Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.20 @ 12:09:36 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (1273) 1273 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (177) 177 TOTAL SCORE: 4615 Bonus ------- Aligned with FarCom 300 Friendly Fire -123 Cogmind --------- Core Integrity 550/550 Matter 286/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (210) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (5) ------ Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Autogun > --- INVENTORY (28) --- Light Treads Light Treads Light Treads Light Treads Improved Treads Compact Battery (300) High-capacity Matter Pod (200) Advanced Terrain Scanner Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Heavy EM Pulse Gun Beamcaster Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Rocket Launcher Improved Grenade Launcher Plasma Cutter Great Maul Longsword +1 Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Great Maul > --- INVENTORY -------- Ion Engine Light Treads Light Treads Armored Treads Armored Treads Medium Storage Unit Medium Storage Unit Compact Battery Advanced Terrain Scanner Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Heavy EM Pulse Gun Beamcaster Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Treads Treads Armored Treads Utility Large Storage Unit Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 55 | 7 7 . 28 10 . 3 . Power 3 | 1 . . 2 . . . . Engine 3 | 1 . . 2 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 8 | 2 2 . 2 1 . 1 . Treads 8 | 2 2 . 2 1 . 1 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 2 . 8 1 . . . Device . | . . . . . . . . Storage 7 | 1 2 . 3 1 . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 5 | . . . 5 . . . . Artifact . | . . . . . . . . Weapon 32 | 3 3 . 16 8 . 2 . Energy Gun 2 | 1 . . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 20 | 2 3 . 9 5 . 1 . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . 1 2 . 1 . Special Weapon . | . . . . . . . . Impact Weapon 6 | . . . 5 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 9 | . 2 . 5 1 . 1 . Power 2 | . . . 2 . . . . Propulsion 2 | . . . . 1 . 1 . Utility 1 | . . . 1 . . . . Weapon 4 | . 2 . 2 . . . . Highest Loss Streak 2 | . 1 . 2 1 . 1 . Average Slot Usage (%) 99 | . 99 100 98 99 100 98 81 Engine 11 | . 14 14 10 11 11 11 9 Treads 23 | . 27 28 22 21 22 20 18 Storage 35 | . 27 28 33 42 44 44 36 Protection 3 | . . . 9 1 . . . Ballistic Gun 22 | . 27 28 18 20 22 20 18 Impact Weapon 1 | . . . 3 1 . . . Naked Turns . | . . . . . . . . Heaviest Build 86 | 10 47 47 86 84 83 86 83 Greatest Support 40 | 40 40 40 40 40 40 40 40 Greatest Overweight (x) 4 | . 1 1 2 4 2 4 2 Average Overweight (x) 1 | . . 1 1 1 2 2 2 Largest Inventory Capacity 28 | 6 16 16 24 28 28 28 28 Average Capacity 22 | 5 14 16 22 27 28 28 28 Most Carried 28 | 2 16 16 24 28 28 28 25 Average Carried 20 | 1 9 15 21 26 27 25 25 Final Capacity 28 | 6 16 16 24 28 28 28 28 Final Carried 28 | 2 16 16 24 27 28 25 25 Class Distribution -------------------- 60% | Hauler-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1773 | 189 259 203 472 569 . 81 . Remotely . | . . . . . . . . Salvage Created 1821 | . 546 42 769 391 . 73 . Parts 125 | . 40 3 48 24 . 10 . Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 42 | . 9 2 19 5 . 7 . Guns 26 | . 9 2 15 . . . . AOE 16 | . . . 4 5 . 7 . Classes Destroyed 12 | . 7 1 3 . . 1 . Worker 10 | . 2 . . 7 . 1 . Tunneler 1 | . 1 . . . . . . Hauler 2 | . 2 . . . . . . Recycler 4 | . 1 . . 3 . . . Operator 3 | . . . 3 . . . . Watcher 2 | . 1 . 1 . . . . Swarmer 19 | . 3 . 4 5 . 7 . Grunt 16 | . 6 1 9 . . . . Duelist 1 | . . . 1 . . . . Sentry 5 | . . . 5 . . . . Demolisher 1 | . . 1 . . . . . Zionite 1 | . . . . . . 1 . Best Kill Streak 7 | . 3 1 7 5 . 7 . Combat Bots Only 7 | . 3 1 4 3 . 7 . Max Kills in Single Turn 4 | . 1 1 2 2 . 4 . Gunslinging . | . . . . . . . . Exploded 3 | . . . 2 2 . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2644 | . 660 147 1475 187 . 175 . Core 228 | . 125 . 94 . . 9 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 74 | 100 . 50 . . . 74 . Volleys Fired 161 | . 60 10 64 21 . 6 . Largest 2 | . 2 2 2 2 . 2 . Hottest 46 | . 40 40 46 46 . 46 . Shots Fired 301 | . 117 20 120 35 . 9 . Gun 286 | . 117 20 115 28 . 6 . Cannon . | . . . . . . . . Launcher 15 | . . . 5 7 . 3 . Special . | . . . . . . . . Kinetic 283 | . 117 20 112 28 . 6 . Thermal . | . . . . . . . . Explosive 15 | . . . 5 7 . 3 . Electromagnetic 3 | . . . 3 . . . . Robot Hit Streak 23 | . 16 4 23 9 . 8 . Robot Miss Streak 5 | . 3 5 4 1 . 1 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 3 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 217 | . 82 9 98 24 . 4 . Core Hits 99 | . 28 6 38 17 . 10 . Critical Hits 1 | . . . 1 . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Melee Attacks 28 | . . . 23 5 . . . Impact 28 | . . . 23 5 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4393 | . 911 153 1859 953 . 517 . Guns 2729 | . 905 138 1348 297 . 41 . Cannons . | . . . . . . . . Explosions 1404 | . . . 440 488 . 476 . Melee 174 | . . . 54 120 . . . Ramming 86 | . 6 15 17 48 . . . Kinetic 2671 | . 905 138 1290 297 . 41 . Thermal 98 | . . . 98 . . . . Explosive 1306 | . . . 342 488 . 476 . Electromagnetic 58 | . . . 58 . . . . Impact 174 | . . . 54 120 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 . Average Corruption 2 | . . . 2 2 2 2 . Corruption Purged . | . . . . . . . . Effects 47 | . . . 18 16 11 2 . Message Errors 14 | . . . 5 5 4 . . Heat Flow Errors 14 | . . . 4 6 3 1 . Energy Discharges 9 | . . . 3 3 2 1 . Data Loss (minor) 6 | . . . 2 2 2 . . Targeting Errors 4 | . . . 4 . . . . Overload Shots . | . . . . . . . . Overflow Damage 81 | . . . 46 28 . 7 . Projectiles . | . . . . . . . . Explosions 67 | . . . 32 28 . 7 . Melee 14 | . . . 14 . . . . Knockbacks 2 | . . 1 1 . . . . Impact 2 | . . 1 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 251 | . . . 112 54 . 85 . Shots 9 | . . . 3 3 . 3 . Rammed 15 | . . 7 1 7 . . . Targets Rammed 17 | . 1 7 1 8 . . . Kicked . | . . . . . . . . Crushed 2 | . 1 . . 1 . . . Highest Temperature 264 | . 18 . 244 256 264 111 . Average Temperature 64 | . 7 . 52 110 108 60 . Received Heat Transfer 843 | . 279 12 534 . . 18 . Effects 4 | . . . . 2 2 . . Interference 4 | . . . . 2 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . 5 . . . . Impact Corruptions 2 | . . . 2 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . . 50 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 354 | . 176 25 354 203 . 180 70 Average Influence 83 | . 80 11 126 75 . 171 70 Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 91 | 100 100 100 75 99 . 100 100 Level 1 8 | . . . 24 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 1 | . . 1 . . . . . Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 2 | . 1 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 20 4 34 6 . 11 . Peak Tracking Total 4 | . 4 2 4 3 . 4 . Tactical Retreats 4 | . 2 . 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . . . 3 . . 1 . Max in Single Turn 3 | . . . 3 . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 14 | . 2 1 9 . 2 . . Terminals 10 | . 2 . 8 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 31 | . 9 1 19 . 2 . . Successful 16 | . 4 1 9 . 2 . . Failed 15 | . 5 . 10 . . . . Catastrophic 2 | . . . 2 . . . . Database Lockouts . | . . . . . . . . Manual 20 | . 5 . 14 . 1 . . Terminals 27 | . 9 . 18 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 3 1 5 . 2 . . Record 2 | . . . 1 . 1 . . Part Schematic 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . Zone Layout 3 | . 2 . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 1 . 3 . . . . Terminals 4 | . 1 . 3 . . . . Track 2 | . 1 . 1 . . . . Assimilate 1 | . . . 1 . . . . Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . 7 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . . 6 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 . . . . Highest-Rated Group 10 | . . . 10 . . . . Highest-Rated Ally 10 | . . . 10 . . . . Total Orders 1 | . . . 1 . . . . STAY 1 | . . . 1 . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 6089 | 88 882 995 1838 1256 806 190 34 Spaces Moved 2738 | 51 374 522 764 555 375 81 16 Core 4 | 4 . . . . . . . Treads 2734 | 47 374 522 764 555 375 81 16 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 180 180 190 210 210 210 Average Speed 194 | 151 179 180 196 207 210 212 210 Slowest Speed 250 | 160 180 180 210 250 210 250 210 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 4 59 91 70 93 71 22 4 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched 6 | . . 2 . 3 . 1 . Spaces Dug 45 | . . . 14 11 . 20 . Terrain Destroyed 142 | . . . 44 67 . 31 . Melee 16 | . . . 14 2 . . . Projectile . | . . . . . . . . AOE 126 | . . . 30 65 . 31 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3139 | 59 472 557 940 608 396 91 16 Wait 74 | . 18 9 32 . 15 . . Move 2731 | 50 373 521 763 554 374 80 16 Hop . | . . . . . . . . Pick Up 46 | 1 13 5 16 7 4 . . Fast Attach 13 | 7 2 . 4 . . . . Attach 10 | . 2 . 6 1 . 1 . Detach 2 | 1 . . 1 . . . . Swap 32 | . 3 . 18 9 . 2 . Drop 25 | . . 5 12 3 3 2 . Fire 161 | . 60 10 64 21 . 6 . Melee 28 | . . . 23 5 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 17 | . 1 7 1 8 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 15) 432 | -10/Materials | Discovered new exit (range 14) 971 | -10/Materials | Entered Mines 1018 | -10/Mines | Met a Derelict bent on vengeance 1147 | -10/Mines | Assembled infested the area 1518 | -10/Mines | Learned location of Zion (-6) 1538 | -10/Mines | Met a Derelict shopkeep closing up shop 1619 | -10/Mines | Discovered new exit (range 6) 1872 | -10/Mines | Learned location of Storage (-7) 1966 | -10/Mines | Entered Materials 1966 | -9/Materials | Evolved 2 slots: Utility x2 1967 | -9/Materials | Identified exit to Mines 2582 | -9/Materials | Discovered new exit (range 16) 2707 | -9/Materials | Build established: Hauler-Mutant 3432 | -9/Materials | Discovered new exit (range 13) 3804 | -9/Materials | Entered Mines 3929 | -9/Mines | Identified exit to Materials 4025 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4499 | -9/Mines | Discovered exit to Materials (range 10) 4575 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4699 | -9/Mines | Identified exit to Exiles 4880 | -9/Mines | Found a hidden stash of uninstalled traps 5060 | -9/Mines | Entered Exiles 5168 | -9/Exiles | Discovered new exit (range 15) 5208 | -9/Exiles | Met 8R-AWN 5241 | -9/Exiles | Met EX-HEX 5340 | -9/Exiles | Met EX-DEC 5550 | -9/Exiles | Met EX-BIN 5579 | -9/Exiles | Aligned with FarCom system 5582 | -9/Exiles | Given EX-Vault access code 5632 | -9/Exiles | Opened EX-Vault 5649 | -9/Exiles | Found Longsword +1 5696 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5733 | -9/Exiles | Exiles lab attacked by MAIN.C 5843 | -9/Exiles | Discovered new exit (range 12) 5866 | -9/Exiles | Left Exiles lab with Longsword +1 5866 | -9/Exiles | Entered Mines 5895 | -8/Mines | Destroyed 7 combat bots 6031 | -8/Mines | Discovered exit to Materials (range 9) 6056 | -8/Mines | Entered Materials 6056 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6090 | -8/Materials | Self-destructed Last Messages --------------- 05946_ U-05 Engineer lays Concrete. 05949_ System corrupted: Energy discharge (-67). 05949_ U-05 Engineer builds a Wall. 05965_ K-01 Serf collects debris. 05982_ Searching scrap... 05982_ Found 38 Matter. 05982_ Found Thermal Converter. 05982_ Found Autogun. 05982_ Found Shock Rifle. 05982_ Found Seismic Analyzer. 05983_ K-01 Serf collects debris. 06025_ System corrupted: Heat flow error (+134). 06029_ K-01 Serf destroyed. 06031_ Acquired 7 matter. 06031_ EXIT=FOUND: MATERIALS 06044_ R-06 Scavenger collects Wheel. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=MATERIALS GOAL=ESCAPE 06056_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????#??????##????? ???????????????? | | ??????????????????? !??? ????? ??#???????????? | | ??????????????????? ! # """ #???????????? | | ?????????????????? # """ | #???????????? | | ???????????????????""" """ # #???????????? | | ?????????????????? """ """ # """"" [#####???????? | | ????????????????????"" """ # """"" # #???????? | | ?????????????????????? # """"" !# #???????? | | ???????????????????????? #? ??# #???????? | | ??????????????????????##+#+####+##### #???????? | | ??????????????????????# @ #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????##+##### ########???????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????# +?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????# #?????????????? | | ????????????????????????????## ???????????????? | | ?????????????????????????????? ???????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Imp. Signal Interpreter | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedThermalShredder Manual? 0 Play Time 00:31:24 Cumulative 100.5 hours Start 2020.08.20 @ 11:25:29 End 2020.08.20 @ 12:09:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 30 Adventurer 87 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0 Lore% 49 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf324a71-a7cc-4ee6-8477-2cc9dd674ccd