Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 18:19:34 Player: Minty Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1381) 1381 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 2825 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/400 Matter 204/300 Energy 280/280 System Corruption 8% Temperature Cool (15) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (8) ---- Heavy Ion Engine Improved Hover Unit Cooling System Cooling System Hacking Suite Rocket Launcher Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Hover Unit Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Rocket Launcher Rocket Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 62 | . 8 . 54 Power 10 | . 1 . 9 Engine 10 | . 1 . 9 Core . | . . . . Reactor . | . . . . Propulsion 27 | . 4 . 23 Treads 7 | . . . 7 Leg 3 | . 1 . 2 Wheel 8 | . 3 . 5 Hover 2 | . . . 2 Flight 7 | . . . 7 Utility 3 | . 1 . 2 Device . | . . . . Storage . | . . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 22 | . 2 . 20 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 17 | . . . 17 Ballistic Cannon 2 | . 2 . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 18 | . 1 . 17 Power 4 | . 1 . 3 Propulsion 9 | . . . 9 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 97 100 83 Engine 9 | . 13 14 8 Treads 12 | . . . 16 Leg 11 | . 22 . 9 Wheel 3 | . 5 28 1 Flight 4 | . . . 6 Storage 11 | . 14 14 11 Processor 9 | . 12 14 7 Protection 1 | . . . 1 Ballistic Gun 18 | . 13 . 20 Ballistic Cannon 4 | . 14 28 . Peak Build Rating 16 | . 8 8 16 Average Rating 10 | . 6 8 12 On Entrance 7 | 6 6 8 8 Naked Turns . | . . . . Heaviest Build 20 | 14 16 14 20 Greatest Support 83 | 20 26 20 83 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 8 | . 8 8 8 Most Carried 8 | . 8 8 8 Average Carried 7 | . 7 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 8 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1779 | 200 247 42 1290 Remotely . | . . . . Salvage Created 2003 | . 422 . 1581 Parts 126 | . 33 . 93 Haulers Intercepted 4 | . 1 . 3 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 39 | . 12 . 27 Melee 1 | . . . 1 Guns 30 | . 5 . 25 Cannons 7 | . 7 . . AOE 1 | . . . 1 Classes Destroyed 12 | . 8 . 4 Worker 5 | . 1 . 4 Builder 2 | . . . 2 Tunneler 2 | . 1 . 1 Hauler 4 | . 1 . 3 Recycler 4 | . 1 . 3 Operator 3 | . 1 . 2 Watcher 1 | . 1 . . Swarmer 10 | . 6 . 4 Grunt 21 | . 6 . 15 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 6 | . . . 6 Best Kill Streak 6 | . 5 . 6 Combat Bots Only 5 | . 5 . 2 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 308 | . 57 . 251 Missed 81 | . 16 . 65 Damage Taken 2901 | . 397 . 2504 Core 504 | . 101 . 403 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 . 59 . Volleys Fired 182 | . 40 . 142 Largest 2 | . 2 . 2 Hottest 70 | . 70 . 56 Shots Fired 339 | . 80 . 259 Gun 292 | . 42 . 250 Cannon 38 | . 38 . . Launcher 9 | . . . 9 Special . | . . . . Kinetic 330 | . 80 . 250 Thermal . | . . . . Explosive 9 | . . . 9 Electromagnetic . | . . . . Robot Hit Streak 13 | . 7 . 13 Robot Miss Streak 5 | . 2 . 5 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 227 | . 52 . 175 Core Hits 87 | . 23 . 64 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 . 3 Destroy 3 | . . . 3 Blast 2 | . 2 . . Melee Attacks 9 | . . . 9 Impact 9 | . . . 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3575 | . 772 . 2803 Guns 2865 | . 388 . 2477 Cannons 380 | . 380 . . Explosions 98 | . . . 98 Melee 184 | . . . 184 Ramming 48 | . 4 . 44 Kinetic 3245 | . 768 . 2477 Thermal . | . . . . Explosive 98 | . . . 98 Electromagnetic . | . . . . Impact 184 | . . . 184 Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 33 | . . . 33 Message Errors 7 | . . . 7 Matter Fused 9 | . . . 9 Heat Flow Errors 2 | . . . 2 Energy Discharges 3 | . . . 3 Parts Fused 1 | . . . 1 Data Loss (minor) 3 | . . . 3 Data Loss (major) 3 | . . . 3 Alerts 1 | . . . 1 Weapon Failures 4 | . . . 4 Overload Shots . | . . . . Overflow Damage 23 | . . . 23 Projectiles . | . . . . Explosions . | . . . . Melee 23 | . . . 23 Knockbacks 9 | . 9 . . Impact . | . . . . Kinetic 9 | . 9 . . Secondary . | . . . . Self-Inflicted Damage 30 | . . . 30 Shots 1 | . . . 1 Rammed 5 | . . . 5 Targets Rammed 14 | . 3 . 11 Kicked 9 | . 3 . 6 Crushed . | . . . . Highest Temperature 259 | . 58 . 259 Average Temperature 34 | . 22 . 44 Received Heat Transfer 1143 | . 123 . 1020 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 494 | . 305 118 494 Initial 118 | . . 118 45 Average 178 | . 132 118 195 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 57 | . 70 100 51 Level 1 38 | . 29 . 43 Level 2 4 | . . . 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 11 | . 3 . 8 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 15 . 49 Peak Tracking Total 5 | . 4 . 5 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . . . 5 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 2 . 3 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 8 . 11 Successful 7 | . 3 . 4 Failed 12 | . 5 . 7 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 12 | . 8 . 4 Terminals 16 | . 8 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . . 3 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals 3 | . 2 . 1 Botnet 2 | . 2 . . Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events 4 | . 2 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 18 | . . . 18 Retrieved Matter 18 | . . . 18 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1852 | . 373 99 1380 Spaces Moved 986 | 1 205 123 657 Core 7 | . . . 7 Treads 252 | . . . 252 Legs 430 | 1 146 . 283 Wheels 216 | . 59 123 34 Hover . | . . . . Flight 81 | . . . 81 Fastest Speed 34 | 120 80 80 34 Average Speed 117 | 120 110 80 126 Slowest Speed 250 | 120 120 80 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 2 54 32 59 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 89 | . . . 89 Melee . | . . . . Projectile . | . . . . AOE 89 | . . . 89 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1316 | . 272 123 921 Wait 19 | . 1 1 17 Move 981 | . 204 122 655 Hop 1 | . . . 1 Pick Up 16 | . 6 . 10 Fast Attach 21 | . 6 . 15 Attach 14 | . . . 14 Detach 9 | . 1 . 8 Swap 27 | . 2 . 25 Drop 23 | . 9 . 14 Fire 182 | . 40 . 142 Melee 9 | . . . 9 Ram 1 | . . . 1 Kick 9 | . 3 . 6 Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: [*Min] / [*Sto x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 14) 212 | -10/Materials | Discovered new exit (range 11) 330 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 6) 374 | -10/Materials | Entered Mines 459 | -10/Mines | Discovered new exit (range 10) 473 | -10/Mines | Entered Materials 473 | -9/Materials | Evolved 2 slots: Propulsion x2 505 | -9/Materials | Discovered new exit (range 5) 595 | -9/Materials | Lost 5 parts (1p3n1w) 929 | -9/Materials | Discovered new exit (range 9) 1150 | -9/Materials | Core integrity fell below 50% 1151 | -9/Materials | Discovered new exit (range 12) 1371 | -9/Materials | Lost 3 parts (1n2w) 1714 | -9/Materials | Core integrity fell below 20% 1853 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01785_ U-05 Engineer lays Concrete. 01787_ Acquired 51 matter. 01787_ U-05 Engineer lays Concrete. 01797_ Acquired 41 matter. 01797_ U-05 Engineer lays Concrete. 01802_ System corrupted: Hvy. Assault Rifle fused. 01802_ Acquired 59 matter. 01802_ U-05 Engineer lays Concrete. 01803_ Acquired 38 matter. 01803_ U-05 Engineer builds a Wall. 01805_ Discarded Hvy. Assault Rifle. 01807_ U-05 Engineer lays Concrete. 01819_ Dropped Hvy. Assault Rifle. 01820_ Slammed into U-05 Engineer. 01831_ R-06 Scavenger collects Aluminum Leg. 01835_ System corrupted: Matter fused (-6). 01835_ R-06 Scavenger collects Sml. Laser. 01837_ Critical hit (Burn: +37). 01840_ R-06 Scavenger collects Ion Engine. 01850_ Critical hit (Burn: +37). 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[ ???????????# # | | ### ""#" #? ???????????# # | | #?# #### ##############?????# ] # | | #?# """ #??# # ####### = + | | #?# """ #??# + """ "" # ## ## " / # | | #?# """ #??# # """"""" ## * # | | #?# #??# # """" # # | | #######+####### #] # # | | !! ^###/####### ## ######### | | !! #?### #### ## #???????? | | !! ### ### ## # #???????? | | """ #?# *[# ##???????? | | """"" ##+##?#! # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyProtonGenerator Manual? 0 Play Time 00:16:02 Cumulative 857.4 hours Start 2024.08.12 @ 17:30:55 End 2024.08.12 @ 18:19:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1027 Rogue 748 Adventurer 124 Explorer 155 Win Type - Total 36 Types 28/0/6/1/0/0/0/1/0 Lore% 75 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b0fe551-7fe8-467c-8cfb-ef4c3d88ce71