single Turn 15 | 1 1 2 2 2 3 2 2 2 1 15 . 7 1 1 3 2 1 1 2 Gunslinging 1 | . . 1 1 . . . . . . . . . . . 1 . . . . Exploded 3 | . . . . 1 3 1 2 2 1 2 . 3 . . 2 . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1176 | . 47 66 37 116 60 9 105 46 117 78 . 11 85 18 121 30 147 50 33 Missed 519 | . 10 22 15 70 26 5 49 18 67 52 . 7 30 7 39 10 58 25 9 Hits 657 | . 37 44 22 46 34 4 56 28 50 26 . 4 55 11 82 20 89 25 24 Melee 26 | . . . . 2 . . . . 3 . . . 7 . 7 6 1 . . Projectile 631 | . 37 44 22 44 34 4 56 28 47 26 . 4 48 11 75 14 88 25 24 AOE 12 | . . . . . . . . . 2 1 . . 1 . 7 1 . . . Critical Strikes 27 | . 1 1 . 2 . . 2 1 3 1 . . 2 . 5 1 4 3 1 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . . . Damage Taken 9935 | . 329 525 166 726 457 48 828 355 657 414 . 138 650 213 1765 430 1396 527 311 Core 7889 | . 266 416 132 558 341 31 586 259 516 333 . 110 535 174 1467 353 1137 430 245 Absorbed by Shields 113 | . . . . . . . . . 8 . . . 54 . . . 44 . 7 Redirected to Core 6041 | . 191 362 103 478 225 31 496 168 363 295 . 96 357 140 1035 269 874 348 210 Ignored by Resistances 992 | . 21 27 22 25 62 8 49 41 43 41 . 2 75 22 155 24 234 85 56 Regen/Repaired (Parts) 85 | . . . . 17 . . . 9 . . . 59 . . . . . . . Core Remaining (%) 80 | 100 98 . 92 . . . 98 . . . 83 . 72 . . . 22 . . Volleys Fired 794 | 1 66 87 16 101 39 12 69 24 62 31 . 16 34 11 64 22 76 34 29 Largest 3 | 2 2 2 2 2 2 2 3 3 3 3 . 3 3 3 3 3 3 3 2 Hottest 210 | 40 76 50 50 100 100 100 150 165 165 165 . 165 165 175 175 180 160 210 210 Shots Fired 1756 | 2 125 174 32 199 74 24 154 59 186 95 . 44 87 33 175 51 130 59 53 Gun 1535 | 2 125 174 32 109 68 23 147 53 179 83 . 42 87 33 156 51 126 45 . Cannon 206 | . . . . 90 6 1 7 6 7 12 . . . . 12 . . 12 53 Launcher . | . . . . . . . . . . . . . . . . . . . . Special 15 | . . . . . . . . . . . . 2 . . 7 . 4 2 . Kinetic 618 | 2 111 174 32 111 6 1 7 6 7 16 . 9 14 6 12 15 71 18 . Thermal 79 | . 14 . . . . . . . . . . . . . . . . 12 53 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 1044 | . . . . 88 68 23 147 53 179 79 . 33 73 27 156 36 55 27 . Robot Hit Streak 65 | 1 16 28 8 22 16 22 43 21 57 43 . 26 65 42 38 21 42 30 37 Robot Miss Streak 3 | . 3 3 2 3 2 . 2 2 2 1 . 2 3 1 2 2 2 1 2 Penetration Max 2 | . . . . . . . . . . . . . 1 . . 1 2 2 . Secondary Targets 28 | . . 1 5 . 3 . 3 . 2 . . . 6 . 3 1 2 2 . Max Gunslinging Chain 2 | . . 1 1 . 1 . 1 . 1 . . . 1 . 2 1 1 1 . Shots Hit Robots 1313 | 1 82 122 22 152 50 16 109 41 152 76 . 26 66 31 146 42 100 53 26 Core Hits 539 | 1 26 42 11 66 23 8 42 22 59 35 . 21 31 9 51 13 51 16 12 Critical Kills 15 | . 1 1 . . . . . . . . . . . . . 3 8 2 . Critical Parts Destroyed 13 | . 1 . . . . . . . . . . . . . . 3 6 3 . Critical Strikes 56 | . 2 2 . 6 1 1 1 1 2 2 . . 1 . 5 8 16 8 . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . Destroy 31 | . 2 2 . . . . . . . . . . . . . 6 14 7 . Blast 9 | . . . . 5 1 . . . . 1 . . . . 2 . . . . Corrupt 15 | . . . . 1 . 1 1 1 2 1 . . 1 . 3 2 2 . . Melee Attacks 7 | . . . . . . . . . 5 1 . . . . . . 1 . . Thermal 1 | . . . . . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 5 1 . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28090 | 15 983 1971 420 3664 1016 290 2140 1000 2893 3365 . 1440 1389 510 2792 680 1421 1087 1014 Guns 18930 | 15 983 1971 420 1608 813 263 1698 780 2555 1001 . 462 1249 510 1998 680 1272 652 . Cannons 4086 | . . . . 1547 97 . 140 87 148 329 . . . . 417 . . 307 1014 Explosions 5074 | . . . . 509 106 27 302 133 190 2035 . 978 140 . 377 . 149 128 . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 7305 | 15 830 1971 420 1833 97 . 140 87 148 329 . 68 160 95 417 108 439 148 . Thermal 6408 | . 153 . . 509 106 27 302 133 190 2035 . 838 140 . 377 . 149 435 1014 Explosive 140 | . . . . . . . . . . . . 140 . . . . . . . Electromagnetic 14237 | . . . . 1322 813 263 1698 780 2555 1001 . 394 1089 415 1998 572 833 504 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 . . . . . 2 1 1 5 5 . . 2 4 4 4 . . Average Corruption 2 | . 1 . . . . . 1 1 1 2 5 . . 1 2 4 4 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 51 | . 2 . . . . . 1 3 2 11 3 . . 2 11 5 11 . . Message Errors 14 | . . . . . . . . . 1 4 1 . . 1 2 1 4 . . Matter Fused 13 | . . . . . . . 1 2 . 1 1 . . 1 4 1 2 . . Heat Flow Errors 7 | . 2 . . . . . . . . 1 . . . . 2 1 1 . . Energy Discharges 3 | . . . . . . . . . . 1 . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 6 | . . . . . . . . . . 2 . . . . 2 2 . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . Misfires 2 | . . . . . . . . . . 2 . . . . . . . . . Weapon Failures 3 | . . . . . . . . 1 . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 439 | . . . . 46 . . . . . 275 . 65 4 . . . . 7 42 Projectiles 61 | . . . . . . . . . . 13 . . . . . . . 6 42 Explosions 378 | . . . . 46 . . . . . 262 . 65 4 . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 16 | . . . . 6 . . . . 2 3 . . . . 5 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . 6 . . . . 2 3 . . . . 5 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 447 | . . . . 75 34 . 46 40 51 . . 93 36 . 24 . 48 . . Shots 10 | . . . . 2 1 . 1 1 1 . . 1 1 . 1 . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 470 | . 233 42 10 345 216 66 298 338 235 311 . 100 125 132 238 181 148 218 470 Average Temperature 77 | . 59 12 3 92 68 25 78 127 73 73 . 33 29 47 54 63 60 52 229 Received Heat Transfer 2060 | . 96 219 . 270 216 27 270 27 193 90 . 6 121 18 249 84 138 36 . Effects 13 | . . . . 3 . . 3 2 . . . . . . . . . . 5 Energy Bleed 3 | . . . . 2 . . 1 . . . . . . . . . . . . Interference 7 | . . . . . . . 2 2 . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . 1 . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . . . 2 1 . . . 1 1 . . . . Combat Hostiles 5 | . . . . . . . . . 2 1 . . . 1 1 . . . . Robots Corrupted 41 | . . . . 2 2 . 6 . 10 3 . . 3 2 8 2 1 2 . Combat Hostiles 39 | . . . . 1 2 . 6 . 10 3 . . 3 2 8 2 1 1 . Parts Fried 111 | . . . . 7 4 . 13 4 23 13 . 2 8 4 20 7 2 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 . . . . . . . . . . . . 2 1 Heat Transferred 5682 | . 370 . . 600 150 50 250 100 200 1450 . 600 150 . 224 . 100 459 979 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 27 | . . . . 6 2 1 3 2 2 1 . 1 2 . 5 . 1 1 . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Maximum Alert Level 4 | . . 1 1 3 3 2 3 2 4 4 3 2 3 2 4 3 4 3 3 Low Security (%) 19 | 100 100 46 75 22 . 16 7 . . . . . . . . . . . . Level 1 12 | . . 53 24 35 13 29 19 . . . . . 2 . 1 . . . . Level 2 31 | . . . . 39 52 53 37 100 22 . . 100 57 100 43 . 13 . 41 Level 3 27 | . . . . 2 33 . 35 . 39 89 100 . 39 . 28 100 28 100 58 Level 4 9 | . . . . . . . . . 38 10 . . . . 27 . 58 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1499 | 5 179 347 252 713 799 487 862 667 1398 1220 899 564 961 594 1499 902 1390 820 899 Initial 854 | . . 61 132 82 261 389 141 452 452 733 854 471 394 504 394 786 617 718 541 Average 563 | . 78 176 143 372 587 378 562 549 940 799 878 454 624 557 883 798 1069 785 700 Influence Increases 9801 | 5 406 574 250 1168 538 179 731 385 1016 767 45 313 567 140 1145 226 833 155 358 Destroy 0b10 Robot/C 5420 | . 280 400 220 680 320 80 540 160 540 180 . 120 300 80 620 140 440 100 220 Destroy 0b10 Robot/NC 295 | 5 20 40 . 40 . 10 . 30 5 85 . 25 . 5 . 10 5 15 . Destroy Leader 890 | . 54 122 30 190 20 24 30 56 30 80 . 38 20 40 30 42 40 24 20 Allied During Kill 94 | . . . . . . . . . 54 . . 11 . . 29 . . . . Successful Hack 154 | . 21 9 . 13 14 11 12 36 . . . 38 . . . . . . . Disable Machine 450 | . . . . 30 . 30 . 15 30 285 . 45 . . . 15 . . . Anti-Garrison Action 850 | . . . . . 150 . 50 . 150 . . . 150 . 200 . 100 . 50 Destroy Structure 568 | . 1 3 . 50 34 9 54 13 42 47 . 21 52 . 101 4 98 16 23 Partial Spotted 210 | . 15 . . 30 . . . 15 45 . 45 15 15 15 . . 15 . . Lose Combat Pursuer 870 | . 15 . . 135 . 15 45 60 120 90 . . 30 . 165 15 135 . 45 Influence Decreases 8902 | 5 259 382 377 978 141 760 87 600 265 945 366 648 170 537 210 843 345 752 232 Entered New Map 5774 | . . 86 207 130 141 410 77 410 195 665 366 428 170 457 170 713 265 652 232 Time Decay 2078 | 5 249 286 170 398 . 50 . 180 . 270 . 180 . 80 . 110 . 100 . Lost Part 90 | . 10 10 . . . . 10 10 10 . . . . . . . 40 . . Lost Ally 210 | . . . . . . . . . 60 10 . 40 . . 40 20 40 . . Purge Threat 750 | . . . . 450 . 300 . . . . . . . . . . . . . Squads Dispatched 31 | . 2 3 . 10 . . . 6 . 4 . 3 . . . 2 . 1 . Investigation 6 | . 1 1 . 1 . . . 3 . . . . . . . . . . . Extermination 4 | . . . . . . . . . . 1 . 1 . . . 1 . 1 . Reinforcement 9 | . 1 2 . 1 . . . 1 . 2 . 1 . . . 1 . . . Assault 3 | . . . . 2 . . . . . 1 . . . . . . . . . Garrison 9 | . . . . 6 . . . 2 . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 9 | . 2 1 . 5 . . . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 396 | . 25 27 11 53 16 5 29 14 35 33 . 6 17 5 45 11 36 11 17 Peak Tracking Total 14 | . 4 6 4 7 7 2 5 4 7 14 . 2 8 2 11 4 7 3 5 Tactical Retreats 30 | . 1 . . 6 . 1 1 2 4 2 . . 1 . 4 1 5 . 2 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 29 | . 2 1 . . 7 . . 2 1 1 . . 2 . 4 . 7 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 50 | . . . . 2 3 2 1 1 5 19 . 3 4 . 5 1 3 . 1 Max in Single Turn 18 | . . . . 1 1 1 1 1 1 18 . 2 2 . 1 1 2 . 1 Garrison Relay 16 | . . . . . 3 . 1 . 3 . . . 2 . 5 . 1 . 1 Phase Generator 2 | . . . . . . . . . . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 83 | . 7 9 . 15 2 5 2 9 3 6 2 10 1 1 1 6 1 3 . Terminals 56 | . 7 8 . 10 2 4 2 3 3 3 2 4 1 . 1 3 1 2 . Fabricators 5 | . . . . . . . . 1 . 1 . 3 . . . . . . . Repair Stations 3 | . . . . 1 . . . 1 . . . 1 . . . . . . . Recycling Units 2 | . . . . 1 . . . 1 . . . . . . . . . . . Scanalyzers 9 | . . 1 . 2 . . . 2 . 1 . 1 . . . 2 . . . Garrison Access 8 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 274 | . 27 40 . 63 6 18 5 31 4 19 5 34 1 1 2 13 1 4 . Successful 189 | . 17 30 . 51 3 16 3 23 2 11 2 19 1 1 1 4 1 4 . Failed 83 | . 10 9 . 12 3 2 2 7 2 8 3 15 . . 1 9 . . . Catastrophic 7 | . . . . 1 . . . . . 1 1 3 . . . 1 . . . Database Lockouts 2 | . . 1 . . . . . 1 . . . . . . . . . . . Manual 151 | . 22 25 . 33 3 15 2 13 2 13 1 17 . . 2 3 . . . Terminals 223 | . 27 36 . 54 6 17 5 15 4 15 5 23 1 . 2 9 1 3 . Fabricators 7 | . . . . . . . . 1 . 2 . 4 . . . . . . . Repair Stations 13 | . . . . 4 . . . 4 . . . 5 . . . . . . . Recycling Units 5 | . . . . 1 . . . 4 . . . . . . . . . . . Scanalyzers 18 | . . 4 . 3 . . . 6 . 1 . 1 . . . 3 . . . Garrison Access 8 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Terminal Hacks 90 | . 7 14 . 25 3 8 3 6 2 4 2 9 1 . 1 1 1 3 . Record 4 | . . 1 . . . 1 . . . . . 1 . . . . . 1 . Robot Analysis 9 | . 3 2 . 1 . 2 . . . . . 1 . . . . . . . Prototype ID Bank 13 | . 3 2 . 4 . . . 1 . . . 2 . . . . . 1 . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . Open DSF 3 | . . . . . . . . 1 . 1 . . . . . . . 1 . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 4 | . . 1 . 1 . . . . . 1 . 1 . . . . . . . Emergency Access Points 3 | . . . . 1 . . 1 . . . 1 . . . . . . . . Terminal Index 8 | . 1 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . . Fabricator Index 1 | . . 1 . . . . . . . . . . . . . . . . . Repair Station Index 3 | . . 1 . 1 . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . . . . . . . . . . Garrison Index 3 | . . . . 1 . 1 . . . . . 1 . . . . . . . Alert Level 2 | . . 1 . 1 . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . 3 . 2 . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . Recall Assault 1 | . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . Registered Components 6 | . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . Registered Prototypes 3 | . . . . 1 . . . 1 . . . 1 . . . . . . . Zone Layout 3 | . . 1 . 2 . . . . . . . . . . . . . . . Garrison Registry 8 | . . . . . 1 . 2 . 1 . 1 . 1 . 1 . 1 . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . 2 . 1 . . . . . . . Network Status 2 | . . . . . . . . 1 . 1 . . . . . . . . . Build 2 | . . . . . . . . . . 1 . 1 . . . . . . . Repair Station Hacks 10 | . . . . 4 . . . 4 . . . 2 . . . . . . . Scan Component 5 | . . . . 2 . . . 2 . . . 1 . . . . . . . Repair 5 | . . . . 2 . . . 2 . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . 1 . . . . . . . . . . . Report Inventory 2 | . . . . 1 . . . 1 . . . . . . . . . . . Scanalyzer 13 | . . 3 . 3 . . . 3 . 1 . 1 . . . 2 . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . Retrieve Study 11 | . . 3 . 3 . . . 1 . 1 . 1 . . . 2 . . . Garrison Access Hacks 8 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unlock Access 8 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 62 | . 10 13 . 17 . 7 . 7 . 3 . 5 . . . . . . . Terminals 57 | . 10 13 . 17 . 7 . 4 . 3 . 3 . . . . . . . Botnet 29 | . 5 6 . 9 . 3 . 2 . 2 . 2 . . . . . . . Operators 4 | . . 1 . 1 . 1 . . . . . 1 . . . . . . . Skim 24 | . 5 6 . 7 . 3 . 2 . 1 . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . Fabnet 2 | . . . . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . . . . . . . Monitor 1 | . . . . . . . . 1 . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . 1 . . . 1 . . . . . . . . . . . Used 2 | . 1 . . . . . . 1 . . . . . . . . . . . Hacking Detections 48 | . 7 6 . 10 1 2 2 6 1 2 1 4 . . . 3 1 2 . Full Trace Events 4 | . 1 . . 1 . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . 134 . 67 . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . 3 . 3 . . . 1 . 1 . 1 . . . 2 . . . Parts Repaired 4 | . . . . 2 . . . 1 . . . 1 . . . . . . . Time 177 | . . . . 79 . . . 76 . . . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 10 | . . . . . 2 . 2 . 2 . 1 . 1 . 1 . 1 . . Hotswap 1 | . . . . . . . . . . . . . 1 . . . . . . Watcher Feeds 1 | . . . . . 1 . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . 1 . . . . . . . . . . . . Structural Interface 1 | . . . . . . . 1 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . 1 . . . . Autooverride 3 | . . . . . . . . . 2 . 1 . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 14 | . . . . . . . . . . 1 . . . . 6 1 4 2 . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . Combat 13 | . . . . . . . . . . . . . . . 6 1 4 2 . Autooverrided 6 | . . . . . . . . . . . . . . . 4 . 1 1 . Robot Hacks Applied 9 | . . . . . . . . . . 1 . . . . 3 . 3 2 . parse_system 2 | . . . . . . . . . . . . . . . 1 . . 1 . overload_power 4 | . . . . . . . . . . . . . . . 2 . 1 1 . wipe_record 1 | . . . . . . . . . . . . . . . . . 1 . . formatsys_low 1 | . . . . . . . . . . 1 . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 28 | . . . . . 5 . 2 . 6 . . . 4 . 8 . 2 . 1 Machine Destruction 28 | . . . . . 5 . 2 . 6 . . . 4 . 8 . 2 . 1 Attached 8 | . . . . . . 1 . . 2 . . . . 1 3 . 1 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 1 1 Autooverrided 1 | . . . . . . . . . . . . . . . . 1 . . . Robots Rewired 7 | . . . . . . . . . 4 . . 1 . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 19 | . . . . . . . . . 4 1 . 4 . . 6 1 2 1 . Largest Group 4 | . . . . . . . . . 3 1 . 4 . . 3 1 1 1 . Highest-Rated Group 262 | . . . . . . . . . 160 7 . 119 . . 262 49 43 47 . Highest-Rated Ally 148 | . . . . . . . . . 90 7 . 30 . . 148 49 43 47 . Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . GUARD 1 | . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 88 | . . . . . . . . . 39 . . 10 . . 32 2 5 . . Total Damage 2023 | . . . . . . . . . 655 . . 188 . . 991 44 145 . . Kills 12 | . . . . . . . . . 3 . . 1 . . 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Active Infowar (turns) 1013 | . 513 500 . . . . . . . . . . . . . . . . . T.N.C. 1013 | . 513 500 . . . . . . . . . . . . . . . . . Robot Analysis Total 9 | . 3 2 . 1 . 2 . . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 7604 | 56 594 623 347 944 393 117 411 371 483 598 130 379 240 169 707 236 432 204 170 Spaces Moved 12008 | 55 751 808 562 1354 738 272 525 703 682 1192 197 815 341 428 938 568 508 381 190 Core 5 | 4 1 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 62 | 51 11 . . . . . . . . . . . . . . . . . . Hover 202 | . 202 . . . . . . . . . . . . . . . . . . Flight 11739 | . 537 808 562 1354 738 272 525 703 682 1192 197 815 341 428 938 568 508 381 190 Fastest Speed 25 | 50 37 37 34 29 26 26 26 26 26 26 26 26 26 26 26 28 25 25 25 Average Speed 29 | 77 43 37 34 31 26 26 26 26 26 26 26 26 26 26 26 28 26 25 25 Slowest Speed 200 | 80 200 40 37 100 29 26 26 26 26 26 26 26 29 26 93 28 28 25 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . 8 6 9 16 . 1 . 3 . 13 . 9 . . . 14 1 1 . Potential Cave-ins 11 | . . . . . . . . . . . . . . . 1 . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 97 57 87 81 76 23 65 21 78 30 37 23 42 11 89 22 59 13 21 Regions Visited 19 Branch Regions 1 Pre-discovered Areas 5 | . 1 3 1 . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . 2 . . . . . . . . . . . . . . . . Spaces Dug 19 | . . . . 1 . 1 . 1 . . . . . . . . . . 16 Terrain Destroyed 377 | . . . . 45 4 10 15 11 9 48 . 23 81 . 26 1 71 12 21 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 46 | . . . . 20 . 1 . 1 . 1 . . . . . . . 2 21 AOE 327 | . . . . 25 4 9 15 10 9 47 . 23 81 . 26 . 68 10 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 14621 | 63 890 964 679 1659 861 292 654 836 863 1408 274 944 434 466 1289 602 721 449 273 Wait 1115 | . 32 35 105 147 5 5 24 89 53 182 79 113 10 1 147 8 43 16 21 Move 11822 | 54 735 795 543 1321 736 269 523 696 680 1165 195 797 339 427 936 539 504 378 190 Hop 79 | . 7 6 9 16 . 1 . 3 . 13 . 8 . . . 14 1 1 . Pick Up 35 | . 3 3 . 5 4 . 1 2 4 1 . 1 3 2 2 2 2 . . Fast Attach 57 | 6 13 3 1 6 . . 1 4 2 1 . . 1 1 2 1 9 6 . Attach 16 | . 3 . . 1 1 1 1 2 . . . . 1 1 1 . 3 1 . Detach 16 | 1 5 1 . 1 . . . 2 1 . . . . 1 1 . . 3 . Swap 78 | . 2 6 1 12 1 3 4 4 9 6 . 5 . . 17 3 5 . . Drop 71 | 1 10 8 1 15 2 1 2 5 3 2 . . 2 1 4 4 7 3 . Fire 794 | 1 66 87 16 101 39 12 69 24 62 31 . 16 34 11 64 22 76 34 29 Melee 7 | . . . . . . . . . 5 1 . . . . . . 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 209 | . . . . . 56 . . . 8 . . . 21 . 60 . 34 . 30 Rewire 1 | . . . . . . . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 321 | . 14 20 3 34 17 . 29 5 36 5 . 4 23 21 55 9 36 7 3 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x2 / *Sto x2 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: Low x2 / Ext x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 3) 467 | -10/Materials | Loaded intel: 11 trap records 502 | -10/Materials | Identified exit to Mines 518 | -10/Materials | Discovered new exit (range 10) 526 | -10/Materials | Learned Storage trap positions 541 | -10/Materials | Learned 2 Storage zone layouts 547 | -10/Materials | Learned Storage emergency access door positions 548 | -10/Materials | Learned 4 Subcaves zone layouts 549 | -10/Materials | Learned Storage trap positions 562 | -10/Materials | Reached level 2 565 | -10/Materials | Upgraded with Utility slot (x1) 570 | -10/Materials | Learned location of 2 exits from Subcaves 651 | -10/Materials | Entered another Materials area 653 | -9/Materials | Reached level 3 784 | -9/Materials | Identified exit to Mines 859 | -9/Materials | Build established: Hacker-Mutant 938 | -9/Materials | Identified exit to Materials 946 | -9/Materials | Reached level 4 952 | -9/Materials | Upgraded with Utility slot (x1) 970 | -9/Materials | Learned location of Zion (-6) 1002 | -9/Materials | Destroyed 7 combat bots 1008 | -9/Materials | Learned location of 1 exit from Recycling 1013 | -9/Materials | Learned location of Storage (-7) 1014 | -9/Materials | Learned location of 1 exit from Recycling 1062 | -9/Materials | Central database locked down 1064 | -9/Materials | Learned Storage security intel 1274 | -9/Materials | Entered Mines 1276 | -9/Mines | Reached level 5 1276 | -9/Mines | Upgraded with Propulsion slot (x1) 1290 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1433 | -9/Mines | Discovered exit to Materials (range 15) 1455 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1505 | -9/Mines | Discovered exit to Materials (range 14) 1554 | -9/Mines | Learned location of 1 exit from Lower Caves 1621 | -9/Mines | Entered Materials 1623 | -8/Materials | Reached level 6 1654 | -8/Materials | Repaired Tractor Beam 1684 | -8/Materials | Garrison activated, responded to threat 1693 | -8/Materials | Reached level 7 1707 | -8/Materials | Upgraded with Utility slot (x1) 1904 | -8/Materials | Reached level 8 2008 | -8/Materials | Repaired Broken Assault Cannon+ 2081 | -8/Materials | Garrison activated, responded to threat 2179 | -8/Materials | Reached level 9 2212 | -8/Materials | Destroyed 7 combat bots 2391 | -8/Materials | Learned 8 Factory zone layouts 2421 | -8/Materials | First assault squad dispatched 2426 | -8/Materials | Learned Factory security intel 2450 | -8/Materials | Learned 4 Factory zone layouts 2461 | -8/Materials | Discovered new exit (range 16) 2465 | -8/Materials | Learned Factory stockpile data 2467 | -8/Materials | Identified exit to Factory 2471 | -8/Materials | Learned location of 1 exit from Storage 2472 | -8/Materials | Learned location of 1 exit from Extension 2473 | -8/Materials | Learned 4 Recycling zone layouts 2476 | -8/Materials | Learned Storage stockpile data 2489 | -8/Materials | Learned location of 1 exit from Storage 2504 | -8/Materials | Build established: Hacker-Sprinter 2565 | -8/Materials | Identified exit to Garrison 2565 | -8/Materials | Entered Garrison 2565 | -8/Garrison | Reached level 10 2573 | -8/Garrison | Garrison Relay disabled 2579 | -8/Garrison | Triggered checkpoint 2631 | -8/Garrison | Reached level 11 2634 | -8/Garrison | Upgraded with Propulsion slot (x1) 2693 | -8/Garrison | Destroyed 10 combat bots 2721 | -8/Garrison | Triggered checkpoint 2744 | -8/Garrison | Discovered new exit (range 8) 2747 | -8/Garrison | Identified exit to Materials 2773 | -8/Garrison | Triggered checkpoint 2783 | -8/Garrison | Garrison Relay disabled 2801 | -8/Garrison | Triggered checkpoint 2861 | -8/Garrison | Discovered exit to Materials (range 12) 2861 | -8/Garrison | Discovered exit to Materials (range 58) 2861 | -8/Garrison | Discovered exit to Materials (range 51) 2861 | -8/Garrison | Learned Materials security intel 2893 | -8/Garrison | Installed Relay Interface Framework 2934 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 2946 | -8/Garrison | Garrison Relay disabled 2958 | -8/Garrison | Entered Materials 2967 | -8/Materials | Reached level 12 2967 | -8/Materials | Upgraded with Utility slot (x1) 3075 | -8/Materials | Identified exit to Garrison 3075 | -8/Materials | Entered Garrison 3098 | -8/Garrison | Triggered checkpoint 3153 | -8/Garrison | Discovered exit to Factory (range 43) 3153 | -8/Garrison | Discovered exit to Factory (range 74) 3153 | -8/Garrison | Discovered exit to Factory (range 42) 3161 | -8/Garrison | Destroyed 9 combat bots 3217 | -8/Garrison | Triggered checkpoint 3221 | -8/Garrison | Triggered checkpoint 3306 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 3306 | -8/Garrison | Reached level 13 3306 | -8/Garrison | Upgraded with Weapon slot (x1) 3335 | -8/Garrison | Triggered checkpoint 3403 | -8/Garrison | Expanded RIF knowledge: Structural Interface 3415 | -8/Garrison | Triggered checkpoint 3457 | -8/Garrison | Garrison Relay disabled 3468 | -8/Garrison | Discovered exit to Factory (range 70) 3468 | -8/Garrison | Discovered exit to Factory (range 13) 3468 | -8/Garrison | Discovered exit to Factory (range 70) 3486 | -8/Garrison | Entered Factory 3487 | -7/Factory | Identified exit to Lower Caves 3488 | -7/Factory | Identified exit to Factory 3488 | -7/Factory | Reached level 14 3618 | -7/Factory | Build established: Wizard-Sprinter 3620 | -7/Factory | Identified exit to DSF 3627 | -7/Factory | Central database locked down 3694 | -7/Factory | Garrison activated, responded to threat 3758 | -7/Factory | Repaired Assault Cannon+ 3856 | -7/Factory | Identified exit to Garrison 3857 | -7/Factory | Entered Garrison 3859 | -7/Garrison | Reached level 15 3892 | -7/Garrison | Heavy support dispatched to Factory 3964 | -7/Garrison | Garrison Relay disabled 4028 | -7/Garrison | Heavy support dispatched to Factory 4036 | -7/Garrison | H-XX Assembler disabled 4130 | -7/Garrison | Reached level 16 4163 | -7/Garrison | Discovered new exit (range 7) 4164 | -7/Garrison | Identified exit to Factory 4170 | -7/Garrison | Discovered exit to Factory (range 46) 4170 | -7/Garrison | Discovered exit to Factory (range 71) 4170 | -7/Garrison | Discovered exit to Factory (range 15) 4174 | -7/Garrison | Destroyed 7 combat bots 4176 | -7/Garrison | Triggered checkpoint 4191 | -7/Garrison | Garrison Relay disabled 4220 | -7/Garrison | Expanded RIF knowledge: Autooverride 4245 | -7/Garrison | Triggered checkpoint 4291 | -7/Garrison | Triggered checkpoint 4298 | -7/Garrison | Expanded RIF knowledge: Autooverride 4316 | -7/Garrison | Garrison Relay disabled 4340 | -7/Garrison | Entered Factory 4435 | -7/Factory | Discovered exit to Lower Caves (range 24) 4521 | -7/Factory | Identified exit to Storage 4576 | -7/Factory | Discovered exit to Factory (range 17) 4740 | -7/Factory | First assault squad dispatched 4841 | -7/Factory | Discovered exit to Factory (range 8) 4875 | -7/Factory | Reached level 17 4897 | -7/Factory | Cargo convoy interrupted 4937 | -7/Factory | Identified exit to Garrison 4938 | -7/Factory | Entered Garrison 4942 | -7/Garrison | Expanded RIF knowledge: Autooverride 4953 | -7/Garrison | Discovered exit to Factory (range 77) 4953 | -7/Garrison | Discovered exit to Factory (range 59) 4953 | -7/Garrison | Discovered exit to Factory (range 47) 5068 | -7/Garrison | Entered Factory 5114 | -6/Factory | Repaired Remote Datajack 5240 | -6/Factory | Identified exit to Lower Caves 5240 | -6/Factory | Identified exit to Extension 5253 | -6/Factory | Garrison activated, responded to threat 5301 | -6/Factory | Reached level 18 5378 | -6/Factory | Fabricated L-41 Fighter (x3) 5447 | -6/Factory | Identified exit to Garrison 5447 | -6/Factory | Entered Garrison 5454 | -6/Garrison | Garrison Relay disabled 5466 | -6/Garrison | Lost 3 allies 5477 | -6/Garrison | Triggered checkpoint 5613 | -6/Garrison | Destroyed 8 combat bots 5635 | -6/Garrison | Discovered new exit (range 23) 5635 | -6/Garrison | Discovered new exit (range 65) 5635 | -6/Garrison | Discovered new exit (range 57) 5638 | -6/Garrison | Garrison Relay disabled 5638 | -6/Garrison | Reached level 19 5644 | -6/Garrison | Identified exit to Factory 5648 | -6/Garrison | Expanded RIF knowledge: Hotswap 5657 | -6/Garrison | Phase Generator disabled 5687 | -6/Garrison | Entered Factory 5689 | -5/Factory | Reached level 20 5689 | -5/Factory | Upgraded with Utility slot (x1) 5809 | -5/Factory | Identified exit to Garrison 5856 | -5/Factory | Entered Garrison 5858 | -5/Garrison | Spotted B-86 Titan 5860 | -5/Garrison | Spotted B-90 Cyclops 5861 | -5/Garrison | Rewired B-90 Cyclops 5864 | -5/Garrison | Rewired B-75 Beast 5864 | -5/Garrison | Allies destroyed B-90 Cyclops 5869 | -5/Garrison | Allies destroyed B-86 Titan 5980 | -5/Garrison | Garrison Relay disabled 5980 | -5/Garrison | Reached level 21 6036 | -5/Garrison | Triggered checkpoint 6109 | -5/Garrison | Spotted B-75 Beast 6158 | -5/Garrison | Destroyed B-75 Beast 6165 | -5/Garrison | Triggered checkpoint 6166 | -5/Garrison | Triggered checkpoint 6207 | -5/Garrison | Discovered new exit (range 15) 6217 | -5/Garrison | Identified exit to Factory 6224 | -5/Garrison | Triggered checkpoint 6248 | -5/Garrison | Garrison Relay disabled 6274 | -5/Garrison | Core integrity fell below 50% 6327 | -5/Garrison | Garrison Relay disabled 6388 | -5/Garrison | Reached level 22 6455 | -5/Garrison | Discovered exit to Factory (range 14) 6466 | -5/Garrison | Discovered exit to Factory (range 69) 6466 | -5/Garrison | Discovered exit to Factory (range 29) 6466 | -5/Garrison | Discovered exit to Factory (range 14) 6471 | -5/Garrison | Destroyed 13 combat bots 6492 | -5/Garrison | Expanded RIF knowledge: Program Shield 6501 | -5/Garrison | Garrison Relay disabled 6544 | -5/Garrison | Triggered checkpoint 6563 | -5/Garrison | Entered Factory 6593 | -5/Factory | Build established: Botlord-Sprinter 6605 | -5/Factory | Discovered new exit (range 9) 6607 | -5/Factory | Identified exit to Factory 6788 | -5/Factory | Discovered new exit (range 7) 6796 | -5/Factory | Spotted B-75 Beast 6798 | -5/Factory | Identified exit to Garrison 6799 | -5/Factory | Entered Garrison 6804 | -5/Garrison | Spotted Striker 6804 | -5/Garrison | Spotted Striker 6817 | -5/Garrison | Triggered checkpoint 6918 | -5/Garrison | Destroyed 7 combat bots 6956 | -5/Garrison | Garrison Relay disabled 6980 | -5/Garrison | Phase Generator disabled 7022 | -5/Garrison | Reached level 23 7032 | -5/Garrison | Upgraded with Propulsion slot (x1) 7062 | -5/Garrison | Triggered checkpoint 7062 | -5/Garrison | Spotted B-75 Beast 7124 | -5/Garrison | Core integrity fell below 20% 7127 | -5/Garrison | Destroyed B-75 Beast 7169 | -5/Garrison | Discovered exit to Factory (range 46) 7169 | -5/Garrison | Discovered exit to Factory (range 50) 7169 | -5/Garrison | Discovered exit to Factory (range 23) 7175 | -5/Garrison | Triggered checkpoint 7199 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 7231 | -5/Garrison | Entered Factory 7232 | -4/Factory | Core integrity fell below 50% 7254 | -4/Factory | Core integrity fell below 20% 7260 | -4/Factory | Reached level 24 7268 | -4/Factory | Spotted B-86 Titan 7304 | -4/Factory | Destroyed B-86 Titan 7435 | -4/Factory | Identified exit to Garrison 7435 | -4/Factory | Entered Garrison 7464 | -4/Garrison | Spotted B-86 Titan 7485 | -4/Garrison | Triggered checkpoint 7505 | -4/Garrison | Garrison Relay disabled 7605 | -4/Garrison | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07537_ Field strength at 22. 07538_ Field strength at 16. 07539_ Field strength at 10. 07540_ Field strength at 4. 07541_ Stasis field depleted. 07578_ RIF reveals location of phase wall. 07579_ Detecting nearby RIF Installer. 07581_ S-27 Virus destroyed. 07589_ Overheating: System interference. 07589_ Matter Neutralizer temporarily disabled. 07589_ Imp. Weapon Cycler temporarily disabled. 07589_ Imp. Signal Interpreter temporarily disabled. 07589_ S-27 Virus destroyed. 07593_ Overheating: Matter decay (-57). 07593_ Used Protomatter to restore core integrity (+15, depleted) 07598_ S-27 Virus destroyed. 07599_ Acquired 57 matter. 07601_ RIF reveals location of phase wall. 07603_ Matter Neutralizer broken. 07603_ Overheating: Short circuit. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? ????????? | | ???????????????????????????????# ????# ????????? | | ?????????????????????????## ## ## ????????? | | ????????????????????????? ######??? | | ????????????????????????? + #??? | | ????????????????????????? #### #??? | | ?????????????????????????+??####""""## #???# #??? | | ????????????????????????# #??????????# #???# #??? | | ????????????????????????# #??????????# #???# #??? | | ???????????????????????? ??????????# #???# #??? | | ????????????????????????# #??????????# #???# #??? | | ????????????????????????# #??????????# #???# #??? | | ????????????????????????# #??????????# #???# #??? | | ????????????????????????# #??????????# #####+#### | | ???????????????????????# =############ | | ???????????????????????#[%% | | ???????????????????????##=########## ############# | | ???????????????????????#; #????????###???????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#=#??????????????????????? | | ????????????????????????#=#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????#####s#??????????????????????? | | ????????????????????+ #??????????????????????? | | ????????????????????##### #??????????????????????? | | ???????????????????????#;@#??????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????#" ???????????????????? | | ?????????????????????#" "#?????????????????? | | ?????????????????????#"p p"#?????????????????? | | ?????????????????????#""""" "#?????????????????? | | ?????????????????????###### "#????????????????? | | ???????????????????????"""" "#????????????????? | | ???????????????????????"??? ""#????????????????? | | ???????????????????????"""" """#????????????????? | | ???????????????????????????######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 28 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 15 Resistance: TH 10 Resistance: EX 15 Weapon Cycling 20 Evasion (%) 72 Targeting Accuracy 8 Offensive Hacking 40 Defensive Hacking 32 Relay Coupler Types 3 Relay Coupler Value 158 Item Schematics ----------------- Prc. Shock Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Repaired ---------- Tractor Beam | 48% | -8/Materials Assault Cannon | 97% | -8/Materials | Broken Assault Cannon | 94% | -7/Factory Remote Datajack | 15% | -6/Factory Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Minigun | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Rnf. Deuterium Engine | -7/Factory | Hacked Remote Datajack | -6/Factory | Hacked Tesla Rifle | -5/Factory | Hacked Hpw. Shock Rifle | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Levels Raised 23 | . 1 2 1 4 2 1 1 1 2 1 . 1 1 1 2 . 1 1 . XP Earned 38723 | 3000 1650 4050 1750 6014 3027 340 1646 2420 2298 885 81 1725 1442 1932 2696 342 1003 1419 1003 XP Spent 37495 | 3000 1500 2950 1535 6000 1850 1700 2300 1600 3040 1345 . 1500 . 2800 2690 . 1400 2285 . Upgrades 84 | 8 4 15 4 14 2 1 3 4 10 3 . 1 . 2 6 . 1 6 . Propulsion Slot 4 | 1 . . 1 . 1 . . . . . . . . . . . 1 . . Utility Slot 6 | 1 1 1 . 1 . 1 . . . . . . . 1 . . . . . Weapon Slot 2 | 1 . . . . . . 1 . . . . . . . . . . . . Core Integrity 19 | . . 6 1 4 . . . . 2 1 . . . . 2 . . 3 . Heat Dissipation 8 | . . . 1 2 . . . . 4 1 . . . . . . . . . Energy Generation 1 | . . . . 1 . . . . . . . . . . . . . . . Mass Support 2 | . 1 . . 1 . . . . . . . . . . . . . . . Inventory Capacity 7 | 2 . . . . 1 . . 1 1 . . 1 . . 1 . . . . Sight Range 1 | . . . . 1 . . . . . . . . . . . . . . . Sensor Range 9 | . . 5 . . . . . 3 1 . . . . . . . . . . Ranged Accuracy 5 | 1 . . . 2 . . 1 . . . . . . 1 . . . . . Melee Accuracy 2 | . . . . . . . . . . . . . . . . . . 2 . Hack Attack % 6 | 1 1 . 1 . . . 1 . . 1 . . . . . . . 1 . Hack Defense % 4 | . 1 1 . 2 . . . . . . . . . . . . . . . KI Resistance % 3 | 1 . 1 . . . . . . 1 . . . . . . . . . . TH Resistance % 1 | . . . . . . . . . 1 . . . . . . . . . . EX Resistance % 3 | . . . . . . . . . . . . . . . 3 . . . . KI Damage % 1 | . . 1 . . . . . . . . . . . . . . . . . Protomatter Created 3665 | . 173 238 42 490 245 . 497 54 515 155 . 64 161 154 365 64 361 60 27 Integrity Restored 6792 | . 258 424 63 726 365 . 598 108 722 120 . 81 519 462 1218 192 738 147 51 Core 6323 | . 258 424 63 627 341 . 598 108 680 120 . 81 423 462 1010 192 738 147 51 Parts 469 | . . . . 99 24 . . . 42 . . . 96 . 208 . . . . Protomatter Decayed 1181 | . 86 29 . 246 111 . 142 18 164 115 . . . . 178 . 71 11 10 Game ------ Seed ProcessingScrapoidAutogun Manual? 0 Play Time 02:24:39 Cumulative 41.3 hours Start 2025.11.09 @ 12:11:20 End 2025.11.09 @ 14:51:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92de076e-4a31-43c8-b241-bf6d98cfe67b